Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 21:04:13 Player: Michael Result: Destroyed by AF-5JV(f) with Tearclaws Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (2734) 2734 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 8738 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 171 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 94/100 System Corruption 12% Temperature Cool (0) Movement Flying (55) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (5) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (5) ------- Katana > --- INVENTORY (5) ---- Large Storage Unit Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Assault Cannon Advanced Assault Cannon Katana > --- INVENTORY -------- Micro Nuclear Core Armored Wheel High-capacity Matter Pod Improved Sensor Array Improved Medium Armor Plating Layered Light Armor Plating Authchip [R/NC] Authchip [Propulsion] Dynamic Insulation System System Restoration Module Plasma Cannon Heavy Assault Rifle Missile Launcher Dirty Bomb Trap Dirty Bomb Trap [Rating: 49] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/NC] Protection Improved Weapon Shielding Weapon Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 3 | . . . . . 1 1 . . . . 1 . . . Weapon 3 | . . . . . 2 . . . . . 1 . . . Parts Attached 140 | 6 15 . . 4 11 33 5 5 1 7 2 . 46 5 Power 9 | 1 1 . . 1 . 2 . . . 1 . . 3 . Engine 4 | 1 1 . . 1 . 1 . . . . . . . . Core 5 | . . . . . . 1 . . . 1 . . 3 . Reactor . | . . . . . . . . . . . . . . . Propulsion 23 | 2 3 . . 1 3 4 1 . . . . . 8 1 Treads 7 | . 1 . . 1 2 1 1 . . . . . 1 . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 13 | . 2 . . . 1 3 . . . . . . 7 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 62 | 1 3 . . . 4 18 2 3 1 3 2 . 23 2 Device 31 | . 2 . . . 2 9 1 2 . 1 2 . 11 1 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 6 | . . . . . 1 . . . . 1 . . 3 1 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 22 | . . . . . 1 9 1 1 1 1 . . 8 . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 8 . . 2 4 9 2 2 . 3 . . 12 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 . Ballistic Gun 24 | 2 6 . . 1 3 3 . . . 1 . . 8 . Ballistic Cannon 3 | . . . . . 1 1 . . . 1 . . . . Launcher 8 | . 2 . . 1 . 2 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 3 1 1 . 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 29 | . . . . . 2 2 . . . 4 . . 20 1 Power 3 | . . . . . . . . . . . . . 3 . Propulsion 9 | . . . . . . . . . . . . . 9 . Utility 8 | . . . . . 1 2 . . . 2 . . 2 1 Weapon 9 | . . . . . 1 . . . . 2 . . 6 . Highest Loss Streak 13 | . . . . . 1 1 . . . 4 . . 13 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 100 100 100 99 99 100 100 100 99 93 93 94 38 Engine 5 | . 14 14 14 14 9 3 . . . . . . . . Core 3 | . . . . . . 3 7 7 7 7 6 6 5 . Treads 7 | . 3 14 14 14 9 7 7 7 7 7 6 6 5 . Leg 1 | . 13 . . . . . . . . . . . . . Wheel 18 | . 10 14 14 14 18 22 23 23 23 23 20 20 18 . Device 8 | . 8 14 14 14 8 6 7 6 6 1 7 13 10 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 . Processor 6 | . . . . . . 7 7 7 7 13 13 13 13 23 Protection 4 | . . . . . 8 7 7 7 8 7 5 . 1 . Ballistic Gun 19 | . 27 28 28 27 30 21 15 15 15 8 6 6 13 . Ballistic Cannon 5 | . . . . . 6 2 7 7 7 13 13 13 8 . Slashing Weapon 3 | . . . . . . 5 7 6 7 6 6 6 5 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 14 33 32 32 35 47 47 46 50 46 49 48 45 59 3 Greatest Support 36 | 20 24 12 12 12 24 36 36 36 36 36 36 36 36 8 Greatest Overweight (x) 4 | 1 2 2 2 2 1 3 1 1 1 1 1 1 4 . Average Overweight (x) 1 | . 