Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 21:54:15 Player: kaj Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (185) 925 Value Destroyed (9371) 9371 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3745) 3745 TOTAL SCORE: 20361 Bonus ------- High Alert Combat Kills 1996 Follower Combat Kills 95 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 78/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Matter Compressor (250) Relay Coupler [Duelist] (29) Relay Coupler [Heavy] (16) Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Kinecellerator Weapon Cycler Improved Heavy Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Improved Medium Treads Armored Heavy Treads Armored Huge Wheel Advanced Heat Sink Matter Compressor Matter Compressor Improved Heavy Armor Plating Layered Heavy Armor Plating Relay Coupler [Grunt] Relay Coupler [Duelist] Heavy Mass Driver Heavy Mass Driver Grenade Launcher Grenade Launcher Remote Datajack Heavy Flail [Rating: 101] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 7 | . . . . . 2 . . . 1 . 2 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 196 | 4 11 . 1 2 25 12 15 4 2 9 19 10 24 58 Power 27 | . 1 . . 1 2 3 1 . 1 . 2 2 5 9 Engine 5 | . 1 . . 1 1 . 1 . 1 . . . . . Core 10 | . . . . . 1 3 . . . . 2 . 1 3 Reactor 12 | . . . . . . . . . . . . 2 4 6 Propulsion 44 | 2 2 . . 1 4 4 3 . . 7 . 2 3 16 Treads 22 | 1 . . . 1 1 2 1 . . 7 . 2 3 4 Leg 1 | . . . . . . . . . . . . . . 1 Wheel 21 | 1 2 . . . 3 2 2 . . . . . . 11 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 57 | 1 4 . . . 7 5 3 3 1 . 6 4 6 17 Device 24 | 1 2 . . . 5 1 . 1 . . 4 2 2 6 Storage 3 | . 2 . . . . 1 . . . . . . . . Processor 10 | . . . . . 2 1 . 1 1 . . 1 1 3 Hackware 5 | . . . . . . . 2 . . . . . . 3 Protection 15 | . . . . . . 2 1 1 . . 2 1 3 5 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 1 4 . 1 . 12 . 8 1 . 2 11 2 10 16 Energy Gun 4 | 1 . . . . 1 . . . . . . . . 2 Energy Cannon 3 | . 3 . . . . . . . . . . . . . Ballistic Gun 31 | . . . 1 . 10 . 6 1 . 2 4 1 3 3 Ballistic Cannon 15 | . . . . . . . . . . . 7 1 3 4 Launcher 6 | . 1 . . . 1 . . . . . . . 3 1 Special Weapon 4 | . . . . . . . 1 . . . . . . 3 Impact Weapon 4 | . . . . . . . . . . . . . 1 3 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . 5 Parts Lost 95 | . 4 . . 2 11 4 9 2 . 1 4 5 11 42 Power 17 | . 1 . . 1 1 2 1 . . . 1 . 2 8 Propulsion 31 | . 1 . . 1 4 1 4 . . . . 2 4 14 Utility 22 | . 1 . . . 2 1 2 1 . . 1 2 2 10 Weapon 25 | . 1 . . . 4 . 2 1 . 1 2 1 3 10 Highest Loss Streak 8 | . 4 . . 2 7 2 8 2 . 1 2 5 3 8 To Critical Strikes 2 | . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 89 | . 98 100 99 98 83 92 93 91 93 97 99 88 83 76 Engine 4 | . 14 14 14 14 4 . 3 7 13 13 5 . . . Core 2 | . . . . . 3 7 3 . . . 4 6 4 1 Reactor 2 | . . . . . . . . . . . . 3 5 7 Treads 13 | . 9 . . 12 6 8 14 15 13 22 23 20 20 9 Wheel 7 | . 18 28 28 14 9 15 11 7 6 1 . . . 4 Device 9 | . 13 14 14 14 16 4 . . . . 7 13 14 12 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 5 5 5 4 Processor 8 | . . . . . 8 10 10 8 20 20 12 7 8 9 Hackware 3 | . . . . . . . 4 7 6 6 5 5 5 6 Protection 4 | . . . . . . 4 5 5 . . 6 10 6 5 Energy Cannon 2 | . 13 14 14 14 4 . . . . . . . . . Ballistic Gun 13 | . 14 14 13 14 19 30 27 29 26 25 14 10 3 . Ballistic Cannon 3 | . . . . . . . . . . . 