Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.11 @ 13:10:59 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (214) 1070 Value Destroyed (7926) 7926 Prototype IDs (93) 1860 Alien Tech Used (10) 2000 Bonus (8419) 8419 TOTAL SCORE: 33775 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 1578 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 616 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Friendly Fire -1906 Cogmind --------- Core Integrity 1476/1600 Matter 300/300 Energy 774/775 System Corruption 0% Temperature Cool (2) Movement Flying (47) Location -1/Command Parts ------- > --- POWER (3) -------- Compact Particle Reactor Zero-point Reactor > --- PROPULSION (8) --- Flying Fortress v7 Flying Fortress v7 > --- UTILITY (12) ----- 2N-1CE's Frost Array High-capacity Storage Unit Quantum Shading Machine Experimental Optical Array Experimental Transmission Jammer Advanced Reaction Control System Centrium Light Armor Plating Heavy Regenerative Plating Improved Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (20) --- Zero-point Reactor Large Storage Unit Experimental Energy Well (600) Advanced Force Field AEGIS Remote Shield Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Microwarp Drive EMDS Null Cannon Core Cannon Mini Smartbomb Launcher Field Lobotomy Kit (3) Core Stripper Peak State ------------ > --- POWER ------------ Compact Particle Reactor Zero-point Reactor > --- PROPULSION ------- Flying Fortress v7 Flying Fortress v7 > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Quantum Shading Machine Experimental Optical Array Experimental Transmission Jammer Advanced Reaction Control System Heavy Regenerative Plating AEGIS Remote Shield Improved Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Large Storage Unit Centrium Light Armor Plating Thermal Barrier Advanced Force Field Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Microwarp Drive EMDS Null Cannon Core Cannon Mini Smartbomb Launcher Field Lobotomy Kit Core Stripper [Rating: 222] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Gauss Rifle Energy Gun Backup Laser III Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . Utility 10 | . . . . . 2 . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 483 | 6 6 3 1 1 60 13 13 20 8 1 2 1 11 4 13 5 2 2 14 13 . 20 6 9 6 14 9 . 17 7 7 12 . 16 9 26 53 38 8 27 Power 25 | 1 1 . . . 3 1 . . . . 1 . . . 2 . . . . . . . . . . . 1 . 2 . . . . 3 1 1 4 2 . 2 Engine 7 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . Core 6 | . . . . . 2 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 4 2 . 2 Propulsion 63 | 2 1 . . . 14 2 3 9 4 . . . 4 3 4 . . . 1 4 . . . . . . 2 . 3 . . 4 . 1 . . 2 . . . Treads 21 | 2 1 . . . 13 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . . 1 . . 9 4 . . . 4 3 4 . . . 1 4 . . . . . . 2 . 3 . . 4 . 1 . . 2 . . . Utility 240 | 1 3 . 1 1 12 3 4 9 3 1 1 1 7 . 6 1 . 1 2 7 . 17 3 1 6 8 4 . 9 2 5 7 . 9 6 15 41 20 6 17 Device 135 | . . . . . 2 . 1 4 2 1 1 . 2 . 3 1 . . 2 4 . 13 2 . 2 3 2 . 5 2 4 6 . 5 4 9 20 19 4 12 Storage 12 | 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . 2 . . 1 Processor 16 | . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . 9 . . . Hackware 21 | . . . . . . 1 . 2 1 . . . 2 . 2 . . 1 . 3 . 2 . 1 1 1 . . 2 . . . . . . . 1 1 . . Protection 50 | . 2 . . 1 8 2 3 2 . . . 1 1 . 1 . . . . . . 2 . . 1 4 1 . 2 . . . . 3 1 1 9 . 1 4 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . Weapon 155 | 2 1 3 . . 31 7 6 2 1 . . . . 1 1 4 2 1 11 2 . 3 3 8 . 6 2 . 3 5 2 1 . 3 2 10 6 16 2 8 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 42 | . . . . . . . . . . . . . . 1 . 2 1 . 4 1 . 1 . 3 . 2 1 . 1 2 1 . . 3 1 5 3 7 1 2 Ballistic Gun 32 | 2 1 2 . . 20 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 1 . . 2 1 2 . . . . . . . 1 1 . . 2 . . . 1 . . 1 . . 1 3 1 1 . . . . . 1 . . Special Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Impact Weapon 15 | . . . . . 9 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 25 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 5 3 8 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 18 | . . . . . . . . . . . . . . . . . . . 5 1 . 2 1 4 . 3 1 . 1 . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . 4 . . . 1 . . 5 . . 1 . 1 6 . 11 Parts Lost 31 | . 2 . . 1 5 6 1 1 . 1 . . . . 2 . . . . . . 1 1 . . 1 . . 1 . . 1 . 2 . 4 . . 1 . Power 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Propulsion 8 | . 1 . . . 2 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 16 | . 1 . . 1 3 2 1 . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . . 1 . . . 2 . . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 . . 1 3 6 1 1 . 1 . . . . 2 . . . . . . 1 1 . . 1 . . 1 . . 1 . 1 . 3 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 100 100 99 97 99 99 75 89 81 78 82 91 92 91 93 93 93 99 94 94 93 89 91 94 94 90 94 92 89 89 86 89 84 82 74 65 64 63 62 Engine 3 | . 14 14 14 14 5 . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 3 . . . . . . Core 3 | . . . . . 3 8 9 7 7 7 3 7 6 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 9 6 7 8 8 8 Treads 12 | . 27 28 28 28 33 36 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 16 27 30 30 30 26 24 25 26 26 26 26 23 23 23 23 23 23 23 24 26 25 21 21 18 21 14 14 14 8 8 8 8 Device 7 | . . . . . . . 7 19 15 4 5 . 4 6 11 13 13 13 13 10 11 10 11 11 8 8 11 10 13 15 15 14 15 13 13 9 10 8 15 14 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 6 | . . . . . 9 1 . . . . . . 10 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 6 5 5 5 5 9 9 9 8 8 8 6 Hackware 12 | . . . . . . 7 1 12 21 23 23 23 27 26 20 20 20 20 20 23 23 23 18 20 23 17 15 15 19 21 21 21 21 19 19 18 16 17 12 12 Protection 7 | . 9 14 14 13 17 17 17 2 . . . 5 1 . . . . . . . . . . . 1 6 3 5 1 . . . . 4 4 2 3 4 4 5 Ballistic Gun 7 | . 28 27 28 28 15 15 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 7 7 7 6 6 6 6 5 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 3 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 32 30 50 50 109 104 111 26 27 20 27 22 22 22 28 31 20 21 30 25 22 26 29 22 22 30 30 30 40 43 43 42 38 56 66 64 99 101 100 117 Greatest Support 120 | 40 40 40 40 40 80 80 80 50 50 22 22 22 23 23 27 24 24 24 24 31 25 31 31 31 25 37 38 38 42 42 42 44 44 64 70 70 100 100 100 120 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 1 . 1 . 1 . 1 1 1 1 . . 1 . . . 1 . . . . . 1 1 1 1 . . 1 . . 1 . 