Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.15 @ 16:05:04 Player: Savagecelery Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2157) 2157 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 9094 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 163 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 118/300 Energy 88/100 System Corruption 6% Temperature Cool (1) Movement Flying (40) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Mini Drone Bay > --- WEAPON ----------- Light Antimatter Cannon Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Array Advanced Focal Shield Advanced Shield Generator Light Antimatter Cannon [Rating: 147] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Biometal Heavy Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Utility Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Utility Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 . 2 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . Utility 7 | . . . . . 1 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 176 | 7 14 5 4 4 22 . 15 30 20 14 41 Power 24 | 1 2 2 . . 4 . 4 2 4 1 4 Engine 14 | 1 2 2 . . 4 . 2 2 1 . . Core 7 | . . . . . . . 2 . 3 . 2 Reactor 3 | . . . . . . . . . . 1 2 Propulsion 62 | 2 7 . 2 . 9 . 4 8 7 4 19 Treads 2 | . . . . . . . . . . . 2 Leg 7 | . . . . . 2 . 2 1 . . 2 Wheel 4 | 2 2 . . . . . . . . . . Hover 8 | . 2 . . . . . . . . . 6 Flight 41 | . 3 . 2 . 7 . 2 7 7 4 9 Utility 58 | 1 2 . 1 1 5 . 2 16 8 7 15 Device 35 | . 1 . 1 1 2 . 2 3 8 5 12 Storage 2 | 1 1 . . . . . . . . . . Processor 11 | . . . . . 1 . . 7 . 1 2 Hackware 3 | . . . . . . . . 2 . . 1 Protection 7 | . . . . . 2 . . 4 . 1 . Artifact . | . . . . . . . . . . . . Weapon 32 | 3 3 3 1 3 4 . 5 4 1 2 3 Energy Gun 5 | 3 . . . . 1 . . 1 . . . Energy Cannon 6 | . . . 1 2 . . 1 2 . . . Ballistic Gun 7 | . 3 3 . . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . 2 . . 2 . Launcher 1 | . . . . . . . . . . . 1 Special Weapon 2 | . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 . 1 1 . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 1 . 1 3 2 1 . Parts Lost 42 | . 4 . . . 12 . 10 2 1 . 13 Power 11 | . 1 . . . 2 . 5 . . . 3 Propulsion 20 | . 2 . . . 8 . 4 2 . . 4 Utility 10 | . . . . . 2 . 1 . 1 . 6 Weapon 1 | . 1 . . . . . . . . . . Highest Loss Streak 9 | . 4 . . . 9 . 3 1 1 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 71 100 88 69 70 . 67 52 93 84 75 Engine 6 | . 14 14 14 14 14 . 5 4 4 . . Core 2 | . . . . . . . 2 . 6 8 2 Reactor 1 | . . . . . . . . . . 1 6 Treads 1 | . . . . . . . . . . . 5 Leg 2 | . . . . . . . 11 2 . . 5 Hover 2 | . 6 28 21 . . . . . . . . Flight 15 | . 10 . 6 28 24 . 8 15 29 16 5 Device 16 | . 3 14 13 19 6 . 14 4 20 30 26 Storage 1 | . 4 14 10 . . . . . . . . Processor 6 | . . . . . 7 . 7 15 5 5 11 Hackware 1 | . . . . . . . . 1 5 5 . Protection 3 | . . . . . 10 . 7 3 5 4 . Energy Gun 1 | . 12 . . . . . . . . . . Ballistic Gun 2 | . 7 28 19 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 4 . . 4 4 Slashing Weapon 2 | . . . . 6 4 . 1 3 5 5 . Naked Turns 26 | . . . . . . . . . . . 26 Heaviest Build 56 | 12 13 13 11 22 21 10 37 24 39 49 56 Greatest Support 159 | 32 32 12 12 14 22 17 49 22 48 54 159 Greatest Overweight (x) 4 | . 1 1 . 2 2 . 1 4 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 5 5 5 5 5 Average Carried 4 | 3 5 7 7 4 4 5 3 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 46% | Mutant 12% | Scout 11% | Assassin 10% | Sprinter 8% | Scavenger-Mutant 4% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Assassin | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Matter Collected 2418 | 264 105 93 . 173 175 . 149 347 446 276 390 Remotely . | . . . . . . . . . . . . Salvage Created 2287 | 67 154 75 . 103 423 . 367 128 177 482 311 Parts 128 | 1 14 5 . 1 24 . 18 12 10 27 16 Haulers Intercepted 3 | . . . . . 2 . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Combat Hostiles Destroyed 61 | . 