Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 13:06:14 Player: Blade Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (658) 658 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 8961 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 564 Aligned with FarCom 300 Friendly Fire -201 Cogmind --------- Core Integrity 0/1600 Matter 71/300 Energy 90/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Advanced Transmission Jammer Insulated Plating Faulty Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Impulse Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Proton Cannon Long-range Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Deuterium Engine Micro Fission Core Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Insulated Plating Wave Gun Hardcell Cannon Heavy Gauss Cannon Linear Accelerator Tesla Bomb Launcher Tesla Bomb Launcher Field Lobotomy Kit [Rating: 88] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 1 . 1 . . 2 Utility 11 | . . . . . 2 2 . . 1 1 1 2 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 50 | . 1 2 4 1 4 5 3 . 5 2 3 . . 20 Power 7 | . . . . . 1 1 . . 1 . . . . 4 Engine 5 | . . . . . 1 1 . . 1 . . . . 2 Core 1 | . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 12 | . . 2 2 . 1 . . . 1 . 1 . . 5 Treads 3 | . . 1 2 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 Wheel 1 | . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 6 | . . . . . 1 . . . 1 . 1 . . 3 Utility 14 | . 1 . 1 . 2 4 . . 2 2 . . . 2 Device 6 | . . . 1 . . 2 . . 1 1 . . . 1 Storage 1 | . . . . . . . . . . 1 . . . . Processor 3 | . . . . . 1 . . . 1 . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . Protection 3 | . 1 . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | . . . 1 1 . . 3 . 1 . 2 . . 9 Energy Gun 2 | . . . . . . . 1 . . . 1 . . . Energy Cannon 2 | . . . . . . . . . 1 . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 6 | . . . . 1 . . 1 . . . 1 . . 3 Special Weapon 5 | . . . 1 . . . 1 . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 . . . . 1 . . . 4 Parts Lost 18 | . . . . . . . . . . . . . . 18 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . . . . . . . . . 7 Utility 5 | . . . . . . . . . . . . . . 5 Weapon 4 | . . . . . . . . . . . . . . 4 Highest Loss Streak 6 | . . . . . . . . . . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 94 100 83 83 48 63 74 76 76 70 60 61 56 35 Engine 6 | . 14 14 14 14 9 7 7 7 6 5 5 4 4 1 Treads 3 | . . 12 20 28 . . . . . . . . . . Leg 1 | . 28 4 . . . . . . . . . . . 1 Wheel 1 | . . 12 6 . . . . . . . . . . . Flight 6 | . . . . . 9 7 7 7 13 11 12 14 13 4 Device 5 | . . . . . . . 7 7 9 11 10 9 8 6 Storage 6 | . 14 14 14 14 9 7 7 7 6 5 5 4 4 3 Processor 4 | . . . . . 1 7 7 7 6 5 5 4 4 5 Hackware 3 | . . . . . . 6 7 7 6 5 5 4 4 3 Protection 7 | . 8 14 6 . 1 10 15 15 13 11 10 9 8 1 Energy Gun 5 | . 28 28 20 14 9 7 4 7 2 . . . . . Energy Cannon 1 | . . . . . . . . . 3 5 5 4 4 1 Launcher 3 | . . . . 12 9 7 5 7 6 5 . 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 14 15 15 15 13 16 28 34 28 39 54 61 61 61 61 Greatest Support 62 | 20 20 20 40 40 50 50 50 50 55 55 62 62 62 62 Greatest Overweight (x) 3 | . . 1 3 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 11 | 8 8 8 8 8 8 8 8 8 8 13 15 15 15 13 Most Carried 15 | 6 6 6 8 8 7 6 8 7 8 8 14 13 15 15 Average Carried 9 | 6 6 6 6 7 4 5 6 7 7 7 11 13 13 11 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 5 Final Carried 15 | 6 6 6 8 7 5 6 7 7 8 8 13 13 15 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 658 | 200 . . . 23 . . 19 . . 38 40 . . 338 Remotely . | . . . . . . . . . . . . . . . Salvage Created 497 | . 18 . . . . . 105 46 . 38 40 . . 250 Parts 34 | . 2 . . . . . 8 2 . . 