Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.07 @ 03:58:52

Player: GGOBC-006

Result: Destroyed by G-67 Veteran with Plasma Rifle

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (22)       4400
Robots Destroyed (250)     1250
Value Destroyed (8036)     8036
Prototype IDs (36)         720
Alien Tech Used (0)        0
Bonus (2263)               2263
              TOTAL SCORE: 19169

 Bonus
-------
High Alert Combat Kills    159
Follower Combat Kills      545
Aligned with FarCom        300
Met Imprinter              300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       440
Friendly Fire              -481

 Cogmind 
---------
Core Integrity             0/1000
Matter                     300/300
Energy                     23/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -5/Warlord

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (8) ------
  Enhanced Optical Array
  Advanced Signal Interpreter
  Improved Targeting Computer
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (4) ----
     Light Nuclear Core
           Field Propulsion Drive
           Gauss Rifle
           Gauss Rifle

 Peak State 
------------
>              --- POWER ------------
               Fission Core
               Neutrino Core
         Micro Fission Core
>              --- PROPULSION -------
        Combat Airjet
        Combat Airjet
               Gravmag Array
>              --- UTILITY ----------
      Advanced Cooling System
      Advanced Cooling System
      Improved Coolant Injector
      Enhanced Optical Array
      Advanced Signal Interpreter
      Improved Focal Shield
  Experimental Hacking Suite
      Improved Dynamic Insulation System
>              --- WEAPON -----------
      Improved Lightning Gun
               Antimatter Cannon
>              --- INVENTORY --------
         Light Nuclear Core
               Field Propulsion Drive
               Gauss Rifle
               Gauss Rifle
[Rating: 95]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Neutrino Core
  Reactor                  Antimatter Reactor
Propulsion                 Combat Airjet
  Treads                   Heavy Treads
  Wheel                    Wheel
  Hover Unit               Combat Airjet
  Flight Unit              Q-thruster
Utility                    Improved Heat Sink
  Device                   Improved Heat Sink
  Storage                  Compact Battery
  Processor                Signal Interpreter
  Hackware                 Experimental Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     AWS/Gauss
  Energy Gun               Heavy Laser
  Energy Cannon            EM Pulse Cannon
  Ballistic Gun            AWS/Gauss
  Ballistic Cannon         Gauss Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Enhanced Flamer
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Great Axe
  Piercing Weapon          Heavy Pick

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Slots Evolved              10   | .   .   .   2   .   .   .   2   .   2   .   .   2   .   .   .   .   .   .   2   .   .   .   
  Power                    2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   .   .   2   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             292  | 9   18  16  3   9   3   3   34  18  27  9   14  14  6   20  9   9   10  5   44  1   5   6   
  Power                    34   | 1   .   2   1   .   1   2   5   2   2   2   2   1   1   .   .   1   .   1   7   .   1   2   
    Engine                 21   | 1   .   2   1   .   1   2   2   2   2   .   2   1   .   .   .   .   .   1   1   .   1   2   
    Core                   12   | .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   .   1   .   .   6   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               67   | 3   9   4   .   .   .   .   13  5   15  .   2   3   1   3   .   2   .   .   7   .   .   .   
    Treads                 17   | .   .   2   .   .   .   .   5   3   1   .   1   .   1   2   .   2   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  10   | 3   4   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  38   | .   5   2   .   .   .   .   7   1   12  .   1   3   .   .   .   .   .   .   7   .   .   .   
    Flight                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Utility                  94   | 2   3   3   1   2   .   1   10  1   7   1   6   7   3   12  4   1   3   2   20  1   1   3   
    Device                 48   | 1   1   3   .   2   .   1   2   1   1   .   3   5   1   6   3   .   1   1   12  1   1   2   
    Storage                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Processor              15   | 1   2   .   .   .   .   .   2   .   .   1   .   .   1   .   .   1   .   .   6   .   .   1   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Protection             28   | .   .   .   1   .   .   .   6   .   6   .   1   2   1   6   1   .   1   1   2   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   97   | 3   6   7   1   7   2   .   6   10  3   6   4   3   1   5   5   5   7   2   10  .   3   1   
    Energy Gun             23   | 2   2   3   1   .   .   .   .   1   .   .   1   .   .   1   3   2   1   1   2   .   2   1   
    Energy Cannon          14   | .   .   1   .   .   .   .   1   4   1   2   .   2   .   .   .   1   .   1   1   .   .   .   
    Ballistic Gun          17   | 1   .   1   .   4   2   .   3   .   1   .   2   .   .   1   .   .   .   .   2   .   .   .   
    Ballistic Cannon       16   | .   .   1   .   .   .   .   2   3   .   2   .   .   .   3   .   1   .   .   4   .   .   .   
    Launcher               20   | .   4   1   .   3   .   .   .   2   1   2   1   1   1   .   .   .   3   .   1   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  14   | .   .   .   .   .   .   .   1   6   1   .   .   1   .   .   .   .   2   .   2   .   .   1   
Parts Lost                 73   | .   .   7   1   2   .   .   1   .   1   3   11  7   2   1   .   .   1   13  9   1   .   13  
  Power                    10   | .   .   1   .   .   .   .   .   .   .   1   2   1   .   .   .   .   .   2   .   .   .   3   
  Propulsion               13   | .   .   2   .   .   .   .   1   .   .   .   2   1   1   .   .   .   .   3   .   .   .   3   
  Utility                  28   | .   .   .   .   1   .   .   .   .   .   2   4   4   .   1   .   .   .   6   5   .   .   5   
  Weapon                   22   | .   .   4   1   1   .   .   .   .   1   .   3   1   1   .   .   .   1   2   4   1   .   2   
  Highest Loss Streak      13   | .   .   4   1   1   .   .   1   .   1   2   5   7   2   1   .   .   1   11  5   1   .   13  
Average Slot Usage (%)     87   | .   87  96  70  90  90  88  91  98  95  94  64  89  69  85  82  80  84  76  53  93  93  92  
  Engine                   8    | .   14  13  11  11  11  11  10  15  15  7   8   12  8   6   6   3   .   3   1   .   .   10  
  Core                     2    | .   .   .   .   .   .   .   7   2   .   5   .   .   .   .   .   2   6   5   5   17  16  4   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   6   6   6   2   .   .   .   .   
  Treads                   6    | .   .   6   .   .   .   .   2   17  2   .   3   4   3   13  20  20  20  19  .   .   .   .   
  Hover                    14   | .   21  19  22  22  22  22  12  .   23  30  20  20  17  4   .   .   .   .   18  17  17  16  
  Device                   18   | .   14  14  11  17  33  33  16  9   7   7   11  26  6   18  15  6   11  8   7   11  10  10  
  Processor                9    | .   13  14  11  11  11  11  16  9   7   13  .   .   5   4   .   3   .   .   1   29  29  28  
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   5   5   5   5   
  Protection               8    | .   .   .   1   7   .   .   10  27  23  11  1   7   13  16  21  22  20  15  2   .   .   .   
  Energy Gun               2    | .   15  13  3   6   .   .   .   .   .   .   .   .   .   3   5   5   3   .   1   4   1   4   
  Energy Cannon            1    | .   .   1   .   .   .   .   4   8   5   6   .   4   1   .   .   .   .   3   1   .   .   .   
  Ballistic Gun            5    | .   .   9   11  11  13  11  5   .   .   .   6   6   1   2   2   .   .   .   1   .   .   .   
  Ballistic Cannon         1    | .   .   1   .   .   .   .   4   8   7   6   1   .   .   5   .   .   .   .   2   5   5   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             94   | 8   11  18  18  19  20  23  38  39  46  47  34  53  94  94  79  87  80  66  65  46  44  51  
  Greatest Support         130  | 26  26  44  44  44  44  44  56  56  84  79  79  72  72  130 130 130 118 118 72  72  72  72  
  Greatest Overweight (x)  13   | .   2   4   .   .   .   .   3   11  12  .   .   1   3   1   .   .   .   13  1   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 4    | 4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Average Capacity         4    | 4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Most Carried             4    | 4   4   4   4   4   4   4   4   4   4   4   4   3   4   4   4   4   4   4   4   4   4   4   
  Average Carried          3    | 2   3   3   3   3   3   3   3   3   3   3   4   1   3   3   4   4   3   3   3   4   4   4   
  Final Capacity           4    | 4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Final Carried            4    | 4   4   4   3   3   3   4   4   4   4   4   4   1   3   4   4   4   4   4   4   4   4   4   