7 4 7 5 Naked Turns 9 | . . . . . . . . . . . . . . 9 Heaviest Build 168 | 13 90 48 49 49 62 104 111 110 119 121 152 156 168 168 Greatest Support 120 | 10 20 20 20 10 32 36 28 28 28 120 90 110 113 83 Greatest Overweight (x) 12 | 1 8 2 2 4 6 4 9 3 4 4 1 1 1 12 Average Overweight (x) 2 | 1 5 2 2 4 4 1 3 3 4 1 1 1 1 4 Largest Inventory Capacity 25 | 8 25 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 23 20 20 20 20 20 25 25 25 25 25 25 25 24 Most Carried 25 | 6 19 20 20 19 20 21 23 23 22 25 25 22 25 25 Average Carried 17 | 3 11 19 19 17 16 18 20 19 21 24 23 19 22 19 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 19 20 19 17 19 20 19 23 21 25 23 21 23 5 Class Distribution -------------------- 35% | Scavenger-Gunner 26% | Mutant 9% | Scavenger-Skirmisher 8% | Bothacker-Mutant 6% | Bothacker-Gunner 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Bothacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Matter Collected 7711 | 250 176 . 36 49 612 630 810 249 . 664 377 469 1068 2321 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8061 | 80 433 . . 84 883 964 552 252 . 566 407 499 657 2684 Parts 370 | 6 35 . . 1 44 45 24 8 . 27 27 22 34 97 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . 1 Recyclers Shooed 7 | 1 . . . . 3 . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Combat Hostiles Destroyed 143 | 1 13 . . 2 13 11 13 1 . 7 8 7 22 45 Melee 4 | . . . . . . . . . . . . . . 4 Guns 64 | 1 1 . . . 10 11 13 1 . 7 5 6 4 5 Cannons 44 | . 8 . . 2 . . . . . . 3 1 10 20 AOE 19 | . 4 . . . 2 . . . . . . . 7 6 Classes Destroyed 20 | 3 5 . . 1 5 . 1 1 . 1 1 . . 2 Worker 11 | . 1 . . . 1 3 . . . . . 1 . 5 Builder 10 | . . . . . 1 1 . . . . . . . 8 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . 1 Recycler 11 | 1 . . . . 2 4 . 3 . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . 1 . . Watcher 5 | . 1 . . . 1 1 . . . . . . . 2 Swarmer 23 | . 3 . . . . 1 4 . . . 2 . 10 3 Grunt 63 | . 10 . . 1 8 5 6 . . 2 2 4 4 21 Brawler 8 | . . . . 1 . 1 1 . . . . . . 5 Duelist 3 | . . . . . 1 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 10 | . . . . . 1 1 1 . . . 1 3 2 1 Specialist 3 | . . . . . . . . . . 3 . . . . Hunter 14 | . . . . . 3 2 . . . 1 . . 4 4 Programmer 13 | . . . . . . . 1 . . . 2 . 1 9 Heavy 2 | . . . . . . . . 1 . 1 . . . . Behemoth 2 | . . . . . . . . . . . 1 . 1 . Assembled 1 | 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 2 5 . . 2 7 7 3 4 . 2 4 6 7 9 Combat Bots Only 7 | 1 5 . . 2 5 3 3 1 . 2 4 5 7 7 Max Kills in Single Turn 4 | 1 2 . . 1 2 2 2 1 . 1 1 1 2 4 Gunslinging 1 | . . . . . . . 1 . . . . . 1 . Exploded 2 | . 2 . . . 1 . . . . . . . 2 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Hostile Shots Fired 1269 | 4 68 . . 16 109 62 126 5 . 36 81 83 227 452 Missed 385 | 2 18 . . 6 40 18 36 2 . 10 20 19 75 139 Damage Taken 17599 | 68 630 . . 161 1376 705 1006 157 . 510 1362 1698 2957 6969 Core 1972 | . 157 . . 10 137 59 210 . . 120 101 113 238 827 Absorbed by Shields 28 | . . . . . . . . . . 28 . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . 106 Core Remaining (%) 73 | 100 . . . 33 75 . . 61 . 85 89 . . . Volleys Fired 456 | 13 53 . . 7 39 50 43 8 . 25 29 27 47 115 Largest 4 | 2 2 . . 2 4 4 4 4 . 4 4 3 3 2 Hottest 150 | 60 80 . . 80 129 80 88 96 . 