Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.24 @ 17:00:08 Player: cptwinky Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (330) 1650 Value Destroyed (18066) 18066 Prototype IDs (97) 1940 Alien Tech Used (11) 2200 Bonus (18446) 18446 TOTAL SCORE: 53002 Bonus ------- High Alert Combat Kills 672 Follower Combat Kills 374 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 1363/1850 Matter 300/300 Energy 377/380 System Corruption 2% Temperature Cool (6) Movement Flying (16) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Experimental Heat Sink Medium Storage Unit Dimensional Manipulator Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Microactuators Microactuators Improved Weapon Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (4) ------- Power Sword Vibroblade Enhanced Force Lance > --- INVENTORY (10) --- Improved Quantum Reactor Experimental Energy Well (600) Experimental Energy Well (600) Advanced Particle Accelerator Experimental Weapon Cycler Matter Drive Potential Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Coolant Network Medium Storage Unit Dimensional Manipulator Improved Melee Analysis Suite Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Experimental Weapon Cycler Microactuators Advanced Reaction Control System Experimental Phase Shifter > --- WEAPON ----------- Vibroblade Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Advanced Particle Accelerator Microactuators Improved Weapon Shielding Matter Drive Spacefold Activator Potential Cannon [Rating: 220] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Experimental Q-thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Medium Reactive Plating Artifact Spacefold Activator Weapon Coil Gun Energy Gun Cooled Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Utility 9 | . . . . . . . 1 1 . 2 . . . . . . . . . 1 . . . . 1 . . 1 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 400 | . 17 6 15 2 9 2 27 1 27 9 17 4 . 22 41 10 16 6 5 58 7 1 6 6 6 9 14 10 10 4 33 Power 26 | . 2 1 1 . . . 2 . 1 . . . . 2 4 . . . . 3 1 1 . 1 . 1 . 2 . . 4 Engine 7 | . 2 . . . . . 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . Core 13 | . . 1 1 . . . 1 . . . . . . 1 4 . . . . . 1 1 . 1 . 1 . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 3 Propulsion 68 | . 4 . 2 . 2 2 5 1 8 . 6 . . 7 9 1 1 1 . 10 . . 1 . 4 . . 2 1 1 . Treads 34 | . 3 . 1 . 1 2 2 1 4 . 5 . . 1 7 1 1 1 . 4 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel 19 | . 1 . 1 . 1 . 3 . 4 . 1 . . 6 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . 2 1 1 . Utility 169 | . 5 . . . 2 . 6 . 11 6 5 1 . 1 11 8 8 3 1 25 4 . 5 5 2 6 13 6 8 3 24 Device 95 | . 3 . . . . . 3 . 5 4 1 . . . 6 7 6 2 . 16 3 . 3 3 1 2 5 5 5 . 15 Storage 6 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . 1 . . Processor 16 | . . . . . . . . . . 1 3 1 . . . 1 . . . . . . . 1 . 1 4 . . 2 2 Hackware 13 | . . . . . . . . . 5 . . . . . . . . . . 1 . . 1 . . 3 . 1 1 . 1 Protection 33 | . 1 . . . 2 . 3 . 1 1 1 . . 1 5 . 1 1 1 8 1 . . . . . . . . 1 5 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 1 Weapon 137 | . 6 5 12 2 5 . 14 . 7 3 6 3 . 12 17 1 7 2 4 20 2 . . . . 2 1 . 1 . 5 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Ballistic Gun 74 | . . . 11 1 2 . 11 . 5 3 4 2 . 6 11 1 4 . 3 10 . . . . . . . . . . . Ballistic Cannon 8 | . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 24 | . 2 2 1 1 . . 1 . 1 . 2 . . 2 2 . 3 1 1 5 . . . . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 2 . 1 . . 1 . 1 2 . . 1 . 3 1 . . . . 2 . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 . . . 3 . . 1 . . . . . . . 3 . 8 . . 6 1 2 2 7 1 . . 12 Parts Lost 35 | . . . . . 1 . 4 . . . 4 . . 3 4 . . . . 12 . . . 1 1 2 1 . . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . . . . . . . 1 . . 2 1 . . . . 3 . . . . . . . . . . . Utility 17 | . . . . . 1 . 1 . . . 3 . . . 2 . . . . 5 . . . . 1 2 1 . . . 1 Weapon 9 | . . . . . . . 3 . . . . . . . 1 . . . . 4 . . . . . . . . . . 1 Highest Loss Streak 11 | . . . . . 1 . 2 . . . 3 . . 2 2 . . . . 11 . . . 1 1 2 1 . . . 2 Average Slot Usage (%) 93 | . 99 100 99 100 99 100 99 92 99 100 99 100 100 99 92 82 81 80 82 72 72 73 81 90 94 92 92 94 91 86 86 Engine 3 | . 14 3 . . . . 5 7 7 6 6 6 6 3 . . . . . . 7 5 5 5 4 1 . . . . . Core 5 | . . 10 11 11 11 11 3 . . . . . . 2 11 11 11 11 11 7 2 5 5 3 4 6 9 5 4 4 . Treads 14 | . 14 14 11 11 12 21 19 15 19 13 23 26 26 18 10 17 17 17 17 13 . . . . . . . . . . . Wheel 4 | . 10 14 11 11 9 . 7 15 10 13 2 . . 6 11 . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 26 26 26 26 32 33 33 34 30 24 24 Device 10 | . 11 14 11 11 8 . 9 7 15 20 9 6 6 6 10 10 10 9 7 10 9 10 10 10 19 17 8 12 13 12 17 Storage 6 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 4 . . 2 5 3 4 4 4 4 8 4 Processor 8 | . . . . . . . . . . 6 16 20 20 20 9 5 5 5 5 4 . . . 3 4 4 9 13 8 11 11 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 7 10 9 10 10 8 10 8 1 Protection 5 | . 2 . . . 2 11 9 7 5 6 6 6 6 6 6 5 5 5 8 7 5 5 5 4 . . . . . 2 6 Ballistic Gun 20 | . 1 . 36 44 36 44 35 30 28 25 25 25 26 24 22 23 22 20 22 17 . . . . . . . . . . . Ballistic Cannon 2 | . 26 27 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 10 10 10 10 9 10 9 8 8 8 7 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Heaviest Build 175 | 10 93 92 96 96 103 98 122 122 130 126 133 136 136 144 173 168 170 153 168 175 33 31 33 33 43 43 45 52 56 57 82 Greatest Support 215 | 20 40 16 16 16 16 40 60 40 80 40 90 90 90 98 173 173 173 173 168 215 33 33 33 33 48 48 48 56 57 57 85 Greatest Overweight (x) 8 | . 5 5 5 5 6 6 7 3 8 3 8 1 1 8 3 . . . . 2 . . . . . . . . . . 1 Average Overweight (x) 1 | . 3 5 5 5 5 2 6 3 5 3 3 1 1 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 22 | . 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 5 5 9 10 10 10 10 10 10 Most Carried 25 | . 25 25 25 25 25 20 25 24 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 10 10 Average Carried 21 | . 