Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.07 @ 03:58:52 Player: GGOBC-006 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (250) 1250 Value Destroyed (8036) 8036 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2263) 2263 TOTAL SCORE: 19169 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 545 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 440 Friendly Fire -481 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Field Propulsion Drive Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Focal Shield Experimental Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Improved Lightning Gun Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Field Propulsion Drive Gauss Rifle Gauss Rifle [Rating: 95] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Heavy Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Q-thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Battery Processor Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon AWS/Gauss Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . . . . 2 . . . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 1 . . . . 2 . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 292 | 9 18 16 3 9 3 3 34 18 27 9 14 14 6 20 9 9 10 5 44 1 5 6 Power 34 | 1 . 2 1 . 1 2 5 2 2 2 2 1 1 . . 1 . 1 7 . 1 2 Engine 21 | 1 . 2 1 . 1 2 2 2 2 . 2 1 . . . . . 1 1 . 1 2 Core 12 | . . . . . . . 3 . . 2 . . . . . 1 . . 6 . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 67 | 3 9 4 . . . . 13 5 15 . 2 3 1 3 . 2 . . 7 . . . Treads 17 | . . 2 . . . . 5 3 1 . 1 . 1 2 . 2 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 3 4 . . . . . 1 . 2 . . . . . . . . . . . . . Hover 38 | . 5 2 . . . . 7 1 12 . 1 3 . . . . . . 7 . . . Flight 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Utility 94 | 2 3 3 1 2 . 1 10 1 7 1 6 7 3 12 4 1 3 2 20 1 1 3 Device 48 | 1 1 3 . 2 . 1 2 1 1 . 3 5 1 6 3 . 1 1 12 1 1 2 Storage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Processor 15 | 1 2 . . . . . 2 . . 1 . . 1 . . 1 . . 6 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Protection 28 | . . . 1 . . . 6 . 6 . 1 2 1 6 1 . 1 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 3 6 7 1 7 2 . 6 10 3 6 4 3 1 5 5 5 7 2 10 . 3 1 Energy Gun 23 | 2 2 3 1 . . . . 1 . . 1 . . 1 3 2 1 1 2 . 2 1 Energy Cannon 14 | . . 1 . . . . 1 4 1 2 . 2 . . . 1 . 1 1 . . . Ballistic Gun 17 | 1 . 1 . 4 2 . 3 . 1 . 2 . . 1 . . . . 2 . . . Ballistic Cannon 16 | . . 1 . . . . 2 3 . 2 . . . 3 . 1 . . 4 . . . Launcher 20 | . 4 1 . 3 . . . 2 1 2 1 1 1 . . . 3 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 1 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 6 1 . . 1 . . . . 2 . 2 . . 1 Parts Lost 73 | . . 7 1 2 . . 1 . 1 3 11 7 2 1 . . 1 13 9 1 . 13 Power 10 | . . 1 . . . . . . . 1 2 1 . . . . . 2 . . . 3 Propulsion 13 | . . 2 . . . . 1 . . . 2 1 1 . . . . 3 . . . 3 Utility 28 | . . . . 1 . . . . . 2 4 4 . 1 . . . 6 5 . . 5 Weapon 22 | . . 4 1 1 . . . . 1 . 3 1 1 . . . 1 2 4 1 . 2 Highest Loss Streak 13 | . . 4 1 1 . . 1 . 1 2 5 7 2 1 . . 1 11 5 1 . 13 Average Slot Usage (%) 87 | . 87 96 70 90 90 88 91 98 95 94 64 89 69 85 82 80 84 76 53 93 93 92 Engine 8 | . 14 13 11 11 11 11 10 15 15 7 8 12 8 6 6 3 . 3 1 . . 10 Core 2 | . . . . . . . 7 2 . 5 . . . . . 2 6 5 5 17 16 4 Reactor 1 | . . . . . . . . . . . . . 4 6 6 6 6 2 . . . . Treads 6 | . . 6 . . . . 2 17 2 . 3 4 3 13 20 20 20 19 . . . . Hover 14 | . 21 19 22 22 22 22 12 . 23 30 20 20 17 4 . . . . 18 17 17 16 Device 18 | . 14 14 11 17 33 33 16 9 7 7 11 26 6 18 15 6 11 8 7 11 10 10 Processor 9 | . 13 14 11 11 11 11 16 9 7 13 . . 5 4 . 3 . . 1 29 29 28 Hackware 1 | . . . . . . . . . . . . . . . . . 5 6 5 5 5 5 Protection 8 | . . . 1 7 . . 10 27 23 11 1 7 13 16 21 22 20 15 2 . . . Energy Gun 2 | . 15 13 3 6 . . . . . . . . . 3 5 5 3 . 1 4 1 4 Energy Cannon 1 | . . 1 . . . . 4 8 5 6 . 4 1 . . . . 3 1 . . . Ballistic Gun 5 | . . 9 11 11 13 11 5 . . . 6 6 1 2 2 . . . 1 . . . Ballistic Cannon 1 | . . 1 . . . . 4 8 7 6 1 . . 5 . . . . 2 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 8 11 18 18 19 20 23 38 39 46 47 34 53 94 94 79 87 80 66 65 46 44 51 Greatest Support 130 | 26 26 44 44 44 44 44 56 56 84 79 79 72 72 130 130 130 118 118 72 72 72 72 Greatest Overweight (x) 13 | . 2 4 . . . . 3 11 12 . . 1 3 1 . . . 