Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.05 @ 09:15:54 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (937) 4685 Value Destroyed (48857) 48857 Prototype IDs (114) 2280 Alien Tech Used (9) 1800 Bonus (90259) 90259 TOTAL SCORE: 159781 Bonus ------- Triggered High Security 1500 Triggered Max Security 2000 High Alert Combat Kills 27641 Follower Combat Kills 5486 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1896 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1864 Cogmind --------- Core Integrity 2000/2000 Matter 350/350 Energy 1373/1380 System Corruption 0% Temperature Cool (4) Movement Hovering (45) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Zionite Glidesys II Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Fusion Compressor Experimental Cooling System Experimental Energy Well Experimental Terrain Scanner Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Advanced Reaction Control System Thermal Barrier AEGIS Remote Shield > --- WEAPON (6) ------- Storm Laser Cooled Nova Cannon Tesla Bomb Launcher > --- INVENTORY (8) ---- Protomatter-92 Protomatter-81 Experimental Matter Compressor (500) Core Regenerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Zionite Glidesys II Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Fusion Compressor Experimental Cooling System Experimental Terrain Scanner Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Advanced Reaction Control System Thermal Barrier Experimental Force Field AEGIS Remote Shield > --- WEAPON ----------- Storm Laser Heavy Quantum Rifle Tesla Bomb Launcher > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Protomatter Protomatter Experimental Matter Compressor Core Regenerator [Rating: 200] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Zionite Glidesys II Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility Precision Energy Filter Device Precision Energy Filter Storage Experimental Energy Well Processor Improved Salvage Targeting Computer Hackware Advanced System Shield Protection Improved Powered Armor Weapon Storm Laser Energy Gun Storm Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 21 | 2 . 1 1 . . . 1 1 . 4 1 1 . 2 . 2 . . . . 1 . . . . 1 . . . . . 1 1 . . . 1 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 1 . . . . 1 . 2 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 Weapon 5 | 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 252 | 5 4 2 10 1 . . 7 3 6 20 4 4 3 10 . 17 4 4 . . 10 1 14 1 . 15 . 3 23 . 2 14 20 7 21 . 17 Power 18 | 1 1 . 1 . . . . . . 3 1 . . . . 2 . . . . 2 . 1 . . 1 . . . . . . . . 2 . 3 Engine 8 | 1 1 . 1 . . . . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 . 3 Propulsion 28 | 2 . 1 4 . . . . 1 . . 3 . . 4 . 3 . . . . . . 3 . . 2 . . 4 . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 . 1 4 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . 1 . . 4 . 3 . . . . . . 3 . . 2 . . 4 . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 135 | . 1 1 2 1 . . 4 1 2 8 . 4 2 6 . 9 2 2 . . 5 1 7 1 . 12 . 3 8 . 2 9 8 5 16 . 13 Device 105 | . . 1 . . . . 2 . . 5 . 3 1 5 . 7 2 2 . . 4 . 6 . . 11 . 3 7 . 2 9 8 5 13 . 9 Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 Processor 14 | . 1 . 1 1 . . . 1 1 . . . 1 . . 1 . . . . . 1 . 1 . 1 . . . . . . . . 2 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Protection 10 | . . . 1 . . . 2 . 1 3 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 . 3 . . . 3 1 4 9 . . 1 . . 3 2 2 . . 3 . 3 . . . . . 11 . . 5 12 2 2 . 1 Energy Gun 32 | 2 2 . 1 . . . 3 . 3 5 . . 1 . . . . 1 . . 1 . 1 . . . . . . . . 4 7 1 . . . Energy Cannon 12 | . . . 1 . . . . 1 1 4 . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . . . . . . . . . . 3 1 1 . . 2 . 2 . . . . . 9 . . . 2 . 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . . . . . . 1 1 2 . 1 1 4 . 2 . . . . 2 . 3 . . 7 . . 5 . 1 7 6 4 7 . 11 Parts Lost 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 92 100 100 100 100 89 99 95 85 89 90 92 87 79 83 84 85 85 85 85 84 85 84 85 85 81 81 78 76 77 76 77 78 78 78 79 82 Engine 6 | . 16 14 12 12 12 12 11 10 10 8 12 12 12 11 11 7 5 5 5 5 4 . 1 4 4 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 2 . . . . 2 4 4 4 4 4 4 4 4 3 4 6 Wheel 5 | . 33 29 26 25 25 25 22 16 10 8 7 12 12 3 . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . 14 22 20 20 20 20 20 19 19 19 19 19 18 18 18 18 18 18 17 16 16 16 16 16 Device 26 | . . 10 12 12 12 12 11 10 10 17 20 22 24 26 27 29 35 35 35 35 33 31 30 33 33 33 36 32 30 31 30 32 33 32 32 33 32 Processor 12 | . 9 14 8 12 12 12 11 16 20 17 13 12 12 11 11 10 10 10 10 10 9 10 14 14 14 13 13 13 13 13 13 13 12 12 12 12 12 Protection 3 | . . . 11 12 12 2 10 10 5 7 6 5 6 5 5 2 . . . . . . . . . . . . . . . . . . . . . Energy Gun 11 | . 33 29 17 12 12 12 31 21 20 19 27 25 19 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 6 7 8 8 8 5 Energy Cannon 1 | . . . 4 12 12 12 1 9 9 9 . . . . . . . . . . . . . . . . . . . 4 4 1 . . . . 2 Launcher 2 | . . . . . . . . . . . . . . . . 4 4 4 5 5 4 4 4 4 4 4 4 4 3 . . . . 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 6 9 10 18 18 18 18 21 24 35 54 54 60 64 66 64 75 78 83 80 80 86 86 88 86 86 98 98 99 103 103 103 104 108 108 104 103 109 Greatest Support 132 | 31 31 31 37 31 31 31 31 33 33 33 43 43 43 105 105 105 96 96 96 96 96 96 100 95 95 101 101 101 117 117 117 117 122 122 132 132 132 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 1 1 1 1 1 1 2 2 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 Average Capacity 4 | 1 1 1 1 1 1 1 2 2 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 Most Carried 8 | . 1 . 1 . 1 2 2 1 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 Average Carried 3 | . . . . . . 1 1 1 1 2 2 3 4 3 3 4 4 5 5 5 5 4 4 5 5 4 5 4 4 5 4 4 4 5 6 7 6 Final Capacity 8 | 1 1 1 1 1 1 2 2 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 Final Carried 8 | . . . . . 1 1 1 1 2 2 3 4 4 4 4 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 4 6 8 8 4 Class Distribution -------------------- 28% | Hacker-Scout 24% | Gunner 22% | Scavenger-Gunner 6% | Scavenger-Mutant 6% | Scavenger-Scout 5% | Mutant 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Alien-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 6220 | 250 20 40 130 10 . . 70 30 29 289 113 85 26 110 . 350 117 95 . 18 114 . 325 170 47 216 133 115 587 . 104 229 402 233 1194 248 321 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 55223 | . 498 209 930 27 . 234 630 173 497 2804 532 889 . 324 855 5742 632 743 . 158 2618 . 3521 1375 760 892 2102 2199 6555 . 442 1227 1894 2315 7894 3756 1796 Parts 2478 | . 29 12 50 1 . 19 22 5 10 114 22 37 . 20 37 271 33 31 . 15 81 . 165 48 45 67 94 120 304 . 34 88 93 88 299 152 72 Haulers Intercepted 36 | . 1 . 3 . . . . . . 6 . 1 . . . 3 . . . . 5 . 5 . . . . 2 . . 1 2 4 . 2 1 . Recyclers Shooed 7 | . . 2 . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 410 | . . . . . . . . . . . 25 37 . . 35 . 34 28 . 13 . . . 15 44 95 84 . . . . . . . . . . Prevented 66 | . . . . . . . . . . . 3 . . . . . 4 . . 1 . . . 32 3 13 10 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 795 | . 16 7 14 . . 7 12 3 2 36 12 17 . 5 20 93 17 11 . 7 23 . 50 26 16 16 30 29 103 . 11 20 23 16 89 45 19 Guns 520 | . 15 7 10 . . 3 12 2 1 23 12 15 . 5 19 67 17 10 . 2 22 . 44 8 11 9 25 20 58 . 1 20 21 14 27 10 10 Cannons 31 | . . . 4 . . 4 . 1 1 12 . . . . . . . . . . . . . . . . . . . . 9 . . . . . . AOE 139 | . . . . . . . . . . . . . . . . 16 . . . 4 1 . 4 13 5 4 4 7 23 . . . 1 1 29 21 6 Classes Destroyed 29 | . 3 1 4 . . 1 . . 1 4 . 1 . 2 . 4 . . . . . . 1 . . 1 . . 1 . . . 1 2 2 . . Worker 28 | . . 1 . 1 . . 1 . . 