1 Average Overweight (x) . | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 Average Capacity 16 | 7 14 15 15 20 24 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 18 20 20 20 Most Carried 25 | 2 10 9 15 18 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 19 20 Average Carried 14 | 1 6 8 11 16 23 21 22 10 9 9 8 9 9 9 9 9 9 9 9 9 10 10 9 10 9 9 10 10 9 9 9 9 9 7 11 14 16 19 18 19 Final Capacity 25 | 8 15 15 20 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 Final Carried 25 | 2 7 9 15 18 25 18 25 10 9 10 8 9 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 10 15 15 19 20 17 20 Class Distribution -------------------- 26% | Hacker-Scout 20% | Mutant 19% | Scavenger-Mutant 11% | Hacker-Ninja 5% | Hacker-Sprinter 4% | Alien-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Assassin | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -3/Section 7 Alien-Scout | -2/Research Hacker-Mutant | -2/Testing Alien-Ninja | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 7237 | 203 293 126 . 39 1307 329 538 228 76 35 10 . 70 100 110 23 . 29 263 92 . 126 203 197 78 247 179 10 135 101 129 595 55 131 30 240 345 200 10 355 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9712 | . 399 133 . 115 1687 298 577 228 9 57 . . 141 120 352 . . . 205 162 . 279 147 198 238 211 205 . 762 160 39 82 . 454 159 510 29 827 34 895 Parts 483 | . 24 7 . 8 99 15 39 4 . . . . 3 8 19 . . . 18 4 . 12 10 1 3 6 10 . 29 9 1 5 . 24 5 24 3 48 4 41 Haulers Intercepted 23 | . 1 . . . 6 . 3 1 . . . . 1 . 1 . . . . 2 . 1 . . . 1 . . 4 . . . . 1 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . . . . . . . . . 44 . . . 3 1 3 3 . . . 3 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 122 | . 10 4 . 2 27 9 10 2 . . . . . . . . . . 6 . . 1 1 . . 5 . . 1 5 . 7 1 3 . 8 . 10 1 9 Melee 31 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . 8 . 10 . 6 Guns 47 | . 10 1 . 2 21 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 AOE 39 | . . 3 . . 6 3 3 . . . . . . . . . . . 5 . . . 1 . . 5 . . . 5 . 7 1 . . . . . . . Classes Destroyed 23 | . 4 2 . . 5 1 3 . 1 . . . . 1 1 . . . 1 . . . 3 . . . . . . . . . . . . . . 1 . . Worker 15 | . . 1 . 1 4 . 1 . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 3 . . . . . . Builder 9 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 5 . . Tunneler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Hauler 23 | . 1 . . . 6 . 3 1 . . . . 1 . 1 . . . . 2 . 1 . . . 1 . . 4 . . . . 1 1 . . . . . Recycler 5 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Watcher 25 | . . . . . 1 . 1 1 . . . . 1 . 2 . . . 2 . . 4 . . . . 2 . 7 . . . . 1 2 . . . . 1 Swarmer 37 | . 3 3 . . 6 4 . . . . . . . . . . . . 4 . . . . . . . . . 1 5 . 5 . . . 6 . . . . Grunt 41 | . 6 1 . 2 10 3 6 1 . . . . . . . . . . . . . 1 . . . 5 . . . . . . . 1 . . . 4 . 1 Brawler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 7 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Hunter 8 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Programmer 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 5 . 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 1 . . . . . . . . . Tinkerer 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 4 . 3 6 4 4 2 . . . . 1 . 3 . . . 4 1 . 2 1 . . 5 2 . 4 5 . 4 1 5 1 3 1 3 1 3 Combat Bots Only 5 | . 3 3 . 2 4 4 3 1 . . . . . . . . . . 4 . . 1 1 . . 5 . . 1 5 . 4 1 3 . 3 . 3 1 2 Max Kills in Single Turn 4 | . 1 3 . 2 3 3 2 1 1 . . . 1 1 1 . . . 3 1 . 1 1 1 . 1 1 . 1 4 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 3 2 . . . . . . . . . . . 3 . . . 1 . . 1 . . . 4 . 1 1 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 11533 | . 721 115 . 50 1918 1397 253 338 . 46 . 56 55 . 137 . . . 119 . . 182 22 . . 287 . . 256 . 26 185 . 360 117 2246 28 1162 483 974 Core 1428 | . 43 40 . . 275 76 31 17 . 28 . 19 37 . 19 . . . 53 . . 57 . . . 88 . . 32 . . 34 . 17 18 408 . 12 76 48 Absorbed by Shields 280 | . . . . . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 110 . 52 Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 139 . . . . Regen/Repaired (Parts) 3510 | . . . . . 199 . . . . . . . . 42 98 . . . . . . 19 . . . . . 22 124 . . 17 . . 42 1603 426 484 21 413 Core Remaining (%) 77 | 100 . . . 66 . . 30 . . . . 90 . . . . . . 87 . . . . . . 85 . . . . . . 94 . . 50 . 94 . . Volleys Fired 392 | . 51 4 . 4 109 35 39 . . . . . . . . 3 2 . 18 2 . 2 5 3 . 18 1 . 2 7 11 12 2 8 . 10 1 12 14 17 Largest 2 | . 2 2 . 2 2 2 2 . . . . . . . . 1 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 Hottest 130 | . 40 40 . 40 56 56 56 . . . . . . . . 98 98 . 98 98 . 98 36 98 . 98 98 . 113 113 113 80 80 113 . 113 113 130 130 70 Shots Fired 620 | . 102 5 . 8 214 66 73 . . . . . . . . 3 2 . 18 2 . 2 7 3 . 18 1 . 2 7 11 12 2 8 . 10 1 12 14 17 Gun 454 | . 102 2 . 8 210 65 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 99 | . . . . . . . . . . . . . . . . 3 2 . 13 2 . 2 . 3 . 4 1 . 2 5 2 . . 8 . 10 1 12 14 15 Launcher 65 | . . 3 . . 4 1 6 . . . . . . . . . . . 5 . . . 7 . . 14 . . . 2 9 12 2 . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 454 | . 102 2 . 8 210 65 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 81 | . . . . . . . . . . . . . . . . 3 2 . 13 2 . 2 . 3 . 4 1 . 2 5 2 . . 5 . 10 1 12 14 . Explosive 65 | . . 3 . . 4 1 6 . . . . . . . . . . . 5 . . . 7 . . 14 . . . 2 9 12 2 . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 15 Robot Hit Streak 18 | . 14 16 . 4 18 13 12 . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . 2 . . . . 6 8 Robot Miss Streak 5 | . 3 1 . 2 3 3 5 . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 . . . . 1 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 3 . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 592 | . 71 4 . 4 164 36 41 7 1 1 1 . 5 8 13 . . . 26 3 . 11 4 4 13 8 8 . 21 4 1 . . 22 10 24 1 42 9 25 Core Hits 309 | . 22 7 . 5 66 13 33 3 . 1 . . 2 3 4 . . . 12 2 . 6 6 1 2 24 4 . 12 8 2 24 1 8 4 9 . 13 1 11 Critical Kills 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . . . 5 1 1 3 . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . 2 2 . . 5 . 1 Destroy 7 | . . . . . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . 2 2 . . 5 . . Melee Attacks 667 | . . . . . 24 4 3 28 1 1 15 . 18 8 32 5 10 1 42 20 . 53 7 7 13 9 22 . 65 12 13 11 4 44 31 50 13 70 8 23 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 60 | . . . . . 24 4 3 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 578 | . . . . . . . . . . 1 15 . 18 8 32 5 10 1 25 20 . 50 7 7 7 8 22 . 65 12 13 11 4 44 31 50 13 70 8 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 105 | . . . . . 