 Class Distribution 
--------------------
 62% | Scavenger-Mutant
 25% | Mutant
  7% | Generator-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -9/Exiles
  Scavenger-Scout | -8/Mines
           Mutant | -8/Materials
           Mutant | -8/Storage
           Mutant | -7/Factory
           Mutant | -7/Lower Caves
 Scavenger-Mutant | -7/Lower Caves
 Scavenger-Mutant | -6/Factory
 Scavenger-Mutant | -6/Waste
 Scavenger-Mutant | -6/Factory
           Mutant | -6/Lower Caves
 Scavenger-Mutant | -6/Lower Caves
 Scavenger-Mutant | -6/Zion
 Scavenger-Mutant | -5/Proximity Caves
 Machinist-Mutant | -5/Factory
 Generator-Mutant | -5/Upper Caves
 Generator-Mutant | -5/Upper Caves
 Generator-Mutant | -5/Warlord

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  
Matter Collected           7208  | 290  270  307  80   185  33   30   646  686  816  461  470  182  224  555  344  365  122  20   637  174  133  178  
  Remotely                 327   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    327  .    .    .    
Salvage Created            10361 | 219  416  221  113  134  .    515  1422 647  806  633  806  744  1668 447  196  250  .    124  651  123  207  19   
  Parts                    443   | 14   36   3    7    19   .    27   90   39   44   22   30   15   22   15   5    4    .    7    32   5    7    .    
Haulers Intercepted        15    | .    2    .    .    .    .    .    6    2    2    .    .    1    .    1    .    .    .    .    1    .    .    .    
Recyclers Shooed           10    | .    1    1    .    1    .    .    .    2    1    .    .    1    .    2    .    .    .    .    1    .    .    .    
Parts Field Recycled       7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
  Retrieved Matter         132   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    132  .    .    .    
Parts Self-Destructed      161   | .    .    .    .    .    .    .    .    .    .    5    22   .    .    .    1    4    .    8    .    5    3    113  
  Prevented                70    | .    .    .    .    .    .    .    .    .    .    11   12   .    .    .    3    .    .    .    .    .    .    44   