13 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 3 3 3 3 3 3 4 1 3 3 4 4 3 3 3 4 4 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 3 3 3 4 4 4 4 4 4 1 3 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 62% | Scavenger-Mutant 25% | Mutant 7% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Machinist-Mutant | -5/Factory Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 7208 | 290 270 307 80 185 33 30 646 686 816 461 470 182 224 555 344 365 122 20 637 174 133 178 Remotely 327 | . . . . . . . . . . . . . . . . . . . 327 . . . Salvage Created 10361 | 219 416 221 113 134 . 515 1422 647 806 633 806 744 1668 447 196 250 . 124 651 123 207 19 Parts 443 | 14 36 3 7 19 . 27 90 39 44 22 30 15 22 15 5 4 . 7 32 5 7 . Haulers Intercepted 15 | . 2 . . . . . 6 2 2 . . 1 . 1 . . . . 1 . . . Recyclers Shooed 10 | . 1 1 . 1 . . . 2 1 . . 1 . 2 . . . . 1 . . . Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . 7 . . . Retrieved Matter 132 | . . . . . . . . . . . . . . . . . . . 132 . . . Parts Self-Destructed 161 | . . . . . . . . . . 5 22 . . . 1 4 . 8 . 5 3 113 Prevented 70 | . . . . . . . . . . 11 12 . . . 3 . . . . . . 44 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 174 | . 9 14 2 11 . 13 23 13 12 17 15 7 6 5 1 4 . 1 11 4 4 2 Melee 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Guns 61 | . . 8 2 . . 13 18 . 1 1 7 . 4 . 1 . . . 1 2 1 2 Cannons 52 | . . 5 . . . . 5 7 11 7 2 1 . 5 . 1 . 1 3 2 2 . AOE 47 | . 9 1 . 11 . . . 6 . 6 3 2 2 . . . . . 7 . . . Classes Destroyed 22 | 3 4 2 1 . . 1 3 1 1 1 1 . 1 . . 2 . . . . . 1 Worker 17 | 2 1 . . . . . . 1 3 . . 1 . 3 . . . . 6 . . . Builder 5 | . . . . . . . 1 . . . . 1 . . . . . . 3 . . . Tunneler 7 | 5 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . . . 6 2 2 . . 1 . 1 . . . . 1 . . . Recycler 7 | 1 2 . . . . . . . 1 . . 1 . 1 . . . . 1 . . . Minesweeper 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . 1 . 2 . . . . . . . . . . . . . Watcher 14 | . 2 . . . . . 5 1 5 . . . . . . . . . 1 . . . Swarmer 36 | . 9 2 . 11 . 4 1 . . 5 . . . . . . . . 1 2 1 . Grunt 63 | . . 2 . . . 8 11 3 3 8 9 6 . 4 . 3 . . 4 2 . . Brawler 6 | . . . . . . 1 . 2 . . 3 . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 27 | . . . 2 . . . 8 6 4 1 1 1 . . 1 . . . 2 . 1 . Hunter 7 | . . . . . . . 2 1 1 1 . . . . . . . . 1 . 1 . Programmer 9 | . . . . . . . . . 4 1 . . . 1 . . . . 3 . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Best Kill Streak 15 | 7 8 3 2 4 . 6 4 7 4 5 9 5 3 3 1 1 . 1 15 2 2 2 Combat Bots Only 9 | . 6 3 2 4 . 6 2 6 2 5 9 3 3 3 1 1 . 1 7 2 2 2 Max Kills in Single Turn 4 | 1 3 1 1 3 . 2 2 3 1 2 3 1 1 2 1 1 . 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . 3 . . . 2 . 2 3 1 1 . . . . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 13433 | . 69 568 187 273 . 235 895 261 556 822 1007 710 119 558 556 605 . 2506 1459 382 161 1504 Core 2407 | . 20 30 60 40 . 25 90 32 44 65 245 33 38 67 37 . . 581 300 65 45 590 Absorbed by Shields 568 | . . . . . . . . . . . . 156 . 186 . . . . . . . 226 Reduced by Siege Mode 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Core Remaining (%) 64 | 100 . 80 . . . 68 . 77 . . 49 . . . . . . 11 . . . . Volleys Fired 816 | 37 30 63 17 9 1 . 102 55 105 77 57 22 43 30 22 15 4 20 67 12 9 19 Largest 2 | 1 1 2 2 2 1 . 1 2 2 2 2 2 1 2 2 2 1 1 2 2 1 2 Hottest 125 | 40 40 125 98 56 23 . 63 111 76 117 113 102 39 106 80 118 80 80 100 100 60 85 Shots Fired 1096 | 37 30 101 20 10 1 38 181 66 113 83 73 29 42 45 34 21 4 20 87 25 12 24 Gun 545 | 37 21 87 20 1 1 38 132 . 11 5 43 7 28 13 34 5 . . 42 13 2 5 Cannon 476 | . . 13 . . . . 49 63 102 72 22 13 . 32 . 16 . 16 37 12 10 19 Launcher 67 | . 9 1 . 9 . . . 3 . 6 8 9 14 . . . . . 8 . . . Special 8 | . . . . . . . . . . . . . . . . . 4 4 . . . . Kinetic 709 | . . 31 17 1 1 38 178 52 94 50 62 7 28 32 9 10 . . 58 12 10 19 Thermal 84 | . . 36 3 . . . . . . . 3 . . . 7 11 4 20 . . . . Explosive 50 | . 9 1 . 9 . . . 3 . 6 . . 14 . . . . . 8 . . . Electromagnetic 248 | 37 21 33 . . . . 3 11 19 27 8 22 . 13 18 . . . 21 13 2 . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 33 | 6 7 7 7 5 . 12 26 13 24 33 22 9 10 16 8 25 . 12 7 21 4 16 Robot Miss Streak 5 | 3 2 4 1 2 . 4 4 2 2 2 5 1 3 3 5 1 . 1 5 2 2 2 Penetration Max 2 | . . . . . . 1 1 1 1 . 1 1 . . . . . . 1 . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Autonomous 118 | . . . . . . 