Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 11:14:23 Player: Nori Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (70) 350 Value Destroyed (1944) 1944 Prototype IDs (31) 620 Alien Tech Used (4) 800 Bonus (13319) 13319 TOTAL SCORE: 24333 Bonus ------- Follower Combat Kills 122 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 197 Cogmind --------- Core Integrity 515/1600 Matter 300/300 Energy 7/100 System Corruption 3% Temperature Cool (1) Movement Flying (35) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster > --- UTILITY (14) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Launcher Guidance Computer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Q-thruster Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Launcher Guidance Computer Advanced ECM Suite Reaction Control System Advanced Reaction Control System Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced Component Analysis Suite Improved System Backup Module > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Impulse Thruster Cooled Impulse Thruster Advanced Coolant Injector Improved Maneuvering Thrusters Fusion Bomb Launcher Sigix Containment Pod [Rating: 155] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Enhanced Force Lance Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Improved Proton Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Slots Evolved 18 | . . 2 2 . 2 2 . 2 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 1 . 1 . . . 1 . . . 1 . Utility 12 | . . 1 1 . . 2 . 2 1 2 . 2 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 155 | 7 13 11 4 5 4 19 2 4 10 11 15 10 30 10 Power 24 | 1 1 3 . 1 3 4 . 1 2 1 2 1 3 1 Engine 8 | 1 1 1 . 1 1 1 . . 1 1 . . . . Core 9 | . . 2 . . 2 3 . 1 1 . . . . . Reactor 7 | . . . . . . . . . . . 2 1 3 1 Propulsion 43 | 2 4 4 2 1 1 5 1 . 3 4 4 3 7 2 Treads . | . . . . . . . . . . . . . . . Leg 7 | 2 4 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 36 | . . 3 2 1 1 5 1 . 3 4 4 3 7 2 Utility 65 | 1 3 2 1 2 . 7 . 3 3 4 8 6 19 6 Device 36 | . . 1 . . . 4 . 2 2 . 5 6 11 5 Storage 5 | 1 1 . . . . . . . . 1 . . 2 . Processor 10 | . 2 1 . . . . . . 1 1 . . 5 . Hackware 8 | . . . . 1 . 3 . 1 . 1 1 . 1 . Protection 5 | . . . 1 1 . . . . . 1 1 . . 1 Artifact 1 | . . . . . . . . . . . 1 . . . Weapon 23 | 3 5 2 1 1 . 3 1 . 2 2 1 . 1 1 Energy Gun 8 | 3 4 . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 2 1 . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 3 1 . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 1 1 . . . 1 . 1 4 1 2 . Parts Lost 48 | . 6 . 1 . . 1 1 . 2 5 4 2 7 19 Power 6 | . . . 1 . . . . . 1 1 1 . . 2 Propulsion 18 | . 2 . . . . . 1 . . 2 1 1 3 8 Utility 17 | . . . . . . 1 . . . 2 2 1 4 7 Weapon 7 | . 4 . . . . . . . 1 . . . . 2 Highest Loss Streak 16 | . 3 . 1 . . 1 1 . 1 3 3 1 3 16 Average Slot Usage (%) 87 | . 91 91 96 89 100 91 90 81 83 79 84 80 84 86 Engine 3 | . 14 6 . 5 6 2 6 5 4 4 3 . . . Core 3 | . . 4 7 . 8 9 6 5 5 4 3 . . . Reactor 2 | . . . . . . . . . . . 1 8 8 7 Leg 3 | . 27 22 . . . . . . . . . . . . Flight 23 | . . 4 35 36 38 32 33 29 26 18 19 21 27 27 Device 12 | . . . 8 . . 12 13 11 14 17 16 23 18 13 Storage 6 | . 14 11 9 9 7 6 6 5 5 4 4 4 4 3 Processor 8 | . 10 21 9 9 7 6 6 5 5 4 4 4 9 12 Hackware 10 | . . . . 6 7 12 13 15 15 15 14 13 12 15 Protection 1 | . . . 8 9 7 . . . . 2 6 . . 2 Energy Gun 2 | . 24 3 . 5 7 . . . . . . . . . Ballistic Gun 3 | . . 18 17 9 7 . . . 1 . . . . . Launcher 1 | . . . . . . 5 4 . 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . 