Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 13:08:00 Player: Barbarossa Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (3808) 3808 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1555) 1555 TOTAL SCORE: 9368 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 111 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -217 Cogmind --------- Core Integrity 0/700 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Critical (605) Movement Rolling (265) Ox11 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Light Treads Compact Wheel Compact Wheel > --- UTILITY (4) ------ Experimental Heat Sink Cargo Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Zionite Laser-M Battle Cannon Slug Cannon Bore Cannon > --- INVENTORY (30) --- Zionite Light DM Reactor Improved Treads Improved Treads Improved Medium Treads Cryofiber Web Improved Cooling System Zionite Biocell (600) Improved Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Energy Filter Heavy Armor Plating Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite Makeshift System Shield Component Analysis Suite System Restoration Module Improved Field Recycling Unit (0) Battle Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Cargo Storage Unit Component Analysis Suite > --- WEAPON ----------- Gatling Laser Zionite Laser-M Slug Cannon Bore Cannon > --- INVENTORY -------- Cooled Deuterium Engine Improved Treads Improved Treads Improved Medium Treads Cryofiber Web Cooling System Improved Cooling System Improved Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Energy Filter Heavy Armor Plating Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite Makeshift System Shield Corruption Screen System Restoration Module Improved Field Recycling Unit Battle Cannon Battle Cannon Remote Datajack Plasma Cutter [Rating: 57] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Cooling System Storage Cargo Storage Unit Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 112 | . . 18 26 35 8 7 9 9 Power 8 | . . 2 2 2 1 . . 1 Engine 5 | . . 2 1 2 . . . . Core 2 | . . . 1 . 1 . . . Reactor 1 | . . . . . . . . 1 Propulsion 33 | . . 8 9 8 4 1 3 . Treads 17 | . . 4 5 3 2 . 3 . Leg 2 | . . 2 . . . . . . Wheel 14 | . . 2 4 5 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | . . 3 7 12 2 1 2 6 Device 12 | . . 2 . 6 . 1 1 2 Storage 3 | . . 1 . 1 . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 18 | . . . 7 5 2 . 1 3 Artifact . | . . . . . . . . . Weapon 38 | . . 5 8 13 1 5 4 2 Energy Gun 22 | . . 3 7 9 1 1 . 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 7 | . . 2 1 2 . 2 . . Ballistic Cannon 6 | . . . . 2 . 1 2 1 Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 . . . 6 Parts Lost 32 | . . 4 3 12 7 3 . 3 Power 1 | . . . . 1 . . . . Propulsion 12 | . . 2 1 3 4 1 . 1 Utility 5 | . . . 2 1 2 . . . Weapon 14 | . . 2 . 7 1 2 . 2 Highest Loss Streak 6 | . . 2 1 6 6 2 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 85 97 98 88 79 86 91 90 Engine 3 | . 14 11 3 6 . . . . Core 3 | . . . 5 . 4 7 7 3 Treads 15 | . . 22 18 13 14 15 15 14 Leg 2 | . 28 19 . . . . . . Wheel 13 | . . 1 17 14 14 14 15 15 Device 7 | . . 9 9 7 7 6 7 7 Storage 7 | . 14 11 9 7 7 7 7 7 Protection 6 | . . . 7 6 6 7 7 6 Energy Gun 15 | . 28 17 18 26 11 11 7 10 Ballistic Gun 5 | . . 4 9 3 2 6 8 . Ballistic Cannon 4 | . . . . . 7 3 9 15 Special Weapon 1 | . . . . . . . 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 184 | 13 13 38 52 177 171 171 178 184 Greatest Support 53 | 20 20 26 32 32 53 32 32 32 Greatest Overweight (x) 10 | . . 3 3 10 10 10 5 5 Average Overweight (x) 4 | . . . 1 5 4 5 5 5 Largest Inventory Capacity 30 | 8 8 15 15 30 30 30 30 30 Average Capacity 26 | 8 8 13 15 29 30 30 30 30 Most Carried 30 | 8 8 15 15 30 30 28 30 30 Average Carried 23 | 6 8 10 14 25 25 26 29 29 Final Capacity 30 | 8 8 15 15 30 30 30 30 30 Final Carried 30 | 8 8 15 15 26 24 28 30 29 Class Distribution -------------------- 65% | Hauler-Tank 16% | Scavenger-Tank 8% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1899 | 200 . 174 487 349 299 188 75 127 Remotely . | . . . . . . . . . Salvage Created 4596 | 95 148 785 1384 1494 239 354 . 97 Parts 212 | 4 6 46 82 53 7 9 . 