2 . . 2 1 . 1 . 1 8 6 . . . 19 2 . 3 4 1 4 3 5 . 9 4 1 . . 6 2 1 1 16 . 3 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 11 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30796 | . 870 318 . 72 3457 1013 1571 375 89 54 68 . 268 574 751 . . . 866 234 . 559 496 375 617 1444 661 . 1478 863 332 1963 119 1297 638 2156 137 4495 852 1734 Guns 5433 | . 868 30 . 72 2912 824 727 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1428 | . . . . . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . 87 . . . . 747 463 Explosions 6070 | . . 246 . . 349 189 844 . . . . . . . . . . . 347 . . . 166 . . 1158 . . . 453 236 1963 119 . . . . . . . Melee 17764 | . . . . . 139 . . 375 89 54 68 . 268 574 751 . . . 388 234 . 559 330 375 617 286 661 . 1478 410 96 . . 1210 638 2156 137 4495 105 1271 Ramming 101 | . 2 42 . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5533 | . 868 30 . 72 2912 824 727 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Thermal 878 | . . . . . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . 747 . Explosive 6070 | . . 246 . . 349 189 844 . . . . . . . . . . . 347 . . . 166 . . 1158 . . . 453 236 1963 119 . . . . . . . Electromagnetic 550 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . . 463 Impact 603 | . . . . . 139 . . 375 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17061 | . . . . . . . . . . 54 68 . 268 574 751 . . . 388 234 . 559 330 375 617 286 661 . 1478 410 96 . . 1210 638 2156 137 4495 105 1171 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 5 . . . . . . . . . . . . . 7 7 7 7 7 7 . . . . . . . 1 1 . . . . . Average Corruption 4 | . . . . . . 1 4 . . . . . . . . . . . . . 7 7 7 7 7 7 . . . . . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Effects 82 | . . . . . . 4 28 . . . . . . . . . . . . . . 21 13 4 2 10 . . . . . . . . . . . . . . Message Errors 23 | . . . . . . 1 3 . . . . . . . . . . . . . . 11 4 1 . 3 . . . . . . . . . . . . . . Matter Fused 18 | . . . . . . 2 7 . . . . . . . . . . . . . . 5 2 . 1 1 . . . . . . . . . . . . . . Heat Flow Errors 11 | . . . . . . . 3 . . . . . . . . . . . . . . 3 1 . 1 3 . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 4 . . . . . . . . . . . . . . 1 3 1 . 1 . . . . . . . . . . . . . . Data Loss (major) 7 | . . . . . . 1 4 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Misfires 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3290 | . . . . . 16 8 . 176 44 . 8 . 6 146 209 . . . 92 . . 17 169 243 128 63 163 . 147 85 92 11 . 161 . 226 107 781 100 92 Projectiles 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Explosions 116 | . . . . . 10 8 . . . . . . . . . . . . . . . . 1 . . 1 . . . 85 . 11 . . . . . . . . Melee 3149 | . . . . . 6 . . 176 44 . 8 . 6 146 209 . . . 92 . . 17 168 243 128 62 163 . 147 . 92 . . 161 . 226 107 781 75 92 Knockbacks 5 | . . 1 . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . 1 . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . 52 . . 45 . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . Shots 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 15 | 1 1 8 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | 1 1 9 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 46 . . 5 133 245 280 9 . 4 . 8 1 . 1 104 104 . 110 84 . 245 149 38 117 232 . . 60 90 60 5 5 44 . . . 180 240 . Average Temperature 60 | . 22 . . 2 37 111 50 5 . 4 . 5 1 . 1 43 48 . 53 40 . 98 49 21 75 61 . . 33 41 33 3 3 17 . . . 67 118 . Received Heat Transfer 2210 | . 273 . . 27 504 576 104 99 . 9 . 18 27 . 6 . . . 33 . . 81 . . . 30 . . . . . . . 54 9 181 9 117 9 44 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 11 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 Impact Corruptions 9 | . . . . . 1 . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 600 | . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 710 | . 195 98 . 45 432 613 518 312 . . . . 251 53 679 . . . . 710 204 510 . . . . 290 40 448 . . . . 359 298 469 256 414 421 582 Initial 463 | . . 17 . . . 249 298 100 . . . . 84 53 37 . . . . 463 189 142 . . . . 154 40 28 . . . . 153 108 29 241 18 248 220 Average 227 | . 63 52 . 4 243 330 352 191 . . . . 157 53 319 . . . . 631 192 357 . . . . 228 40 214 . . . . 229 143 261 76 183 341 451 Maximum Alert Level 3 | . . . . . 2 2 2 1 . . . . 1 . 2 . . . . 3 1 2 . . . . 1 . 2 . . . . 1 1 2 1 2 2 2 Low Security (%) 43 | 100 100 100 . 100 30 . . 49 . . . . 70 100 23 . . . . . 78 9 . . . . 32 100 52 . . . . 53 66 31 91 52 . . Level 1 41 | . . . . . 67 75 62 50 . . . . 29 . 48 . . . . . 21 42 . . . . 67 . 33 . . . . 46 33 56 8 46 61 25 Level 2 14 | . . . . . 1 24 37 . . . . . . . 28 . . . . 99 . 48 . . . . . . 14 . . . . . . 12 . . 38 74 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . . 3 . 2 1 . . . 1 . . 7 . . . 5 4 . 3 . . . . 1 . 2 . . . . 2 2 3 2 7 . 5 Investigation 13 | . 2 . . . . . . . . . . . . . 1 . . . 4 2 . 1 . . . . . . . . . . . . . . 1 1 . 1 Extermination 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 3 . 1 Reinforcement 22 | . . . . . 3 . 1 1 . . . . . . 5 . . . 1 1 . . . . . . . . 1 . . . . 1 1 2 1 3 . 1 Assault 7 | . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . 2 Garrison 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 33 | . 1 . . . 11 . 2 3 . . . . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . 1 . 3 5 2 . . Communications Jammed 81 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . 25 . . . . 5 . . . . 3 19 Distress Signals 74 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . 25 . . . . 5 . . . . 3 12 Times Spotted 401 | . 18 5 . 2 58 7 16 18 . 8 3 18 13 . 8 . . . 17 5 4 13 6 3 . 14 5 . 15 . 5 13 1 11 7 40 4 27 11 26 Peak Tracking Total 13 | . 5 3 . 1 5 4 5 5 . 7 2 12 9 . 2 . . . 5 5 4 5 3 3 . 9 2 . 7 1 3 10 1 4 3 13 1 9 6 9 Tactical Retreats 59 | . 3 . . . 7 1 . 4 . 1 . 2 3 . . . . . 2 1 . 1 1 . . 3 . . 4 . 2 . . 1 2 10 . 6 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 25 | . 2 . . . . 7 . 2 . . . . 1 . 4 . . . . 1 . 1 . . . . 1 . . . . . . . 2 . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 3 3 3 8 8 6 6 6 6 6 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 37 | . . . . . . 3 4 . 1 . 1 . . . 2 . . . 2 . . 1 . . . . . . 2 . . . . . 5 7 . 5 3 1 Max in Single Turn 2 | . . . . . . 1 2 . 1 . 1 . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . 1 1 . 1 1 1 Garrison Access 14 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . 3 . . . . . . 2 . . . . . . 1 2 . 