4 6 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 13 15 16 20 24 29 30 30 30 46 62 72 68 60 70 Greatest Support 84 | 20 20 33 24 24 30 31 32 32 51 69 80 71 70 84 Greatest Overweight (x) 4 | 4 . . . . . 1 . . . . . . . 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 6 6 6 6 6 6 6 10 10 10 14 10 Average Capacity 7 | 5 6 6 6 6 6 6 6 6 6 9 10 10 10 9 Most Carried 10 | 3 6 6 6 6 6 6 6 6 6 9 10 10 10 10 Average Carried 6 | . 3 5 5 5 5 5 4 5 5 7 8 8 7 8 Final Capacity 10 | 6 6 6 6 6 6 6 6 6 6 10 10 10 10 4 Final Carried 9 | 1 6 4 6 6 6 5 4 6 6 4 9 7 6 4 Class Distribution -------------------- 59% | Hacker-Sprinter 14% | Sprinter 13% | Mutant 7% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Matter Collected 2348 | 248 117 403 78 171 . 256 54 . 243 107 62 52 234 323 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2909 | . 657 757 109 151 . 70 100 . 447 38 96 . 234 250 Parts 160 | . 38 37 9 10 . 2 7 . 19 2 8 . 18 10 Haulers Intercepted 8 | . 2 2 1 1 . . . . 1 . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Combat Hostiles Destroyed 46 | . 11 10 1 4 . 1 4 . 10 1 2 . 2 . Melee 3 | . . . . . . . . . . 1 2 . . . Guns 24 | . 10 9 1 4 . . . . . . . . . . AOE 18 | . . 1 . . . 1 4 . 10 . . . 2 . Classes Destroyed 11 | . 6 3 1 . . . . . . . 1 . . . Worker 5 | . 1 . 1 . . . . . 1 . . . 1 1 Builder 2 | . . 1 . . . . . . . . . . 1 . Hauler 8 | . 2 2 1 1 . . . . 1 . . . 1 . Recycler 5 | . 1 2 . . . . . . . . . . . 2 Watcher 4 | . 1 1 . . . . . . . . . . 2 . Swarmer 22 | . 3 . . 3 . . 4 . 10 1 1 . . . Grunt 14 | . 8 5 . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 5 | . . 4 . 1 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . 2 . Best Kill Streak 8 | . 6 8 1 3 . 1 4 . 7 1 2 . 2 1 Combat Bots Only 5 | . 4 5 1 3 . 1 4 . 5 1 2 . 2 . Max Kills in Single Turn 4 | . 2 1 1 1 . 1 3 . 4 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 1 3 . 4 . . . 2 . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Damage Taken 7234 | . 713 426 414 91 140 79 310 . 433 530 892 172 342 2692 Core 1896 | . 157 129 109 26 16 8 40 . 1 217 91 17 39 1046 Absorbed by Shields 293 | . . . . . . . 38 . . . . 24 37 194 Core Remaining (%) 79 | 100 37 67 . 75 97 . 94 100 99 . 76 98 . 32 Volleys Fired 153 | . 41 41 9 27 . 6 3 . 22 . . . 3 1 Largest 2 | . 2 2 2 2 . 1 1 . 1 . . . 1 1 Hottest 90 | . 90 68 51 83 . 43 43 . 43 . . . 52 52 Shots Fired 231 | . 62 82 18 34 . 6 3 . 22 . . . 3 1 Gun 212 | . 62 82 18 34 . . . . 16 . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 19 | . . . . . . 6 3 . 6 . . . 3 1 Special . | . . . . . . . . . . . . . . . Kinetic 128 | . . 67 18 27 . . . . 16 . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . 3 1 Electromagnetic 99 | . 62 15 . 7 . 6 3 . 6 . . . . . Robot Hit Streak 15 | . 5 15 6 7 . 9 1 . 5 . . . 8 . Robot Miss Streak 6 | . 3 6 3 3 . 1 2 . 2 . . . . . Penetration Max 1 | . . . 1 . . . . . 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 160 | . 37 46 11 23 . 2 1 . 10 4 10 . 11 5 Core Hits 88 | . 16 24 5 5 . 3 6 . 13 1 3 . 9 3 Critical Hits 4 | . . . . . . . . . . 2 1 . 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 2 1 . 1 . Melee Attacks 83 | . . . . . . . . . . 12 22 2 33 14 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 83 | . . . . . . . . . . 12 22 2 33 14 Sneak Attacks 8 | . . . . . . . . . . . . . 5 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . Damage Inflicted 5965 | . 582 879 218 431 . 126 154 . 701 156 581 . 1410 727 Guns 2280 | . 577 810 218 431 . . . . 244 . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1269 | . . 69 . . . 126 154 . 457 . . . 