5 Haulers Intercepted 4 | . . 1 1 2 . . . . Recyclers Shooed 8 | . . 2 2 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . 7 4 4 . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 91 | . 6 18 28 23 7 8 . 1 Guns 80 | . 6 17 28 20 2 7 . . Cannons 6 | . . . . . 5 1 . . Classes Destroyed 20 | 1 2 6 3 5 1 1 . 1 Worker 2 | . . 1 1 . . . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 4 | . . 1 1 2 . . . . Recycler 13 | 1 . . 4 8 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 21 | . 3 3 11 4 . . . . Grunt 38 | . 3 11 8 9 4 3 . . Brawler 1 | . . 1 . . . . . . Duelist 3 | . . 1 . 2 . . . . Sentry 10 | . . 2 6 1 1 . . . Specialist 2 | . . . . 2 . . . . Hunter 3 | . . . 2 1 . . . . Programmer 4 | . . . . 3 1 . . . Heavy 2 | . . . 1 1 . . . . Behemoth 1 | . . . . . 1 . . . Z-Light 1 | . . . . . . . . 1 Thug 1 | . . . . . . . . 1 Savage 4 | . . . . . . 4 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 6 | 1 6 4 6 5 4 4 . 1 Combat Bots Only 6 | . 6 4 5 3 4 4 . 1 Max Kills in Single Turn 3 | 1 2 1 2 3 1 1 . 1 Gunslinging 1 | . 1 . 1 1 . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 498 | . 30 112 106 115 88 24 . 23 Missed 144 | . 8 35 22 36 28 7 . 8 Damage Taken 6475 | . 205 956 1143 1878 1223 457 . 613 Core 1137 | . 49 153 151 266 235 162 . 121 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 108 | . . . . . 108 . . . Regen/Repaired (Parts) 205 | . . 76 80 49 . . . . Core Remaining (%) 78 | 100 80 61 72 . . . . . Volleys Fired 269 | 3 14 76 60 62 22 16 4 12 Largest 4 | 2 2 2 3 4 3 4 4 4 Hottest 309 | 90 90 105 188 305 209 309 172 258 Shots Fired 714 | 6 28 115 180 222 57 54 16 36 Gun 645 | 6 28 115 180 221 35 42 9 9 Cannon 66 | . . . . 1 22 12 4 27 Launcher . | . . . . . . . . . Special 3 | . . . . . . . 3 . Kinetic 183 | . . 10 60 22 29 26 9 27 Thermal 531 | 6 28 105 120 200 28 28 7 9 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 2 6 14 14 16 11 10 . 2 Robot Miss Streak 9 | 1 2 3 6 9 4 2 . 8 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 15 | . 1 3 7 4 . . . . Max Gunslinging Chain 2 | . 1 1 2 1 . . . . Shots Hit Robots 501 | 3 20 81 136 168 46 38 . 9 Core Hits 313 | 2 9 38 85 124 19 32 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 11 | . 2 1 . . 4 . . 4 Burn 3 | . 2 1 . . . . . . Destroy 4 | . . . . . . . . 4 Blast 4 | . . . . . 4 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9803 | 36 237 1038 2182 3299 1617 1010 . 384 Guns 8481 | 36 237 1036 2182 3299 773 759 . 159 Cannons 1320 | . . . . . 844 251 . 225 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 2 | . . 2 . . . . . . Kinetic 2621 | . . 88 711 196 911 490 . 225 Thermal 7180 | 36 237 948 1471 3103 706 520 . 159 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . 1 . . . . Average Corruption 1 | . 2 . . 1 . . . . Corruption Purged 2 | . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . 3 . . . . Matter Fused 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 47 | . . . . 1 46 . . . Projectiles 46 | . . . . . 46 . . . Explosions 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . 2 2 . 2 Impact . | . . . . . . . . . Kinetic 5 | . . . . . 1 2 . 2 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 119 | . . . . 119 . . . . Shots 2 | . . . . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 636 | 90 366 204 313 455 198 636 75 605 Average Temperature 127 | 41 217 77 59 134 116 218 34 213 Received Heat Transfer 1601 | . 66 435 270 261 246 170 . 153 Effects 22 | . 2 . 1 5 . 10 . 4 Shutdowns 1 | . . . . 1 . . . . Energy Bleed 4 | . . . 1 1 . 1 . 1 Interference 5 | . 2 . . 2 . 1 . . Matter Decay 1 | . . . . . . . . 1 Short Circuit 5 | . . . . 1 . 3 . 1 Damage (minor) 1 | . . . . . . 1 . . Damage (major) 3 | . . . . . . 3 . . Damage (core) 2 | . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . 1 . 3 . . . 1 Combat Hostiles 5 | . . 1 . 3 . . . 1 Parts Melted 30 | . 1 5 4 16 3 . . 1 Heat Transferred 15461 | 87 768 2288 3008 6466 1447 1161 . 236 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 516 | 5 203 350 516 370 . . . . Initial 234 | . 3 85 100 234 . . . . Average 218 | 4 87 240 216 222 . . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . Low Security (%) 37 | 100 78 32 49 29 . . . . Level 1 58 | . 