Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.12 @ 17:41:40 Player: blelm Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (154) 770 Value Destroyed (6063) 6063 Prototype IDs (99) 1980 Alien Tech Used (8) 1600 Bonus (38398) 38398 TOTAL SCORE: 61511 Bonus ------- High Alert Combat Kills 675 Follower Combat Kills 30 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A2 1000 Win 3000 Friendly Fire -7 Cogmind --------- Core Integrity 536/1600 Matter 300/300 Energy 840/840 System Corruption 3% Temperature Cool (2) Movement Flying (45) Location Subspace Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (14) ----- Large Storage Unit Experimental Energy Well Dimensional Manipulator Experimental Optical Array Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Experimental Energy Well (600) Experimental Matter Compressor (500) Reaction Control System Experimental Propulsion Shielding Centrium Heavy Armor Plating Experimental Powered Armor Hypervelocity Multirail Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Flying Fortress v7 Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Dimensional Manipulator Experimental Optical Array Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- Hypervelocity Multirail Plasma Lance > --- INVENTORY -------- Zero-point Reactor Impulse Thruster Array Cooled Q-thruster Experimental Energy Well Experimental Matter Compressor Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Centrium Heavy Armor Plating Experimental Powered Armor Advanced Force Field Mini Smartbomb Launcher Kinetic Spear [Rating: 226] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Kinetic Spear Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 12 | . . . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 438 | . 11 4 1 7 33 18 . 7 1 4 3 7 7 . 29 5 1 2 3 6 4 11 11 12 8 12 18 . 16 4 . 7 9 11 15 15 11 33 8 76 8 Power 23 | . 1 . . 1 1 2 . . . . . . . . . 1 . 1 . . . 2 1 . . . 1 . 1 . . 2 . 1 . . . 1 1 4 2 Engine 6 | . 1 . . 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . Core 7 | . . . . . . 2 . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 4 2 Propulsion 67 | . 7 1 . 2 6 1 . 4 . . . . 1 . 2 . . . . . 3 2 1 . . 1 2 . 7 . . . . 5 3 8 2 1 2 4 2 Treads 14 | . 5 1 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 50 | . . . . . . 1 . 4 . . . . 1 . 2 . . . . . 3 2 1 . . 1 2 . 7 . . . . 5 3 7 2 1 2 4 2 Utility 218 | . 1 1 1 . 11 12 . 2 . 2 1 3 2 . 13 2 . 1 1 4 1 3 4 9 6 5 13 . 7 2 . 4 7 5 8 6 9 23 5 42 2 Device 126 | . . 1 . . 2 8 . . . 1 . 2 . . 5 1 . . 1 1 . . 4 8 5 4 8 . 5 1 . 3 6 4 5 3 5 14 3 24 2 Storage 15 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 1 2 . 5 . Processor 14 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . 3 1 . . 1 4 . Hackware 12 | . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . 3 . 1 . . 2 . 1 . . . . . . . . . . . . Protection 50 | . 1 . . . 9 1 . . . 1 1 1 1 . 5 1 . 1 . 2 1 . . . . 1 2 . . . . 1 1 . . 1 3 6 1 9 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 130 | . 2 2 . 4 15 3 . 1 1 2 2 4 4 . 14 2 1 . 2 2 . 4 5 3 2 6 2 . 1 2 . 1 2 . 4 1 . 8 . 26 2 Energy Gun 6 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 40 | . . . . . . 1 . . 1 1 . 1 2 . 8 1 . . 1 . . 2 2 2 1 1 1 . 1 . . 1 1 . 1 1 . 4 . 