Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 14:57:05 Player: V1-Dll Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (201) 1005 Value Destroyed (7596) 7596 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (977) 977 TOTAL SCORE: 15138 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 145 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Authchip [Propulsion] System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Weapon Mount Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Hardened Heavy Armor Plating System Guard > --- WEAPON ----------- Gauss Rifle Gauss Rifle Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Armored Wheel Matter Compressor Gravity Neutralizer Advanced Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Weapon Mount Weapon Cycler Weapon Cycler Experimental Propulsion Shielding Improved Weapon Shielding Layered Light Armor Plating Authchip [Propulsion] High-powered Tractor Beam AWS/Thermal Flak Gun Improved Heavy Machine Gun Long-range Missile Launcher Makeshift Axe [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . . . 1 1 . . 2 . . . . Weapon 2 | . . . . . 1 1 . . . . . . . Parts Attached 112 | 6 7 . . . 36 18 3 2 22 1 3 . 14 Power 11 | 1 1 . . . 3 1 . . 2 . 1 . 2 Engine 9 | 1 . . . . 2 1 . . 2 . 1 . 2 Core 2 | . 1 . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 2 . . . 11 4 . 1 6 1 1 . 1 Treads 24 | 2 2 . . . 9 4 . 1 4 1 1 . . Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . 2 . . . 2 . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 1 . . . 8 8 2 . 8 . . . 7 Device 12 | . 1 . . . 3 4 . . 2 . . . 2 Storage 4 | 1 . . . . 1 . 1 . 1 . . . . Processor 9 | . . . . . 2 2 1 . 3 . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 9 | . . . . . 2 2 . . 2 . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 3 . . . 14 5 1 1 6 . 1 . 4 Energy Gun 10 | 1 . . . . 9 . . . . . . . . Energy Cannon 3 | . 2 . . . 1 . . . . . . . . Ballistic Gun 17 | 1 . . . . 3 2 1 1 4 . 1 . 4 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . Launcher 4 | . 1 . . . 1 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . . 5 1 . . 3 . . . 2 Parts Lost 54 | . . . . . 6 5 3 3 6 1 4 . 26 Power 6 | . . . . . 2 . . . . . 1 . 3 Propulsion 16 | . . . . . 2 1 1 2 2 1 2 . 5 Utility 14 | . . . . . 2 3 . . 2 . . . 7 Weapon 18 | . . . . . . 1 2 1 2 . 1 . 11 Highest Loss Streak 13 | . . . . . 2 2 3 1 1 1 2 . 13 To Critical Strikes 3 | . . . . . . . . . . . 1 . 2 Average Backups 16 | 2 7 8 7 7 14 16 12 12 19 22 21 24 17 Power 1 | . 1 1 1 1 . 1 1 1 1 2 2 2 1 Propulsion 1 | 1 2 2 1 1 1 1 . . . 1 1 2 . Utility 8 | . . 1 1 2 4 9 9 9 12 13 13 13 12 Weapon 4 | . 3 4 3 3 6 4 1 2 5 6 5 7 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . . . 2 . 2 4 . . 4 . . . 7 Power 2 | . . . . . . 2 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 10 | . . . . . . 1 . . 2 . . . 7 Weapon 6 | . . . 1 . 2 1 . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 100 100 95 98 95 91 90 88 91 86 75 Engine 4 | . 4 . . . 5 1 7 7 5 6 5 6 5 Core 2 | . 9 14 14 14 3 5 . . . . . . . Treads 23 | . 28 28 28 28 29 29 22 17 17 8 23 20 7 Wheel 3 | . . . . . 4 . 3 7 5 13 1 . 6 Device 8 | . 7 14 14 14 10 7 6 7 11 6 6 6 6 Storage 7 | . 14 14 14 14 10 7 7 7 6 6 6 6 5 Processor 6 | . . . . . 1 6 7 7 7 13 13 13 12 Protection 5 | . . . . . 3 6 7 7 5 6 6 6 6 Energy Gun 3 | . 2 . . . 16 . . . . . . . . Energy Cannon 2 | . 22 28 28 28 3 1 . . . . . . . Ballistic Gun 19 | . 2 . . . 