3 . . . . . 10 . . . . 1 . 3 . . . . . . . 1 . . 3 1 1 2 Builder 14 | . . . 1 . . . . . . 3 . . . . . 4 . . . . . . 1 . . . . . . . . . . 1 2 2 . Tunneler 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hauler 36 | . 1 . 3 . . . . . . 6 . 1 . . . 3 . . . . 5 . 5 . . . . 2 . . 1 2 4 . 2 1 . Recycler 15 | . . . 1 . . 2 . . . 3 . . . . . 3 . . . . 2 . . . . . . 1 . . . . . . 1 . 2 Mechanic 12 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . 5 2 . Operator 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . 1 . . . Watcher 15 | . . . 1 . . . . . . 1 . . . . . 3 . . . . 2 . . . . . . . 3 . . . 1 2 . 1 1 Swarmer 162 | . 6 3 . . . 4 3 2 . 5 4 3 . . 9 17 3 2 . 5 3 . 9 7 9 2 7 9 22 . 9 . 12 . . 2 5 Saboteur 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 6 . . . . . 3 2 . Grunt 329 | . 10 4 11 . . 2 8 1 . 16 4 12 . . 9 47 11 5 . . 10 . 8 13 5 5 15 5 37 . . 12 3 10 35 27 4 Brawler 31 | . . . . . . 1 . . . 2 . . . . . 2 . . . . 3 . 3 2 . . 1 . 6 . . 1 . . 5 5 . Duelist 31 | . . . . . . . . . . 1 . . . . . 4 1 . . . . . 5 1 . . 1 1 10 . . . . . 3 3 1 Protector 12 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 2 . . . . . 3 4 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Sentry 74 | . . . 3 . . . 1 . . 5 1 . . . 2 9 1 1 . 1 4 . 8 3 1 . . 8 11 . 2 . 2 . 7 1 3 Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . . . Hunter 50 | . . . . . . . . . . 3 . . . . . 7 . 2 . 1 1 . 9 . . . 2 2 . . . 2 2 5 10 1 3 Programmer 44 | . . . . . . . . . . 4 3 1 . . . 4 1 . . . 2 . 4 . . 4 3 3 3 . . 2 1 . 9 . . Behemoth 12 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 2 1 1 1 . . . 1 . 1 . . Compactor 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 32 | . 7 3 3 1 . 8 5 2 1 6 4 5 . 2 13 19 7 7 . 5 10 . 13 9 4 5 7 7 26 . 6 8 6 6 32 30 9 Combat Bots Only 29 | . 7 3 3 . . 7 4 2 1 5 4 5 . 2 13 15 7 7 . 5 8 . 13 9 4 5 7 7 23 . 5 8 5 4 29 27 6 Max Kills in Single Turn 4 | . 1 2 1 1 . 2 1 1 1 2 2 2 . 2 2 4 2 2 . 4 2 . 3 4 3 2 4 4 3 . 1 2 2 2 4 3 2 Gunslinging 1 | . . 1 . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 3 . . . 4 1 . 1 4 3 2 4 4 3 . . . 1 1 4 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 Z-Imprinter (-7/Deep Caves) Warlord (-2/Research) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Damage Taken 17050 | . 566 366 506 . . 214 388 284 . 1431 308 467 . 92 706 2181 399 202 . 99 534 . 1190 281 266 203 456 358 891 . 259 447 470 388 946 174 1978 Core 12750 | . 459 302 357 . . 164 291 207 . 920 210 309 . 65 459 1545 315 160 . 85 426 . 919 217 215 161 351 272 684 . 207 335 384 302 731 132 1566 Absorbed by Shields 7537 | . . . . . . . . . . . . . . . . 78 234 86 . . . . 440 18 . 122 474 378 933 . 268 474 483 399 1004 187 1959 Redirected to Core 11231 | . 332 205 288 . . 136 258 165 . 778 158 283 . 65 426 1445 274 134 . 47 385 . 839 217 173 138 318 254 633 . 182 316 286 283 636 120 1457 Core Remaining (%) 95 | 100 . 77 . . . 99 93 . . . . . . . 100 . . . . 100 . . . . . . 98 . . 100 . 100 . . 82 . 100 Volleys Fired 1511 | . 53 21 47 1 . 14 32 12 19 103 19 35 1 7 25 141 21 18 . 8 42 1 79 33 17 27 42 41 116 . 35 52 94 78 147 44 86 Largest 4 | . 2 2 2 2 . 2 3 3 3 4 4 4 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Hottest 250 | . 90 100 124 124 . 124 168 142 243 192 80 80 250 250 250 250 250 250 . 250 250 250 250 250 250 250 250 250 250 . 250 250 250 250 250 250 250 Shots Fired 2167 | . 106 42 93 2 . 28 95 36 55 352 67 133 2 7 25 141 22 18 . 8 42 1 78 34 17 27 42 41 117 . 35 52 94 78 147 44 86 Gun 1759 | . 106 42 77 1 . 14 94 24 38 249 67 133 2 7 25 119 20 18 . 7 42 1 75 16 13 21 34 36 82 . 4 40 88 70 99 18 77 Cannon 212 | . . . 16 1 . 14 1 12 17 103 . . . . . . . . . . . . . . . . . . 3 . 31 12 . . . . 2 Launcher 192 | . . . . . . . . . . . . . . . . 22 2 . . 1 . . 3 18 4 6 8 5 32 . . . 2 8 48 26 7 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1915 | . 106 42 83 2 . 28 95 36 55 352 67 133 2 7 25 119 20 18 . 7 42 1 75 16 13 21 34 36 85 . 35 52 42 70 99 18 79 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Electromagnetic 237 | . . . . . . . . . . . . . . . . 22 2 . . 1 . . 3 18 4 6 8 5 31 . . . 48 8 48 26 7 Robot Hit Streak 70 | . 24 10 53 54 . 7 9 10 16 35 16 40 . 12 17 33 31 25 . 19 30 . 36 22 30 34 43 36 70 . 18 46 26 48 45 21 34 Robot Miss Streak 8 | . 2 3 2 . . 2 4 4 1 2 4 1 . 5 5 7 3 3 . 4 4 . 5 2 4 2 3 4 8 . 1 4 6 6 4 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 20 | . 4 1 . . . . 2 . . 3 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . . . . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 552 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 85 . 35 52 88 70 99 18 79 Shots Hit Robots 1670 | . 86 28 72 1 . 17 50 24 36 257 44 103 . 7 25 136 20 17 . 8 42 . 75 28 14 21 38 38 99 . 17 29 86 49 89 33 81 Core Hits 2674 | . 27 14 32 1 . 12 23 8 8 91 16 30 . 19 47 271 47 32 . 11 80 . 200 56 39 49 101 120 315 . 27 100 106 151 273 125 243 Critical Hits 7 | . . . 4 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 126735 | . 993 348 1129 20 . 312 799 424 835 5564 885 1953 . 929 2065 15067 2784 1961 . 772 4842 . 8442 2791 1402 3808 3911 4816 14656 . 1256 3493 4242 4550 17369 7224 7093 Guns 89513 | . 993 348 801 . . 104 799 288 460 3851 885 1953 . 929 2065 10778 2677 1961 . 545 4519 . 7601 1045 1217 3404 3502 4444 8985 . 596 3493 3542 3764 5984 1909 6071 Cannons 3440 | . . . 328 20 . 208 . 136 375 1713 . . . . . . . . . . . . . . . . . . . . 660 . . . . . . Explosions 33782 | . . . . . . . . . . . . . . . . 4289 107 . . 227 323 . 841 1746 185 404 409 372 5671 . . . 700 786 11385 5315 1022 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 148 | . . . 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 100621 | . 993 348 981 20 . 312 799 424 835 5564 885 1953 . 929 2065 11805 2677 1961 . 650 4842 . 7704 1094 1217 3496 3502 4444 9525 . 1256 3493 4127 3764 9763 2926 6267 Explosive 671 | . . . . . . . . . . . . . . . . 156 . . . . . . 515 . . . . . . . . . . . . . . Electromagnetic 25295 | . . . . . . . . . . . . . . . . 3106 107 . . 122 . . 223 1697 185 312 409 372 5131 . . . 115 786 7606 4298 826 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 5 9 11 11 . . 6 6 6 6 6 1 1 6 6 6 7 . . 6 6 . . . . . . . Average Corruption 4 | . . . . . . . . . . 3 7 9 11 . . 3 6 6 6 6 1 1 3 6 6 6 . . 5 6 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . . . . . . . 37 38 50 2 . . 36 19 9 . 16 5 1 26 12 12 1 . . 14 . . . . . . . . Message Errors 75 | . . . . . . . . . . 7 12 8 . . . 14 8 2 . 6 . . 8 3 5 1 . . 1 . . . . . . . . Matter Fused 55 | . . . . . . . . . . 9 9 6 . . . 7 4 4 . 4 . . 4 3 2 . . . 3 . . . . . . . . Heat Flow Errors 25 | . . . . . . . . . . 2 5 6 . . . 5 . 1 . 2 . . 2 . . . . . 2 . . . . . . . . Energy Discharges 24 | . . . . . . . . . . 5 3 3 . . . 3 2 . . . 1 1 2 1 1 . . . 2 . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . . . . 1 3 5 . . . 3 3 1 . 2 1 . 3 1 2 . . . 1 . . . . . . . . Data Loss (major) 6 | . . . . . . . . . . . 1 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Misfires 7 | . . . . . . . . . . . 1 1 1 . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 44 | . . . . . . . . . . 12 2 9 . . . 3 1 1 . 1 3 . 5 1 2 . . . 4 . . . . . . . . Weapon Failures 9 | . . . . . . . . . . 1 1 5 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Overload Shots 6 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1171 | . . . . . . . . . . 51 . . . . . 217 . . . . 101 . 71 31 . 5 . 15 129 . 16 . 77 43 221 112 82 Projectiles 67 | . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Explosions 1104 | . . . . . . . . . . . . . . . . 217 . . . . 101 . 71 31 . 5 . 15 129 . . . 