1 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 131 | . 1 . 1 1 11 1 2 4 2 . 3 . 9 . 9 . 1 . 2 11 . 12 2 1 4 . 4 . 14 . 1 2 . 5 4 8 4 5 2 5 Terminals 78 | . 1 . . . 8 1 2 3 . . . . 7 . 4 . . . 1 5 . 6 1 . . . 2 . 8 . . . . 5 4 7 3 4 1 5 Fabricators 9 | . . . . . . . . 1 . . . . . . 1 . . . 1 3 . . . . . . 2 . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access 14 | . . . . . 1 . . . . . . . 1 . 2 . . . . 2 . 3 . . . . . . 2 . . . . . . 1 1 . 1 . Total Hacks 341 | . 6 . 1 1 27 3 7 7 7 . 27 . 25 . 21 . 1 . 3 28 . 32 5 1 17 . 10 . 33 . 1 2 . 13 9 15 14 12 3 10 Successful 201 | . 3 . 1 1 9 1 2 3 7 . 27 . 16 . 13 . 1 . 3 20 . 12 5 1 17 . 4 . 15 . 1 2 . 7 4 11 7 5 1 2 Failed 139 | . 2 . . . 18 2 5 4 . . . . 9 . 8 . . . . 8 . 20 . . . . 6 . 18 . . . . 6 5 4 7 7 2 8 Catastrophic 24 | . 1 . . . 4 1 1 2 . . . . 3 . 1 . . . . 2 . 2 . . . . . . . . . . . 1 1 . 1 . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 6 . 1 . 20 2 5 4 . . . . 22 . 8 . . . . 15 . 16 . . . . 7 . 20 . . 1 . 13 9 9 9 9 . 3 Terminals 204 | . 6 . . . 21 3 7 6 . . . . 19 . 9 . . . 1 12 . 19 4 . . . 6 . 22 . . . . 13 9 14 12 9 2 10 Fabricators 26 | . . . . . . . . 1 . . . . . . 5 . . . 2 13 . . . . . . 4 . 1 . . . . . . . . . . . Repair Stations 13 | . . . . . 3 . . . . . . . . . 4 . . . . . . 4 . . . . . . 2 . . . . . . . . . . . Recycling Units 12 | . . . . . 2 . . . . . . . 3 . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Garrison Access 23 | . . . . . 1 . . . . . . . 3 . 3 . . . . 2 . 6 . . . . . . 4 . . . . . . 1 2 . 1 . Terminal Hacks 124 | . 3 . 1 1 2 1 2 2 7 . 27 . 6 . 3 . 1 . 1 3 . 5 5 1 17 . 1 . 6 . 1 2 . 4 2 8 6 4 . 2 Record 21 | . . . . . . . . . 6 . 6 . . . . . . . . . . . 4 . 5 . . . . . . . . . . . . . . . Part Schematic 22 | . . . . . . . . . . . 12 . 2 . . . . . . 1 . . . . 4 . . . 1 . . . . 1 . . 1 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 12 | . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . 1 1 . . . . . . 1 2 . . . 3 . . . . Branch Access Points 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 6 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . 1 . 1 . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . 1 1 1 . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . . . . . . . . . . 4 . . . 2 7 . . . . . . 2 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . Build 6 | . . . . . . . . . . . . . . . 2 . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 2 . . . . . . . . . 3 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Scan Component 5 | . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . 1 . . . . . . 1 1 . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . 1 . . . . . . 1 1 . 1 . Unauthorized Hacks 39 | . . . . . 4 . . 1 . . . . 8 . 1 . . . . 7 . 3 . . . . 1 . 6 . . . . 3 2 2 . 1 . . Terminals 24 | . . . . . 3 . . 1 . . . . 5 . . . . . . 3 . 2 . . . . . . 3 . . . . 3 2 2 . . . . Track 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 . . . . Assimilate 13 | . . . . . 2 . . . . . . . 5 . . . . . . 2 . . . . . . . . 2 . . . . 1 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . 1 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Reject 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 1 . . . 9 1 2 4 . . . . 5 . 7 . . . 1 7 . 10 1 . . . 4 . 12 . . . . 5 4 5 4 5 1 5 Full Trace Events 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . . . . 12 . 2 . . . . 14 . 1 . . . . 4 . . . 1 . . . . 1 . . 1 . . . Parts Built 7 | . . . . . . . . . . . . . . . 2 . . . 1 3 . . . . . . 1 . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Time 340 | . . . . . . . . . . . . . . . 61 . . . 76 129 . . . . . . 74 . . . . . . . . . . . . . Total Part Build Rating 41 | . . . . . . . . . . . . . . . 10 . . . 5 17 . . . . . . 9 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Time 139 | . . . . . 38 . . . . . . . . . 38 . . . . . . 25 . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 3 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . . . . . . . . . . . . . . parse_system 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . Machine Destruction 11 | . . . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 64 | . . . . 1 . . . . . . . . 2 20 . . . 3 11 2 . 1 . . . . . 20 1 . . . . 1 . . . . . 2 Largest Group 20 | . . . . 1 1 . . . . . . . 2 20 16 . . 3 7 7 . 1 . . . . . 20 1 . . . . 1 . . . . . 2 Highest-Rated Group 813 | . . . . 31 31 . . . . . . . 20 813 627 . . 73 252 157 . 85 . . . . . 763 10 . . . . 10 . . . . . 320 Highest-Rated Ally 160 | . . . . 31 31 . . . . . . . 10 50 46 . . 39 68 68 . 85 . . . . . 46 10 . . . . 10 . . . . . 160 Total Orders 8 | . . . . . . . . . . 1 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 270 | . . . . . 4 . . . . . 9 . . . 128 . . . 66 33 . 19 . . . . . . . . . . . . . . . . . 11 Total Damage 7001 | . . . . . 64 . . . . . . . . . 3021 . . . 1911 673 . 1075 . . . . . . . . . . . . . . . . . 257 Kills 54 | . . . . . 1 . . . . . . . . . 24 . . . 11 9 . 6 . . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 8 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . . . 2 . . . . . . 1 1 2 . . . 2 1 . 3 . . . 2 1 . . . . . . . . . Drone Launches 28 | . . . . . . . . . 6 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 18 | . . . . . . . . . . 6 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 21733 | 90 819 1006 467 722 3408 1249 842 452 112 85 109 65 503 123 678 338 147 386 1070 439 19 666 359 153 90 305 436 59 667 245 397 493 104 573 633 691 817 1000 328 588 Spaces Moved 27659 | 54 394 611 278 295 1125 445 277 749 311 274 129 230 1151 194 1299 642 398 744 1362 1068 61 1445 923 397 172 486 793 247 1989 486 1026 858 311 835 993 1193 1322 1060 328 704 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3469 | 44 394 611 278 295 1125 445 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24021 | . . . . . . . . 749 311 274 129 230 1151 194 1299 642 398 744 1362 1068 61 1445 923 397 172 486 793 247 1989 486 1026 858 311 835 993 1045 1322 1060 317 704 Fastest Speed 20 | 50 160 160 160 240 160 245 245 29 27 27 27 27 27 28 28 28 28 28 27 20 30 27 27 27 30 20 23 23 21 24 24 24 28 34 26 26 47 47 47 47 Average Speed 54 | 146 160 160 167 240 241 245 245 40 28 27 35 27 27 29 28 28 28 28 29 27 30 29 28 28 30 26 26 23 22 25 25 38 28 34 33 33 47 47 47 49 Slowest Speed 245 | 160 160 160 240 240 245 245 245 50 103 27 103 27 107 117 105 104 28 28 104 30 30 30 110 30 30 27 27 23 108 106 106 108 28 34 114 34 50 147 47 147 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 13 . . . . . . . . 