Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 16:59:13 Player: Playing with my Cog Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (61) 305 Value Destroyed (1586) 1586 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 7766 Bonus ------- Follower Combat Kills 75 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 98/100 System Corruption 28% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Trap Reconfigurator Improved Field Recycling Unit (0) Improved Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Arc Projector Minigun > --- INVENTORY -------- Trap Reconfigurator Improved Field Recycling Unit Improved Datajack Power Maul [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 67 | 6 9 . 15 1 2 3 9 2 . 6 14 . . . Power 11 | 1 1 . 2 1 1 . 3 . . . 2 . . . Engine 10 | 1 1 . 1 1 1 . 3 . . . 2 . . . Core 1 | . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 5 . 7 . . . 2 2 . 1 5 . . . Treads 4 | . 2 . 1 . . . . 1 . . . . . . Leg 15 | 2 3 . 6 . . . . 1 . 1 2 . . . Wheel 2 | . . . . . . . . . . . 2 . . . Hover 3 | . . . . . . . 2 . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 15 | 1 . . 3 . . 1 3 . . 5 2 . . . Device 7 | . . . 1 . . . 1 . . 4 1 . . . Storage 1 | 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . 1 . . . . Hackware 2 | . . . . . . 1 1 . . . . . . . Protection 3 | . . . 2 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 3 . 3 . 1 2 1 . . . 5 . . . Energy Gun 5 | 1 3 . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 3 . . . 1 . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . . . 7 . . . Parts Lost 32 | . 7 . 6 . . . 5 . 1 . 12 . . 1 Power 4 | . 1 . 1 . . . . . . . 2 . . . Propulsion 13 | . 3 . 2 . . . 2 . . . 5 . . 1 Utility 7 | . . . 1 . . . 3 . . . 3 . . . Weapon 8 | . 3 . 2 . . . . . 1 . 2 . . . Highest Loss Streak 7 | . 3 . 3 . . . 3 . 1 . 7 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 2 5 8 6 4 5 5 4 3 4 2 3 4 4 4 Power . | . 2 3 2 1 . . . . . . . 1 1 1 Propulsion . | 1 2 2 1 1 1 . . . . . . . . . Utility 1 | . . 1 . . . 1 1 1 1 1 1 2 2 2 Weapon 1 | . . 1 1 1 2 2 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . 1 5 . . 1 1 . 1 . 1 . . 4 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 3 . . 1 . . . . . . . . Utility 4 | . . 1 . . . . 1 . . . . . . 2 Weapon 4 | . . . 2 . . . . . 1 . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 77 85 80 100 100 100 83 41 15 47 65 23 23 15 Engine 10 | . 13 14 4 11 11 11 17 5 1 6 7 . . . Core 1 | . . . 5 . . . . . . . . . . . Treads 1 | . 5 . 3 . . . . 6 1 . . . . . Leg 17 | . 22 28 25 33 33 33 . 6 1 13 11 . . . Hover 3 | . . . . . . . 13 . . . . 7 7 3 Device 8 | . . . 2 11 11 11 14 . . 16 19 7 7 3 Storage 3 | . 14 14 8 . . . . . . . . . . . Processor 1 | . . . . . . . 3 7 3 2 6 . . . Hackware 2 | . . . . . . 6 9 . . . . . . . Protection 7 | . . . 10 22 22 15 6 . . . 3 . . . Energy Gun 3 | . 16 28 3 . . . . . . . 2 . . . Ballistic Gun 6 | . 4 . 17 22 12 4 5 . . . 5 . . . Launcher 2 | . . . . . . 6 3 5 1 6 1 . . . Impact Weapon 4 | . . . . . . 10 9 7 3 . . 7 7 7 Peak Build Rating 42 | 6 7 7 19 19 19 22 27 16 16 31 42 13 13 13 Average Rating 16 | 4 5 7 11 19 18 20 22 14 5 21 29 13 13 8 On Entrance 12 | . 6 7 7 19 19 19 21 5 16 2 31 13 13 13 Avg Prop Armor Cover (%) 8 | . . . 10 . . . . 13 13 . 3 . . . Naked Turns 41 | . . . . . . . . . 37 3 . . . 