1 2 2 2 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 2 15 15 15 15 15 15 13 15 15 15 13 13 15 4 Average Carried 13 | 1 10 14 14 15 13 14 13 13 15 12 12 13 14 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 15 15 15 15 15 13 13 15 15 13 13 13 5 3 Class Distribution -------------------- 69% | Mutant 12% | Tank 6% | Skirmisher 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Scout | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Matter Collected 3884 | 206 487 . . 139 872 587 116 133 . 95 114 . 1107 28 Remotely 1177 | . . . . . . 312 . . . . 114 . 751 . Salvage Created 3320 | . 565 . . 217 667 431 . 65 . . 127 . 1248 . Parts 210 | . 34 . . 18 45 26 . 6 . . 6 . 75 . Haulers Intercepted 7 | . 2 . . . 1 1 . . . . . . 3 . Recyclers Shooed 12 | . 1 . . . 1 1 . . . . . . 9 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 65 | . 13 . . 7 14 11 . 4 . . . . 16 . Guns 41 | . 9 . . 5 13 6 . 1 . . . . 7 . Cannons 9 | . . . . . 1 1 . . . . . . 7 . AOE 15 | . 4 . . 2 . 4 . 3 . . . . 2 . Classes Destroyed 15 | . 6 . . 1 3 1 . 1 . . . . 3 . Worker 7 | . 2 . . . 1 1 . . . . . . 3 . Builder 5 | . . . . . 1 1 . . . . . . 3 . Tunneler 1 | . . . . . . . . . . . . . 1 . Hauler 7 | . 2 . . . 1 1 . . . . . . 3 . Recycler 5 | . 2 . . . . . . . . . 1 . 2 . Minesweeper 1 | . . . . . . . . 1 . . . . . . Watcher 5 | . 1 . . . 1 . . . . . 1 . 2 . Swarmer 25 | . 6 . . 3 4 4 . 4 . . . . 4 . Grunt 19 | . 7 . . 2 5 3 . . . . . . 2 . Brawler 2 | . . . . 2 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . 4 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 5 | . . . . . 1 1 . . . . . . 3 . Programmer 6 | . . . . . . 2 . . . . . . 4 . Best Kill Streak 6 | . 5 . . 3 5 6 . 4 . . 2 . 5 . Combat Bots Only 5 | . 5 . . 3 5 4 . 4 . . . . 3 . Max Kills in Single Turn 4 | . 2 . . 2 1 2 . 2 . . 1 . 4 . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 2 | . 2 . . 1 . 2 . 2 . . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Damage Taken 5872 | . 474 . . 147 828 818 21 131 . 364 . . 3034 55 Core 1308 | . 187 . . 41 101 51 . 29 . 28 . . 835 36 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 309 | . . . . . . 221 4 26 . 58 . . . . Core Remaining (%) 68 | 100 . . . 8 81 . . . . 84 . . . . Volleys Fired 189 | . 52 1 . 14 38 27 1 4 . 4 2 . 46 . Largest 4 | . 2 2 . 2 4 4 1 3 . 4 3 . 4 . Hottest 211 | . 40 40 . 40 104 93 36 91 . 135 115 . 211 . Shots Fired 569 | . 97 2 . 25 151 92 1 6 . 15 6 . 174 . Gun 452 | . 90 2 . 22 140 84 . 2 . 7 2 . 103 . Cannon 98 | . . . . . 11 4 . 1 . 8 4 . 70 . Launcher 19 | . 7 . . 3 . 4 1 3 . . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 530 | . 90 2 . 22 151 88 . 3 . 15 6 . 153 . Thermal 20 | . . . . . . . . . . . . . 20 . Explosive 19 | . 7 . . 3 . 4 1 3 . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 6 3 . 7 16 8 . 4 . 12 5 . 18 . Robot Miss Streak 6 | . 4 1 . 5 4 3 . . . 1 1 . 6 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . Shots Hit Robots 373 | . 56 1 . 16 93 51 . 4 . 14 5 . 132 1 Core Hits 181 | . 29 . . 11 40 33 . 4 . 1 2 . 61 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 2 . Critical Strikes 6 | . . . . . 1 1 . . . 1 . . 3 . Destroy 3 | . . . . . 1 . . . . . . . 2 . Blast 2 | . . . . . . . . . . 1 . . 1 . Sever 1 | . . . . . . 1 . . . . . . . . Melee Attacks 33 | . . . . . . 6 2 3 . . . . 20 2 Impact . | . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 6 2 3 . . . . 