16 24 24 25 22 19 24 24 23 24 23 25 25 24 24 24 24 24 25 22 4 5 4 4 8 9 9 9 9 10 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 10 10 10 10 10 10 10 Final Carried 25 | 6 25 25 25 25 20 19 25 24 25 25 25 25 25 25 25 25 24 25 25 5 5 5 5 5 10 10 10 10 10 10 9 Class Distribution -------------------- 19% | Tank 14% | Mutant 13% | Gunner 12% | Scavenger-Gunner 6% | Derelict-Skirmisher 6% | Hacker-Sprinter 4% | Derelict-Tank 4% | Trapper-Gunner 3% | Trapper-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Trapper-Gunner | -9/Materials Trapper-Mutant | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Zhirov Derelict-Tank | -4/Proximity Caves Tank | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 12682 | 200 491 278 414 15 455 198 955 . 517 607 578 586 . 917 2087 494 731 71 151 1733 87 17 60 60 . 98 207 155 80 . 440 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19114 | . 633 122 708 18 129 108 1534 . 524 63 453 750 . 1639 3069 652 755 341 115 2545 280 103 . . 44 46 200 353 226 . 3704 Parts 846 | . 50 14 43 4 4 4 79 . 21 . 21 29 . 73 156 31 26 2 4 121 3 1 . . 2 1 8 18 7 . 124 Haulers Intercepted 15 | . 2 . 4 . . . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 2 . . . . . 2 . . . . . . 2 6 . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 171 | . . . . . . . . . . . 20 29 . 72 . 17 25 2 4 . 1 1 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 243 | . 13 10 18 3 2 1 23 . 11 1 12 10 . 14 32 10 15 . 3 37 . . . . . . 1 . . . 27 Melee 30 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 27 Guns 135 | . . . 8 1 2 1 23 . 10 1 3 10 . 12 25 10 8 . 2 19 . . . . . . . . . . . Cannons 16 | . 7 4 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . AOE 62 | . 6 6 6 2 . . . . 1 . 9 . . 2 7 . 7 . 1 15 . . . . . . . . . . . Classes Destroyed 26 | . 7 1 1 . 1 1 2 . 2 . 3 . . . 1 1 . . . 4 . . . . . . . . 1 . 1 Worker 21 | . 1 . 1 . . . 1 . . . . . . . 13 . . . . 5 . . . . . . . . . . . Builder 13 | . 1 . . . . . 2 . . . . . . . 2 . . . . 8 . . . . . . . . . . . Tunneler 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 4 . . . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . Recycler 14 | . 1 . . . . 1 1 . . . . . . 2 3 . . . . 4 . . . . . . . 1 1 . . Operator 7 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 2 . . . Watcher 20 | . 3 . . . . . . . . . . . . 2 1 . . . . 5 . . . . 1 1 2 4 1 . . Swarmer 47 | . . 8 8 3 . . 4 . . . 6 . . 4 4 . 4 . 2 4 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 80 | . 13 2 4 . . . 13 . 8 1 . 7 . 3 10 2 8 . . 9 . . . . . . . . . . . Brawler 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . . . . . 1 . 1 . 2 . . 1 . 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . . 6 . . . 5 . . . 1 . . 4 5 . . . 1 4 . . . . . . 1 . . . . Specialist 6 | . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . Hunter 17 | . . . . . . 1 . . . . 1 1 . 2 7 . 2 . . 3 . . . . . . . . . . . Programmer 16 | . . . . . . . . . . . . . . . 6 2 1 . . 7 . . . . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Enhanced Q-Series 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 22 | . 6 3 8 2 1 1 10 . 6 1 8 4 . 5 9 4 4 . 3 22 . . . . 1 1 2 2 2 . 8 Combat Bots Only 12 | . 4 3 8 2 1 1 5 . 6 1 8 4 . 4 6 4 4 . 3 12 . . . . . . 1 . . . 8 Max Kills in Single Turn 5 | . 3 2 4 1 1 1 2 . 1 1 4 2 . 2 4 1 2 . 1 5 . 1 . . 1 1 1 1 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 4 1 . . . . 1 . 3 . . 2 3 . 2 . 1 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 20364 | . 246 108 512 57 888 137 903 . 836 18 1063 545 . 528 2770 378 774 . 172 5625 . . . 264 56 317 307 91 167 157 3445 Core 2055 | . 27 15 108 . 129 35 93 . 112 . 70 19 . 14 123 . 41 . . 476 . . . 53 . . 242 47 93 . 358 Absorbed by Shields 461 | . . . . . . . . . . . . . . . . 121 . . . 265 . . . . . . . . . . 75 Reduced by Siege Mode 148 | . . . . . . . . . . . . . . . 41 44 14 . . 49 . . . . . . . . . . . Core Remaining (%) 76 | 100 . 83 . . . 32 83 . 84 . . . . 87 . . . . 83 . . . . 47 . . 81 . 85 . 73 Volleys Fired 637 | . 37 13 39 5 37 5 57 . 26 4 24 45 . 51 95 20 37 . 6 89 1 . . . 14 2 13 12 5 . . Largest 4 | . 2 2 4 2 4 4 4 . 4 4 4 4 . 4 4 4 4 . 4 4 1 . . . 1 1 1 1 1 . . Hottest 203 | . 70 70 110 46 89 89 92 . 92 105 100 108 . 124 201 123 128 . 128 203 26 . . . 78 78 78 78 78 . . Shots Fired 1962 | . 69 22 150 7 117 20 227 . 92 16 77 132 . 177 350 80 116 . 18 245 1 . . . 14 2 13 12 5 . . Gun 1780 | . . . 124 4 113 20 227 . 88 16 71 132 . 175 340 80 106 . 17 220 1 . . . 14 2 13 12 5 . . Cannon 118 | . 64 18 24 . . . . . . . . . . . 5 . . . . 7 . . . . . . . . . . . Launcher 60 | . 5 4 2 3 . . . . 4 . 6 . . 2 5 . 10 . 1 18 . . . . . . . . . . . Special 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1839 | . 64 18 148 4 113 20 227 . 88 16 71 132 . 175 340 80 106 . 17 220 . . . . . . . . . . . Thermal 59 | . . . . . . . . . . . . . . . 5 . . . . 7 1 . . . 14 2 13 12 5 . . Explosive 55 | . 5 4 2 3 . . . . 4 . 6 . . 2 . . 10 . 1 18 . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Hit Streak 46 | . 7 2 9 2 24 3 24 . 18 7 17 17 . 46 23 12 12 . 10 30 . . . . . . . . . . . Robot Miss Streak 7 | . 3 4 3 3 3 3 4 . 3 1 3 4 . 3 6 3 5 . 7 3 . . . . . . . . . . . Penetration Max 2 | . . . . . . . . . . . . . . 1 2 1 1 . . 2 . . . . . . . . . . . Secondary Targets 33 | . . . . . . . 3 . 3 . . 6 . 5 7 3 2 . 1 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . 1 . 1 1 1 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 1548 | . 34 7 80 3 94 12 158 . 75 11 55 93 . 152 228 53 67 11 8 159 6 2 . . 3 1 10 9 5 . 212 Core Hits 763 | . 33 11 46 4 17 5 65 . 30 3 30 31 . 63 113 24 37 4 5 141 4 1 . . 1 1 4 7 3 . 80 Critical Kills 35 | . . . . . . . . . . . 1 . . 11 8 1 . . 1 13 . . . . . . . . . . . Critical Parts Destroyed 43 | . . . . . . . 1 . . . . 5 . 6 11 1 . . . 19 . . . . . . . . . . . Critical Strikes 106 | . 4 . . . . . 1 . . . 1 6 . 17 20 2 . . 1 37 . . . . . . . . . . 17 Destroy 85 | . . . . . . . 1 . . . 1 6 . 17 20 2 . . 