77 43 221 112 82 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 891 | . . . . . . . . . . . . . . . . 171 2 . . . 75 . 9 29 15 . 7 11 212 . . . 80 45 110 34 91 Shots 32 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . 1 1 1 . 1 1 9 . . . 2 2 5 1 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . . . 16 . . 22 45 . 90 236 213 214 39 93 135 205 409 353 . 289 92 90 160 71 27 8 17 200 301 . 88 146 . . 132 . . Average Temperature 50 | . . . 16 . . 12 20 . 48 38 99 85 26 40 59 44 112 97 . 66 23 54 26 59 27 3 7 63 56 . 27 49 . . 46 . . Received Heat Transfer 3803 | . 192 162 264 . . 63 171 9 . 558 54 183 . 27 147 632 138 45 . . 60 . 204 93 102 32 62 52 162 . 8 78 28 36 112 44 85 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 76 | . . . . . . . . . . . . . . . . 9 . . . . . . . 4 . . . . 18 . . . . . 32 13 . Combat Hostiles 72 | . . . . . . . . . . . . . . . . 9 . . . . . . . 4 . . . . 18 . . . . . 28 13 . Parts Fried 185 | . . . . . . . . . . . . . . . . 25 . . . . . . 1 9 . . 2 3 45 . . . . 4 57 33 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 36 | . 1 . . . . . . . . 2 . 3 . . 1 1 . 1 . 1 . . 2 1 . 3 1 2 4 . 1 1 1 1 5 1 3 Combat Hostiles 33 | . 1 . . . . . . . . 1 . 2 . . 1 1 . 1 . 1 . . 2 1 . 3 1 2 4 . 1 . 1 1 5 1 3 Parts Melted 638 | . 4 5 3 . . 3 6 . . 31 4 16 . 7 17 75 12 10 . 8 19 . 66 13 11 23 35 40 60 . 8 33 24 19 49 13 24 Heat Transferred 135830 | . 2615 1036 2368 37 . 629 1739 814 1517 9287 1554 3700 . 1374 3000 15423 3200 2325 . 750 5525 . 10848 1575 1750 4438 4575 5875 12422 . 1343 4625 4188 6491 10141 3149 7517 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 2 . 1 . . 6 . . . 2 . 13 4 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 4111 | . 407 190 349 54 . 175 472 322 201 1004 . . . . . 2379 . . . . 1333 319 3938 . . . . 897 3225 . 453 820 706 1302 4008 4111 2853 Initial 2630 | . . . . 54 . . 68 214 112 . . . . . . 138 . . . . . 319 223 . . . . 308 398 . . 254 362 390 585 2404 2630 Average 876 | . 191 124 160 47 . 122 262 259 165 494 . . . . . 991 . . . . 722 319 1848 . . . . 562 1671 . 280 573 594 958 1515 3260 2764 Maximum Alert Level 5 | . 2 . 1 . . . 2 1 1 3 . . . . . 5 . . . . 4 1 5 . . . . 3 5 . 2 3 3 4 5 5 5 Low Security (%) 17 | 100 55 100 60 100 . 100 43 . 43 15 . . . . . 13 . . . . 16 . . . . . . . . . 24 . . . . . . Level 1 19 | . 31 . 39 . . . 30 100 56 30 . . . . . 19 . . . . 3 100 17 . . . . 16 3 . 54 23 9 1 . . . Level 2 20 | . 12 . . . . . 26 . . 35 . . . . . 4 . . . . 36 . 8 . . . . 56 7 . 21 49 82 12 23 . . Level 3 14 | . . . . . . . . . . 19 . . . . . 18 . . . . 18 . 12 . . . . 26 17 . . 26 8 59 12 . . Level 4 10 | . . . . . . . . . . . . . . . . 26 . . . . 24 . 9 . . . . . 30 . . . . 27 22 . . Level 5 9 | . . . . . . . . . . . . . . . . 16 . . . . . . 29 . . . . . . . . . . . 18 4 100 High Security 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 22 . . . . . 39 . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 95 . Squads Dispatched 189 | . 4 . 3 . . . 2 2 . 20 . . . . 1 24 . 1 . . 9 . 29 . . . 1 3 20 . 3 6 3 6 27 25 . Investigation 42 | . 3 . 2 . . . 1 1 . 6 . . . . 1 9 . 1 . . 2 . 8 . . . 1 . 1 . . 1 1 1 3 . . Extermination 19 | . . . . . . . . . . 5 . . . . . 4 . . . . 1 . 3 . . . . 1 2 . 1 1 . . 1 . . Reinforcement 34 | . 1 . 1 . . . 1 . . 4 . . . . . 2 . . . . 2 . 2 . . . . 2 1 . 1 3 2 5 5 2 . Assault 77 | . . . . . . . . . . 2 . . . . . 9 . . . . 1 . 13 . . . . . 16 . . 1 . . 13 22 . Garrison 12 | . . . . . . . . 1 . 3 . . . . . . . . . . 3 . 3 . . . . . . . 1 . . . . 1 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . 1 . . . Haulers Reinforced 8 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 2 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 64 | . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 2 . . . . 2 7 . 3 2 10 2 4 . 28 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1176 | . 20 7 23 . . 7 19 7 5 67 13 21 . 34 21 131 23 11 . 7 31 . 81 24 16 31 34 42 137 . 28 29 43 25 143 67 29 Peak Tracking Total 28 | . 5 3 5 . . 4 5 5 2 6 5 5 . 28 7 10 11 7 . 5 7 . 15 7 4 13 4 9 14 . 9 8 6 5 19 16 6 Tactical Retreats 55 | . 1 . 1 . . . 1 2 . 4 1 4 . . 1 6 4 . . . 2 . 2 2 . 1 2 4 5 . 4 2 3 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 31 | . . . . . . . . 1 . 7 . . . . . 9 . . . . 4 . 2 . . . . 2 3 . . . . . . 2 1 Indirectly 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 2 . 1 . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 117 | . . . . . . 1 1 1 . 3 1 . . 2 . 28 1 1 . . 12 . 14 1 . . . 1 15 . 1 7 1 6 13 4 3 Max in Single Turn 8 | . . . . . . 1 1 1 . 1 1 . . . . 8 1 1 . . 3 . 5 1 . . . 1 2 . 1 1 1 1 1 1 1 Garrison Access 11 | . . . . . . . 1 . . 1 . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 128 | . 4 1 3 1 1 . 2 1 . 14 . . . . 1 26 1 2 4 . 11 . 13 1 . . 1 7 6 . 2 5 3 8 9 . 1 Terminals 83 | . 2 1 3 . . . . . . 9 . . . . 1 18 1 1 . . 6 . 8 . . . 1 5 2 . 2 5 2 7 8 . 1 Fabricators 16 | . . . . . . . . . . 2 . . . . . 3 . . . . 3 . 3 . . . . 1 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 1 1 . 2 . . . . . 4 . . . . 1 . 2 . . . . 1 . . . . 1 1 1 . . Total Hacks 416 | . 13 4 9 1 1 . 3 1 . 38 . . . . 10 76 9 5 25 . 43 . 52 1 . . 4 20 17 . 2 12 12 21 33 . 4 Successful 233 | . 8 . 5 1 1 . 2 1 . 16 . . . . 10 41 6 5 25 . 27 . 20 1 . . 4 12 7 . . 8 3 13 15 . 2 Failed 182 | . 4 4 4 . . . 1 . . 22 . . . . . 35 3 . . . 16 . 32 . . . . 8 10 . 2 4 9 8 18 . 2 Catastrophic 36 | . 1 1 1 . . . . . . 4 . . . . . 9 1 . . . 3 . 5 . . . . 1 4 . 2 1 . 1 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 172 | . 10 4 8 . . . 1 1 . 12 . . 4 . 2 38 3 . . . 15 . 21 . . 1 . 9 3 . 1 5 . 12 20 . 2 Terminals 299 | . 10 4 9 . . . . . . 29 . . . . 10 61 9 4 . . 30 . 30 . . . 4 18 5 . 2 12 6 20 32 . 4 Fabricators 50 | . . . . . . . . . . 5 . . . . . 7 . . . . 10 . 15 . . . . 1 12 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . . . 1 . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 30 | . . . . . . . 2 1 . 3 . . . . . 7 . . . . 1 . 7 . . . . 1 . . . . 6 1 1 . . Terminal Hacks 148 | . 5 . 5 1 1 . . . . 8 . . . . 10 21 6 5 25 . 15 . 10 1 . . 4 6 1 . . 4 2 8 9 . 1 Record 35 | . . . . . 1 . . . . . . . . . 8 . 6 4 11 . . . . . . . 4 . . . . . . 1 . . . Part Schematic 13 | . . . . . . . . . . 1 . . . . 1 3 . . 7 . 1 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . . 1 . . 1 . . 3 . . Prototype ID Bank 24 | . 2 . 3 . . . . . . 3 . . . . 1 6 . . 3 . 2 . 1 . . . . 2 . . . . 1 . . . . Open Door 7 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 2 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Alert Level 8 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . 1 2 . . Unreport Threat 18 | . 2 . 1 . . . . . . 1 . . . . . 4 . . . . 3 . . . . . . 2 . . . 1 . 3 1 . . Locate Traps 7 | . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . 1 . . . Hauler Manifests 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 19 | . . . . . . . . . . 2 . . . . . 1 . . . . 6 . 4 . . . . 1 5 . . . . . . . . Load Schematic 9 | . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . . . . . 4 . . . . . . . . Build 10 | . . . . . . . . . . 1 . . . . . 1 . . . . 4 . 2 . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 1 . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Seal Access 9 | . . . . . . . 1 . . 1 . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 56 | . 3 . . . . . 1 1 . 5 . . . . . 16 . . . . 4 . 6 . . . . 4 1 . . 4 . 5 5 . 1 Terminals 36 | . 1 . . . . . . . . 2 . . . . . 10 . . . . 3 . 2 . . . . 4 . . . 4 . 4 5 . 1 Track 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 3 2 . 1 Assimilate 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . Botnet 16 | . . . . . . . . . . 2 . . . . . 5 . . . . 