20 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . 1 . . . . 9 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8237 | . 978 13 . 378 1154 1249 . 461 . 279 126 . 3567 32 Guns 4132 | . 600 13 . 198 1101 644 . 29 . 80 16 . 1451 . Cannons 1481 | . . . . . 53 63 . . . 199 110 . 1056 . Explosions 1671 | . 378 . . 180 . 475 . 362 . . . . 276 . Melee 945 | . . . . . . 67 . 70 . . . . 776 32 Ramming 8 | . . . . . . . . . . . . . 8 . Kinetic 5172 | . 600 13 . 198 1154 707 . 29 . 279 126 . 2066 . Thermal 530 | . . . . . . 89 . . . . . . 441 . Explosive 1571 | . 378 . . 180 . 375 . 362 . . . . 276 . Electromagnetic 11 | . . . . . . 11 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 945 | . . . . . . 67 . 70 . . . . 776 32 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 2 . . . . . 6 12 12 Average Corruption 4 | . . . . . 1 1 . . . . . 6 6 12 Corruption Purged 2 | . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 60 | . . . . . 4 2 . . . . . 2 49 3 Message Errors 16 | . . . . . 2 1 . . . . . . 13 . Matter Fused 9 | . . . . . . 1 . . . . . 1 6 1 Heat Flow Errors 5 | . . . . . 1 . . . . . . . 4 . Energy Discharges 11 | . . . . . . . . . . . . . 10 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . . . . . . . 1 5 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 366 | . 40 . . 18 . . . 111 . . 25 . 172 . Projectiles 53 | . . . . . . . . . . . 25 . 28 . Explosions 166 | . 40 . . 18 . . . 81 . . . . 27 . Melee 147 | . . . . . . . . 30 . . . . 117 . Knockbacks 13 | . . . . . . . . . . . 2 . 11 . Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . 2 . 10 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 128 | . 71 . . 30 . . 23 . . . . . 4 . Shots 4 | . 2 . . 1 . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 348 | . 18 . . . 271 151 . 24 . 203 42 . 348 . Average Temperature 82 | . 9 . . . 47 60 . 12 . 116 25 . 103 . Received Heat Transfer 1134 | . 165 . . 30 288 102 . . . 48 . . 501 . Effects 1 | . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . 2 . Heat Transferred 850 | . . . . . . 50 . . . . . . 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Peak Influence 501 | . 287 87 . 148 501 315 . . . . 37 12 317 . Initial 95 | . . 87 . . 39 95 . . . . 23 12 . . Average 152 | . 160 87 . 59 303 148 . . . . 26 3 139 . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . 1 . Low Security (%) 68 | 100 66 100 . 100 18 76 . . . . 100 100 68 . Level 1 27 | . 33 . . . 61 23 . . . . . . 31 . Level 2 3 | . . . . . 20 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 1 4 . . . . . . 11 . Investigation 4 | . 1 . . . . . . . . . . . 3 . Extermination 6 | . . . . . . 2 . . . . . . 4 . Reinforcement 7 | . 2 . . . 1 2 . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Distress Signals 5 | . 1 . . . . 1 . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 111 | . 22 . . 8 22 12 . 3 . 1 1 5 36 1 Peak Tracking Total 9 | . 4 . . 3 6 4 . 4 . 1 1 5 9 1 Tactical Retreats 8 | . . . . 1 4 . . . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Traps Triggered 9 | . 1 . . . . 4 . . . . 1 . 3 . Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 3 3 3 3 3 . Exploded 3 | . . . . . 2 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Disabled 7 | . 1 . . . . 4 . . . . . . 2 . Max in Single Turn 2 | . 1 . . . . 2 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Accessed 35 | . 2 . 1 . 7 11 . . 2 . . . 12 . Terminals 20 | . 2 . . . 4 6 . . . . . . 