Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 13:38:14 Player: pinbox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (6089) 6089 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 12850 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 94/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Salvage Targeting Computer Core Analyzer Microactuators > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Reinforced Fission Core Huge Storage Unit Advanced Salvage Targeting Computer Graphene Brace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Encrypted Comm Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Recoil Stabilizer Kinecellerator Graphene Brace > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Carbon-fiber Leg Carbon-fiber Leg Huge Storage Unit Advanced Salvage Targeting Computer Core Analyzer Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Graphene Brace Hacking Suite High-powered Tractor Beam Gauss Rifle KE Penetrator Heavy Missile Launcher [Rating: 88] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . 1 . 1 . . Utility 5 | . . . . . . 2 1 1 . 1 . . Weapon 2 | . . 1 . . . . 1 . . . . . Parts Attached 121 | 7 12 7 . . 2 17 21 2 7 30 3 13 Power 11 | 1 2 1 . . 1 . 1 . 1 2 . 2 Engine 6 | 1 1 1 . . 1 . . . . 2 . . Core 5 | . 1 . . . . . 1 . 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 . 4 . . . 6 5 1 3 9 . 3 Treads 22 | 2 . 3 . . . 6 5 1 3 2 . . Leg 9 | . . . . . . . . . . 6 . 3 Wheel 2 | . . 1 . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 2 4 1 . . . 6 6 1 3 9 2 5 Device 19 | 1 1 1 . . . 3 4 . 1 6 1 1 Storage 4 | 1 2 . . . . . 1 . . . . . Processor 8 | . . . . . . 2 . 1 1 2 . 2 Hackware . | . . . . . . . . . . . . . Protection 8 | . 1 . . . . 1 1 . 1 1 1 2 Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 6 1 . . 1 5 9 . . 10 1 3 Energy Gun 4 | 2 2 . . . . . . . . . . . Energy Cannon 4 | . 2 1 . . 1 . . . . . . . Ballistic Gun 19 | . 2 . . . . 1 4 . . 10 . 2 Ballistic Cannon 8 | . . . . . . 3 5 . . . . . Launcher 2 | . . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 1 . . 1 . . Parts Lost 56 | . 2 1 . . 2 7 1 . 3 18 3 19 Power 5 | . 1 . . . . . . . 1 2 . 1 Propulsion 20 | . . 1 . . 1 3 . . . 7 1 7 Utility 15 | . 1 . . . . 1 1 . 2 4 1 5 Weapon 16 | . . . . . 1 3 . . . 5 1 6 Highest Loss Streak 18 | . 1 1 . . 2 3 1 . 2 18 1 18 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | . 5 13 15 15 14 14 17 18 19 17 11 6 Power 1 | . 1 2 2 2 2 1 1 1 . . . . Propulsion 1 | . . 1 4 4 3 2 . 1 2 1 2 . Utility 6 | . 1 5 5 5 5 6 9 9 9 8 6 5 Weapon 4 | . 2 4 4 4 3 3 6 6 6 6 3 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . 1 3 . . 1 3 . 3 6 4 . 5 Power 2 | . . 1 . . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 14 | . 1 1 . . . 1 . 2 . 4 . 5 Weapon 9 | . . 1 . . 1 . . 1 6 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 93 100 100 99 97 94 99 100 96 99 37 Engine 2 | . 11 . . . . 8 . . . 2 5 . Core 5 | . 2 10 11 11 10 . 7 6 6 2 . . Treads 23 | . 28 24 33 33 32 26 19 26 26 25 . . Leg 2 | . . . . . . . . . . 2 28 7 Device 13 | . 10 10 11 11 11 17 15 13 7 13 20 3 Storage 8 | . 14 11 11 11 11 9 7 6 6 5 5 1 Processor 7 | . . . . . . 7 9 12 18 14 11 11 Protection 2 | . 3 . . . . . 3 6 5 4 1 2 Energy Gun 1 | . 16 . . . . . . . . . . . Energy Cannon 10 | . 