Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 08:45:03 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (2842) 2842 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 6405 Bonus ------- High Alert Combat Kills 158 Cogmind --------- Core Integrity 700/700 Matter 144/300 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Treading (238) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Structural Scanner Kinecellerator > --- WEAPON (2) ------- Autogun Minigun > --- INVENTORY (25) --- Light Deuterium Engine Nuclear Core Armored Treads Armored Treads Armored Treads Seismic Detector Particle Charger Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Hardlight Generator High-powered Tractor Beam EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Assault Rifle Assault Cannon Flak Cannon Rocket Launcher Mini Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Armored Treads Armored Treads Armored Treads Improved Heat Sink Structural Scanner Particle Charger Improved Light Armor Plating Reactive Plating Reactive Plating Insulated Plating High-powered Tractor Beam EM Pulse Cannon Particle Cannon Particle Cannon Plasma Cannon Plasma Cannon Plasma Cannon Minigun Improved Light Cannon Assault Cannon Rocket Launcher Mini Grenade Launcher Power Maul [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 107 | 2 7 23 3 61 8 3 Power 9 | . 1 2 . 5 1 . Engine 5 | . 1 2 . 1 1 . Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 26 | . . 8 . 18 . . Treads 23 | . . 5 . 18 . . Leg 3 | . . 3 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 3 5 1 13 6 2 Device 19 | 1 1 1 . 10 4 2 Storage 3 | . 1 1 . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . 1 3 1 2 2 . Artifact . | . . . . . . . Weapon 41 | 1 3 8 2 25 1 1 Energy Gun 1 | . . 1 . . . . Energy Cannon 7 | . 1 2 . 4 . . Ballistic Gun 22 | 1 2 4 1 13 . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 7 | . . 1 1 5 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 2 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 18 | . 1 1 . 15 . 1 Power 3 | . 1 1 . 1 . . Propulsion 6 | . . . . 6 . . Utility 6 | . . . . 5 . 1 Weapon 3 | . . . . 3 . . Highest Loss Streak 4 | . 1 1 . 4 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 93 99 100 Engine 7 | . 14 11 11 2 7 7 Core 3 | . . . . 6 7 7 Treads 24 | . . 19 33 35 30 30 Leg 8 | . 28 13 . . . . Device 13 | . 8 12 11 16 17 23 Storage 10 | . 14 11 11 9 7 7 Protection 6 | . 4 9 11 5 12 7 Energy Gun 2 | . 10 . . . . . Energy Cannon 2 | . 3 9 . . . . Ballistic Gun 14 | . 13 12 21 15 12 15 Naked Turns . | . . . . . . . Heaviest Build 112 | 12 52 99 98 106 112 110 Greatest Support 85 | 20 20 60 60 85 82 82 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 Average Overweight (x) 1 | . 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 Average Capacity 22 | 8 19 21 25 25 25 25 Most Carried 25 | 6 17 25 25 25 25 25 Average Carried 20 | 6 12 20 25 24 24 25 Final Capacity 25 | 8 20 25 25 25 25 25 Final Carried 25 | 6 17 25 25 25 25 25 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 2758 | 235 154 406 262 1701 . . Remotely 331 | . . . . 331 . . Salvage Created 4304 | 134 491 1221 295 2150 13 . Parts 229 | 12 24 67 18 103 5 . Haulers Intercepted 8 | . 2 3 . 3 . . Recyclers Shooed 11 | . 7 1 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 75 | . 6 19 10 40 . . Guns 40 | . 6 3 5 26 . . Cannons 22 | . . 12 . 10 . . AOE 12 | . . 4 5 3 . . Classes Destroyed 14 | 2 4 3 2 3 . . Worker 5 | . . . 1 4 . . Builder 4 | . 1 . . 3 . . Tunneler 11 | 3 1 1 2 3 1 . Hauler 8 | . 2 3 . 3 . . Recycler 13 | 1 2 4 2 4 . . Mechanic 1 | . . . . 1 . . Operator 2 | . . 1 . 1 . . Watcher 4 | . . 1 . 3 . . Swarmer 14 | . 2 4 4 4 . . Grunt 42 | . 4 10 . 28 . . Duelist 1 | . . . . 1 . . Sentry 11 | . . 5 . 6 . . Hunter 1 | . . . . 1 . . Assembled 6 | . . . 6 . . . Best Kill Streak 7 | 2 2 6 6 7 1 . Combat Bots Only 6 | . 