8 . Fabricators 3 | . . . . . . 2 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 3 . . . . . . 2 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 74 | . 4 . 1 . 17 19 . . 9 . . . 24 . Successful 38 | . 2 . 1 . 10 8 . . 9 . . . 8 . Failed 36 | . 2 . . . 7 11 . . . . . . 16 . Catastrophic 11 | . . . . . 1 4 . . . . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . . . . . . 2 . . . . . . 3 . Terminals 44 | . 4 . . . 12 12 . . . . . . 16 . Fabricators 5 | . . . . . . 3 . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 1 4 . . . . . . 3 . Scanalyzers 4 | . . . . . 4 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . Terminal Hacks 25 | . 2 . 1 . 7 4 . . 9 . . . 2 . Record 3 | . . . 1 . . . . . 2 . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 2 . . . . . . 1 . Security Status 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . 2 . Network Status 2 | . . . . . . 1 . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 2 . . . . . . 2 . Retrieve Components 5 | . . . . . 1 2 . . . . . . 2 . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . 1 . Terminals 2 | . . . . . . 1 . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 6 7 . . . . . . 10 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 4 2 . . . . . . 4 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total Allies 5 | . . . . . . 3 . . . 1 . . 1 . Largest Group 3 | . . . . . . 3 . . . 1 1 1 1 . Highest-Rated Group 96 | . . . . . . 93 . . . 96 96 96 26 . Highest-Rated Ally 96 | . . . . . . 31 . . . 96 96 96 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . 28 . . . 7 . 6 . . Total Damage 966 | . . . . . . 391 . . . 299 . 276 . . Kills 5 | . . . . . . 4 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Turns Passed 6958 | 62 669 155 184 630 815 1377 235 652 80 373 117 89 1463 57 Spaces Moved 5354 | 47 367 126 150 462 587 1120 210 486 75 328 103 78 1139 76 Core 121 | 10 . . . . . . . . . . . . 75 36 Treads 4 | . . . . . . . . . . . . . 4 . Legs 156 | 37 119 . . . . . . . . . . . . . Wheels 5033 | . 248 126 150 462 587 1120 210 486 75 328 103 78 1060 . Hover . | . . . . . . . . . . . . . . . Flight 40 | . . . . . . . . . . . . . . 40 Fastest Speed 50 | 50 105 120 120 120 105 105 105 105 105 105 105 105 50 50 Average Speed 105 | 109 123 120 120 120 105 105 105 105 105 105 105 105 96 52 Slowest Speed 240 | 190 190 120 120 120 105 135 105 105 105 105 105 105 240 55 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 61 35 54 88 41 33 39 70 68 50 3 78 39 19 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . 1 . . 2 2 . 2 . . . 1 Spaces Dug 31 | . . . . . . 5 15 2 . . . . 9 . Terrain Destroyed 176 | . 61 . . 34 2 27 15 20 . . . . 17 . Melee 11 | . . . . . . 5 2 2 . . . . 2 . Projectile 10 | . . . . . 2 . . . . . . . 8 . AOE 155 | . 61 . . 34 . 22 13 18 . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total 6171 | 54 498 128 155 512 693 1245 218 615 75 345 108 85 1352 88 Wait 326 | . 26 . . 31 39 37 . 114 . 5 . 8 61 5 Move 5341 | 46 366 125 149 461 586 1119 209 485 74 327 103 77 1138 76 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | 2 21 1 3 . 9 10 . 3 . 1 . . 9 . Fast Attach 40 | 6 5 . . 1 3 5 1 . . 1 1 . 14 3 Attach 26 | . . . . . 5 5 . . . 4 1 . 9 2 Detach 19 | . 3 . . . 2 2 . . . 1 1 . 10 . Swap 74 | . 10 . . 3 3 23 4 5 1 2 . . 23 . Drop 62 | . 15 1 3 2 8 11 1 1 . . . . 20 . Fire 189 | . 52 1 . 14 38 27 1 4 . 4 2 . 46 . Melee 33 | . . . . . . 6 2 3 . . . . 