1 33 33 33 32 10 . . . . . . Ballistic Gun 10 | . 9 . . . . . 15 26 26 22 22 4 Ballistic Cannon 4 | . . . . . . 14 13 . . . . . Peak Build Rating 88 | 7 14 15 14 14 14 29 46 52 59 85 88 84 Average Rating 34 | 5 8 13 14 14 13 21 41 49 55 74 84 31 On Entrance 30 | . 7 12 14 14 14 13 13 44 52 55 84 79 Avg Prop Armor Cover (%) 23 | . . 10 . . . . . . . 6 . 27 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 13 32 36 36 36 41 49 83 73 74 86 78 78 Greatest Support 106 | 40 40 63 63 63 63 63 66 86 86 106 90 90 Greatest Overweight (x) 7 | . . 2 . . . 7 2 . . 5 . 4 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 10 15 15 15 15 15 18 20 20 20 20 8 Most Carried 20 | 1 12 15 15 15 15 15 20 20 20 20 15 14 Average Carried 14 | . 5 13 15 15 14 14 17 18 19 17 11 6 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 1 12 15 15 15 13 14 20 20 20 10 15 4 Class Distribution -------------------- 45% | Gunner 26% | Scavenger-Gunner 14% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Matter Collected 5209 | 270 323 321 . . 79 261 1535 267 406 1094 284 369 Remotely . | . . . . . . . . . . . . . Salvage Created 7723 | 124 334 987 . . 395 787 1065 . 548 2072 743 668 Parts 444 | 13 20 58 . . 27 53 65 . 31 116 40 21 Haulers Intercepted 11 | . 1 3 . . . 2 3 . 1 1 . . Recyclers Shooed 6 | . . . . . . . 1 . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 33 22 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 146 | . 9 19 . . 19 20 20 . 9 19 17 14 Melee 6 | . . . . . . . . . . . . 6 Guns 58 | . 9 . . . . 1 6 . 9 19 9 5 Cannons 66 | . . 18 . . 19 15 14 . . . . . AOE 15 | . . . . . . 4 . . . . 8 3 Classes Destroyed 15 | 2 3 4 . . 1 2 2 . 1 . . . Worker 10 | 1 . 2 . . . 2 2 . . 3 . . Builder 8 | . . 2 . . . 1 1 . . 4 . . Tunneler 8 | 6 . . . . . 1 . . . 1 . . Hauler 11 | . 1 3 . . . 2 3 . 1 1 . . Recycler 6 | . . 1 . . . . 2 . . 3 . . Operator 1 | . . . . . . 1 . . . . . . Watcher 4 | . . 3 . . . . . . . 1 . . Swarmer 51 | . 3 8 . . 16 8 . . 6 . 6 4 Grunt 50 | . 6 5 . . 2 4 9 . 2 9 8 5 Brawler 4 | . . . . . . . 1 . . . 1 2 Duelist 5 | . . . . . 1 . 1 . . . . 3 Sentry 19 | . . 6 . . . 7 3 . . 1 2 . Hunter 4 | . . . . . . 1 1 . . 2 . . Programmer 11 | . . . . . . . 5 . . 6 . . Heavy 2 | . . . . . . . . . 1 1 . . Best Kill Streak 16 | 3 4 16 . . 9 6 5 . 4 9 14 4 Combat Bots Only 14 | . 4 7 . . 9 4 5 . 4 5 14 4 Max Kills in Single Turn 5 | 1 1 2 . . 2 5 2 . 2 2 4 2 Gunslinging 1 | . . . . . . . . . 1 1 1 . Exploded 4 | . . . . . . 4 . . . . 3 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Hostile Shots Fired 918 | . 74 62 . . 70 141 119 . 34 208 54 156 Missed 235 | . 17 11 . . 23 35 43 . 9 50 18 29 Hits 683 | . 57 51 . . 47 106 76 . 25 158 36 127 Melee 23 | . . . . . . 11 1 . . . 1 10 Projectile 660 | . 57 51 . . 47 95 75 . 25 158 35 117 AOE 3 | . . . . . . 3 . . . . . . Critical Strikes 35 | . . 2 . . . 6 4 . 1 13 1 8 Actively Blocked 8 | . . . . . . . . . . 7 1 . Damage Taken 12132 | . 716 554 . . 437 1575 917 . 649 3642 740 2902 Core 1648 | . 149 68 . . 59 247 73 . 42 327 99 584 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 266 | . . 139 . . . . 127 . . . . . Core Remaining (%) 74 | 100 40 . . . 68 55 89 . 95 . . . Volleys Fired 329 | 8 38 40 1 . 29 57 50 . 19 56 12 19 Largest 4 | 2 2 3 3 . 3 3 4 . 