409 54 Melee 2411 | . . . . . . . . . . 156 581 . 1001 673 Ramming 5 | . 5 . . . . . . . . . . . . . Kinetic 1403 | . . 639 218 302 . . . . 244 . . . . . Thermal 152 | . . 69 . . . 10 33 . 40 . . . . . Explosive 463 | . . . . . . . . . . . . . 409 54 Electromagnetic 1531 | . 577 171 . 129 . 116 121 . 417 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2411 | . . . . . . . . . . 156 581 . 1001 673 Highest Corruption 6 | . . . . . 1 2 2 . 2 4 6 1 2 3 Average Corruption 1 | . . . . . 1 1 2 . 1 4 4 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 24 | . . . . . . 4 3 . 1 7 7 . . 2 Message Errors 10 | . . . . . . 3 3 . . 2 1 . . 1 Matter Fused 4 | . . . . . . . . . . 3 1 . . . Heat Flow Errors 4 | . . . . . . . . . . . 3 . . 1 Energy Discharges 3 | . . . . . . 1 . . . 1 1 . . . Data Loss (minor) 3 | . . . . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 404 | . . . . . . . . . 11 11 38 . 173 171 Projectiles . | . . . . . . . . . . . . . . . Explosions 74 | . . . . . . . . . 11 . . . 63 . Melee 330 | . . . . . . . . . . 11 38 . 110 171 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . 2 31 . . . 18 . . 126 . . . . . Shots 11 | . . 1 . . . 3 . . 7 . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | . 417 249 22 127 252 42 1 . . . 192 48 194 190 Average Temperature 76 | . 162 43 9 52 123 23 1 . . . 90 16 41 65 Received Heat Transfer 905 | . 309 144 153 9 . 27 71 . 21 18 9 . 18 126 Effects 7 | . 3 . . . 4 . . . . . . . . . Energy Bleed 2 | . 1 . . . 1 . . . . . . . . . Interference 4 | . 1 . . . 3 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 7 | . 3 . . . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 250 | . . 100 . . . 50 50 . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . . . 1 1 . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Peak Influence 439 | . 316 343 160 326 152 208 344 213 337 439 339 215 334 344 Average Influence 171 | . 174 183 94 176 131 96 151 193 159 228 240 185 210 218 Maximum Alert Level 2 | . 1 1 . 1 . 1 1 1 1 2 1 1 1 1 Low Security (%) 64 | 100 49 38 100 68 100 99 88 79 57 29 27 95 56 39 Level 1 35 | . 50 61 . 31 . . 11 20 42 67 72 4 43 60 Level 2 . | . . . . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 3 4 5 . 9 1 2 3 4 3 2 2 1 Investigation 16 | . . . 1 2 . 6 1 1 2 3 . . . . Extermination 5 | . . . . . . . . 1 . . 1 1 1 1 Reinforcement 18 | . 3 3 3 1 . 3 . . 1 1 2 . 1 . Assault 3 | . . . . 2 . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Distress Signals 18 | . 3 1 3 1 . 1 . . 1 2 . 1 2 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 267 | . 17 12 32 14 8 15 15 1 28 23 25 7 27 43 Peak Tracking Total 23 | . 6 6 10 7 7 3 14 2 10 10 12 9 11 23 Tactical Retreats 44 | . 1 1 8 1 2 7 . . 3 5 4 . 7 5 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Traps Triggered 25 | . 1 1 . . . 6 2 . 2 1 2 2 2 6 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . 2 . . Reused 1 | . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Machines Disabled 13 | . . 1 1 . . . 3 . 3 . 3 . 1 1 Max in Single Turn 1 | . . 1 1 . . . 1 . 1 . 1 . 1 1 Garrison Access 5 | . . . . . . 1 . 1 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Machines Accessed 91 | . 2 2 5 5 3 15 6 4 9 12 10 4 8 6 Terminals 71 | . 2 2 5 5 2 12 5 1 6 10 9 2 5 5 Fabricators 5 | . . . . . 1 . . 1 1 . . 1 1 . Repair Stations 6 | . . . . . . 1 1 1 1 2 . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . 1 . . . . 1 1 1 . Garrison Access 4 | . . . . . . 1 . 1 1 . . . 1 . Total Hacks 221 | . 4 3 11 18 5 47 16 9 23 26 24 8 12 15 Successful 111 | . 