3 . . . . . . 2 . . . 1 . 1 2 . . Detonate 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . 2 . . . . . 5 . . . . 1 . 3 . . . . . 1 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . . . 1 . . . . . . . . Haulers 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Eject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 3 1 3 . . . . . . 11 . . . . 1 20 1 1 . . 9 . 12 . . . 1 5 6 . 2 5 3 6 8 . 1 Full Trace Events 31 | . 2 1 2 . . . . . . 4 . . . . 1 5 1 1 . . 1 . 6 . . . 1 . 1 . . 1 1 . 3 . . Feedback Events 6 | . . . . . . . . . . 1 . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Corruption 5 | . . . . . . . . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Matter 1404 | . . . . . . . . . . . . . . . . . . . . . 351 . 351 . . . . 351 351 . . . . . . . . Time 560 | . . . . . . . . . . . . . . . . . . . . . 93 . 187 . . . . 93 187 . . . . . . . . Total Robot Build Rating 28 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 7 . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 1 . . . . 1 4 . . 7 . 1 . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Matter 731 | . . . . . . . . . . 212 . . . . . 234 . . . . . . 285 . . . . . . . . . . . . . . Time 322 | . . . . . . . . . . 53 . . . . . 117 . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating 31 | . . . . . . . . . . 12 . . . . . 14 . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . Allies Hacked 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 64 | . . . . . . . . . 19 . . . 8 1 . 1 . . . 1 3 20 . . . . . 2 4 . . 1 3 . 1 . . Largest Group 20 | . . . . . . . . . 19 13 . . 8 9 . 1 . . . 1 4 20 20 . . . . 2 4 . . . 2 1 1 1 1 Highest-Rated Group 1075 | . . . . . . . . . 487 403 . . 194 312 . 10 . . . 94 235 781 781 . . . . 76 207 . . . 363 363 1075 1075 1075 Highest-Rated Ally 1075 | . . . . . . . . . 35 35 . . 31 118 . 10 . . . 94 94 46 46 . . . . 44 56 . . . 363 363 1075 1075 1075 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 733 | . . . . . . . . . 79 123 . . . 62 . . . . . 3 50 . 150 . . . . . 26 . . . 12 24 68 58 78 Total Damage 28365 | . . . . . . . . . 2639 2398 . . . 1873 . . . . . 96 1536 . 4198 . . . . . 1038 . . . 1389 1741 4409 2780 4268 Kills 144 | . . . . . . . . . 9 30 . . . 15 . . . . . . 4 . 33 . . . . . 4 . . . 2 9 18 13 7 Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total 11 | . . . . . . . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . . 1 . . 1 . . 3 . . Derelict Logs Recovered 20 | . . 1 . 1 . . . . . . 2 2 1 . 1 . 2 1 . 2 . . . 2 2 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 23486 | 30 433 410 549 453 117 147 296 209 432 2457 1267 793 886 469 456 3061 529 379 41 474 691 133 1292 459 372 502 614 578 936 10 256 412 1050 624 911 269 489 Spaces Moved 25466 | 26 219 386 298 490 129 94 152 154 327 1784 1063 618 819 500 607 3548 771 543 82 795 753 217 1511 756 653 618 910 902 1002 17 393 599 1539 589 936 312 354 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6658 | 25 219 386 298 490 129 94 152 154 327 1784 1063 618 819 100 . . . . . . . . . . . . . . . . . . . . . . . Hover 18807 | . . . . . . . . . . . . . . 400 607 3548 771 543 82 795 753 217 1511 756 653 618 910 902 1002 17 393 599 1539 589 936 312 354 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 90 80 80 90 90 90 90 90 100 100 100 100 100 48 48 48 50 50 50 50 50 50 43 43 43 43 43 43 43 45 45 45 45 45 45 45 45 Average Speed 60 | 88 90 83 90 90 90 90 90 94 100 106 109 100 100 58 48 50 50 50 50 50 50 50 45 43 43 43 43 43 43 45 45 45 45 45 45 45 45 Slowest Speed 131 | 90 90 90 100 90 90 90 90 100 110 110 110 100 100 126 48 53 50 50 50 50 50 50 50 43 43 111 43 43 45 45 45 45 45 45 131 45 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 58 | 3 52 74 28 82 49 37 22 7 96 55 94 88 83 65 86 85 81 69 71 84 29 94 44 92 88 83 95 28 74 5 22 76 40 55 73 12 17 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 11 | . 2 . . . 1 . 1 . . 1 . . 1 . . 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . 1 1 . 1 1 1 . . 1 1 . . 1 . . Unknown Exits Taken 21 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 . . . . . 1 . . . 1 1 . . 1 1 . 1 . Scrap Searched 33 | . . 1 . 3 . . . . . . 7 5 2 . 1 . 2 2 . 2 . . . 4 2 . 2 . . . . . . . . . . Spaces Dug 91 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 14 . 16 14 1 12 25 . 5 Terrain Destroyed 596 | . . . . . . . . 3 8 16 2 . . . . 241 . . . . 5 . 84 10 . 14 . . 48 . 16 16 18 15 84 11 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 108 | . . . . . . . . 3 8 16 2 . . . . . . . . . . . . . . . . . 2 . 16 16 1 15 29 . . AOE 488 | . . . . . . . . . . . . . . . . 241 . . . . 5 . 84 10 . 14 . . 46 . . . 17 . 55 11 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 31400 | 30 350 431 484 499 129 128 238 192 390 2154 1133 731 885 660 719 4525 872 612 81 854 977 239 1946 845 712 806 1052 1042 1393 18 471 711 1864 898 1329 400 600 Wait 2864 | . 48 11 106 8 . 3 31 20 18 132 31 42 57 115 48 692 41 35 . 44 146 5 276 26 32 106 76 62 108 2 22 10 150 192 140 6 23 Move 25426 | 25 218 385 297 489 128 93 151 154 326 1783 1062 617 818 499 606 3545 770 542 81 794 753 216 1510 755 652 617 909 901 1001 16 391 598 1538 588 934 311 353 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | . 3 . . . 1 1 . . 1 7 2 2 . 4 3 5 4 1 . . 1 1 6 . . 4 . 2 3 . 3 1 4 4 13 3 4 Fast Attach 221 | 5 1 2 6 . . . 6 3 6 16 4 4 3 10 . 15 2 2 . . 9 1 8 . . 13 . 3 21 . 2 12 15 8 27 . 17 Attach 11 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . 2 . . . . . 1 2 . 2 . . Detach 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . Swap 31 | . 3 . 4 1 . . 1 . . 3 . . . . . 1 1 2 . . 1 . 5 1 . . . . 2 . . 1 3 . 2 . . Drop 271 | . 5 1 8 . . 1 5 3 7 18 3 4 6 11 3 15 6 3 . . 10 3 14 . . 17 . 6 24 . 5 12 19 10 26 3 23 Fire 1511 | . 53 21 47 1 . 14 32 12 19 103 19 35 1 7 25 141 21 18 . 8 42 1 79 33 17 27 42 41 116 . 35 52 94 78 147 44 86 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . 8 . . . . . 4 . . . . . . . . . . . . 26 . 1 . . . 7 . . Rewire 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . 10 . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 884 | . 19 11 16 . . 16 12 . 12 83 11 27 . 14 34 106 25 9 . 8 15 12 47 30 11 19 25 26 55 . 12 24 29 18 31 33 94 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Ext) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Reached level 2 312 | -10/Materials | Build established: Mutant 333 | -10/Materials | Destroyed 7 combat bots 355 | -10/Materials | Discovered new exit (range 8) 368 | -10/Materials | Central database locked down 437 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Entered Mines 491 | -10/Mines | Reached level 3 536 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 538 | -10/Mines | Discovered new exit (range 9) 563 | -10/Mines | Upgraded with Utility slot (x1) 874 | -10/Mines | Entered Materials 876 | -9/Materials | Reached level 4 883 | -9/Materials | Identified exit to Mines 1047 | -9/Materials | Core integrity fell below 50% 1079 | -9/Materials | Upgraded with Utility slot (x1) 1109 | -9/Materials | Reached level 5 1199 | -9/Materials | Build established: Scavenger-Mutant 1302 | -9/Materials | Discovered new exit (range 11) 1423 | -9/Materials | Entered Mines 1424 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1425 | -9/Mines | Reached level 6 1503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1503 | -9/Mines | Discovered new exit (range 5) 1668 | -9/Mines | Learned Materials emergency access door positions 1710 | -9/Mines | Discovered new exit (range 13) 1720 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1876 | -9/Mines | Entered Exiles 1899 | -9/Exiles | Met 8R-AWN 1914 | -9/Exiles | Met EX-HEX 1948 | -9/Exiles | Met EX-DEC 1956 | -9/Exiles | Learned location of Zion (-7) 1984 | -9/Exiles | Discovered new exit (range 11) 1993 | -9/Exiles | Entered Mines 2050 | -8/Mines | Reached level 7 2077 | -8/Mines | Destroyed 7 combat bots 2125 | -8/Mines | Discovered new exit (range 13) 2140 | -8/Mines | Entered Materials 2142 | -8/Materials | Reached level 8 2166 | -8/Materials | Upgraded with Weapon slot (x1) 2358 | -8/Materials | Reached level 9 2384 | -8/Materials | Discovered new exit (range 10) 2436 | -8/Materials | Entered Factory 2437 | -7/Factory | Identified exit to Storage 2438 | -7/Factory | Build established: Scavenger-Tank 2438 | -7/Factory | Reached level 10 2511 | -7/Factory | Upgraded with Utility slot (x1) 2581 | -7/Factory | Garrison activated, responded to threat 2645 | -7/Factory | Sucked down chute 2645 | -7/Factory | Entered Waste 2668 | -7/Waste | Spotted C-40 Crusher 2689 | -7/Waste | Spotted C-40 Crusher 2702 | -7/Waste | Destroyed C-40 Crusher 2710 | -7/Waste | Warlord forces began an assault 2721 | -7/Waste | Allies destroyed C-40 Crusher 2724 | -7/Waste | Spotted C-40 Crusher 2726 | -7/Waste | Allies destroyed C-40 Crusher 2729 | -7/Waste | Spotted C-40 Crusher 2734 | -7/Waste | Allies destroyed C-40 Crusher 2761 | -7/Waste | Found Imp. Powered Armor 2769 | -7/Waste | Spotted C-40 Crusher 2770 | -7/Waste | Destroyed C-40 Crusher 2794 | -7/Waste | Spotted C-40 Crusher 2801 | -7/Waste | Allies destroyed C-40 Crusher 2841 | -7/Waste | Build established: Gunner 3014 | -7/Waste | Found Prototype Processor 3014 | -7/Waste | Identified Exp. Terrain Scan Processor 3036 | -7/Waste | Discovered new exit (range 13) 3077 | -7/Waste | Entered Factory 3077 | -7/Factory | Accompanied by 13 allies 3140 | -7/Factory | Assembled infested ambush trap array 3245 | -7/Factory | Reached level 11 3395 | -7/Factory | Reached level 12 3484 | -7/Factory | Upgraded with Utility slot (x1) 3551 | -7/Factory | Discovered new exit (range 5) 3820 | -7/Factory | Discovered exit to Storage (range 8) 3873 | -7/Factory | Reached level 13 4341 | -7/Factory | Reached level 14 4486 | -7/Factory | Discovered new exit (range 7) 4569 | -7/Factory | Upgraded with Weapon slot (x1) 4677 | -7/Factory | First assault squad dispatched 4802 | -7/Factory | Upgraded with Utility slot (x1) 4827 | -7/Factory | Reached level 15 4933 | -7/Factory | Identified exit to Lower Caves 4975 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 5198 | -7/Factory | Discovered new exit (range 17) 5365 | -7/Factory | Upgraded with Power slot (x1) 5534 | -7/Factory | Entered Lower Caves 5540 | -7/Lower Caves | Reached level 16 5564 | -7/Lower Caves | Learned location of 1 exit from Factory 6676 | -7/Lower Caves | Discovered new exit (range 13) 6754 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 6801 | -7/Lower Caves | Entered another Lower Caves area 6837 | -7/Lower Caves | Discovered new exit (range 20) 6857 | -7/Lower Caves | Learned 8 Factory zone layouts 7202 | -7/Lower Caves | Upgraded with Utility slot (x1) 7335 | -7/Lower Caves | System corruption reached 10% 7378 | -7/Lower Caves | Learned 4 Factory zone layouts 7387 | -7/Lower Caves | Spotted B-75 Beast 7398 | -7/Lower Caves | Destroyed B-75 Beast 7585 | -7/Lower Caves | Discovered new exit (range 10) 7594 | -7/Lower Caves | Entered Zion 7626 | -7/Zion | System corruption cleaned by Quarantine Array 7674 | -7/Zion | Discovered new exit (range 16) 7676 | -7/Zion | Learned location of Warlord (-5) 7710 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7736 | -7/Zion | Gained Derelict followers 7922 | -7/Zion | Gained Derelict followers 8111 | -7/Zion | Given the Hacking Drone Bay 8226 | -7/Zion | Found Prototype Energy Gun 8226 | -7/Zion | Identified Storm Laser 8307 | -7/Zion | Learned 4 Factory zone layouts 8396 | -7/Zion | Given A8's code to call for help 8408 | -7/Zion | Discovered new exit (range 19) 8424 | -7/Zion | Opened final containment barrier to the Deep Caves 8440 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8480 | -7/Zion | Entered Deep Caves 8480 | -7/Deep Caves | Accompanied by 8 allies 8481 | -7/Deep Caves | Met 5H-AD0 8482 | -7/Deep Caves | Reached level 17 8550 | -7/Deep Caves | Z-Facility disabled 8608 | -7/Deep Caves | Attacked by Z-Imprinter 8621 | -7/Deep Caves | Destroyed Z-Imprinter 8629 | -7/Deep Caves | Upgraded with Propulsion slot (x1) 8659 | -7/Deep Caves | Upgraded with Utility slot (x1) 8719 | -7/Deep Caves | Found Prototype Protection 8719 | -7/Deep Caves | Identified Zio. Weapon Casing 8818 | -7/Deep Caves | Discovered new exit (range 6) 8881 | -7/Deep Caves | Spotted as-87803 8887 | -7/Deep Caves | Allies destroyed as-87803 8897 | -7/Deep Caves | Triggered Deep Caves wall 8908 | -7/Deep Caves | Exposed GOLEM chamber 8937 | -7/Deep Caves | Build established: Scavenger-Gunner 8949 | -7/Deep Caves | Entered Proximity Caves 8973 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9003 | -6/Proximity Caves | Learned Factory emergency access door positions 9063 | -6/Proximity Caves | Reached level 18 9090 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9143 | -6/Proximity Caves | Destroyed 13 combat bots 9147 | -6/Proximity Caves | Learned Extension emergency access door positions 9147 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 9378 | -6/Proximity Caves | Discovered new exit (range 15) 9405 | -6/Proximity Caves | Entered Factory 9406 | -6/Factory | Identified exit to Lower Caves 9407 | -6/Factory | Identified exit to Factory 9407 | -6/Factory | Reached level 19 9765 | -6/Factory | Upgraded with Weapon slot (x1) 9845 | -6/Factory | Discovered exit to Factory (range 8) 10047 | -6/Factory | Spotted B-75 Beast 10060 | -6/Factory | Destroyed B-75 Beast 10279 | -6/Factory | Reached level 20 10289 | -6/Factory | Discovered exit to Factory (range 15) 10805 | -6/Factory | First assault squad dispatched 10918 | -6/Factory | Destroyed 10 combat bots 11049 | -6/Factory | Found Exp. Targeting Computer 11080 | -6/Factory | Fabricated Adv. Hardlight Generator (x2) 11112 | -6/Factory | Discovered exit to Factory (range 15) 11814 | -6/Factory | Reached level 21 11892 | -6/Factory | Upgraded with Utility slot (x1) 11985 | -6/Factory | Destroyed 15 combat bots 12426 | -6/Factory | High security lockdown imminent 12466 | -6/Factory | Entered Lower Caves 12599 | -6/Lower Caves | Learned 4 Factory zone layouts 12628 | -6/Lower Caves | Learned 8 Factory zone layouts 12776 | -6/Lower Caves | Discovered new exit (range 20) 12852 | -6/Lower Caves | Attracted the attention of an 0b10 base 12910 | -6/Lower Caves | Destroyed 7 combat bots 12921 | -6/Lower Caves | Learned 8 Factory zone layouts 12921 | -6/Lower Caves | Learned location of 1 exit from Research 12921 | -6/Lower Caves | Learned location of 1 exit from Factory 12921 | -6/Lower Caves | Learned location of Extension (-5) 12995 | -6/Lower Caves | Entered another Lower Caves area 12997 | -6/Lower Caves | Encountered a Warlord checkpoint 13018 | -6/Lower Caves | Discovered exit to Factory (range 15) 13087 | -6/Lower Caves | Attracted the attention of an 0b10 base 13124 | -6/Lower Caves | Learned Armory security intel 13124 | -6/Lower Caves | Learned Research security intel 13125 | -6/Lower Caves | Destroyed 7 combat bots 13187 | -6/Lower Caves | Spotted B-75 Beast 13197 | -6/Lower Caves | Destroyed B-75 Beast 13262 | -6/Lower Caves | Discovered new exit (range 22) 13300 | -6/Lower Caves | Learned 8 Factory zone layouts 13374 | -6/Lower Caves | Entered Data Miner 13374 | -6/Data Miner | Discovered new exit (range 6) 13384 | -6/Data Miner | Met Data Miner 13394 | -6/Data Miner | Learned location of Section 7 (-2) 13394 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13403 | -6/Data Miner | Received God Mode back door access code from Data Miner 13415 | -6/Data Miner | Entered Proximity Caves 13417 | -5/Proximity Caves | Reached level 22 13523 | -5/Proximity Caves | Escorted by Enhanced Grunt 13567 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13666 | -5/Proximity Caves | Discovered exit to Factory (range 17) 13798 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 13889 | -5/Proximity Caves | Entered Factory 13889 | -5/Factory | Accompanied by 1 ally 13890 | -5/Factory | Identified exit to Upper Caves 13891 | -5/Factory | Identified exit to Extension 13892 | -5/Factory | Identified exit to Factory 13993 | -5/Factory | Reached level 23 14036 | -5/Factory | Garrison activated, responded to threat 14052 | -5/Factory | Destroyed 8 combat bots 14054 | -5/Factory | Fabricated G-67 Veteran? 