1 37 . . . . . . . . . . . Blast 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Puncture 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 445 | . . . . . 4 . 6 . 1 . . 2 . 18 6 . . 11 . 6 9 4 5 2 24 20 35 36 23 6 227 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 378 | . . . . . . . 6 . 1 . . 2 . 2 6 . . 11 . 6 9 4 5 2 24 20 35 36 23 4 182 Piercing 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 45 Sneak Attacks 38 | . . . . . 4 . 1 . . . . . . 16 1 . . . . 1 . 1 . . . 1 . 4 5 . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 63 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . 59 Damage Inflicted 58698 | . 1169 471 1123 147 1162 123 2556 . 1398 274 2084 1850 . 2396 6807 1287 2557 1274 227 8205 761 278 . . 194 132 722 1265 1079 . 19157 Guns 22672 | . . . 619 19 1162 123 2445 . 1114 274 1105 1850 . 2305 5839 1287 1257 . 129 3144 . . . . . . . . . . . Cannons 1065 | . 624 113 220 . . . . . . . . . . . 73 . . . . 35 . . . . . . . . . . . Explosions 9509 | . 538 358 274 128 . . . . 284 . 979 . . 91 698 . 1300 . 98 4761 . . . . . . . . . . . Melee 25385 | . . . . . . . 111 . . . . . . . 158 . . 1274 . 254 761 278 . . 194 132 722 1265 1079 . 19157 Ramming 67 | . 7 . 10 . . . . . . . . . . . 39 . . . . 11 . . . . . . . . . . . Kinetic 23629 | . 624 113 839 19 1162 123 2445 . 1114 274 1105 1850 . 2305 5839 1287 1257 . 129 3144 . . . . . . . . . . . Thermal 624 | . . . . . . . . . . . . . . . 504 . . . . 120 . . . . . . . . . . . Explosive 8726 | . 538 358 274 128 . . . . 284 . 979 . . 91 . . 1300 . 98 4676 . . . . . . . . . . . Electromagnetic 267 | . . . . . . . . . . . . . . . 267 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21882 | . . . . . . . 111 . . . . . . . 158 . . 1274 . 254 761 278 . . 194 132 722 1265 1079 . 15654 Piercing 3503 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3503 Highest Corruption 6 | . . . . . . . 5 . . 1 . . . . 2 2 3 3 3 6 6 6 6 . . . . . . . 2 Average Corruption 2 | . . . . . . . 5 . . 1 . . . . 1 1 2 3 3 2 6 6 6 . . . . . . . 1 Corruption Purged 9 | . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . . . . . 2 Effects 61 | . . . . . . . 19 . . 1 . . . . 2 5 11 2 6 8 1 3 . . . . . . . . 3 Message Errors 14 | . . . . . . . 4 . . 1 . . . . 1 . 3 . 2 2 . . . . . . . . . . 1 Matter Fused 12 | . . . . . . . 5 . . . . . . . . . 1 1 1 2 1 1 . . . . . . . . . Heat Flow Errors 9 | . . . . . . . 2 . . . . . . . . 2 2 . 1 1 . 1 . . . . . . . . . Energy Discharges 5 | . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . 3 . . . . . . . . 2 4 1 2 1 . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 4 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . Overload Shots 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 5 5 . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 3106 | . . 44 5 20 . . . . . . 34 . . . 90 . 63 536 8 61 217 137 . . 53 . 167 37 263 . 1371 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 245 | . . 44 5 20 . . . . . . 34 . . . 10 . 63 . 8 61 . . . . . . . . . . . Melee 2861 | . . . . . . . . . . . . . . . 80 . . 536 . . 217 137 . . 53 . 167 37 263 . 1371 Knockbacks 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . . 10 46 27 . . . . . . 11 . . . 19 . . . . 266 . . . . . . . . . . . Shots 10 | . . 1 1 1 . . . . . . 1 . . . 1 . . . . 5 . . . . . . . . . . . Rammed 18 | . 1 . 1 . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Targets Rammed 19 | . 1 . 1 . . . . . . . . . . . 1 . . . . 16 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 313 | . 156 . 32 . 176 78 224 . 12 . 56 54 . 24 313 250 225 . 53 163 9 170 . . 47 186 235 295 136 46 18 Average Temperature 51 | . 52 . 9 . 126 36 23 . 9 . 19 13 . 5 80 99 28 . 53 27 4 103 . . 19 45 42 61 50 20 11 Received Heat Transfer 3188 | . 135 18 66 . . . 441 . 333 9 132 144 . 108 660 45 235 . 9 355 . . . 9 18 21 . 54 18 9 369 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . 3 3 2 . . 6 . . . . . . . . . . . Total Turns 373 | . . . . . . . . . . . . . . . 56 102 63 . . 152 . . . . . . . . . . . Longest Duration 58 | . . . . . . . . . . . . . . . 22 58 53 . . 47 . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 461 | . . . . . . . . . . . . . . . 374 . . . . 87 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1230 | . 388 277 474 218 . 35 315 80 326 238 . . . . 887 . . . . 1230 . . . . 358 438 219 501 700 687 337 Initial 420 | . . . 29 133 . . 13 80 59 170 . . . . 35 . . . . . . . . . 70 201 2 123 253 420 247 Average 231 | . 130 163 263 168 . 31 155 80 205 178 . . . . 316 . . . . 267 . . . . 189 274 132 363 512 571 225 Maximum Alert Level 4 | . 1 1 2 1 . . 1 . 1 1 . . . . 3 . . . . 4 . . . . 1 2 1 2 3 2 1 Low Security (%) 61 | . 88 71 34 75 . 100 79 100 60 57 . . . . 57 . . . . 59 . . . . 52 16 80 6 . . 73 Level 1 25 | . 11 28 46 24 . . 20 . 39 42 . . . . 10 . . . . 24 . . . . 47 75 19 58 30 3 26 Level 2 6 | . . . 19 . . . . . . . . . . . 4 . . . . 1 . . . . . 8 . 34 67 96 . Level 3 4 | . . . . . . . . . . . . . . . 26 . . . . 4 . . . . . . . . 1 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 . 1 . . . 1 . 1 2 . . . . 19 . . . . 14 . . . . 2 2 3 2 4 2 . Investigation 13 | . 1 . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . 2 1 1 2 . . Extermination 6 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . 1 . . Reinforcement 23 | . 2 . . . . . 1 . 1 1 . . . . 4 . . . . 6 . . . . 2 . 2 1 1 2 . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison 12 | . . . . . . . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 35 | . . . 3 . . . 4 . . . . . . 1 3 . . . . 2 . . . . 1 2 1 4 3 1 10 Communications Jammed 89 | . . . . . . . . . . . . . . . . . . . . 89 . . . . . . . . . . . Distress Signals 78 | . . . . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . Times Spotted 469 | . 20 9 28 4 16 1 41 . 10 6 16 10 . 19 43 8 15 . 4 67 . . 4 10 5 18 15 22 20 11 47 Peak Tracking Total 15 | . 5 3 9 3 9 1 9 . 3 4 9 4 . 7 5 4 5 . 3 15 . . 5 10 3 9 8 9 11 11 11 Tactical Retreats 29 | . . . 3 1 2 . 1 . . . . . . . 1 . . . . 2 . . . 2 1 5 2 3 4 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 8 | . . . . . . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . 1 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 63 | . . 1 1 . 3 . 1 . . . 1 . . 2 12 . . . . 21 . 1 . . 2 6 6 . 6 . . Max in Single Turn 8 | . . 1 1 . 1 . 1 . . . 1 . . 1 8 . . . . 5 . 1 . . 1 1 1 . 1 . . Garrison Access 6 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 121 | . 7 . 7 . 2 . 10 1 . 4 1 1 3 4 14 1 . 4 . 6 . . . . 9 11 16 3 7 7 3 Terminals 76 | . 5 . 5 . . . 7 1 . 2 . . . 2 5 . . . . 3 . . . . 6 9 15 1 6 6 3 Fabricators 6 | . . . . . . . . . . . . . . 1 3 . . . . 1 . . . . 1 . . . . . . Repair Stations 6 | . . . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 1 . 1 . . Garrison Access 8 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . 2 . 1 . Total Hacks 381 | . 21 . 16 . 2 . 28 1 . 11 1 1 25 5 29 1 . 17 . 13 . . . . 35 54 50 14 28 19 10 Successful 177 | . 8 . 8 . 2 . 11 1 . 3 1 1 25 5 15 1 . 17 . 7 . . . . 13 17 25 3 7 4 3 Failed 202 | . 12 . 8 . . . 16 . . 8 . . . . 14 . . . . 6 . . . . 22 37 25 11 21 15 7 Catastrophic 53 | . 4 . 2 . . . 6 . . . . . . . 3 . . . . 1 . . . . 6 10 6 4 4 6 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 10 . 9 . 1 . 13 . . 7 . . . 2 4 . . . . 3 . . 1 . 13 38 25 8 12 12 10 Terminals 253 | . 17 . 12 . . . 20 1 . 7 . . . 2 10 . . . . 7 . . . . 24 51 45 4 26 17 10 Fabricators 11 | . . . . . . . . . . . . . . 1 6 . . . . 1 . . . . 3 . . . . . . Repair Stations 12 | . . . . . . . 2 . . 3 . . . . 1 . . . . 5 . . . . . 1 . . . . . Recycling Units 17 | . 4 . 4 . . . . . . . . . . 2 2 . . . . . . . . . 5 . . . . . . Scanalyzers 18 | . . . . . . . 3 . . . . . . . 6 . . . . . . . . . . 2 5 . 2 . . Garrison Access 23 | . . . . . . . 3 . . 1 . . . . 4 . . . . . . . . . 3 . . 10 . 2 . Terminal Hacks 109 | . 4 . 6 . 2 . 4 1 . . 1 1 25 2 4 1 . 17 . 3 . . . . 6 7 17 1 3 4 . Record 13 | . . . . . 1 . . . . . . . 6 1 . . . 5 . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 2 . . . . . . . . . 3 . . . . 4 . . . . . . 1 . . . . . . Open Door 9 | . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . 5 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 13 | . . . . . . . 1 . . . . . . . 3 . . . . 2 . . . . . 3 2 . . 2 . Locate Traps 11 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 1 3 . 1 . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 1 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . 1 . . . . . . . . . 3 . . . . . 1 . . . . . Scan Component 4 | . . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 2 . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . 2 1 . 1 . . Insert Component 7 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 1 . 1 . . Analyze 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Seal Access 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 37 | . 2 . . . . . 1 . . 1 . . . 2 3 . . . . 1 . . . . 6 7 7 1 3 . 3 Terminals 30 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 5 7 6 1 3 . 3 Track 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . 1 Assimilate 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . 2 . 1 Botnet 14 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 2 2 1 1 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Download 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 6 . 6 . . . 10 . . 3 . . . 1 12 . . . . 6 . . . . 9 10 10 2 7 7 3 Full Trace Events 10 | . 1 . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . 2 1 . 1 . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 1 . . . . . 11 1 1 . . 4 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Time 66 | . . . . . . . 38 . . . . . . . . . . . . 28 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 5 . 10 . . . . . . . . . . 1 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . 2 . . 10 . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 35 | . . 2 . . 3 . . . . 3 2 . . 11 . . . . . . . . 5 . 2 2 2 . 2 . 1 Largest Group 7 | . . 2 1 . 2 . . . . 3 2 . . 7 4 . . . . . . . 5 2 1 3 1 1 1 . 1 Highest-Rated Group 296 | . . 45 14 . 14 . . . . 93 59 . . 159 159 . . . . . . . 296 119 45 116 45 10 45 . 45 Highest-Rated Ally 95 | . . 31 14 . 10 . . . . 31 31 . . 95 49 . . . . . . . 68 68 45 45 45 10 45 . 45 Total Orders 16 | . . . . . 2 . . . . . . . . 4 1 . . . . . . . 3 . . 3 2 . . . 1 STAY 11 | . . . . . 1 . . . . . . . . 3 1 . . . . . . . 2 . . 2 1 . . . 1 FOLLOW 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 1 . . . . Ally Attacks 140 | . . 8 . . 8 . . . . 27 27 . . 57 11 . . . . . . . 1 1 . . . . . . . Total Damage 2453 | . . 121 . . 47 . . . . 321 379 . . 998 384 . . . . . . . 88 115 . . . . . . . Kills 13 | . . 1 . . 1 . . . . 2 2 . . 5 2 . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Field Lobotomies 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 8 | . 2 . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . 2 1 . . . 1 2 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 4 . . . . Traps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 22612 | . 1604 473 906 225 997 181 1362 117 399 489 2090 2273 176 1407 2028 1140 1078 274 594 1563 87 72 252 80 210 414 397 483 289 94 858 Spaces Moved 17673 | 1 649 231 407 121 452 49 493 77 154 292 873 692 74 553 989 615 571 145 354 682 396 410 563 240 544 1223 1112 1498 957 350 1906 Core 43 | . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . Treads 4358 | . 83 . . . . 48 59 1 1 2 546 692 74 294 353 615 571 145 354 520 . . . . . . . . . . . Legs 93 | 1 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3861 | . 474 231 407 121 452 1 434 76 153 290 327 . . 259 636 . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Flight 9284 | . . . . . . . . . . . . . . . . . . . . 