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Combat Hostiles Destroyed  174  | .   9   14  2   11  .   13  23  13  12  17  15  7   6   5   1   4   .   1   11  4   4   2   
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Guns                     61   | .   .   8   2   .   .   13  18  .   1   1   7   .   4   .   1   .   .   .   1   2   1   2   
  Cannons                  52   | .   .   5   .   .   .   .   5   7   11  7   2   1   .   5   .   1   .   1   3   2   2   .   
  AOE                      47   | .   9   1   .   11  .   .   .   6   .   6   3   2   2   .   .   .   .   .   7   .   .   .   
Classes Destroyed          22   | 3   4   2   1   .   .   1   3   1   1   1   1   .   1   .   .   2   .   .   .   .   .   1   
  Worker                   17   | 2   1   .   .   .   .   .   .   1   3   .   .   1   .   3   .   .   .   .   6   .   .   .   
  Builder                  5    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   
  Tunneler                 7    | 5   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   15   | .   2   .   .   .   .   .   6   2   2   .   .   1   .   1   .   .   .   .   1   .   .   .   
  Recycler                 7    | 1   2   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   1   .   .   .   
  Minesweeper              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   1   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  14   | .   2   .   .   .   .   .   5   1   5   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Swarmer                  36   | .   9   2   .   11  .   4   1   .   .   5   .   .   .   .   .   .   .   .   1   2   1   .   
  Grunt                    63   | .   .   2   .   .   .   8   11  3   3   8   9   6   .   4   .   3   .   .   4   2   .   .   
  Brawler                  6    | .   .   .   .   .   .   1   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   27   | .   .   .   2   .   .   .   8   6   4   1   1   1   .   .   1   .   .   .   2   .   1   .   
  Hunter                   7    | .   .   .   .   .   .   .   2   1   1   1   .   .   .   .   .   .   .   .   1   .   1   .   
  Programmer               9    | .   .   .   .   .   .   .   .   .   4   1   .   .   .   1   .   .   .   .   3   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Assembled                10   | .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           15   | 7   8   3   2   4   .   6   4   7   4   5   9   5   3   3   1   1   .   1   15  2   2   2   
  Combat Bots Only         9    | .   6   3   2   4   .   6   2   6   2   5   9   3   3   3   1   1   .   1   7   2   2   2   
Max Kills in Single Turn   4    | 1   3   1   1   3   .   2   2   3   1   2   3   1   1   2   1   1   .   1   4   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   3   1   .   3   .   .   .   2   .   2   3   1   1   .   .   .   .   .   3   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  
Damage Taken               13433 | .    69   568  187  273  .    235  895  261  556  822  1007 710  119  558  556  605  .    2506 1459 382  161  1504 
  Core                     2407  | .    20   30   60   40   .    25   90   32   44   65   245  33   38   67   37   .    .    581  300  65   45   590  
  Absorbed by Shields      568   | .    .    .    .    .    .    .    .    .    .    .    .    156  .    186  .    .    .    .    .    .    .    226  
  Reduced by Siege Mode    7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    
Core Remaining (%)         64    | 100  .    80   .    .    .    68   .    77   .    .    49   .    .    .    .    .    .    11   .    .    .    .    
Volleys Fired              816   | 37   30   63   17   9    1    .    102  55   105  77   57   22   43   30   22   15   4    20   67   12   9    19   
  Largest                  2     | 1    1    2    2    2    1    .    1    2    2    2    2    2    1    2    2    2    1    1    2    2    1    2    
  Hottest                  125   | 40   40   125  98   56   23   .    63   111  76   117  113  102  39   106  80   118  80   80   100  100  60   85   
Shots Fired                1096  | 37   30   101  20   10   1    38   181  66   113  83   73   29   42   45   34   21   4    20   87   25   12   24   
  Gun                      545   | 37   21   87   20   1    1    38   132  .    11   5    43   7    28   13   34   5    .    .    42   13   2    5    
  Cannon                   476   | .    .    13   .    .    .    .    49   63   102  72   22   13   .    32   .    16   .    16   37   12   10   19   
  Launcher                 67    | .    9    1    .    9    .    .    .    3    .    6    8    9    14   .    .    .    .    .    8    .    .    .    
  Special                  8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    4    .    .    .    .    
  Kinetic                  709   | .    .    31   17   1    1    38   178  52   94   50   62   7    28   32   9    10   .    .    58   12   10   19   
  Thermal                  84    | .    .    36   3    .    .    .    .    .    .    .    3    .    .    .    7    11   4    20   .    .    .    .    
  Explosive                50    | .    9    1    .    9    .    .    .    3    .    6    .    .    14   .    .    .    .    .    8    .    .    .    
  Electromagnetic          248   | 37   21   33   .    .    .    .    3    11   19   27   8    22   .    13   18   .    .    .    21   13   2    .    
  Entropic                 5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Robot Hit Streak         33    | 6    7    7    7    5    .    12   26   13   24   33   22   9    10   16   8    25   .    12   7    21   4    16   
  Robot Miss Streak        5     | 3    2    4    1    2    .    4    4    2    2    2    5    1    3    3    5    1    .    1    5    2    2    2    
  Penetration Max          2     | .    .    .    .    .    .    1    1    1    1    .    1    1    .    .    .    .    .    .    1    .    .    2    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Autonomous               118   | .    .    .    .    .    .    38   80   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           716   | 25   18   51   16   4    .    30   140  46   81   36   42   21   23   36   16   21   .    19   47   19   6    19   
  Core Hits                411   | 8    21   21   5    14   .    18   46   24   31   19   28   14   13   42   6    18   .    7    53   9    5    9    
  Critical Hits            45    | .    .    .    .    .    .    1    10   4    12   .    7    .    3    .    1    1    .    .    2    1    1    2    
  Critical Kills           19    | .    .    .    .    .    .    .    5    .    6    .    2    .    3    .    .    1    .    .    .    1    1    .    
  Critical Parts Destroyed 21    | .    .    .    .    .    .    .    5    3    6    .    3    .    .    .    1    .    .    .    2    .    .    1    
Melee Attacks              34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   11   .    2    .    .    1    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Slashing                 33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   11   .    2    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           25007 | 394  754  825  225  725  .    1046 3509 1561 2233 1691 1781 1604 894  828  391  892  .    674  3083 591  202  1104 
  Guns                     8850  | 348  231  633  225  13   .    1046 2589 .    232  85   720  205  574  142  391  .    .    .    735  232  21   428  
  Cannons                  8828  | .    .    147  .    .    .    .    920  972  1859 821  417  270  .    686  .    559  .    398  648  338  137  656  
  Explosions               6656  | 46   523  45   .    712  .    .    .    589  142  785  644  1129 320  .    .    .    .    .    1700 21   .    .    
  Melee                    606   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    333  .    229  .    .    44   .    
  Ramming                  23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    20   
  Kinetic                  12898 | .    .    203  190  13   .    1046 3426 872  1628 239  1083 205  574  686  117  414  .    .    1071 338  137  656  
  Thermal                  1515  | 46   .    388  35   .    .    .    .    .    142  .    54   173  .    .    69   145  .    442  .    21   .    .    
  Explosive                4674  | .    523  45   .    712  .    .    .    589  .    785  .    .    320  .    .    .    .    .    1700 .    .    .    
  Electromagnetic          4863  | 348  231  189  .    .    .    .    83   100  463  667  644  1226 .    142  205  .    .    .    312  232  21   .    
  Impact                   44    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    44   .    
  Slashing                 562   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    333  .    229  .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 428   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    428  
Highest Corruption         15    | .    .    5    .    .    .    .    .    2    2    2    15   .    7    9    9    9    9    1    10   10   10   14   
  Average Corruption       7     | .    .    5    .    .    .    .    .    2    1    2    13   .    6    8    9    9    9    1    9    10   9    11   
  Corruption Purged        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
  Effects                  450   | .    .    50   .    .    .    .    .    .    5    11   41   .    21   33   90   90   12   7    39   21   23   7    
    Message Errors         96    | .    .    8    .    .    .    .    .    .    4    3    8    .    4    8    21   16   5    5    8    1    5    .    
    Matter Fused           84    | .    .    8    .    .    .    .    .    .    .    .    6    .    2    4    23   27   2    .    5    3    2    2    
    Heat Flow Errors       47    | .    .    7    .    .    .    .    .    .    1    3    2    .    1    1    10   12   2    .    4    2    1    1    
    Energy Discharges      43    | .    .    9    .    .    .    .    .    .    .    .    2    .    2    3    11   9    2    .    .    .    3    2    
    Parts Rejected         4     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    1    .    
    Data Loss (minor)      59    | .    .    7    .    .    .    .    .    .    .    4    5    .    6    4    9    13   .    2    2    4    2    1    
    Data Loss (major)      19    | .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    3    6    1    .    2    .    1    .    
    Misfires               17    | .    .    3    .    .    .    .    .    .    .    .    1    .    .    1    5    3    .    .    .    1    3    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    
    Misdirections          16    | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    4    5    2    1    
    Targeting Errors       53    | .    .    5    .    .    .    .    .    .    .    1    10   .    5    7    8    1    .    .    9    4    3    .    
    Weapon Failures        10    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    .    3    .    .    3    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            738   | 8    8    .    .    8    .    .    44   12   125  83   .    25   .    .    .    123  .    67   120  24   61   30   
  Projectiles              227   | .    .    .    .    .    .    .    44   12   53   .    .    22   .    .    .    3    .    .    12   24   27   30   
  Explosions               290   | 8    8    .    .    8    .    .    .    .    72   83   .    3    .    .    .    .    .    .    108  .    .    .    
  Melee                    221   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    120  .    67   .    .    34   .    
Knockbacks                 52    | .    .    2    .    .    .    .    10   3    5    1    1    .    .    16   .    1    .    .    6    1    2    4    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  47    | .    .    2    .    .    .    .    8    3    5    1    1    .    .    14   .    1    .    .    6    1    1    4    
  Secondary                5     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    
Self-Inflicted Damage      495   | .    41   5    .    178  .    .    .    .    .    50   34   72   .    .    .    .    .    1    97   8    .    9    
  Shots                    20    | .    2    1    .    6    .    .    .    .    .    1    2    4    .    .    .    .    .    .    3    1    .    .    
  Rammed                   6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    4    
Targets Rammed             6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    4    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        511   | .    16   511  84   .    .    .    418  108  346  250  177  .    133  99   260  234  262  60   289  110  29   193  
  Average Temperature      83    | .    7    103  38   .    .    .    81   34   121  64   58   .    78   53   83   89   80   27   97   71   29   99   
  Received Heat Transfer   2561  | .    .    137  66   .    .    81   333  36   141  243  396  256  .    143  108  99   .    123  162  117  18   102  
  Effects                  4     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Shutdowns              1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Siege Activations          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    
  Total Turns              59    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    37   .    .    .    .    .    .    
  Longest Duration         37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    37   .    .    .    .    .    .    
Robots Corrupted           10    | .    .    .    .    .    .    .    .    .    .    3    3    4    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          10    | .    .    .    .    .    .    .    .    .    .    3    3    4    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              27    | 5    .    .    .    .    .    .    1    .    3    3    7    4    .    2    .    .    .    .    .    .    2    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         2460  | 50   .    740  74   .    .    .    .    .    100  .    125  150  .    .    148  185  .    838  .    50   .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | 1    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    1    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Peak Influence             590  | 40  218 145 150 269 .   317 394 393 386 .   .   273 114 246 .   .   .   .   590 .   .   .   
  Average Influence        136  | 20  83  21  80  151 .   259 178 186 141 .   .   166 79  59  .   .   .   .   235 .   .   .   
Maximum Alert Level        2    | .   1   .   .   1   .   1   1   1   1   .   .   1   .   1   .   .   .   .   2   .   .   .   
  Low Security (%)         76   | 100 99  100 100 97  .   23  72  50  71  .   .   57  100 97  .   .   .   .   57  .   .   .   
  Level 1                  17   | .   .   .   .   2   .   76  27  49  28  .   .   42  .   2   .   .   .   .   1   .   .   .   
  Level 2                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   41  .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          32   | .   .   .   1   .   .   .   4   4   10  .   1   3   .   5   .   .   .   .   4   .   .   .   
  Investigation            8    | .   .   .   .   .   .   .   2   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Extermination            6    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   
  Reinforcement            12   | .   .   .   1   .   .   .   2   1   2   .   .   3   .   1   .   .   .   .   2   .   .   .   
  Assault                  3    | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   
Haulers Reinforced         4    | .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   1   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Distress Signals           16   | .   .   .   .   .   .   .   2   3   1   .   .   .   .   .   .   .   .   8   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              294  | .   12  20  5   12  .   10  36  22  19  20  19  12  5   9   9   4   .   9   18  10  5   38  
  Peak Tracking Total      22   | .   4   5   4   4   .   7   4   9   4   5   7   5   3   5   3   1   .   5   8   7   3   22  
  Tactical Retreats        27   | .   .   3   .   .   .   2   4   2   3   2   2   3   .   .   3   .   .   .   2   .   .   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Traps Triggered            7    | .   .   .   .   .   .   .   2   1   2   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   
  Triggered                28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   24  

