Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 10:56:56 Player: ZLD1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (97) 97 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 512 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 197/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Hover Unit Hover Unit Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 6 | 6 . . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 66 | . 80 31 Engine 11 | . 14 5 Leg 23 | . 28 11 Storage 14 | . 14 14 Energy Gun 17 | . 23 . Naked Turns . | . . . Heaviest Build 13 | 13 13 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 4 | 4 4 4 Average Carried 2 | 1 3 4 Final Capacity 8 | 8 8 8 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 124 | 78 46 . Remotely . | . . . Salvage Created 104 | . 104 . Parts 3 | . 3 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 2 | . 2 . Operator 1 | . 1 . Grunt 2 | . 2 . Best Kill Streak 1 | . 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 704 | . 412 292 Core 252 | . 73 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 19 | . 19 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 38 | . 38 . Gun 38 | . 38 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 38 | . 38 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 4 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 20 | . 20 . Core Hits 8 | . 8 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 269 | . 253 16 Guns 243 | . 243 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 26 | . 10 16 Kinetic . | . . . Thermal 243 | . 243 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 7 | . 2 5 Kicked 3 | . 2 1 Crushed . | . . . Highest Temperature 379 | . 379 . Average Temperature 217 | . 217 . Received Heat Transfer 251 | . 231 20 Effects 7 | . 7 . Shutdowns 3 | . 3 . Energy Bleed 3 | . 3 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 656 | . 656 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 80 | . 80 28 Initial 23 | . . 23 Average 19 | . 25 22 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 7 10 Peak Tracking Total 6 | . 2 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 235 | 51 132 52 Spaces Moved 138 | 39 55 44 Core 41 | 12 . 29 Treads . | . . . Legs 97 | 27 55 15 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 109 | 98 120 106 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 9 | 3 13 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 182 | 51 82 49 Wait 4 | . 4 . Move 136 | 38 54 44 Hop . | . . . Pick Up 10 | 7 3 . Fast Attach . | . . . Attach 6 | 6 . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 19 | . 19 . Melee . | . . . Ram 4 | . . 4 Kick 3 | . 2 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Entered Mines 185 | -10/Mines | Assembled infested the area 204 | -10/Mines | Core integrity fell below 50% 213 | -10/Mines | Met a Derelict bent on vengeance 224 | -10/Mines | Core integrity fell below 20% 234 | -10/Mines | Lost 3 parts (1p2n) 236 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00168_ Acquired 46 matter. 00169_ Sml. Laser destroyed. 00169_ Kicked M-13 Machinist. 00170_ Power failure, Ion Engine shutdown. 00171_ Overheating: Energy bleed (-25). 00172_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00185_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00200_ Kicked as-96879 out of the way. 00202_ Aluminum Leg destroyed. 00203_ as-56157 destroyed. 00203_ as-96879 destroyed. 00203_ Aluminum Leg destroyed. 00203_ Ion Engine destroyed. 00204_ as-12239 destroyed. 00205_ The unstable cave ceiling collapses. 00216_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????############???????? | | ???????????????????????????#### #???????? | | ???????????????????????????# #???????? | | ???????????????????????#???# ## #???????? | | ???????????????????????# ??# ## ########? | | ???????????????????????# ### ## """ #? | | ???????????????????????# @ ss## """ ###### #? | | ???????????????????????##### ## """ #?#### ## | | ???????????????????????????# ## """ #?# | | ???????????????????????????# ## #?## | | ???????????????????????????# ## #??# | | ??????????????????????????? #############?# # | | ???????????????????????????###?????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????### # | | ??????????????????????????????????????????????# ## | | ?????????????????????????????????????????????? #? | | ?????????????????????????????????????????????? #? | | ?????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 197 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSurveybotCharger Manual? 0 Play Time 00:03:28 Cumulative 33.4 hours Start 2023.04.15 @ 10:54:19 End 2023.04.15 @ 10:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b93f32-292b-4814-af74-f367c0c21e12