Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 02:12:16 Player: Robbedoes2000 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (818) 818 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 5208 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -215 Cogmind --------- Core Integrity 432/700 Matter 295/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Makeshift Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Targeting Computer > --- WEAPON (3) ------- Lightning Gun > --- INVENTORY (5) ---- Light Ion Engine Makeshift Leg Energy Filter Makeshift Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Makeshift Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Firepult Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Makeshift Leg Energy Filter Lightning Gun [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Weapon Shielding Weapon Firepult Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 63 | 8 3 1 1 2 12 2 7 5 22 Power 5 | 1 . 1 . . . 2 . . 1 Engine 4 | 1 . 1 . . . 2 . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . 2 . . 2 1 7 Treads 2 | . . . . . . . 1 . 1 Leg 11 | 2 . . . 2 . . 1 . 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 22 | 3 1 . . . 7 . 3 2 6 Device 13 | 2 . . . . 4 . 2 1 4 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . . . 2 . . 1 1 Hackware 1 | . . . . . . . 1 . . Protection 3 | . 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 2 . 1 . 5 . 2 2 8 Energy Gun 3 | 1 . . . . . . . 1 1 Energy Cannon 4 | . 1 . 1 . 2 . . . . Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 2 | . 1 . . . . . 1 . . Launcher 3 | . . . . . 1 . 1 1 . Special Weapon 2 | . . . . . 1 . . . 1 Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon 3 | . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 Parts Lost 21 | . 1 . . . 3 . 2 1 14 Power 4 | . 1 . . . 1 . . . 2 Propulsion 9 | . . . . . 1 . 2 1 5 Utility 6 | . . . . . 1 . . . 5 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 8 | . 1 . . . 2 . 1 1 8 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 3 6 6 6 7 5 7 6 7 5 Power . | . 1 . . . . . 1 1 1 Propulsion . | 1 2 2 2 2 . . . . . Utility 2 | . 1 2 2 2 3 3 2 3 1 Weapon 2 | . 1 2 2 2 2 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . 2 2 . . . 2 1 Power 1 | . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 2 | . . . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 96 85 83 63 74 66 85 Engine 9 | . 13 14 14 14 6 2 7 7 4 Treads 2 | . . . . . . . 6 7 5 Leg 22 | . 28 28 28 28 33 23 14 11 16 Device 3 | . 12 . . . 6 7 7 . 6 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 9 | . . . . . 10 15 15 15 18 Protection 5 | . 1 14 14 14 8 . . . . Energy Gun 2 | . 14 14 10 . . . . . . Energy Cannon 7 | . 10 14 14 14 5 . 5 . 1 Launcher 1 | . . . . . . . . 7 3 Impact Weapon 3 | . . . . . 3 7 7 7 3 Slashing Weapon 1 | . . . . . . . . . 8 Peak Build Rating 51 | 9 9 7 25 29 35 23 44 31 51 Average Rating 25 | 6 8 7 11 25 27 20 36 23 37 On Entrance 16 | . 9 6 7 25 26 20 23 25 28 Avg Prop Armor Cover (%) 13 | . . . . . . . 12 13 14 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 14 16 16 33 33 34 21 43 34 39 Greatest Support 67 | 20 20 20 20 20 59 40 40 25 67 Greatest Overweight (x) 9 | 3 . . 1 1 . . 2 1 9 Average Overweight (x) . | . . . . 1 . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 7 6 8 8 8 8 8 8 8 Average Carried 6 | 3 6 6 6 7 6 8 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 7 6 6 8 8 8 8 8 4 Class Distribution -------------------- 83% | Mutant 11% | Derelict-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gladiator | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 990 | 270 30 . . 68 40 12 278 50 242 Remotely . | . . . . . . . . . . Salvage Created 1254 | 66 79 . . 71 57 12 186 106 677 Parts 39 | 9 2 . . 4 4 3 4 . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 2 1 . Prevented 2 | . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 15 | . 2 . . . . . 5 1 7 Melee 1 | . . . . . . . 1 . . Guns 2 | . 