96 108 93 150 150 Shots Fired 1064 | 26 82 . . 14 114 200 134 29 . 74 84 63 91 153 Gun 777 | 26 36 . . 7 92 200 132 29 . 74 74 56 22 29 Cannon 252 | . 41 . . 7 20 . . . . . 10 7 63 104 Launcher 17 | . 5 . . . 2 . . . . . . . 6 4 Special 18 | . . . . . . . 2 . . . . . . 16 Kinetic 937 | 13 36 . . 7 83 200 132 29 . 74 84 63 85 131 Thermal 90 | 13 41 . . 7 29 . . . . . . . . . Explosive 17 | . 5 . . . 2 . . . . . . . 6 4 Electromagnetic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 23 | 7 7 . . 6 13 15 17 7 . 11 23 21 18 12 Robot Miss Streak 7 | 4 3 . . 1 6 5 4 5 . 7 5 5 3 6 Penetration Max 1 | . . . . . . . . . . 1 . 1 . 1 Secondary Targets 9 | . . . . . 2 1 2 . . . 1 1 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . 1 1 1 1 Shots Hit Robots 709 | 17 44 . . 9 62 110 82 23 . 45 67 46 48 156 Core Hits 357 | 5 24 . . 3 41 35 27 15 . 32 25 21 38 91 Critical Kills 7 | . 1 . . . 1 . . . . . . 1 . 4 Critical Parts Destroyed 12 | . . . . . 1 . . . . . 1 . . 10 Critical Strikes 41 | . 1 . . . 2 . . . . . 4 1 3 30 Meltdown 1 | . . . . . 1 . . . . . . . . . Destroy 10 | . 1 . . . 1 . . . . . 4 1 . 3 Blast 19 | . . . . . . . . . . . . . 3 16 Smash 11 | . . . . . . . . . . . . . . 11 Melee Attacks 79 | . . . . . . . . . . . . . 3 76 Impact 79 | . . . . . . . . . . . . . 3 76 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . 6 Damage Inflicted 22497 | 172 847 . . 138 1361 2192 1642 428 . 942 1420 1433 3165 8757 Guns 9462 | 172 151 . . 35 924 2192 1642 428 . 942 1272 1029 250 425 Cannons 7966 | . 418 . . 103 208 . . . . . 148 364 2202 4523 Explosions 2414 | . 278 . . . 229 . . . . . . 40 602 1265 Melee 2645 | . . . . . . . . . . . . . 111 2534 Ramming 10 | . . . . . . . . . . . . . . 10 Kinetic 16450 | 63 151 . . 35 810 2192 1642 428 . 942 1420 1393 2452 4922 Thermal 952 | 109 418 . . 103 322 . . . . . . . . . Explosive 2128 | . 278 . . . 229 . . . . . . . 602 1019 Electromagnetic 312 | . . . . . . . . . . . . 40 . 272 Impact 2645 | . . . . . . . . . . . . . 111 2534 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 5 15 15 . . 1 7 9 27 Average Corruption 11 | . . . . . . 5 10 15 . . 1 7 8 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 194 | . . . . . . 17 25 15 . . . 7 47 83 Message Errors 46 | . . . . . . 4 5 3 . . . . 12 22 Matter Fused 44 | . . . . . . 5 4 3 . . . . 14 18 Heat Flow Errors 25 | . . . . . . 1 2 1 . . . 3 9 9 Energy Discharges 20 | . . . . . . 1 3 2 . . . . 3 11 Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . 3 1 Data Loss (minor) 21 | . . . . . . 3 2 4 . . . 2 2 8 Data Loss (major) 9 | . . . . . . 1 4 . . . . 1 2 1 Misfires 8 | . . . . . . 1 1 . . . . . 2 4 Alerts 3 | . . . . . . . 2 . . . . . . 1 Misdirections 3 | . . . . . . . 1 1 . . . . . 1 Weapon Failures 9 | . . . . . . 1 . 1 . . . 1 . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1315 | . 4 . . . 2 . . . . . . 43 162 1104 Projectiles 379 | . . . . . 2 . . . . . . 40 128 209 Explosions 103 | . 4 . . . . . . . . . . 3 14 82 Melee 833 | . . . . . . . . . . . . . 20 813 Knockbacks 63 | . . . . . . . . . . . 2 . 9 52 Impact 16 | . . . . . . . . . . . . . 1 15 Kinetic 39 | . . . . . . . . . . . 2 . 8 29 Secondary 8 | . . . . . . . . . . . . . . 8 Self-Inflicted Damage 223 | . 17 . . . . . . . . . . . 95 111 Shots 9 | . 1 . . . . . . . . . . . 