Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 19:50:12 Player: kasaphescent Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (311) 311 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 811 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (5) ---- Ion Engine Signal Interpreter Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Hover Unit > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Signal Interpreter EM Pulse Gun [Rating: 11] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Targeting Computer Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 5 15 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover 1 | . 1 . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 8 . Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 4 | . 4 . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 4 2 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 75 78 Engine 14 | . 14 14 Wheel 2 | . 3 . Hover 4 | . 4 7 Processor 24 | . 25 14 Protection 1 | . 1 14 Energy Gun 2 | . 2 . Energy Cannon 2 | . 2 . Ballistic Gun 2 | . 2 . Launcher 15 | . 15 . Impact Weapon 3 | . 3 28 Peak Build Rating 11 | 5 11 9 Average Rating 8 | 2 8 8 On Entrance 4 | . 5 9 Naked Turns . | . . . Heaviest Build 14 | 8 14 13 Greatest Support 32 | 32 32 6 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 4 Average Carried 4 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 357 | 175 182 . Remotely . | . . . Salvage Created 280 | . 249 31 Parts 18 | . 17 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 11 2 Melee 2 | . . 2 Guns 2 | . 2 . AOE 9 | . 9 . Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 5 | . 5 . Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 57 38 Missed 25 | . 18 7 Damage Taken 779 | . 522 257 Core 254 | . 150 104 Absorbed by Shields . | . . . Redirected to Shielding 13 | . . 13 Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 53 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 71 | . 71 . Gun 51 | . 51 . Cannon 4 | . 4 . Launcher 16 | . 16 . Special . | . . . Kinetic 42 | . 42 . Thermal 11 | . 11 . Explosive 16 | . 16 . Electromagnetic 2 | . 2 . Robot Hit Streak 15 | . 15 . Robot Miss Streak 6 | . 6 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | . 50 6 Core Hits 24 | . 24 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks 18 | . 2 16 Impact 18 | . 2 16 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 3 | . . 3 Damage Inflicted 1223 | . 1074 149 Guns 352 | . 352 . Cannons 34 | . 34 . Explosions 661 | . 661 . Melee 167 | . 18 149 Ramming 9 | . 9 . Kinetic 276 | . 276 . Thermal 110 | . 110 . Explosive 661 | . 661 . Electromagnetic . | . . . Impact 167 | . 18 149 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 69 | . 43 26 Projectiles . | . . . Explosions 43 | . 43 . Melee 26 | . . 26 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . 33 . Shots 2 | . 2 . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 147 | . 147 . Average Temperature 47 | . 47 . Received Heat Transfer 258 | . 258 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 233 | . 233 42 Initial 2 | . . 2 Average 55 | . 58 31 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 100 Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 19 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1945 | 84 1821 40 Spaces Moved 1014 | 91 920 3 Core 540 | 42 497 1 Treads . | . . . Legs . | . . . Wheels 166 | 49 117 . Hover 308 | . 306 2 Flight . | . . . Fastest Speed 50 | 50 100 180 Average Speed 169 | 76 178 203 Slowest Speed 250 | 100 250 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 86 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 78 | . 78 . Melee . | . . . Projectile . | . . . AOE 78 | . 78 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1146 | 103 1028 15 Wait 18 | 3 15 . Move 1012 | 90 919 3 Hop . | . . . Pick Up 12 | 5 7 . Fast Attach 10 | 2 8 . Attach 8 | 3 5 . Detach 5 | . 5 . Swap 2 | . 2 . Drop 8 | . 8 . Fire 53 | . 53 . Melee 13 | . 1 12 Ram 5 | . 5 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 4) 267 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Discovered new exit (range 8) 1906 | -10/Materials | Entered Mines 1920 | -10/Mines | Core integrity fell below 20% 1946 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01707_ Acquired Grenade Launcher. 01714_ Discarded Imp. Targeting Computer. 01714_ Acquired Propulsion Shielding. 01743_ W-16 Scout destroyed. 01746_ Acquired 4 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01908_ Hammer follow-up attack on S-10 Pest. 01911_ Destroyed Flight Unit. 01911_ S-10 Pest system corrupted by crushing effect. 01911_ S-10 Pest destroyed. 01924_ Hover Unit destroyed. 01927_ Hammer follow-up attack on S-10 Pest. 01927_ Destroyed Flight Unit. 01927_ S-10 Pest system corrupted by crushing effect. 01927_ S-10 Pest destroyed. 01941_ Hammer follow-up attack on S-10 Pest. 01944_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????###??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????###### ##?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# %#?????????????????????? | | ?????????????????# *#?????????????????????? | | ?????????????????# @%#?????????????????????? | | ?????????????????# s#?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#########?????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedIonicBasin Manual? 0 Play Time 00:21:10 Cumulative 380.0 hours Start 2025.01.07 @ 20:17:13 End 2025.01.08 @ 19:50:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 30 Types 26/0/3/1/0/0/0/0/0 Lore% 45 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aeca88e-604b-462c-83b2-8d73ad312f7e