26 2 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . . . . . . . 6 . 1 . 2 4 . 6 . . . . 8 . 2 . . . . . . 8 . . . . 11 . 5 9 21 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 1 . Exploration Rate (%) 58 | 5 61 98 70 70 94 58 29 22 47 59 80 51 27 88 37 76 73 85 83 27 64 52 76 66 62 79 12 94 42 74 85 67 57 26 77 66 33 89 9 15 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 11 | . . 1 . 1 . . . . 1 1 1 . . . . . . 2 1 . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 24 | . . . . . 1 . . 1 . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 2 . 1 . . . . 3 1 . 1 . . . 3 7 1 5 . . . 2 4 . 3 . . . 1 4 . 2 . . . . . . . Spaces Dug 367 | . . . . . 35 4 3 14 . . . . 12 . 17 6 10 . 32 18 . 29 9 5 . 16 10 . 32 8 13 7 4 20 7 12 12 22 6 4 Terrain Destroyed 784 | . . 25 . . 62 4 35 14 . . . . 12 . 17 8 12 . 36 19 . 30 56 6 . 83 11 . 33 30 91 63 36 23 7 15 12 29 7 8 Melee 296 | . . . . . 21 4 3 14 . . . . 12 . 17 5 10 . 12 17 . 28 3 3 . 3 10 . 31 8 12 7 4 18 7 8 11 18 6 4 Projectile 65 | . . . . . . . 2 . . . . . . . . 3 2 . 8 2 . 2 . 3 . 4 1 . 2 5 2 . . 5 . 7 1 11 1 4 AOE 423 | . . 25 . . 41 . 30 . . . . . . . . . . . 16 . . . 53 . . 76 . . . 17 77 56 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 32430 | 62 483 628 280 302 1554 528 364 863 333 282 169 230 1307 248 1549 789 417 919 1967 1170 60 1596 999 419 198 622 983 248 2093 580 1129 988 318 1034 1237 1267 1489 1385 462 879 Wait 2913 | . 22 . . . 165 18 18 41 6 6 23 1 121 36 188 132 2 170 528 47 . 75 56 2 . 91 156 . 16 67 68 85 1 132 165 89 42 154 115 75 Move 27313 | 53 393 610 277 294 1125 444 276 737 310 271 128 225 1143 193 1287 641 397 743 1361 1054 60 1440 922 396 171 485 793 246 1974 485 1025 857 310 812 992 1048 1307 1019 307 702 Hop 77 | . . . . . . . . 5 . 1 . 2 4 . 5 . . . . 6 . 2 . . . . . . 6 . . . . 11 . 5 5 19 5 1 Pick Up 118 | 2 7 2 2 3 24 . 8 6 2 1 . . 3 . 2 . 1 1 1 4 . . . 1 2 2 . 1 2 . 1 . 1 6 6 7 9 8 . 3 Fast Attach 160 | 6 2 . . . 8 . 1 5 2 . . . 5 4 7 . . 1 . 1 . 6 1 1 5 1 2 . 7 . 2 11 . 3 1 16 28 15 . 19 Attach 102 | . 2 . . 1 9 6 1 7 5 1 2 1 1 . 3 3 1 . 3 3 . . 2 . . 2 . . 1 1 . 1 . 3 1 10 14 5 7 6 Detach 109 | . 1 . . . 3 . 1 6 1 . 1 1 2 1 1 3 2 . 2 . . 2 3 . . 1 . . 4 1 1 1 . 1 2 10 34 7 5 12 Swap 231 | . 2 3 1 . 43 7 11 8 1 . . . 5 . 3 2 1 1 11 9 . 14 3 8 2 11 7 . 9 6 5 . . 10 8 6 13 18 1 2 Drop 213 | . 2 . . . 36 . 6 20 5 1 . . 5 6 3 . 1 2 1 3 . 2 . 1 5 2 2 1 7 1 1 10 . 4 6 16 23 22 . 19 Fire 392 | . 51 4 . 4 109 35 39 . . . . . . . . 3 2 . 18 2 . 2 5 3 . 18 1 . 2 7 11 12 2 8 . 10 1 12 14 17 Melee 667 | . . . . . 24 4 3 28 1 1 15 . 18 8 32 5 10 1 42 20 . 53 7 7 13 9 22 . 65 12 13 11 4 44 31 50 13 70 8 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | 1 1 9 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . 14 . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . 25 . . 36 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 23 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 91 | -11/Junkyard | Entered Materials 153 | -10/Materials | Met 8R-AWN 244 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Derelicts attacked the area 601 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Entered Mines 912 | -10/Mines | Followed 8R-AWN into the Mines 1032 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1204 | -10/Mines | Discovered new exit (range 7) 1354 | -10/Mines | Learned Materials trap positions 1616 | -10/Mines | Learned location of Mines (-9) 1873 | -10/Mines | Discovered new exit (range 6) 1889 | -10/Mines | Discovered new exit (range 5) 1916 | -10/Mines | Entered Exiles 1956 | -10/Exiles | Welcomed by 8R-AWN 1984 | -10/Exiles | Met EX-HEX 2054 | -10/Exiles | Met EX-DEC 2094 | -10/Exiles | Met EX-BIN 2113 | -10/Exiles | Aligned with FarCom system 2115 | -10/Exiles | Given EX-Vault access code 2155 | -10/Exiles | Opened EX-Vault 2164 | -10/Exiles | Found Flying Fortress v7 2169 | -10/Exiles | Found Field Lobotomy Kit 2206 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2364 | -10/Exiles | Discovered new exit (range 10) 2383 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Field Lobotomy Kit 2383 | -10/Exiles | Entered Mines 2407 | -9/Mines | Learned location of 1 exit from Materials 2424 | -9/Mines | Discovered new exit (range 9) 2450 | -9/Mines | Met a Derelict bent on vengeance 2528 | -9/Mines | Found the Drone Emporium 2539 | -9/Mines | Found Prototype Device 2668 | -9/Mines | Learned location of Zion (-6) 2786 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2791 | -9/Mines | Found Prototype Device 2833 | -9/Mines | Discovered new exit (range 14) 3041 | -9/Mines | Received a Mining Laser from a helpful Derelict 3105 | -9/Mines | Entered Materials 3105 | -8/Materials | Accompanied by 1 ally 3105 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3105 | -8/Materials | Identified Bomb Drone Bay 3106 | -8/Materials | Identified exit to Storage 3107 | -8/Materials | Loaded intel: 13 trap records 3108 | -8/Materials | Identified Exp. Sensor Array 3810 | -8/Materials | Build established: Scavenger-Mutant 4543 | -8/Materials | Discovered new exit (range 16) 4996 | -8/Materials | Lost 3 parts (2n1u) 5505 | -8/Materials | Discovered new exit (range 13) 6312 | -8/Materials | Discovered new exit (range 15) 6347 | -8/Materials | Build established: Mutant 6377 | -8/Materials | Repaired Arm. Treads 6513 | -8/Materials | Identified exit to Garrison 6513 | -8/Materials | Entered Garrison 6614 | -8/Garrison | Triggered checkpoint 6867 | -8/Garrison | Discovered new exit (range 10) 6951 | -8/Garrison | Build established: Scavenger-Mutant 7030 | -8/Garrison | Triggered checkpoint 7130 | -8/Garrison | Discovered new exit (range 10) 7155 | -8/Garrison | Core integrity fell below 50% 7265 | -8/Garrison | Lost 6 parts (1p2n2u1w) 7347 | -8/Garrison | Triggered checkpoint 7472 | -8/Garrison | Discovered new exit (range 13) 7570 | -8/Garrison | Triggered checkpoint 7582 | -8/Garrison | Garrison Relay disabled 7600 | -8/Garrison | Garrison Relay disabled 7762 | -8/Garrison | Entered Materials 8463 | -8/Materials | Discovered new exit (range 3) 8562 | -8/Materials | Garrison activated, responded to threat 8568 | -8/Materials | Build established: Mutant 8604 | -8/Materials | Entered Factory 8604 | -7/Factory | Evolved 2 slots: Utility x2 8606 | -7/Factory | FarCom data flow suspended 8773 | -7/Factory | Discovered new exit (range 16) 9006 | -7/Factory | Identified exit to Lower Caves 9056 | -7/Factory | Entered Lower Caves 