14133 | -5/Factory | Spotted B-75 Beast 14172 | -5/Factory | Upgraded with Utility slot (x1) 14185 | -5/Factory | Discovered exit to Factory (range 18) 14282 | -5/Factory | Local fabrication network quarantined 14422 | -5/Factory | Discovered exit to Factory (range 5) 14465 | -5/Factory | Build established: Hacker-Scout 14489 | -5/Factory | First assault squad dispatched 14580 | -5/Factory | Sucked down chute 14580 | -5/Factory | Entered Waste 14581 | -5/Waste | Joined by Warlord forces that had cleared the area 14670 | -5/Waste | Discovered new exit (range 18) 14713 | -5/Waste | Entered Factory 14713 | -5/Factory | Accompanied by 20 allies 14749 | -5/Factory | Incoming investigation squad redirected 14879 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 14972 | -5/Factory | P-70 Sage assimilated allied QB-RRT(s) 14973 | -5/Factory | Reached level 24 15013 | -5/Factory | First assault squad dispatched 15033 | -5/Factory | Incoming assault squad redirected 15176 | -5/Factory | Spotted B-75 Beast 15186 | -5/Factory | Destroyed B-75 Beast 15303 | -5/Factory | Adv. System Shield fried by hacking feedback 15333 | -5/Factory | Incoming assault squad redirected 15455 | -5/Factory | Discovered exit to Factory (range 18) 15455 | -5/Factory | Incoming investigation squad redirected 15464 | -5/Factory | Garrison activated, responded to threat 15512 | -5/Factory | Reached level 25 15517 | -5/Factory | Local fabrication network quarantined 15639 | -5/Factory | Incoming assault squad redirected 15709 | -5/Factory | High security lockdown imminent 15715 | -5/Factory | Discovered exit to Factory (range 30) 15789 | -5/Factory | High security lockdown engaged 16005 | -5/Factory | Entered Upper Caves 16006 | -5/Upper Caves | Identified exit to Upper Caves 16018 | -5/Upper Caves | Destroyed 13 combat bots 16075 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16108 | -5/Upper Caves | Destroyed 9 combat bots 16192 | -5/Upper Caves | Destroyed 7 combat bots 16198 | -5/Upper Caves | Learned Factory stockpile data 16333 | -5/Upper Caves | Learned Factory stockpile data 16367 | -5/Upper Caves | Encountered a Warlord checkpoint 16381 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16464 | -5/Upper Caves | Entered another Upper Caves area 16471 | -5/Upper Caves | Discovered exit to Factory (range 25) 16557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16580 | -5/Upper Caves | Learned Factory trap positions 16666 | -5/Upper Caves | Discovered new exit (range 21) 16696 | -5/Upper Caves | Spotted B-75 Beast 16708 | -5/Upper Caves | Destroyed B-75 Beast 16836 | -5/Upper Caves | Entered Warlord 16837 | -5/Warlord | Identified exit to Proximity Caves 16838 | -5/Warlord | Reached level 26 16851 | -5/Warlord | System corruption cleaned by Quarantine Array 16956 | -5/Warlord | Met Warlord 16960 | -5/Warlord | Opened Warlord's prototype stash 16969 | -5/Warlord | Found Prototype Hackware 16978 | -5/Warlord | Found Prototype Device 16978 | -5/Warlord | Identified Exp. Focal Shield 16981 | -5/Warlord | Warlord's base attacked by MAIN.C 16984 | -5/Warlord | Found Prototype Device 16984 | -5/Warlord | Identified Exp. Phase Shifter 16991 | -5/Warlord | Found Prototype Reactor 16991 | -5/Warlord | Identified Vortex Chain Reactor 17115 | -5/Warlord | Spotted B-75 Beast 17115 | -5/Warlord | Spotted B-86 Titan 17116 | -5/Warlord | Destroyed B-86 Titan 17182 | -5/Warlord | Spotted B-86 Titan 17183 | -5/Warlord | Spotted B-75 Beast 17184 | -5/Warlord | Warlord forces counterattacked 17200 | -5/Warlord | Destroyed B-75 Beast 17220 | -5/Warlord | Upgraded with Utility slot (x1) 17283 | -5/Warlord | Spotted Executioner 17299 | -5/Warlord | Spotted Executioner 17303 | -5/Warlord | Destroyed Executioner 17309 | -5/Warlord | Found Prototype Processor 17309 | -5/Warlord | Identified Exp. Core Analyzer 17338 | -5/Warlord | Entered Proximity Caves 17455 | -4/Proximity Caves | Learned location of Armory (-4) 17517 | -4/Proximity Caves | Spotted B-86 Titan 17521 | -4/Proximity Caves | Destroyed B-86 Titan 17603 | -4/Proximity Caves | Learned 4 Research zone layouts 17730 | -4/Proximity Caves | Attracted the attention of an 0b10 base 17761 | -4/Proximity Caves | Learned location of 1 exit from Research 17765 | -4/Proximity Caves | Learned Extension garrison access intel 17765 | -4/Proximity Caves | Learned Factory security intel 17765 | -4/Proximity Caves | Learned Factory emergency access door positions 17765 | -4/Proximity Caves | Learned Research trap positions 17772 | -4/Proximity Caves | Destroyed 7 combat bots 17952 | -4/Proximity Caves | Entered Factory 17953 | -4/Factory | Identified exit to Armory 17954 | -4/Factory | Loaded intel: 83 trap records 17954 | -4/Factory | Reached level 27 18038 | -4/Factory | Discovered new exit (range 4) 18132 | -4/Factory | Spotted B-86 Titan 18185 | -4/Factory | Found Quantum Capacitor 18220 | -4/Factory | Identified exit to Upper Caves 18258 | -4/Factory | Assembled infested ambush trap array 18284 | -4/Factory | Incoming assault squad redirected 18297 | -4/Factory | Destroyed B-86 Titan 18316 | -4/Factory | Incoming assault squad redirected 18363 | -4/Factory | Fabricated M-36 Artificer? 18516 | -4/Factory | Destroyed 7 combat bots 18530 | -4/Factory | Entered Armory 18695 | -4/Armory | Found Prototype Launcher 18695 | -4/Armory | Identified Tesla Bomb Launcher 18720 | -4/Armory | Found Prototype Hackware 18720 | -4/Armory | Identified Exp. Hacking Suite 18816 | -4/Armory | Reached level 28 18837 | -4/Armory | Discovered new exit (range 18) 18897 | -4/Armory | Destroyed 7 combat bots 18905 | -4/Armory | Spotted B-86 Titan 18937 | -4/Armory | Destroyed 8 combat bots 19068 | -4/Armory | First assault squad dispatched 19093 | -4/Armory | Incoming assault squad redirected 19099 | -4/Armory | High security lockdown imminent 19106 | -4/Armory | Destroyed B-86 Titan 19141 | -4/Armory | Destroyed 8 combat bots 19179 | -4/Armory | High security lockdown engaged 19233 | -4/Armory | Destroyed 23 combat bots 19345 | -4/Armory | Destroyed 22 combat bots 19411 | -4/Armory | Destroyed 8 combat bots 19464 | -4/Armory | Discovered new exit (range 4) 19466 | -4/Armory | Entered Lab 19466 | -4/Lab | Discovered new exit (range 9) 19468 | -4/Lab | Reached level 29 19474 | -4/Lab | Unable to decrypt terminal 19476 | -4/Lab | Entered Research 19477 | -3/Research | Identified exit to Testing 19477 | -3/Research | Identified exit to Research 19479 | -3/Research | Loaded intel: 97 trap records 19496 | -3/Research | Discovered exit to Research (range 29) 19554 | -3/Research | Spotted B-86 Titan 19600 | -3/Research | Spotted B-86 Titan 19630 | -3/Research | Found Prototype Device 19630 | -3/Research | Identified