Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.04 @ 21:31:01 Player: Jinx Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (4594) 4594 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8474 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 42/100 System Corruption 3% Temperature Cool (0) Movement Walking (630) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VSS Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Core Shielding > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (25) --- Light Nuclear Core High-capacity Matter Pod (200) Improved Sensor Array Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Core Shielding Improved Weapon Shielding Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink High-capacity Matter Pod Sensor Array Improved Sensor Array Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Core Shielding Improved Weapon Shielding Improved Light Armor Plating Light EM Pulse Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Cannon Improved Grenade Launcher Makeshift Sword [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 6 | . . . 2 2 1 1 Weapon 1 | . . . . . . 1 Parts Attached 154 | 6 12 3 19 10 47 57 Power 14 | 2 1 1 3 . 1 6 Engine 14 | 2 1 1 3 . 1 6 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 34 | 2 3 . 3 . 10 16 Treads . | . . . . . . . Leg 8 | . . . . . 2 6 Wheel 26 | 2 3 . 3 . 8 10 Hover . | . . . . . . . Flight . | . . . . . . . Utility 63 | . 5 . 7 8 22 21 Device 31 | . 1 . 2 6 11 11 Storage 4 | . 3 . 1 . . . Processor 6 | . 1 . 1 1 1 2 Hackware 1 | . . . . . 1 . Protection 21 | . . . 3 1 9 8 Artifact . | . . . . . . . Weapon 43 | 2 3 2 6 2 14 14 Energy Gun 9 | 1 1 . 3 . 2 2 Energy Cannon 5 | . . . . . 1 4 Ballistic Gun 16 | 1 2 2 3 1 5 2 Ballistic Cannon 6 | . . . . 1 3 2 Launcher 5 | . . . . . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 58 | . . 1 . 2 15 40 Power 8 | . . 1 . . 1 6 Propulsion 16 | . . . . . 4 12 Utility 19 | . . . . 1 5 13 Weapon 15 | . . . . 1 5 9 Highest Loss Streak 19 | . . 1 . 1 13 19 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 99 98 99 91 88 Engine 9 | . 14 13 11 9 6 5 Leg 1 | . . . . . 4 2 Wheel 19 | . 28 28 21 18 13 14 Device 13 | . 1 . 12 26 15 18 Storage 9 | . 12 14 10 9 7 6 Processor 9 | . 13 14 11 9 7 7 Protection 10 | . . . 9 9 18 15 Energy Gun 6 | . 14 14 11 6 . 2 Energy Cannon 1 | . . . . . 3 1 Ballistic Gun 10 | . 13 14 10 9 6 10 Ballistic Cannon 1 | . . . . 2 2 2 Naked Turns . | . . . . . . . Heaviest Build 117 | 8 88 88 102 111 115 117 Greatest Support 44 | 20 24 24 24 24 44 44 Greatest Overweight (x) 10 | . 7 3 4 4 9 10 Average Overweight (x) 3 | . 1 3 3 4 3 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 Average Capacity 24 | 5 18 25 24 25 25 25 Most Carried 25 | 5 21 25 25 25 25 25 Average Carried 21 | 2 14 24 24 24 21 22 Final Capacity 25 | 5 25 25 25 25 25 25 Final Carried 25 | 5 21 25 25 25 25 5 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Skirmisher 12% | Scavenger-Mutant 11% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 3176 | 267 248 229 381 245 908 898 Remotely . | . . . . . . . Salvage Created 4863 | 54 485 166 606 557 1450 1545 Parts 298 | 5 30 15 53 34 82 79 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 9 | . . 1 . . 3 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 104 | 1 11 8 17 14 26 27 Guns 79 | 1 11 8 17 14 17 11 Cannons 18 | . . . . . 5 13 AOE 6 | . . . . . 3 3 Classes Destroyed 17 | 2 3 . 2 1 4 5 Worker 5 | 1 . . . . 2 2 Builder 1 | . 