1 2 6 6 2 17 8 8 13 12 13 6 11 6 Failed 110 | . 3 1 5 12 3 30 8 1 10 14 11 2 1 9 Catastrophic 31 | . 1 1 2 5 2 6 . . 3 5 3 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 75 | . . 3 6 13 2 13 . . 6 13 11 1 . 7 Terminals 177 | . 4 3 11 18 4 36 14 3 16 23 22 3 7 13 Fabricators 11 | . . . . . 1 . . 2 3 . . 3 2 . Repair Stations 13 | . . . . . . 2 2 3 3 3 . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 Scanalyzers 14 | . . . . . . 8 . . . . 2 2 2 . Garrison Access 4 | . . . . . . 1 . 1 1 . . . 1 . Terminal Hacks 74 | . 1 2 6 6 2 6 6 3 9 10 11 2 6 4 Record 4 | . . . 1 . . . . . . . 3 . . . Part Schematic 8 | . . . 1 1 . 1 . . 1 3 1 . . . Prototype ID Bank 6 | . 1 . . 1 . . 1 . 1 1 . . 1 . Open Door 8 | . . . . 2 . 1 1 . . . 1 . 3 . Level Access Points 2 | . . . . . . . . . . . 1 . . 1 Branch Access Points 9 | . . 1 1 . 1 1 1 . 1 1 1 . . 1 Emergency Access Points 3 | . . . . . . 1 . . 1 1 . . . . Machine Index 2 | . . . . . . . . . . 1 1 . . . Terminal Index 3 | . . . . . . . . 1 . 1 1 . . . Alert Level 9 | . . . . 2 1 . . 1 1 . 2 . 1 1 Unreport Threat 4 | . . 1 1 . . . . . 1 . . . 1 . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 . 1 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . 2 2 . . 3 2 . Load Schematic 4 | . . . . . . . . 1 1 . . 1 1 . Build 5 | . . . . . . . . 1 1 . . 2 1 . Repair Station Hacks 9 | . . . . . . 2 2 2 1 2 . . . . Scan Component 5 | . . . . . . 1 1 1 1 1 . . . . Repair 4 | . . . . . . 1 1 1 . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Scanalyzer 13 | . . . . . . 8 . . . . 2 1 2 . Insert Component 7 | . . . . . . 4 . . . . 1 1 1 . Analyze 6 | . . . . . . 4 . . . . 1 . 1 . Garrison Access Hacks 4 | . . . . . . 1 . 1 1 . . . 1 . Seal Access 4 | . . . . . . 1 . 1 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 79 | . 2 2 5 4 3 12 5 3 8 12 9 4 4 6 Full Trace Events 12 | . . . 1 2 . 4 1 1 1 2 . . . . Feedback Events 3 | . . . . . . 3 . . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 1 . 5 . . 1 3 2 . 1 . Parts Built 6 | . . . . . . . . 1 1 . . 2 2 . Matter 1276 | . . . . . . . . 168 318 . . 534 256 . Time 562 | . . . . . . . . 84 169 . . 267 42 . Total Part Build Rating 44 | . . . . . . . . 4 6 . . 18 16 . Parts Repaired 4 | . . . . . . 1 1 1 . 1 . . . . Time 138 | . . . . . . 38 50 25 . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . . . . . . 7 Retrieved Matter 7 | . . . . . . . . . . . . . . 7 Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 4 . . . . 1 1 1 . Part Schematics Acquired 6 | . . . . . . 4 . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Total Allies 16 | . . . . 2 . . . . . . . . . 14 Largest Group 12 | . . . . 2 . . . . . . . . . 12 Highest-Rated Group 396 | . . . . 62 . . . . . . . . . 396 Highest-Rated Ally 243 | . . . . 31 . . . . . . . . . 243 Total Orders 8 | . . . . . . . . . . . . 2 6 . EXPLORE 8 | . . . . . . . . . . . . 2 6 . Ally Attacks 56 | . . . . 10 . . . . . . . . . 46 Total Damage 1270 | . . . . 147 . . . . . . . . . 1123 Kills 9 | . . . . 2 . . . . . . . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . 2 5 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Turns Passed 5771 | 71 437 439 339 187 162 760 147 280 682 404 396 399 744 324 Spaces Moved 10134 | 41 243 342 597 292 441 1674 212 616 1262 1086 820 462 1328 718 Core 21 | 21 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 476 | 20 243 213 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9637 | . . 