2 4 6 5 . . Max Kills in Single Turn 4 | 1 1 4 3 2 1 . Gunslinging . | . . . . . . . Exploded 4 | . . 4 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 4906 | . 188 926 114 3627 . 51 Core 471 | . . 168 . 303 . . Absorbed by Shields 8 | . . . . 8 . . Redirected to Shielding 37 | . 3 34 . . . . Regen/Repaired (Parts) 62 | . 44 . . 18 . . Core Remaining (%) 75 | 100 100 . 58 44 . . Volleys Fired 346 | 8 37 76 21 197 1 6 Largest 2 | 2 2 2 2 2 2 2 Hottest 107 | 80 88 91 46 107 46 48 Shots Fired 646 | 16 71 151 39 356 2 11 Gun 483 | 16 69 76 36 273 2 11 Cannon 145 | . 2 74 . 69 . . Launcher 18 | . . 1 3 14 . . Special . | . . . . . . . Kinetic 468 | 5 37 76 36 301 2 11 Thermal 158 | 11 34 74 . 39 . . Explosive 18 | . . 1 3 14 . . Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 19 | 3 8 15 5 19 1 6 Robot Miss Streak 4 | 2 2 4 4 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 438 | 9 47 104 17 252 1 8 Core Hits 218 | 5 21 45 22 123 1 1 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 4 | . . 2 1 1 . . Critical Strikes 6 | . 1 2 1 2 . . Destroy 6 | . 1 2 1 2 . . Melee Attacks 9 | . . . . 5 4 . Impact 9 | . . . . 5 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9808 | 116 606 2073 724 6085 43 161 Guns 4847 | 116 558 708 275 3012 17 161 Cannons 2488 | . 21 1140 . 1327 . . Explosions 2339 | . . 224 427 1688 . . Melee . | . . . . . . . Ramming 134 | . 27 1 22 58 26 . Kinetic 5085 | 37 362 708 275 3525 17 161 Thermal 2387 | 79 217 1140 . 951 . . Explosive 2107 | . . 152 427 1528 . . Electromagnetic 95 | . . 72 . 23 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 1 7 Average Corruption 2 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 1 4 Message Errors 3 | . . . . . 1 2 Energy Discharges 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 92 | . . 10 . 82 . . Projectiles 21 | . . 10 . 11 . . Explosions 71 | . . . . 71 . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 21 | . . . . 21 . . Shots 1 | . . . . 1 . . Rammed 11 | . . . 2 8 1 . Targets Rammed 24 | . 10 1 2 10 1 . Kicked 11 | . 10 1 . . . . Crushed 2 | . . . . 2 . . Highest Temperature 449 | 54 27 449 17 341 14 . Average Temperature 83 | 31 13 67 12 137 7 . Received Heat Transfer 2563 | . 57 417 40 2049 . . Effects 6 | . . 3 . 3 . . Energy Bleed 1 | . . 1 . . . . Interference 4 | . . 2 . 2 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . 1 . 4 . . Heat Transferred 4360 | 175 487 1998 . 1700 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 746 | 20 168 315 349 746 347 121 Initial 338 | . 13 5 102 57 338 121 Average 204 | 9 48 167 239 279 340 120 Maximum Alert Level 3 | . . 1 1 3 1 . Low Security (%) 58 | 100 100 61 39 45 . 100 Level 1 27 | . . 38 60 23 100 . Level 2 11 | . . . . 26 . . Level 3 2 | . . . . 4 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 2 . 9 . . Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . 2 . . Assault 2 | . . . . 2 . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 8 | . 2 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 26 22 17 64 . 1 Peak Tracking Total 20 | . 6 4 20 5 . 1 Tactical Retreats 4 | . . 1 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 3 | . . 1 . . 2 . Indirectly 1 | . . 1 . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled 9 | . 1 1 . 7 . . Max in Single Turn 4 | . 1 1 . 4 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 13 | . 5 5 . 3 . . Terminals 11 | . 4 5 . 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 18 17 . 8 . . Successful 23 | . 9 10 . 4 . . Failed 19 | . 8 7 . 4 . . Catastrophic 2 | . . 1 . 1 . . Database Lockouts 1 | . 1 . . . . . Manual 26 | . 8 14 . 4 . . Terminals 35 | . 13 17 . 5 . . Fabricators . | . . . . . . . Repair Stations 8 | . 5 . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 3 8 . 2 . . Part Schematic 1 | . . 1 . . . . Robot Analysis 4 | . 1 3 . . . . Prototype ID Bank 3 | . 