4 4 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 402 | 40 229 . . 26 84 373 256 95 . 32 337 299 231 402 Average Temperature 86 | 21 55 . . 15 26 129 77 32 . 19 140 121 71 100 Received Heat Transfer 3102 | . 327 . . 42 324 156 429 . . 27 219 337 159 1082 Effects 6 | . . . . . . 3 . . . . 1 1 . 1 Energy Bleed 5 | . . . . . . 3 . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . 14 Impact Corruptions 37 | . . . . . . . . . . . . . 1 36 Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 4 | . . . . 1 3 . . . . . . . . . Heat Transferred 2026 | 250 888 . . 222 666 . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Peak Influence 1406 | 10 259 22 . 50 323 456 557 306 142 282 187 178 1201 1406 Initial 630 | . . 22 . . 19 146 227 291 142 102 147 . 124 630 Average 381 | 3 126 22 . 40 177 285 427 293 142 218 87 111 605 878 Maximum Alert Level 4 | . 1 . . . 1 2 2 1 . 1 . . 4 4 Low Security (%) 39 | 100 76 100 . 100 55 12 . . 100 31 100 100 4 . Level 1 21 | . 23 . . . 44 74 28 100 . 68 . . 20 . Level 2 22 | . . . . . . 12 71 . . . . . 40 43 Level 3 10 | . . . . . . . . . . . . . 22 33 Level 4 6 | . . . . . . . . . . . . . 11 22 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . . . 2 2 . 2 . 2 3 4 . 11 Investigation 2 | . . . . . . . . . . . . 1 . 1 Extermination 5 | . . . . . . . . 1 . . 1 . . 3 Reinforcement 14 | . 4 . . . 2 2 . 1 . 2 1 . . 2 Assault 5 | . . . . . . . . . . . . . . 5 Garrison 4 | . . . . . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Distress Signals 6 | . 1 . . . 3 1 . . . . . . . 1 Communications Jammed 95 | . . . . . . . . . . . . . . 95 Distress Signals 95 | . . . . . . . . . . . . . . 95 Times Spotted 222 | 1 21 . . 2 17 20 16 2 . 7 10 7 23 96 Peak Tracking Total 7 | 1 5 . . 2 4 6 5 1 . 2 2 4 7 7 Tactical Retreats 13 | . 1 . . . 1 1 1 . . . . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Traps Triggered 8 | . 1 . . . . 2 1 . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Machines Disabled 25 | . . . . 1 . 1 2 . . 1 . 2 10 8 Max in Single Turn 3 | . . . . 1 . 1 1 . . 1 . 2 2 3 Garrison Relay 4 | . . . . . . . 2 . . . . . 2 . Phase Generator 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Machines Accessed 15 | . 2 1 1 . . 3 . . 1 . 1 2 2 2 Terminals 10 | . 2 . . . . 2 . . 1 . 1 1 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . 1 . . Total Hacks 27 | . 6 1 1 . . 4 . . 2 . 2 3 3 5 Successful 9 | . 1 1 1 . . 1 . . 1 . 2 1 1 . Failed 18 | . 5 . . . . 3 . . 1 . . 2 2 5 Catastrophic 5 | . . . . . . 2 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . 4 . 1 . . 2 . . . . . . . . Terminals 20 | . 6 . . . . 2 . . 2 . 2 2 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . 2 . . . . . 1 . . Terminal Hacks 7 | . 1 1 1 . . . . . 1 . 2 . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . Unlock Access 2 | . . . . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . 2 . . . . . 2 1 2 Full Trace Events 3 | . . . . . . . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked 12 | . . . . . . . 2 . . . . . . 10 Non-combat 2 | . . . . . . . . . . . . . . 2 Combat 10 | . . . . . . . 2 . . . . . . 8 Robot Hacks Applied 13 | . . . . . . . 2 . . . . . . 11 parse_system 1 | . . . . . . . . . . . . . . 1 link_fov 1 | . . . . . . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . . . . . . 1 link_complan 1 | . . . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . 2 . . . . . . . formatsys_high 5 | . . . . . . . . . . . . . . 5 Relay Couplers Released 15 | . . . . . . . 7 . . . . . 8 . Machine Destruction 15 | . . . . . . . 7 . . . . . 8 . Attached 5 | . . . . . . . 2 . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Total Allies 7 | . . . . . . . 2 . . . . . . 5 Largest Group 3 | . . . . . . . 2 . . . . . . 3 Highest-Rated Group 104 | . . . . . . . 32 . . . . . . 104 Highest-Rated Ally 56 | . . . . . . . 16 . . . . . . 56 Total Orders 2 | . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . Ally Attacks 33 | . . . . . . . 2 4 . . . . . 27 Total Damage 993 | . . . . . . . 16 20 . . . . . 957 Kills 3 | . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Turns Passed 8751 | 971 862 89 337 89 393 561 777 268 20 355 846 221 1227 1735 Spaces Moved 3937 | 601 408 73 300 48 146 350 421 162 12 117 276 45 398 580 Core 11 | . . . . . . . . . . . . . . 11 Treads 962 | . . . . . . . . . . 99 276 45 398 144 Legs . | . . . . . . . . . . . . . . . Wheels 2964 | 601 408 73 300 48 146 350 421 162 12 18 . . . 425 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 110 110 140 115 101 135 145 160 160 247 242 240 50 Average Speed 160 | 95 160 110 110 140 153 119 140 145 160 214 247 243 241 193 Slowest Speed 260 | 95 200 110 110 140 170 160 215 145 160 247 247 247 243 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 29 | 38 69 15 67 17 16 13 30 8 1 84 9 1 63 17 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 340 | . 35 . . . 24 . . . . . 2 4 195 80 Melee . | . . . . . . . . . . . . . . . Projectile 78 | . . . . . 10 . . . . . 2 4 29 33 AOE 262 | . 35 . . . 14 . . . . . . . 166 47 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Fac Gar Fac Total 5650 | 978 538 81 310 56 251 471 573 183 13 194 395 103 567 937 Wait 748 | 357 44 8 . . 19 31 78 5 . 7 47 12 59 81 Move 3921 | 600 407 72 299 47 145 349 419 161 11 116 275 44 396 580 Hop . | . . . . . . . . . . . . . . . Pick Up 133 | 1 19 1 3 . 15 14 8 5 . 16 10 5 16 20 Fast Attach 52 | 1 2 . . . 6 6 3 . . 6 3 1 6 18 Attach 114 | 2 6 . 1 2 14 5 6 2 2 3 13 7 14 37 Detach 25 | . 2 . . . 4 1 . . . . 2 2 4 10 Swap 30 | 1 3 . . . 5 1 6 2 . . 3 2 4 3 Drop 84 | 3 2 . 7 . 4 14 2 . . 17 13 3 14 5 Fire 456 | 13 53 . . 7 39 50 43 8 . 25 29 27 47 115 Melee 68 | . . . . . . . . . . . . . 3 65 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 8 . . 4 . . 4 . Rewire 1 | . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 3) 886 | -11/Scrapyard | Assembled infested the area 972 | -11/Scrapyard | Entered Materials 973 | -10/Materials | Build established: Mutant 1137 | -10/Materials | Core integrity fell below 50% 1158 | -10/Materials | Lost 4 parts (1p1n1u1w) 1220 | -10/Materials | Discovered new exit (range 10) 1403 | -10/Materials | Discovered new exit (range 6) 1612 | -10/Materials | Discovered new exit (range 14) 1797 | -10/Materials | Discovered new exit (range 16) 1834 | -10/Materials | Entered Mines 1851 | -10/Mines | Found the Drone Emporium 1864 | -10/Mines | Found Prototype Device 1905 | -10/Mines | Met a Derelict bent on vengeance 1917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1918 | -10/Mines | Discovered new exit (range 5) 1923 | -10/Mines | Entered