2 . . . . . . . . AOE 2 | . . . . . . . 1 . 1 Classes Destroyed 12 | 1 1 . . 2 1 . 3 1 3 Worker 1 | . . . . 1 . . . . . Tunneler 8 | 4 . . . 1 2 1 . . . Operator 1 | . . . . . 1 . . . . Swarmer 4 | . . . . . . . 4 . . Grunt 2 | . 2 . . . . . . . . Sentry 1 | . . . . . . . . 1 . Zionite 8 | . . . . 1 . . . . 7 Samaritan 1 | . . . . . . . 1 . . Tinkerer 3 | . . . . . . . . . 3 Thief 1 | . . . . . . . 1 . . Thug 2 | . . . . . . . . . 2 Fireman 1 | . . . . . . . . . 1 Mutant 4 | . . . . . . . . . 4 Best Kill Streak 9 | 2 1 . . 1 2 1 3 1 9 Combat Bots Only 7 | . 1 . . . . . 3 1 7 Max Kills in Single Turn 5 | 1 1 . . 2 2 1 1 1 5 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 183 | . 38 . . . 4 . 11 46 84 Missed 61 | . 12 . . . 1 . 3 15 30 Hits 122 | . 26 . . . 3 . 8 31 54 Melee 8 | . . . . . . . 1 . 7 Projectile 114 | . 26 . . . 3 . 7 31 47 Critical Strikes 5 | . 1 . . . . . . . 4 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 2554 | . 313 . . 54 679 . 224 233 1051 Core 580 | . 75 . . 40 197 . 105 65 98 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 97 | . 3 . . 2 92 . . . . Core Remaining (%) 72 | 100 . . . 54 64 . . . . Volleys Fired 68 | 28 18 . . 1 4 . 3 . 14 Largest 2 | 1 2 . . 1 1 . 1 . 1 Hottest 250 | 50 110 . . 250 250 . 250 . 250 Shots Fired 76 | 28 24 . . 3 4 . 3 . 14 Gun 47 | 28 18 . . . . . . . 1 Cannon 29 | . 6 . . 3 4 . 3 . 13 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 75 | 28 24 . . 3 4 . 3 . 13 Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 9 | 8 9 . . 1 2 . 2 . 8 Robot Miss Streak 3 | 2 3 . . 2 2 . 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 74 | 22 15 . . 1 2 1 9 7 17 Core Hits 47 | 4 6 . . 3 2 1 6 1 24 Critical Kills 3 | . . . . . . . 2 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 8 | 2 . . . . . . 3 2 1 Burn 2 | 2 . . . . . . . . . Smash 5 | . . . . . . . 3 2 . Sever 1 | . . . . . . . . . 1 Melee Attacks 53 | . . . . . 27 3 9 7 7 Impact 46 | . . . . . 27 3 9 7 . Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2900 | 273 240 . . 119 139 95 615 318 1101 Guns 479 | 273 188 . . . . . . . 18 Cannons 395 | . 52 . . 37 42 . 35 . 229 Explosions 1080 | . . . . 82 16 . 234 . 748 Melee 946 | . . . . . 81 95 346 318 106 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1936 | 273 240 . . 119 58 . 269 . 977 Explosive . | . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . 18 Impact 840 | . . . . . 81 95 346 318 . Slashing 106 | . . . . . . . . . 106 Piercing . | . . . . . . . . . . Highest Corruption 11 | . 2 2 2 2 11 . . . . Average Corruption 2 | . 1 2 2 2 8 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . 2 6 11 6 . . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 9 | . . 2 1 4 2 . . . . Heat Flow Errors 2 | . . . 1 . 1 . . . . Energy Discharges 3 | . . . . 1 2 . . . . Parts Fused 2 | . . . . 1 1 . . . . Data Loss (minor) 3 | . . . 2 1 . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . Misfires 2 | . . . . 2 . . . . . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 178 | . . . . 5 59 . 31 37 46 Projectiles . | . . . . . . . . . . Explosions 50 | . . . . 5 . . 20 . 25 Melee 128 | . . . . . 59 . 11 37 21 Knockbacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 248 | . . . . 54 40 . 12 . 142 Shots 23 | . . . . 4 3 . 1 . 15 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1054 | 80 409 . 181 272 238 . 602 . 1054 Average Temperature 180 | 25 234 . 99 122 112 . 307 . 311 Received Heat Transfer 609 | . 189 . . . . . . 69 351 Effects 20 | . 1 . . 1 . . 3 . 15 Shutdowns 3 | . 1 . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 6 | . . . . 1 . . . . 5 Matter Decay 2 | . . . . . . . 1 . 1 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions 7 | . . . . . 2 . 3 2 . Robots Melted 10 | . . . . . . . 2 . 8 Combat Hostiles 8 | . . . . . . . 2 . 6 Parts Melted 36 | . . . . 3 . . 5 . 28 Heat Transferred 8788 | 962 666 . . 560 240 . 1360 . 5000 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 31 | 5 30 . . 