Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 10:09:18 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (593) 593 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 3205 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 610/700 Matter 19/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Treads Armored Treads > --- UTILITY (5) ------ Small Storage Unit Improved Terrain Scanner Seismic Detector Improved Trap Extractor (0/6) > --- WEAPON (3) ------- Gauss Rifle Flak Cannon > --- INVENTORY (8) ---- Improved Terrain Scanner Medium Laser Light Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector Improved Trap Extractor > --- WEAPON ----------- Gauss Rifle Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Terrain Scanner Medium Laser Light Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 31 | 7 . 2 11 4 7 Power 5 | 1 . . 2 1 1 Engine 4 | 1 . . 2 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 1 1 1 . Treads 5 | 2 . 1 1 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . . 3 . 1 Device 5 | 1 . . 3 . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 1 5 2 5 Energy Gun 5 | 2 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 3 | . . 1 . 1 1 Launcher 2 | . . . . 1 1 Special Weapon 3 | . . . 2 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . . 2 . 4 2 Power 3 | . . . . 2 1 Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . 1 . . 1 Highest Loss Streak 3 | . . 2 . 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 97 96 96 75 Engine 10 | . 14 14 11 17 . Core 1 | . . . . . 6 Treads 22 | . 28 25 22 24 15 Device 22 | . 14 14 29 26 23 Storage 11 | . 14 14 11 9 7 Energy Gun 14 | . 28 25 9 9 . Ballistic Cannon 6 | . . 2 10 3 7 Launcher 1 | . . . . 3 7 Peak Build Rating 28 | 9 9 14 19 21 28 Average Rating 15 | 4 9 10 17 20 26 On Entrance 11 | . 9 9 14 17 17 Naked Turns . | . . . . . . Heaviest Build 35 | 15 15 19 24 27 35 Greatest Support 63 | 40 40 40 43 63 43 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 5 8 8 8 7 Average Carried 6 | 2 4 7 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 5 6 6 8 6 Class Distribution -------------------- 85% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 662 | 243 . 40 120 186 73 Remotely . | . . . . . . Salvage Created 529 | 39 . 87 159 137 107 Parts 37 | 8 . 10 5 8 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 15 | . . 6 2 5 2 Guns 7 | . . 5 1 1 . Cannons 2 | . . 1 1 . . AOE 6 | . . . . 4 2 Classes Destroyed 8 | 1 . 1 4 2 . Tunneler 2 | 2 . . . . . Recycler 2 | . . . 1 . 1 Watcher 2 | . . . 1 1 . Swarmer 6 | . . 6 . . . Grunt 6 | . . . 1 3 2 Sentry 1 | . . . 1 . . Specialist 1 | . . . . 1 . Hunter 1 | . . . . 1 . Best Kill Streak 3 | 1 . 3 1 3 3 Combat Bots Only 3 | . . 3 1 3 2 Max Kills in Single Turn 2 | 1 . 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 185 | . . 86 11 53 35 Missed 61 | . . 26 2 18 15 Damage Taken 1661 | . . 481 172 620 388 Core 413 | . . 112 47 164 90 Absorbed by Shields 197 | . . . 64 133 . Core Remaining (%) 78 | 100 . 55 88 70 . Volleys Fired 92 | 6 . 25 33 20 8 Largest 3 | 1 . 2 2 2 3 Hottest 116 | 50 . 94 100 94 116 Shots Fired 152 | 6 . 40 48 40 18 Gun 91 | 6 . 38 24 20 3 Cannon 34 | . . 2 21 6 5 Launcher 21 | . . . . 14 7 Special 6 | . . . 3 . 3 Kinetic 37 | . . 2 21 6 8 Thermal 81 | 6 . 25 27 20 3 Explosive 21 | . . . . 14 7 Electromagnetic 13 | . . 13 . . . Robot Hit Streak 10 | 6 . 4 4 10 8 Robot Miss Streak 8 | . . 5 8 6 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 68 | 6 . 19 18 19 6 Core Hits 52 | 2 . 9 12 20 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 2 . . . 1 . Burn 3 | 2 . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2157 | 77 11 257 271 971 570 Guns 536 | 77 . 234 75 150 . Cannons 318 | . . 18 187 81 32 Explosions 1249 | . . . . 730 519 Melee . | . . . . . . Ramming 54 | . 11 5 9 10 19 Kinetic 318 | . . 18 187 81 32 Thermal 492 | 77 . 190 75 150 . Explosive 1249 | . . . . 730 519 Electromagnetic 44 | . . 44 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 31 . Projectiles . | . . . . . . Explosions 31 | . . . . 31 . Melee . | . . . . . . Knockbacks 12 | . . 2 6 2 2 Impact . | . . . . . . Kinetic 12 | . . 