5 25 28 27 24 26 25 26 20 Peak Build Rating 71 | 6 13 13 15 15 37 48 46 44 64 64 71 67 70 Average Rating 43 | 4 11 13 13 15 28 44 44 41 57 60 69 67 51 On Entrance 34 | . 6 13 13 15 15 37 39 44 43 60 64 67 67 Avg Prop Armor Cover (%) 12 | . . . . . 20 13 13 14 11 5 2 . 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 131 | 12 19 19 19 19 64 70 71 70 131 127 127 127 127 Greatest Support 96 | 40 40 40 40 40 80 83 40 10 88 26 96 68 68 Greatest Overweight (x) 13 | . . . . . 6 6 6 6 13 4 12 1 10 Average Overweight (x) 2 | . . . . . 1 . 4 6 5 4 1 1 4 Largest Inventory Capacity 25 | 8 8 8 8 8 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 8 8 8 8 19 20 20 20 22 25 25 25 24 Most Carried 25 | 4 8 8 8 8 20 20 19 18 25 23 25 25 25 Average Carried 18 | 2 7 8 7 8 15 19 15 15 21 23 22 25 18 Final Capacity 25 | 8 8 8 8 8 20 20 20 20 25 25 25 25 5 Final Carried 25 | 4 8 8 8 8 20 20 14 18 23 23 25 25 5 Class Distribution -------------------- 35% | Scavenger-Skirmisher 18% | Skirmisher 12% | Tank 9% | Scavenger-Tank 9% | Mutant 8% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 6974 | 195 345 . . 31 859 1396 376 664 1644 282 512 . 670 Remotely . | . . . . . . . . . . . . . . Salvage Created 8152 | . 364 . . 20 2265 1255 352 348 1671 249 791 . 837 Parts 390 | . 20 . . 1 94 74 18 17 93 14 36 . 23 Haulers Intercepted 12 | . 1 . . . 5 2 . . 4 . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . 14 17 . 16 18 . 24 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 168 | . 9 . . . 43 29 13 8 30 8 13 . 15 Guns 124 | . 3 . . . 26 22 7 8 23 8 13 . 14 Cannons 12 | . 2 . . . 7 3 . . . . . . . AOE 29 | . 3 . . . 8 4 6 . 7 . . . 1 Classes Destroyed 17 | . 4 . . 1 6 3 . 1 1 . . . 1 Worker 5 | . . . . 1 1 1 . . 2 . . . . Builder 2 | . . . . . . 1 . . 1 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 12 | . 1 . . . 5 2 . . 4 . . . . Recycler 2 | . . . . . 2 . . . . . . . . Watcher 11 | . 3 . . . 5 1 . . 2 . . . . Swarmer 54 | . 3 . . . 12 7 10 4 11 7 . . . Grunt 60 | . 6 . . . 20 8 3 1 7 . 3 . 12 Brawler 2 | . . . . . 1 . . . . . . . 1 Duelist 2 | . . . . . 1 . . . 1 . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 18 | . . . . . 7 4 . 1 3 1 1 . 1 Hunter 4 | . . . . . . 1 . 1 . . 2 . . Programmer 17 | . . . . . . 9 . . 8 . . . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . 2 . . Butcher 4 | . . . . . . . . . . . 4 . . Mutant 2 | . . . . . . . . 1 . . 1 . . Best Kill Streak 8 | . 7 . . 1 7 6 4 3 8 4 3 . 5 Combat Bots Only 7 | . 5 . . . 7 5 4 3 7 4 3 . 5 Max Kills in Single Turn 3 | . 3 . . 1 2 3 2 1 3 2 1 . 1 Gunslinging 1 | . . . . . . . 1 . . 1 . . . Exploded 2 | . 2 . . . 2 2 2 . 2 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 876 | . 41 . . . 171 116 47 51 131 37 94 . 188 Missed 260 | . 12 . . . 53 37 16 14 38 18 25 . 47 Hits 616 | . 29 . . . 118 79 31 37 93 19 69 . 141 Melee 14 | . . . . . . . . . . . 7 . 7 Projectile 602 | . 29 . . . 118 79 31 37 93 19 62 . 134 Critical Strikes 27 | . . . . . 7 1 1 1 1 . 5 . 11 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 10903 | . 369 . . . 1846 1360 487 627 1556 235 1170 . 3253 Core 1440 | . 92 . . . 231 147 57 39 126 13 116 . 619 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 354 | . . . . . . 102 . . . . . . 252 Ignored by Resistances 92 | . . . . . 92 . . . . . . . . Regen/Repaired (Parts) 61 | . . . . . . . . . 61 . . . . Core Remaining (%) 71 | 100 . . . 63 58 . . 65 . . . . . Volleys Fired 457 | . 40 . . . 130 76 20 25 82 8 31 . 45 Largest 4 | . 2 . . . 3 4 4 4 4 4 4 . 4 Hottest 177 | . 136 . . . 177 140 106 114 117 117 117 . 