Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 05:20:51 Player: Sunvar Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (284) 1420 Value Destroyed (8229) 8229 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (18262) 18262 TOTAL SCORE: 34951 Bonus ------- High Alert Combat Kills 532 Follower Combat Kills 2167 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9800 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -337 Cogmind --------- Core Integrity 0/1200 Matter 120/300 Energy 61/300 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Armored Huge Wheel Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Improved Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser Heavy Battle Rifle Heavy Battle Rifle Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Antimatter Reactor Advanced Treads Advanced Treads Improved Medium Treads Heavy Treads Heavy Treads Heavy Treads Armored Huge Wheel Improved Cooling System Matter Compressor Matter Compressor Improved Signal Interpreter Advanced Terrain Scanner Matter Filter Dynamic Insulation System Phase Cannon Heavy Machine Gun Heavy Machine Gun Rocket Array Field Lobotomy Kit [Rating: 104] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . . . 2 . . 2 . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . Utility 5 | . . 1 . . . 1 . . 1 . . 1 . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 Parts Attached 162 | 1 11 14 1 . 6 18 8 9 19 3 8 28 6 1 1 . 5 . 23 Power 14 | . 1 1 . . . 2 3 . 2 . . 3 . . . . . . 2 Engine 6 | . 1 1 . . . 2 . . . . . 1 . . . . . . 1 Core 6 | . . . . . . . 3 . 2 . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 39 | . 3 4 1 . 1 3 2 5 4 1 2 6 1 . . . . . 6 Treads 28 | . 3 3 1 . 1 3 2 5 1 . . 4 1 . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . 1 2 . . . . . . 2 Hover 1 | . . . . . . . . . . . 1 . . . . . . . . Flight 5 | . . 1 . . . . . . 3 1 . . . . . . . . . Utility 52 | 1 5 2 . . 2 3 1 1 10 1 3 10 2 . 1 . 2 . 8 Device 25 | 1 3 2 . . . 1 . 1 3 . 3 4 1 . 1 . 1 . 4 Storage 5 | . 2 . . . . . . . . . . 3 . . . . . . . Processor 6 | . . . . . . . . . 2 1 . 1 . . . . . . 2 Hackware 5 | . . . . . . . . . 3 . . . . . . . . . 2 Protection 11 | . . . . . 2 2 1 . 2 . . 2 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 2 7 . . 3 10 2 3 3 1 3 9 3 1 . . 3 . 7 Energy Gun 15 | . 2 1 . . 1 1 . . . . 2 4 . . . . . . 4 Energy Cannon 6 | . . . . . . 2 . . . . 1 2 . 1 . . . . . Ballistic Gun 23 | . . 6 . . 1 2 2 3 2 . . 1 3 . . . 1 . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Launcher 6 | . . . . . . 2 . . 1 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 3 . . . 2 . . 1 1 1 3 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 1 . 1 System Corruption 14 | . . . . . . . . . . . . . . . . . 4 . 10 Parts Lost 62 | . 6 1 . . 3 . 4 2 5 8 2 1 . . 1 . 1 . 28 Power 8 | . 1 . . . . . 1 . 2 1 . . . . . . . . 3 Propulsion 16 | . 2 . . . 1 . 2 . . 4 . . . . . . . . 7 Utility 20 | . 1 . . . 1 . 1 2 2 2 . 1 . . . . 1 . 9 Weapon 18 | . 2 1 . . 1 . . . 1 1 2 . . . 1 . . . 9 Highest Loss Streak 20 | . 5 1 . . 3 . 2 2 3 8 2 1 . . 1 . 1 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 6 12 14 15 14 14 14 14 14 5 5 4 8 21 20 20 20 19 20 17 Power . | 1 . 1 . . . . 1 1 . 1 1 . 1 1 1 1 1 1 1 Propulsion 4 | 4 4 3 4 4 4 5 4 4 . 1 . 2 6 6 6 5 5 6 5 Utility 4 | . 3 5 5 4 4 3 3 3 . . . 2 7 6 6 6 6 5 3 Weapon 4 | 1 4 4 4 6 4 4 3 4 2 2 1 2 5 5 5 5 6 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 8 2 1 . 1 . 1 . . . 8 10 4 5 1 . 1 12 Power 4 | . . . 1 . . . . . . . . . 1 . 1 . . . 1 Propulsion 20 | . 2 . 1 . . . . . . . . 2 6 . 3 . . . 6 Utility 19 | . 1 1 . 1 . 1 . 1 . . . 4 3 3 1 1 . . 2 Weapon 12 | . . 7 . . . . . . . . . 1 . 1 . . . 1 2 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 84 | . 97 99 100 85 99 99 97 98 91 95 27 74 79 80 80 80 80 80 80 Engine 3 | . 13 11 11 11 11 8 1 . . . . 1 . . . . . . 1 Core 1 | . . . . . . . 6 9 6 6 . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 5 5 6 6 6 6 3 Treads 15 | . 23 22 22 22 22 27 26 25 . . . 12 12 12 13 13 13 13 10 Wheel 3 | . . . . . . . . . . . 5 6 5 5 6 6 6 6 4 Flight 1 | . . . . . . . . . 29 28 . . . . . . . . . Device 15 | . 13 22 22 22 20 18 18 17 9 7 9 16 10 12 13 13 13 13 15 Storage 6 | . 14 11 11 11 11 9 9 9 . . . 2 5 5 6 6 6 6 4 Processor 3 | . . . . . . . . . 7 7 . 1 5 5 6 6 6 6 11 Protection 4 | . . . . . 1 8 9 8 1 6 . 6 5 5 6 6 6 6 1 Energy Gun 7 | . 22 11 . . 3 7 . . . . 3 12 14 7 6 6 5 6 6 Ballistic Gun 13 | . 3 21 33 18 27 16 20 27 8 . . 5 12 14 13 13 13 13 13 Peak Build Rating 104 | 7 20 29 30 31 33 47 46 45 65 66 31 80 104 104 90 90 91 91 100 Average Rating 61 | 6 7 26 29 27 31 40 44 43 59 58 21 64 95 90 88 89 90 90 92 On Entrance 50 | 6 7 20 29 30 31 33 46 44 41 64 2 21 80 104 90 87 90 90 91 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 2 . 