6 . Ballistic Gun 17 | . 1 1 . 2 6 . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 2 1 . . . . 1 . 2 . . . . . . . . . . 3 1 . 1 . . . 1 . . 1 . . . . . . 2 . Special Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Slashing Weapon 7 | . . . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 38 | . . . . . . . . 1 . . 1 1 2 . 6 1 1 . 1 1 . . . . . 1 . . . 1 . . . . 2 . . 4 . 14 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . . . 1 . 2 . 3 . . 4 . . 4 . 3 3 . 16 . Corrupted Parts 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 36 | . 1 . . . 2 . . . . . . . 1 . 1 . . . . . . 1 1 . . 3 2 . . . . . 1 . . . . . . 9 14 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 11 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 5 Utility 20 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 2 1 . . . . . . . . . . . . 7 7 Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 14 | . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . 1 1 . . 3 1 . . . . . 1 . . . . . . 7 14 Average Slot Usage (%) 82 | . 80 61 79 93 99 75 76 76 76 76 77 76 80 80 79 80 80 80 84 88 88 87 88 88 88 87 83 84 83 84 84 77 83 80 79 85 85 85 84 71 76 Engine 1 | . 11 . . 8 9 . . . . . . . . . . . . 2 6 5 5 4 . . . . 1 5 . . . . . . . . . . . . . Core 2 | . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 3 . . . . 5 5 5 5 3 . 4 5 5 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 3 6 6 6 Treads 4 | . 16 28 28 28 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 6 7 8 30 30 30 30 26 26 26 26 26 26 26 23 23 22 23 23 23 22 21 21 21 21 21 21 20 19 19 16 17 17 16 16 13 Device 9 | . . 4 14 14 9 12 7 7 7 6 3 6 6 6 6 5 6 6 6 5 5 5 5 5 4 4 4 5 4 5 5 4 4 8 8 12 12 12 16 17 20 Storage 6 | . 11 . 8 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 7 4 9 8 Processor 5 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 8 8 8 8 8 16 Hackware 16 | . . . . . . 8 15 14 7 7 7 7 13 13 15 20 20 20 20 23 23 29 29 29 29 28 27 31 31 31 31 31 31 28 28 26 23 21 19 1 . Protection 3 | . . . . . 17 7 7 6 . . 3 . 6 6 3 . . . . 5 5 . . . . . 2 . . . . . . . . 3 4 4 5 6 3 Energy Cannon 2 | . . . . . . 6 7 6 3 6 1 6 . . 1 5 2 . 4 5 5 4 . 4 3 3 3 5 5 5 5 . 4 4 4 4 4 3 4 . . Ballistic Gun 2 | . 16 19 28 26 12 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . 3 . 5 . 5 6 3 . 3 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 4 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 16 3 23 30 49 44 39 39 19 19 20 20 21 20 22 20 20 18 20 22 22 22 22 21 21 21 23 20 23 25 23 23 24 45 45 48 72 71 75 95 90 Greatest Support 98 | 20 46 3 45 45 96 50 50 50 21 21 21 21 21 21 22 22 22 22 22 22 22 22 22 21 21 26 31 31 35 35 35 35 35 45 45 72 72 72 71 94 98 Greatest Overweight (x) 8 | . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 5 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 Average Capacity 19 | . 7 5 10 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 12 15 Most Carried 25 | . 8 5 12 15 15 15 15 15 14 16 16 16 18 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 Average Carried 18 | . 