129 597 292 441 1674 212 616 1262 1086 820 462 1328 718 Fastest Speed 13 | 50 120 30 26 26 23 23 24 25 22 25 21 19 19 13 Average Speed 29 | 136 120 86 26 27 23 23 24 25 26 27 27 23 20 19 Slowest Speed 250 | 250 120 120 32 32 23 96 25 25 29 29 29 26 23 105 Overloaded Moves 547 | . . . . . . . . . . 248 39 172 . 88 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 75 | . . 1 3 . 7 18 3 2 13 15 3 . 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 57 37 65 49 16 52 40 18 38 40 76 19 39 31 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 42 | . . . . . . . . . 2 5 3 1 24 7 Terrain Destroyed 119 | . . 12 . . . 3 4 . 21 5 3 1 58 12 Melee 40 | . . . . . . . . . . 5 3 1 24 7 Projectile 3 | . . . . . . . . . 3 . . . . . AOE 76 | . . 12 . . . 3 4 . 18 . . . 34 5 Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Fac Res Qua Res Acc Com Total 12526 | 56 327 420 759 370 494 2016 300 740 1578 1148 951 753 1743 871 Wait 1695 | . 3 6 141 36 49 282 57 112 277 31 60 251 279 111 Move 9971 | 40 242 339 590 291 426 1637 205 611 1236 1056 813 461 1319 705 Hop 72 | . . 1 3 . 7 18 3 2 12 13 3 . 4 6 Pick Up 195 | 8 20 11 7 7 5 24 1 7 14 8 22 13 37 11 Fast Attach . | . . . . . . . . . . . . . . . Attach 125 | 6 8 6 2 3 2 15 2 2 10 10 16 9 25 9 Detach 7 | . . . . . . . . . . 2 3 . 1 1 Swap 34 | 1 5 5 2 2 2 4 . 2 . 1 3 1 5 1 Drop 114 | 1 7 11 5 4 3 12 . 4 7 4 11 12 25 8 Fire 153 | . 41 41 9 27 . 6 3 . 22 . . . 3 1 Melee 81 | . . . . . . . . . . 12 20 2 33 14 Ram . | . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . 18 29 . . 11 . 4 12 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 5) 245 | -10/Materials | Core integrity fell below 50% 277 | -10/Materials | Lost 3 parts (2n1w) 310 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 701 | -9/Materials | Identified exit to Mines 903 | -9/Materials | Discovered new exit (range 5) 905 | -9/Materials | Identified exit to Materials 948 | -9/Materials | Entered another Materials area 948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -8/Materials | Identified exit to Storage 1089 | -8/Materials | Discovered new exit (range 16) 1093 | -8/Materials | Identified exit to Factory 1126 | -8/Materials | Discovered exit to Factory (range 10) 1187 | -8/Materials | Build established: Sprinter 1287 | -8/Materials | Entered Storage 1455 | -8/Storage | Met a pair of Derelict thieves 1471 | -8/Storage | Discovered exit to Factory (range 14) 1474 | -8/Storage | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1593 | -7/Factory | Identified exit to Lower Caves 1608 | -7/Factory | Discovered new exit (range 16) 1636 | -7/Factory | Identified exit to Factory 1636 | -7/Factory | Entered another Factory area 1636 | -6/Factory | Evolved 2 slots: Utility x2 1654 | -6/Factory | Discovered new exit (range 15) 1661 | -6/Factory | Identified exit to Lower Caves 1694 | -6/Factory | Spotted B-75 Beast 1930 | -6/Factory | Repaired Adv. Sensor Array 1976 | -6/Factory | Discovered new exit (range 15) 1981 | -6/Factory | Identified exit to Factory 1988 | -6/Factory | Build established: Hacker-Sprinter 2017 | -6/Factory | Discovered exit to Factory (range 15) 2161 | -6/Factory | Discovered exit to Factory (range 15) 2175 | -6/Factory | Identified exit to Extension 2385 | -6/Factory | Imp. System Shield fried by hacking feedback 2396 | -6/Factory | Entered Extension 2406 | -6/Extension | Identified exit to Cetus 2457 | -6/Extension | Repaired Imp. Proton Missile Launcher 2537 | -6/Extension | Spotted B-75 Beast 2538 | -6/Extension | Spotted B-75 Beast 2543 | -6/Extension | Discovered exit to Factory (range 3) 2543 | -6/Extension | Entered Factory 2543 | -5/Factory | Evolved 2 slots: Utility x2 2587 | -5/Factory | Repaired Imp. Proton Missile Launcher 2730 | -5/Factory | Fabricated Lrn. Sensor Array? 