4 4 4 4 Hottest 185 | 100 100 180 180 . 180 185 160 . 112 132 138 132 Shots Fired 1023 | 16 77 120 3 . 83 163 180 . 76 208 48 49 Gun 550 | 16 77 . . . . 8 74 . 76 208 44 47 Cannon 466 | . . 120 3 . 83 154 106 . . . . . Launcher 7 | . . . . . . 1 . . . . 4 2 Special . | . . . . . . . . . . . . . Kinetic 673 | . 46 . . . . 72 180 . 76 208 44 47 Thermal 343 | 16 31 120 3 . 83 90 . . . . . . Explosive 7 | . . . . . . 1 . . . . 4 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 8 9 22 5 . 5 16 14 . 13 17 11 13 Robot Miss Streak 5 | 2 4 4 . . 5 5 4 . 3 4 1 3 Penetration Max 1 | . . . . . . . 1 . 1 1 1 . Secondary Targets 16 | . 2 . . . . . . . 4 7 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 1 1 Shots Hit Robots 650 | 10 47 73 3 . 39 85 106 . 53 145 35 54 Core Hits 308 | 7 19 33 1 . 22 39 44 . 16 60 41 26 Critical Kills 8 | . . 1 . . . . 1 . . 5 . 1 Critical Parts Destroyed 14 | . . . . . . . 1 . . 11 2 . Critical Strikes 34 | 1 . 1 . . . 1 9 . . 16 2 4 Burn 1 | 1 . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 22 | . . . . . . . 2 . . 16 2 2 Blast 8 | . . . . . . 1 7 . . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 21 | . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . 21 Sneak Attacks 9 | . . . . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18272 | 125 691 1381 52 . 746 1929 3034 . 1125 5072 1869 2248 Guns 10123 | 125 691 . . . . 35 1240 . 1125 4984 1060 863 Cannons 5564 | . . 1381 52 . 746 1594 1791 . . . . . Explosions 1698 | . . . . . . 288 . . . 88 809 513 Melee 872 | . . . . . . . . . . . . 872 Ramming 15 | . . . . . . 12 3 . . . . . Kinetic 12173 | . 399 . . . . 711 3031 . 1125 4984 1060 863 Thermal 3703 | 125 292 1381 52 . 746 918 . . . 88 101 . Explosive 1509 | . . . . . . 288 . . . . 708 513 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 872 | . . . . . . . . . . . . 872 Highest Corruption 12 | . 1 . . . . . 4 . . 7 12 12 Average Corruption 5 | . 1 . . . . . 3 . . 4 7 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 88 | . 4 . . . . . 27 . . 19 16 22 Message Errors 24 | . 1 . . . . . 7 . . 7 4 5 Matter Fused 13 | . . . . . . . 4 . . 1 2 6 Heat Flow Errors 11 | . 2 . . . . . 4 . . 2 1 2 Energy Discharges 8 | . . . . . . . . . . 4 3 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . . 4 . . 2 2 3 Data Loss (major) 2 | . . . . . . . 1 . . . 1 . Misfires 7 | . 1 . . . . . 3 . . 1 1 1 Alerts 2 | . . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . 2 . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 211 | . . 15 . . . 41 3 . . . 93 59 Projectiles 49 | . . 15 . . . 31 3 . . . . . Explosions 121 | . . . . . . 10 . . . . 93 18 Melee 41 | . . . . . . . . . . . . 41 Knockbacks 31 | . . . . . . 14 17 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 25 | . . . . . . 11 14 . . . . . Secondary 6 | . . . . . . 3 3 . . . . . Self-Inflicted Damage 118 | . . . . . . 14 . . . . 18 86 Shots 4 | . . . . . . 1 . . . . 1 2 Rammed 5 | . . . . . . 3 1 . . . . 1 Targets Rammed 5 | . . . . . . 3 1 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 510 | 78 510 394 51 . 344 484 419 . 21 407 256 293 Average Temperature 130 | 30 154 125 28 . 141 159 101 . 7 149 120 146 Received Heat Transfer 2824 | . 201 171 . . 63 486 318 . 63 692 135 695 Effects 27 | . 