1 . . 21 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 13 | . . . . . . . 5 1 . . . . . 7 Guns 2 | . . . . . . . 1 1 . . . . . . AOE 11 | . . . . . . . 4 . . . . . . 7 Classes Destroyed 8 | . 1 . . . . . 3 1 . . . . . 3 Worker 3 | . . . . . . . . . . . . . . 3 Builder 1 | . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . . . . . . 1 1 . . . Swarmer 11 | . . . . . . . 4 . . . . . . 7 Grunt 1 | . . . . . . . 1 . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . Master Thief 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 1 . . . . . 3 1 . 1 1 . . 10 Combat Bots Only 7 | . . . . . . . 3 1 . . . . . 7 Max Kills in Single Turn 5 | . 1 . . . . . 3 1 . 1 1 . . 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . . . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 508 | . . . . . 6 1 28 27 21 . 2 . . 423 Missed 231 | . . . . . . . 16 14 12 . 2 . . 187 Damage Taken 4787 | . 40 . . . 84 15 156 99 120 . 42 . . 4231 Core 1674 | . . . . . 14 15 6 21 . . . . . 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 99 | 100 . . . 100 97 . . 94 100 100 100 100 100 . Volleys Fired 55 | . 1 . . . . . 10 4 5 4 9 . . 22 Largest 2 | . 2 . . . . . 1 2 1 1 1 . . 2 Hottest 90 | . 90 . . . . . 50 80 75 75 75 . . 81 Shots Fired 59 | . 2 . . . . . 10 6 5 4 9 . . 23 Gun 8 | . 2 . . . . . 4 2 . . . . . . Cannon 29 | . . . . . . . . . 5 4 7 . . 13 Launcher 17 | . . . . . . . 5 4 . . 2 . . 6 Special 5 | . . . . . . . 1 . . . . . . 4 Kinetic 8 | . . . . . . . . . . . . . . 8 Thermal 7 | . 1 . . . . . 4 2 . . . . . . Explosive 17 | . . . . . . . 5 4 . . 2 . . 6 Electromagnetic 22 | . 1 . . . . . . . 5 4 7 . . 5 Robot Hit Streak 6 | . 2 . . . . . 4 5 2 3 4 . . 6 Robot Miss Streak 2 | . . . . . . . 1 1 1 1 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 35 | . 2 . . . . . 5 4 3 3 5 . . 13 Core Hits 32 | . 1 . . . . . 13 2 . . 1 . . 15 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . 1 . . . 2 Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2567 | . 51 . . 1 . . 532 73 106 156 212 . . 1436 Guns 95 | . 20 . . . . . 50 25 . . . . . . Cannons 822 | . . . . . . . . . 106 156 212 . . 348 Explosions 1642 | . 31 . . . . . 482 48 . . . . . 1081 Melee . | . . . . . . . . . . . . . . . Ramming 8 | . . . . 1 . . . . . . . . . 7 Kinetic 241 | . . . . . . . . . . . . . . 241 Thermal 106 | . 31 . . . . . 50 25 . . . . . . Explosive 1611 | . . . . . . . 482 48 . . . . . 1081 Electromagnetic 601 | . 20 . . . . . . . 106 156 212 . . 107 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 1 . . . 4 Average Corruption 1 | . . . . . . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . 6 Message Errors 3 | . . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 222 | . . . . . . . 6 . 1 64 3 . . 148 Projectiles 68 | . . . . . . . . . 1 64 3 . . . Explosions 154 | . . . . . . . 6 . . . . . . 148 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . 40 . . . . . 11 . . . 44 . . . Shots 3 | . 1 . . . . . 1 . . . 1 . . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 200 | . 42 . . . . . 65 78 200 68 128 . . 140 Average Temperature 52 | . 24 . . . . . 25 36 100 28 53 . . 39 Received Heat Transfer 324 | . . . . . 27 9 39 30 12 . . . . 207 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 272 | . 50 . . . . . 148 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 859 | . 13 4 . . 50 43 . . 208 176 117 60 33 859 Initial 163 | . . 4 . . . 22 . . 163 109 86 60 33 19 Average 256 | . 8 4 . . 20 36 . . 168 135 63 60 33 620 Maximum Alert Level 3 | . . . . . . . . . 1 . . . . 3 Low Security (%) 70 | 100 100 100 . 100 100 100 . . 91 100 100 100 100 15 Level 1 2 | . . . . . . . . . 8 . . . . 3 Level 2 8 | . . . . . . . . . . . . . . 