38 80 . . . . . . . . . . . . . . . Shots Hit Robots 716 | 25 18 51 16 4 . 30 140 46 81 36 42 21 23 36 16 21 . 19 47 19 6 19 Core Hits 411 | 8 21 21 5 14 . 18 46 24 31 19 28 14 13 42 6 18 . 7 53 9 5 9 Critical Hits 45 | . . . . . . 1 10 4 12 . 7 . 3 . 1 1 . . 2 1 1 2 Critical Kills 19 | . . . . . . . 5 . 6 . 2 . 3 . . 1 . . . 1 1 . Critical Parts Destroyed 21 | . . . . . . . 5 3 6 . 3 . . . 1 . . . 2 . . 1 Melee Attacks 34 | . . . . . . . . . . . . . . . 20 11 . 2 . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Slashing 33 | . . . . . . . . . . . . . . . 20 11 . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25007 | 394 754 825 225 725 . 1046 3509 1561 2233 1691 1781 1604 894 828 391 892 . 674 3083 591 202 1104 Guns 8850 | 348 231 633 225 13 . 1046 2589 . 232 85 720 205 574 142 391 . . . 735 232 21 428 Cannons 8828 | . . 147 . . . . 920 972 1859 821 417 270 . 686 . 559 . 398 648 338 137 656 Explosions 6656 | 46 523 45 . 712 . . . 589 142 785 644 1129 320 . . . . . 1700 21 . . Melee 606 | . . . . . . . . . . . . . . . . 333 . 229 . . 44 . Ramming 23 | . . . . . . . . . . . . . . . . . . 3 . . . 20 Kinetic 12898 | . . 203 190 13 . 1046 3426 872 1628 239 1083 205 574 686 117 414 . . 1071 338 137 656 Thermal 1515 | 46 . 388 35 . . . . . 142 . 54 173 . . 69 145 . 442 . 21 . . Explosive 4674 | . 523 45 . 712 . . . 589 . 785 . . 320 . . . . . 1700 . . . Electromagnetic 4863 | 348 231 189 . . . . 83 100 463 667 644 1226 . 142 205 . . . 312 232 21 . Impact 44 | . . . . . . . . . . . . . . . . . . . . . 44 . Slashing 562 | . . . . . . . . . . . . . . . . 333 . 229 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 428 | . . . . . . . . . . . . . . . . . . . . . . 428 Highest Corruption 15 | . . 5 . . . . . 2 2 2 15 . 7 9 9 9 9 1 10 10 10 14 Average Corruption 7 | . . 5 . . . . . 2 1 2 13 . 6 8 9 9 9 1 9 10 9 11 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Effects 450 | . . 50 . . . . . . 5 11 41 . 21 33 90 90 12 7 39 21 23 7 Message Errors 96 | . . 8 . . . . . . 4 3 8 . 4 8 21 16 5 5 8 1 5 . Matter Fused 84 | . . 8 . . . . . . . . 6 . 2 4 23 27 2 . 5 3 2 2 Heat Flow Errors 47 | . . 7 . . . . . . 1 3 2 . 1 1 10 12 2 . 4 2 1 1 Energy Discharges 43 | . . 9 . . . . . . . . 2 . 2 3 11 9 2 . . . 3 2 Parts Rejected 4 | . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Data Loss (minor) 59 | . . 7 . . . . . . . 4 5 . 6 4 9 13 . 2 2 4 2 1 Data Loss (major) 19 | . . 3 . . . . . . . . . . . 3 3 6 1 . 2 . 1 . Misfires 17 | . . 3 . . . . . . . . 1 . . 1 5 3 . . . 1 3 . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Misdirections 16 | . . . . . . . . . . . 4 . . . . . . . 4 5 2 1 Targeting Errors 53 | . . 5 . . . . . . . 1 10 . 5 7 8 1 . . 9 4 3 . Weapon Failures 10 | . . . . . . . . . . . 1 . 1 2 . 3 . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 738 | 8 8 . . 8 . . 44 12 125 83 . 25 . . . 123 . 67 120 24 61 30 Projectiles 227 | . . . . . . . 44 12 53 . . 22 . . . 3 . . 12 24 27 30 Explosions 290 | 8 8 . . 8 . . . . 72 83 . 3 . . . . . . 108 . . . Melee 221 | . . . . . . . . . . . . . . . . 120 . 67 . . 34 . Knockbacks 52 | . . 2 . . . . 10 3 5 1 1 . . 16 . 1 . . 6 1 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . 2 . . . . 8 3 5 1 1 . . 14 . 1 . . 6 1 1 4 Secondary 5 | . . . . . . . 2 . . . . . . 2 . . . . . . 1 . Self-Inflicted Damage 495 | . 41 5 . 178 . . . . . 50 34 72 . . . . . 1 97 8 . 9 Shots 20 | . 2 1 . 6 . . . . . 1 2 4 . . . . . . 3 1 . . Rammed 6 | . . . . . . . . . . . . . . . . . . 1 1 . . 4 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 1 1 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 16 511 84 . . . 418 108 346 250 177 . 133 99 260 234 262 60 289 110 29 193 Average Temperature 83 | . 7 103 38 . . . 81 34 121 64 58 . 78 53 83 89 80 27 97 71 29 99 Received Heat Transfer 2561 | . . 137 66 . . 81 333 36 141 243 396 256 . 143 108 99 . 123 162 117 18 102 Effects 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . Siege Activations 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Total Turns 59 | . . . . . . . . . . . . . . 22 . 37 . . . . . . Longest Duration 37 | . . . . . . . . . . . . . . 22 . 37 . . . . . . Robots Corrupted 10 | . . . . . . . . . . 3 3 4 . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . 3 3 4 . . . . . . . . . . Parts Fried 27 | 5 . . . . . . 1 . 