9 3 . . 2 3 3 . . 6 . 1 Shutdowns 5 | . 1 . . . . 2 1 . . 1 . . Energy Bleed 6 | . 1 2 . . 1 . 1 . . . . 1 Interference 4 | . . . . . . . . . . 4 . . Matter Decay 4 | . . 1 . . 1 . 1 . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 6 | . 6 . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 23 | 2 . 15 . . 4 2 . . . . . . Heat Transferred 7826 | 444 703 2886 111 . 1591 1961 . . . 50 80 . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Maximum Alert Level 2 | . . 2 . . 1 1 1 . 1 1 . . Low Security (%) 69 | 100 100 37 100 . 68 83 43 100 84 64 . . Level 1 30 | . . 58 . . 31 16 56 . 15 35 . . Level 2 . | . . 3 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Peak Influence 408 | 10 130 408 124 . 340 267 271 111 235 374 . . Initial 132 | . . . 124 . . 132 23 111 . 117 . . Average 119 | 1 37 228 77 . 110 118 163 30 123 116 . . Influence Increases 4581 | 35 267 617 . . 545 639 742 22 235 754 380 345 Destroy 0b10 Robot/C 2920 | . 180 380 . . 380 400 400 . 180 380 340 280 Destroy 0b10 Robot/NC 240 | 35 5 55 . . . 35 40 . 5 65 . . Destroy Leader 618 | . 42 122 . . 60 124 126 . 20 94 10 20 Successful Hack 86 | . 10 9 . . . 12 33 22 . . . . Disable Machine 195 | . . 15 . . 45 15 60 . 15 45 . . Destroy Structure 192 | . . 6 . . . 8 38 . . 140 . . Partial Spotted 45 | . . 30 . . . . . . . 15 . . Lose Combat Pursuer 285 | . 30 . . . 60 45 45 . 15 15 30 45 Influence Decreases 4448 | 35 267 298 295 24 205 927 566 250 10 621 441 509 Entered New Map 871 | . . . 195 24 . 208 29 117 . 108 133 57 Time Decay 2912 | 35 247 298 100 . 185 514 527 133 . 333 278 262 Lost Part 530 | . 20 . . . 20 70 10 . 10 180 30 190 Lost Ally 10 | . . . . . . 10 . . . . . . Purge Threat 125 | . . . . . . 125 . . . . . . Squads Dispatched 21 | . 3 3 . . . 2 5 . 1 6 . 1 Investigation 2 | . 1 1 . . . . . . . . . . Extermination 6 | . . . . . . . 4 . . 2 . . Reinforcement 11 | . 2 2 . . . 1 1 . 1 4 . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Distress Signals 10 | . 2 1 . . . 5 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 214 | . 21 24 1 . 24 39 28 . 11 25 22 19 Peak Tracking Total 12 | . 6 5 1 . 5 8 7 . 4 6 12 7 Tactical Retreats 16 | . 2 . . . 3 3 3 . 1 1 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Traps Triggered 3 | . 2 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Machines Disabled 20 | . . 1 . . 3 1 4 . 1 3 7 . Max in Single Turn 3 | . . 1 . . 1 1 1 . 1 1 3 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Machines Accessed 40 | . 4 6 . 4 1 8 8 4 . 2 3 . Terminals 23 | . 4 3 . . 1 6 5 3 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . 1 . . . . 2 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers 4 | . . 2 . . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 174 | . 17 35 . 49 2 24 22 11 . 5 9 . Successful 121 | . 12 21 . 49 2 12 9 5 . 2 9 . Failed 52 | . 5 13 . . . 12 13 6 . 3 . . Catastrophic 6 | . 1 . . . . 1 1 2 . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 72 | . 17 10 . 1 1 19 15 8 . 1 . . Terminals 74 | . 17 10 . . 2 20 15 9 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . 3 . . . . 5 2 . . . . Recycling Units 4 | . . . . . . . . . . 4 . . Scanalyzers 26 | . . 22 . . . 2 2 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 69 | . 5 . . 49 2 2 1 1 . . 