111 396 410 563 240 544 1223 1097 1498 953 350 1899 Fastest Speed 10 | 120 120 175 175 175 175 190 145 145 145 145 145 241 241 135 135 160 160 160 160 13 13 13 13 23 10 10 10 10 10 13 14 Average Speed 93 | 120 167 175 175 175 182 327 208 148 176 146 225 241 241 196 153 160 160 160 160 143 13 13 16 23 11 10 10 10 12 15 16 Slowest Speed 410 | 120 320 175 175 175 190 330 330 410 247 410 243 241 241 245 325 160 160 160 160 246 13 13 23 23 23 10 10 13 13 16 96 Overloaded Moves 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 10 3 4 31 5 4 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 2 Exploration Rate (%) 52 | 2 81 57 50 28 71 15 60 4 88 11 96 80 73 51 40 63 66 60 56 21 55 51 71 49 23 91 77 57 91 13 29 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 7 | . 1 . . . 1 . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . . 1 1 . . 1 . . . . . Scrap Searched 25 | . . 2 . . . . . . . . 4 4 . 1 . 4 2 . 3 . 1 1 . 3 . . . . . . . Spaces Dug 146 | . . . . . . . 5 . 1 . 6 7 . 4 6 . . . . 6 2 1 1 2 23 12 20 30 13 4 3 Terrain Destroyed 797 | . 29 27 32 31 . . 5 . 19 . 34 9 . 7 48 1 131 . 12 300 2 1 1 2 23 12 20 31 13 4 3 Melee 88 | . . . . . . . 5 . 1 . . 2 . . 3 . . . . 2 2 1 1 2 13 10 12 19 8 4 3 Projectile 101 | . . . . . . . . . . . 6 7 . 2 17 1 9 . 1 21 . . . . 10 2 8 12 5 . . AOE 605 | . 29 27 32 31 . . . . 18 . 28 . . 4 26 . 122 . 11 277 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 21956 | . 1096 277 535 127 547 59 677 80 239 349 952 1215 73 742 1309 719 651 171 367 1049 418 422 713 258 634 1483 1313 1735 1081 376 2289 Wait 2393 | . 359 21 48 . 12 3 60 . 10 14 8 471 . 24 125 65 24 . 1 168 2 5 94 8 49 210 143 206 88 20 155 Move 17510 | . 648 230 406 120 451 48 492 76 153 291 872 691 73 552 988 614 570 144 353 681 393 409 560 236 524 1216 1093 1448 943 342 1893 Hop 48 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 9 3 4 18 5 3 3 Pick Up 156 | . 21 3 11 . 11 . 18 . 5 8 5 1 . 9 16 4 1 4 1 9 . 1 1 1 6 6 2 3 2 . 7 Fast Attach 150 | . 3 1 1 . 1 . 9 . 10 2 2 . . 4 8 2 2 3 . 21 6 . 6 5 4 8 12 6 6 4 24 Attach 65 | . . . 2 . 2 . 7 1 4 2 4 . . 3 7 . 1 2 . 13 1 . . 2 2 1 1 1 2 . 7 Detach 54 | . 1 . 1 . 1 . 1 . 10 2 1 . . . 3 1 . 1 . 7 2 . 1 1 1 3 4 . 2 1 10 Swap 200 | . 14 5 12 2 6 2 11 . 13 5 11 4 . 15 26 8 13 2 5 25 . 1 . . 1 1 6 3 3 . 6 Drop 224 | . 12 4 14 . 16 1 16 . 7 8 3 1 . 12 30 5 3 4 1 14 5 2 4 2 3 14 5 7 7 2 22 Fire 637 | . 37 13 39 5 37 5 57 . 26 4 24 45 . 51 95 20 37 . 6 89 1 . . . 14 2 13 12 5 . . Melee 357 | . . . . . 4 . 6 . 1 . . 2 . 18 6 . . 11 . 6 7 4 5 2 21 19 30 31 18 4 162 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 1 . . . . . . . . . . . . . 1 . . . . 16 . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 3 . 13 . . . . 4 . . . . . . . . . . . . . . . . Rewire 117 | . . . . . . . . . . . 22 . . 54 . . . . . . . . 41 . . . . . . . . Trap 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Central database locked down 809 | -10/Materials | Discovered new exit (range 3) 1387 | -10/Materials | Discovered new exit (range 16) 1605 | -10/Materials | Entered Mines 1737 | -10/Mines | Build established: Trapper-Mutant 1935 | -10/Mines | Discovered new exit (range 6) 1992 | -10/Mines | Learned Materials terminal intel 2078 | -10/Mines | Entered Materials 2078 | -9/Materials | Accompanied by 1 ally 2078 | -9/Materials | Evolved 2 slots: Weapon x2 2079 | -9/Materials | Loaded intel: 10 terminal locations 2306 | -9/Materials | Discovered new exit (range 12) 2418 | -9/Materials | Build established: Trapper-Gunner 2434 | -9/Materials | Destroyed 8 combat bots 2776 | -9/Materials | Identified exit to Mines 2776 | -9/Materials | Identified exit to Storage 2984 | -9/Materials | Entered Mines 3056 | -9/Mines | Learned 4 Materials zone layouts 3171 | -9/Mines | Learned Materials emergency access door positions 3199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3201 | -9/Mines | Discovered new exit (range 5) 3209 | -9/Mines | Entered Exiles 3237 | -9/Exiles | Discovered new exit (range 15) 3287 | -9/Exiles | Met 8R-AWN 3319 | -9/Exiles | Met EX-HEX 3387 | -9/Exiles | Met EX-DEC 3435 | -9/Exiles | Learned location of Zion (-7) 3466 | -9/Exiles | Met EX-BIN 3495 | -9/Exiles | Aligned with FarCom system 3496 | -9/Exiles | Given EX-Vault access code 3537 | -9/Exiles | Opened EX-Vault 3548 | -9/Exiles | Found Field Lobotomy Kit 3569 | -9/Exiles | Build established: Mutant 3593 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3870 | -9/Exiles | Attacked by the Exiles 3898 | -9/Exiles | Assimilated as-43210 with FLK Orb 3901 | -9/Exiles | Assimilated as-52568 with FLK Orb 3906 | -9/Exiles | Assimilated as-46559 with FLK Orb 4045 | -9/Exiles | Destroyed 8R-AWN 4058 | -9/Exiles | Found 8R-AWN's Boregun 4062 | -9/Exiles | Found Exp. Targeting Computer 4068 | -9/Exiles | Found 8R-AWN's Boregun 4111 | -9/Exiles | Core integrity fell below 50% 4185 | -9/Exiles | Discovered new exit (range 12) 4206 | -9/Exiles | Entered Mines 4351 | -8/Mines | Discovered new exit (range 11) 4387 | -8/Mines | Entered Materials 4387 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4447 | -8/Materials | Build established: Tank 4455 | -8/Materials | Central database locked down 5525 | -8/Materials | Repaired Arm. Treads 5705 | -8/Materials | Discovered new exit (range 3) 5749 | -8/Materials | Entered Factory 5749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5866 | -7/Factory | Identified exit to DSF 5866 | -7/Factory | Entered DSF 5925 | -7/DSF | Additional patrols routed to DSF 6118 | -7/DSF | Sterilization system engaged 6138 | -7/DSF | Ambient heat levels rising (+10) 6153 | -7/DSF | Ambient heat levels rising (+10) 6156 | -7/DSF | Discovered new exit (range 16) 6168 | -7/DSF | Ambient heat levels rising (+10) 6183 | -7/DSF | Ambient heat levels rising (+10) 6198 | -7/DSF | Ambient heat levels rising (+10) 6213 | -7/DSF | Ambient heat levels rising (+10) 6228 | -7/DSF | Ambient heat levels rising (+10) 6243 | -7/DSF | Ambient heat levels rising (+10) 6258 | -7/DSF | Ambient heat levels rising (+10) 6265 | -7/DSF | Entered Factory 6265 | -6/Factory | Evolved 2 slots: Utility x2 6401 | -6/Factory | Allied Derelicts emerged from ambush trap array 6702 | -6/Factory | Discovered new exit (range 5) 6708 | -6/Factory | Identified exit to Lower Caves 6754 | -6/Factory | Entered Lower Caves 6754 | -6/Lower