3 3 7 4 . 2 . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2460 | 50 . 740 74 . . . . . 100 . 125 150 . . 148 185 . 838 . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . . . 1 . . 1 . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 590 | 40 218 145 150 269 . 317 394 393 386 . . 273 114 246 . . . . 590 . . . Average Influence 136 | 20 83 21 80 151 . 259 178 186 141 . . 166 79 59 . . . . 235 . . . Maximum Alert Level 2 | . 1 . . 1 . 1 1 1 1 . . 1 . 1 . . . . 2 . . . Low Security (%) 76 | 100 99 100 100 97 . 23 72 50 71 . . 57 100 97 . . . . 57 . . . Level 1 17 | . . . . 2 . 76 27 49 28 . . 42 . 2 . . . . 1 . . . Level 2 5 | . . . . . . . . . . . . . . . . . . . 41 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . 1 . . . 4 4 10 . 1 3 . 5 . . . . 4 . . . Investigation 8 | . . . . . . . 2 . 4 . . . . 2 . . . . . . . . Extermination 6 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . Reinforcement 12 | . . . 1 . . . 2 1 2 . . 3 . 1 . . . . 2 . . . Assault 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Garrison 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . 2 . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 16 | . . . . . . . 2 3 1 . . . . . . . . 8 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 12 20 5 12 . 10 36 22 19 20 19 12 5 9 9 4 . 9 18 10 5 38 Peak Tracking Total 22 | . 4 5 4 4 . 7 4 9 4 5 7 5 3 5 3 1 . 5 8 7 3 22 Tactical Retreats 27 | . . 3 . . . 2 4 2 3 2 2 3 . . 3 . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 7 | . . . . . . . 2 1 2 . . 1 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . Triggered 28 | . . . . . . . . . . . . . . . . 4 . . . . . 24 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 33 | . 2 2 . 3 1 . 4 2 4 1 1 2 . 2 3 . . . 5 . 1 . Max in Single Turn 2 | . 1 1 . 1 1 . 1 1 2 1 1 2 . 2 1 . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 59 | . 5 . . . 4 . 8 9 13 . . 1 . 2 1 . 1 . 5 . . 10 Terminals 26 | . 4 . . . . . 4 8 6 . . 1 . . 1 . . . 2 . . . Fabricators 7 | . . . . . . . . . 4 . . . . 2 . . . . 1 . . . Repair Stations 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . Total Hacks 191 | . 11 . . . 25 . 29 46 31 . . 5 . 6 7 . 3 . 14 . . 14 Successful 123 | . 4 . . . 25 . 17 27 16 . . 4 . 1 2 . 3 . 10 . . 14 Failed 68 | . 7 . . . . . 12 19 15 . . 1 . 5 5 . . . 4 . . . Catastrophic 12 | . 1 . . . . . 2 2 5 . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 7 . . . 1 . 5 35 15 . . 2 . . 6 . 1 . 4 . . . Terminals 100 | . 9 . . . . . 16 40 15 . . 5 . . 7 . . . 8 . . . Fabricators 19 | . . . . . . . . . 9 . . . . 6 . . . . 4 . . . Repair Stations 14 | . . . . . . . 5 6 3 . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . 1 . . . . . . . . . 2 . . . Terminal Hacks 68 | . 1 . . . 25 . 7 6 3 . . 3 . . 1 . 3 . 5 . . 14 Record 41 | . . . . . 24 . . . . . . . . . 1 . . . 4 . . 12 Part Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . 1 1 1 . . 1 . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 6 . . . . 1 . . . . 3 . . . Load Schematic 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . Build 6 | . . . . . . . . . 3 . . . . 1 . . . . 2 . . . Repair Station Hacks 10 | . . . . . . . 3 6 1 . . . . . . . . . . . . . Scan Component 6 | . . . . . . . 2 3 1 . . . . . . . . . . . . . Repair 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 2 . . . . . 2 15 4 . . 1 . . 1 . . . 2 . . . Terminals 23 | . 2 . . . . . 1 15 2 . . 1 . . 1 . . . 1 . . . Track 6 | . 2 . . . . . 1 2 . . . . . . 1 . . . . . . . Botnet 8 | . . . . . . . . 8 . . . . . . . . . . . . . . Disrupt 6 | . . . . . . . . 4 2 . . . . . . . . . . . . . Operators 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Reprogram 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . . . . . 7 8 11 . . 1 . 2 1 . . . 4 . . . Full Trace Events 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . . . . . . . . . 3 . . . . . Parts Built 12 | . . . . . . . . . 6 . . . . 2 . . . . 4 . . . Matter 1162 | . . . . . . . . . 526 . . . . 256 . . . . 380 . . . Time 432 | . . . . . . . . . 178 . . . . 64 . . . . 190 . . . Total Part Build Rating 62 | . . . . . . . . . 26 . . . . 16 . . . . 20 . . . Parts Repaired 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . Time 176 | . . . . . . . 50 126 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 1 . . . . . . 1 . 