1 Heaviest Build 26 | 13 13 12 19 16 16 18 19 11 11 26 26 4 4 4 Greatest Support 51 | 20 40 20 51 51 51 51 51 22 15 35 40 9 9 9 Greatest Overweight (x) 4 | 4 . . . . . . 3 . . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 5 5 5 5 5 5 5 5 4 4 4 Average Carried 4 | 2 5 7 6 4 4 4 4 3 4 2 3 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 5 5 5 5 5 3 5 2 4 4 4 4 Class Distribution -------------------- 50% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 1400 | 231 113 . 310 10 . 93 211 . . . 317 115 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2059 | . 504 39 848 43 . 115 436 . . 24 50 . . . Parts 131 | . 32 3 52 5 . 3 30 . . 3 3 . . . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . . . 1 . . . . Retrieved Matter 6 | . . . . . . . . . . 6 . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 1 . . 5 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 10 3 13 1 . 2 7 . . 1 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . Guns 29 | . 10 3 13 1 . 2 . . . . . . . . AOE 8 | . . . . . . . 7 . . 1 . . . . Classes Destroyed 11 | . 4 1 5 . . . . . . 1 . . . . Worker 3 | . . . 1 . . . . . . 2 . . . . Builder 4 | . 2 . . . . . 2 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . Recycler 5 | . . . 1 . . 1 3 . . . . . . . Operator 4 | . 1 . 1 . . . 2 . . . . . . . Watcher 4 | . . . 3 . . . 1 . . . . . . . Swarmer 8 | . . 3 . . . 2 3 . . . . . . . Grunt 25 | . 10 . 11 1 . . 3 . . . . . . . Sentry 3 | . . . 2 . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . 1 1 . . . Best Kill Streak 6 | . 4 3 4 1 . 1 6 . . 3 1 . . . Combat Bots Only 4 | . 4 3 4 1 . 1 4 . . 1 1 . . . Max Kills in Single Turn 4 | . 1 1 1 1 . 1 4 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 460 | . 97 11 87 2 . 19 22 . 2 21 140 19 . 40 Missed 148 | . 24 3 24 1 . 7 10 . . 11 47 7 . 14 Hits 312 | . 73 8 63 1 . 12 12 . 2 10 93 12 . 26 Melee 2 | . . . . . . . . . 2 . . . . . Projectile 310 | . 73 8 63 1 . 12 12 . . 10 93 12 . 26 Critical Strikes 15 | . . . 5 1 . 1 1 . 2 . 5 . . . Part Disruptions 3 | . . . . . . . . . . . 3 . . . Damage Taken 4271 | . 903 70 848 17 . 104 455 . 85 92 1261 180 . 256 Core 1022 | . 92 27 144 . . 10 43 . 85 14 286 121 . 200 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 52 . . . 61 92 . . . . . . . Volleys Fired 182 | . 82 5 65 2 . 5 10 . . 6 7 . . . Largest 2 | . 2 2 2 2 . 2 1 . . 1 2 . . . Hottest 80 | . 80 80 80 46 . 46 33 . . 33 80 . . . Shots Fired 257 | . 104 10 99 4 . 10 10 . . 7 13 . . . Gun 242 | . 104 10 99 4 . 10 2 . . . 13 . . . Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . 8 . . 7 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 125 | . 17 . 86 4 . 10 2 . . . 6 . . . Thermal 104 | . 81 10 13 . . . . . . . . . . . Explosive 15 | . . . . . . . 8 . . 7 . . . . Electromagnetic 13 | . 6 . . . . . . . . . 7 . . . Robot Hit Streak 17 | . 12 3 17 2 . 4 2 . . 1 3 . . . Robot Miss Streak 4 | . 4 3 3 1 . 1 3 . . 2 3 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 173 | . 69 5 67 2 3 7 9 . . 2 9 . . . Core Hits 100 | . 29 3 35 1 . 3 21 . . 6 2 . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . Critical Strikes 3 | . . . . . . . 3 . . . . . . . Smash 3 | . . . . . . . 3 . . . . . . . Melee Attacks 99 | . . . . . 3 11 68 9 . . 8 . . . Impact 96 | . . . . . . 11 68 9 . . 8 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 3 1 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3153 | . 