Exiles 1942 | -10/Exiles | Discovered new exit (range 15) 1953 | -10/Exiles | Met 8R-AWN 1971 | -10/Exiles | Met EX-HEX 2004 | -10/Exiles | Met EX-BIN 2017 | -10/Exiles | Aligned with FarCom system 2018 | -10/Exiles | Given EX-Vault access code 2043 | -10/Exiles | Opened EX-Vault 2053 | -10/Exiles | Found XL Autogun Array 2075 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2106 | -10/Exiles | Met EX-DEC 2250 | -10/Exiles | Discovered new exit (range 10) 2260 | -10/Exiles | Left Exiles lab with XL Autogun Array 2260 | -10/Exiles | Entered Mines 2323 | -9/Mines | Discovered new exit (range 5) 2341 | -9/Mines | Discovered new exit (range 7) 2349 | -9/Mines | Entered Materials 2349 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2349 | -8/Materials | Identified Thief Drone Bay 2583 | -8/Materials | Lost 7 parts (1p1n1u4w) 2644 | -8/Materials | Build established: Scavenger-Skirmisher 2646 | -8/Materials | Discovered new exit (range 16) 2726 | -8/Materials | Lost 3 parts (2n1u) 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Propulsion x2 3302 | -7/Factory | Identified exit to Garrison 3303 | -7/Factory | Entered Garrison 3330 | -7/Garrison | Installed Relay Interface Framework 3343 | -7/Garrison | Triggered checkpoint 3358 | -7/Garrison | Build established: Scavenger-Gunner 3372 | -7/Garrison | Garrison Relay disabled 3467 | -7/Garrison | Triggered checkpoint 3669 | -7/Garrison | System corruption reached 10% 3760 | -7/Garrison | Lost 8 parts (1p4n1u2w) 3921 | -7/Garrison | Triggered checkpoint 3922 | -7/Garrison | Garrison Relay disabled 4060 | -7/Garrison | Discovered new exit (range 10) 4076 | -7/Garrison | Heavy support dispatched to Factory 4080 | -7/Garrison | Entered Factory 4263 | -7/Factory | Build established: Skirmisher 4279 | -7/Factory | Discovered new exit (range 8) 4348 | -7/Factory | Entered another Factory area 4348 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4368 | -6/Factory | Identified exit to DSF 4368 | -6/Factory | Entered DSF 4412 | -6/DSF | Additional patrols routed to DSF 4594 | -6/DSF | Build established: Scavenger-Gunner 4674 | -6/DSF | Discovered new exit (range 15) 4723 | -6/DSF | Entered Factory 4723 | -5/Factory | Evolved 2 slots: Utility x2 4833 | -5/Factory | Spotted B-75 Beast 4880 | -5/Factory | Destroyed B-75 Beast 5484 | -5/Factory | Garrison activated, responded to threat 5519 | -5/Factory | Discovered new exit (range 7) 5569 | -5/Factory | Entered another Factory area 5569 | -4/Factory | Evolved 2 slots: Utility x2 5628 | -4/Factory | Crushed by falling debris 5713 | -4/Factory | Lost 5 parts (2n2u1w) 5787 | -4/Factory | Identified exit to Garrison 5790 | -4/Factory | Entered Garrison 5847 | -4/Garrison | Phase Generator disabled 5863 | -4/Garrison | H-XX Assembler disabled 6084 | -4/Garrison | Triggered checkpoint 6143 | -4/Garrison | Lost 3 parts (1p1n1w) 6329 | -4/Garrison | Garrison Relay disabled 6509 | -4/Garrison | Spotted B-86 Titan 6527 | -4/Garrison | Destroyed B-86 Titan 6557 | -4/Garrison | Lost 3 parts (2n1u) 6588 | -4/Garrison | Triggered checkpoint 6693 | -4/Garrison | Triggered checkpoint 6844 | -4/Garrison | Garrison Relay disabled 6848 | -4/Garrison | Triggered checkpoint 6895 | -4/Garrison | Destroyed 7 combat bots 6898 | -4/Garrison | Lost 3 parts (1p1n1w) 