5 5 7 13 14 14 15 14 14 14 15 15 17 19 24 25 25 25 24 23 24 24 24 24 24 24 23 25 24 25 25 24 25 24 24 15 14 14 14 10 13 Final Capacity 25 | 8 5 5 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 Final Carried 25 | 6 5 5 12 15 15 15 15 14 14 16 16 16 18 22 25 25 25 25 24 25 25 25 24 25 25 24 25 25 25 25 25 25 25 25 25 15 15 15 15 15 9 Class Distribution -------------------- 36% | Wizard-Sprinter 15% | Mutant 14% | Hacker-Sprinter 10% | Machinist-Sprinter 7% | Wizard-Ninja 4% | Sprinter 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Machinist-Sprinter | -1/Command Alien-Scout | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7598 | 200 131 90 . 176 731 198 . . 25 134 . 68 . . 299 304 234 1 40 330 . 27 603 140 1 165 97 . 247 476 39 102 220 204 146 43 191 416 . 1459 61 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7864 | . 394 29 . 201 1392 268 . 59 . 17 . 28 . . 279 13 19 . . 75 . 94 47 68 . 12 145 . 223 371 . 102 183 309 511 67 227 468 25 2148 90 Parts 368 | . 25 1 . 12 68 21 . 1 . 1 . 4 . . 15 1 . . . 5 . 7 5 9 . . 8 . 10 12 . . 1 24 27 5 7 28 6 50 15 Haulers Intercepted 6 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 10 | . 5 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . 2 . . . 2 . . . . . . 8 22 26 . . . . 8 4 . . . . . . . . . . Prevented 21 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 . 12 . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 88 | . 8 2 . 5 21 2 . . . 3 . 3 . . 2 1 . . . . . . 7 5 . 1 . . . 5 . . 1 . . . . 5 . 16 1 Melee 28 | . . . . . . 2 . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . 5 . 16 1 Guns 31 | . 8 2 . 2 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . . . 3 2 . . . . 3 . 3 . . . . . . . . . . 5 5 . 1 . . . 5 . . 1 . . . . . . . . Classes Destroyed 17 | . 5 2 . 1 3 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Worker 6 | . . 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 9 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 1 . 1 1 . . Hauler 6 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 11 | . 1 . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Watcher 28 | . 1 . . . 2 2 . . . . . . . . . . . . . 2 . 3 . . . . 3 . 2 . . . . 5 3 1 2 1 . 1 . Swarmer 29 | . 3 1 . . . . . . . 3 . 3 . . . . . . . . . . 4 5 . 1 . . . 5 . . . . . . . . . 4 . Grunt 22 | . 5 . . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Hunter 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 7 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 2 . 5 4 2 . 1 . 3 . 3 . . 2 1 . . . 1 . 1 4 5 . 1 1 . 2 5 . . 1 1 3 1 1 2 1 4 1 Combat Bots Only 5 | . 4 1 . 2 4 1 . . . 3 . 3 . . 1 1 . . . . . . 4 5 . 1 . . . 5 . . 1 . . . . 2 . 4 1 Max Kills in Single Turn 5 | . 1 1 . 2 2 1 . 1 . 2 . 2 . . 1 1 1 . . 1 . 1 2 5 . 1 1 . 1 5 . . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 2 . . . . 2 . 2 . . . . . . . . . . 2 5 . 1 . . . 5 . . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 10351 | . 287 72 . 227 1226 155 . . . 123 91 . 59 . 272 18 15 . . . . 23 241 14 . 417 268 . 23 . . . 16 213 . . 151 404 . 2427 3609 Core 1673 | . 55 15 . 28 86 30 . . . 41 46 . 20 . 54 18 . . . . . 23 34 . . 95 39 . 23 . . . . 68 . . . 30 . 411 557 Absorbed by Shields 1814 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 904 910 Core Remaining (%) 81 | 100 . . . 60 84 . . . . . . 83 . . . . . . 89 . . . . . . 84 . . . . . . 94 . 94 . . 97 . . 33 Volleys Fired 631 | . 43 17 . 22 83 44 . 10 12 10 . 5 11 . 40 20 3 . 6 17 . 