1 2 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . . 2 . . Scan Component 3 | . 2 . . 1 . . Repair 3 | . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . Terminals 4 | . 2 2 . . . . Botnet 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 4 . 3 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . 1 . . Time 90 | . 52 . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total 4 | . 1 3 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 5857 | 75 1326 990 420 2597 382 67 Spaces Moved 1906 | 40 469 340 150 751 137 19 Core . | . . . . . . . Treads 1246 | . . 189 150 751 137 19 Legs 660 | 40 469 151 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 240 235 241 241 Average Speed 228 | 120 237 194 240 239 241 241 Slowest Speed 260 | 120 260 240 240 241 241 241 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 82 42 38 67 6 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 40 | . . . 31 5 4 . Terrain Destroyed 157 | . . 9 31 113 4 . Melee 9 | . . . . 5 4 . Projectile 13 | . . . . 13 . . AOE 135 | . . 9 31 95 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 2748 | 50 600 532 175 1182 180 29 Wait 214 | 1 60 43 . 90 19 1 Move 1901 | 39 468 339 149 750 137 19 Hop . | . . . . . . . Pick Up 82 | . 14 27 . 35 6 . Fast Attach 15 | 1 2 3 . 9 . . Attach 35 | . 1 10 . 22 2 . Detach 3 | . 1 . . 2 . . Swap 57 | 1 4 10 3 30 6 3 Drop 62 | . 3 23 . 32 4 . Fire 346 | 8 37 76 21 197 1 6 Melee 9 | . . . . 5 4 . Ram . | . . . . . . . Kick 11 | . 10 1 . . . . Crush 13 | . . . 2 10 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 12) 476 | -10/Materials | Central database locked down 878 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Repaired Seismic Detector 1022 | -10/Materials | Repaired Assault Rifle 1402 | -10/Materials | Entered another Materials area 1402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -9/Materials | Build established: Scavenger-Mutant 2214 | -9/Materials | Discovered new exit (range 6) 2337 | -9/Materials | Discovered new exit (range 14) 2392 | -9/Materials | Entered Mines 2393 | -9/Mines | Assembled infested the area 2459 | -9/Mines | Learned location of Zion (-6) 2492 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2803 | -9/Mines | Discovered new exit (range 4) 2812 | -9/Mines | Entered Materials 2812 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3095 | -8/Materials | Lost 4 parts (1n2u1w) 3386 | -8/Materials | Build established: Mutant 3816 | -8/Materials | Build established: Scavenger-Mutant 4310 | -8/Materials | Repaired Hardlight Generator? 4312 | -8/Materials | Garrison activated, responded to threat 4377 | -8/Materials | Lost 4 parts (1p2u1w) 4499 | -8/Materials | Garrison activated, responded to threat 4692 | -8/Materials | Build established: Mutant 4812 | -8/Materials | First assault squad dispatched 4885 | -8/Materials | Core integrity fell below 50% 5349 | -8/Materials | Discovered new exit (range 15) 5409 | -8/Materials | Entered Factory 5409 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5791 | -7/Factory | Sucked down chute 5791 | -7/Factory | Entered Waste 5806 | -7/Waste | EMP discharged 5840 | -7/Waste | Spotted C-40 Crusher 5857 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5858 | -7/Waste | Self-destructed Last Messages --------------- 05634_ T-07 Excavator destroyed. 05637_ K-01 Serf collects debris. 05639_ Dropped Particle Cannon. 05639_ Acquired Seismic Detector. 05643_ K-01 Serf collects debris. 05681_ U-05 Engineer lays Concrete. 05743_ X/,AAW5JUN5GR2H RDMJS6HV=%GRI87TW4 05765_ U-05 Engineer builds a Wall. 05791_ Triggered Chute Trap. 05791_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 05796_ ALERT: Foreign system detected. Charging EMP. 05806_ System corrupted (+6). 05820_ System corrupted: Energy discharge (-54). 05835_ CL4FUJC& NOK|KXFZ59MH1Y%9, 05845_ System corrupted: Autogun jammed. 05855_ O4