6 5 . 9 9 . 11 4 2 9 6 Melee 24 | . . . . 6 9 . 1 3 2 1 2 Guns 11 | . 6 5 . . . . . . . . . Cannons 20 | . . . . 2 . . 6 . . 8 4 AOE 5 | . . . . 1 . . 3 1 . . . Classes Destroyed 17 | 1 3 . . 1 2 . 4 3 2 . 1 Worker 5 | . . . . . . . . 1 4 . . Builder 1 | . 1 . . . . . . . . . . Tunneler 2 | . . . . . . . . 1 1 . . Hauler 3 | . . . . . 2 . . . . 1 . Recycler 3 | 1 1 . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . . . 2 . Swarmer 29 | . 6 5 . 2 4 . . 3 . 9 . Cutter 3 | . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . 1 . . Grunt 11 | . . . . . 5 . 5 . . . 1 Duelist 1 | . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . . . . 1 Specialist 1 | . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 5 | . . . . . . . . 1 . . 4 Heavy 1 | . . . . . . . 1 . . . . Assembled 7 | . . . . 7 . . . . . . . Best Kill Streak 9 | 1 4 3 . 3 4 . 4 2 1 9 2 Combat Bots Only 9 | . 3 3 . 3 4 . 4 2 1 9 2 Max Kills in Single Turn 3 | 1 2 1 . 2 1 . 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 1 . . . Melee 1 | . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Damage Taken 6765 | . 355 80 . 120 793 . 1684 345 220 277 2891 Core 2285 | . 156 9 . 59 253 . 479 121 56 54 1098 Absorbed by Shields 499 | . . . . . . . 105 . 52 76 266 Redirected to Shielding 94 | . . . . . 18 . 34 . 28 14 . Regen/Repaired (Parts) 24 | . . . . . 8 . . . 16 . . Core Remaining (%) 62 | 100 . . . 10 54 . 31 85 94 . . Volleys Fired 121 | 5 17 14 . 3 5 . 21 2 14 17 23 Largest 2 | 2 2 2 . 1 1 . 2 1 1 1 1 Hottest 100 | 90 90 40 . 100 100 . 100 100 7 60 60 Shots Fired 175 | 10 32 28 . 3 5 . 39 2 14 17 25 Gun 70 | 10 32 28 . . . . . . . . . Cannon 86 | . . . . 3 . . 39 2 . 17 25 Launcher . | . . . . . . . . . . . . Special 19 | . . . . . 5 . . . 14 . . Kinetic 121 | . 15 28 . . . . 36 . . 17 25 Thermal 40 | 10 17 . . 3 5 . 3 2 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 5 7 3 . 2 . . 10 1 6 9 4 Robot Miss Streak 4 | 1 4 3 . 1 . . 3 1 1 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 176 | 9 18 12 . 9 26 . 29 10 28 19 16 Core Hits 82 | 2 10 6 . 9 12 . 14 6 4 12 7 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | 1 1 1 . . . . 2 2 2 2 4 Burn 2 | 1 1 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 4 | . . . . . . . 2 . . 1 1 Sever 5 | . . . . . . . . 2 2 1 . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 134 | . . . . 15 37 . 4 11 25 15 27 Impact . | . . . . . . . . . . . . Slashing 116 | . . . . 15 37 . 4 11 25 15 9 Piercing 18 | . . . . . . . . . . . 18 Sneak Attacks 12 | . . . . . 2 . . 2 6 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7847 | 108 442 121 . 656 1086 . 1933 768 1113 922 698 Guns 456 | 108 227 121 . . . . . . . . . Cannons 2351 | . . . . 207 . . 1216 143 . 499 286 Explosions 1134 | . 215 . . 112 . . 630 177 . . . Melee 3906 | . . . . 337 1086 . 87 448 1113 423 412 Ramming . | . . . . . . . . . . . . Kinetic 2029 | . 104 121 . . . . 1019 . . 499 286 Thermal 1827 | 108 338 . . 319 . . 827 235 . . . Explosive 85 | . . . . . . . . 85 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 3494 | . . . . 337 1086 . 87 448 1113 423 . Piercing 412 | . . . . . . . . . . . 412 Highest Corruption 6 | . . . . . . . . . . . 6 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . 15 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 660 | . 230 . . . . . 35 95 112 90 98 Projectiles 142 | . . . . . . . 35 73 . 34 . Explosions 236 | . 230 . . . . . . 6 . . . Melee 282 | . . . . . . . . 16 112 56 98 Knockbacks 18 | . . . . . . . 11 . . 6 1 Impact . | . . . . . . . . . . . . Kinetic 15 | . . . . . . . 10 . . 4 1 Secondary 3 | . . . . . . . 1 . . 2 . Self-Inflicted Damage 324 | . 255 . . . . . . 69 . . . Shots 4 | . 3 . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1261 | 150 220 8 . 76 70 . 1261 . 30 420 231 Average Temperature 144 | 76 96 4 . 30 29 . 415 . 8 172 50 Received Heat Transfer 873 | . . . . 