9062 | -7/Lower Caves | Met a Warlord Commander 9063 | -7/Lower Caves | Learned location of Warlord (-4) 9135 | -7/Lower Caves | Learned Factory security intel 9135 | -7/Lower Caves | Learned Armory security intel 9135 | -7/Lower Caves | Learned Research terminal intel 9135 | -7/Lower Caves | Learned Extension garrison access intel 9145 | -7/Lower Caves | Encountered a Warlord checkpoint 9150 | -7/Lower Caves | Discovered new exit (range 5) 9168 | -7/Lower Caves | Entered another Lower Caves area 9168 | -7/Lower Caves | Accompanied by 6 allies 9229 | -7/Lower Caves | Identified exit to Data Miner 9248 | -7/Lower Caves | Spotted B6-7XT(f) 9249 | -7/Lower Caves | Spotted T0-WUU(f) 9249 | -7/Lower Caves | Spotted D6-ZRR(f) 9249 | -7/Lower Caves | Spotted 66-466(f) 9250 | -7/Lower Caves | Encountered a Master Thief 9250 | -7/Lower Caves | Encountered a Master Thief 9250 | -7/Lower Caves | Encountered a Master Thief 9250 | -7/Lower Caves | Encountered a Master Thief 9253 | -7/Lower Caves | Entered Data Miner 9253 | -7/Data Miner | Discovered new exit (range 6) 9259 | -7/Data Miner | Met Data Miner 9265 | -7/Data Miner | Learned location of Section 7 (-3) 9265 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9269 | -7/Data Miner | Received God Mode back door access code from Data Miner 9299 | -7/Data Miner | Data Conduit disabled 9340 | -7/Data Miner | Build established: Hacker-Sprinter 9362 | -7/Data Miner | Entered Proximity Caves 9362 | -6/Proximity Caves | Accompanied by 6 allies 9377 | -6/Proximity Caves | Spotted B-75 Beast 9386 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9425 | -6/Proximity Caves | Discovered new exit (range 7) 9427 | -6/Proximity Caves | Entered Factory 9427 | -6/Factory | Evolved 2 slots: Utility x2 9509 | -6/Factory | Identified exit to Lower Caves 9509 | -6/Factory | Identified exit to Extension 9510 | -6/Factory | Spotted B-75 Beast 9851 | -6/Factory | Build established: Hacker-Scout 9930 | -6/Factory | Manually triggered Chute Trap 9930 | -6/Factory | Sucked down chute 9930 | -6/Factory | Entered Waste 9931 | -6/Waste | Joined by Warlord forces that had cleared the area 9965 | -6/Waste | Discovered new exit (range 11) 9968 | -6/Waste | Identified exit to Factory 10053 | -6/Waste | Entered Factory 10053 | -6/Factory | Accompanied by 16 allies 10111 | -6/Factory | Fabricated Adv. Sensor Array (x1) 10153 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10311 | -6/Factory | Repaired Imp. Light Armor Plating 10416 | -6/Factory | Garrison activated, responded to threat 10731 | -6/Factory | Entered Lower Caves 10814 | -6/Lower Caves | Encountered a Warlord checkpoint 11029 | -6/Lower Caves | Discovered new exit (range 10) 11066 | -6/Lower Caves | Identified exit to Lower Caves 11069 | -6/Lower Caves | Entered another Lower Caves area 11156 | -6/Lower Caves | Learned 8 Factory zone layouts 11158 | -6/Lower Caves | Spotted B-75 Beast 11194 | -6/Lower Caves | Discovered new exit (range 7) 11195 | -6/Lower Caves | Identified exit to Zion 11216 | -6/Lower Caves | Entered Zion 11237 | -6/Zion | Discovered new exit (range 14) 11267 | -6/Zion | Learned Factory terminal intel 11385 | -6/Zion | Gained Derelict followers 11602 | -6/Zion | Identified exit to Proximity Caves 11602 | -6/Zion | Entered Proximity Caves 11602 | -5/Proximity Caves | Accompanied by 3 allies 11604 | -5/Proximity Caves | Spotter reported a threat 11605 | -5/Proximity Caves | Spotter reported a threat 11874 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12130 | -5/Proximity Caves | Spotted B-75 Beast 12161 | -5/Proximity Caves | Learned Factory security intel 12188 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12440 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 12457 | -5/Proximity Caves | Discovered new exit (range 3) 12563 | -5/Proximity Caves | Fabricated Cld. Cesium-ion Thruster (x1) 12585 | -5/Proximity Caves | Identified exit to Factory 12672 | -5/Proximity Caves | Entered Factory 12672 | -5/Factory | Accompanied by 7 allies 12672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12673 | -5/Factory | Identified exit to Upper Caves 12675 | -5/Factory | Loaded intel: 26 terminal locations 12953 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12972 | -5/Factory | First assault squad dispatched 12996 | -5/Factory | Fabricated Adv. Trap Extractor? 13111 | -5/Factory | Manually triggered Chute Trap 13111 | -5/Factory | Sucked down chute 13111 | -5/Factory | Entered Waste 13114 | -5/Waste | Spotted C-40 Crusher 13121 | -5/Waste | Spotted C-40 Crusher 13121 | -5/Waste | Spotted C-40 Crusher 13123 | -5/Waste | Spotted C-40 Crusher 13123 | -5/Waste | Discovered new exit (range 20) 13125 | -5/Waste | Spotted C-40 Crusher 13126 | -5/Waste | EMP discharged 13126 | -5/Waste | Spotted C-40 Crusher 13129 | -5/Waste | Identified exit to Factory 13130 | -5/Waste | Entered Factory 13133 | -5/Factory | Spotted B-75 Beast 13176 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 13332 | -5/Factory | Repaired Adv. Sensor Array 13730 | -5/Factory | First assault squad dispatched 13796 | -5/Factory | Entered Upper Caves 13796 | -5/Upper Caves | Spotted KA-RXG(f) 13796 | -5/Upper Caves | Spotted ET-LF9(f) 13797 | -5/Upper Caves | Encountered a Master Thief 13797 | -5/Upper Caves | Encountered a Master Thief 13798 | -5/Upper Caves | Identified exit to Upper Caves 13802 | -5/Upper Caves | Spotted KW-TMW(f) 13803 | -5/Upper Caves | Encountered a Master Thief 13805 | -5/Upper Caves | Learned 8 Factory zone layouts 13807 | -5/Upper Caves | Encountered a Warlord checkpoint 13923 | -5/Upper Caves | Destroyed KW-TMW(f) 14017 | -5/Upper Caves | Attracted the attention of an 0b10 base 14017 | -5/Upper Caves | Learned Research stockpile data 14017 | -5/Upper Caves | Learned Research emergency access door positions 14017 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 14155 | -5/Upper Caves | Entered another Upper Caves area 14296 | -5/Upper Caves | Discovered new exit (range 8) 14307 | -5/Upper Caves | Identified exit to Zhirov 14308 | -5/Upper Caves | Entered Zhirov 14308 | -5/Zhirov | Discovered new exit (range 3) 14314 | -5/Zhirov | Met Zhirov 14328 | -5/Zhirov | Learned location of Quarantine (-3) 14328 | -5/Zhirov | Learned location of Testing (-2) 14328 | -5/Zhirov | Learned location of Command (-1) 14333 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14341 | -5/Zhirov | Found Alien Artifact 14341 | -5/Zhirov | Identified Integrated Dissipator 