10 8 10 11 11 11 11 11 13 Naked Turns 59 | . . . . . . . . . . 5 44 . . . . . . . 10 Heaviest Build 139 | 13 28 38 38 38 43 56 56 44 23 23 10 121 139 139 123 123 126 124 129 Greatest Support 100 | 20 40 40 40 40 40 60 60 69 32 23 12 66 92 28 28 100 100 28 100 Greatest Overweight (x) 4 | . 1 . . . 1 1 1 1 . . . 4 4 4 4 4 4 4 4 Average Overweight (x) 1 | . . . . . . . . . . . . 1 3 4 4 3 3 4 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 5 5 25 25 25 25 25 25 25 25 Average Capacity 17 | 8 14 15 15 15 15 15 15 15 5 5 5 9 25 25 25 25 25 25 24 Most Carried 25 | 7 15 15 15 15 15 15 15 15 15 5 5 23 25 25 25 25 25 25 25 Average Carried 17 | 6 12 14 15 14 14 14 14 14 5 4 4 8 24 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 5 5 5 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 15 15 15 15 15 15 15 5 4 4 23 25 25 25 25 25 25 4 Class Distribution -------------------- 27% | Tank 19% | Skirmisher 14% | Scavenger-Skirmisher 13% | Mutant 7% | Scavenger-Gunner 4% | Commander-Skirmisher 3% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Mutant | -7/Factory Skirmisher | -6/Factory Commander-Executioner | -6/Waste Commander-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Matter Collected 7636 | 232 139 546 45 . 237 360 496 329 442 69 . 1182 1042 219 219 94 991 341 653 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10354 | 167 629 1088 55 . 171 927 510 408 434 . 269 1994 281 182 227 102 1475 134 1301 Parts 551 | 15 41 67 9 . 4 50 30 23 21 . 13 73 6 3 6 3 127 7 53 Haulers Intercepted 14 | . 2 5 . . . 2 . 1 . . . 2 . 1 . . . . 1 Recyclers Shooed 12 | 1 . . . . . 1 . . . . 1 8 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . . . 10 12 . 7 . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 155 | . 18 24 4 . 3 14 18 6 12 . 1 15 1 1 5 2 6 2 23 Melee 5 | . . . . . . . 1 . 4 . . . . . . . . . . Guns 109 | . 17 21 4 . 3 9 11 6 1 . . 11 1 . 5 2 4 2 12 Cannons 4 | . . 1 . . . . . . 1 . 1 1 . . . . . . . AOE 32 | . . 2 . . . 5 6 . 4 . . 2 . 1 . . 1 . 11 Classes Destroyed 21 | 2 5 2 . . . 2 . 1 3 . . 1 1 . 1 . 3 . . Worker 16 | . 2 2 . . . 3 . . . . . 7 . . . . . . 2 Builder 4 | . . . . . . . . . 1 . . 3 . . . . . . . Tunneler 6 | 4 1 . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 5 . . . 2 . 1 . . . 2 . 1 . . . . 1 Recycler 14 | 1 . . . . . 2 . . . . 2 8 . . . . . . 1 Operator 4 | . . . . . . 1 . . 1 . 2 . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 17 | . 3 2 . . . 3 . 1 . . . 6 . . . . . . 2 Swarmer 45 | . 12 12 4 . . . 3 . 4 . . 4 . . 1 . . . 5 Grunt 62 | . 6 7 . . 2 11 14 . 3 . 1 2 . 1 . 1 . 2 12 Brawler 4 | . . 1 . . 1 . . . . . . . . . . 1 . . 1 Duelist 6 | . . . . . . 1 . . 1 . . 1 . . 2 . . . 1 Sentry 14 | . . 4 . . . 2 1 4 . . . 2 . . 1 . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 1 . 1 . . . . . Programmer 12 | . . . . . . . . . 3 . . 5 . . . . . . 4 Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . Zionite 54 | . . . . . . . . . . . . . . . . . 54 . . Tinkerer 7 | . . . . . . . . . . . . . . . . . 7 . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . Marauder 1 | . . . . . . . . . . . . . . . . . 1 . . Mutant 3 | . . . . . . . . . . . . . . . 1 . 2 . . Best Kill Streak 14 | 3 6 10 4 . 3 8 7 3 5 . 3 5 1 1 3 2 14 2 9 Combat Bots Only 7 | . 6 7 4 . 3 5 7 2 4 . 1 4 1 1 3 2 2 2 6 Max Kills in Single Turn 5 | 1 2 2 1 . 1 4 2 1 4 . 1 3 1 2 1 1 5 1 5 Gunslinging 1 | . . 1 . . . . 1 . . . . 1 . . . . . . 1 Exploded 4 | . . 2 . . . 2 2 . 3 . . 1 . 1 . . 1 . 4 Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1205 | . 136 69 12 . 36 30 93 53 77 9 67 108 . 2 45 10 168 10 280 Missed 387 | . 33 21 4 . 3 7 18 22 49 2 17 39 . 2 18 2 69 . 81 Hits 818 | . 103 48 8 . 33 23 75 31 28 7 50 69 . . 27 8 99 10 199 Melee 62 | . . . . . 2 . . . 1 7 26 1 . . 1 . 11 . 13 Projectile 756 | . 103 48 8 . 31 23 75 31 27 . 24 68 . . 26 8 88 10 186 AOE 2 | . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 37 | . . . . . 4 . . 1 . 3 2 3 . . . . 5 2 17 Part Disruptions 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 Damage Taken 13232 | . 1024 536 59 . 575 437 1040 509 539 355 400 895 . 110 416 171 1369 167 4630 Core 2582 | . 201 118 . . 16 43 168 36 116 283 170 114 . . . . 84 18 1215 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 81 | . . . . . . . . . . . . . . . 2 . 29 . 50 Ignored by Resistances 809 | . . . . . 62 38 137 24 40 . 48 38 . . 22 16 26 24 334 Regen/Repaired (Parts) 702 | . . . . . . . . . . . . 191 96 345 9 . . . 61 Core Remaining (%) 66 | 100 19 . . . 97 . . 67 . . 36 . . . . . . 79 . Volleys Fired 610 | 11 103 57 5 . 13 37 36 23 8 2 18 69 12 14 14 8 113 4 63 Largest 5 | 2 2 3 3 . 