6937 | -4/Garrison | Discovered new exit (range 12) 7017 | -4/Garrison | Entered Factory 7155 | -4/Factory | Build established: Bothacker-Gunner 7304 | -4/Factory | First assault squad dispatched 7362 | -4/Factory | Lost 4 allies 7389 | -4/Factory | System corruption reached 10% 7727 | -4/Factory | Lost 5 parts (1p2u2w) 8003 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 8023 | -4/Factory | Build established: Bothacker-Mutant 8206 | -4/Factory | Lost 5 parts (2n2u1w) 8297 | -4/Factory | Core integrity fell below 50% 8341 | -4/Factory | Lost 5 parts (3n2u) 8399 | -4/Factory | Destroyed 7 combat bots 8409 | -4/Factory | Lost 8 parts (2p3n3w) 8469 | -4/Factory | Build established: Scavenger-Mutant 8631 | -4/Factory | Lost 3 parts (1p1n1u) 8699 | -4/Factory | Core integrity fell below 20% 8743 | -4/Factory | Released all parts (11) 8752 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08735_ Destroyed Field Laser. 08735_ G-67 Veteran system corrupted by crushing effect. 08740_ Construction Platform disabled. 08742_ Wheel destroyed. 08743_ Construction Platform disabled. 08743_ Released Arm. Wheel. 08743_ Released Structural Scanner. 08743_ Released Antimatter Reactor. 08743_ Released Hvy. Mace. 08743_ Released Relay Coupler [NC]. 08743_ Released Huge Storage Unit. 08743_ Released Core Analyzer. 08743_ Released Adv. Transmission Jammer. 08743_ Released Imp. Target Analyzer. 08743_ Released Antimatter Reactor. 08743_ Dropped Myomer Leg. 08743_ Slammed into G-67 Veteran. 08746_ G-67 Veteran misfires. 08746_ Acquired Remote Datajack. 08747_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ???????????????##########+######### ???????? | | ???????????????######## %*%= ???????? | | ????????????????????###!% ! ^ ???????? | | ????????????????????###!%= ^ ???????? | | ????????????????????### ???????? | | ????????????? ######### ???????? | | ?????????" ######### ####### ???????? | | ??????? !%% ####### ?????????? | | ????????"" #######???? ?????????? | | ????????"" # ??????????????? | | ?????????" g # ??????????????????? | | ???????? """"""" + ???????????????????? | | ?????????" """""""b # ???????????????????? | | ?????????" [ g"""""""! # ???????????????????? | | ?????????" """"""!|Ht# ???????????????????? | | ???????? !!!m/g* # ???????????????????? | | ?????????? "" """""* # ???????????????????? | | ??????????? ??"F """""" # ???????????????????? | | ??????????????"" """"""" % # ???????????????????? | | ?????????? "" """"""" # ???????????????????? | | ?????????? # ???????????????????? | | ?????????? # ???????????????????? | | ?????????????### ##???????????????????? | | ???????????????# ^ ##???????????????????? | | ???????????????# ##???????????????????? | | ???????????????# @% ##???????????????????? | | ???????????????# ##???????????????????? | | ???????????????#+#+######+####???????????????????? | | ??????????????????????? ##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 9 Core Analysis 9 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 2 Relay Coupler Value 55 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed AlertSmallShotgun Manual? 0 Play Time 01:31:45 Cumulative 171.2 hours Start 2024.07.28 @ 20:17:40 End 2024.07.28 @ 21:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 3a7ecbcb-3681-498d-b3c3-a862b5561f74