1 . . . . . Hauler 1 | . . . . . 1 . Recycler 5 | . . . . . 3 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 10 | . 3 . 2 2 3 . Swarmer 24 | . 3 6 9 3 3 . Cutter 3 | . . . . . . 3 Grunt 47 | 1 8 2 2 8 15 11 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 11 | . . . 6 2 2 1 Specialist 2 | . . . . . . 2 Hunter 5 | . . . . 1 1 3 Programmer 8 | . . . . . 4 4 Heavy 2 | . . . . . . 2 Best Kill Streak 6 | 1 4 3 5 4 6 6 Combat Bots Only 5 | 1 3 3 5 4 3 5 Max Kills in Single Turn 4 | 1 2 1 1 2 4 3 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 9165 | 18 202 196 426 454 3372 4497 Core 1453 | . 53 40 88 38 380 854 Absorbed by Shields 220 | . . . . 170 24 26 Redirected to Shielding 942 | . . . . . 368 574 Regen/Repaired (Parts) 488 | . 42 . 257 27 162 . Core Remaining (%) 75 | 100 . 62 78 93 45 . Volleys Fired 369 | 4 33 20 40 50 102 120 Largest 3 | 2 2 2 2 2 2 3 Hottest 146 | 60 60 60 88 88 95 146 Shots Fired 679 | 8 64 40 77 79 183 228 Gun 499 | 8 64 40 77 79 111 120 Cannon 168 | . . . . . 71 97 Launcher 12 | . . . . . 1 11 Special . | . . . . . . . Kinetic 425 | 4 33 20 40 50 125 153 Thermal 180 | 4 31 20 37 29 8 51 Explosive 12 | . . . . . 1 11 Electromagnetic 62 | . . . . . 49 13 Robot Hit Streak 28 | 3 7 12 22 20 28 26 Robot Miss Streak 3 | 2 3 1 3 3 3 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 12 | . 3 1 1 3 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 555 | 4 48 33 57 72 152 189 Core Hits 298 | 3 26 11 38 68 69 83 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 7 | . . . 1 . 4 2 Destroy 2 | . . . 1 . . 1 Blast 2 | . . . . . 1 1 Corrupt 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11431 | 48 581 323 755 1104 3882 4738 Guns 6636 | 48 577 323 755 1104 2067 1762 Cannons 3461 | . . . . . 1175 2286 Explosions 1330 | . . . . . 640 690 Melee . | . . . . . . . Ramming 4 | . 4 . . . . . Kinetic 6356 | 13 339 157 390 616 2411 2430 Thermal 3493 | 35 238 166 365 488 660 1541 Explosive 787 | . . . . . 97 690 Electromagnetic 782 | . . . . . 714 68 Impact 9 | . . . . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 2 . 2 3 Average Corruption 1 | . . . 1 . 1 2 Corruption Purged 5 | . . . . . 2 3 Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 4 10 Message Errors 5 | . . . . . 1 4 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 113 | . . . . . 44 69 Projectiles 66 | . . . . . 34 32 Explosions 47 | . . . . . 10 37 Melee . | . . . . . . . Knockbacks 21 | . . . . . 7 14 Impact . | . . . . . . . Kinetic 18 | . . . . . 6 12 Secondary 3 | . . . . . 1 2 Self-Inflicted Damage 134 | . 2 . . . 118 14 Shots 3 | . . . . . 2 1 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 339 | 12 42 78 99 320 339 143 Average Temperature 73 | 9 23 34 25 108 171 32 Received Heat Transfer 3468 | 12 123 78 144 288 1707 1116 Effects 5 | . . . . 4 1 . Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . 2 . . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 3 . . . . 5 Heat Transferred 5444 | 75 550 375 730 605 709 2400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 311 | 25 227 185 250 201 311 179 Initial 24 | . 13 . . 24 . . Average 80 | 4 77 50 82 83 103 61 Maximum Alert Level 1 | . 1 . 1 1 1 . Low Security (%) 95 | 100 88 100 96 95 94 100 Level 1 4 | . 11 . 3 4 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 2 1 2 4 9 9 Investigation 10 | . 2 1 1 3 2 1 Extermination 6 | . . . . . 4 2 Reinforcement 7 | . . . 1 1 . 5 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 10 | . 