43 25 32 9 13 13 . 11 10 1 . 28 25 22 7 2 23 7 16 1 Largest 2 | . 2 2 . 2 2 1 . 1 1 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 Hottest 120 | . 70 100 . 40 103 30 . 30 30 36 . 39 90 . 90 90 90 . 90 90 . 90 81 90 90 90 90 . 98 98 98 . 98 98 113 120 120 120 120 120 50 Shots Fired 781 | . 86 32 . 36 162 44 . 10 12 10 . 5 11 . 39 20 3 . 6 17 . 41 25 32 9 13 13 . 10 10 2 . 30 25 22 7 2 23 7 16 1 Gun 319 | . 86 30 . 28 161 . . . . . . . . . . . . . . . . 10 . . . 3 . . . . . . . . . . . . . . 1 Cannon 409 | . . . . . . 44 . 10 12 7 . 3 11 . 39 20 3 . 6 15 . 31 12 31 3 9 11 . 10 9 2 . 27 25 22 7 2 23 7 8 . Launcher 42 | . . . . 8 1 . . . . 3 . 2 . . . . . . . . . . 13 1 . 1 1 . . 1 . . 3 . . . . . . 8 . Special 11 | . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 6 . 1 . . . . . . . . . . . . . . Kinetic 216 | . 45 30 . 28 99 . . . . . . . . . . . . . . . . 10 . . . 3 . . . . . . . . . . . . . . 1 Thermal 502 | . 41 2 . . 62 44 . 10 12 7 . 3 11 . 39 20 3 . 6 15 . 31 . 31 3 9 11 . 10 9 2 . 27 25 22 7 2 23 7 8 . Explosive 35 | . . . . 8 1 . . . . 3 . 2 . . . . . . . . . . 13 1 . 1 1 . . 1 . . 3 . . . . . . 1 . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 7 . Robot Hit Streak 13 | . 8 7 . 3 13 2 . . . 3 . . . . . . 6 . . 1 . 3 10 . 7 9 3 . 4 . . . . 2 . . . 3 . . . Robot Miss Streak 8 | . 3 5 . 2 8 4 . . . . . . . . . . . . . 1 . 2 4 . . 1 . . . . . . . 3 . . . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 549 | . 54 18 . 20 120 18 . 2 . 3 1 . . . 16 3 3 . . 4 . 14 15 . 6 3 10 . 6 6 . 1 3 13 16 2 8 41 1 120 22 Core Hits 305 | . 22 10 . 18 66 9 . 1 . 4 . 4 . . 6 1 1 . . 3 . 4 15 5 . 3 9 . 3 9 . 1 5 7 9 2 6 16 1 55 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 4 . . . 1 . . . . . . . . . 2 . . . . . . 2 1 . . . 1 . . 1 . . . . . . 1 2 . 1 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 11 | . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . 1 . . 1 . . . . . . 1 2 . 1 . Melee Attacks 868 | . . . . . 16 50 . 17 3 . 5 1 26 . 61 4 9 . 1 18 . 50 5 5 5 1 16 . 49 7 2 1 23 76 58 31 21 85 15 178 29 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . 16 50 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 776 | . . . . . . . . . 3 . 5 1 26 . 61 4 9 . 1 18 . 50 5 5 5 1 16 . 49 7 2 1 23 76 58 31 21 85 15 169 29 Sneak Attacks 35 | . . . . . . 3 . 1 . . 1 . . . 4 . . . . 2 . 4 1 . . . . . 3 . . . . 2 6 1 2 3 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 13 2 Damage Inflicted 25296 | . 521 145 . 614 2454 856 . 140 . 434 205 155 . . 914 130 94 . . 279 . 884 1733 353 . 112 482 . 600 1035 . 114 609 816 1242 165 586 2017 182 6505 920 Guns 3104 | . 516 145 . 124 2307 . . . . . . . . . . . . . . . . 6 . . . 6 . . . . . . . . . . . . . . . Cannons 536 | . . . . . . 185 . . . . . . . . . . 94 . . . . . 121 . . . . . 36 . . . . 70 . . . 30 . . . Explosions 3705 | . . . . 458 132 . . . . 434 . 155 . . . . . . . . . . 1404 353 . 106 59 . . 363 . . 241 . . . . . . . . Melee 17899 | . . . . . . 671 . 140 . . 205 . . . 914 130 . . . 279 . 878 208 . . . 423 . 564 672 . 114 368 746 1242 165 586 1987 182 6505 920 Ramming 52 | . 5 . . 32 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1477 | . 228 145 . 124 968 . . . . . . . . . . . . . . . . 6 . . . 