Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 20:09:32 Player: Gafrankl Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1360) 1360 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4785 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Force Field Drone Bay (2/2) Bomb Drone Bay Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Medium Armor Plating Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Heat Sink Seismic Detector ECM Suite Core Shielding Utility Shielding Force Field Drone Bay Bomb Drone Bay Heavy Plasma Cannon Heavy Plasma Cannon Katana [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Matter Pod Device Hacking Drone Bay Storage High-capacity Matter Pod Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 3 | . . 1 . . . 2 Propulsion 2 | . . . . . . 2 Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 39 | 6 3 3 4 . 8 15 Power 7 | 1 1 1 . . 3 1 Engine 7 | 1 1 1 . . 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 4 . 1 2 Treads 2 | 2 . . . . . . Leg 7 | . . . 4 . 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 2 . . . 8 Device 5 | . . . . . . 5 Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware 1 | . . 1 . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 11 | 2 1 . . . 4 4 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 4 | 1 . . . . 3 . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 34 | . 2 1 . . 10 21 Power 7 | . 1 . . . 4 2 Propulsion 6 | . . 1 . . 2 3 Utility 10 | . . . . . . 10 Weapon 11 | . 1 . . . 4 6 Highest Loss Streak 19 | . 1 1 . . 5 19 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 94 99 98 100 74 59 Engine 15 | . 9 22 22 22 12 5 Treads 5 | . 28 21 . . . . Leg 10 | . . . 20 22 8 11 Device 1 | . . . . . . 11 Storage 21 | . 27 22 22 22 22 10 Hackware 8 | . . 11 11 11 11 4 Energy Gun 1 | . 12 . . . . . Ballistic Gun 12 | . 14 11 11 11 15 10 Ballistic Cannon 4 | . 1 11 11 11 . . Launcher 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 46 | 14 19 37 37 37 38 46 Greatest Support 51 | 40 40 40 28 28 28 51 Greatest Overweight (x) 12 | . . 1 12 1 9 11 Average Overweight (x) 1 | . . . 1 1 3 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 12 15 15 15 14 Most Carried 15 | 2 8 15 15 15 15 13 Average Carried 11 | 1 4 10 14 14 10 11 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 2 8 15 15 15 12 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1366 | 245 276 223 100 10 262 250 Remotely . | . . . . . . . Salvage Created 1365 | . 319 237 144 . 162 503 Parts 83 | . 27 22 3 . 7 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 33 | . 7 5 4 . 6 11 Guns 19 | . 5 1 2 . 3 8 Cannons 10 | . 1 4 2 . . 3 AOE 4 | . 1 . . . 3 . Classes Destroyed 10 | . 5 1 2 . 2 . Worker 2 | . 1 1 . . . . Operator 1 | . 1 . . . . . Drone 2 | . . . . . 2 . Watcher 5 | . 3 2 . . . . Swarmer 6 | . 2 . . . . 4 Grunt 19 | . 5 3 2 . 3 6 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 3 | . . 2 . . . 1 Behemoth 1 | . . . . . 1 . Best Kill Streak 4 | . 3 2 2 . 2 4 Combat Bots Only 4 | . 3 2 2 . 2 4 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 377 | . 36 27 7 . 87 220 Missed 112 | . 13 8 . . 32 59 Damage Taken 4526 | . 325 262 119 . 1147 2673 Core 1258 | . 11 53 10 . 328 856 Absorbed by Shields . | . . . . . . . Redirected to Shielding 75 | . . . . . . 75 Core Remaining (%) 65 | 100 95 . . . 2 . Volleys Fired 152 | . 32 18 10 . 36 56 Largest 2 | . 2 2 2 . 2 2 Hottest 110 | . 60 55 55 . 53 110 Shots Fired 260 | . 64 36 20 . 43 97 Gun 200 | . 61 18 10 . 29 82 Cannon 46 | . 3 18 10 . . 15 Launcher 14 | . . . . . 14 . Special . | . . . . . . . Kinetic 200 | . 35 36 20 . 29 80 Thermal 17 | . . . . . . 17 Explosive 14 | . . . . . 14 . Electromagnetic 29 | . 29 . . . . . Robot Hit Streak 10 | . 6 8 6 . 8 10 Robot Miss Streak 5 | . 4 2 1 . 4 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 155 | . 34 24 14 . 21 62 Core Hits 89 | . 15 12 8 . 20 34 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2992 | . 600 394 215 . 670 1113 Guns 1463 | . 448 147 71 . 169 628 Cannons 826 | . 55 247 144 . . 380 Explosions 598 | . 97 . . . 501 . Melee 99 | . . . . . . 99 Ramming 6 | . . . . . . 6 Kinetic 1641 | . 255 394 215 . 169 608 Thermal 497 | . 97 . . . . 400 Explosive 501 | . . . . . 501 . Electromagnetic 248 | . 248 . . . . . Impact . | . . . . . . . Slashing 99 | . . . . . . 99 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . 1 4 . . . Impact . | . . . . . . . Kinetic 4 | . . 1 3 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 28 | . 26 . . . . 2 Shots 1 | . 1 . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 451 | . 61 27 18 . 22 451 Average Temperature 86 | . 26 12 9 . 6 226 Received Heat Transfer 1444 | . 159 114 30 . 205 936 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 787 | . 150 . . . . 637 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 388 | . 166 304 157 . . 388 Initial 300 | . . 69 42 . . 300 Average 138 | . 