12 31 20 . . . Initial . | . . . . . . . . . . Average 1 | . 6 . . . 3 3 . . . Influence Increases 426 | 20 80 . . 27 79 35 90 95 . Destroy 0b10 Robot/C 140 | . 40 . . . . . 80 20 . Destroy 0b10 Robot/NC 50 | 20 . . . 10 15 5 . . . Destroy Leader 10 | . . . . . . . 10 . . Successful Hack 15 | . 10 . . . 5 . . . . Disable Machine 60 | . . . . . 30 30 . . . Destroy Structure 46 | . . . . 17 29 . . . . Lose Combat Pursuer 105 | . 30 . . . . . . 75 . Influence Decreases 426 | 20 80 . . 27 79 35 60 125 . Entered New Map 6 | . . . . . . . . 6 . Time Decay 399 | 20 70 . . 27 78 35 60 109 . Lost Part 21 | . 10 . . . 1 . . 10 . Squads Dispatched . | . . . . . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 47 | . 10 . . . 2 . 5 7 23 Peak Tracking Total 11 | . 5 . . . 1 . 4 3 11 Tactical Retreats 5 | . 1 . . . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 4 | . 2 . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 8 | . . . . . 2 2 . . 4 Max in Single Turn 2 | . . . . . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 10 | . 2 . 1 . 5 . 1 1 . Terminals 4 | . 2 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 6 . 1 . 23 . 2 1 . Successful 27 | . 4 . 1 . 19 . 2 1 . Failed 6 | . 2 . . . 4 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 2 . 2 . . . 1 . 1 Terminals 11 | . 6 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . Scanalyzers 10 | . . . . . 10 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 4 . 1 . 3 . 2 1 . Record 7 | . 2 . . . 2 . 2 1 . Robot Analysis 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 7 . . . . Recycle Component 2 | . . . . . 2 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . . 2 . . . . Retrieve Matter 2 | . . . . . 2 . . . . Scanalyzer 9 | . . . . . 9 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 3 | . . . . . 3 . . . . Retrieve Study 3 | . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . . 15 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . . . . . 2 . . . . Recycled Matter 24 | . . . . . 24 . . . . Retrieved Matter 24 | . . . . . 24 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 90 | . . . . . . . . . 90 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 285 | 119 164 . . . 2 . . . . Terrain 174 | 10 164 . . . . . . . . Seismic 109 | 109 . . . . . . . . . ECM 2 | . . . . . 2 . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . 2 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 5582 | 241 182 130 754 1006 630 129 832 673 1005 Spaces Moved 3283 | 136 106 102 561 471 388 100 362 419 638 Core 12 | 11 . . . . . . . . 1 Treads 20 | . . . . . . . 16 . 4 Legs 3251 | 125 106 102 561 471 388 100 346 419 633 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 113 116 112 112 120 Average Speed 147 | 122 120 120 133 190 114 116 213 143 133 Slowest Speed 500 | 200 120 120 190 190 125 116 250 190 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Potential Cave-ins 23 | . . . . . 23 . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . Exploration Rate (%) 44 | 4 32 18 91 88 26 4 57 61 65 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . 1 . . 4 4 2 Spaces Dug 61 | . . . . 10 51 . . . . Terrain Destroyed 80 | . . . . 22 58 . . . . Melee 26 | . . . . . 26 . . . . Projectile 3 | . . . . 1 2 . . . . AOE 51 | . . . . 21 30 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 3838 | 179 136 109 566 582 517 106 399 478 766 Wait 285 | 2 6 7 . 103 64 . 8 30 65 Move 3269 | 135 105 101 556 470 386 99 361 418 638 Hop 2 | . . . 2 . . . . . . Pick Up 30 | 6 3 . 2 4 7 1 . 5 2 Fast Attach 47 | 6 . . . . 8 1 7 6 19 Attach 19 | 1 1 1 1 . 7 . 2 . 6 Detach 8 | . . . 2 . 2 . 2 1 1 Swap 8 | 1 2 . . 2 2 1 . . . Drop 44 | . 1 . 3 2 9 1 4 10 14 Fire 68 | 28 18 . . 1 4 . 3 . 14 Melee 53 | . . . . . 27 3 9 7 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire 4 | . . . . . . . 