2795 | -5/Factory | Discovered new exit (range 15) 2799 | -5/Factory | Identified exit to Factory 2823 | -5/Factory | Entered another Factory area 2823 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3214 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 3226 | -4/Factory | Discovered new exit (range 9) 3228 | -4/Factory | Identified exit to Research 3258 | -4/Factory | Spotted B-86 Titan 3307 | -4/Factory | Discovered new exit (range 4) 3308 | -4/Factory | Identified exit to Upper Caves 3498 | -4/Factory | Discovered exit to Research (range 16) 3505 | -4/Factory | Entered Research 3505 | -3/Research | Evolved 2 slots: Utility x2 3516 | -3/Research | Found Enh. Force Lance 3524 | -3/Research | Found Enh. Force Lance 3552 | -3/Research | Repaired Nuclear Pulse Thruster 3623 | -3/Research | Identified exit to Armory 3623 | -3/Research | Identified exit to Quarantine 3636 | -3/Research | Found Prototype Processor 3637 | -3/Research | Identified Exp. Targeting Computer 3834 | -3/Research | Spotted B-86 Titan 3870 | -3/Research | Spotted B-86 Titan 3890 | -3/Research | Spotted B-86 Titan 3909 | -3/Research | Entered Quarantine 3929 | -3/Quarantine | Lost 3 parts (1p1n1u) 3957 | -3/Quarantine | Found Alien Artifact 3959 | -3/Quarantine | Identified Terrabomb 3959 | -3/Quarantine | Used Terrabomb 4002 | -3/Quarantine | Found Alien Artifact 4004 | -3/Quarantine | Identified Subatomic Replicator 4005 | -3/Quarantine | Used Subatomic Replicator to replicate Impulse Thruster Array 4021 | -3/Quarantine | Found Alien Artifact 4033 | -3/Quarantine | Met incapacitated Sigix Warrior 4033 | -3/Quarantine | Lockdown squad dispatched 4033 | -3/Quarantine | Identified exit to Research 4044 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4045 | -3/Quarantine | Unlocked Sigix quarantine chamber 4093 | -3/Quarantine | Found Alien Artifact 4094 | -3/Quarantine | Identified Core Reset Matrix 4094 | -3/Quarantine | Identified Phase Armor 4094 | -3/Quarantine | Used Core Reset Matrix 4098 | -3/Quarantine | Sensed 2 artifacts in vicinity 4128 | -3/Quarantine | Found Prototype Processor 4177 | -3/Quarantine | Identified Spectral Analyzer 4293 | -3/Quarantine | Lost 3 parts (1p2u) 4302 | -3/Quarantine | Discovered exit to Research (range 13) 4305 | -3/Quarantine | Entered Research 4305 | -2/Research | Evolved 2 slots: Utility x2 4522 | -2/Research | Fabricated Quantum Reactor (x2) 4702 | -2/Research | Discovered new exit (range 9) 4704 | -2/Research | Identified exit to Access 4704 | -2/Research | Entered Access 4704 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4755 | -1/Access | Found Unknown Device 4758 | -1/Access | Identified Quantum Capacitor 4760 | -1/Access | Found Prototype Processor 4775 | -1/Access | Identified Exp. Signal Interpreter 4852 | -1/Access | Found Unknown Launcher 4857 | -1/Access | Identified Fusion Bomb Launcher 4992 | -1/Access | Spotted B-99 Colossus 5043 | -1/Access | Fabricated Q-thruster (x2) 5108 | -1/Access | Lost 3 parts (1n2u) 5323 | -1/Access | Found Prototype Device 5324 | -1/Access | Identified Exp. Focal Shield 5444 | -1/Access | Discovered new exit (range 7) 5445 | -1/Access | Identified exit to Command 5448 | -1/Access | Entered Command 5553 | -1/Command | Found Unknown Protection 5561 | -1/Command | Identified Imp. Powered Armor 5714 | -1/Command | Identified exit to Surface 5720 | -1/Command | Disengaged cave seal 5755 | -1/Command | Spotted B-99 Colossus 5755 | -1/Command | Spotted Executioner 5755 | -1/Command | Spotted Executioner 5755 | -1/Command | Spotted Executioner 5755 | -1/Command | Spotted Executioner 5755 | -1/Command | Spotted Striker 5755 | -1/Command | Spotted Striker 5755 | -1/Command | Spotted Alpha 7 5755 | -1/Command | Spotted Alpha 7 5758 | -1/Command | Spotted B-99 Colossus 5769 | -1/Command | Core integrity fell below 50% 5771 | -1/Command | Emitted hypermatrix ping 5772 | *** | Destroyed 0B10! Last Messages --------------- 05768_ Knocked back. 05768_ Penetrated by Slug. 05768_ Slug penetrates Reinforced Barrier. 05768_ Penetrated by Slug. 05768_ Lrg. Storage Unit destroyed. 05768_ Slug penetrates Reinforced Barrier. 05768_ Slug penetrates Executioner. 05768_ Slug penetrates Reinforced Barrier. 05768_ Slug penetrates B-99 Colossus. 05768_ Slug penetrates Reinforced Barrier. 05769_ Penetrated by Slug. 05769_ Slug penetrates Reinforced Barrier. 05769_ The Access Shell folds into the floor. 05770_ Adv. Coolant Injector destroyed. 05770_ Penetrated by Slug. 05770_ Slug penetrates Wall. 05770_ Penetrated by Slug. 05770_ Slug penetrates Wall. 05771_ Emitted hypermatrix ping. 05771_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# # # ## ##????????????????????? | | ?#######?# # # #????????????????????? | | ??# ### ########## #????????????????????? | | ??# "" "T #????????????????????? | | ??# T" "" #????????????????????? | | ??# #######+# ##### #??????#+#???????????? | | ???????????????# #???# #??????# #???????????? | | ???????????????# #???########??????# #???????????? | | ???????????????# #??????########???# #???????????? | | ???????????????# ####???# ##### #########???? | | ???# ########## ##### #???? | | ???# "T #???? | | ???# "" #???? | | ???# ########## ##### #???? | | ???????????????######???# ##### ##### | | ????????????????????????########???# # | | ???????????????????????????????????######### # | | ???????????????????????????????????????????# # | | ???????????????????##############??????????# # | | ???????????????????# ##?????????# # | | ???????????????????# ########??# # | | ???????????????????# # # #### # | | ???????????????????# BB ^ ## # | | ???????????????????# BB^ + " | | ???????????????????# "" EE ^ + " | | ???????????????????# @" E7 ^ + # | | ???????????????????# K K ^7 + # | | ???????????????????# BBE^ #""#+### | | ???????????????????# BB* ; ; ;;## ??? | | ???????????????????# !*!;;;#;##? ? | | ???????????????????# ########????? " | | ???????????????????######;;###;#;#??????????? " | | ????????????????????????####?#####???????????? "" | | ?????????????????????????????????????????????? "" | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 48 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 400 Power Shielding 66 Evasion (%) 80 Targeting Accuracy 6 Launcher Accuracy 30 Stasis Canceling 2 Offensive Hacking 36 Defensive Hacking 12 Item Schematics ----------------- Spectral Analyzer | -3/Quarantine | Scanalyzed Q-thruster | -3/Quarantine | Hacked Exp. Signal Interpreter | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Quantum Reactor | x2 | -2/Research | Preloaded Q-thruster | x2 | -1/Access Alien Tech Used ----------------- Terrabomb Subatomic Replicator Core Reset Matrix Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonLongswordTriangulator Manual? 0 Play Time 02:46:53 Cumulative 113.1 hours Start 2020.08.17 @ 18:46:57 End 2020.08.18 @ 11:14:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 0/0/0/2/0/0/0 Lore% 27 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1705d8f9-9a52-4d36-9b39-6346ff4235dd