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Machines Disabled          33   | .   2   2   .   3   1   .   4   2   4   1   1   2   .   2   3   .   .   .   5   .   1   .   
  Max in Single Turn       2    | .   1   1   .   1   1   .   1   1   2   1   1   2   .   2   1   .   .   .   1   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Machines Accessed          59   | .   5   .   .   .   4   .   8   9   13  .   .   1   .   2   1   .   1   .   5   .   .   10  
  Terminals                26   | .   4   .   .   .   .   .   4   8   6   .   .   1   .   .   1   .   .   .   2   .   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   1   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
Total Hacks                191  | .   11  .   .   .   25  .   29  46  31  .   .   5   .   6   7   .   3   .   14  .   .   14  
  Successful               123  | .   4   .   .   .   25  .   17  27  16  .   .   4   .   1   2   .   3   .   10  .   .   14  
  Failed                   68   | .   7   .   .   .   .   .   12  19  15  .   .   1   .   5   5   .   .   .   4   .   .   .   
    Catastrophic           12   | .   1   .   .   .   .   .   2   2   5   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   76   | .   7   .   .   .   1   .   5   35  15  .   .   2   .   .   6   .   1   .   4   .   .   .   
  Terminals                100  | .   9   .   .   .   .   .   16  40  15  .   .   5   .   .   7   .   .   .   8   .   .   .   
  Fabricators              19   | .   .   .   .   .   .   .   .   .   9   .   .   .   .   6   .   .   .   .   4   .   .   .   
  Repair Stations          14   | .   .   .   .   .   .   .   5   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
Terminal Hacks             68   | .   1   .   .   .   25  .   7   6   3   .   .   3   .   .   1   .   3   .   5   .   .   14  
  Record                   41   | .   .   .   .   .   24  .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   12  
  Part Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             5    | .   .   .   .   .   .   .   1   1   1   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   3   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    6    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   2   .   .   .   
Repair Station Hacks       10   | .   .   .   .   .   .   .   3   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           6    | .   .   .   .   .   .   .   2   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   4    | .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         27   | .   2   .   .   .   .   .   2   15  4   .   .   1   .   .   1   .   .   .   2   .   .   .   
  Terminals                23   | .   2   .   .   .   .   .   1   15  2   .   .   1   .   .   1   .   .   .   1   .   .   .   
    Track                  6    | .   2   .   .   .   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Botnet                 8    | .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                6    | .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Overload               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Reprogram              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Data Cores Recovered       3    | .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         39   | .   5   .   .   .   .   .   7   8   11  .   .   1   .   2   1   .   .   .   4   .   .   .   
  Full Trace Events        4    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Parts Built              12   | .   .   .   .   .   .   .   .   .   6   .   .   .   .   2   .   .   .   .   4   .   .   .   
    Matter                 1162 | .   .   .   .   .   .   .   .   .   526 .   .   .   .   256 .   .   .   .   380 .   .   .   
    Time                   432  | .   .   .   .   .   .   .   .   .   178 .   .   .   .   64  .   .   .   .   190 .   .   .   
  Total Part Build Rating  62   | .   .   .   .   .   .   .   .   .   26  .   .   .   .   16  .   .   .   .   20  .   .   .   
Parts Repaired             4    | .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     176  | .   .   .   .   .   .   .   50  126 .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     10   | .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   3   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
--------                   Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Total Allies               16   | .   .   2   .   1   .   .   .   2   3   .   1   .   .   .   .   .   .   1   2   1   3   .   
  Largest Group            3    | .   .   2   2   1   .   .   .   2   3   .   1   .   .   .   .   .   .   1   2   1   3   2   
  Highest-Rated Group      93   | .   .   42  42  31  .   .   .   62  93  .   32  .   .   .   .   .   .   41  82  30  75  50  
  Highest-Rated Ally       41   | .   .   31  31  31  .   .   .   31  31  .   32  .   .   .   .   .   .   41  41  30  25  25  
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               93   | .   .   4   9   2   .   .   .   21  32  .   4   .   .   .   .   .   .   3   10  2   6   .   
  Total Damage             1853 | .   .   84  147 21  .   .   .   365 503 .   95  .   .   .   .   .   .   118 416 29  75  .   
  Kills                    22   | .   .   1   2   .   .   .   .   6   2   .   2   .   .   .   .   .   .   1   7   .   1   .   
Allies Corrupted           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    12   | .   .   1   .   1   .   .   .   .   .   2   1   .   .   .   2   3   1   1   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11   -10   -10   -9    -9    -9    -8    -8    -8    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    
-------------              Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Fac   Low   Low   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   War   
Turns Passed               37662 | 177   498   2016  77    627   12449 400   2455  1141  1874  1270  669   239   592   897   2458  2548  2150  1189  1567  391   456   1522  
Spaces Moved               20083 | 111   531   1601  47    694   1555  512   1612  493   1804  1711  470   198   337   426   1422  1488  1269  662   1073  534   571   962   
  Core                     143   | 14    1     21    .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     54    8     .     .     43    
  Treads                   6451  | .     .     237   .     .     .     .     180   492   160   .     .     .     169   426   1422  1488  1269  608   .     .     .     .     
  Legs                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   311   | 97    118   .     .     .     .     .     8     .     88    .     .     .     .     .     .     .     .     .     .     .     .     .     
  Hover                    13178 | .     412   1343  47    694   1555  512   1424  .     1555  1711  470   198   168   .     .     .     .     .     1065  534   571   919   
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            50    | 50    56    56    76    76    76    76    61    160   58    60    60    58    58    160   160   160   163   50    50    65    65    50    
  Average Speed            102   | 79    61    87    76    76    76    76    119   160   71    60    85    80    145   161   160   161   163   155   75    65    65    64    
  Slowest Speed            700   | 90    150   250   76    76    76    76    240   600   650   60    96    166   206   180   160   163   163   700   150   65    65    80    
  Overloaded Moves         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Exploration Rate (%)       64    | 4     74    100   8     98    95    71    89    58    50    99    50    7     99    10    99    99    86    56    20    60    68    89    
  Regions Visited          22
    Branch Regions         14
  Pre-discovered Areas     5     | .     .     .     .     1     .     .     .     1     .     1     .     .     .     .     1     .     1     .     .     .     .     .     
  Known Exits Taken        13    | .     1     1     1     1     1     1     1     1     .     .     1     .     .     1     .     .     .     .     1     1     1     .     
  Unknown Exits Taken      7     | 1     .     .     .     .     .     .     .     .     1     1     .     .     .     .     1     1     1     1     .     .     .     .     
Scrap Searched             35    | .     .     3     .     1     .     1     .     .     .     3     5     .     .     .     3     4     4     4     .     4     3     .     
Spaces Dug                 163   | .     7     .     .     .     .     .     9     4     11    30    .     .     65    .     17    5     .     .     14    .     .     1     
Terrain Destroyed          866   | 1     51    5     .     75    .     21    63    32    54    92    15    12    247   51    17    6     .     2     108   5     5     4     
  Melee                    22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     17    5     .     .     .     .     .     .     
  Projectile               207   | .     .     .     .     .     .     21    63    18    18    40    15    .     2     .     .     1     .     2     17    1     5     4     
  AOE                      637   | 1     51    5     .     75    .     .     .     14    36    52    .     12    245   51    .     .     .     .     91    4     .     .     