14341 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14398 | -5/Zhirov | Identified exit to Proximity Caves 14398 | -5/Zhirov | Entered Proximity Caves 14441 | -4/Proximity Caves | Learned Research garrison access intel 14449 | -4/Proximity Caves | Learned Research stockpile data 14573 | -4/Proximity Caves | Spotted B-86 Titan 14701 | -4/Proximity Caves | Discovered new exit (range 8) 14702 | -4/Proximity Caves | Learned 8 Research zone layouts 14703 | -4/Proximity Caves | Identified exit to Factory 14703 | -4/Proximity Caves | Entered Factory 14703 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14704 | -4/Factory | Identified exit to Armory 14705 | -4/Factory | Identified exit to Research 14705 | -4/Factory | Identified exit to Upper Caves 15039 | -4/Factory | Build established: Hacker-Ninja 15106 | -4/Factory | Fabricated Exp. Q-thruster (x1) 15139 | -4/Factory | Sucked down chute 15139 | -4/Factory | Entered Waste 15140 | -4/Waste | Joined by Warlord forces that had cleared the area 15195 | -4/Waste | Discovered new exit (range 11) 15197 | -4/Waste | Identified exit to Factory 15198 | -4/Waste | Entered Factory 15227 | -4/Factory | Discovered exit to Research (range 8) 15645 | -4/Factory | Discovered exit to Research (range 16) 15742 | -4/Factory | Repaired Imp. Light Armor Plating? 15791 | -4/Factory | Found Mni. Smartbomb Launcher 15865 | -4/Factory | Entered Upper Caves 15950 | -4/Upper Caves | Learned Research interactive machine intel 16048 | -4/Upper Caves | Learned Research trap positions 16108 | -4/Upper Caves | Discovered new exit (range 5) 16110 | -4/Upper Caves | Identified exit to Upper Caves 16110 | -4/Upper Caves | Entered another Upper Caves area 16134 | -4/Upper Caves | Discovered exit to Research (range 5) 16179 | -4/Upper Caves | Learned Research security intel 16236 | -4/Upper Caves | Spotted B-86 Titan 16301 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16453 | -4/Upper Caves | Spotted IU-MC0(f) 16454 | -4/Upper Caves | Encountered a Master Thief 16454 | -4/Upper Caves | Spotted 30-8ST(f) 16456 | -4/Upper Caves | Encountered a Master Thief 16456 | -4/Upper Caves | Spotted BE-BE9(f) 16462 | -4/Upper Caves | Encountered a Master Thief 16489 | -4/Upper Caves | Discovered new exit (range 8) 16507 | -4/Upper Caves | Identified exit to Warlord 16507 | -4/Upper Caves | Entered Warlord 16620 | -4/Warlord | Visited the Vortex Lab 16623 | -4/Warlord | Warlord's base attacked by MAIN.C 16628 | -4/Warlord | Build established: Hacker-Scout 16630 | -4/Warlord | Met Warlord 16634 | -4/Warlord | Opened Warlord's prototype stash 16646 | -4/Warlord | Found Prototype Device 16646 | -4/Warlord | Identified Exp. Focal Shield 16649 | -4/Warlord | Found Prototype Device 16649 | -4/Warlord | Identified Exp. Phase Shifter 16654 | -4/Warlord | Found Prototype Processor 16654 | -4/Warlord | Identified Exp. Core Analyzer 16915 | -4/Warlord | Warlord forces counterattacked 16953 | -4/Warlord | Spotted Executioner 16984 | -4/Warlord | Opened side exit 16998 | -4/Warlord | Discovered new exit (range 9) 17000 | -4/Warlord | Identified exit to Proximity Caves 17000 | -4/Warlord | Entered Proximity Caves 17024 | -3/Proximity Caves | Spotted B-86 Titan 17061 | -3/Proximity Caves | Spotter reported a threat 17100 | -3/Proximity Caves | Discovered exit to Research (range 14) 17104 | -3/Proximity Caves | Entered Research 17104 | -3/Research | Evolved 2 slots: Utility x2 17105 | -3/Research | Identified exit to Research 17106 | -3/Research | Loaded intel: 57 trap records 17110 | -3/Research | Loaded intel: 43 interactive machine locations 17111 | -3/Research | Loaded intel: 23 terminal locations 17112 | -3/Research | Loaded intel: 4 garrison access locations 17158 | -3/Research | Identified exit to Quarantine 17677 | -3/Research | Entered Quarantine 17683 | -3/Quarantine | Build established: Hacker-Ninja 17685 | -3/Quarantine | Cryocooling Duct disabled 17694 | -3/Quarantine | Found Alien Artifact 17700 | -3/Quarantine | Ambient heat levels rising (+20) 17700 | -3/Quarantine | Non-combat units ordered to evacuate 17708 | -3/Quarantine | Found Alien Artifact 17835 | -3/Quarantine | Identified Core Reset Matrix 17835 | -3/Quarantine | Identified Subatomic Replicator 17835 | -3/Quarantine | Used Core Reset Matrix 17839 | -3/Quarantine | Detected hypermatrix surge 17839 | -3/Quarantine | Sensed 6 artifacts in vicinity 17978 | -3/Quarantine | Found Sigix Broadsword 17995 | -3/Quarantine | Discovered exit to Research (range 21) 18003 | -3/Quarantine | Found Core Stripper 18084 | -3/Quarantine | Found Core Cannon 18174 | -3/Quarantine | Spotted Fortress 18195 | -3/Quarantine | Discovered new exit (range 5) 18196 | -3/Quarantine | Identified exit to Section 7 18310 | -3/Quarantine | Entered Section 7 18311 | -3/Section 7 | Sensed 22 artifacts in vicinity 18329 | -3/Section 7 | Found Microwarp Drive 18345 | -3/Section 7 | Found Integrated Dissipator 18345 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18382 | -3/Section 7 | Found Integrated Mediator 18382 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18508 | -3/Section 7 | Spotted S7 Guard 18527 | -3/Section 7 | Discovered exit to Research (range 22) 18540 | -3/Section 7 | Found Core Membrane 18540 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 18569 | -3/Section 7 | Found Integrity Redistributor 18673 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-202) 18677 | -3/Section 7 | Lost 3 parts (2p1u) 18720 | -3/Section 7 | Spotted Alpha 7 18794 | -3/Section 7 | Found Transdimensional Reconstructor 18795 | -3/Section 7 | Found Transdimensional Reconstructor 18797 | -3/Section 7 | Found Transdimensional Reconstructor 18845 | -3/Section 7 | Spotted Alpha 7 18877 | -3/Section 7 | Spotted B-99 Colossus 18915 | -3/Section 7 | Found LRC Energy Well 18915 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18917 | -3/Section 7 | Found LRC Energy Well 18917 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18936 | -3/Section 7 | Found Integrity Redistributor 18948 | -3/Section 7 | Found Integrity Redistributor 19001 | -3/Section 7 | Entered Research 19001 | -2/Research | Warlord forces began assault on 0b10 19001 | -2/Research | Evolved 2 slots: Propulsion x2 19001 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-72) 19003 | -2/Research | Used Subatomic Replicator to replicate Flying Fortress v7 19071 | -2/Research | Identified exit to Testing 19111 | -2/Research | Research machine