86 288 . 315 6 . . 178 Effects 21 | . . . . . . . 19 . . 2 . Shutdowns 6 | . . . . . . . 4 . . 2 . Energy Bleed 4 | . . . . . . . 4 . . . . Matter Decay 5 | . . . . . . . 5 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . 1 . . . . Damage (core) 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 3 | 1 . . . . . . 2 . . . . Heat Transferred 2449 | 359 570 . . 320 . . 1040 160 . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Peak Influence 874 | 5 261 241 . 116 176 39 269 304 874 701 573 Initial 357 | . 3 101 . . . 39 30 133 65 357 343 Average 251 | 1 136 165 . 37 78 39 153 182 422 488 417 Maximum Alert Level 3 | . 1 1 . . . . 1 1 3 3 2 Low Security (%) 51 | 100 82 77 . 100 100 100 60 63 35 . . Level 1 22 | . 17 22 . . . . 39 36 6 23 43 Level 2 23 | . . . . . . . . . 37 75 56 Level 3 2 | . . . . . . . . . 20 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 14 | . 1 . . . 2 . 3 . 4 . 4 Investigation 1 | . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . 1 . 2 Reinforcement 9 | . 1 . . . 2 . 3 . 2 . 1 Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Distress Signals 12 | . . . . . 3 . . . 2 4 3 Communications Jammed 16 | . . . . . . . . . . 16 . Distress Signals 16 | . . . . . . . . . . 16 . Times Spotted 174 | . 5 8 . 17 19 . 17 11 20 23 54 Peak Tracking Total 27 | . 3 3 . 5 8 . 4 5 13 11 27 Tactical Retreats 27 | . . 1 . 4 2 . 2 2 6 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Traps Triggered 9 | . . . . . . . 4 1 1 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Machines Disabled 24 | . 5 . . . . . . 4 9 1 5 Max in Single Turn 5 | . 5 . . . . . . 4 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Machines Accessed 30 | . 5 . 2 . 3 1 . 7 4 5 3 Terminals 20 | . 4 . . . 2 1 . 5 3 3 2 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . 1 1 . Recycling Units 3 | . 1 . . . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 101 | . 11 . 32 . 12 2 . 19 8 13 4 Successful 68 | . 5 . 32 . 5 1 . 11 5 7 2 Failed 33 | . 6 . . . 7 1 . 8 3 6 2 Catastrophic 3 | . . . . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 7 . 1 . . . . 5 . . 1 Terminals 47 | . 7 . . . 8 2 . 14 4 10 2 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 9 | . . . . . 4 . . . 4 1 . Recycling Units 10 | . 4 . . . . . . 4 . . 2 Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 55 | . 3 . 32 . 3 1 . 8 2 5 1 Record 33 | . . . 32 . . . . . 1 . . Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . . . . 1 . 1 . Open DSF 2 | . . . . . . 1 . 1 . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . Alert Level 5 | . . . . . 1 . . 2 . 1 1 Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . 2 . . . Dispatch Records 1 | . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . 3 . . Scan Component 3 | . . . . . 1 . . . 2 . . Repair 2 | . . . . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . . . 3 . . 1 Terminals 1 | . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 3 . . . Monitor 2 | . 1 . . . . . . 1 . . . Reject 1 | . . . . . . . . 1 . . . Mask 2 | . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 . . . 2 1 . 5 2 3 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . Time 57 | . . . . . 32 . . . 25 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Total Allies 9 | . . . . 3 . . . . 5 . 1 Largest Group 4 | . . . . 3 2 . . . 4 . 1 Highest-Rated Group 156 | . . . . 40 24 . . . 156 . 10 Highest-Rated Ally 49 | . . . . 16 16 . . . 49 . 10 Total Orders . | . . . . . . . . . . . . Ally Attacks 75 | . . . . 15 12 . . . 48 . . Total Damage 1409 | . . . . 139 141 . . . 1129 . . Kills 13 | . . . . 2 2 . . . 9 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Turns Passed 4431 | 96 334 161 170 444 525 4 322 557 473 395 950 Spaces Moved 6404 | 67 414 181 321 673 631 10 183 1030 1180 655 1059 Core 218 | 3 . . . . 10 . 11 147 . . 47 Treads 3 | . . . . . . . . . . . 3 Legs 368 | . . . . . 4 . 125 . . . 