21 67 35 70 . . . . Level 2 3 | . . . 14 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 2 5 10 . . . . Investigation 5 | . . 2 2 1 . . . . Extermination 4 | . . . . 4 . . . . Reinforcement 8 | . 2 . 1 5 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 3 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 9 24 34 26 7 8 . 5 Peak Tracking Total 9 | . 9 5 5 4 4 4 . 3 Tactical Retreats 2 | . . . 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 6 | . 1 1 1 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 7 | . . 1 1 3 . . . 2 Max in Single Turn 2 | . . 1 1 2 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 26 | . 1 9 7 8 1 . . . Terminals 15 | . 1 7 4 3 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . . 1 2 2 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 77 | . 2 23 32 19 1 . . . Successful 45 | . 1 15 17 11 1 . . . Failed 32 | . 1 8 15 8 . . . . Catastrophic 4 | . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . Manual 34 | . 2 16 8 8 . . . . Terminals 42 | . 2 18 13 9 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 19 | . . 3 13 3 . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 8 | . . 2 6 . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 7 | . . 4 1 1 1 . . . Part Schematic 2 | . . 2 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 11 | . . 3 6 2 . . . . Scan Component 7 | . . 2 4 1 . . . . Repair 4 | . . 1 2 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 8 | . . 2 6 . . . . . Insert Component 4 | . . 1 3 . . . . . Analyze 4 | . . 1 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 14 | . 1 6 4 3 . . . . Terminals 14 | . 1 6 4 3 . . . . Botnet 14 | . 1 6 4 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 1 7 7 8 . . . . Full Trace Events 5 | . . 1 3 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 21 | . . 3 3 . . . 15 . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 51 | . . . . 51 . . . . Total Part Build Rating 1 | . . . . 1 . . . . Parts Repaired 4 | . . 1 2 1 . . . . Time 112 | . . 26 70 16 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 1 3 . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 8 | . . . . . . . 7 1 Largest Group 7 | . . . . . . . 7 6 Highest-Rated Group 289 | . . . . . . . 248 289 Highest-Rated Ally 119 | . . . . . . . 41 119 Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . . . . . 42 Total Damage 3125 | . . . . . . . . 3125 Kills 10 | . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 10447 | 44 151 911 1321 2601 1590 1084 2420 325 Spaces Moved 5037 | 24 72 368 747 1170 822 561 1124 149 Core . | . . . . . . . . . Treads 97 | . . 28 54 . 15 . . . Legs 429 | 24 72 333 . . . . . . Wheels 4511 | . . 7 693 1170 807 561 1124 149 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 120 105 115 115 175 175 175 175 Average Speed 167 | 120 120 173 124 177 179 175 175 175 Slowest Speed 400 | 120 120 330 240 250 400 250 175 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 25 41 61 22 77 54 83 29 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 3 2 3 . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 48 | . . . . 33 8 . . 7 Melee . | . . . . . . . . . Projectile 18 | . . . . 3 8 . . 7 AOE 30 | . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 6394 | 33 108 525 1006 1521 879 620 1514 188 Wait 775 | 5 23 39 125 202 18 28 329 6 Move 5029 | 23 71 367 746 1169 821 560 1123 149 Hop . | . . . . . . . . . Pick Up 98 | 2 . 15 18 33 8 9 10 3 Fast Attach 24 | . . 5 4 7 . . 1 7 Attach 39 | . . 5 2 18 8 5 . 1 Detach 2 | . . . . 2 . . . . Swap 49 | . . 8 20 10 . 2 8 1 Drop 81 | . . 9 31 18 2 . 