112 Shots Fired 1397 | . 59 . . 1 326 265 53 82 286 32 123 . 170 Gun 1209 | . 14 . . . 248 217 46 82 280 32 123 . 167 Cannon 158 | . 42 . . 1 70 45 . . . . . . . Launcher 30 | . 3 . . . 8 3 7 . 6 . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 1027 | . 14 . . . 53 258 46 82 280 32 123 . 139 Thermal 340 | . 42 . . 1 265 4 . . . . . . 28 Explosive 30 | . 3 . . . 8 3 7 . 6 . . . 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | . 12 . . 4 22 13 7 13 17 5 21 . 22 Robot Miss Streak 7 | . 3 . . . 4 7 3 3 7 3 2 . 3 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . 1 Secondary Targets 12 | . . . . . 1 . 2 . . 2 . . 7 Max Gunslinging Chain 1 | . . . . . 1 . 1 . . 1 . . 1 Autonomous 33 | . . . . . 5 . . . . . . . 28 Shots Hit Robots 895 | . 37 . . 1 210 152 28 51 175 17 84 . 140 Core Hits 417 | . 16 . . 1 91 75 21 20 83 10 32 . 68 Critical Kills 7 | . 1 . . . . 1 . . 3 . 1 . 1 Critical Parts Destroyed 15 | . . . . . . 2 1 . 10 . . . 2 Critical Strikes 38 | . 1 . . . 14 5 1 . 13 . 1 . 3 Burn 14 | . . . . . 14 . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . Destroy 21 | . . . . . . 3 1 . 13 . 1 . 3 Blast 2 | . . . . . . 2 . . . . . . . Melee Attacks 7 | . . . . . . . . . 4 . . . 3 Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 4 . . . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22103 | . 821 . . 20 4626 3433 1281 939 4949 414 1768 . 3852 Guns 16793 | . 142 . . . 3118 2444 565 939 4031 414 1768 . 3372 Cannons 2069 | . 512 . . 20 924 613 . . . . . . . Explosions 3166 | . 167 . . . 574 356 716 . 905 . . . 448 Melee 32 | . . . . . . . . . . . . . 32 Ramming 43 | . . . . . 10 20 . . 13 . . . . Kinetic 13947 | . 142 . . . 536 2972 565 939 4031 414 1768 . 2580 Thermal 4915 | . 512 . . 20 3506 85 . . . . . . 792 Explosive 3166 | . 167 . . . 574 356 716 . 905 . . . 448 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . 32 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 3 3 3 3 . 6 6 6 2 . . . . Average Corruption 4 | . 2 3 3 3 . 2 6 6 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 94 | . 1 1 7 5 . 19 23 35 3 . . . . Message Errors 23 | . . . 2 . . 4 7 9 1 . . . . Matter Fused 27 | . . 1 2 2 . 3 8 10 1 . . . . Heat Flow Errors 6 | . . . 1 1 . 1 1 2 . . . . . Energy Discharges 8 | . . . 1 1 . 1 . 4 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . 1 . . 2 2 2 . . . . . Data Loss (major) 5 | . . . . . . 1 1 3 . . . . . Misfires 5 | . . . . 1 . 3 . 1 . . . . . Alerts 8 | . 1 . . . . 3 1 3 . . . . . Weapon Failures 3 | . . . . . . . 2 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 96 | . . . . . 14 18 32 . 14 . . . 18 Projectiles 29 | . . . . . 11 18 . . . . . . . Explosions 54 | . . . . . 3 . 32 . 14 . . . 5 Melee 13 | . . . . . . . . . . . . . 13 Knockbacks 5 | . . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . 13 . . . 8 52 11 . 90 . . . 67 Shots 6 | . 1 . . . . 1 1 . 1 . . . 2 Rammed 6 | . . . . . 1 3 . . 2 . . . . Targets Rammed 6 | . . . . . 1 3 . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 429 | . 362 . 265 108 305 342 197 193 429 6 39 . 24 Average Temperature 98 | . 126 . 145 48 102 90 54 77 109 6 13 . 8 Received Heat Transfer 2527 | . 177 . . . 837 153 54 45 225 6 145 . 885 Effects 10 | . 1 . . . 2 2 . . 5 . . . . Shutdowns 2 | . . . . . . 1 . . 1 . . . . Energy Bleed 5 | . 1 . . . 1 1 . . 2 . . . . Interference 3 | . . . . . 1 . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . 2 . . . . . . . . Combat Hostiles 3 | . 1 . . . 2 . . . . . . . . Parts Melted 18 | . 1 . . . 