3 3 3 3 3 1 2 5 5 3 3 3 3 3 4 Hottest 340 | 40 100 120 69 . 71 102 103 81 90 85 123 340 274 125 143 143 140 140 220 Shots Fired 1576 | 22 173 166 15 . 39 109 84 68 16 1 29 180 50 41 42 23 326 12 180 Gun 1503 | 22 173 166 15 . 39 104 70 68 11 . 13 160 50 40 42 23 324 12 171 Cannon 52 | . . . . . . 1 5 . 3 1 16 18 . 1 . . 1 . 6 Launcher 21 | . . . . . . 4 9 . 2 . . 2 . . . . 1 . 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 929 | 22 59 95 15 . 39 72 70 68 11 . . 51 19 26 28 16 221 8 109 Thermal 575 | . 114 39 . . . 33 5 . 3 1 16 121 31 15 14 7 104 4 68 Explosive 21 | . . . . . . 4 9 . 2 . . 2 . . . . 1 . 3 Electromagnetic 51 | . . 32 . . . . . . . . 13 6 . . . . . . . Robot Hit Streak 21 | 9 20 15 4 . 15 15 11 7 4 . 4 21 10 11 12 13 20 5 20 Robot Miss Streak 7 | 3 4 6 2 . 1 5 4 3 3 1 4 4 2 7 4 2 5 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 47 | . . 7 2 . 1 4 3 1 . . . 1 . . 1 . 22 1 4 Max Gunslinging Chain 2 | . . 1 1 . 1 1 1 1 . . . 1 . . 1 . 2 1 1 Shots Hit Robots 1029 | 15 102 97 10 . 36 64 48 43 19 . 16 128 38 27 31 16 213 8 118 Core Hits 587 | 9 35 46 5 . 10 39 32 16 12 . 8 106 9 28 11 7 106 9 99 Critical Kills 5 | . . . . . . . . . 1 . . 1 . . . . 1 . 2 Critical Parts Destroyed 9 | 1 . . . . . . . . 2 . . . . 2 1 . 3 . . Critical Strikes 35 | 1 9 5 . . . 3 . . 3 . . 1 1 2 1 . 4 . 5 Burn 21 | . 9 5 . . . 3 . . . . . . 1 . . . . . 3 Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . Destroy 11 | 1 . . . . . . . . 1 . . . . 2 1 . 4 . 2 Smash 2 | . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 38 | . . . . . 1 2 1 . 31 . . . . . . . . . 3 Impact 28 | . . . . . 1 2 1 . 24 . . . . . . . . . . Slashing 10 | . . . . . . . . . 7 . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . . . . . . . . . . Damage Inflicted 24578 | 117 1204 1670 146 . 572 1770 1744 682 1231 127 297 3707 973 902 693 350 4165 207 4021 Guns 18591 | 117 1129 1354 146 . 532 999 892 682 28 . 91 3010 973 493 693 350 3951 207 2944 Cannons 797 | . . 83 . . . . . . 38 127 206 343 . . . . . . . Explosions 4377 | . . 223 . . . 745 847 . 553 . . 354 . 409 . . 214 . 1032 Melee 651 | . . . . . 39 . . . 612 . . . . . . . . . . Ramming 162 | . 75 10 . . 1 26 5 . . . . . . . . . . . 45 Kinetic 10208 | 117 332 715 146 . 532 661 892 682 28 82 . 598 309 328 392 231 2323 106 1734 Thermal 9702 | . 797 533 . . . 568 . . 379 45 206 2986 664 165 301 119 1628 101 1210 Explosive 2616 | . . . . . . 515 847 . 191 . . 123 . . . . 214 . 726 Electromagnetic 1239 | . . 412 . . . . . . 21 . 91 . . 409 . . . . 306 Impact 557 | . . . . . 39 . . . 518 . . . . . . . . . . Slashing 94 | . . . . . . . . . 94 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . 2 2 2 . 14 14 18 17 17 4 . 3 3 3 4 . 44 Average Corruption 7 | . . . 2 2 2 . 14 14 10 17 17 2 . 2 3 3 3 . 17 Corruption Purged 5 | . . . . . . . . . 1 . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 231 | . . . 1 5 7 . 1 29 17 6 19 23 . 18 8 7 27 . 63 Message Errors 37 | . . . . 2 2 . . 8 2 . 4 2 . 4 2 1 3 . 7 Matter Fused 52 | . . . 1 2 2 . . 4 3 1 4 8 . 7 . 2 8 . 10 Heat Flow Errors 32 | . . . . . 1 . . 1 3 . 2 5 . 3 1 2 2 . 12 Energy Discharges 29 | . . . . . 2 . . 4 3 1 2 4 . 1 1 . 4 . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 23 | . . . . 1 . . . 4 1 . 3 1 . 2 1 1 4 . 5 Data Loss (major) 12 | . . . . . . . 1 2 . 1 1 1 . . 2 . . . 4 Misfires 14 | . . . . . . . . 2 3 . . 2 . 1 . . 1 . 5 Alerts 8 | . . . . . . . . . 1 1 1 . . . 1 1 . . 3 Misdirections 3 | . . . . . . . . . 1 1 . . . . . . . . 1 Weapon Failures 17 | . . . . . . . . 3 . 1 2 . . . . . 5 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 449 | . . 43 . . . . 9 . 346 . . 42 . 9 . . . . . Projectiles 46 | . . 43 . . . . . . . . . 3 . . . . . . . Explosions 171 | . . . . . . . 9 . 114 . . 39 . 9 . . . . . Melee 232 | . . . . . . . . . 232 . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 703 | . . 31 . . . 38 161 . 191 . . . . 12 . . 119 . 151 Shots 24 | . . 2 . . . 1 4 . 4 . . . . 1 . . 4 . 8 Rammed 30 | . 8 4 . . 1 4 2 . . . . 1 . . . . . . 10 Targets Rammed 36 | . 13 4 . . 1 4 3 . . . . 1 . . . . . . 10 Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 773 | . 312 348 9 . 323 339 11 183 262 98 297 773 340 196 176 193 165 171 346 Average Temperature 102 | . 64 80 3 . 189 109 5 105 128 45 85 146 137 38 54 83 56 87 110 Received Heat Transfer 3277 | . 378 105 . . 333 171 423 54 72 . 252 108 . . 92 63 144 94 988 Effects 31 | . 3 . . . 2 . . . . . . 24 . . . . . . 2 Shutdowns 5 | . . . . . . . . . . . . 5 . . . . . . . Energy Bleed 4 | . . . . . 2 . . . . . . 2 . . . . . . . Interference 14 | . 3 . . . . . . . . . . 11 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . 1 . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . 2 . 1 . 5 1 2 Total Turns 181 | . . . . . . . . . . . . . 12 . 9 . 97 8 55 Longest Duration 36 | . . . . . . . . . . . . . 7 . 9 . 31 8 36 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Fried 4 | . . 1 . . . . . . 3 . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . 6 . . . . . . . . . . Robots Melted 5 | . 1 . . . . 2 . . . . . 1 . . . . 1 . . Combat Hostiles 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . Parts Melted 47 | . 5 3 . . . 2 . . . . . 27 . 1 1 . 8 . . Heat Transferred 21347 | . 3034 1645 . . . 1162 . . 287 37 370 5731 1544 375 675 275 3795 225 2192 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . 1 1 1 . . 1 3 2 3 1 . 3 1 3 . . . . 2 Low Security (%) 52 | 100 94 68 97 . 100 60 4 . . 14 100 70 72 4 . . . . 29 Level 1 20 | . 5 31 2 . . 39 28 49 18 85 . 14 27 31 . . . . 14 Level 2 18 | . . . . . . . 57 50 32 . . 6 . 36 . . . . 56 Level 3 7 | . . . . . . . 9 . 49 . . 8 . 27 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . . Peak Influence 919 | 10 219 294 205 . 30 254 773 544 822 263 72 878 303 919 . . . . 555 Initial 376 | . 3 45 100 . . . 148 376 211 263 72 . 303 . . . . . . Average 253 | 2 69 130 118 . 2 112 461 417 613 226 24 207 135 513 . . . . 328 Influence Increases 8964 | 25 515 691 183 . 70 513 665 420 943 1 81 1413 . 1477 369 535 . 40 1023 Destroy 0b10 Robot/C 4020 | . 360 480 140 . 60 280 360 120 240 . 20 480 . 440 200 340 . 40 460 Destroy 0b10 Robot/NC 420 | 25 40 45 . . . 55 . 10 10 . 20 130 . 50 . . . . 35 Destroy Leader 724 | . 70 104 20 . 10 60 10 54 50 . 10 136 . 104 10 20 . . 66 Allied During Kill 1049 | . . 4 8 . . . . . . . . 109 . 594 159 175 . . . Successful Hack 96 | . . . . . . . . . 22 . 16 . . 30 . . . . 28 Disable Machine 1020 | . . 30 15 . . 30 90 . 210 . . 285 . 120 . . . . 240 Anti-Garrison Action 100 | . . . . . . . 100 . . . . . . . . . . . . Destroy Structure 563 | . . 13 . . . 58 60 4 49 1 . 75 . 139 . . . . 164 Partial Spotted 45 | . . 15 . . . 15 . . . . . . . . . . . . 15 Lose Combat Pursuer 255 | . 45 . . . . 15 45 . 90 . 15 30 . . . . . . 15 Miscellaneous 672 | . . . . . . . . 232 272 . . 168 . . . . . . . Influence Decreases 8561 | 20 411 542 376 65 70 285 120 727 655 651 185 547 866 576 704 504 597 40 620 Entered New Map 3146 | . 2 64 158 65 . . 80 397 255 491 32 . 563 . 334 108 597 . . Time Decay 4280 | 20 349 398 198 . 40 285 . 310 350 40 138 537 283 436 270 246 . 40 340 Lost Part 605 | . 60 10 . . 30 . 40 20 50 80 15 10 . . 10 . . . 280 Lost Ally 530 | . . 70 20 . . . . . . 40 . . 20 140 90 150 . . . Squads Dispatched 44 | . 3 . . . . 4 . 2 5 . 2 7 . 12 . 1 . . 8 Investigation 6 | . 1 . . . . 1 . . . . . 2 . 1 . . . . 1 Extermination 11 | . . . . . . . . . 2 . . 4 . 3 . . . . 2 Reinforcement 16 | . 2 . . . . 3 . 2 . . 2 . . 3 . . . . 4 Assault 4 | . . . . . . . . . . . . 1 . 1 . 1 . . 1 Garrison 7 | . . . . . . . . . 3 . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Distress Signals 10 | . 1 2 . . . 4 . 1 . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 28 37 4 . 5 29 22 9 20 6 11 35 6 12 11 12 64 4 45 Peak Tracking Total 8 | . 6 7 3 . 3 6 7 2 4 6 6 4 2 3 7 5 8 2 7 Tactical Retreats 16 | . 2 . . . . 1 2 . 4 1 1 2 . . . . 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Traps Triggered 18 | . 2 . . . . . 1 . 2 . . 8 . 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Machines Disabled 72 | . . 2 1 . . 2 8 . 14 . . 19 . 8 1 . 1 . 16 Max in Single Turn 16 | . . 1 1 . . 2 1 . 9 . . 16 . 1 . . . . 6 Garrison Access 3 | . . . . . . . . . 1 . 1 1 . . . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Machines Accessed 22 | . 1 1 . 2 . 1 1 . 3 . 2 3 . 4 . 1 . . 3 Terminals 9 | . 1 1 . . . . 1 . 2 . 1 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 2 . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . 1 . . 1 . 1 1 . 1 . . . . . Total Hacks 68 | . 1 3 . 24 . 2 3 . 9 . 3 6 . 11 . 1 . . 5 Successful 43 | . . 2 . 24 . 1 . . 4 . 2 3 . 3 . 1 . . 3 Failed 24 | . 1 1 . . . 1 3 . 5 . 1 3 . 8 . . . . 1 Catastrophic 4 | . 1 . . . . . . . . . . . . 2 . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 Manual 7 | . 2 1 . 1 . . . . . . 1 . . . . . 1 . 1 Terminals 21 | . 1 3 . . . . 3 . 5 . 1 . . 7 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . 4 . 2 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison Access 12 | . . . . . . 2 . . 4 . 2 2 . 2 . . . . . Terminal Hacks 30 | . . 1 . 24 . . . . 3 . . . . 1 . 1 . . . Record 23 | . . . . 23 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . 2 . 2 . . . . 2 Scan Component 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 Repair 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . 1 . . 1 . 1 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . 1 1 . . . . . . . Unauthorized Hacks 2 | . . 1 . . . . . . . . 1 . . . . . . . . Terminals 2 | . . 1 . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . 1 . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 . . . 1 1 . 2 . 1 1 . 3 . . . . 2 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Repaired 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 Time 97 | . . . . . . . . . . . . 50 . 25 . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Total Allies 36 | . . 4 3 . . . . . . 2 . 5 19 . 1 2 . . . Largest Group 23 | . . 3 3 . . . . . . 1 . 5 23 23 12 8 2 . . Highest-Rated Group 848 | . . 30 40 . . . . . . 142 . 205 848 848 467 300 61 . . Highest-Rated Ally 142 | . . 10 16 . . . . . . 142 . 41 50 50 50 50 32 . . Initial Warlord ECA Mod 3 | . . . . . . . . 3 2 2 2 1 1 1 1 1 1 . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 346 | . . 7 13 . . . . . . 5 . 26 54 117 37 46 41 . . Total Damage 14005 | . . 167 139 . . . . . . 273 . 706 2514 5192 1998 2153 863 . . Kills 76 | . . . 3 . . . . . . . . 9 5 33 7 15 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 358 | . 17 5 20 . . . 15 10 15 20 . 65 . 5 20 . 82 . 84 Average Entertainment 32 | . 16 13 14 . 4 2 11 17 21 15 34 18 56 59 53 26 99 40 32 Good Acts 82 | . . 7 3 . 3 9 2 2 4 8 1 15 4 4 3 3 5 . 9 Bad Acts 60 | . . 5 3 . 3 1 5 4 8 1 6 4 3 6 . 1 4 1 5 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 10429 | 47 1251 741 415 350 414 257 . . 717 86 . 1910 167 496 316 426 1236 473 1127 Optics 1930 | . . . . . . . . . 717 86 . . . . . . . . 1127 Terrain 5440 | . . . . . . . . . . . . 1910 167 496 316 426 1236 473 416 Seismic 3475 | 47 1251 741 415 350 414 257 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . . . 2 . . 2 . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Turns Passed 16967 | 74 1400 949 415 350 489 723 866 690 780 91 390 2495 651 1114 596 526 2640 513 1215 Spaces Moved 9256 | 25 676 447 244 215 256 287 320 310 1138 240 283 1260 327 600 300 305 1230 306 487 Core 130 | . . . . . . . . . . 12 118 . . . . . . . . Treads 3274 | . 599 447 244 215 256 287 320 310 . . . 503 4 . . 1 52 . 36 Legs 102 | 25 77 . . . . . . . . . . . . . . . . . . Wheels 4336 | . . . . . . . . . . . 117 757 323 600 300 304 1178 306 451 Hover 48 | . . . . . . . . . . . 48 . . . . . . . . Flight 1366 | . . . . . . . . . 1138 228 . . . . . . . . . Fastest Speed 27 | 120 120 160 160 160 160 160 160 160 27 27 50 90 160 160 160 160 160 160 145 Average Speed 138 | 120 155 160 160 160 163 160 167 168 27 28 69 163 160 160 160 160 163 160 164 Slowest Speed 240 | 120 240 160 160 160 240 240 240 240 29 50 90 240 232 160 160 240 240 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . 2 10 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 79 56 54 59 60 24 43 28 31 83 11 35 94 22 48 53 88 58 20 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . . . . 1 . 1 1 . Known Exits Taken 5 | . . . . . 1 1 . . . . . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 . . 1 . . . . 1 1 . . Scrap Searched 12 | . . . 1 . 2 . . . . . . . . . . 1 4 4 . Spaces Dug 11 | . . . . . . 2 1 . 4 . . . . 1 . . . . 3 Terrain Destroyed 423 | . . 10 . . . 61 110 . 52 1 . 72 . 3 . . 1 1 112 Melee 10 | . . . . . . 2 1 . 4 . . . . . . . . . 3 Projectile 18 | . . . . . . 1 1 . 1 1 . 1 . 3 . . . 1 9 AOE 395 | . . 10 . . . 58 108 . 47 . . 71 . . . . 1 . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Total 12053 | 51 855 574 259 222 295 464 575 432 1540 248 450 1563 428 727 384 325 1598 322 741 Wait 1531 | 14 29 10 7 . 8 74 193 77 316 9 139 134 51 96 22 2 227 8 115 Move 9221 | 24 675 446 243 214 255 287 319 309 1134 224 282 1260 326 599 299 304 1229 305 487 Hop 7 | . . . . . . . . . 2 5 . . . . . . . . . Pick Up 153 | 1 16 15 1 1 5 13 3 4 8 . 1 33 14 7 8 2 5 2 14 Fast Attach 88 | 1 3 4 . 3 2 7 1 4 8 4 8 24 4 1 2 . 6 . 6 Attach 60 | . 6 4 . . 3 2 2 . 12 1 . 4 3 . 1 1 2 . 19 Detach 18 | . 1 2 . . . . . . 3 . 1 3 1 . . 1 1 . 5 Swap 105 | . 5 9 1 . 4 17 13 5 9 1 . 10 1 3 5 1 5 1 15 Drop 163 | . 4 23 2 4 3 21 4 10 16 2 1 25 16 7 7 3 9 2 4 Fire 610 | 11 103 57 5 . 13 37 36 23 8 2 18 69 12 14 14 8 113 4 63 Melee 31 | . . . . . 1 2 1 . 24 . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . Crush 31 | . 8 4 . . 1 4 3 . . . . 1 . . . . . . 10 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . . 26 3 . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Lost 5 parts (1p1n1u2w) 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Core integrity fell below 20% 1079 | -10/Materials | Discovered new exit (range 8) 1106 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Discovered new exit (range 5) 1439 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1475 | -10/Materials | Entered another Materials area 1475 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1578 | -9/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1598 | -9/Materials | X0-1V1 sent you to a vault 1642 | -9/Materials | Lost 3 allies 1655 | -9/Materials | Destroyed 7 combat bots 1673 | -9/Materials | Discovered new exit (range 7) 1699 | -9/Materials | Discovered new exit (range 13) 1853 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1988 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2032 | -9/Materials | Build established: Scavenger-Gunner 2131 | -9/Materials | X0-1V1 activates XOMVISION 2143 | -9/Materials | Destroyed 7 combat bots 2177 | -9/Materials | Sterilization system engaged 2177 | -9/Materials | Non-combat units ordered to evacuate 2194 | -9/Materials | Discovered exit to Materials (range 10) 2277 | -9/Materials | Combat units ordered to evacuate 2377 | -9/Materials | Discovered new exit (range 16) 2424 | -9/Materials | Entered Mines 2484 | -9/Mines | Learned Materials stockpile data 2519 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2635 | -9/Mines | Assembled infested the area 2676 | -9/Mines | Sensors blinded by X0-1V1 2746 | -9/Mines | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 2767 | -9/Mines | Learned location of Storage (-9) 2831 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2832 | -9/Mines | Discovered new exit (range 5) 2839 | -9/Mines | Entered Exiles 2878 | -9/Exiles | Met 8R-AWN 2905 | -9/Exiles | Met EX-HEX 2961 | -9/Exiles | Met EX-BIN 2983 | -9/Exiles | Aligned with FarCom system 2985 | -9/Exiles | Given EX-Vault access code 3022 | -9/Exiles | Opened EX-Vault 3037 | -9/Exiles | Found Field Lobotomy Kit 3068 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3121 | -9/Exiles | Met EX-DEC 3127 | -9/Exiles | Learned location of Zion (-6) 3177 | -9/Exiles | Discovered new exit (range 10) 3189 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3189 | -9/Exiles | Entered Mines 3211 | -8/Mines | X0-1V1 upgraded hostiles (x2) 3273 | -8/Mines | Lost 3 parts (1n1u1w) 3379 | -8/Mines | Core integrity permanently improved by X0-1V1 (+400) 3646 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3656 | -8/Mines | Discovered exit to Materials (range 15) 3678 | -8/Mines | Entered Materials 3678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3696 | -8/Materials | X0-1V1 released a cloud of subatomizers 3991 | -8/Materials | Build established: Scavenger-Skirmisher 4130 | -8/Materials | X0-1V1 foreshadows a heat wave 4281 | -8/Materials | Ambient heat levels rising (+10) 4293 | -8/Materials | X0-1V1 activates XOMVISION 4308 | -8/Materials | X0-1V1 sent you to a vault 4401 | -8/Materials | Identified exit to Garrison 4401 | -8/Materials | Entered Garrison 4532 | -8/Garrison | Triggered checkpoint 4545 | -8/Garrison | Garrison Relay disabled 4750 | -8/Garrison | Triggered checkpoint 4834 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | X0-1V1 caused items to flee you 5020 | -8/Garrison | Items stopped fleeing you 5053 | -8/Garrison | Triggered checkpoint 5167 | -8/Garrison | Discovered new exit (range 12) 5175 | -8/Garrison | X0-1V1 sent hostile G-47 Trooper (x5) 5218 | -8/Garrison | Destroyed 7 combat bots 5234 | -8/Garrison | System corruption reached 10% 5267 | -8/Garrison | Entered Materials 5611 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 5758 | -8/Materials | Discovered new exit (range 7) 5898 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 5957 | -8/Materials | Entered Factory 5957 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5965 | -7/Factory | Med. Reflective Plating reconfigured into Item Mimic 6010 | -7/Factory | Garrison activated, responded to threat 6041 | -7/Factory | Lost 3 parts (1p1u1w) 6044 | -7/Factory | X0-1V1 put everyone to sleep 6052 | -7/Factory | Identified exit to Lower Caves 6106 | -7/Factory | X0-1V1 enhanced Transport squad support 6172 | -7/Factory | Found Prototype Launcher 6172 | -7/Factory | Identified Rocket Array 6176 | -7/Factory | Found Rocket Array 6211 | -7/Factory | Discovered new exit (range 14) 6305 | -7/Factory | X0-1V1 caused items to flee you 6305 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 6338 | -7/Factory | X0-1V1 woke everyone up 6420 | -7/Factory | System corruption reached 10% 6513 | -7/Factory | Items stopped fleeing you 6737 | -7/Factory | Manually triggered Chute Trap 6737 | -7/Factory | Sucked down chute 6737 | -7/Factory | Entered Waste 6758 | -7/Waste | Spotted C-40 Crusher 6763 | -7/Waste | Spotted C-40 Crusher 6763 | -7/Waste | Spotted C-40 Crusher 6763 | -7/Waste | Spotted C-40 Crusher 6774 | -7/Waste | Spotted C-40 Crusher 6774 | -7/Waste | Spotted C-40 Crusher 6782 | -7/Waste | X0-1V1 sent allied H-71 