Caves | Accompanied by 1 ally 6861 | -6/Lower Caves | Encountered a Warlord checkpoint 6955 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6984 | -6/Lower Caves | Destroyed 8 combat bots 7268 | -6/Lower Caves | Build established: Scavenger-Gunner 7566 | -6/Lower Caves | Spotted B-75 Beast 7599 | -6/Lower Caves | Destroyed B-75 Beast 7625 | -6/Lower Caves | Lost 3 parts (1n2u) 7870 | -6/Lower Caves | Build established: Gunner 7993 | -6/Lower Caves | Learned location of 1 exit from Factory 8801 | -6/Lower Caves | Discovered new exit (range 8) 8844 | -6/Lower Caves | Entered another Lower Caves area 9267 | -6/Lower Caves | Spotted B-75 Beast 9580 | -6/Lower Caves | Learned Factory stockpile data 9909 | -6/Lower Caves | Build established: Mutant 10303 | -6/Lower Caves | Destroyed B-75 Beast 10574 | -6/Lower Caves | Build established: Gunner 10779 | -6/Lower Caves | Discovered new exit (range 19) 11117 | -6/Lower Caves | Entered Data Miner 11117 | -6/Data Miner | Discovered new exit (range 6) 11149 | -6/Data Miner | Met Data Miner 11207 | -6/Data Miner | Learned location of Section 7 (-3) 11207 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11240 | -6/Data Miner | Received God Mode back door access code from Data Miner 11293 | -6/Data Miner | Entered Proximity Caves 11485 | -5/Proximity Caves | Escorted by Enhanced Grunt 11596 | -5/Proximity Caves | Build established: Scavenger-Gunner 11638 | -5/Proximity Caves | Spotted B-75 Beast 11665 | -5/Proximity Caves | Allies destroyed B-75 Beast 11995 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12244 | -5/Proximity Caves | Discovered new exit (range 5) 12700 | -5/Proximity Caves | Entered Factory 12700 | -5/Factory | Accompanied by 4 allies 12700 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12701 | -5/Factory | Identified exit to Upper Caves 12722 | -5/Factory | Garrison activated, responded to threat 13037 | -5/Factory | Garrison activated, responded to threat 13298 | -5/Factory | Incoming investigation squad redirected 13571 | -5/Factory | Fabricated Spk. Heavy Treads (x2) 13929 | -5/Factory | Garrison activated, responded to threat 14200 | -5/Factory | First assault squad dispatched 14216 | -5/Factory | Build established: Scavenger-Tank 14219 | -5/Factory | Incoming assault squad redirected 14659 | -5/Factory | Build established: Tank 14728 | -5/Factory | Entered Upper Caves 14885 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15216 | -5/Upper Caves | Attacked by a faux Warlord 15550 | -5/Upper Caves | Discovered new exit (range 15) 15623 | -5/Upper Caves | Identified exit to Upper Caves 15843 | -5/Upper Caves | Build established: Derelict-Skirmisher 15868 | -5/Upper Caves | Entered another Upper Caves area 16835 | -5/Upper Caves | Learned Factory terminal intel 16851 | -5/Upper Caves | Discovered new exit (range 10) 16891 | -5/Upper Caves | Learned Factory terminal intel 16945 | -5/Upper Caves | Identified exit to Zhirov 16946 | -5/Upper Caves | Entered Zhirov 16946 | -5/Zhirov | Discovered new exit (range 3) 16975 | -5/Zhirov | Met Zhirov 17010 | -5/Zhirov | Learned location of Quarantine (-3) 17010 | -5/Zhirov | Learned location of Testing (-2) 17010 | -5/Zhirov | Learned location of Command (-1) 17020 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17048 | -5/Zhirov | Found Alien Artifact 17048 | -5/Zhirov | Identified Integrated Dissipator 17048 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17160 | -5/Zhirov | Found Alien Artifact 17219 | -5/Zhirov | Identified exit to Proximity Caves 17220 | -5/Zhirov | Entered Proximity Caves 17221 | -4/Proximity Caves | Identified exit to Factory 17492 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17709 | -4/Proximity Caves | Spotted B-86 Titan 17779 | -4/Proximity Caves | Build established: Derelict-Tank 17814 | -4/Proximity Caves | Entered Factory 17814 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17815 | -4/Factory | Loaded intel: 26 terminal locations 17965 | -4/Factory | Repaired Lyr. Heavy Armor Plating 18406 | -4/Factory | Discovered new exit (range 14) 18442 | -4/Factory | Identified exit to Research 18495 | -4/Factory | Build established: Tank 18822 | -4/Factory | Identified exit to Upper Caves 19139 | -4/Factory | Cargo convoy interrupted 19139 | -4/Factory | Spotted Executioner 19142 | -4/Factory | Spotted Striker 19156 | -4/Factory | Destroyed Executioner 19177 | -4/Factory | Destroyed 12 combat bots 19187 | -4/Factory | Destroyed Striker 19223 | -4/Factory | Released all parts (10) 19225 | -4/Factory | Identified Transdimensional Reconstructor 19225 | -4/Factory | Warped through subspace 19248 | -4/Factory | Lost 11 parts (3n4u4w) 19294 | -4/Factory | Found Prototype Slashing Weapon 19294 | -4/Factory | Identified Vibroblade 19297 | -4/Factory | Found Vibroblade 19343 | -4/Factory | First assault squad dispatched 19349 | -4/Factory | Found Prototype Launcher 19349 | -4/Factory | Identified Enh. Gamma Bomb Array 19360 | -4/Factory | Found Enh. Gamma Bomb Array 19377 | -4/Factory | Entered Upper Caves 19424 | -4/Upper Caves | Learned 12 Research zone layouts 19433 | -4/Upper Caves | Identified exit to Upper Caves 19463 | -4/Upper Caves | Encountered a Warlord checkpoint 19464 | -4/Upper Caves | Entered another Upper Caves area 19473 | -4/Upper Caves | Found Alien Artifact 19484 | -4/Upper Caves | Learned Research stockpile data 19500 | -4/Upper Caves | Discovered new exit (range 10) 19508 | -4/Upper Caves | Spotted B-86 Titan 19536 | -4/Upper Caves | Entered Warlord 19541 | -4/Warlord | System corruption cleaned by Quarantine Array 19655 | -4/Warlord | Met Warlord 19656 | -4/Warlord | Opened Warlord's prototype stash 19657 | -4/Warlord | Found Prototype Hackware 19657 | -4/Warlord | Identified Ghost Barrier 19662 | -4/Warlord | Found Prototype Device 19662 | -4/Warlord | Identified Exp. Cloaking Device 19668 | -4/Warlord | Found System Purifier 19678 | -4/Warlord | Found Prototype Device 19678 | -4/Warlord | Identified Minesniffer