239 Wheels 193 | 64 129 . . . . . . . . . . Hover 495 | . 84 181 222 . . . . . . . 8 Flight 5127 | . 201 . 99 673 617 10 47 883 1180 655 762 Fastest Speed 23 | 50 37 56 37 37 31 37 35 28 23 27 34 Average Speed 43 | 97 58 59 50 37 39 37 94 40 26 33 55 Slowest Speed 250 | 100 120 116 56 197 190 37 190 250 31 117 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 25 | . 1 . . 5 4 . . 1 14 . . Cave-ins Triggered . | . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . Exploration Rate (%) 46 | 4 63 37 71 89 43 . 85 25 33 13 50 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . Scrap Searched 4 | . . . . 4 . . . . . . . Spaces Dug 37 | . . . . . 5 . . 1 6 4 21 Terrain Destroyed 213 | . 35 . . 40 5 . 24 70 6 8 25 Melee 21 | . . . . . . . . 1 6 4 10 Projectile 34 | . . . . 1 5 . 8 1 . 4 15 AOE 158 | . 35 . . 39 . . 16 68 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Total 7633 | 84 476 209 332 836 844 9 280 1147 1281 795 1340 Wait 590 | . 1 2 . 145 139 . 4 34 34 71 160 Move 6345 | 66 411 180 320 662 622 9 182 1027 1153 654 1059 Hop 23 | . 1 . . 5 4 . . 1 12 . . Pick Up 48 | 5 13 3 . . 4 . 3 2 6 6 6 Fast Attach 131 | 7 10 2 1 2 15 . 12 25 15 10 32 Attach 32 | . 3 1 3 2 6 . 3 4 2 3 5 Detach 20 | 1 2 . 2 2 4 . 2 3 2 1 1 Swap 13 | . 1 2 . . 1 . . 1 3 1 4 Drop 116 | . 17 5 6 . 7 . 7 19 15 17 23 Fire 121 | 5 17 14 . 3 5 . 21 2 14 17 23 Melee 134 | . . . . 15 37 . 4 11 25 15 27 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . 42 18 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 14) 234 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Core integrity fell below 50% 273 | -10/Materials | Lost 4 parts (1p2n1w) 312 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Entered Mines 507 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 519 | -10/Mines | Discovered new exit (range 5) 590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 590 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Entered Exiles 603 | -10/Exiles | Discovered new exit (range 14) 618 | -10/Exiles | Met 8R-AWN 627 | -10/Exiles | Met EX-HEX 656 | -10/Exiles | Met EX-DEC 670 | -10/Exiles | Learned location of Zion (-6) 688 | -10/Exiles | Met EX-BIN 697 | -10/Exiles | Aligned with FarCom system 697 | -10/Exiles | Given EX-Vault access code 712 | -10/Exiles | Opened EX-Vault 716 | -10/Exiles | Found Prototype Device 716 | -10/Exiles | Identified Chronowheel 716 | -10/Exiles | Activated Chronowheel 716 | -10/Exiles | Spacetime reconverged on an earlier point 719 | -10/Exiles | Found Prototype Energy Cannon 719 | -10/Exiles | Identified YOLO Cannon 733 | -10/Exiles | Warned to stay clear of 0b10 Research branches 756 | -10/Exiles | Discovered new exit (range 15) 762 | -10/Exiles | Left Exiles lab with YOLO Cannon 762 | -10/Exiles | Entered Mines 788 | -9/Mines | Assembled infested the area 793 | -9/Mines | Assisted by a Guerilla fighting off Assembled 993 | -9/Mines | Learned location of Storage (-9) 1014 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1040 | -9/Mines | Core integrity fell below 20% 1061 | -9/Mines | Build established: Scout 1133 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1183 | -9/Mines | Discovered new exit (range 3) 1206 | -9/Mines | Entered Materials 1206 | -8/Materials | Accompanied by 2 allies 1206 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1350 | -8/Materials | Repaired Weight Redist. System 1614 | -8/Materials | Lost 9 parts (2p6n1u) 1725 | -8/Materials | Discovered new exit (range 16) 1730 | -8/Materials | Identified exit to Factory 1731 | -8/Materials | Entered Factory 1731 | -7/Factory | Evolved 2 slots: Utility x2 1735 | -7/Factory | Identified exit to DSF 1735 | -7/Factory | Entered DSF 1752 | -7/DSF | Additional patrols routed to DSF 1931 | -7/DSF | Sterilization system engaged 1951 | -7/DSF | Ambient heat levels rising (+10) 1966 | -7/DSF | Ambient heat levels rising (+10) 1981 | -7/DSF | Ambient heat levels