9 . Record 58 | . . . . 49 2 . . . . . 7 . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . 3 . . . . 3 1 . . . . Scan Component 4 | . . 1 . . . . 2 1 . . . . Repair 2 | . . 1 . . . . 1 . . . . . Refit 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . 1 . . Scanalyzer 20 | . . 16 . . . 2 2 . . . . . Insert Component 7 | . . 7 . . . . . . . . . . Analyze 6 | . . 6 . . . . . . . . . . Retrieve Study 7 | . . 3 . . . 2 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 23 | . 7 2 . . . 8 3 3 . . . . Terminals 23 | . 7 2 . . . 8 3 3 . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 8 | . 4 . . . . 2 1 1 . . . . Skim 14 | . 3 2 . . . 5 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 4 6 . . 1 8 7 4 . 1 . . Full Trace Events 2 | . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 5 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . 3 . . . 2 2 . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . . Time 70 | . . 26 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 21 | . . . . . . . . . . 21 . . Retrieved Matter 21 | . . . . . . . . . . 21 . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 9 9 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Active Infowar (turns) 3860 | 11 535 . . . . 1337 623 . 2 1194 158 . IFF 1352 | . . . . . . . . . . 1194 158 . Terrain 1394 | . . . . . . 729 623 . . 42 . . Seismic 1433 | 11 535 . . . . 887 . . . . . . Jamming 2 | . . . . . . . . . 2 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Turns Passed 10604 | 236 868 725 202 1232 592 1526 1900 510 258 1389 604 562 Spaces Moved 5627 | 91 371 319 124 761 308 787 721 303 102 661 455 624 Core 552 | 6 . . . . . 1 . . . . . 545 Treads 4432 | 85 371 266 124 761 308 786 721 303 102 605 . . Legs 588 | . . . . . . . . . . 54 455 79 Wheels 55 | . . 53 . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 160 160 160 152 160 160 162 120 120 50 Average Speed 154 | 152 160 158 160 160 160 157 223 160 165 165 120 62 Slowest Speed 400 | 160 160 200 160 160 160 400 240 162 167 330 120 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 88 34 39 92 77 64 20 9 91 15 56 68 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . . . . 2 . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . 3 . . . . . 1 2 Spaces Dug 4 | . . . . . . 2 2 . . . . . Terrain Destroyed 208 | . . . . . . 4 36 . 1 94 35 38 Melee . | . . . . . . . . . . . . . Projectile 135 | . . . . . . 3 36 . 1 80 4 11 AOE 71 | . . . . . . 1 . . . 12 31 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Total 6783 | 169 569 452 126 776 344 948 899 330 148 823 480 719 Wait 442 | 63 126 66 . . 1 38 72 8 . 43 2 23 Move 5615 | 90 370 318 123 760 307 786 720 302 101 660 454 624 Hop . | . . . . . . . . . . . . . Pick Up 82 | 1 8 7 1 . 1 16 16 9 8 8 6 1 Fast Attach 66 | 7 7 7 . . 1 6 9 . 3 15 1 10 Attach 58 | . 1 1 . . 2 9 12 2 2 18 1 10 Detach 30 | . 6 3 . . 1 1 8 . . 7 . 4 Swap 35 | . 7 1 . . . 13 3 1 3 4 3 . Drop 83 | . 6 9 1 . 2 19 8 8 12 12 . 6 Fire 329 | 8 38 40 1 . 29 57 50 . 19 56 12 19 Melee 21 | . . . . . . . . . . . . 21 Ram 2 | . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . 3 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 16 | . . . . 