Exp. Transmission Jammer 19645 | -3/Research | Crushed by falling debris 19704 | -3/Research | Garrison activated, responded to threat 19732 | -3/Research | Entered Testing 19813 | -3/Testing | Found Prototype Device 19813 | -3/Testing | Identified Exp. Thermal Shield 19820 | -3/Testing | Protovariant out of control (PP-T943WP2XWU) 19820 | -3/Testing | Unleashed a protovariant (PP-T943WP2XWU) 19839 | -3/Testing | Reached level 30 19840 | -3/Testing | Incoming assault squad redirected 19883 | -3/Testing | Discovered exit to Research (range 15) 19886 | -3/Testing | Found Prototype Device 19886 | -3/Testing | Identified EM Disruption Field 19978 | -3/Testing | Found Prototype Energy Gun 19978 | -3/Testing | Identified Hyp. EM Gauss Rifle 19980 | -3/Testing | Upgraded with Utility slot (x1) 20043 | -3/Testing | Incoming investigation squad redirected 20084 | -3/Testing | Destroyed 8 combat bots 20144 | -3/Testing | Entered Research 20144 | -2/Research | Warlord forces began assault on 0b10 20248 | -2/Research | Identified exit to Access 20248 | -2/Research | Reached level 31 20254 | -2/Research | Research machine network offline 20379 | -2/Research | Found Prototype Launcher 20379 | -2/Research | Identified Point Singularity Launcher 20439 | -2/Research | Spotted B-90 Cyclops 20447 | -2/Research | Found Prototype Device 20447 | -2/Research | Identified EM Dispersion Field 20598 | -2/Research | Borebot progress halted 20613 | -2/Research | Upgraded with Weapon slot (x1) 20658 | -2/Research | Spotted Striker 20664 | -2/Research | Spotted Executioner 20669 | -2/Research | Spotted Executioner 20672 | -2/Research | Destroyed Executioner 20808 | -2/Research | Met up with Warlord 20821 | -2/Research | Spotted B-90 Cyclops 20843 | -2/Research | Discovered new exit (range 29) 20910 | -2/Research | Build established: Scavenger-Scout 20976 | -2/Research | Took control of God Mode 20976 | -2/Research | Reached level 32 20976 | -2/Research | Attacked by Warlord forces 20976 | -2/Research | Spotted 3O-8DR(K) 20977 | -2/Research | Attacked by Warlord 20977 | -2/Research | Spotted P0-0T2(K) 20981 | -2/Research | Allies destroyed P0-0T2(K) 20995 | -2/Research | Destroyed 3O-8DR(K) 21005 | -2/Research | Allies destroyed Warlord 21007 | -2/Research | Warlord destroyed during the assault 21086 | -2/Research | Destroyed B-90 Cyclops 21194 | -2/Research | Entered Quarantine 21194 | -2/Quarantine | Accompanied by 1 ally (God Mode) 21290 | -2/Quarantine | Found Alien Artifact 21305 | -2/Quarantine | Reached level 33 21325 | -2/Quarantine | Found Alien Artifact 21325 | -2/Quarantine | Identified Core Reset Matrix 21325 | -2/Quarantine | Identified Subatomic Replicator 21325 | -2/Quarantine | Used Core Reset Matrix 21329 | -2/Quarantine | Detected hypermatrix surge 21329 | -2/Quarantine | Sensed 9 artifacts in vicinity 21348 | -2/Quarantine | Build established: Hacker-Scout 21384 | -2/Quarantine | Met incapacitated Sigix Warrior 21384 | -2/Quarantine | Lockdown squad dispatched 21386 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 21386 | -2/Quarantine | Unlocked Sigix quarantine chamber 21395 | -2/Quarantine | Incoming investigation squad redirected 21619 | -2/Quarantine | Spotted Fortress 21667 | -2/Quarantine | Destroyed Fortress 21677 | -2/Quarantine | Found Prototype Device 21677 | -2/Quarantine | Identified Exp. Force Field 21680 | -2/Quarantine | Found Prototype Device 21680 | -2/Quarantine | Identified Thermal Barrier 21784 | -2/Quarantine | Discovered new exit (range 5) 21818 | -2/Quarantine | Entered Section 7 21818 | -2/Section 7 | Accompanied by 1 ally (God Mode) 21819 | -2/Section 7 | Sensed 22 artifacts in vicinity 21877 | -2/Section 7 | Spotted S7 Guard 21882 | -2/Section 7 | Found Core Membrane 21883 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21887 | -2/Section 7 | Destroyed S7 Guard 21974 | -2/Section 7 | Build established: Scavenger-Scout 22068 | -2/Section 7 | First assault squad dispatched 22096 | -2/Section 7 | Spotted S7 Guard 22100 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 22102 | -2/Section 7 | Found Integrated Singularity Reactor 22102 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 22104 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 22121 | -2/Section 7 | Reached level 34 22123 | -2/Section 7 | Destroyed S7 Guard 22169 | -2/Section 7 | Destroyed 11 combat bots 22235 | -2/Section 7 | Spotted S7 Guard 22236 | -2/Section 7 | Destroyed S7 Guard 22257 | -2/Section 7 | Destroyed 7 combat bots 22259 | -2/Section 7 | Found Integrated Heat Negator 22259 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 22266 | -2/Section 7 | Spotted S7 Guard 22274 | -2/Section 7 | Destroyed S7 Guard 22282 | -2/Section 7 | Found Core Regenerator 22292 | -2/Section 7 | Found Prototype Processor 22292 | -2/Section 7 | Identified Exp. Signal Interpreter 22332 | -2/Section 7 | Spotted Executioner 22341 | -2/Section 7 | Spotted Executioner 22347 | -2/Section 7 | Scanned by Researcher 22350 | -2/Section 7 | Destroyed Executioner 22351 | -2/Section 7 | Destroyed Executioner 22400 | -2/Section 7 | Spotted B-99 Colossus 22415 | -2/Section 7 | Intercept squad dispatched 22436 | -2/Section 7 | Found LRC Storage 22436 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22440 | -2/Section 7 | Found LRC Boosters 22440 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 22443 | -2/Section 7 | Found LRC Armor 22443 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 22478 | -2/Section 7 | Destroyed B-99 Colossus 22505 | -2/Section 7 | Activated Sigix Exoskeleton 22505 | -2/Section 7 | Received instructions from Sigix Warrior 22561 | -2/Section 7 | Spotted Alpha 7 22571 | -2/Section 7 | Destroyed Alpha 7 22580 | -2/Section 7 | Spotted Executioner 22583 | -2/Section 7 | Destroyed Executioner 22626 | -2/Section 7 | Destroyed 29 combat bots 22637 | -2/Section 7 | Intercept squad dispatched 22637 | -2/Section 7 | Found Integrated Reactor 22637 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22648 | -2/Section 7 | Spotted Tracker 22648 | -2/Section 7 | Spotted Tracker 22649 | -2/Section 7 | Spotted Tracker 22651 | -2/Section 7 | Spotted Combat Programmer 22655 | -2/Section 7 | Destroyed Combat Programmer 22656 | -2/Section 7 | Allies destroyed Tracker 22665 | -2/Section 7 | Reached level 35 22667 | -2/Section 7 | Spotted Combat Programmer 22668 | -2/Section 7 | Spotted Combat Programmer 22668 | -2/Section 7 | Allies destroyed Tracker 22672 | -2/Section 7 | Destroyed Combat Programmer 22675 | -2/Section 7 | Spotted Striker 22675 | -2/Section 7 | Spotted Striker 22681 | -2/Section 7 | Allies destroyed Tracker 22683 | -2/Section 7 | Destroyed Combat Programmer 22684 | -2/Section 7 | Destroyed Striker 22686 | -2/Section 7 | Destroyed Striker 22690 | -2/Section 7 | Spotted Executioner 22694 | -2/Section 7 | Allies destroyed Executioner 22700 | -2/Section 7 | Spotted Investigator 22704 | -2/Section 7 | Destroyed Investigator 22709 | -2/Section 7 | Discovered exit to Access (range 9) 22729 | -2/Section 7 | Entered Access 22729 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 22736 | -1/Access | Build established: Alien-Scout 22737 | -1/Access | Destroyed 27 combat bots 22781 | -1/Access | Garrison activated, responded to threat 22811 | -1/Access | Reached level 36 22861 | -1/Access | Destroyed 17 combat bots 22927 | -1/Access | Discovered new exit (range 24) 22958 | -1/Access | Destroyed 27 combat bots 22998 | -1/Access | Entered Command 22998 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 23000 | -1/Command | Reached level 37 23037 | -1/Command | Upgraded with Utility slot (x1) 23047 | -1/Command | Spotted M Guard 23047 | -1/Command | Spotted M Guard 23048 | -1/Command | Spotted Combat Programmer 23048 | -1/Command | Spotted Combat Programmer 23062 | -1/Command | Destroyed M Guard 23079 | -1/Command | Destroyed Combat Programmer 23093 | -1/Command | Destroyed Combat Programmer 23096 | -1/Command | Allies destroyed M Guard 23096 | -1/Command | All MAIN.C guards destroyed 23106 | -1/Command | Found Prototype Device 23106 | -1/Command | Identified AEGIS Remote Shield 23123 | -1/Command | Found Prototype Reactor 23123 | -1/Command | Identified Zero-point Reactor 23126 | -1/Command | Found Zero-point Reactor 23132 | -1/Command | Found Prototype Energy Cannon 23132 | -1/Command | Identified Cld. Nova Cannon 23183 | -1/Command | Met MAIN.C 23183 | -1/Command | Received instructions from Sigix Warrior 23192 | -1/Command | 0b10 Conduit disabled 23198 | -1/Command | Allies destroyed MAIN.C Shell 23200 | -1/Command | MAIN.C activated Command garrisons 23267 | -1/Command | Allies destroyed MAIN.C 23274 | -1/Command | Reached level 38 23293 | -1/Command | Found Unknown Device 23293 | -1/Command | Identified Antimissile System 23296 | -1/Command | Found Prototype Device 23296 | -1/Command | Identified Beam Splitter 23372 | -1/Command | Discovered new exit (range 25) 23413 | -1/Command | Build established: Scavenger-Scout 23420 | -1/Command | Found Zero-point Reactor 23423 | -1/Command | Found Prototype Processor 23423 | -1/Command | Identified Spectral Analyzer 23426 | -1/Command | Found Prototype Device 23426 | -1/Command | Identified Exp. Phase Shifter 23428 | -1/Command | Found Prototype Device 23428 | -1/Command | Identified Adv. Kinecellerator 23487 | *** | Destroyed 0B10! Last Messages --------------- 23459_ Synergy achieved. Target locked: S-43 Plague. 23459_ Quantum Shear penetrates S-43 Plague. 23460_ Destroyed Unknown Flight Unit. 23460_ Unknown Flight Unit fried. 23460_ S-43 Plague destroyed. 23460_ Chain reaction triggered in Unknown Reactor. 23460_ Destroyed Unknown Ballistic Gun. 23460_ Destroyed Unknown Flight Unit. 23460_ Operations Mainframe disabled. 23460_ Core Membrane filtered system corruption (1). 23460_ S-43 Plague destroyed. 23462_ Quantum Shear penetrates S-43 Plague. 23462_ S-43 Plague destroyed. 23464_ Used Protomatter to restore core integrity (+48, depleted) 23465_ Acquired 3 matter. 23466_ Used Protomatter to restore core integrity (+10) 23467_ Used Protomatter to restore part integrity (+17) 23469_ Acquired 22 matter. 23471_ R-10 Processor collects Unknown Ballistic Gun. 23474_ R-10 Processor collects Unknown Reactor. Map ----- +----------------------------------------------------+ | ?#??? ? #? ? # ## ######## ###### ##### | | ? ?? # ? ## ######## ###### ##### | | ?# ??""? # # ## ######## ###### ##### | | #? ""?" # ? + ?## ############### ##### | | ? ?"?? # ? ?# ##### # =##### | | ??? "?? # ? # ## ##### ? # !##### | | ##? ? # # ## ##### #! [=! * | | ?? ? # ? # ## ##### %+[ = ! | | ## ? # # ## ##### =#[ ![*%% | | #?###+########### + ##### # =##### | | ? ?? ## ##### # *##### | | ??? ## ##### # ##### | | ? ####+################# != ##### | | ? ### #%*! ##### | | % ### ! # ##### | | ###### ####% ### #[%* ##### | | ? ######+#### ### # = ##### | | ?? # ## ### # = ##### | | """" """" # ! # #######+###%== ##### | | """" """" #] !! # =%[=== % | | """" """" # !] # *[*== * | | """" """ " ] # ##########+########" | | " =######## "" ####" | | "### ############ """" = #]][ | | * ####### ###### """" #[]] | | == ######X@ ###### "" #!! | | #### %[[% ###### #!!!* | | ##?#+####### % ###### ##### | | ? ##### ################ ##### | | ??? ?###### ################# ##### | | ? ? """"###### ## ### [[*##### | | ?? """"##?###% ## ### [[*##### | | ? ?""""#?##?# ## ??## [**##### | | ? ?"""###### ## ### = ##### | | ? ? ##### # ##################?# | | ? + T%# #################### | | ?####?##### # "" " #####?############## | | ?#??###?### # # #################### | | #?###?#####?###### ? #################### | | ##?######?# # ####?? ? #################### | | ??? ?? ?###### ################?### | | ? ?? ?#####? ? #################### | | ? ?? ?#??##??#+##+#?+##+#################### | | ? ???? ?? ? ? ? #################### | | ?#?##?###???##?#?#?####### ? #################?## | | ?#??##???#?###?########### ?##?################ | | ?##?#?######??####??###### ###?#########?###### | | ??#??#???#???#??#####?###? #################### | | #?#?#?##??##?##?##?####?##? ? ######?############# | | ??#????##??##??#######??#? ?? ##???####?#######??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 100 Energy Generation 116 Energy Capacity 1700 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 310 Additional Mass Support 25 Armor Coverage 400 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 75 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 15 Energy Filtering 50 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Cycler | x2 | -7/Factory Adv. Hardlight Generator | x2 | -6/Factory | Preloaded G-67 Veteran | x3 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory M-36 Artificer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Core Membrane Subatomic Replicator Integrated Singularity Reactor Integrated Heat Negator LRC Storage LRC Boosters LRC Armor Integrated Reactor Achievements -------------- Godhack Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Levels Raised 37 | . 1 1 2 1 . 1 2 1 . 5 1 . . 1 1 3 . . . 1 1 . 2 . . 1 . 1 1 1 . 1 2 1 2 1 2 XP Earned 59088 | 3000 2266 1350 3520 500 200 1375 3185 2025 260 7374 773 829 220 603 1813 4396 406 299 105 774 1875 46 2621 389 263 256 1034 1035 1971 352 801 996 3404 1668 2403 2207 2494 XP Spent 55975 | 2960 . 1200 800 . . 500 800 1100 . 9470 800 3000 . 4900 . 6460 . 190 . 180 3560 . 430 . 500 3200 . 810 840 . . 3500 2780 1500 1225 . 5270 Upgrades 96 | 16 . 3 1 . . 1 1 1 . 18 1 2 . 5 . 8 . 1 . 2 4 . 2 . 1 1 . 3 3 . . 1 6 1 7 . 7 Power Slot 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | . . 1 1 . . . . 1 . 2 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 Weapon Slot 5 | 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Core Integrity 23 | 2 . . . . . . . . . 2 . . . . . 2 . . . 2 . . . . . . . . . . . . 4 . 7 . 4 Heat Dissipation 15 | 5 . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . 1 . . . . 3 2 . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Inventory Capacity 6 | 1 . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Sight Range 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 TH Damage % 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Protomatter Created 14075 | . 192 88 119 . . 106 83 . 91 404 135 261 . 170 319 1927 458 157 . 103 250 . 706 442 158 307 389 428 1731 . 202 670 409 362 2085 977 346 Integrity Restored 16909 | . 379 264 357 . . 318 249 . 271 1551 225 492 . 233 629 2035 470 168 . 133 290 247 864 607 187 315 440 374 892 . 247 459 513 336 631 664 2069 Core 12750 | . 338 264 357 . . 318 249 . 254 868 225 284 . 127 459 1486 374 133 . 112 254 172 682 454 152 224 339 284 684 . 198 344 384 302 410 453 1566 Parts 4159 | . 41 . . . . . . . 17 683 . 208 . 106 170 549 96 35 . 21 36 75 182 153 35 91 101 90 208 . 49 115 129 34 221 211 503 Protomatter Decayed 16018 | . 63 . . . . . . . 107 237 107 89 . 218 40 1168 198 91 . 32 87 . 779 128 87 167 225 525 1238 . 111 507 3553 425 611 472 4753 Game ------ Seed SkeletonColdFacilitator Manual? 1 Play Time 05:50:14 Cumulative 539.9 hours Start 2021.07.04 @ 21:28:39 End 2021.07.05 @ 09:15:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type 3 Total 40 Types 24/2/7/3/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 87bb3830-1b22-49d1-964f-cb8c5659f45d