Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.27 @ 18:05:54 Player: DeLastOne Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2453 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 32/100 System Corruption 0% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Propulsion (3) Backup Propulsion I Utility (3) Advanced Signal Interpreter Component Analysis Suite Weapon (3) Inventory (4) Backup Propulsion I Improved Terrain Scanner Reclamation Unit Peak State ------------ Power Light Ion Engine Backup Power I Propulsion Carbon-fiber Leg Carbon-fiber Leg Wheel Utility Cooling System Advanced Signal Interpreter Recalibrator Weapon Improved EM Shotgun Backup Laser I Backup Laser I Inventory Backup Propulsion I Improved Terrain Scanner Weapon Shielding Reclamation Unit [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Medium Matter Pod Device Improved Terrain Scanner Storage Medium Matter Pod Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon Backup Laser I Energy Gun Backup Laser I Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 40 | 11 7 9 13 Power 4 | 2 1 . 1 Engine 4 | 2 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 4 2 2 3 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel 6 | 2 2 1 1 Hover . | . . . . Flight . | . . . . Utility 18 | 3 4 6 5 Device 9 | 1 1 4 3 Storage 3 | 1 2 . . Processor 3 | 1 . 1 1 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 3 | 1 . . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 36 | . 1 10 25 Power 6 | . . 1 5 Propulsion 10 | . . 3 7 Utility 6 | . . 3 3 Weapon 14 | . 1 3 10 Highest Loss Streak 22 | . 1 5 22 Average Slot Usage (%) 73 | . 92 38 70 Engine 10 | . 13 2 11 Leg 3 | . . 1 7 Wheel 13 | . 27 2 4 Hover 3 | . . 3 6 Device 9 | . 7 10 9 Storage 6 | . 14 2 . Processor 4 | . . 3 9 Protection 3 | . . 7 3 Energy Gun 12 | . 13 3 15 Ballistic Gun 5 | . 13 . . Naked Turns 9 | . . 9 . Heaviest Build 17 | 8 10 6 17 Greatest Support 30 | 20 20 16 30 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 2 3 2 3 Final Capacity 4 | . . . 4 Final Carried 3 | . . . 3 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Mutant 6% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 670 | 422 116 22 110 Remotely . | . . . . Salvage Created 1229 | 169 401 80 579 Parts 82 | 14 38 3 27 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | 1 6 2 6 Guns 12 | 1 6 1 4 Cannons 1 | . . . 1 AOE 2 | . . 1 1 Classes Destroyed 11 | 3 5 1 2 Worker 7 | 1 5 . 1 Builder 6 | . 3 . 3 Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Mechanic 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 4 | . 3 . 1 Grunt 8 | 1 3 . 4 Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 7 | 5 7 1 6 Combat Bots Only 3 | 1 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2499 | 9 259 539 1692 Core 909 | . 122 233 554 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 51 41 . Volleys Fired 118 | 12 48 10 48 Largest 3 | 2 2 2 3 Hottest 160 | 60 60 60 160 Shots Fired 230 | 23 94 14 99 Gun 221 | 23 94 11 93 Cannon 6 | . . . 6 Launcher 3 | . . 3 . Special . | . . . . Kinetic 60 | 12 48 . . Thermal 145 | 11 46 11 77 Explosive 3 | . . 3 . Electromagnetic 22 | . . . 22 Robot Hit Streak 23 | 9 16 14 23 Robot Miss Streak 3 | 1 3 . 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 164 | 16 68 14 66 Core Hits 75 | 9 28 5 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1847 | 154 637 192 864 Guns 1583 | 154 637 100 692 Cannons 101 | . . . 101 Explosions 163 | . . 92 71 Melee . | . . . . Ramming . | . . . . Kinetic 285 | 54 231 . . Thermal 1193 | 100 406 159 528 Explosive 33 | . . 33 . Electromagnetic 336 | . . . 336 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 92 | . . 81 11 Projectiles 11 | . . . 11 Explosions 81 | . . 81 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 159 | . . 120 39 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 123 | 46 58 . 123 Average Temperature 25 | 23 24 . 28 Received Heat Transfer 870 | 6 72 153 639 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 1 1 1 3 Heat Transferred 3313 | 225 925 457 1706 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 238 | 45 238 180 160 Average Influence 91 | 16 114 106 94 Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | . . . . Level 1 6 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 15 12 19 Peak Tracking Total 10 | 1 4 10 5 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 20 5 5 Successful 24 | . 17 3 4 Failed 6 | . 3 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 11 | . 3 3 5 Recycling Units 14 | . 14 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 3 1 4 Scan Component 3 | . 2 . 1 Repair 1 | . 1 . . Refit 4 | . . 1 3 Recycling Unit Hacks 12 | . 12 . . Recycle Component 4 | . 4 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 3 | . 3 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 4 | . 4 . . Recycled Matter 71 | . 71 . . Retrieved Matter 71 | . 71 . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1094 | 160 374 174 386 Spaces Moved 795 | 124 283 198 190 Core 207 | 31 16 139 21 Treads . | . . . . Legs 120 | 28 . 18 74 Wheels 364 | 65 267 32 . Hover 104 | . . 9 95 Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 83 | 81 78 67 107 Slowest Speed 240 | 120 80 120 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 8 34 24 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 36 10 Melee . | . . . . Projectile 2 | . . . 2 AOE 44 | . . 36 8 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1014 | 160 348 224 282 Wait 21 | 1 . . 20 Move 792 | 123 282 197 190 Hop . | . . . . Pick Up 36 | 12 8 8 8 Fast Attach 4 | 1 . . 3 Attach 23 | 7 1 8 7 Detach 1 | . . . 1 Swap 13 | 3 6 1 3 Drop 6 | 1 3 . 2 Fire 118 | 12 48 10 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 161 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Repaired ECM Suite? 514 | -10/Materials | Discovered new exit (range 13) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Lost 5 parts (1n3u1w) 702 | -9/Materials | Core integrity fell below 50% 706 | -9/Materials | Discovered new exit (range 6) 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 738 | -8/Materials | Lost 5 parts (1p2n2w) 970 | -8/Materials | Core integrity fell below 50% 1013 | -8/Materials | Core integrity fell below 20% 1087 | -8/Materials | Lost 22 parts (4p6n3u9w) 1095 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Slug penetrates Wall. Destroyed Lgt. Angular Momentum Engine. Adv. Heat Sink melted. G-50 Soldier destroyed. K-01 Serf collects debris. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Door. Atomic Centrifuge disabled. Penetrated by Slug. Plasma Cannon destroyed. Acquired 15 matter. U-05 Engineer builds a Door. Slug penetrates Wall. Plasma Cannon destroyed. Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????! ?????????????????# """ #???? | | ????? ?????????????????# """ #???? | | ????? ???????????####### ! #???? | | ????##+############ ###+####??#? | | ????# % =%%! !% #???? | | ????# %== = = #???? | | ????# =%%=%[ #???? | | ????# ######"#"## ###+####???? | | ????# # !! 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Safety First Uninvited Guest Challenges ------------ None Game ------ Seed HeatDispersionManipulator Manual? 0 Play Time 00:53:28 Cumulative 1.7 hours Start 2019.10.27 @ 13:41:14 End 2019.10.27 @ 18:05:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue -1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eac8555e-e845-4ef8-93ac-ad92edc6f899