network offline 19156 | -2/Research | Spotted B-90 Cyclops 19185 | -2/Research | Build established: Alien-Scout 19502 | -2/Research | Found Prototype Processor 19519 | -2/Research | Borebot progress halted 19520 | -2/Research | Borebot progress halted 19530 | -2/Research | Borebot progress halted 19550 | -2/Research | Identified Exp. Signal Interpreter 19554 | -2/Research | Spotted Executioner 19661 | -2/Research | Met up with Warlord 19818 | -2/Research | Entered Testing 19851 | -2/Testing | Found Prototype Energy Cannon 19851 | -2/Testing | Identified Null Cannon 19867 | -2/Testing | Found Prototype Device 19873 | -2/Testing | Identified Exp. Transmission Jammer 19882 | -2/Testing | Found Prototype Launcher 19882 | -2/Testing | Identified Z-bomb Delivery System 20191 | -2/Testing | Found Prototype Hackware 20191 | -2/Testing | Identified Exp. System Shield 20229 | -2/Testing | Found Prototype Energy Cannon 20229 | -2/Testing | Identified Cld. Nova Cannon 20277 | -2/Testing | Found Prototype Device 20286 | -2/Testing | Identified Exp. Actuator Array 20522 | -2/Testing | Spotted PX-71V6EBE8E1 20658 | -2/Testing | Destroyed PX-71V6EBE8E1 20683 | -2/Testing | Found Prototype Device 20683 | -2/Testing | Identified 2N-1CE's Frost Array 20815 | -2/Testing | Discovered new exit (range 3) 20817 | -2/Testing | Identified exit to Access 20818 | -2/Testing | Entered Access 20818 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21068 | -1/Access | Search patrols dispatched 21143 | -1/Access | Discovered new exit (range 3) 21146 | -1/Access | Identified exit to Command 21146 | -1/Access | Entered Command 21343 | -1/Command | Spotted M Guard 21343 | -1/Command | Spotted M Guard 21345 | -1/Command | Spotted Combat Programmer 21345 | -1/Command | Spotted Combat Programmer 21360 | -1/Command | Assimilated Combat Programmer with FLK Orb 21363 | -1/Command | Assimilated Combat Programmer with FLK Orb 21374 | -1/Command | Allies destroyed M Guard 21385 | -1/Command | Found Corrupted Prototype Device 21385 | -1/Command | Identified Thermal Barrier 21392 | -1/Command | Found Corrupted Prototype Device 21392 | -1/Command | Identified AEGIS Remote Shield 21395 | -1/Command | Found Corrupted Prototype Protection 21395 | -1/Command | Identified Hvy. Regenerative Plating 21398 | -1/Command | Found Corrupted Prototype Reactor 21398 | -1/Command | Identified Zero-point Reactor 21403 | -1/Command | Found Corrupted Zero-point Reactor 21421 | -1/Command | Destroyed Combat Programmer 21425 | -1/Command | Destroyed Combat Programmer 21425 | -1/Command | All MAIN.C guards destroyed 21447 | -1/Command | Found Prototype Device 21447 | -1/Command | Identified Exp. Focal Shield 21471 | -1/Command | Build established: Alien-Mutant 21472 | -1/Command | Found Prototype Energy Cannon 21472 | -1/Command | Identified EMDS 21678 | -1/Command | First assault squad dispatched 21734 | -1/Command | Self-destructed Last Messages --------------- 21659_ P-80 Master destroyed. 21667_ Core Membrane filtered system corruption (1). 21670_ P-80 Master destroyed. 21673_ Acquired 5 matter. 21676_ R-10 Processor collects Unknown Reactor. 21678_ ALERT: Significant disruption in Zone 3J, multiple assault carriers dispatched. 21687_ Connecting with Cave Seal Controls... 21687_ ALERT: Suspicious activity at Terminal C014. Dispatching Investigation squad. 21714_ K-01 Serf cleans the Terminal. 21722_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21731_ Machine disabled. 21731_ C-30 ARC bursts open, deploying its payload. 21731_ G-73 Enforcer unfolds itself. 21731_ L-61 Swordsman unfolds itself. 21731_ G-73 Enforcer unfolds itself. 21731_ M-36 Artificer unfolds itself. 21732_ Connecting with Cave Seal Controls... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????#????????????????? | | ????????????????????????? ????? #????????????????? | | ????????????????????????? ???? #????????????????? | | ????????????????????????? ??? ??????????????????? | | ???????????????????????? ?? ???????????????????? | | ???????????????????????? ?!!????????????????????? | | ##?#####?#####?#####???? !???????????????#?????? | | #?# ### ### #???? ??????????????? #?????? | | ### # W #####+#########+####### #####?? | | * R #?? | | ]*! #?? | | *!!% +?? | | ! !![! % #?? | | =!]%== [%= #?? | | ##%!!! [ ## ##p####### ##+#####????? | | ### * # # # # # @ ## #???????????? | | ##?## # ##### ### ## c ## #????????#??? | | ????######???### ##### ## #??????? #??? | | ??????????????#######?# """ ## #?????? #??? | | ??????????????????????# """"c ## #?????" #??? | | ??????????????????????# """T ## #????"" #??? | | ??????????????????????# "" ## #??? ????? | | ??????????????????????# ## #??= ?????? | | ?????????????????########+;##### #? ???????? | | ?????????????????# p#???# ##/#????????? | | ?????????????????# ##### #????????? | | ?????????????????# "" g/ #????????? | | ?????????????????# """" g# ######???? | | ?????????????????# """" + # | | ?????????????????# ""%"C#######/#+######### # | | ?????????????????# = " ## % #???????? | | ?????????????????# % ## #???????? | | ?????????????????####+####### "" "" #???????? | | ???????????????????# / """" "" #???????? | | ???????????????????# #### """" T" +????? | | ???????????????????# #??# "" "" #????? | | ???????????????????# #??# "" #???? | | ??????????????????## #??# #???? | | ??????????????????# # #??# +??? ? | | ??????????????????# # #??# /[ #??? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 230 Energy Generation 67 Energy Capacity 1375 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 20 Armor Coverage 750 Utility Shielding 90 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 77 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 50 Defensive Hacking 26 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Proximity Caves Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Adv. Trap Extractor | x2 | -5/Factory | Authchip Exp. Q-thruster | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Mediator Microwarp Drive Core Membrane Integrity Redistributor LRC Energy Well Subatomic Replicator Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonNuclearArchive Manual? 0 Play Time 04:48:33 Cumulative 479.7 hours Start 2023.11.10 @ 19:04:20 End 2023.11.11 @ 13:10:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 558 Rogue 471 Adventurer 87 Explorer 0 Win Type - Total 27 Types 8/0/15/1/1/0/2/0/0 Lore% 90 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6a19591-10b0-4f83-b667-334b1ea67537