 Actions                         | -11   -10   -10   -9    -9    -9    -8    -8    -8    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    
---------                  Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Fac   Low   Low   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   War   
Total                      36012 | 158   672   2113  67    780   12823 522   2039  773   2279  1866  659   245   394   592   1540  1584  1342  796   1732  554   644   1838  
  Wait                     14507 | .     75    417   .     67    11257 6     249   194   316   68    114   8     2     93    61    57    50    81    520   6     25    841   
  Move                     20062 | 110   530   1600  46    693   1554  511   1611  492   1803  1710  469   198   336   425   1421  1487  1268  661   1072  533   570   962   
  Hop                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Pick Up                  43    | 1     4     4     .     1     3     .     8     .     5     .     .     .     .     5     .     .     .     6     6     .     .     .     
  Fast Attach              205   | 7     7     12    2     2     1     2     24    15    15    3     12    10    4     15    8     4     10    4     38    .     5     5     
  Attach                   23    | .     4     2     1     1     .     .     2     .     2     1     .     3     1     2     .     .     .     .     4     .     .     .     
  Detach                   13    | 1     2     2     .     .     .     .     1     1     1     .     .     .     3     1     .     .     1     .     .     .     .     .     
  Swap                     65    | 2     7     2     .     6     2     1     8     3     10    5     2     1     1     3     1     5     1     1     2     1     .     1     
  Drop                     188   | .     13    11    1     1     5     2     34    13    22    2     1     3     4     18    6     5     8     9     20    1     3     6     
  Fire                     816   | 37    30    63    17    9     1     .     102   55    105   77    57    22    43    30    22    15    4     20    67    12    9     19    
  Melee                    34    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     20    11    .     2     .     .     1     .     
  Ram                      6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     4     
  Kick                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crush                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Escape Stasis            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Rewire                   45    | .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     1     .     .     7     1     1     31    .     
  Trap                     5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     1     .     .     .     
  Miscellaneous            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-8/Storage
-7/Factory (discovered 5 exits: *Fac x4 / [*Low])
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 4 exits: Low x2 / Ext x2)
-6/Waste
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord (discovered 1 exit: *Pro)

