Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.28 @ 22:27:37 Player: Amy! Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 8140 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 100/100 System Corruption 3% Temperature Cool (46) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Cooling System Small Storage Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Advanced Visual Processing Unit Transmission Jammer Improved Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Advanced Cooling System Small Storage Unit Advanced Weight Redist. System [Rating: 57] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 1 . . 1 1 . . 1 Utility 5 | . . 1 1 1 . . . 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 45 | . . 1 9 1 . . 23 2 . 2 7 Power 7 | . . . 3 . . . 2 1 . 1 . Engine 3 | . . . 3 . . . . . . . . Core 4 | . . . . . . . 2 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 10 | . . . . . . . 6 . . . 4 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . . . . 6 . . . 4 Utility 28 | . . 1 6 1 . . 15 1 . 1 3 Device 20 | . . . 5 . . . 12 1 . 1 1 Storage 1 | . . . . . . . 1 . . . . Processor 3 | . . 1 1 . . . . . . . 1 Hackware 2 | . . . . 1 . . . . . . 1 Protection 2 | . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 22 | . . . 1 2 . . 3 . 3 . 13 Power 2 | . . . 1 . . . . . . . 1 Propulsion 9 | . . . . . . . 1 . 2 . 6 Utility 11 | . . . . 2 . . 2 . 1 . 6 Weapon . | . . . . . . . . . . . . Highest Loss Streak 13 | . . . 1 2 . . 2 . 2 . 13 Average Slot Usage (%) 36 | . . 2 36 31 23 23 32 67 59 58 46 Core 3 | . . . . . . . 3 11 6 11 7 Flight 5 | . . . . . . . 3 23 17 11 7 Device 14 | . . . 14 12 7 7 13 20 23 29 17 Processor 9 | . . 2 15 15 15 15 9 5 5 5 8 Protection 1 | . . . . . . . . 5 4 . . Naked Turns 105 | . 28 74 . . . . . . . . 3 Heaviest Build 23 | . . . 10 2 2 2 23 23 21 16 16 Greatest Support 33 | 3 3 3 12 3 3 3 33 24 24 21 21 Greatest Overweight (x) 2 | . . . 2 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 5 4 5 5 5 5 5 4 4 Average Carried 3 | 1 2 2 2 3 3 5 4 3 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 4 3 5 5 2 5 5 3 4 Class Distribution -------------------- 77% | Mutant 11% | Infiltrator-Mutant 10% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Machinist-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 517 | 200 . . . . 95 . . . 102 . 120 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Damage Taken 3367 | . 76 294 215 376 165 . 250 60 243 . 1688 Core 2304 | . 76 294 119 313 165 . 90 . 82 . 1165 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 69 | 100 69 26 78 . . 31 89 . . 91 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 3 | . . . . . . . . . . . 3 Average Temperature 3 | . . . . . . . . . . . 3 Received Heat Transfer 480 | . . 18 45 . 18 . 51 9 72 . 267 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 554 | . 30 126 177 116 . . 554 465 . . 208 Initial 256 | . . 12 52 80 . . 75 256 . . 178 Average 168 | . 19 77 89 100 . . 175 396 . . 187 Maximum Alert Level 2 | . . . . . . . 2 2 . . 1 Low Security (%) 78 | 100 100 100 100 100 . . 80 . . . 67 Level 1 7 | . . . . . . . 1 32 . . 32 Level 2 14 | . . . . . . . 17 67 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . 2 4 . . . 2 1 . . 2 Investigation 4 | . . . 3 . . . . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . 2 1 . . . 2 . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 7 | . . 2 1 . . . 1 . . . 3 Communications Jammed 2 | . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . 2 . . . . Times Spotted 91 | . 4 14 15 4 8 . 19 2 7 . 18 Peak Tracking Total 14 | . 4 10 10 4 5 . 6 2 5 . 14 Tactical Retreats 15 | . . 2 2 . 3 . 5 . 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 8 | . 1 . 1 . . . 5 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 23 | . 2 1 5 1 . . 11 2 . . 1 Terminals 17 | . 2 1 4 1 . . 7 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 4 | . . . 1 . . . 2 1 . . . Total Hacks 48 | . 4 1 12 2 . . 23 5 . . 1 Successful 20 | . 2 1 1 1 . . 12 3 . . . Failed 28 | . 2 . 11 1 . . 11 2 . . 1 Catastrophic 11 | . 1 . 5 . . . 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 1 1 9 2 . . 16 3 . . 1 Terminals 34 | . 4 1 9 2 . . 15 2 . . 1 Fabricators 4 | . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 8 | . . . 3 . . . 2 3 . . . Terminal Hacks 6 | . 2 1 . . . . 2 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Level Access Points 2 | . . 1 . . . . 1 . . . . Registered Components 2 | . 1 . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 2 | . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . . . 2 . . . . Seal Access 3 | . . . 1 . . . 2 . . . . Unauthorized Hacks 6 | . . . . 1 . . 3 2 . . . Terminals 4 | . . . . 1 . . 2 1 . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 3 | . . . . 1 . . 1 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 1 5 . . . 9 2 . . 1 Full Trace Events 4 | . 1 . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . Parts Built 4 | . . . . . . . 4 . . . . Matter 380 | . . . . . . . 380 . . . . Time 94 | . . . . . . . 94 . . . . Total Part Build Rating 20 | . . . . . . . 20 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 2262 | 20 28 94 202 66 280 25 913 112 257 32 233 Spaces Moved 4253 | 37 56 185 336 128 500 49 1451 331 576 81 523 Core 2200 | 37 56 185 336 128 500 49 834 . . . 75 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2053 | . . . . . . . 617 331 576 81 448 Fastest Speed 31 | 50 50 50 50 50 50 50 31 31 31 37 35 Average Speed 42 | 50 50 50 50 50 50 50 44 31 33 37 39 Slowest Speed 150 | 50 50 50 150 50 50 50 50 31 114 37 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . 16 9 3 . 