6 . . . . . . . . . . . . . . . Thermal 2042 | . 288 . . . 1339 185 . . . . . . . . . . 94 . . . . . . . . . . . 36 . . . . 70 . . . 30 . . . Explosive 3705 | . . . . 458 132 . . . . 434 . 155 . . . . . . . . . . 1404 353 . 106 59 . . 363 . . 241 . . . . . . . . Electromagnetic 121 | . . . . . . . . . . . . . . . . . . . . . . . 121 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 811 | . . . . . . 671 . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 17088 | . . . . . . . . . . . 205 . . . 914 130 . . . 279 . 878 208 . . . 423 . 564 672 . 114 368 746 1242 165 586 1987 182 6505 920 Highest Corruption 8 | . . . . 2 3 . . . . . . . . . 6 6 6 6 . . . 1 1 1 1 . . 5 5 5 5 5 5 . 1 . . . . 8 3 Average Corruption 2 | . . . . 2 2 . . . . . . . . . 4 6 6 6 . . . 1 1 1 1 . . 5 5 5 5 5 5 . 1 . . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 179 | . . . . . 19 . . . . . . . . . 21 15 6 1 . . . 6 4 6 1 . . 2 23 7 6 2 19 . . . . . . 41 . Message Errors 56 | . . . . . 7 . . . . . . . . . 5 3 3 . . . . 2 2 2 . . . 1 6 4 1 1 6 . . . . . . 13 . Matter Fused 38 | . . . . . 5 . . . . . . . . . 5 4 . . . . . . . . . . . 1 6 3 . 1 5 . . . . . . 8 . Heat Flow Errors 23 | . . . . . 2 . . . . . . . . . 5 3 2 . . . . . . . . . . . 1 . . . 3 . . . . . . 7 . Energy Discharges 27 | . . . . . 2 . . . . . . . . . 3 1 . . . . . 2 1 1 . . . . 4 . 3 . 2 . . . . . . 8 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . 3 . . . . . . . . . . 3 1 1 . . . . 1 3 1 . . . 1 . 1 . 1 . . . . . . 5 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2067 | . . . . 5 . 59 . . . 71 25 . . . 174 4 45 . . . . 337 144 7 . . 68 . 71 92 . . 75 46 434 . 113 209 . 88 . Projectiles 64 | . . . . . . 1 . . . . . . . . . . 45 . . . . . 13 . . . . . . . . . . 5 . . . . . . . Explosions 159 | . . . . 5 . . . . . 71 . . . . . . . . . . . . 76 7 . . . . . . . . . . . . . . . . . Melee 1844 | . . . . . . 58 . . . . 25 . . . 174 4 . . . . . 337 55 . . . 68 . 71 92 . . 75 41 434 . 113 209 . 88 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . 2 . . 11 . . . . . 22 . . . . . . . . . . . . 66 . . . 30 . . . . . . . . . . . . 53 . Shots 9 | . . . . 1 . . . . . 2 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 3 . Rammed 7 | . 1 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 244 . . 26 501 1 . . . 16 2 5 40 . 246 238 170 . 170 137 . 160 332 224 96 160 118 . 269 332 61 . 257 56 168 48 . 64 . 287 . Average Temperature 82 | . 129 . . 11 126 1 . . . 11 2 5 19 . 70 90 70 . 90 39 . 43 52 74 36 68 47 . 64 150 27 . 103 17 53 21 . 33 . 85 . Received Heat Transfer 1582 | . 135 . . 108 504 18 . . . . 12 . 18 . 12 . . . . . . . 18 . . 36 102 . 9 . . . . 24 . . 9 63 . 157 357 Effects 15 | . 2 . . . 8 . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4641 | . 1073 . . . 3050 259 . . . . . . . . . . 111 . . . . . . . . . . . 37 . . . . 74 . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 809 | . 279 108 . 85 316 447 59 137 . . . . 190 15 663 . . . . 184 173 267 . . . . 809 258 461 . . . . 484 521 121 213 404 533 765 . Initial 228 | . . 108 . . 19 42 44 27 . . . . 44 . 10 . . . . . 15 121 . . . . 31 228 180 . . . . . . . 19 119 39 212 . Average 158 | . 154 75 . 35 102 76 44 84 . . . . 108 7 221 . . . . 65 65 182 . . . . 349 249 216 . . . . 