Drone Bay 19680 | -4/Warlord | Warlord's base attacked by MAIN.C 19749 | -4/Warlord | Discovered new exit (range 14) 19788 | -4/Warlord | Entered Proximity Caves 19788 | -3/Proximity Caves | Accompanied by 2 allies 19794 | -3/Proximity Caves | Spotted B-86 Titan 19804 | -3/Proximity Caves | Core integrity fell below 50% 19855 | -3/Proximity Caves | Discovered exit to Research (range 11) 19863 | -3/Proximity Caves | Identified Dimensional Node Initializer 19863 | -3/Proximity Caves | Initialized slip node 19868 | -3/Proximity Caves | Entered Research 19868 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19869 | -3/Research | Identified exit to Armory 19887 | -3/Research | Spotted B-86 Titan 19892 | -3/Research | Found Prototype Device 19892 | -3/Research | Identified Exp. Thermal Shield 19952 | -3/Research | Build established: Hacker-Sprinter 19980 | -3/Research | Identified exit to Quarantine 20067 | -3/Research | Spotted B-90 Cyclops 20078 | -3/Research | Entered Quarantine 20078 | -3/Quarantine | Accompanied by 1 ally 20087 | -3/Quarantine | Found Alien Artifact 20087 | -3/Quarantine | Identified Subatomic Replicator 20094 | -3/Quarantine | Cryocooling Duct disabled 20109 | -3/Quarantine | Ambient heat levels rising (+20) 20109 | -3/Quarantine | Non-combat units ordered to evacuate 20240 | -3/Quarantine | Found Transdimensional Reconstructor 20254 | -3/Quarantine | Found Alien Impact Weapon 20266 | -3/Quarantine | Found Alien Slashing Weapon 20266 | -3/Quarantine | Identified Sigix Broadsword 20290 | -3/Quarantine | Found Alien Artifact 20328 | -3/Quarantine | Discovered new exit (range 5) 20331 | -3/Quarantine | Incoming investigation squad redirected 20350 | -3/Quarantine | Spotted Alpha 7 20375 | -3/Quarantine | Identified Core Reset Matrix 20375 | -3/Quarantine | Identified Core Stripper 20425 | -3/Quarantine | Found Alien Artifact 20437 | -3/Quarantine | Spotted Fortress 20446 | -3/Quarantine | Discovered new exit (range 5) 20492 | -3/Quarantine | Entered Section 7 20493 | -3/Section 7 | Spotted S7 Guard 20500 | -3/Section 7 | Found Alien Artifact 20500 | -3/Section 7 | Identified Integrated Singularity Reactor 20500 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 20535 | -3/Section 7 | Spotted S7 Guard 20535 | -3/Section 7 | Spotted B-86 Titan 20541 | -3/Section 7 | Identified Matter Drive 20543 | -3/Section 7 | Found Alien Artifact 20543 | -3/Section 7 | Identified Core Regenerator 20543 | -3/Section 7 | Used Core Regenerator, restored core integrity (+0) 20575 | -3/Section 7 | Found Alien Artifact 20575 | -3/Section 7 | Identified Integrity Redistributor 20575 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-39) 20627 | -3/Section 7 | Hacking Suite fried by hacking feedback 20639 | -3/Section 7 | Found Alien Artifact 20639 | -3/Section 7 | Identified Spacefold Activator 20647 | -3/Section 7 | Incoming investigation squad redirected 20661 | -3/Section 7 | Found Prototype Processor 20661 | -3/Section 7 | Identified Exp. Melee Analysis Suite 20663 | -3/Section 7 | Found Exp. Melee Analysis Suite 20682 | -3/Section 7 | Spotted Alpha 7 20682 | -3/Section 7 | Spotted Alpha 7 20692 | -3/Section 7 | Found Integrity Redistributor 20724 | -3/Section 7 | Spotted B-99 Colossus 20748 | -3/Section 7 | Found Alien Artifact 20748 | -3/Section 7 | Identified LRC Armor 20748 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 20750 | -3/Section 7 | Found Alien Artifact 20750 | -3/Section 7 | Identified LRC Insulator 20750 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20760 | -3/Section 7 | Found Integrity Redistributor 20876 | -3/Section 7 | Discovered new exit (range 20) 20882 | -3/Section 7 | Identified exit to Research 20889 | -3/Section 7 | Entered Research 20889 | -2/Research | Accompanied by 1 ally 20889 | -2/Research | Warlord forces began assault on 0b10 20889 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20896 | -2/Research | Met up with Warlord 20904 | -2/Research | Discovered new exit (range 6) 20905 | -2/Research | Identified exit to Access 20999 | -2/Research | Research machine network offline 21043 | -2/Research | Spotted B-90 Cyclops 21053 | -2/Research | Found Prototype Device 21053 | -2/Research | Identified EM Dispersion Field 21089 | -2/Research | Discovered exit to Access (range 9) 21129 | -2/Research | Found Fusion Bomb Launcher 21240 | -2/Research | Spotted Executioner 21254 | -2/Research | Spotted B-90 Cyclops 21274 | -2/Research | Spotted Striker 21295 | -2/Research | Spotted Executioner 21355 | -2/Research | Discovered new exit (range 9) 21372 | -2/Research | Identified exit to Testing 21372 | -2/Research | Entered Testing 21477 | -2/Testing | Discovered exit to Access (range 9) 21512 | -2/Testing | Spotted PH-C7PUA9CDFN 21575 | -2/Testing | Found Enh. Force Lance 21592 | -2/Testing | Warped through subspace 21594 | -2/Testing | Found Prototype Energy Cannon 21660 | -2/Testing | Identified Potential Cannon 21661 | -2/Testing | Entered Access 21661 | -1/Access | Evolved 2 slots: Utility x2 21663 | -1/Access | Identified exit to Command 21696 | -1/Access | Spotted B-99 Colossus 21755 | -1/Access | Entered Command 21759 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 21799 | -1/Command | Spotted B-99 Colossus 21881 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-15) 21887 | -1/Command | Spotted M Guard 21887 | -1/Command | Spotted M Guard 21887 | -1/Command | Spotted Combat Programmer 21894 | -1/Command | Spotted Combat Programmer 21930 | -1/Command | Met MAIN.C 21933 | -1/Command | 0b10 Conduit disabled 21971 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-68) 21978 | -1/Command | Destroyed MAIN.C Shell 21980 | -1/Command | Surrendered to MAIN.C 21980 | -1/Command | Loaded intel: 55 machine locations 21980 | -1/Command | Loaded intel: 115 trap records 21980 | -1/Command | Identified exit to Surface 21980 | -1/Command | Discovered exit to Surface (range 114) 21980 | -1/Command | Discovered exit to Surface (range 