17 . . . . . . . . Heat Transferred 9516 | . 925 . . 37 7722 111 . . . . . . 721 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Maximum Alert Level 3 | . . . . . 2 2 . . 3 . . . . Low Security (%) 61 | 100 100 100 . 100 55 63 . . 55 . . . . Level 1 15 | . . . . . 14 20 . . 15 . . . . Level 2 21 | . . . . . 29 15 . . 26 . . . . Level 3 . | . . . . . . . . . 2 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 759 | . 147 23 . 5 693 608 . . 759 . . . . Initial 311 | . . 23 . . . 311 . . 6 . . . . Average 206 | . 81 7 . . 237 194 . . 233 . . . . Influence Increases 5170 | . 312 . . 5 1372 966 345 232 1248 180 140 . 370 Destroy 0b10 Robot/C 3260 | . 180 . . . 840 580 260 180 620 160 120 . 320 Destroy 0b10 Robot/NC 170 | . 20 . . 5 70 25 . . 50 . . . . Destroy Leader 746 | . 48 . . . 210 186 40 20 172 20 20 . 30 Allied During Kill 13 | . . . . . . . . 2 6 . . . 5 Successful Hack 183 | . 32 . . . 46 42 . . 63 . . . . Disable Machine 270 | . . . . . 75 30 . . 165 . . . . Destroy Structure 213 | . 17 . . . 56 43 . . 97 . . . . Partial Spotted 30 | . . . . . 15 . . . 15 . . . . Lose Combat Pursuer 285 | . 15 . . . 60 60 45 30 60 . . . 15 Influence Decreases 5170 | . 252 60 . 5 686 1070 608 540 500 506 491 82 370 Entered New Map 1141 | . . 37 . . . 375 216 61 5 282 83 82 . Time Decay 3460 | . 252 23 . 5 486 655 362 459 415 214 368 . 221 Lost Part 380 | . . . . . 50 40 30 20 60 10 40 . 130 Lost Ally 39 | . . . . . . . . . 20 . . . 19 Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 39 | . 1 . . . 8 13 . 1 15 . . . 1 Investigation 3 | . . . . . . 3 . . . . . . . Extermination 16 | . . . . . . 8 . . 8 . . . . Reinforcement 11 | . 1 . . . 4 2 . . 4 . . . . Assault 3 | . . . . . 1 . . 1 . . . . 1 Garrison 6 | . . . . . 3 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 9 | . 3 . . . 2 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 235 | . 14 . . . 64 44 15 11 40 8 16 . 23 Peak Tracking Total 8 | . 5 . . . 7 5 4 5 4 4 4 . 8 Tactical Retreats 15 | . 1 . . . 4 3 2 2 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 11 | . 2 . . . 4 1 . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 19 | . . . . . 5 2 . 1 11 . . . . Max in Single Turn 4 | . . . . . 1 1 . 1 4 . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 45 | . 3 . 1 . 11 14 . . 12 . . 4 . Terminals 30 | . 3 . . . 10 9 . . 8 . . . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . 2 . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . . . Total Hacks 129 | . 6 . 1 . 38 28 . . 28 . . 28 . Successful 69 | . 5 . 1 . 17 9 . . 9 . . 28 . Failed 59 | . 1 . . . 20 19 . . 19 . . . . Catastrophic 13 | . 1 . . . 3 3 . . 6 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 53 | . 5 . 1 . 26 6 . . 15 . . . . Terminals 84 | . 6 . . . 36 21 . . 21 . . . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 4 | . . . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . 2 . . . . Garrison Access 5 | . . . . . 2 2 . . 1 . . . . Terminal Hacks 46 | . 2 . 1 . 10 3 . . 2 . . 28 . Record 11 | . . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 5 | . 2 . . . 3 . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . . . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . 2 . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . 1 . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . 1 . . . . Unauthorized Hacks 17 | . 3 . . . 6 5 . . 3 . . . . Terminals 15 | . 3 . . . 6 3 . . 3 . . . . Botnet 15 | . 3 . . . 6 3 . . 3 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . . 11 10 . . 10 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 28 | . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . . . 1 1 . . . 1 Highest-Rated Group 96 | . . . . . . . . 16 16 . . . 96 Highest-Rated Ally 96 | . . . . . . . . 16 16 . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 4 6 . . . 6 Total Damage 232 | . . . . . . . . 30 63 . . . 139 Kills 4 | . . . . . . . . 2 1 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Active Infowar (turns) 5049 | . . . . . 234 515 438 1240 2622 . . . . Optics 2514 | . . . . . . . . . 2514 . . . . Structural 3404 | . . . . . 234 155 438 1240 1337 . . . . T.N.C. 360 | . . . . . . 360 . . . . . . . Robot Analysis Total 5 | . 2 . . . 3 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 1 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 18081 | 95 679 96 362 191 3408 4397 836 1240 4148 454 857 258 1060 Spaces Moved 8242 | 54 342 61 225 110 1491 2119 393 682 1693 283 299 107 383 Core 17 | 3 . . . . . . . . . . . . 14 Treads 4655 | 51 342 61 225 110 920 2017 138 . 312 . 293 107 79 Legs . | . . . . . . . . . . . . . . Wheels 3570 | . . . . . 571 102 255 682 1381 283 6 . 290 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 155 170 170 150 150 240 243 50 Average Speed 176 | 153 160 160 160 160 157 167 198 170 189 150 242 243 227 Slowest Speed 570 | 160 160 160 160 160 243 250 250 170 320 150 320 243 570 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 53 | 4 66 22 60 34 95 48 65 89 45 45 45 69 57 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . Known Exits Taken 6 | . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 13 | . . . . 1 . . 2 5 . 1 2 . 2 Spaces Dug 21 | . . . . . 8 9 . . 4 . . . . Terrain Destroyed 354 | . 19 . . . 51 53 67 . 117 4 7 . 36 Melee 4 | . . . . . . . . . 4 . . . . Projectile 54 | . . . . . 14 15 . . 13 4 7 . 1 AOE 296 | . 19 . . . 37 38 67 . 100 . . . 35 Terrain Rammed 1 | . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total 10955 | 63 414 60 229 125 2313 2885 422 717 2494 292 358 106 477 Wait 1918 | . 16 . . 16 586 619 . 4 635 . 20 . 22 Move 8229 | 53 341 60 224 109 1490 2118 392 681 1692 282 298 106 383 Hop . | . . . . . . . . . . . . . . Pick Up 83 | 4 2 . 2 . 25 18 . 4 22 . 3 . 3 Fast Attach 57 | 6 3 . . . 20 6 . 2 14 1 3 . 2 Attach 48 | . . . . . 9 6 7 . 7 . 2 . 17 Detach 14 | . 2 . . . 7 2 1 . 1 . 1 . . Swap 60 | . 7 . . . 20 13 2 . 16 1 . . 1 Drop 74 | . 3 . 3 . 24 24 . . 19 . . . 1 Fire 457 | . 40 . . . 130 76 20 25 82 8 31 . 45 Melee 7 | . . . . . . . . . 4 . . . 3 Ram 2 | . . . . . 1 . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . 1 3 . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 5) 752 | -10/Materials | Discovered new exit (range 14) 760 | -10/Materials | Discovered new exit (range 9) 775 | -10/Materials | Entered Mines 791 | -10/Mines | Discovered new exit (range 14) 803 | -10/Mines | Met a Derelict bent on vengeance 844 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Learned 2 Materials zone layouts 863 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 865 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Entered Exiles 908 | -10/Exiles | Met 8R-AWN 939 | -10/Exiles | Met EX-HEX 983 | -10/Exiles | Met EX-BIN 1003 | -10/Exiles | Aligned with FarCom system 1004 | -10/Exiles | Given EX-Vault access code 1041 | -10/Exiles | Opened EX-Vault 1053 | -10/Exiles | Found AWS/Thermal 1085 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1128 | -10/Exiles | Met EX-DEC 1213 | -10/Exiles | Discovered