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    22 | -11/Scrapyard      | Discovered new exit (range 15)
   178 | -11/Scrapyard      | Entered Materials
   260 | -10/Materials      | Discovered new exit (range 7)
   331 | -10/Materials      | Discovered new exit (range 10)
   336 | -10/Materials      | Build established: Mutant
   433 | -10/Materials      | Discovered new exit (range 11)
   438 | -10/Materials      | Identified exit to Materials
   559 | -10/Materials      | Identified exit to Mines
   565 | -10/Materials      | Discovered exit to Materials (range 16)
   676 | -10/Materials      | Entered Mines
   700 | -10/Mines          | Met a Derelict bent on vengeance
   712 | -10/Mines          | Discovered exit to Materials (range 7)
   814 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
   876 | -10/Mines          | Assembled infested the area
   878 | -10/Mines          | Learned location of 1 exit from Materials
  1026 | -10/Mines          | Lost 4 parts (1p1n2w)
  1430 | -10/Mines          | Build established: Scavenger-Mutant
  1775 | -10/Mines          | Discovered exit to Materials (range 5)
  2692 | -10/Mines          | Entered Materials
  2692 | -9/Materials       | Accompanied by 2 allies
  2692 | -9/Materials       | Evolved 2 slots: Utility x2
  2693 | -9/Materials       | Identified exit to Mines
  2697 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  2769 | -9/Materials       | Entered Mines
  2769 | -9/Mines           | Accompanied by 1 ally
  2771 | -9/Mines           | Discovered new exit (range 8)
  2788 | -9/Mines           | Escorted by a lone wolf Derelict
  2793 | -9/Mines           | Identified exit to Materials
  2808 | -9/Mines           | Learned location of Storage (-8)
  2927 | -9/Mines           | Learned 2 Materials zone layouts
  2934 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3159 | -9/Mines           | Discovered exit to Materials (range 11)
  3329 | -9/Mines           | Discovered new exit (range 14)
  3336 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3340 | -9/Mines           | Identified exit to Exiles
  3396 | -9/Mines           | Entered Exiles
  3665 | -9/Exiles          | Met 8R-AWN
  3676 | -9/Exiles          | Met EX-HEX
  3739 | -9/Exiles          | Met EX-DEC
  3761 | -9/Exiles          | Visited The Gauntlet
  3867 | -9/Exiles          | Met EX-BIN
  5970 | -9/Exiles          | Aligned with FarCom system
  5971 | -9/Exiles          | Given EX-Vault access code
  5988 | -9/Exiles          | Opened EX-Vault
  5996 | -9/Exiles          | Found AWS/Gauss
  6012 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
 11197 | -9/Exiles          | Discovered new exit (range 12)
 11206 | -9/Exiles          | Identified exit to Mines
 14951 | -9/Exiles          | Discovered exit to Mines (range 15)
 15845 | -9/Exiles          | Left Exiles lab with AWS/Gauss
 15845 | -9/Exiles          | Entered Mines
 16143 | -8/Mines           | Build established: Scavenger-Scout
 16227 | -8/Mines           | Discovered exit to Materials (range 9)
 16245 | -8/Mines           | Entered Materials
 16245 | -8/Materials       | Evolved 2 slots: Power x1, Utility x1
 16246 | -8/Materials       | Identified exit to Factory
 16432 | -8/Materials       | Repaired Cmb. Airjet
 16683 | -8/Materials       | Build established: Scavenger-Skirmisher
 16797 | -8/Materials       | Discovered exit to Factory (range 13)
 17141 | -8/Materials       | Build established: Scavenger-Mutant
 17337 | -8/Materials       | Discovered exit to Factory (range 4)
 17520 | -8/Materials       | Build established: Scavenger-Scout
 17886 | -8/Materials       | Build established: Mutant
 18216 | -8/Materials       | Discovered new exit (range 16)
 18314 | -8/Materials       | Identified exit to Storage
 18700 | -8/Materials       | Entered Storage
 18904 | -8/Storage         | Met a pair of Derelict thieves
 19339 | -8/Storage         | Repaired Gauss Cannon
 19379 | -8/Storage         | Repaired EM Pulse Cannon
 19424 | -8/Storage         | Repaired Med. Treads
 19466 | -8/Storage         | Learned location of Armory (-3)
 19774 | -8/Storage         | Garrison activated, responded to threat
 19787 | -8/Storage         | Discovered exit to Factory (range 16)
 19841 | -8/Storage         | Entered Factory
 19841 | -7/Factory         | Evolved 2 slots: Propulsion x2
 20172 | -7/Factory         | Allied Derelicts emerged from ambush trap array
 20341 | -7/Factory         | Fabricated Cmb. Airjet (x2)
 20572 | -7/Factory         | Identified exit to Factory
 20873 | -7/Factory         | Fabricated Cmb. Airjet (x2)
 20949 | -7/Factory         | Fabricated Imp. Power Shielding (x2)
 21293 | -7/Factory         | Garrison activated, responded to threat
 21672 | -7/Factory         | Discovered new exit (range 16)
 21715 | -7/Factory         | Entered Lower Caves
 21762 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
 21942 | -7/Lower Caves     | Learned Factory terminal intel
 21982 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 22009 | -7/Lower Caves     | Learned location of Extension (-6)
 22070 | -7/Lower Caves     | Discovered new exit (range 15)
 22985 | -7/Lower Caves     | Entered another Lower Caves area
 22987 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 23005 | -7/Lower Caves     | System corruption reached 10%
 23035 | -7/Lower Caves     | Lost 5 parts (1p3u1w)
 23377 | -7/Lower Caves     | Core integrity fell below 50%
 23411 | -7/Lower Caves     | Destroyed 9 combat bots
 23518 | -7/Lower Caves     | Learned 4 Factory zone layouts
 23550 | -7/Lower Caves     | Build established: Scavenger-Mutant
 23557 | -7/Lower Caves     | Discovered exit to Factory (range 5)
 23654 | -7/Lower Caves     | Entered Factory
 23654 | -6/Factory         | Evolved 2 slots: Utility x2
 23655 | -6/Factory         | Identified exit to Extension
 23656 | -6/Factory         | Loaded intel: 22 terminal locations
 23679 | -6/Factory         | Identified exit to Lower Caves
 23855 | -6/Factory         | Lost 7 parts (1p1n4u1w)
 23893 | -6/Factory         | Sucked down chute
 23893 | -6/Factory         | Entered Waste
 23898 | -6/Waste           | Spotted C-40 Crusher
 23908 | -6/Waste           | EMP discharged
 23914 | -6/Waste           | Destroyed C-40 Crusher
 23923 | -6/Waste           | Found Damper Plating
 23959 | -6/Waste           | Spotted C-40 Crusher
