Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 04:29:15

Player: Zamshi

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (9)       45
Value Destroyed (191)      191
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1136

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     147/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (2) ------
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Aluminum Leg
           Flight Unit
     Light Armor Plating
    Medium Armor Plating
     Small Laser

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
   Armored Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           EM Pulse Gun
    Medium Laser
     Small Laser
>          --- INVENTORY --------
           Ion Engine
           Aluminum Leg
           Aluminum Leg
  Improved Aluminum Leg
           Flight Unit
           Flight Unit
     Light Armor Plating
    Medium Armor Plating
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
Parts Attached             19   | 8   2   9   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 4   .   5   
    Treads                 2    | 2   .   .   
    Leg                    2    | .   .   2   
    Wheel                  3    | 2   .   1   
    Hover                  .    | .   .   .   
    Flight                 2    | .   .   2   
  Utility                  4    | 1   2   1   
    Device                 2    | .   1   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   .   2   
    Energy Gun             3    | 2   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    1    | .   .   1   
  Propulsion               5    | .   .   5   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Backups            6    | 3   7   7   
  Power                    .    | .   1   .   
  Propulsion               3    | 2   3   4   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   1   .   
  Tool/Special             .    | .   .   .   
Unused Backups             7    | .   2   5   
  Power                    1    | .   1   .   
  Propulsion               1    | .   .   1   
  Utility                  3    | .   .   3   
  Weapon                   2    | .   1   1   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     85   | .   94  82  
  Engine                   11   | .   14  10  
  Leg                      1    | .   .   1   
  Wheel                    26   | .   28  25  
  Device                   1    | .   .   1   
  Storage                  11   | .   14  10  
  Protection               7    | .   8   7   
  Energy Gun               24   | .   28  22  
Peak Build Rating          11   | 6   8   11  
  Average Rating           7    | 4   7   8   
  On Entrance              4    | .   6   8   
Naked Turns                8    | .   .   8   
Heaviest Build             18   | 13  16  18  
  Greatest Support         40   | 40  20  32  
  Greatest Overweight (x)  3    | 3   .   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   7   
  Most Carried             8    | 8   8   8   
  Average Carried          6    | 3   7   7   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 6   8   5   