rising (+10) 1996 | -7/DSF | Ambient heat levels rising (+10) 2011 | -7/DSF | Ambient heat levels rising (+10) 2019 | -7/DSF | Lost 3 parts (1p2n) 2026 | -7/DSF | Ambient heat levels rising (+10) 2032 | -7/DSF | Discovered new exit (range 14) 2036 | -7/DSF | Core integrity fell below 50% 2041 | -7/DSF | Ambient heat levels rising (+10) 2056 | -7/DSF | Ambient heat levels rising (+10) 2057 | -7/DSF | Entered Factory 2057 | -6/Factory | Evolved 2 slots: Utility x2 2063 | -6/Factory | Lost 3 parts (2p1n) 2263 | -6/Factory | Build established: Mutant 2548 | -6/Factory | Discovered new exit (range 12) 2614 | -6/Factory | Entered another Factory area 2614 | -5/Factory | Evolved 2 slots: Propulsion x2 2914 | -5/Factory | First assault squad dispatched 3070 | -5/Factory | Repaired Phase Shifter 3080 | -5/Factory | Discovered new exit (range 21) 3087 | -5/Factory | Entered another Factory area 3087 | -4/Factory | Evolved 2 slots: Utility x2 3337 | -4/Factory | Search patrols dispatched 3412 | -4/Factory | Destroyed 9 combat bots 3477 | -4/Factory | Discovered new exit (range 11) 3481 | -4/Factory | Identified exit to Armory 3482 | -4/Factory | Entered Armory 3665 | -4/Armory | Found Enh. Force Lance 4043 | -4/Armory | Build established: Assassin 4259 | -4/Armory | Released all parts (13) 4270 | -4/Armory | Core integrity fell below 50% 4289 | -4/Armory | Lost 3 parts (1p2u) 4325 | -4/Armory | Found Fusion Bomb Launcher 4382 | -4/Armory | Spotted B-86 Titan 4423 | -4/Armory | Core integrity fell below 20% 4432 | -4/Armory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04400_ Mic. Fission Core destroyed. 04409_ Acquired Impulse Thruster. 04410_ Field Propulsion Array destroyed. 04411_ Acquired Impulse Thruster. 04413_ Field Propulsion Array destroyed. 04413_ Slug penetrates E-15 Imp. 04413_ E-15 Imp destroyed. 04419_ Slug penetrates Wall. 04421_ Penetrated by Slug. 04421_ E-15 Imp destroyed. 04423_ System corrupted: Heat flow error (+260). 04423_ Slug penetrates Wall. 04425_ I-47 Archangel sends out distress signal. 04425_ Impulse Thruster destroyed. 04429_ G-67 Veteran springs to life. 04429_ Hacking Suite destroyed. 04429_ Slug penetrates Wall. 04429_ Impulse Thruster blown off. 04429_ Adv. Signal Interpreter blown off. 04429_ Acquired Impulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? +?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????????### #?????????????????????? | | ??????????????????????? #?????????????????????? | | ????????????????????????#@ #??###??#?????##??????? | | ????????????????????????# #? ! #?? ????? ???????? | | ????????????????????###?# #? #?? ??? ???#???? | | ????????????????????? # i# ?#??? ??? ?? #???? | | ?????????????????# """" #g # "? # ?o ??? ?? #???? | | ?????????????????# g/e + ?" # ?? ?? ? #???? | | ?????????????????# g#ls#?"T # ?" ?? "? # "" | | ?????????????????# """" # s# "" # " ?? " # | | ?????????????????????? ?#l # "" # " "" " # | | ?????????????????????#??# l +pp # | | ????????????????????????#s ###### # "" | | ????????????????????????# s#??????? ?????? | | ???????????????????????## s##???????? ???????? | | ???????????????????????# ###########+########## | | ???????????????????????# %! | | ???????????????????????# Y * | | ???????????????????????# ##########+########### | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 51 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Utility Shielding 33 Phase Shifting 15 Evasion (%) 85 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Adv. Shield Generator | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegHeatNanovents Manual? 0 Play Time 01:39:41 Cumulative 236.4 hours Start 2023.12.15 @ 14:15:22 End 2023.12.15 @ 16:05:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 41 Adventurer 4 Explorer 6 Win Type - Total 17 Types 7/0/2/3/0/4/1/0/0 Lore% 60 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 206f29b1-d923-4887-8e52-e829df4b8b73