2 . 2 2 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | 1 19 8 29 20 37 39 Peak Tracking Total 9 | 1 5 3 4 4 9 8 Tactical Retreats 4 | . . . 1 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 1 . 2 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 16 | . . . . . 15 1 Max in Single Turn 6 | . . . . . 6 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 35 | . 8 1 12 5 6 3 Terminals 25 | . 7 . 8 3 4 3 Fabricators . | . . . . . . . Repair Stations 6 | . 1 . 2 1 2 . Recycling Units 3 | . . . 2 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 98 | . 31 1 33 14 13 6 Successful 80 | . 27 1 27 12 7 6 Failed 18 | . 4 . 6 2 6 . Catastrophic 4 | . . . 2 . 2 . Database Lockouts . | . . . . . . . Manual 14 | . 6 . 3 . 3 2 Terminals 60 | . 24 . 18 8 4 6 Fabricators . | . . . . . . . Repair Stations 32 | . 7 . 13 3 9 . Recycling Units 5 | . . . 2 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 48 | . 21 1 13 7 . 6 Record 15 | . 8 . 5 1 . 1 Open Door 1 | . . 1 . . . . Level Access Points 3 | . 1 . 1 . . 1 Branch Access Points 2 | . 1 . . . . 1 Emergency Access Points 3 | . 1 . 2 . . . Terminal Index 1 | . . . 1 . . . Alert Level 8 | . 3 . 1 2 . 2 Unreport Threat 2 | . 1 . . 1 . . Locate Traps 2 | . 1 . . . . 1 Disarm Traps 1 | . 1 . . . . . Dispatch Records 3 | . 2 . . 1 . . Maintenance Status 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 3 | . 1 . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 28 | . 6 . 12 3 7 . Scan Component 15 | . 3 . 6 2 4 . Repair 13 | . 3 . 6 1 3 . Recycling Unit Hacks 4 | . . . 2 2 . . Report Inventory 3 | . . . 2 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 24 | . 7 . 8 4 4 1 Full Trace Events 9 | . 3 . 2 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 12 | . 3 . 6 1 2 . Time 410 | . 78 . 186 32 114 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 8970 | 98 1012 900 1887 1264 2423 1386 Spaces Moved 4918 | 96 691 607 1063 648 1170 643 Core 21 | 21 . . . . . . Treads . | . . . . . . . Legs 11 | . . . . . . 11 Wheels 4886 | 75 691 607 1063 648 1170 632 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 135 135 150 125 120 Average Speed 138 | 73 114 135 141 150 150 138 Slowest Speed 630 | 80 195 135 150 150 225 630 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 7 81 94 66 45 23 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 130 | . . . . . 101 29 Melee . | . . . . . . . Projectile 9 | . . . . . 3 6 AOE 120 | . . . . . 98 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 6452 | 112 846 653 1372 868 1654 947 Wait 824 | . 82 13 210 137 284 98 Move 4912 | 95 690 606 1062 647 1169 643 Hop . | . . . . . . . Pick Up 113 | 6 19 7 27 12 27 15 Fast Attach 38 | 5 7 1 6 1 8 10 Attach 64 | . . 1 2 4 23 34 Detach 7 | . 1 . . . 5 1 Swap 52 | 1 5 1 11 5 16 13 Drop 72 | 1 8 4 14 12 20 13 Fire 369 | 4 33 20 40 50 102 120 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 401 | -10/Materials | Repaired Assault Rifle 427 | -10/Materials | Repaired Lgt. Ion Engine 457 | -10/Materials | Repaired Assault Rifle 1111 | -10/Materials | Entered Mines 1223 | -10/Mines | Met a Derelict shopkeep closing up shop 1621 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1784 | -10/Mines | Discovered exit to Materials (range 11) 1837 | -10/Mines | Learned Materials garrison access intel 1964 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1967 | -10/Mines | Found Prototype Device 2011 | -10/Mines | Entered Materials 2011 | -9/Materials | Evolved 2 slots: Utility x2 2768 | -9/Materials | Repaired Arm. Wheel 2802 | -9/Materials | Repaired Arm. Wheel 2835 | -9/Materials | Repaired Hrd. Light Armor Plating 2996 | -9/Materials | Identified exit to Materials 3252 | -9/Materials | Repaired Hvy. Assault Rifle 3285 | -9/Materials | Repaired Arm. Wheel 3313 | -9/Materials | Repaired Huge Storage Unit 3727 | -9/Materials | Discovered new exit (range 7) 3734 | -9/Materials | Identified exit to Mines 3898 | -9/Materials | Entered another Materials area 3898 | -8/Materials | Evolved 2 slots: Utility x2 3899 | -8/Materials | Loaded intel: 1 garrison access location 4193 | -8/Materials | Build established: Skirmisher 4472 | -8/Materials | Discovered new exit (range 9) 4488 | -8/Materials | Identified exit to Factory 4694 | -8/Materials | Repaired Shield Generator 5098 | -8/Materials | Build established: Scavenger-Mutant 5162 | -8/Materials | Entered Factory 5162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5541 | -7/Factory | Build established: Mutant 5579 | -7/Factory | Discovered new exit (range 10) 5605 | -7/Factory | Identified exit to Factory 5882 | -7/Factory | Garrison activated, responded to threat 6040 | -7/Factory | Lost 13 parts (1p4n4u4w) 6606 | -7/Factory | Build established: Scavenger-Mutant 6718 | -7/Factory | Repaired Arm. Wheel 6758 | -7/Factory | Repaired Imp. Utility Shielding 6836 | -7/Factory | Core integrity fell below 50% 6928 | -7/Factory | Identified Exp. Sensor Array 7216 | -7/Factory | Build established: Scavenger-Skirmisher 7426 | -7/Factory | Discovered exit to Factory (range 8) 7585 | -7/Factory | Entered another Factory area 7585 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8024 | -6/Factory | Identified exit to Factory 8024 | -6/Factory | Identified exit to Lower Caves 8120 | -6/Factory | Lost 8 parts (1p2n3u2w) 8416 | -6/Factory | Spotted B-75 Beast 8482 | -6/Factory | Cargo convoy interrupted 8622 | -6/Factory | Build established: Scavenger-Tank 8707 | -6/Factory | Lost 4 parts (1p1n1u1w) 8744 | -6/Factory | Core integrity fell below 50% 8873 | -6/Factory | Lost 19 parts (2p6n7u4w) 8913 | -6/Factory | Core integrity fell below 20% 8971 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08961_ Slug penetrates Wall. 08962_ R-10 Processor collects Plasma Rifle. 08963_ K-01 Serf collects debris. 08963_ U-05 Engineer lays Concrete. 08964_ K-01 Serf collects debris. 08964_ H-66 Slayer IFF system glitched. 08964_ Slug penetrates Wall. 08965_ U-05 Engineer builds a Wall. 08966_ K-01 Serf collects debris. 08966_ R-10 Processor collects Lgt. Fission Core. 08966_ U-05 Engineer lays Concrete. 08966_ K-01 Serf collects debris. 08967_ U-05 Engineer lays Concrete. 08968_ U-05 Engineer builds a Wall. 08968_ K-01 Serf collects debris. 08969_ U-05 Engineer builds a Wall. 08969_ R-10 Processor collects Flexi-carbon Leg. 08969_ K-01 Serf collects debris. 08970_ U-05 Engineer lays Concrete. 08971_ Penetrated by Slug. 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""""=[# | | # ############## "T !# | | # ############## "" # | | # #????############+### #######+######### | | # #????## # """ ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Troublemaker Challenges ------------ None Game ------ Seed HypercooledReactiveUnit Manual? 0 Play Time 02:28:54 Cumulative 9.6 hours Start 2022.05.04 @ 17:36:29 End 2022.05.04 @ 21:31:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ed3c6ff-95af-4193-916b-fcfaf30c99da