3 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Entered Mines 548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 548 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Exiles 574 | -10/Exiles | Discovered new exit (range 15) 606 | -10/Exiles | Met 8R-AWN 627 | -10/Exiles | Met EX-HEX 684 | -10/Exiles | Met EX-DEC 712 | -10/Exiles | Visited The Gauntlet 878 | -10/Exiles | Discovered new exit (range 12) 971 | -10/Exiles | Met EX-BIN 1061 | -10/Exiles | Aligned with FarCom system 1062 | -10/Exiles | Given EX-Vault access code 1090 | -10/Exiles | Opened EX-Vault 1098 | -10/Exiles | Found Firepult 1138 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1166 | -10/Exiles | Exiles lab attacked by MAIN.C 1308 | -10/Exiles | Left Exiles lab with Firepult 1308 | -10/Exiles | Entered Mines 1939 | -9/Mines | Learned Materials emergency access door positions 2058 | -9/Mines | Discovered new exit (range 15) 2314 | -9/Mines | Entered Materials 2314 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2740 | -8/Materials | Crushed by falling debris 2782 | -8/Materials | Crushed by falling debris 2830 | -8/Materials | Discovered new exit (range 9) 2831 | -8/Materials | System corruption reached 10% 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2945 | -7/Factory | Identified exit to Storage 2997 | -7/Factory | Discovered new exit (range 3) 3073 | -7/Factory | Entered Lower Caves 3795 | -7/Lower Caves | Entered a destroyed Warlord outpost 3887 | -7/Lower Caves | Discovered new exit (range 9) 3905 | -7/Lower Caves | Entered another Lower Caves area 3966 | -7/Lower Caves | Discovered new exit (range 7) 4049 | -7/Lower Caves | Encountered a Warlord checkpoint 4221 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4467 | -7/Lower Caves | Discovered new exit (range 14) 4476 | -7/Lower Caves | Entered a destroyed Warlord outpost 4578 | -7/Lower Caves | Entered Zion 4726 | -7/Zion | Gained Derelict followers 4748 | -7/Zion | Discovered new exit (range 12) 4765 | -7/Zion | Received a hallucinogenic algorithm 4765 | -7/Zion | Ran a hallucination algorithm 4929 | -7/Zion | Build established: Derelict-Gladiator 5022 | -7/Zion | Found Prototype Special Weapon 5022 | -7/Zion | Identified RU-N14's Throwing Claymores 5194 | -7/Zion | Found CR-A16's Pointy Stick 5239 | -7/Zion | Rebuked by Imprinter 5260 | -7/Zion | Attempted to imprint without authorization 5260 | -7/Zion | Attacked by Zionites 5304 | -7/Zion | Destroyed 7 combat bots 5313 | -7/Zion | Lost 8 parts (1p4n3u) 5583 | -7/Zion | Self-destructed Last Messages --------------- DI-54L(z) bursts out of the Twisted Machinery. 05535_ Carbon-fiber Leg destroyed. 05535_ DI-54L(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05537_ Mak. Sword destroyed. 05538_ 58-NDR(z) pulls a Mak. Sword out of the Twisted Machinery. VH-JA2(z) bursts out of the Twisted Machinery. 05545_ 13-GKH(z) pulls a Mak. Hammer out of the Twisted Machinery. 05547_ Sml. Storage Unit destroyed. 05549_ FK-POW(z) pulls a Mak. Axe out of the Twisted Machinery. 05549_ 58-NDR(z) destroyed. 05550_ VH-JA2(z) pulls a Mak. Laser out of the Twisted Machinery. 05553_ UY-A00(z) pulls a Mak. Spear out of the Twisted Machinery. 05558_ AN-D4R(z) pulls a Mak. Hammer out of the Twisted Machinery. PM-YCF(z) bursts out of the Twisted Machinery. 05575_ AN-D4R(z) destroyed. 05575_ Nuclear Core destroyed. 05575_ PM-YCF(z) pulls a Mak. Laser out of the Twisted Machinery. 05581_ VH-JA2(z) heat spikes uncontrollably. 05582_ VH-JA2(z) heat short circuits Mak. Laser. 05583_ VH-JA2(z) pulls a Mak. Sword out of the Twisted Machinery. 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"" #""??????? | | ## * = "" "????????? | | "" ## = """"""" "" "????????? | | """ #"""""""" "????????? | | """ ####"""#""""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Heat Sink | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingNetworkedReplica Manual? 0 Play Time 00:53:05 Cumulative 3.8 hours Start 2026.07.05 @ 23:51:33 End 2026.07.06 @ 02:12:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00e006c3-fd24-4a31-bb51-05f37eda7b90