25 Level 3 19 | . . . . . . . . . . . . . . 56 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . . . . . 1 2 . . 11 Investigation 3 | . 1 . . . . . . . . 1 . . . 1 Extermination 3 | . . . . . . . . . . . 1 . . 2 Reinforcement 4 | . . . . . . . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 6 | . . . . . . . . . 1 . 1 . . 4 Communications Jammed 60 | . . . . . . . . . . . . . . 60 Distress Signals 60 | . . . . . . . . . . . . . . 60 Times Spotted 101 | . 1 . . . 3 2 18 1 3 2 12 . . 59 Peak Tracking Total 18 | . 1 . . . 3 1 9 1 6 1 7 . . 18 Tactical Retreats 14 | . . . . . . . 3 . 1 . 1 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 1 | . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . 1 . . . . 3 Max in Single Turn 1 | . . . . . . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 21 | . 1 . . . 3 1 1 . 2 2 7 1 1 2 Terminals 14 | . 1 . . . 2 1 . . 1 1 5 . 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 1 1 . 1 . . Total Hacks 43 | . 4 . . . 8 2 1 . 3 3 15 2 1 4 Successful 14 | . 2 . . . 1 2 1 . . . 7 . . 1 Failed 29 | . 2 . . . 7 . . . 3 3 8 2 1 3 Catastrophic 4 | . . . . . . . . . 1 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 3 . 2 . 6 1 . . 2 3 10 . 1 . Terminals 31 | . 4 . . . 6 2 . . 1 2 11 . 1 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . 2 1 . 2 . . Terminal Hacks 7 | . 2 . . . . 1 1 . . . 2 . . 1 Open Door 2 | . . . . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Patrol Status 2 | . . . . . . 1 . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 1 1 . . . . 3 . . . Terminals 5 | . . . . . 1 1 . . . . 3 . . . Track 1 | . . . . . . 1 . . . . . . . . Botnet 3 | . . . . . 1 . . . . . 2 . . . Operators 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 3 1 . . 2 2 6 1 1 1 Full Trace Events 2 | . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 6 | . . 2 . . . . 1 . . . . . . 3 Largest Group 3 | . . 2 2 . . . 1 . . . . . . 3 Highest-Rated Group 352 | . . 49 49 . . . 68 . . . . . . 352 Highest-Rated Ally 219 | . . 31 31 . . . 68 . . . . . . 219 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . 3 . . . . . . 45 Total Damage 3029 | . . . . . . . 8 . . . . . . 3021 Kills 22 | . . . . . . . 1 . . . . . . 21 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 1 . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 3054 | 2 110 71 349 100 140 135 228 22 235 100 626 9 83 844 Spaces Moved 4177 | 2 75 50 281 61 255 222 399 23 442 213 989 25 154 986 Core 4 | . . . 4 . . . . . . . . . . . Treads 162 | . . . 101 61 . . . . . . . . . . Legs 285 | 2 75 5 . . . . . . . . . . . 203 Wheels 221 | . . 45 176 . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . 29 Flight 3476 | . . . . . 255 222 399 23 442 213 989 25 154 754 Fastest Speed 17 | 120 120 95 95 160 50 50 50 50 39 39 35 35 35 17 Average Speed 56 | 120 120 97 119 160 50 50 50 50 39 39 35 35 35 68 Slowest Speed 200 | 120 120 120 200 160 50 50 50 50 39 39 39 35 35 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 2 4 . . 3 1 4 . 2 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 21 | 2 17 23 59 24 25 6 71 5 14 13 17 2 5 34 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 1 . . 3 . . . . . . . Spaces Dug 35 | . . . . . . . . . . . 35 . . . Terrain Destroyed 128 | . . . . . . . 26 21 . . 35 . . 46 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 128 | . . . . . . . 26 21 . . 35 . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 4746 | 1 92 71 296 63 264 239 415 26 496 224 1247 24 180 1108 Wait 450 | . 16 20 1 . 4 16 2 . 41 4 241 . 25 80 Move 4100 | 1 74 49 280 60 250 213 398 22 435 210 980 24 149 955 Hop 31 | . . . . . 2 4 . . 3 1 4 . 2 15 Pick Up 23 | . . . 2 . 2 . 1 . 3 1 8 . 3 3 Fast Attach 22 | . 1 . 4 1 2 4 . . 3 1 . . . 