 23965 | -6/Waste           | Destroyed C-40 Crusher
 23968 | -6/Waste           | Spotted C-40 Crusher
 23974 | -6/Waste           | Destroyed C-40 Crusher
 23978 | -6/Waste           | Spotted C-40 Crusher
 23982 | -6/Waste           | Destroyed C-40 Crusher
 23998 | -6/Waste           | Spotted C-40 Crusher
 24008 | -6/Waste           | EMP discharged
 24040 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 24047 | -6/Waste           | Crushed by Compactor (1 part destroyed)
 24108 | -6/Waste           | EMP discharged
 24148 | -6/Waste           | Destroyed C-40 Crusher
 24155 | -6/Waste           | Destroyed C-40 Crusher
 24208 | -6/Waste           | EMP discharged
 24308 | -6/Waste           | EMP discharged
 24408 | -6/Waste           | EMP discharged
 24434 | -6/Waste           | Discovered new exit (range 12)
 24485 | -6/Waste           | Entered Factory
 24712 | -6/Factory         | Fabricated Q-thruster (x2)
 24772 | -6/Factory         | Discovered exit to Lower Caves (range 15)
 25382 | -6/Factory         | Entered Lower Caves
 25384 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 25524 | -6/Lower Caves     | Learned Factory security intel
 25765 | -6/Lower Caves     | Spotted B-75 Beast
 26338 | -6/Lower Caves     | Imp. Particle Charger stolen by Master Thief
 26342 | -6/Lower Caves     | Shock Rifle stolen by Master Thief
 26342 | -6/Lower Caves     | Coil Gun stolen by Master Thief
 26650 | -6/Lower Caves     | Build established: Mutant
 26675 | -6/Lower Caves     | Encountered a Warlord checkpoint
 26819 | -6/Lower Caves     | Discovered new exit (range 13)
 27840 | -6/Lower Caves     | Entered another Lower Caves area
 28012 | -6/Lower Caves     | Spotted B-75 Beast
 28105 | -6/Lower Caves     | Destroyed B-75 Beast
 28230 | -6/Lower Caves     | Discovered new exit (range 7)
 28541 | -6/Lower Caves     | Learned Factory non-interactive machine intel
 28805 | -6/Lower Caves     | Build established: Scavenger-Mutant
 28853 | -6/Lower Caves     | Learned Factory security intel
 28882 | -6/Lower Caves     | Learned Factory interactive machine intel
 29118 | -6/Lower Caves     | Discovered new exit (range 5)
 30388 | -6/Lower Caves     | Entered Zion
 30627 | -6/Zion            | Found Prototype Hackware
 30627 | -6/Zion            | Identified Exp. Hacking Suite
 30659 | -6/Zion            | Discovered new exit (range 12)
 30726 | -6/Zion            | System corruption cleaned by Quarantine Array
 31269 | -6/Zion            | Learned Factory machine intel
 31439 | -6/Zion            | Learned location of Quarantine (-3)
 31573 | -6/Zion            | Found Prototype Launcher
 31573 | -6/Zion            | Identified Gui. Missile Launcher
 31939 | -6/Zion            | Rebuked by Imprinter
 32538 | -6/Zion            | Entered Proximity Caves
 32810 | -5/Proximity Caves | Spotted B-75 Beast
 32963 | -5/Proximity Caves | Crushed by falling debris
 32969 | -5/Proximity Caves | Destroyed B-75 Beast
 33572 | -5/Proximity Caves | Learned Factory terminal intel
 33588 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 33703 | -5/Proximity Caves | Core integrity fell below 50%
 33724 | -5/Proximity Caves | Core integrity fell below 20%
 33725 | -5/Proximity Caves | Discovered new exit (range 6)
 33727 | -5/Proximity Caves | Entered Factory
 33727 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 33729 | -5/Factory         | Loaded intel: 289 machine locations
 33730 | -5/Factory         | Loaded intel: 243 non-interactive machine locations
 33731 | -5/Factory         | Loaded intel: 46 interactive machine locations
 33732 | -5/Factory         | Loaded intel: 20 terminal locations
 33732 | -5/Factory         | Lost 11 parts (2p3n4u2w)
 33827 | -5/Factory         | Fabricated Cmb. Airjet (x2)
 33928 | -5/Factory         | Fabricated Cmb. Airjet (x2)
 34243 | -5/Factory         | Build established: Machinist-Mutant
 34621 | -5/Factory         | System corruption reached 10%
 34654 | -5/Factory         | Destroyed 7 combat bots
 34666 | -5/Factory         | Lost 5 parts (4u1w)
 34785 | -5/Factory         | Garrison activated, responded to threat
 35177 | -5/Factory         | Discovered new exit (range 9)
 35183 | -5/Factory         | Identified exit to Upper Caves
 35272 | -5/Factory         | Build established: Generator-Mutant
 35294 | -5/Factory         | Entered Upper Caves
 35638 | -5/Upper Caves     | Discovered new exit (range 11)
 35645 | -5/Upper Caves     | Identified exit to Upper Caves
 35677 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 35685 | -5/Upper Caves     | Entered another Upper Caves area
 35698 | -5/Upper Caves     | Discovered new exit (range 8)
 35702 | -5/Upper Caves     | Identified exit to Factory
 35729 | -5/Upper Caves     | Spotted B-75 Beast
 36000 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 36049 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 36086 | -5/Upper Caves     | Discovered new exit (range 16)
 36127 | -5/Upper Caves     | Identified exit to Warlord
 36141 | -5/Upper Caves     | Entered Warlord
 36141 | -5/Warlord         | Accompanied by 2 allies
 36203 | -5/Warlord         | Discovered new exit (range 14)
 36215 | -5/Warlord         | Identified exit to Proximity Caves
 36249 | -5/Warlord         | System corruption cleaned by Quarantine Array
 36318 | -5/Warlord         | Opened side exit
 36407 | -5/Warlord         | Met Warlord
 36416 | -5/Warlord         | Warlord's base attacked by MAIN.C
 36585 | -5/Warlord         | Found Prototype Energy Gun
 36585 | -5/Warlord         | Identified Vortex Rail
 36766 | -5/Warlord         | Warlord forces counterattacked
 37468 | -5/Warlord         | Spotted Striker
 37563 | -5/Warlord         | Spotted B-86 Titan
 37575 | -5/Warlord         | Spotted Executioner
 37578 | -5/Warlord         | Spotted Striker
 37579 | -5/Warlord         | Spotted Striker
 37594 | -5/Warlord         | Destroyed Striker
 37598 | -5/Warlord         | Attacked by Warlord forces
 37600 | -5/Warlord         | Destroyed Striker
 37608 | -5/Warlord         | Core integrity fell below 50%
 37624 | -5/Warlord         | Spotted B-86 Titan
 37626 | -5/Warlord         | Spotted B-75 Beast
 37627 | -5/Warlord         | Spotted Executioner
 37638 | -5/Warlord         | Core integrity fell below 20%
 37660 | -5/Warlord         | Spotted Executioner
 37663 | -5/Warlord         | Destroyed by G-67 Veteran with Plasma Rifle

