Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 01:39:38 Player: albenzo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (9) 45 Value Destroyed (255) 255 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2880 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 56/100 System Corruption 4% Temperature Cool (18) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cooling System Large Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Modified TNC > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Carbon-fiber Leg Large Storage Unit Advanced Sensor Array Heavy EM Pulse Gun Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Modified TNC Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 28 | 5 3 9 . 3 . 8 Power 3 | 1 1 . . . . 1 Engine 3 | 1 1 . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 4 . . . 4 Treads 5 | . . 3 . . . 2 Leg 4 | 2 . 1 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 9 | . . 4 . 3 . 2 Device 5 | . . 3 . . . 2 Storage 3 | . . 1 . 2 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 2 1 . . . 1 Energy Gun 6 | 2 2 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 13 | . . . . . . 13 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 2 | . . . . . . 2 Weapon 4 | . . . . . . 4 Highest Loss Streak 12 | . . . . . . 12 Average Slot Usage (%) 94 | . 71 97 100 99 100 81 Engine 9 | . 14 11 11 11 11 4 Treads 27 | . . 6 33 33 33 32 Leg 5 | . 28 26 . . . . Device 8 | . . 14 22 10 . 6 Storage 7 | . . 5 . 8 11 7 Processor 4 | . . . . 2 11 8 Energy Gun 30 | . 28 33 33 33 33 19 Naked Turns 1 | . . . . . . 1 Heaviest Build 47 | 7 11 47 16 47 46 47 Greatest Support 80 | 20 20 60 60 60 60 80 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 4 4 12 4 12 12 12 Average Capacity 9 | 4 4 7 4 10 12 10 Most Carried 9 | 4 4 4 4 6 8 9 Average Carried 4 | . 4 2 3 5 6 6 Final Capacity 12 | 4 4 4 4 12 12 4 Final Carried 8 | 4 4 4 4 6 8 3 Class Distribution -------------------- 84% | Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 430 | 250 . 16 33 . 85 46 Remotely . | . . . . . . . Salvage Created 313 | 38 . 16 . . 60 199 Parts 20 | 4 . 2 . . 2 12 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 6 | 1 . . . . 1 4 Melee 2 | . . . . . . 2 Guns 3 | 1 . . . . . 2 Classes Destroyed 7 | 1 . 1 . . 1 4 Hauler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 1 | . . 1 . . . . Swarmer 2 | . . . . . . 2 Grunt 2 | 1 . . . . . 1 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 2 | 1 . 1 . . 1 2 Combat Bots Only 2 | 1 . . . . 1 2 Max Kills in Single Turn 1 | 1 . 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2395 | 34 25 . . . 169 2167 Core 582 | 12 . . . . 15 555 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 95 95 . . . 96 . Volleys Fired 15 | 2 . 1 . . 6 6 Largest 3 | 2 . 3 . . 3 3 Hottest 135 | 100 . 135 . . 135 135 Shots Fired 37 | 4 . 3 . . 18 12 Gun 37 | 4 . 3 . . 18 12 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 4 | 4 . . . . . . Explosive . | . . . . . . . Electromagnetic 33 | . . 3 . . 18 12 Robot Hit Streak 15 | 2 . . . . 8 15 Robot Miss Streak 5 | 1 . 2 . . 5 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 23 | 2 . . . . 13 8 Core Hits 14 | 2 . 1 . . . 11 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 429 | 25 . 26 . . 129 249 Guns 298 | 25 . 26 . . 129 118 Cannons . | . . . . . . . Explosions 78 | . . . . . . 78 Melee . | . . . . . . . Ramming 53 | . . . . . . 53 Kinetic . | . . . . . . . Thermal 103 | 25 . . . . . 78 Explosive . | . . . . . . . Electromagnetic 273 | . . 26 . . 129 118 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . . . 38 Shots 1 | . . . . . . 1 Rammed 12 | . . . . . . 12 Targets Rammed 14 | . . . . . . 14 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 221 | 90 . 66 . . 221 57 Average Temperature 63 | 50 . 33 . . 89 24 Received Heat Transfer 933 | 18 15 . . . . 900 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 174 | 74 . . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 149 | 20 30 37 14 . 45 149 Initial 17 | . 13 12 14 . . 17 Average 22 | 3 14 27 14 . 1 46 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | 1 2 1 . . 1 25 Peak Tracking Total 11 | 1 2 1 . . 1 11 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 11 | . 1 3 . 4 . 3 Terminals 6 | . 