754 54 818 34 . 121 934 . . 239 199 . . . Guns 1826 | . 754 54 814 34 . 89 . . . . 81 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 897 | . . . . . . . 658 . . 239 . . . . Melee 426 | . . . . . . 32 276 . . . 118 . . . Ramming 4 | . . . 4 . . . . . . . . . . . Kinetic 1006 | . 84 . 726 34 . 89 . . . . 73 . . . Thermal 752 | . 610 54 88 . . . . . . . . . . . Explosive 897 | . . . . . . . 658 . . 239 . . . . Electromagnetic 68 | . 60 . . . . . . . . . 8 . . . Impact 426 | . . . . . . 32 276 . . . 118 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . 13 . 9 9 27 28 28 28 Average Corruption 14 | . . . . . . . 13 . 9 9 12 27 28 28 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 62 | . . . . . . . 1 . 3 19 21 12 2 4 Message Errors 14 | . . . . . . . . . . 5 3 4 1 1 Matter Fused 15 | . . . . . . . . . 2 5 5 2 . 1 Heat Flow Errors 8 | . . . . . . . . . . 1 6 1 . . Energy Discharges 6 | . . . . . . . . . . 3 1 2 . . Parts Rejected 3 | . . . . . . . . . . . 2 . . 1 Data Loss (minor) 7 | . . . . . . . . . 1 2 2 1 1 . Data Loss (major) 4 | . . . . . . . 1 . . 2 . 1 . . Misfires 1 | . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . 1 1 . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 164 | . . . . . . . 164 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . 9 . . . . . . . Melee 155 | . . . . . . . 155 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . . 44 . . 3 . . . . Shots 3 | . . . . . . . 2 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 356 | . 298 90 53 11 . . 42 . . 236 356 227 . . Average Temperature 107 | . 109 47 14 11 . . 16 . . 130 154 117 . . Received Heat Transfer 1257 | . 492 . 504 27 . . 90 . . 12 90 . . 42 Effects 1 | . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . . . . . . Impact Corruptions 6 | . . . . . . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . . . . . . Heat Transferred 1700 | . 1375 125 200 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . Low Security (%) 94 | 100 100 100 100 100 . 100 78 100 100 100 . . . . Level 1 5 | . . . . . . . 21 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 328 | . 90 75 110 37 . 35 328 127 . 72 . . . . Initial 127 | . . 9 10 37 . . . 127 . . . . . . Average 36 | . 35 15 29 11 . 1 84 50 . 15 . . . . Influence Increases 1654 | . 294 117 382 30 . 69 521 2 . 87 60 . . 92 Destroy 0b10 Robot/C 820 | . 200 80 260 20 . 40 140 . . 20 20 . . 40 Destroy 0b10 Robot/NC 115 | . 20 . 35 . . 5 45 . . 10 . . . . Destroy Leader 222 | . 60 20 68 10 . . 34 . . 10 10 . . 10 Allied During Kill 14 | . . 2 . . . . . . . . . . . 12 Successful Hack 31 | . 14 . 17 . . . . . . . . . . . Disable Machine 120 | . . . . . . . 90 . . 30 . . . . Destroy Structure 122 | . . . 2 . . 9 92 2 . 17 . . . . Partial Spotted 30 | . . . . . . . 30 . . . . . . . Lose Combat Pursuer 180 | . . 15 . . . 15 90 . . . 30 . . 30 Influence Decreases 1592 | . 270 114 311 108 20 69 241 282 . 62 63 22 . 30 Entered New Map 281 | . . 15 17 61 20 . . 153 . . 10 5 . . Time Decay 1111 | . 210 59 264 47 . 69 191 129 . 62 53 17 . 10 Lost Part 140 | . 60 . 30 . . . 50 . . . . . . . Lost Ally 60 | . . 40 . . . . . . . . . . . 20 Squads Dispatched 13 | . 4 . 2 . . . 5 . . 2 . . . . Investigation 5 | . 3 . 1 . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 7 | . 1 . 1 . . . 4 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 99 | . 