37) 21992 | -1/Command | Found System Purifier 21995 | -1/Command | Found Prototype Device 21995 | -1/Command | Identified Adv. Particle Accelerator 22003 | -1/Command | Found Prototype Device 22003 | -1/Command | Identified Exp. Phase Shifter 22004 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-46) 22009 | -1/Command | Found Prototype Device 22009 | -1/Command | Identified Exp. Weapon Cycler 22011 | -1/Command | Found Prototype Reactor 22011 | -1/Command | Identified Zero-point Reactor 22014 | -1/Command | Found Zero-point Reactor 22038 | -1/Command | MAIN.C activated Command garrisons 22081 | -1/Command | Unknown forces attacked Command 22081 | -1/Command | Spotted EQ-005 22081 | -1/Command | Spotted EQ-003 22081 | -1/Command | Spotted EQ-001 22081 | -1/Command | Spotted EQ-004 22081 | -1/Command | Spotted EQ-006 22081 | -1/Command | Spotted EQ-000 22084 | -1/Command | Spotted EQ-002 22087 | -1/Command | Destroyed EQ-004 22094 | -1/Command | Destroyed EQ-003 22105 | -1/Command | Destroyed EQ-001 22111 | -1/Command | Found Prototype Processor 22111 | -1/Command | Identified Exp. Core Analyzer 22157 | -1/Command | Spotted EQ-007 22167 | -1/Command | Destroyed EQ-007 22180 | -1/Command | Spotted EQ-018 22180 | -1/Command | Spotted EQ-020 22180 | -1/Command | Spotted EQ-019 22184 | -1/Command | Destroyed EQ-018 22187 | -1/Command | Spotted EQ-033 22191 | -1/Command | Destroyed EQ-019 22195 | -1/Command | Build established: Scavenger-Sprinter 22218 | -1/Command | Spotted EQ-021 22230 | -1/Command | Destroyed EQ-021 22231 | -1/Command | Spotted EQ-024 22248 | -1/Command | Destroyed EQ-024 22287 | -1/Command | Spotted EQ-039 22287 | -1/Command | Spotted EQ-038 22287 | -1/Command | Spotted EQ-040 22290 | -1/Command | Destroyed EQ-038 22298 | -1/Command | Spotted EQ-022 22307 | -1/Command | Destroyed EQ-022 22332 | -1/Command | Spotted EQ-050 22339 | -1/Command | Destroyed EQ-050 22392 | -1/Command | Spotted EQ-061 22392 | -1/Command | Spotted EQ-081 22392 | -1/Command | Spotted EQ-060 22399 | -1/Command | Destroyed EQ-081 22401 | -1/Command | Destroyed EQ-060 22407 | -1/Command | Spotted EQ-082 22407 | -1/Command | Spotted EQ-045 22407 | -1/Command | Spotted EQ-067 22420 | -1/Command | Destroyed EQ-067 22425 | -1/Command | Destroyed EQ-082 22444 | -1/Command | Spotted EQ-078 22444 | -1/Command | Spotted EQ-043 22465 | -1/Command | Destroyed EQ-078 22470 | -1/Command | Spotted EQ-062 22474 | -1/Command | Destroyed EQ-043 22491 | -1/Command | Destroyed EQ-062 22495 | -1/Command | Spotted EQ-076 22511 | -1/Command | Spotted EQ-080 22512 | -1/Command | Spotted EQ-102 22512 | -1/Command | Spotted EQ-094 22523 | -1/Command | Spotted EQ-109 22535 | -1/Command | Destroyed EQ-102 22549 | -1/Command | Destroyed EQ-109 22557 | -1/Command | Spotted EQ-068 22558 | -1/Command | Spotted EQ-104 22558 | -1/Command | Spotted EQ-049 22558 | -1/Command | Spotted EQ-090 22558 | -1/Command | Spotted EQ-051 22565 | -1/Command | All MAIN.C guards destroyed 22566 | -1/Command | Destroyed EQ-049 22579 | -1/Command | Destroyed EQ-051 22581 | -1/Command | Spotted EQ-074 22589 | -1/Command | Destroyed EQ-068 22592 | -1/Command | Spotted EQ-075 22595 | -1/Command | Destroyed EQ-090 22603 | -1/Command | Destroyed EQ-075 22609 | -1/Command | Destroyed EQ-074 22610 | -1/Command | Attackers retreated from Command 22613 | *** | Fortifying 0b10! Last Messages --------------- 22595_ Enh. Force Lance follow-up attack on EQ-090. 22595_ Adv. Targeting Computer fried. 22595_ EQ-090 destroyed. 22597_ System corrupted: Energy discharge (-98). 22597_ Slug penetrates EQ-074. 22597_ Slug penetrates Reinforced Barrier. 22598_ Fusion Bomb intercepted. 22603_ EQ-075 destroyed. 22604_ Power Sword follow-up attack on EQ-074. 22605_ Alpha 7 suffers critical hit (Blast). 22607_ EQ-074 Lgt. Quantum Reactor severed. 22609_ EQ-074 destroyed. 22610_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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M #?#????#?#?#??????#[[%%#?# | | ##% % % #?#????#?#?#??????#///#### | | ### = = #?#????#?#?#??????#=! | | #?# = %%! #?#????#?#?#??????# | | #?# % = [!% #?#????#?#?#??????# [ | | ### % " % #?#????#?#?#??????# !%= | | % !" " [ #?#????#?#?#??????# ! | | % % *=[ " #?#????#?#?#??????# ### | | [%%%"%" = %% #?#????#?#?#??????######?# | | ### ""%"!!= % #?#????#?#?#?????????????# | | #?# % ! "" %%=% #?#????#?#?#?????????????# | | #?# """ ![!!" #?#????#?#?#?????????????# | | #?#######################?#????#?#?#?????????????# | | #?????????????????????????#????#?#?#?????????????# | | ###########################????#?#?#?????????????# | | ???????????????????????????????#?#?#?????????????# | | ???????????????????????????????#?#?#?????????????# | | ???????????????????????????????#?#?#?????????????# | | ???????????????????????????????#?#?#?????????????# | | ???????????????????????????????#?#?#?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 81 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 25 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 40 Evasion (%) 81 Targeting Accuracy 12 Melee Accuracy 18 Core Analysis 15 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Exp. Targeting Computer | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Centrium Wheel | -5/Proximity Caves | Downloaded Spk. Heavy Treads | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Spk. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Sigix Broadsword Integrated Singularity Reactor Core Regenerator Integrity Redistributor Spacefold Activator LRC Armor LRC Insulator Achievements -------------- None Challenges ------------ None Game ------ Seed MasterReflectiveNanovents Manual? 0 Play Time 04:12:27 Cumulative 974.2 hours Start 2021.10.23 @ 22:31:18 End 2021.10.24 @ 17:00:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 665 Rogue 661 Adventurer 4 Explorer 0 Win Type 8 Total 103 Types 78/9/6/4/2/0/0/2/2 Lore% 93 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9953c49-2920-4dcf-9d0a-48d68cf04e82