20 2 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 473 | -10/Materials | Core integrity fell below 50% 502 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 8) 732 | -10/Materials | Entered Mines 800 | -10/Mines | Discovered new exit (range 14) 851 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 867 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 870 | -10/Mines | Found Prototype Device 882 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 882 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Exiles 922 | -10/Exiles | Met 8R-AWN 942 | -10/Exiles | Met EX-HEX 995 | -10/Exiles | Met EX-DEC 1014 | -10/Exiles | Learned location of Zion (-6) 1058 | -10/Exiles | Discovered new exit (range 14) 1071 | -10/Exiles | Entered Mines 1331 | -9/Mines | Learned Materials trap positions 1516 | -9/Mines | Core integrity fell below 20% 1692 | -9/Mines | Learned location of Storage (-9) 1695 | -9/Mines | Discovered new exit (range 6) 1701 | -9/Mines | Entered Materials 1701 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1702 | -8/Materials | Identified exit to Factory 1703 | -8/Materials | Loaded intel: 25 trap records 2011 | -8/Materials | Build established: Tank 2410 | -8/Materials | Identified Exp. Sensor Array 2498 | -8/Materials | Discovered exit to Factory (range 16) 2516 | -8/Materials | Entered Factory 2516 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2734 | -7/Factory | Allied Derelicts emerged from ambush trap array 2951 | -7/Factory | Discovered new exit (range 5) 2955 | -7/Factory | Identified exit to Lower Caves 3312 | -7/Factory | Discovered new exit (range 16) 3328 | -7/Factory | Identified exit to Factory 3542 | -7/Factory | Discovered exit to Lower Caves (range 14) 3567 | -7/Factory | Build established: Mutant 3893 | -7/Factory | Entered Lower Caves 4070 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4076 | -7/Lower Caves | Identified exit to Zion 4114 | -7/Lower Caves | Discovered new exit (range 14) 4126 | -7/Lower Caves | Identified exit to Lower Caves 4128 | -7/Lower Caves | Entered another Lower Caves area 4129 | -7/Lower Caves | Encountered a Warlord checkpoint 4706 | -7/Lower Caves | Discovered new exit (range 11) 4729 | -7/Lower Caves | Identified exit to Data Miner 4780 | -7/Lower Caves | Entered Data Miner 4780 | -7/Data Miner | Discovered new exit (range 6) 4786 | -7/Data Miner | Identified exit to Proximity Caves 4800 | -7/Data Miner | Met Data Miner 4818 | -7/Data Miner | Learned location of Section 7 (-2) 4818 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4833 | -7/Data Miner | Received God Mode back door access code from Data Miner 4860 | -7/Data Miner | Entered Proximity Caves 4928 | -6/Proximity Caves | Spotted B-75 Beast 4930 | -6/Proximity Caves | Escorted by Enhanced Grunt 4946 | -6/Proximity Caves | Allies destroyed B-75 Beast 4972 | -6/Proximity Caves | Lost 4 parts (2u2w) 4996 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5013 | -6/Proximity Caves | Learned 4 Factory zone layouts 5128 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5149 | -6/Proximity Caves | Discovered exit to Factory (range 16) 5233 | -6/Proximity Caves | Entered Factory 5233 | -6/Factory | Accompanied by 1 ally 5233 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5234 | -6/Factory | Identified exit to Factory 5235 | -6/Factory | Loaded intel: 229 non-interactive machine locations 5350 | -6/Factory | Sucked down chute 5350 | -6/Factory | Entered