new exit (range 14) 1233 | -10/Exiles | Left Exiles lab with AWS/Thermal 1233 | -10/Exiles | Entered Mines 1239 | -9/Mines | Learned location of Storage (-7) 1339 | -9/Mines | Found a hidden stash of uninstalled traps 1416 | -9/Mines | Discovered new exit (range 6) 1424 | -9/Mines | Entered Materials 1424 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1838 | -8/Materials | Discovered new exit (range 15) 1842 | -8/Materials | Central database locked down 1991 | -8/Materials | Build established: Skirmisher 3250 | -8/Materials | Build established: Scavenger-Skirmisher 3467 | -8/Materials | Discovered new exit (range 10) 3770 | -8/Materials | Destroyed 7 combat bots 3781 | -8/Materials | Garrison activated, responded to threat 3935 | -8/Materials | Discovered new exit (range 16) 4624 | -8/Materials | First assault squad dispatched 4741 | -8/Materials | Identified exit to Factory 4832 | -8/Materials | Entered Factory 4832 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5655 | -7/Factory | Discovered new exit (range 12) 5730 | -7/Factory | Discovered new exit (range 16) 6243 | -7/Factory | Build established: Scavenger-Gunner 6670 | -7/Factory | Build established: Scavenger-Skirmisher 6817 | -7/Factory | Discovered new exit (range 4) 7016 | -7/Factory | Build established: Gunner 7153 | -7/Factory | Discovered new exit (range 10) 7993 | -7/Factory | Identified exit to Storage 7993 | -7/Factory | Identified exit to Lower Caves 8453 | -7/Factory | Build established: Skirmisher 9104 | -7/Factory | Crushed by falling debris 9229 | -7/Factory | Entered Lower Caves 9520 | -7/Lower Caves | Build established: Tank 9636 | -7/Lower Caves | Lost 3 parts (1n2w) 9862 | -7/Lower Caves | Encountered a Warlord checkpoint 10049 | -7/Lower Caves | Discovered new exit (range 9) 10065 | -7/Lower Caves | Entered another Lower Caves area 10072 | -7/Lower Caves | Discovered new exit (range 15) 10365 | -7/Lower Caves | Identified exit to Zion 10405 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10965 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11305 | -7/Lower Caves | Entered Factory 11305 | -6/Factory | Accompanied by 1 ally 11305 | -6/Factory | Evolved 2 slots: Utility x2 11854 | -6/Factory | Build established: Skirmisher 12297 | -6/Factory | Build established: Scavenger-Skirmisher 12924 | -6/Factory | Build established: Skirmisher 13313 | -6/Factory | Repaired KE Penetrator 13593 | -6/Factory | Garrison activated, responded to threat 13604 | -6/Factory | Build established: Scavenger-Skirmisher 13954 | -6/Factory | Destroyed 7 combat bots 14383 | -6/Factory | Discovered new exit (range 16) 15451 | -6/Factory | Identified exit to Lower Caves 15453 | -6/Factory | Entered Lower Caves 15455 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15684 | -6/Lower Caves | Encountered a Warlord checkpoint 15705 | -6/Lower Caves | Learned 4 Factory zone layouts 15815 | -6/Lower Caves | Discovered new exit (range 6) 15821 | -6/Lower Caves | Identified exit to Lower Caves 15861 | -6/Lower Caves | Build established: Tank 15907 | -6/Lower Caves | Entered another Lower Caves area 15976 | -6/Lower Caves | Discovered new exit (range 15) 16011 | -6/Lower Caves | Identified exit to Factory 16014 | -6/Lower Caves | Attacked by a faux Warlord 16221 | -6/Lower Caves | Build established: Scavenger-Tank 16615 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16642 | -6/Lower Caves | Learned Factory emergency access door positions 16737 | -6/Lower Caves | Discovered