 Last Messages 
---------------
Antimatter Cannon destroyed.
Force Field destroyed.
Cmb. Airjet destroyed.
Penetrated by Slug.
Mic. Fission Core destroyed.
Slug penetrates Wall. <x2>
Slug penetrates Retrofitting Station.
Imp. Targeting Computer destroyed. <x2>
G-50 Soldier knocked back.
Slammed into G-50 Soldier. <x2>
Retrofitting Station disabled.
Slug penetrates G-50 Soldier.
Slug penetrates Wall.
Cmb. Airjet destroyed.
Slug penetrates Wall.
G-50 Soldier knocked back.
Knocked back.
Slammed into S-27 Virus. <x2>
Adv. Cooling System destroyed.
Exp. Hacking Suite destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
| ??????????????????????????????????????             |
| ?????????????#####????????????????????             |
| ????????????##   ##???????????????????             |
| ????###?#####     #???????????????????             |
| #####X###""""     ##??????????????????             |
|             %      ##?????????????????             |
|                %    #?????????????????             |
| ##########""   ]    #?????????????????             |
| ?????????#       %  #?????????????????             |
| ?????????## #       #?????????????????             |
| ??????????####    " #?????????????????             |
| ?????????????##  %###?????????????????             |
| ??????????????#" *##????????#####?????             |
| ###??????????##   %#???????##   ###???             |
|   #??????????#     #??????##      ##??             |
|   #??????????#%   ##?????##     >  # ?             |
| " #??????????#    *#?????#          ??             |
| " #??????????#   =%##????#        ##??             |
| " #??????????##  =[%#????#       ##???             |
|   #???????????###!=%##???##   %[=#????             |
| ###?????????????##%==#????## =%*##????             |
| ?????????????????##**#???###!![##?????             |
| ??????????????????#=[#####%*!s!###????             |
| ??????????????????#=%=sss@s!%=!! ###??             |
| ??????????????????##==###s!=###!   ##?             |
| ?#""#??????????????##%%=%=s##?#     #?             |
| ?#""#???????????????### !gg##?#     #?             |
| ?#""#?????????????????# %sss#?#    ##?             |
| ?#""#?????????????????##%%g ###    #??             |
| ?#""#??????????????????#=%E=%###   ##?             |
| ##""#####??????????????###%%%####   #?             |
|   ""   "############?????##[!%###  ##?             |
|   ""   """"""""""""#??????##%=%#  ##??             |
|   ""   """"""""""""#?####?##%%*%*##???             |
|                    ###  ### %%[=%##???             |
|                   ^+         ##[[%#???             |
|                    +        ##?#%=#???             |
|                    ####    ##??#=%#???             |
|   ""   """"""""""""#??##   #???# =##??             |
|   ""   """"""""""""#???#   #?### =%#??             |
|   ""   "############???#  #### #  %#??             |
| ##""#####?????????????##  #?#      #??             |
| ?#""#????????????????##   ###      #??             |
| ?#""#????????????????#   ###      ##??             |
| ?#""#???????????????##  ##?#      #???             |
| ?#""#???????????????#   #??##   %##???             |
| ??""????????????????#   #???## * #????             |
| ????????????????????#  ##????# %=#????             |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           102
Coolant Potential          80
Energy Generation          45
Energy Capacity            1080
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       60
Cloak Strength             3
EM Shielding               3
Armor Coverage             3000
Resistance: KI             25
Resistance: EX             50
Resistance: EM             90
Core Shielding             30
Power Shielding            66
Utility Shielding          66
Phase Shifting             5
Evasion (%)                59
Targeting Accuracy         18
Armor Integrity Analysis   66
Recoil Reduction           4
Particle Charging          20
Offensive Hacking          16

 Item Schematics 
-----------------
        Imp. Power Shielding | -8/Materials | Scanalyzed
                 Cmb. Airjet | -8/Materials | Scanalyzed
                  Beamcaster | -6/Zion      | Free
                    Riot Gun | -6/Zion      | Free
 Tactical Coordination Suite | -6/Zion      | Free

 Robot Schematics 
------------------
None

 Fabricated
------------
          Cmb. Airjet | x2 | -7/Factory 
          Cmb. Airjet | x2 | -7/Factory 
 Imp. Power Shielding | x2 | -7/Factory 
           Q-thruster | x2 | -6/Factory | Preloaded
          Cmb. Airjet | x2 | -5/Factory 
          Cmb. Airjet | x2 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Knowing Is Half The Battle
Production Line

 Challenges 
------------
None

 Game 
------
Seed              AlphaOpticalReactor
  Manual?         0
Play Time         05:08:29
  Cumulative      63.8 hours
  Start           2020.08.06 @ 17:45:25
  End             2020.08.07 @ 03:58:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          45
  Rogue           45
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             48
Gallery%          46
Achievement%      39
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fd0a0e9f-8c89-4070-b66b-e1f743ad98e5