Waste 5355 | -6/Waste | 1 allies followed down the chute 5362 | -6/Waste | Spotted C-40 Crusher 5365 | -6/Waste | EMP discharged 5377 | -6/Waste | Spotted C-40 Crusher 5424 | -6/Waste | Discovered new exit (range 16) 5424 | -6/Waste | Spotted C-40 Crusher 5425 | -6/Waste | Spotted C-40 Crusher 5438 | -6/Waste | Identified exit to Factory 5439 | -6/Waste | Entered Factory 5762 | -6/Factory | Discovered exit to Factory (range 14) 5911 | -6/Factory | Garrison activated, responded to threat 5980 | -6/Factory | Incoming investigation squad redirected 6462 | -6/Factory | Incoming investigation squad redirected 6483 | -6/Factory | Lost 3 parts (1n1u1w) 6783 | -6/Factory | Spotted B-75 Beast 6860 | -6/Factory | System corruption reached 10% 6861 | -6/Factory | Core integrity fell below 50% 6869 | -6/Factory | Core integrity fell below 20% 6889 | -6/Factory | Discovered new exit (range 21) 6892 | -6/Factory | Lost 13 parts (2p6n1u4w) 6902 | -6/Factory | Identified exit to Lower Caves 6902 | -6/Factory | Entered Lower Caves 6913 | -6/Lower Caves | Encountered a Warlord checkpoint 6959 | -6/Lower Caves | Destroyed by AF-5JV(f) with Tearclaws Last Messages --------------- 06900_ K-01 Serf cleans the Terminal. 06900_ Slammed into K-01 Serf. 06902_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 06908_ System corrupted: Matter fused (-10). 06913_ GX-8EY(M): "This area isn't safe." 06921_ Searching scrap... 06921_ Found Slug Cannon. 06921_ Found Mak. Flight Unit. 06921_ Found Adv. Melee Analysis Suite. 06921_ Found Adv. Terrain Scan Processor. 06921_ Found 28 Matter. 06922_ Acquired Mak. Flight Unit. 06923_ Acquired 28 matter. 06924_ Acquired Adv. Melee Analysis Suite. 06925_ System corrupted: Energy discharge (-19). 06953_ System corrupted: Katana rejected. 06953_ Acquired Katana. 06956_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????###?# ???????????????????????????????? | | ???????????? # ??????????????????????????????? | | ???????????? ##????????????????????????????? | | ????????????? #???????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????? ??????????????????????????? | | ?????????????????? #####?????????????????????? | | ???????????????????? ##????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????##????????# ##???????????????????? | | ?????????????# ????# ##????###???????????? | | ????????????????" "# @ ##??## #???????????? | | ????????????????" f #### #???????????? | | ?????????????#] ### ###?????????? | | ?????????????# # #?## ########### | | ?????????????# " # #??# # | | ?????????????# T?# #??# # | | ?????????????# ??# #??#### ## ####### # | | ??????????? " "" ???# ?????#### #?## ## # | | ??????????# ####???? ????????# #?# | | ??????????# ????????? ??????? #### | | ??????????# ?????????? ?????? ### | | ??????????????????????? ???? ## | | ?????????????????????? #??? ## | | ?????????????????????? #?? ## ## | | ?????????????????????? #?? ## ?############# | | ?????????????????????? ?? ??# ?????????????## | | ????????????????????? ???# ???????????????## | | ????????????????????? ????##????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 1 Authchip Count 2 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAluminumCannon Manual? 0 Play Time 01:21:03 Cumulative 370.0 hours Start 2022.05.13 @ 18:41:47 End 2022.05.13 @ 21:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 131 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1a302a0b-253d-4ebc-8425-3035d876efe1