Marshal (x1) 6783 | -7/Waste | Discovered new exit (range 10) 6814 | -7/Waste | X0-1V1 sent allied Chaos Knight (x1) 6815 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6816 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6820 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6821 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6822 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6823 | -7/Waste | Crushed by Compactor (1 part destroyed) 6828 | -7/Waste | Entered Factory 6853 | -7/Factory | X0-1V1 announced a LAN party 6854 | -7/Factory | Lost 8 parts (1p4n2u1w) 7016 | -7/Factory | X0-1V1 caused items to flee you 7020 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 7117 | -7/Factory | Build established: Mutant 7187 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 7194 | -7/Factory | Hvy. Shock Bomb Launcher reconfigured into Item Mimic 7198 | -7/Factory | Discovered new exit (range 13) 7199 | -7/Factory | Core integrity fell below 50% 7218 | -7/Factory | Entered another Factory area 7218 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7345 | -6/Factory | X0-1V1 sent you into danger 7507 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 7548 | -6/Factory | Identified exit to Lower Caves 7548 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 7602 | -6/Factory | Build established: Skirmisher 7620 | -6/Factory | Discovered new exit (range 5) 7890 | -6/Factory | Weapon slot count reverted to normal (-2) 8437 | -6/Factory | X0-1V1 whisked you away to safety 8720 | -6/Factory | Repaired Imp. Medium Treads 9282 | -6/Factory | Discovered exit to Lower Caves (range 15) 9315 | -6/Factory | X0-1V1 sent you to a vault 9428 | -6/Factory | X0-1V1 activates XOMVISION 9617 | -6/Factory | Build established: Commander-Skirmisher 9668 | -6/Factory | First assault squad dispatched 9713 | -6/Factory | Sucked down chute 9713 | -6/Factory | Entered Waste 9737 | -6/Waste | Spotted C-40 Crusher 9738 | -6/Waste | Allies destroyed C-40 Crusher 9803 | -6/Waste | 5 allies followed down the chute 9813 | -6/Waste | Allies destroyed C-40 Crusher 9856 | -6/Waste | Spotted C-40 Crusher 9858 | -6/Waste | Spotted C-40 Crusher 9866 | -6/Waste | Weapon slot count temporarily expanded by X0-1V1 (+4) 9869 | -6/Waste | Destroyed C-40 Crusher 9873 | -6/Waste | Spotted C-40 Crusher 9877 | -6/Waste | Allies destroyed C-40 Crusher 9888 | -6/Waste | Allies destroyed C-40 Crusher 9934 | -6/Waste | Spotted C-40 Crusher 9947 | -6/Waste | Allies destroyed C-40 Crusher 10009 | -6/Waste | Discovered new exit (range 15) 10130 | -6/Waste | Warlord forces began an assault 10186 | -6/Waste | Build established: Commander-Executioner 10364 | -6/Waste | Entered Factory 10364 | -6/Factory | Accompanied by 23 allies 10417 | -6/Factory | Repaired Imp. Heavy Armor Plating 10511 | -6/Factory | Weapon slot count reverted to normal (-4) 10586 | -6/Factory | X0-1V1 caused items to flee you 10666 | -6/Factory | X0-1V1 enhanced Transport squad support 10725 | -6/Factory | Garrison activated, responded to threat 10749 | -6/Factory | Lost 4 allies 10790 | -6/Factory | Allied Derelicts emerged from ambush trap array 10818 | -6/Factory | Build established: Commander-Tank 10849 | -6/Factory | Items stopped fleeing you 10914 | -6/Factory | Identified exit to Extension 10927 | -6/Factory | X0-1V1 put everyone to sleep 10930 | -6/Factory | Identified exit to Factory 10930 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11057 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11233 | -6/Factory | Garrison activated, responded to threat 11478 | -6/Factory | Entered Lower Caves 11478 | -6/Lower Caves | Accompanied by 12 allies 11490 | -6/Lower Caves | Learned Factory terminal intel 11524 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11539 | -6/Lower Caves | Met a Warlord Commander 11540 | -6/Lower Caves | Learned location of Warlord (-4) 11541 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11546 | -6/Lower Caves | Identified exit to Lower Caves 11546 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 11553 | -6/Lower Caves | Found Encrypted Comm Array 11692 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11792 | -6/Lower Caves | Build established: Tank 11841 | -6/Lower Caves | Spotted B-75 Beast 11869 | -6/Lower Caves | Allies destroyed B-75 Beast 11894 | -6/Lower Caves | Lost 3 allies 11919 | -6/Lower Caves | Encountered a Warlord checkpoint 11925 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12074 | -6/Lower Caves | Entered another Lower Caves area 12074 | -6/Lower Caves | Accompanied by 8 allies 12126 | -6/Lower Caves | Discovered exit to Factory (range 6) 12471 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12495 | -6/Lower Caves | Discovered new exit (range 19) 12526 | -6/Lower Caves | Lost 4 allies 12600 | -6/Lower Caves | Entered Zion 12600 | -6/Zion | Accompanied by 2 allies 12648 | -6/Zion | System corruption cleaned by Quarantine Array 12756 | -6/Zion | Discovered new exit (range 9) 13118 | -6/Zion | Received a visual enhancement algorithm 13120 | -6/Zion | Ran a visual enhancement algorithm 13570 | -6/Zion | Learned location of Armory (-3) 13791 | -6/Zion | Rebuked by Imprinter 13816 | -6/Zion | Attempted to imprint without authorization 13816 | -6/Zion | Attacked by Zionites 14517 | -6/Zion | X0-1V1 vaporized surrounding terrain (radius 16) 14713 | -6/Zion | Spotted 3K-RGX(B) 14827 | -6/Zion | Spotted GD-OVP(B) 14852 | -6/Zion | Destroyed GD-OVP(B) 15240 | -6/Zion | Entered Proximity Caves 15575 | -5/Proximity Caves | X0-1V1 upgraded hostiles (x2) 15685 | -5/Proximity Caves | Discovered exit to Factory (range 15) 15753 | -5/Proximity Caves | Entered Factory 15753 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15754 | -5/Factory | Loaded intel: 26 terminal locations 15755 | -5/Factory | System corruption reached 10% 16136 | -5/Factory | Lost 3 parts (1n1u1w) 16392 | -5/Factory | Build established: Skirmisher 16502 | -5/Factory | X0-1V1 activates XOMVISION 16617 | -5/Factory | Repaired Imp. Cooling System 16653 | -5/Factory | First assault squad dispatched 16671 | -5/Factory | X0-1V1 caused items to flee you 16709 | -5/Factory | X0-1V1 announced a LAN party 16714 | -5/Factory | Central database locked down 16748 | -5/Factory | Identified exit to Factory 16748 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 16868 | -5/Factory | Items stopped fleeing you 16881 | -5/Factory | System corruption reached 30% 16932 | -5/Factory | Core integrity fell below 50% 16944 | -5/Factory | X0-1V1 downgraded hostiles (x4) 16959 | -5/Factory | Core integrity fell below 20% 16968 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 16954_ U-05 Engineer lays Concrete. 16956_ Huge Storage Unit destroyed. 16956_ X0-1V1 thinks this is hilarious! 16957_ U-05 Engineer lays Concrete. 16958_ Hvy. Laser destroyed. 16958_ X0-1V1 is amused. 16958_ Imp. Cooling System destroyed. 16958_ Knocked back. 16958_ U-05 Engineer lays Concrete. 16958_ X0-1V1's Piety Tracker destroyed. 16958_ X0-1V1 is mildly amused. 16959_ Critical hit (Burn: +37). 16959_ U-05 Engineer lays Concrete. 16964_ R-10 Processor inserts Corrupted Imp. Treads into recycling unit. 16965_ Recycling unit begins recycling process. 16965_ System corrupted: Substantial component data lost. 16965_ U-05 Engineer lays Concrete. 16967_ R-10 Processor inserts Corrupted Imp. Deuterium Engine into recycling unit. 16968_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | | | ???#?########??###################?############### | | ? ###########?################ | | ? #######################?#### """ """ | | # """" """" ############################ """ """ | | ? 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""""?? !####?##?############ " "" + "" | | ! ??"??" #?#?################ "R"" # "" | | ? ?????"?" ?################### """ # ^ | | ??????? ###########??#?############# "" | | ???????? ? ###?######################## "" | | ?????????? ? ??#?? ###### "" | | ????????#?? ??? # "?""?"?""? + | | ?????????????? ?#? ? ? ??###### !!! "" "" | | ????????????????????"??"""?? ??#### !!! "" "" | | ??????????????? ?? ?? ??? ????### !!! T" "" | | ???????????????????????"?"? ????#?# "" | | ??????????????????? ? ? ? ?? ?????# "" "" | | ????????????????????????"??? ???#?# "" | | ??????????????????????? ???????##?## "" | | ????????????????????"?????"??##?##?# ^ | | ????????????????????? ?????????#??# "" | | ??"""""????????????????? ?????#???## """" "" | | ??""T""????????????????#????###????# """" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 48 Energy Capacity 1490 Matter Stores 1000 Matter Capacity 1000 Sight Range 27 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 27 Weapon Cycling 15 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. System Shield | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Phase Gun | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Medium Treads | 4% | -6/Factory Imp. Heavy Armor Plating | 50% | -6/Factory Imp. Cooling System | 12% | -5/Factory Studied --------- Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner I Like You, Cogmind Monster Challenges ------------ None Game ------ Seed HeartElectrostormFlakker Manual? 0 Play Time 02:26:00 Cumulative 261.8 hours Start 2026.09.12 @ 02:55:39 End 2026.09.12 @ 05:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/0/4/9/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 254a2257-2bb6-4929-acd0-44628e0874dc