12 9 Fire 269 | 3 14 76 60 62 22 16 4 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 13) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 320 | -9/Materials | Repaired Aluminum Leg 655 | -9/Materials | Discovered new exit (range 7) 1033 | -9/Materials | Discovered new exit (range 7) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1218 | -8/Materials | Repaired Med. Laser 1268 | -8/Materials | Repaired Broken Particle Gun 1427 | -8/Materials | Build established: Scavenger-Tank 2230 | -8/Materials | Garrison activated, responded to threat 2422 | -8/Materials | Discovered new exit (range 6) 2428 | -8/Materials | Entered Factory 2428 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2507 | -7/Factory | Fabricated Cargo Storage Unit (x1) 2837 | -7/Factory | Repaired Cooling System 3402 | -7/Factory | Cargo convoy interrupted 3412 | -7/Factory | Build established: Hauler-Tank 3656 | -7/Factory | Lost 3 parts (1n1u1w) 4944 | -7/Factory | Discovered new exit (range 9) 5000 | -7/Factory | Lost 6 parts (1p1n4w) 5029 | -7/Factory | Entered Lower Caves 5565 | -7/Lower Caves | Spotted B-75 Beast 5607 | -7/Lower Caves | Core integrity fell below 50% 5613 | -7/Lower Caves | Destroyed B-75 Beast 5633 | -7/Lower Caves | Lost 6 parts (4n1u1w) 5783 | -7/Lower Caves | Learned Factory emergency access door positions 5905 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5986 | -7/Lower Caves | Discovered new exit (range 11) 6619 | -7/Lower Caves | Entered another Lower Caves area 6806 | -7/Lower Caves | Core integrity fell below 20% 7078 | -7/Lower Caves | Build established: Hauler-Mutant 7302 | -7/Lower Caves | Attacked by a faux Warlord 7505 | -7/Lower Caves | Discovered new exit (range 11) 7566 | -7/Lower Caves | Build established: Hauler-Tank 7703 | -7/Lower Caves | Entered Zion 7761 | -7/Zion | Given A8's code to call for help 7962 | -7/Zion | Found Prototype Processor 8013 | -7/Zion | Identified Exp. Melee Analysis Suite 8019 | -7/Zion | Found Prototype Hackware 8029 | -7/Zion | Identified Exp. Hacking Suite 8036 | -7/Zion | Found Prototype Processor 8114 | -7/Zion | Identified Exp. Target Analyzer 8123 | -7/Zion | Found Prototype Processor 8180 | -7/Zion | Identified Exp. Signal Interpreter 8186 | -7/Zion | Found Prototype Processor 8187 | -7/Zion | Identified Exp. Core Analyzer 8260 | -7/Zion | Learned location of Warlord (-5) 8837 | -7/Zion | Discovered new exit (range 5) 8847 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9554 | -7/Zion | Gained Derelict followers 9938 | -7/Zion | Imprinted 9941 | -7/Zion | Declared Zion's savior 10123 | -7/Zion | Entered Deep Caves 10123 | -7/Deep Caves | Accompanied by 5 allies 10125 | -7/Deep Caves | Met 5H-AD0 10218 | -7/Deep Caves | Z-Facility disabled 10247 | -7/Deep Caves | Attacked by Z-Imprinter 10256 | -7/Deep Caves | Allies destroyed Z-Imprinter 10290 | -7/Deep Caves | Lost 3 allies 10312 | -7/Deep Caves | Found Prototype Protection 10312 | -7/Deep Caves | Identified Zio. Weapon Casing 10449 | -7/Deep Caves | Core destroyed Last Messages --------------- 10369_ Acquired 7 matter. 10374_ Acquired 1 matter. 10429_ Penetrated by HV Slug. 10432_ Gatling Laser destroyed. 10432_ HV Slug penetrates SA-2PL(z). 10432_ N8-JW6(z) suffers critical hit (Destroy). 10435_ HV Slug penetrates SA-2PL(z). 10436_ 3X-ZSU(z) destroyed. 10438_ Lgt. Treads destroyed. 10438_ HV Slug penetrates SA-2PL(z). 10440_ Destroyed Zio. Light Carapace. 10441_ Overheating: Energy bleed (-14). 10441_ HV Slug penetrates SA-2PL(z). 10444_ SA-2PL(z) destroyed. 10445_ Overheating: Matter decay (-24). 10447_ Com. Wheel broken. 10447_ Overheating: Short circuit. 10447_ HV Slug penetrates N8-JW6(z). 10447_ N8-JW6(z) destroyed. 10449_ Overheating: Core damaged (-91). 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" | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? h | | ?????????? | | ?????????? @ | | ?????????? | | ?????????? | | ??????????? | | ??????????? ???? | | ???????????? ?????? | | ???????????? ???????? | | ???????????? ????????? | | ????????????? ?????????? | | ????????????? !! ??????????? | | ?????????????? !%! ???????????? | | ?????????????? *![ ????????????? | | ???????????????? *%!! ??????????????? | | ?????????????????? !!! ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 400 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Med. Laser | -9/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Gatling Laser | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed NodeCargoCutter Manual? 0 Play Time 01:02:30 Cumulative 133.4 hours Start 2024.04.28 @ 16:48:06 End 2024.04.29 @ 13:08:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad9db925-661b-4b13-abe4-151b5cff675a