39 164 73 . . 296 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 70 | 100 100 69 100 . . 8 Level 1 29 | . . 30 . . . 91 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 3 . . . 2 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 2 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 13 12 5 . 7 21 Peak Tracking Total 5 | . 3 3 2 . 3 5 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 1 3 1 . . 1 Terminals 4 | . 1 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 12 | . 2 7 1 . . 2 Successful 6 | . 2 3 1 . . . Failed 6 | . . 4 . . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 3 | . . 3 . . . . Terminals 9 | . 2 7 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 6 | . 2 3 1 . . . Record 2 | . 2 . . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 3 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 2 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5190 | 92 671 494 724 915 1578 716 Spaces Moved 2235 | 53 351 248 338 481 500 264 Core 117 | 3 . . 1 . 92 21 Treads 657 | 50 351 248 8 . . . Legs 1461 | . . . 329 481 408 243 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 50 Average Speed 207 | 153 160 162 194 190 297 196 Slowest Speed 650 | 160 160 240 650 190 500 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 60 23 55 63 60 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 5 | . . . 1 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . 2 . . . 34 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 36 | . 2 . . . 34 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2525 | 61 396 303 387 483 546 349 Wait 59 | . 3 25 30 1 . . Move 2229 | 52 350 247 337 480 499 264 Hop . | . . . . . . . Pick Up 29 | 3 8 9 2 1 3 3 Fast Attach 16 | 5 1 . 2 . 2 6 Attach 21 | 1 2 2 1 . 6 9 Detach . | . . . . . . . Swap 2 | . . 1 1 . . . Drop 6 | . . 1 4 1 . . Fire 152 | . 32 18 10 . 36 56 Melee 7 | . . . . . . 7 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 377 | -10/Materials | Discovered new exit (range 14) 736 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1106 | -9/Materials | Identified exit to Mines 1258 | -9/Materials | Entered Mines 1275 | -9/Mines | Met a Derelict bent on vengeance 1438 | -9/Mines | Discovered new exit (range 13) 1476 | -9/Mines | Learned Materials interactive machine intel 1602 | -9/Mines | Learned Materials emergency access door positions 1686 | -9/Mines | Found the Drone Emporium 1700 | -9/Mines | Found Prototype Device 1951 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1982 | -9/Mines | Entered Zion 2815 | -7/Zion | Given the Hacking Drone Bay 2819 | -7/Zion | Found Prototype Device 2874 | -7/Zion | Discovered new exit (range 10) 2897 | -7/Zion | Entered Proximity Caves 2909 | -6/Proximity Caves | Spotted B-75 Beast 2986 | -6/Proximity Caves | Core integrity fell below 50% 2996 | -6/Proximity Caves | Destroyed B-75 Beast 3022 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 3048 | -6/Proximity Caves | Spotter reported a threat 3306 | -6/Proximity Caves | Build established: Scavenger-Mutant 3529 | -6/Proximity Caves | Spotter reported a threat 3683 | -6/Proximity Caves | Core integrity fell below 20% 3716 | -6/Proximity Caves | Lost 5 parts (2p1n2w) 3955 | -6/Proximity Caves | Build established: Mutant 4298 | -6/Proximity Caves | Learned Factory garrison access intel 4447 | -6/Proximity Caves | Discovered new exit (range 9) 4475 | -6/Proximity Caves | Entered Factory 4475 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x2 4476 | -6/Factory | Loaded intel: 4 garrison access locations 4476 | -6/Factory | Identified Hacking Drone Bay 4913 | -6/Factory | Garrison activated, responded to threat 5160 | -6/Factory | Core integrity fell below 50% 5180 | -6/Factory | Core integrity fell below 20% 5191 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired 43 matter. R-10 Processor collects Gatling Laser. Carbon-fiber Leg destroyed. R-10 Processor collects Hvy. Laser. R-10 Processor collects Adv. Heat Sink. R-10 Processor collects Hvy. Laser. Imp. Deuterium Engine destroyed. Imp. Heat Sink destroyed. Hvy. Laser destroyed. Critical hit (Burn: +37). Core Shielding destroyed. Heat Sink destroyed. Hvy. Plasma Cannon destroyed. Lrg. Storage Unit destroyed. Critical hit (Burn: +37). Katana destroyed. Slammed into G-67 Veteran. Destabilizing: Core damaged (-8). Slammed into G-67 Veteran. R-10 Processor collects Seismic Detector. 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"#??????????? ? | | ??????????????????????? ?? ? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mak. Axe | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call GoHome() I'm Back, Baby! Robot Respite Challenges ------------ None Game ------ Seed RelayEtherialRecalibrator Manual? 0 Play Time 00:39:44 Cumulative 5.5 hours Start 2024.05.20 @ 01:57:02 End 2024.05.20 @ 20:09:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 446d843a-4b8a-403d-9758-49b8802485d6