16 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 15) 695 | -10/Materials | Discovered new exit (range 5) 768 | -10/Materials | Core integrity fell below 50% 835 | -10/Materials | Discovered new exit (range 14) 837 | -10/Materials | Derelicts attacked the area 1075 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Entered another Materials area 1105 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1120 | -9/Materials | Central database locked down 1215 | -9/Materials | Repaired Lgt. Treads+ 1405 | -9/Materials | Build established: Gunner 1511 | -9/Materials | Destroyed 7 combat bots 1522 | -9/Materials | Discovered new exit (range 9) 1806 | -9/Materials | Discovered new exit (range 15) 1830 | -9/Materials | Entered Mines 1854 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2024 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2026 | -9/Mines | Discovered new exit (range 5) 2032 | -9/Mines | Entered Exiles 2071 | -9/Exiles | Met 8R-AWN 2095 | -9/Exiles | Met EX-HEX 2303 | -9/Exiles | Met EX-DEC 2372 | -9/Exiles | Met EX-BIN 2586 | -9/Exiles | Learned location of Zion (-7) 2673 | -9/Exiles | Discovered new exit (range 12) 2795 | -9/Exiles | Visited The Gauntlet 3264 | -9/Exiles | Entered Mines 3688 | -8/Mines | Destroyed 9 combat bots 3838 | -8/Mines | Discovered new exit (range 7) 3856 | -8/Mines | Entered Materials 3856 | -8/Materials | Evolved 2 slots: Utility x2 4318 | -8/Materials | Garrison activated, responded to threat 4512 | -8/Materials | Build established: Scavenger-Gunner 4835 | -8/Materials | Learned Storage stockpile data 4883 | -8/Materials | Learned Storage terminal intel 4920 | -8/Materials | Learned Factory stockpile data 4949 | -8/Materials | Learned location of 1 exit from Lower Caves 4970 | -8/Materials | Learned Storage security intel 5002 | -8/Materials | Learned Factory non-interactive machine intel 5042 | -8/Materials | Learned location of 2 exits from Lower Caves 5129 | -8/Materials | Build established: Skirmisher 5167 | -8/Materials | Discovered new exit (range 13) 5382 | -8/Materials | Entered Factory 5382 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5383 | -7/Factory | Identified exit to Storage 5385 | -7/Factory | Loaded intel: 214 non-interactive machine locations 5408 | -7/Factory | Lost 3 parts (1n1u1w) 6248 | -7/Factory | Discovered new exit (range 7) 6385 | -7/Factory | Build established: Gunner 6397 | -7/Factory | Repaired Gauss Cannon 7243 | -7/Factory | Discovered new exit (range 8) 7282 | -7/Factory | Entered another Factory area 7282 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7583 | -6/Factory | Build established: Scavenger-Gunner 7787 | -6/Factory | Identified exit to DSF 7792 | -6/Factory | Entered DSF 7824 | -6/DSF | Additional patrols routed to DSF 7940 | -6/DSF | Discovered new exit (range 15) 8016 | -6/DSF | Sterilization system engaged 8036 | -6/DSF | Ambient heat levels rising (+10) 8050 | -6/DSF | Entered Factory 8050 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8823 | -5/Factory | Cargo convoy interrupted 9331 | -5/Factory | Lost 18 parts (2p7n4u5w) 9424 | -5/Factory | Discovered new exit (range 10) 9439 | -5/Factory | Entered Upper Caves 9443 | -5/Upper Caves | Learned Factory interactive machine intel 9639 | -5/Upper Caves | Destroyed 14 combat bots 9641 | -5/Upper Caves | Attracted the attention of an 0b10 