20 4 23 1 . 4 25 . 6 2 3 2 . 9 Peak Tracking Total 8 | . 8 3 5 1 . 2 5 . 6 1 2 1 . 7 Tactical Retreats 8 | . . 1 . . . 1 3 . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . 1 . 2 . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 8 | . . . . . . . 6 . . 2 . . . . Max in Single Turn 2 | . . . . . . . 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 13 | . 4 . 4 . 1 . . . . . . . 4 . Terminals 8 | . 4 . 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 53 | . 15 . 10 . 1 . . . . . . . 27 . Successful 34 | . 3 . 3 . 1 . . . . . . . 27 . Failed 19 | . 12 . 7 . . . . . . . . . . . Catastrophic 4 | . 3 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 11 . 8 . 1 . . . . . . . . . Terminals 25 | . 15 . 10 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 32 | . 2 . 2 . 1 . . . . . . . 27 . Record 11 | . . . . . . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 4 . 4 . . . . . . . . . . . Full Trace Events 2 | . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 5 | . . 3 . . . . . . 1 . . . . 1 Largest Group 3 | . . 3 . . . . . . 1 . . . . 1 Highest-Rated Group 96 | . . 40 . . . . . . 31 . . . . 96 Highest-Rated Ally 96 | . . 16 . . . . . . 31 . . . . 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 31 | . . 9 . . . . . . 16 . . . . 6 Total Damage 463 | . . 80 . . . . . . 288 . . . . 95 Kills 3 | . . 1 . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 693 | . . . . . . . . . . 291 402 . . . Sensors 114 | . . . . . . . . . . . 114 . . . Terrain 684 | . . . . . . . . . . 282 402 . . . ECM 9 | . . . . . . . . . . 9 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 6265 | 64 530 321 1068 195 365 811 1248 342 79 467 461 214 51 49 Spaces Moved 4546 | 41 237 254 589 143 269 483 1093 134 144 359 296 329 85 90 Core 415 | 11 . . . . . . 22 72 137 4 110 . . 59 Treads 139 | . 16 . 118 . . . . 5 . . . . . . Legs 2473 | 30 221 254 471 143 269 483 5 57 7 355 178 . . . Wheels . | . . . . . . . . . . . . . . . Hover 1519 | . . . . . . . 1066 . . . 8 329 85 31 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 50 50 50 50 50 60 60 50 Average Speed 98 | 126 122 120 129 130 130 130 59 83 53 123 103 60 60 54 Slowest Speed 250 | 250 160 120 160 130 130 130 200 145 120 125 200 60 60 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 3 39 50 34 32 61 72 55 5 89 9 44 46 73 15 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . . 1 1 1 1 . Scrap Searched 11 | . . 3 . 1 . 1 . . . . 3 2 . 1 Spaces Dug 61 | . . . . . . 9 44 2 . 3 3 . . . Terrain Destroyed 119 | . . . . . . 9 89 2 . 16 3 . . . Melee 58 | . . . . . . 9 44 2 . . 3 . . . Projectile . | . . . . . . . . . . . . . . . AOE 61 | . . . . . . . 45 . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 5929 | 50 376 260 802 148 283 635 1567 348 148 374 418 345 84 91 Wait 939 | . 34 . 114 1 6 126 359 201 . . 81 17 . . Move 4533 | 40 236 253 588 142 268 482 1092 134 143 358 295 328 84 90 Hop . | . . . . . . . . . . . . . . . Pick Up 43 | 4 12 1 8 1 2 2 6 . . 1 6 . . . Fast Attach 42 | 6 2 . 7 . . . 9 2 . 5 11 . . . Attach 23 | . 7 . 4 . . 1 2 2 . 4 3 . . . Detach 6 | . . . 2 . . . 1 . 3 . . . . . Swap 15 | . . . 4 1 2 6 2 . . . . . . . Drop 46 | . 3 1 9 1 2 2 18 . 2 . 7 . . 1 Fire 182 | . 82 5 65 2 . 5 10 . . 6 7 . . . Melee 99 | . . . . . 3 11 68 9 . . 8 . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Lost 3 parts (2n1w) 309 | -10/Materials | Build established: Mutant 595 | -10/Materials | Entered Mines 671 | -10/Mines | Found a hidden stash of uninstalled traps 693 | -10/Mines | Discovered new exit (range 7) 786 | -10/Mines | Build established: Scavenger-Mutant 811 | -10/Mines | Discovered new exit (range 9) 851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 878 | -10/Mines | Discovered new exit (range 3) 916 | -10/Mines | Entered Materials 916 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -9/Materials | Lost 3 parts (2n1w) 1847 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Discovered new exit (range 11) 1984 | -9/Materials | Entered Mines 2026 | -9/Mines | Found DCF Scrap (15 items) 2044 | -9/Mines | Met a Derelict bent on vengeance 2174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2174 | -9/Mines | Discovered new exit (range 5) 2179 | -9/Mines | Entered Exiles 2211 | -9/Exiles | Met 8R-AWN 2234 | -9/Exiles | Met EX-HEX 2308 | -9/Exiles | Met EX-BIN 2324 | -9/Exiles | Aligned with FarCom system 2325 | -9/Exiles | Given EX-Vault access code 2355 | -9/Exiles | Opened EX-Vault 2374 | -9/Exiles | Found Trap Reconfigurator 2400 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2474 | -9/Exiles | Met EX-DEC 2529 | -9/Exiles | Discovered new exit (range 14) 2544 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2544 | -9/Exiles | Entered Mines 3203 | -8/Mines | Build established: Mutant 3245 | -8/Mines | Discovered new exit (range 3) 3355 | -8/Mines | Entered Materials 3355 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4072 | -8/Materials | Build established: Scavenger-Mutant 4582 | -8/Materials | Crushed by falling debris 4582 | -8/Materials | System corruption reached 10% 4600 | -8/Materials | Discovered new exit (range 7) 4603 | -8/Materials | Identified exit to Factory 4603 | -8/Materials | Entered Factory 4603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4613 | -7/Factory | Lost 3 parts (1n2u) 4630 | -7/Factory | Build established: Mutant 4945 | -7/Factory | Sucked down chute 4945 | -7/Factory | Entered Waste 4946 | -7/Waste | Met a frightened Derelict 4953 | -7/Waste | Spotted C-40 Crusher 4960 | -7/Waste | EMP discharged 4965 | -7/Waste | Spotted C-40 Crusher 4965 | -7/Waste | Spotted C-40 Crusher 4975 | -7/Waste | Spotted C-40 Crusher 4981 | -7/Waste | Spotted C-40 Crusher 4987 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4991 | -7/Waste | Spotted C-40 Crusher 5019 | -7/Waste | Discovered new exit (range 11) 5024 | -7/Waste | Entered Factory 5463 | -7/Factory | Discovered new exit (range 15) 5491 | -7/Factory | Entered Lower Caves 5557 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5609 | -7/Lower Caves | Learned 4 Factory zone layouts 5617 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5639 | -7/Lower Caves | Found DCF Scrap (16 items) 5781 | -7/Lower Caves | System corruption reached 10% 5816 | -7/Lower Caves | Learned location of 1 exit from Factory 5863 | -7/Lower Caves | Discovered new exit (range 12) 5937 | -7/Lower Caves | Core integrity fell below 50% 5952 | -7/Lower Caves | Entered another Lower Caves area 5961 | -7/Lower Caves | Lost 7 parts (2p2n2u1w) 5990 | -7/Lower Caves | Learned Factory interactive machine intel 6053 | -7/Lower Caves | Encountered a Warlord checkpoint 6163 | -7/Lower Caves | Discovered new exit (range 6) 6166 | -7/Lower Caves | Entered Data Miner 6166 | -7/Data Miner | Discovered new exit (range 6) 6179 | -7/Data Miner | Met Data Miner 6194 | -7/Data Miner | Learned location of Section 7 (-2) 6194 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6203 | -7/Data Miner | Received God Mode back door access code from Data Miner 6217 | -7/Data Miner | Entered Proximity Caves 6220 | -6/Proximity Caves | Spotter reported a threat 6220 | -6/Proximity Caves | Spotter reported a threat 6235 | -6/Proximity Caves | Escorted by Enhanced Grunt 6237 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6237 | -6/Proximity Caves | Core integrity fell below 20% 6266 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- \\N9GH to gain control via the back door I've installed. Now off with you. 06206_ QSMR7Y6VHU1V3 C3T9QL LOCATION=UNKNOWN GOAL=ESCAPE 06218_ N-01 Spotter is scanning... [Achievement: Look Less Dangerous Next Time] 06218_ N-01 Spotter is scanning... 06220_ ALERT: Unidentified potential threat approaching Complex 0b10. 06222_ System corrupted: Matter fused (-10). 06235_ Enhanced Grunt: "Protecting LRC-V3." 06236_ Gravmag System destroyed. 06237_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06237_ Dropped Component Analysis Suite. 06246_ Y1C1|7IB,Y9SMAGJRECL< 06248_ Searching scrap... 06248_ Found Force Field. 06248_ Found Katana. 06248_ Found 66 Matter. 06265_ System corrupted: Power Maul rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????######??????????????????????? | | # ####??????????## ##?????????????????????? | | #??????????# #?????????????????????? | | ## #??????????# ##????????????????????? | | # #??# #????###????# ##???????????????????? | | ### #### #???## ##????# ##??????????????????? | | ### ##### ###??# ##?????????????????? | | #?## #?????????????????? | | ####### ### #?????????????????? | | ??????# ### ## #?????????????????? | | #####?# ##?# ## ### #?????????????????? | | #### ####### ## #### ##????????????????? | | ### ### ## #?# #????????????????? | | ## ### ## #???????????????? | | #! ! #?# s ### ##???????????????? | | #?#Y #?# #????????????????? | | ### ### #????????????????? | | ## /%s ## #????????????????? | | ### ! / ### ##????????????????? | | #### #?####?????????????????? | | #### #??##### #??????????????????????? | | ##??# #??????# #??????????????????????? | | ????# # #??# @#??????????????????????? | | ????# #"###??# #??????????????????????? | | ????# ##?????## ?????????????????????? | | ????# #???????##### ????????????????????? | | ????# #???????????## ???????????????????? | | ????# #????????????## ??????????????????? | | ???? #?????????????# ?????????????????? | | ???? ????????????? ?????????????????? | | ???? ???????????? ## ???????????????????? | | ???? ???????????? #?###???????????????????? | | ??? ??????????? ????????????????????????? | | ???? ??????????? ????????????????????????? | | ???? ??????????# ????????????????????????? | | ????####??????????### ????????????????????????? | | ?????????????????????## ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time The Oracle Challenges ------------ None Game ------ Seed TargetingNetworkArray Manual? 0 Play Time 01:16:47 Cumulative 34.7 hours Start 2025.11.05 @ 14:15:34 End 2026.01.30 @ 16:59:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58c0f494-c3f4-4c60-a40e-8f94c283fc41