1 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Total Allies 16 | . . 2 . 1 . . . 2 3 . 1 . . . . . . 1 2 1 3 . Largest Group 3 | . . 2 2 1 . . . 2 3 . 1 . . . . . . 1 2 1 3 2 Highest-Rated Group 93 | . . 42 42 31 . . . 62 93 . 32 . . . . . . 41 82 30 75 50 Highest-Rated Ally 41 | . . 31 31 31 . . . 31 31 . 32 . . . . . . 41 41 30 25 25 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . 4 9 2 . . . 21 32 . 4 . . . . . . 3 10 2 6 . Total Damage 1853 | . . 84 147 21 . . . 365 503 . 95 . . . . . . 118 416 29 75 . Kills 22 | . . 1 2 . . . . 6 2 . 2 . . . . . . 1 7 . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 2 1 . . . 2 3 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 37662 | 177 498 2016 77 627 12449 400 2455 1141 1874 1270 669 239 592 897 2458 2548 2150 1189 1567 391 456 1522 Spaces Moved 20083 | 111 531 1601 47 694 1555 512 1612 493 1804 1711 470 198 337 426 1422 1488 1269 662 1073 534 571 962 Core 143 | 14 1 21 . . . . . 1 1 . . . . . . . . 54 8 . . 43 Treads 6451 | . . 237 . . . . 180 492 160 . . . 169 426 1422 1488 1269 608 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 311 | 97 118 . . . . . 8 . 88 . . . . . . . . . . . . . Hover 13178 | . 412 1343 47 694 1555 512 1424 . 1555 1711 470 198 168 . . . . . 1065 534 571 919 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 56 76 76 76 76 61 160 58 60 60 58 58 160 160 160 163 50 50 65 65 50 Average Speed 102 | 79 61 87 76 76 76 76 119 160 71 60 85 80 145 161 160 161 163 155 75 65 65 64 Slowest Speed 700 | 90 150 250 76 76 76 76 240 600 650 60 96 166 206 180 160 163 163 700 150 65 65 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 64 | 4 74 100 8 98 95 71 89 58 50 99 50 7 99 10 99 99 86 56 20 60 68 89 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 . . 1 . . 1 . . . . 1 1 1 . Unknown Exits Taken 7 | 1 . . . . . . . . 1 1 . . . . 1 1 1 1 . . . . Scrap Searched 35 | . . 3 . 1 . 1 . . . 3 5 . . . 3 4 4 4 . 4 3 . Spaces Dug 163 | . 7 . . . . . 9 4 11 30 . . 65 . 17 5 . . 14 . . 1 Terrain Destroyed 866 | 1 51 5 . 75 . 21 63 32 54 92 15 12 247 51 17 6 . 2 108 5 5 4 Melee 22 | . . . . . . . . . . . . . . . 17 5 . . . . . . Projectile 207 | . . . . . . 21 63 18 18 40 15 . 2 . . 1 . 2 17 1 5 4 AOE 637 | 1 51 5 . 75 . . . 14 36 52 . 12 245 51 . . . . 91 4 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Total 36012 | 158 672 2113 67 780 12823 522 2039 773 2279 1866 659 245 394 592 1540 1584 1342 796 1732 554 644 1838 Wait 14507 | . 75 417 . 67 11257 6 249 194 316 68 114 8 2 93 61 57 50 81 520 6 25 841 Move 20062 | 110 530 1600 46 693 1554 511 1611 492 1803 1710 469 198 336 425 1421 1487 1268 661 1072 533 570 962 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 43 | 1 4 4 . 1 3 . 8 . 5 . . . . 5 . . . 6 6 . . . Fast Attach 205 | 7 7 12 2 2 1 2 24 15 15 3 12 10 4 15 8 4 10 4 38 . 5 5 Attach 23 | . 4 2 1 1 . . 2 . 2 1 . 3 1 2 . . . . 4 . . . Detach 13 | 1 2 2 . . . . 1 1 1 . . . 3 1 . . 1 . . . . . Swap 65 | 2 7 2 . 6 2 1 8 3 10 5 2 1 1 3 1 5 1 1 2 1 . 1 Drop 188 | . 13 11 1 1 5 2 34 13 22 2 1 3 4 18 6 5 8 9 20 1 3 6 Fire 816 | 37 30 63 17 9 1 . 102 55 105 77 57 22 43 30 22 15 4 20 67 12 9 19 Melee 34 | . . . . . . . . . . . . . . . 20 11 . 2 . . 1 . Ram 6 | . . . . . . . . . . . . . . . . . . 1 1 . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . . . 4 . . . 1 . . 7 1 1 31 . Trap 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 331 | -10/Materials | Discovered new exit (range 10) 336 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 438 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Discovered exit to Materials (range 16) 676 | -10/Materials | Entered Mines 700 | -10/Mines | Met a Derelict bent on vengeance 712 | -10/Mines | Discovered exit to Materials (range 7) 814 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 876 | -10/Mines | Assembled infested the area 878 | -10/Mines | Learned location of 1 exit from Materials 1026 | -10/Mines | Lost 4 parts (1p1n2w) 1430 | -10/Mines | Build established: Scavenger-Mutant 1775 | -10/Mines | Discovered exit to Materials (range 5) 2692 | -10/Mines | Entered Materials 2692 | -9/Materials | Accompanied by 2 allies 2692 | -9/Materials | Evolved 2 slots: Utility x2 2693 | -9/Materials | Identified exit to Mines 2697 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2769 | -9/Materials | Entered Mines 2769 | -9/Mines | Accompanied by 1 ally 2771 | -9/Mines | Discovered new exit (range 8) 2788 | -9/Mines | Escorted by a lone wolf Derelict 2793 | -9/Mines | Identified exit to Materials 2808 | -9/Mines | Learned location of Storage (-8) 2927 | -9/Mines | Learned 2 Materials zone layouts 2934 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3159 | -9/Mines | Discovered exit to Materials (range 11) 3329 | -9/Mines | Discovered new exit (range 14) 3336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3340 | -9/Mines | Identified exit to Exiles 3396 | -9/Mines | Entered Exiles 3665 | -9/Exiles | Met 8R-AWN 3676 | -9/Exiles | Met EX-HEX 3739 | -9/Exiles | Met EX-DEC 3761 | -9/Exiles | Visited The Gauntlet 3867 | -9/Exiles | Met EX-BIN 5970 | -9/Exiles | Aligned with FarCom system 5971 | -9/Exiles | Given EX-Vault access code 5988 | -9/Exiles | Opened EX-Vault 5996 | -9/Exiles | Found AWS/Gauss 6012 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11197 | -9/Exiles | Discovered new exit (range 12) 11206 | -9/Exiles | Identified exit to Mines 14951 | -9/Exiles | Discovered exit to Mines (range 15) 15845 | -9/Exiles | Left Exiles lab with AWS/Gauss 15845 | -9/Exiles | Entered Mines 16143 | -8/Mines | Build established: Scavenger-Scout 16227 | -8/Mines | Discovered exit to Materials (range 9) 16245 | -8/Mines | Entered Materials 16245 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 16246 | -8/Materials | Identified exit to Factory 16432 | -8/Materials | Repaired Cmb. Airjet 16683 | -8/Materials | Build established: Scavenger-Skirmisher 16797 | -8/Materials | Discovered exit to Factory (range 13) 17141 | -8/Materials | Build established: Scavenger-Mutant 17337 | -8/Materials | Discovered exit to Factory (range 4) 17520 | -8/Materials | Build established: Scavenger-Scout 17886 | -8/Materials | Build established: Mutant 18216 | -8/Materials | Discovered new exit (range 16) 18314 | -8/Materials | Identified exit to Storage 18700 | -8/Materials | Entered Storage 18904 | -8/Storage | Met a pair of Derelict thieves 19339 | -8/Storage | Repaired Gauss Cannon 19379 | -8/Storage | Repaired EM Pulse Cannon 19424 | -8/Storage | Repaired Med. Treads 19466 | -8/Storage | Learned location of Armory (-3) 19774 | -8/Storage | Garrison activated, responded to threat 19787 | -8/Storage | Discovered exit to Factory (range 16) 19841 | -8/Storage | Entered Factory 19841 | -7/Factory | Evolved 2 slots: Propulsion x2 20172 | -7/Factory | Allied Derelicts emerged from ambush trap array 20341 | -7/Factory | Fabricated Cmb. Airjet (x2) 20572 | -7/Factory | Identified exit to Factory 20873 | -7/Factory | Fabricated Cmb. Airjet (x2) 20949 | -7/Factory | Fabricated Imp. Power Shielding (x2) 21293 | -7/Factory | Garrison activated, responded to threat 21672 | -7/Factory | Discovered new exit (range 16) 21715 | -7/Factory | Entered Lower Caves 21762 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 21942 | -7/Lower Caves | Learned Factory terminal intel 21982 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22009 | -7/Lower Caves | Learned location of Extension (-6) 22070 | -7/Lower Caves | Discovered new exit (range 15) 22985 | -7/Lower Caves | Entered another Lower Caves area 22987 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 23005 | -7/Lower Caves | System corruption reached 10% 23035 | -7/Lower Caves | Lost 5 parts (1p3u1w) 23377 | -7/Lower Caves | Core integrity fell below 50% 23411 | -7/Lower Caves | Destroyed 9 combat bots 23518 | -7/Lower Caves | Learned 4 Factory zone layouts 23550 | -7/Lower Caves | Build established: Scavenger-Mutant 23557 | -7/Lower Caves | Discovered exit to Factory (range 5) 23654 | -7/Lower Caves | Entered Factory 23654 | -6/Factory | Evolved 2 slots: Utility x2 23655 | -6/Factory | Identified exit to Extension 23656 | -6/Factory | Loaded intel: 22 terminal locations 23679 | -6/Factory | Identified exit to Lower Caves 23855 | -6/Factory | Lost 7 parts (1p1n4u1w) 23893 | -6/Factory | Sucked down chute 23893 | -6/Factory | Entered Waste 23898 | -6/Waste | Spotted C-40 Crusher 23908 | -6/Waste | EMP discharged 23914 | -6/Waste | Destroyed C-40 Crusher 23923 | -6/Waste | Found Damper Plating 23959 | -6/Waste | Spotted C-40 Crusher 23965 | -6/Waste | Destroyed C-40 Crusher 23968 | -6/Waste | Spotted C-40 Crusher 23974 | -6/Waste | Destroyed C-40 Crusher 23978 | -6/Waste | Spotted C-40 Crusher 23982 | -6/Waste | Destroyed C-40 Crusher 23998 | -6/Waste | Spotted C-40 Crusher 24008 | -6/Waste | EMP discharged 24040 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24047 | -6/Waste | Crushed by Compactor (1 part destroyed) 24108 | -6/Waste | EMP discharged 24148 | -6/Waste | Destroyed C-40 Crusher 24155 | -6/Waste | Destroyed C-40 Crusher 24208 | -6/Waste | EMP discharged 24308 | -6/Waste | EMP discharged 24408 | -6/Waste | EMP discharged 24434 | -6/Waste | Discovered new exit (range 12) 24485 | -6/Waste | Entered Factory 24712 | -6/Factory | Fabricated Q-thruster (x2) 24772 | -6/Factory | Discovered exit to Lower Caves (range 15) 25382 | -6/Factory | Entered Lower Caves 25384 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25524 | -6/Lower Caves | Learned Factory security intel 25765 | -6/Lower Caves | Spotted B-75 Beast 26338 | -6/Lower Caves | Imp. Particle Charger stolen by Master Thief 26342 | -6/Lower Caves | Shock Rifle stolen by Master Thief 26342 | -6/Lower Caves | Coil Gun stolen by Master Thief 26650 | -6/Lower Caves | Build established: Mutant 26675 | -6/Lower Caves | Encountered a Warlord checkpoint 26819 | -6/Lower Caves | Discovered new exit (range 13) 27840 | -6/Lower Caves | Entered another Lower Caves area 28012 | -6/Lower Caves | Spotted B-75 Beast 28105 | -6/Lower Caves | Destroyed B-75 Beast 28230 | -6/Lower Caves | Discovered new exit (range 7) 28541 | -6/Lower Caves | Learned Factory non-interactive machine intel 28805 | -6/Lower Caves | Build established: Scavenger-Mutant 28853 | -6/Lower Caves | Learned Factory security intel 28882 | -6/Lower Caves | Learned Factory interactive machine intel 29118 | -6/Lower Caves | Discovered new exit (range 5) 30388 | -6/Lower Caves | Entered Zion 30627 | -6/Zion | Found Prototype Hackware 30627 | -6/Zion | Identified Exp. Hacking Suite 30659 | -6/Zion | Discovered new exit (range 12) 30726 | -6/Zion | System corruption cleaned by Quarantine Array 31269 | -6/Zion | Learned Factory machine intel 31439 | -6/Zion | Learned location of Quarantine (-3) 31573 | -6/Zion | Found Prototype Launcher 31573 | -6/Zion | Identified Gui. Missile Launcher 31939 | -6/Zion | Rebuked by Imprinter 32538 | -6/Zion | Entered Proximity Caves 32810 | -5/Proximity Caves | Spotted B-75 Beast 32963 | -5/Proximity Caves | Crushed by falling debris 32969 | -5/Proximity Caves | Destroyed B-75 Beast 33572 | -5/Proximity Caves | Learned Factory terminal intel 33588 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33703 | -5/Proximity Caves | Core integrity fell below 50% 33724 | -5/Proximity Caves | Core integrity fell below 20% 33725 | -5/Proximity Caves | Discovered new exit (range 6) 33727 | -5/Proximity Caves | Entered Factory 33727 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 33729 | -5/Factory | Loaded intel: 289 machine locations 33730 | -5/Factory | Loaded intel: 243 non-interactive machine locations 33731 | -5/Factory | Loaded intel: 46 interactive machine locations 33732 | -5/Factory | Loaded intel: 20 terminal locations 33732 | -5/Factory | Lost 11 parts (2p3n4u2w) 33827 | -5/Factory | Fabricated Cmb. Airjet (x2) 33928 | -5/Factory | Fabricated Cmb. Airjet (x2) 34243 | -5/Factory | Build established: Machinist-Mutant 34621 | -5/Factory | System corruption reached 10% 34654 | -5/Factory | Destroyed 7 combat bots 34666 | -5/Factory | Lost 5 parts (4u1w) 34785 | -5/Factory | Garrison activated, responded to threat 35177 | -5/Factory | Discovered new exit (range 9) 35183 | -5/Factory | Identified exit to Upper Caves 35272 | -5/Factory | Build established: Generator-Mutant 35294 | -5/Factory | Entered Upper Caves 35638 | -5/Upper Caves | Discovered new exit (range 11) 35645 | -5/Upper Caves | Identified exit to Upper Caves 35677 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35685 | -5/Upper Caves | Entered another Upper Caves area 35698 | -5/Upper Caves | Discovered new exit (range 8) 35702 | -5/Upper Caves | Identified exit to Factory 35729 | -5/Upper Caves | Spotted B-75 Beast 36000 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 36049 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 36086 | -5/Upper Caves | Discovered new exit (range 16) 36127 | -5/Upper Caves | Identified exit to