10 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 4 20 35 37 4 56 16 34 16 68 12 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . 1 . 1 . Scrap Searched 4 | . . . . . 1 1 . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 4631 | 38 55 185 363 129 529 48 1700 329 635 82 538 Wait 326 | . . . 15 1 28 . 200 4 61 . 17 Move 4170 | 36 55 184 335 127 499 48 1420 312 571 80 503 Hop 34 | . . . . . . . 14 9 1 . 10 Pick Up 12 | 2 . . 3 . 2 . 3 2 . . . Fast Attach 27 | . . 1 5 . . . 13 1 . . 7 Attach 14 | . . . 3 1 . . 8 . . 2 . Detach 8 | . . . 1 . . . 5 . 1 . 1 Swap 4 | . . . 1 . . . 2 1 . . . Drop 6 | . . . . . . . 5 . 1 . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 5) 49 | -10/Materials | Entered another Materials area 49 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 88 | -9/Materials | Discovered new exit (range 12) 105 | -9/Materials | Identified exit to Materials 129 | -9/Materials | Core integrity fell below 50% 143 | -9/Materials | Entered another Materials area 143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 238 | -8/Materials | Discovered new exit (range 11) 301 | -8/Materials | Build established: Mutant 345 | -8/Materials | Entered Factory 345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 403 | -7/Factory | Discovered new exit (range 18) 411 | -7/Factory | Entered Lower Caves 548 | -7/Lower Caves | Core integrity fell below 50% 688 | -7/Lower Caves | Discovered new exit (range 8) 691 | -7/Lower Caves | Entered another Lower Caves area 711 | -7/Lower Caves | Discovered new exit (range 10) 716 | -7/Lower Caves | Entered Factory 716 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 937 | -6/Factory | Discovered new exit (range 7) 1102 | -6/Factory | Identified exit to Factory 1133 | -6/Factory | Discovered new exit (range 4) 1466 | -6/Factory | Cargo convoy interrupted 1505 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 1559 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 1629 | -6/Factory | Entered another Factory area 1629 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -5/Factory | Discovered new exit (range 17) 1741 | -5/Factory | Entered Upper Caves 1853 | -5/Upper Caves | Identified exit to Upper Caves 1950 | -5/Upper Caves | Encountered a Warlord checkpoint 1967 | -5/Upper Caves | Spotted B-75 Beast 1974 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1998 | -5/Upper Caves | Entered another Upper Caves area 2025 | -5/Upper Caves | Discovered new exit (range 12) 2030 | -5/Upper Caves | Entered Factory 2030 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -4/Factory | Discovered new exit (range 13) 2112 | -4/Factory | Identified exit to Upper Caves 2252 | -4/Factory | Core integrity fell below 50% 2259 | -4/Factory | Core integrity fell below 20% 2263 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02252_ Acquired VTOL Module. 02252_ Penetrated by Slug. 02253_ VTOL Module destroyed. 02254_ Slug penetrates Power Conduit. 02254_ K-01 Serf collects debris. 02254_ Penetrated by Slug. 02256_ K-01 Serf collects debris. 02256_ Critical hit (Burn: +50). 02257_ U-05 Engineer lays Concrete. 02257_ K-01 Serf collects debris. 02257_ Slug penetrates Power Conduit. 02258_ U-05 Engineer lays Concrete. 02258_ Penetrated by Slug. 02260_ U-05 Engineer lays Concrete. 02260_ K-01 Serf collects debris. 02260_ Penetrated by Slug. 02260_ Adv. Signal Interpreter destroyed. 02261_ U-05 Engineer lays Concrete. 02263_ Critical hit (Burn: +50). 02263_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????#????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????############### | | ????????????????????????????????# """ ^ | | ????????????????????????????????# "Y" | | ????????????????????????????????# """ | | ????????????????????????????????#]! """ | | ????????????????????????????????#!! ""% | | ????????????????????????????????# ##### | | ???????????????????###+########## #?### | | ?????????????????? k #? | | ?????????????????? Y #? " | | ?????????????????? !# " | | ??????????????????? %# " | | ???????????????????? A # " | | ???????????????????? # " | | ????????????????????"""" g % % " | | ???????????????????""""" [ " | | ???????????????# """""" g % " | | ???????????????# """""" !!/ === %[ " | | ???????????????# !// == | | ???????????????# @// == # | | ?????????????????#####+################# #? | | ??????????????????????????# # #??## | | ??????????????????????????# """ # #???? | | ??????????????????????????# """ ]!! + #???? | | ??????????????????????????# """ ]!! # #???? | | ??????????????????????????# !!! = # #???? | | ??????????????????????????############?# #???? | | ????????????????????????????????????######+#+####? | | ????????????????????????????????????# #? | | ????????????????????????????????????# "" "" #? | | ????????????????????????????????????# "" "" #? | | ????????????????????????????????????# """ """ #? | | ????????????????????????????????????# """ """ #? | | ????????????????????????????????????# """ """ #? | | ????????????????????????????????????# #? | | ????????????????????????????????????# ! "" !#? | | ????????????????????????????????????# [ "" #? | | ????????????????????????????????????# """ ?? | | ????????????????????????????????????# " " ""???? | | ???????????????????????????????????????R" "????? | | ????????????????????????????????????????" ????? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 72 Offensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningFortressThrusters Manual? 0 Play Time 00:42:02 Cumulative 98.8 hours Start 2021.07.28 @ 21:49:48 End 2021.07.28 @ 22:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 232a657a-2e4c-4aeb-a418-0d304a533d3b