new exit (range 11) 16761 | -6/Lower Caves | Identified exit to Data Miner 16764 | -6/Lower Caves | Entered Data Miner 16764 | -6/Data Miner | Discovered new exit (range 6) 16811 | -6/Data Miner | Met Data Miner 16852 | -6/Data Miner | Learned location of Section 7 (-3) 16852 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16898 | -6/Data Miner | Received God Mode back door access code from Data Miner 17020 | -6/Data Miner | Identified exit to Proximity Caves 17022 | -6/Data Miner | Entered Proximity Caves 17161 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 17201 | -5/Proximity Caves | Spotted B-75 Beast 17238 | -5/Proximity Caves | Destroyed B-75 Beast 17337 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17401 | -5/Proximity Caves | Lost 5 parts (2u3w) 17663 | -5/Proximity Caves | Build established: Scavenger-Gunner 18022 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18042 | -5/Proximity Caves | Core integrity fell below 50% 18054 | -5/Proximity Caves | Escorted by Enhanced Grunt 18072 | -5/Proximity Caves | Core integrity fell below 20% 18082 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18059_ Penetrated by Slug. 18061_ Unknown Slashing Weapon fries itself beyond repair. 18066_ Enhanced Grunt destroyed. 18067_ Carbon-fiber Leg fries itself beyond repair. 18068_ AWS/Thermal destroyed. 18068_ Slug penetrates Wall. 18069_ Imp. Deuterium Engine destroyed. 18071_ Penetrated by Slug. 18073_ Gravity Neutralizer severed. 18074_ Destroyed Carbon-fiber Leg. 18074_ Weapon Cycler destroyed. 18074_ Penetrated by Slug. 18074_ Slug penetrates Wall. 18075_ Mak. Axe destroyed. 18076_ Dropped Huge Storage Unit. 18077_ Acquired Authchip [Propulsion]. 18078_ Acquired 48 matter. 18079_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####??????###???????????????????????????? | | ?????????# ####??## ##?????####?????????????????? | | ?????##### #### ##???## ###???????????????? | | ???### ##??# ##??????????????? | | #### ##! ##?# ##?????????????? | | # ### ###% ### !l!!#????###??????? | | ##?## ### g Y ##??# #??????? | | #???# ##?# ## @ gi%]### ###????? | | # #???# #??# ### ## #### #;! # " "#????? | | ## #??# #??# #?##### #"""""" = ## #????? | | ?## #?# #??# ?????# #"% % "#???? | | ??## ## #?? ????? #" % ##????? | | ???## ?? ????? #" #?????? | | ????# ?## #???? #" #?????? | | ?????# #??###????? #" #?????? | | ??????# ###??????????## ## % # ##?????? | | ???????# #?????????????# ##??????? | | ???????? ??????????????# ##???????? | | ???????? ?????????????## # # #????????? | | ????????? ????????????????# # # " ????????? | | ???????????????????????????# ?# "%"## #????????? | | ??????????????????????????? ? " ?? #????????? | | ?????????????????????????????? ?? #????????? | | ?????????????????????????????# ?? ????????? | | ???????????????????????????????? ??? ????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 8 Corruption Block 8 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Railgun | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- KE Penetrator | 63% | -6/Factory Studied --------- Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Insider Info Challenges ------------ None Game ------ Seed ScatterIonBoregun Manual? 0 Play Time 02:40:31 Cumulative 326.1 hours Start 2026.07.20 @ 17:49:40 End 2026.07.21 @ 14:57:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 110 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 71 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7d3f5d0-e40a-4b28-a798-0e054b008165