6 Attach 18 | . . . . . 1 . 1 . 1 . 2 . . 13 Detach 5 | . . . . . . . 1 . . . 1 . . 3 Swap 10 | . . 2 . . 1 1 2 . 1 1 1 . . 1 Drop 30 | . . . 9 1 2 1 . . 4 2 1 . 1 9 Fire 55 | . 1 . . . . . 10 4 5 4 9 . . 22 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 13) 81 | -10/Materials | Met 8R-AWN 113 | -10/Materials | Entered Mines 114 | -10/Mines | Followed 8R-AWN into the Mines 115 | -10/Mines | Met a Derelict bent on vengeance 161 | -10/Mines | Discovered new exit (range 5) 184 | -10/Mines | Entered Exiles 184 | -10/Exiles | Accompanied by 2 allies 207 | -10/Exiles | Welcomed by 8R-AWN 214 | -10/Exiles | Led the pair of lost Derelicts to a safe place 222 | -10/Exiles | Met EX-HEX 249 | -10/Exiles | Met EX-BIN 313 | -10/Exiles | Aligned with FarCom system 314 | -10/Exiles | Build established: Mutant 314 | -10/Exiles | Given EX-Vault access code 340 | -10/Exiles | Opened EX-Vault 345 | -10/Exiles | Found Prototype Special Weapon 345 | -10/Exiles | Identified Field Lobotomy Kit 351 | -10/Exiles | Found Prototype Device 351 | -10/Exiles | Identified Skeleton Box 359 | -10/Exiles | Found Prototype Flight Unit 408 | -10/Exiles | Warned to stay clear of 0b10 Research branches 463 | -10/Exiles | Met EX-DEC 519 | -10/Exiles | Discovered new exit (range 10) 533 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Flying Fortress v7 533 | -10/Exiles | Entered Mines 556 | -9/Mines | Learned Materials emergency access door positions 619 | -9/Mines | Discovered new exit (range 8) 633 | -9/Mines | Entered Materials 633 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 635 | -8/Materials | Identified Flying Fortress v7 759 | -8/Materials | Discovered new exit (range 3) 773 | -8/Materials | Entered Factory 773 | -7/Factory | Evolved 2 slots: Utility x2 775 | -7/Factory | FarCom data flow suspended 820 | -7/Factory | Discovered new exit (range 17) 898 | -7/Factory | Discovered new exit (range 17) 908 | -7/Factory | Entered Lower Caves 908 | -7/Lower Caves | Spotted Y3-LZ8(f) 910 | -7/Lower Caves | Encountered a Master Thief 910 | -7/Lower Caves | Assimilated Y3-LZ8(f) with FLK Orb 982 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1031 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1032 | -7/Lower Caves | Destroyed Y3-LZ8(f) 1121 | -7/Lower Caves | Discovered new exit (range 9) 1136 | -7/Lower Caves | Entered another Lower Caves area 1138 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1148 | -7/Lower Caves | Discovered new exit (range 20) 1158 | -7/Lower Caves | Entered Factory 1158 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -6/Factory | Discovered new exit (range 6) 1393 | -6/Factory | Entered another Factory area 1393 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1489 | -5/Factory | Discovered new exit (range 8) 1493 | -5/Factory | Entered another Factory area 1493 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1862 | -4/Factory | Identified exit to Research 2119 | -4/Factory | Entered Research 2119 | -3/Research | Evolved 2 slots: Utility x2 2123 | -3/Research | Discovered new exit (range 12) 2128 | -3/Research | Entered another Research area 2128 | -2/Research | Evolved 2 slots: Utility x2 2178 | -2/Research | Found Prototype Launcher 2180 | -2/Research | Found Prototype Launcher 2208 | -2/Research | Discovered new exit (range 5) 2211 | -2/Research | Entered Access 2211 | -1/Access | Evolved 2 slots: Propulsion x2 2301 | -1/Access | Spotted B-99 Colossus 2411 | -1/Access | Spotted B-99 Colossus 2419 | -1/Access | Destroyed 7 combat bots 2421 | -1/Access | Assimilated B-99 Colossus with FLK Orb 2431 | -1/Access | Garrison activated, responded to threat 2433 | -1/Access | Assimilated Y-72 Warden with FLK Orb 2461 | -1/Access | Search patrols dispatched 2464 | -1/Access | Lost 6 parts (1p2n2u1w) 2480 | -1/Access | Identified Tesla Bomb Launcher (x2) 2504 | -1/Access | Assimilated H-88 Terminator with FLK Orb 2884 | -1/Access | Garrison activated, responded to threat 2884 | -1/Access | Spotted B-99 Colossus 2892 | -1/Access | Spotted B-99 Colossus 2933 | -1/Access | Lost 5 parts (1p1n1u2w) 2967 | -1/Access | Energy Cycler disabled 3011 | -1/Access | Core integrity fell below 50% 3026 | -1/Access | Core integrity fell below 20% 3048 | -1/Access | Lost 4 parts (3n1u) 3055 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03030_ B-99 Colossus exits siege mode. 03031_ Slug penetrates Sealed Heavy Doors. 03031_ Slug penetrates G-73 Enforcer. 03031_ Slug penetrates P-80 Master. 03035_ Slug penetrates G-73 Enforcer. 03036_ Identified Hvy. Proton Cannon. 03038_ Slug penetrates G-73 Enforcer. 03038_ Slug penetrates Sealed Heavy Doors. 03038_ Slug penetrates P-80 Master. 03038_ Slug penetrates Sealed Heavy Doors. 03039_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 03040_ U-05 Engineer repairs door. 03042_ G-73 Enforcer destroyed. 03042_ Slug penetrates Sealed Heavy Doors. 03046_ Critical hit (Burn: +37). 03051_ 0ACK=3PIM0CFNO&D5JLHYFT NDI0AQPE 03051_ Slug penetrates P-80 Master. 03051_ Slug penetrates Sealed Heavy Doors. 03052_ Hvy. Proton Cannon destroyed. Map ----- +----------------------------------------------------+ | ## #???????????????????????????????????????# | | ## #???????????????????????????????????????# | | ## #???????????????????????????????????????# | | ## ##??????????????????????????????????????# | | ]# ######################################## | | # !* | | # = = | | # ##########+##### ""################ | | ####### #?# ""#??????????????? | | #?????# ^ #?# ""#??????????????? | | #?????# ### T#??????????????? | | #?????# ### ""#??????????????? | | ####?????#^ #?# ""#??????????????? | | ?????????# """""" #?# ""#??????????????? | | ?????????# """""" #?""""""""""""??????????????? | | ?????????# """"""^ #???????????????????????????? | | ?????????# """""" #???????????????????????????? | | ?????????# """""" #???????????????????????????? | | ?????????# ^ #???????????????????????????? | | ?????????# ! ! #???????????????????????????? | | ?##+##???# #???????????????????????????? | | ?# #####+######+#???????????????????????????? | | ?+ #???????????????????????????? | | ?# #???????????????????????????? | | ?# #??"""??????????????????????? | | ?# "" #??"@"??????????????????????? | | ?# "" #??"g"??????????????????????? | | """""" % #?#"p""""""""#??????????????? | | """""" #?#p=* #??????????????? | | "" #?#%BB % #??????????????? | | # "" ! #?#%BB% #??????????????? | | # [%[#?# [ #??????????????? | | # #?# #??????????????? | | # =*! #?# #??????????????? | | + *=%[! ! #?# #??????????????? | | # =!= %*[###### #"############????? | | # =% = !%!%= # #????? | | # [ ###### % # #????? | | ? ?## ?????????# % + """"" ""#????? | | ??????############## # """"" """#????? | | ??????# # # """"" R"#????? | | ??????# #% " """"" """#????? | | ???????? """"" # # """" ""#????? | | ??????# """"" % # # #????? | | ??????# """"" # !! % # #????? | | ??????# """"" + ! / ] #????? | | ??????# """"" # #! #????? | | ??????# # #]* #????? | | ??????# # ##############????? | | ??????# " " # #### #######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Core Shielding 20 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderParticleRedirector Manual? 0 Play Time 00:56:50 Cumulative 81.3 hours Start 2024.06.03 @ 17:23:51 End 2024.06.04 @ 13:06:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 36 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01da8e9b-6312-4665-9ac6-7f6b3b23aab1