2 6 2 2 Secondary . | . . . . . . Self-Inflicted Damage 224 | . . . . 138 86 Shots 5 | . . . . 3 2 Rammed 9 | . 1 2 1 3 2 Targets Rammed 10 | . 1 2 2 3 2 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 270 | 40 . 270 72 255 144 Average Temperature 70 | 16 . 119 23 78 57 Received Heat Transfer 327 | . . . 36 111 180 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1665 | 370 . 555 222 518 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 216 | 10 21 122 124 216 204 Initial 98 | . 6 7 23 6 98 Average 58 | 3 10 73 36 67 118 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 98 | 100 100 100 100 96 91 Level 1 1 | . . . . 3 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 3 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 1 6 10 11 7 Peak Tracking Total 5 | . 1 3 2 5 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . 2 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . 1 4 1 . Terminals 5 | . . . 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . . 1 10 2 . Successful 7 | . . 1 4 2 . Failed 6 | . . . 6 . . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 9 | . . . 7 2 . Terminals 12 | . . . 10 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 3 1 . Record 2 | . . . 2 . . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 4 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2830 | 124 243 747 980 300 436 Spaces Moved 1545 | 70 151 418 528 139 239 Core 15 | 15 . . . . . Treads 1530 | 55 151 418 528 139 239 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 165 163 165 Average Speed 161 | 136 160 160 165 163 165 Slowest Speed 165 | 160 160 165 165 165 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 24 45 30 14 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 125 | . . . 3 94 28 Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 122 | . . . . 94 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1707 | 93 152 457 579 169 257 Wait . | . . . . . . Move 1540 | 69 150 417 527 138 239 Hop . | . . . . . . Pick Up 28 | 11 1 7 4 4 1 Fast Attach . | . . . . . . Attach 18 | 7 . 2 4 2 3 Detach . | . . . . . . Swap 13 | . . . 7 2 4 Drop 6 | . . 4 2 . . Fire 92 | 6 . 25 33 20 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 1 2 2 3 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 368 | -10/Materials | Entered Mines 461 | -10/Mines | Learned location of Zion (-6) 539 | -10/Mines | Discovered new exit (range 13) 639 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 800 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Utility x2 2088 | -9/Materials | Discovered new exit (range 3) 2095 | -9/Materials | Entered another Materials area 2095 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2174 | -8/Materials | Identified exit to Factory 2387 | -8/Materials | Discovered new exit (range 15) 2395 | -8/Materials | Entered Factory 2395 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2417 | -7/Factory | Lost 3 parts (2p1u) 2701 | -7/Factory | Build established: Skirmisher 2831 | -7/Factory | Self-destructed Last Messages --------------- 02682_ U-05 Engineer builds a Door. 02720_ U-05 Engineer lays Concrete. 02754_ W-25 Informer sends out distress signal. 02759_ W-25 Informer knocked back. 02761_ U-05 Engineer lays Concrete. 02765_ U-05 Engineer builds a Wall. 02766_ U-05 Engineer lays Concrete. 02771_ U-05 Engineer builds a Wall. 02771_ U-05 Engineer lays Concrete. 02793_ U-05 Engineer builds a Wall. 02794_ U-05 Engineer lays Concrete. 02794_ Imp. Grenade Launcher destroyed. 02795_ U-05 Engineer builds a Wall. 02798_ U-05 Engineer lays Concrete. 02804_ U-05 Engineer builds a Wall. 02805_ U-05 Engineer lays Concrete. 02808_ U-05 Engineer builds a Wall. 02810_ U-05 Engineer lays Concrete. 02811_ Nuclear Core destroyed. 02813_ U-05 Engineer lays Concrete. 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"????????????????????????????????????? | | #? ??????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | +????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthDerelictKatana Manual? 0 Play Time 00:22:15 Cumulative 19.2 hours Start 2024.11.08 @ 09:49:03 End 2024.11.08 @ 10:09:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d79c8eb7-0167-42af-af76-9dd8ec1d1e10