1 2 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 2 11 . 49 . 10 Successful 68 | . 1 10 . 49 . 8 Failed 4 | . 1 1 . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 . . 1 . 1 Terminals 17 | . 2 5 . . . 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 1 4 . 49 . 8 Record 59 | . 1 3 . 49 . 6 Prototype ID Bank 1 | . . . . . . 1 Alert Level 1 | . . 1 . . . . Patrol Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 3 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 2488 | 89 118 336 158 864 450 473 Spaces Moved 1448 | 68 91 220 82 503 247 237 Core 17 | 14 . . . . . 3 Treads 1047 | . . 33 82 503 247 182 Legs 337 | 54 91 187 . . . 5 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 47 | . . . . . . 47 Fastest Speed 40 | 50 120 120 170 170 170 40 Average Speed 155 | 105 120 142 170 170 170 144 Slowest Speed 170 | 120 120 170 170 170 170 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . . 1 . . Exploration Rate (%) 38 | 5 29 22 25 93 70 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . . 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . . . . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1645 | 78 102 241 101 511 264 348 Wait 111 | . 3 . 18 2 10 78 Move 1438 | 67 90 219 81 502 246 233 Hop 2 | . . . . . . 2 Pick Up 21 | 4 2 5 1 3 2 4 Fast Attach 12 | 5 . 4 . 1 . 2 Attach 8 | . . 2 . . . 6 Detach 4 | . . 2 . . . 2 Swap 8 | . 3 3 . 2 . . Drop 12 | . 4 5 1 1 . 1 Fire 15 | 2 . 1 . . 6 6 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 4 | . . . . . . 4 Crush 9 | . . . . . . 9 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 7) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 456 | -9/Materials | Discovered new exit (range 12) 544 | -9/Materials | Entered Mines 545 | -9/Mines | Assembled infested the area 558 | -9/Mines | Build established: Skirmisher 611 | -9/Mines | Met 8R-AWN 618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 663 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 693 | -9/Mines | Discovered new exit (range 5) 702 | -9/Mines | Entered Exiles 728 | -9/Exiles | Discovered new exit (range 15) 747 | -9/Exiles | Welcomed by 8R-AWN 777 | -9/Exiles | Met EX-HEX 914 | -9/Exiles | Met EX-DEC 979 | -9/Exiles | Visited The Gauntlet 1240 | -9/Exiles | Met EX-BIN 1266 | -9/Exiles | Aligned with FarCom system 1268 | -9/Exiles | Given EX-Vault access code 1354 | -9/Exiles | Opened EX-Vault 1364 | -9/Exiles | Found Prototype Device 1365 | -9/Exiles | Identified Chronowheel 1365 | -9/Exiles | Activated Chronowheel 1365 | -9/Exiles | Spacetime reconverged on an earlier point 1376 | -9/Exiles | Found Prototype Processor 1376 | -9/Exiles | Identified Modified TNC 1409 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1467 | -9/Exiles | Learned location of Zion (-7) 1545 | -9/Exiles | Discovered new exit (range 14) 1566 | -9/Exiles | Left Exiles lab with Modified TNC 1566 | -9/Exiles | Entered Mines 1963 | -8/Mines | Discovered new exit (range 5) 2016 | -8/Mines | Entered Materials 2016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2475 | -8/Materials | Core integrity fell below 50% 2481 | -8/Materials | Core integrity fell below 20% 2489 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02453_ Lgt. Treads destroyed. 02454_ System corrupted: Energy discharge (-25). 02457_ Arm. Treads destroyed. 02458_ Acquired Cooling System. 02465_ S-10 Pest destroyed. 02468_ Acquired 20 matter. 02471_ Matter Filter disabled. 02473_ Chain reaction triggered in Lgt. Nuclear Core. 02473_ Hvy. EM Pulse Gun destroyed. 02474_ Flight Unit destroyed. 02477_ Slammed into B-36 Bruiser. 02477_ Modified TNC destroyed. 02477_ System corrupted by crushing effect (+2). 02477_ U-05 Engineer lays Concrete. 02479_ Acquired 1 matter. 02479_ Slammed into Y-45 Defender. 02482_ Destabilizing: Core damaged (-16). 02483_ System corrupted: Matter fused (-6). 02485_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 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EM Pulse Gun | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaDisruptionTorch Manual? 0 Play Time 00:34:01 Cumulative 1.0 hours Start 2022.01.08 @ 01:05:18 End 2022.01.08 @ 01:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 1 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14179188-b87b-4b75-926e-d988953fe2c5