Warlord 36141 | -5/Upper Caves | Entered Warlord 36141 | -5/Warlord | Accompanied by 2 allies 36203 | -5/Warlord | Discovered new exit (range 14) 36215 | -5/Warlord | Identified exit to Proximity Caves 36249 | -5/Warlord | System corruption cleaned by Quarantine Array 36318 | -5/Warlord | Opened side exit 36407 | -5/Warlord | Met Warlord 36416 | -5/Warlord | Warlord's base attacked by MAIN.C 36585 | -5/Warlord | Found Prototype Energy Gun 36585 | -5/Warlord | Identified Vortex Rail 36766 | -5/Warlord | Warlord forces counterattacked 37468 | -5/Warlord | Spotted Striker 37563 | -5/Warlord | Spotted B-86 Titan 37575 | -5/Warlord | Spotted Executioner 37578 | -5/Warlord | Spotted Striker 37579 | -5/Warlord | Spotted Striker 37594 | -5/Warlord | Destroyed Striker 37598 | -5/Warlord | Attacked by Warlord forces 37600 | -5/Warlord | Destroyed Striker 37608 | -5/Warlord | Core integrity fell below 50% 37624 | -5/Warlord | Spotted B-86 Titan 37626 | -5/Warlord | Spotted B-75 Beast 37627 | -5/Warlord | Spotted Executioner 37638 | -5/Warlord | Core integrity fell below 20% 37660 | -5/Warlord | Spotted Executioner 37663 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Antimatter Cannon destroyed. Force Field destroyed. Cmb. Airjet destroyed. Penetrated by Slug. Mic. Fission Core destroyed. Slug penetrates Wall. Slug penetrates Retrofitting Station. Imp. Targeting Computer destroyed. G-50 Soldier knocked back. Slammed into G-50 Soldier. Retrofitting Station disabled. Slug penetrates G-50 Soldier. Slug penetrates Wall. Cmb. Airjet destroyed. Slug penetrates Wall. G-50 Soldier knocked back. Knocked back. Slammed into S-27 Virus. Adv. Cooling System destroyed. Exp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????? | | ?????????????#####???????????????????? | | ????????????## ##??????????????????? | | ????###?##### #??????????????????? | | #####X###"""" ##?????????????????? | | % ##????????????????? | | % #????????????????? | | ##########"" ] #????????????????? | | ?????????# % #????????????????? | | ?????????## # #????????????????? | | ??????????#### " #????????????????? | | ?????????????## %###????????????????? | | ??????????????#" *##????????#####????? | | ###??????????## %#???????## ###??? | | #??????????# #??????## ##?? | | #??????????#% ##?????## > # ? | | " #??????????# *#?????# ?? | | " #??????????# =%##????# ##?? | | " #??????????## =[%#????# ##??? | | #???????????###!=%##???## %[=#???? | | ###?????????????##%==#????## =%*##???? | | ?????????????????##**#???###!![##????? | | ??????????????????#=[#####%*!s!###???? | | ??????????????????#=%=sss@s!%=!! ###?? | | ??????????????????##==###s!=###! ##? | | ?#""#??????????????##%%=%=s##?# #? | | ?#""#???????????????### !gg##?# #? | | ?#""#?????????????????# %sss#?# ##? | | ?#""#?????????????????##%%g ### #?? | | ?#""#??????????????????#=%E=%### ##? | | ##""#####??????????????###%%%#### #? | | "" "############?????##[!%### ##? | | "" """"""""""""#??????##%=%# ##?? | | "" """"""""""""#?####?##%%*%*##??? | | ### ### %%[=%##??? | | ^+ ##[[%#??? | | + ##?#%=#??? | | #### ##??#=%#??? | | "" """"""""""""#??## #???# =##?? | | "" """"""""""""#???# #?### =%#?? | | "" "############???# #### # %#?? | | ##""#####?????????????## #?# #?? | | ?#""#????????????????## ### #?? | | ?#""#????????????????# ### ##?? | | ?#""#???????????????## ##?# #??? | | ?#""#???????????????# #??## %##??? | | ??""????????????????# #???## * #???? | | ????????????????????# ##????# %=#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 80 Energy Generation 45 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 60 Cloak Strength 3 EM Shielding 3 Armor Coverage 3000 Resistance: KI 25 Resistance: EX 50 Resistance: EM 90 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 18 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 16 Item Schematics ----------------- Imp. Power Shielding | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Imp. Power Shielding | x2 | -7/Factory Q-thruster | x2 | -6/Factory | Preloaded Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Production Line Challenges ------------ None Game ------ Seed AlphaOpticalReactor Manual? 0 Play Time 05:08:29 Cumulative 63.8 hours Start 2020.08.06 @ 17:45:25 End 2020.08.07 @ 03:58:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd0a0e9f-8c89-4070-b66b-e1f743ad98e5