 Class Distribution 
--------------------
 72% | Mutant
 19% | Tank
  7% | Gunner

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           314  | 263 .   51  
  Remotely                 .    | .   .   .   
Salvage Created            220  | 1   .   219 
  Parts                    18   | .   .   18  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   .   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  3    | .   .   3   
  Guns                     3    | .   .   3   
Classes Destroyed          4    | 1   .   3   
  Worker                   4    | 1   .   3   
  Builder                  1    | .   .   1   
  Tunneler                 1    | .   .   1   
  Grunt                    3    | .   .   3   
Best Kill Streak           5    | 1   .   5   
  Combat Bots Only         2    | .   .   2   
Max Kills in Single Turn   2    | 1   .   2   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        147  | .    .    147  
  Missed                   32   | .    .    32   
  Hits                     115  | .    .    115  
    Projectile             115  | .    .    115  
  Critical Strikes         1    | .    .    1    
Damage Taken               1296 | .    .    1296 
  Core                     408  | .    .    408  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  100  .    
Volleys Fired              29   | .    3    26   
  Largest                  3    | .    2    3    
  Hottest                  190  | .    90   190  
Shots Fired                77   | .    6    71   
  Gun                      76   | .    6    70   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  1    | .    .    1    
  Kinetic                  .    | .    .    .    
  Thermal                  58   | .    6    52   
  Explosive                .    | .    .    .    
  Electromagnetic          19   | .    .    19   
  Robot Hit Streak         6    | .    1    6    
  Robot Miss Streak        8    | .    3    8    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           33   | .    2    31   
  Core Hits                15   | 1    .    14   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Burn                   1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           778  | 4    26   748  
  Guns                     434  | .    26   408  
  Cannons                  .    | .    .    .    
  Explosions               329  | .    .    329  
  Melee                    .    | .    .    .    
  Ramming                  15   | 4    .    11   
  Kinetic                  .    | .    .    .    
  Thermal                  605  | .    26   579  
  Explosive                .    | .    .    .    
  Electromagnetic          158  | .    .    158  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            14   | .    .    14   
  Projectiles              .    | .    .    .    
  Explosions               14   | .    .    14   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      5    | .    .    5    
  Shots                    .    | .    .    .    
  Rammed                   2    | .    .    2    
Targets Rammed             3    | 1    .    2    
  Kicked                   .    | .    .    .    
  Crushed                  1    | 1    .    .    
Highest Temperature        508  | .    60   508  
  Average Temperature      182  | .    28   195  
  Received Heat Transfer   387  | .    .    387  
  Effects                  10   | .    .    10   
    Shutdowns              2    | .    .    2    
    Energy Bleed           3    | .    .    3    
    Interference           3    | .    .    3    
    Matter Decay           2    | .    .    2    
Siege Activations          .    | .    .    .    
Martial Activations        .    | .    .    .    
Shielding Activations      .    | .    .    .    
Robots Disrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    .    1    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    .    2    
  Heat Transferred         1067 | .    74   993  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             155  | 5   5   155 
  Initial                  .    | .   .   .   
  Average                  17   | .   .   33  
Influence Increases        260  | 5   5   250 
  Destroy 0b10 Robot/C     60   | .   .   60  
  Destroy 0b10 Robot/NC    30   | 5   .   25  
  Destroy Leader           10   | .   .   10  
  Successful Hack          5    | .   5   .   
  Disable Machine          90   | .   .   90  
  Destroy Structure        35   | .   .   35  
  Lose Combat Pursuer      30   | .   .   30  
Influence Decreases        180  | 5   5   170 
  Time Decay               100  | 5   5   90  
  Lost Part                80   | .   .   80  
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           3    | .   .   3   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              16   | .   2   14  
  Peak Tracking Total      6    | .   1   6   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          6    | .   .   6   
  Max in Single Turn       6    | .   .   6   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          3    | .   2   1   
  Terminals                2    | .   1   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   2   1   
  Successful               2    | .   2   .   
  Failed                   1    | .   .   1   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                2    | .   1   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Active Infowar (turns)     62   | .   1   61  
  Structural               1    | .   1   .   
  Seismic                  61   | .   .   61  
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               731  | 185 168 378 
Spaces Moved               549  | 100 181 268 
  Core                     22   | 22  .   .   
  Treads                   70   | 70  .   .   
  Legs                     15   | .   .   15  
  Wheels                   428  | 8   181 239 
  Hover                    .    | .   .   .   
  Flight                   14   | .   .   14  
  Fastest Speed            50   | 50  80  80  
  Average Speed            97   | 150 80  89  
  Slowest Speed            200  | 200 80  200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Potential Cave-ins       .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       21   | 7   31  25  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          34   | .   .   34  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      34   | .   .   34  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      686  | 136 199 351 
  Wait                     38   | 6   .   32  
  Move                     547  | 99  180 268 
  Hop                      .    | .   .   .   
  Pick Up                  22   | 12  7   3   
  Fast Attach              5    | .   2   3   
  Attach                   19   | 12  1   6   
  Detach                   10   | 6   .   4   
  Swap                     .    | .   .   .   
  Drop                     13   | .   6   7   
  Fire                     29   | .   3   26  
  Melee                    .    | .   .   .   
  Ram                      2    | .   .   2   
  Kick                     .    | .   .   .   
  Crush                    1    | 1   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 15)
  186 | -11/Scrapyard | Entered Materials
  263 | -10/Materials | Discovered new exit (range 17)
  325 | -10/Materials | Build established: Mutant
  354 | -10/Materials | Entered another Materials area
  354 | -9/Materials  | Evolved 2 slots: Propulsion x1, Weapon x1
  697 | -9/Materials  | Lost 5 parts (3n1u1w)
  721 | -9/Materials  | Core integrity fell below 50%
  727 | -9/Materials  | Core integrity fell below 20%
  732 | -9/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
K-01 Serf cleans the Fusion Modulator.
K-01 Serf collects debris.
Fusion Modulator explodes. <x3>
K-01 Serf destroyed.
Fusion Modulator explodes.
U-05 Engineer destroyed.
Mining Laser destroyed.
K-01 Serf collects debris.
Dropped Arm. Wheel.
K-01 Serf collects debris.
Dropped Ion Engine.
Seismic Detector destroyed.
K-01 Serf collects debris.
Flight Unit destroyed.
U-05 Engineer lays Concrete. <x3>
Ion Engine destroyed.
Aluminum Leg destroyed. <x2>
Dropped Sml. Storage Unit.
S-10 Pest destroyed.
Processing Tank disabled.

 Map 
-----
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| ?????????????????#   ??     #????????????????????? |
| ?????????????????#   ?      #????????????????????? |
| ?????????????????#   ?      #????????????????????? |
| ?????????????????    ########????????????????????? |
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| ??????????????????###????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                45
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PartitionPortableHammer
  Manual?         0
Play Time         00:25:35
  Cumulative      5.0 hours
  Start           2025.05.30 @ 04:05:15
  End             2025.05.30 @ 04:29:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           8
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          6
Achievement%      6
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 757c5fe3-82cf-464b-bff1-2249fff5c631