base 9657 | -5/Upper Caves | Met a Warlord Commander 9658 | -5/Upper Caves | Learned location of Warlord (-4) 9659 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9662 | -5/Upper Caves | Found Encrypted Comm Array 9745 | -5/Upper Caves | Entered an active Warlord outpost 9754 | -5/Upper Caves | Learned Armory stockpile data 9754 | -5/Upper Caves | Learned Research security intel 9754 | -5/Upper Caves | Learned Extension security intel 9754 | -5/Upper Caves | Learned Research terminal intel 10036 | -5/Upper Caves | Discovered new exit (range 6) 10042 | -5/Upper Caves | System corruption reached 10% 10043 | -5/Upper Caves | Entered another Upper Caves area 10044 | -5/Upper Caves | Discovered new exit (range 7) 10097 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10147 | -5/Upper Caves | Core integrity fell below 50% 10210 | -5/Upper Caves | Lost 18 parts (1p7n4u6w) 10327 | -5/Upper Caves | Core integrity fell below 20% 10421 | -5/Upper Caves | Build established: Mutant 10525 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10605 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10489_ System corrupted: Matter fused (-6). 10506_ Acquired derelict log, extracted data. Exit location confirmed. 10518_ System corrupted: Component data lost. 10524_ Penetrated by Slug. 10525_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10564_ System corrupted: Matter fused (-6). 10565_ Acquired 5 matter. 10580_ Acquired 1 matter. 10582_ Acquired 5 matter. 10587_ M0-NXK(k) destroyed. 10591_ System corrupted: Heat flow error (+158). 10593_ S-27 Virus destroyed. 10597_ Destroyed VTOL Module. 10597_ S-27 Virus destroyed. 10599_ Autogun fries itself beyond repair. 10600_ S-27 Virus suffers critical hit (Impale). 10600_ Destroyed Lgt. Nuclear Core. 10601_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????? ???? ??????????????# % ? | | ???????????????????? #??# ???????????## # | | ????????????????????? #?# ????????# %% # | | ?????????????????????# ## ????????# % | | ?????????????????? ## ?????????% | | ?????????????????? #?????????# % % | | ?????????????????? #?????????# | | ?????????????????? #??####???# % | | ????????????????? #?## ##??# % | | ??????????????????? ### %#???# % | | ??????????????????????# ## #????# | | ????????????????????????# # #???## % | | ????????????????????????## ## #???# % | | ??????????????????????##### % ## #??## % | | ??????????????????????# ### * ### #??# | | ??????????????????????# ## ###?# #???# % | | ??????????????????????# *% #???# #???# % % | | ??????????????????????## = #???# ##### | | ???????????????????????# @ #???# % % | | ???????????????????????# s #?# ##% | | ???????????????????????# #?################ | | ???????????????????????## ##????????????????# | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 11 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -9/Materials Gauss Cannon | 25% | -7/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Like A Rock Challenges ------------ None Game ------ Seed MetafiberBlinkProtomatter Manual? 0 Play Time 01:30:59 Cumulative 79.6 hours Start 2026.07.20 @ 11:48:33 End 2026.07.20 @ 13:38:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 56 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3082195-d457-4555-a948-2f9ddda34cd5