163 113 36 129 194 101 544 . Maximum Alert Level 4 | . 1 . . . 1 2 . . . . . . . . 2 . . . . . . 1 . . . . 3 1 2 . . . . 2 2 . 1 2 2 4 . Low Security (%) 61 | . 50 100 . 100 91 97 100 100 . . . . 100 100 72 . . . . 100 100 51 . . . . 44 . 40 . . . . 54 92 100 98 38 94 . . Level 1 15 | . 49 . . . 8 . . . . . . . . . . . . . . . . 48 . . . . 21 100 50 . . . . 43 5 . 1 58 3 3 . Level 2 7 | . . . . . . 2 . . . . . . . . 27 . . . . . . . . . . . 11 . 9 . . . . 1 1 . . 2 1 21 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . 52 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 1 . . 5 4 . . . . . . 1 . 6 . . . . 3 . 4 . . . . 1 . 3 . . . . 2 2 1 . 4 2 4 . Investigation 21 | . 1 1 . . 3 1 . . . . . . . . 2 . . . . 2 . 3 . . . . 1 . 1 . . . . . 1 . . 1 2 2 . Extermination 13 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . 2 1 1 . 3 . 1 . Reinforcement 8 | . . . . . 1 2 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . . 1 . . 1 1 . . . . . . 1 . 1 . . . . 1 . 1 . . 1 . 3 . 2 . . . 1 1 . 1 . . . 24 . Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 1 . 11 . 6 . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 1 . 11 . 6 . Times Spotted 415 | . 15 5 . 4 31 17 3 . . 3 4 . 3 3 10 2 4 . . 12 5 15 12 8 1 6 25 6 18 . 5 . 8 28 5 3 7 31 . 94 22 Peak Tracking Total 20 | . 6 2 . 3 4 4 3 . . 3 4 . 3 3 5 1 4 . . 6 2 3 3 5 1 5 6 6 3 . 5 . 7 10 1 3 2 8 1 17 20 Tactical Retreats 65 | . 2 . . . 1 4 . . . . . . 2 . 1 . . . . 1 . 3 3 2 . 1 5 . 3 . . . . 7 1 1 1 3 . 23 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 27 | . 1 . . . 2 1 . . . . . . 1 . 2 . . . . 1 . 1 1 . . . 1 . 1 . . . . 3 . . . 1 . 11 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . 7 1 . . . 2 . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 28 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 5 . 2 8 1 6 . Max in Single Turn 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . 1 1 1 2 . Garrison Access 11 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 188 | . 2 1 2 1 9 9 . 8 . 1 4 1 3 . 20 . . . . 8 . 16 . 2 4 1 5 . 18 . 2 4 . 13 10 4 7 10 13 9 1 Terminals 118 | . 2 . . . 7 5 . 5 . . . 1 3 . 15 . . . . 5 . 11 . . . 1 3 . 12 . . . . 9 6 2 6 7 9 9 . Fabricators 21 | . . . . . . 2 . 2 . . . . . . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 2 2 . . 2 . . Repair Stations 6 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 1 . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . . . 1 . . . Garrison Access 12 | . . . . . . 1 . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 2 . . Total Hacks 658 | . 3 1 2 1 28 46 . 25 . 1 30 1 13 . 55 . . . . 48 . 72 . 7 7 3 20 . 63 . 3 17 . 63 39 13 19 24 25 25 4 Successful 460 | . 2 1 2 1 12 34 . 16 . 1 30 1 7 . 26 . . . . 27 . 43 . 7 7 3 16 . 53 . 3 17 . 51 29 12 13 20 16 6 4 Failed 196 | . 1 . . . 16 12 . 9 . . . . 6 . 29 . . . . 21 . 29 . . . . 3 . 9 . . . . 12 10 1 6 4 9 19 . Catastrophic 31 | . . . . . 2 3 . 1 . . . . . . 6 . . . . 1 . 6 . . . . . . . . . . . 1 3 1 . . 2 5 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Manual 354 | . 3 . 1 . 15 24 . 13 . . . . 10 . 33 . . . . 33 . 38 . . . . 16 . 43 . . . . 39 18 11 9 17 15 16 . Terminals 416 | . 3 . . . 21 28 . 17 . . . 1 13 . 42 . . . . 31 . 45 . . . 3 14 . 44 . . . . 45 25 7 18 17 17 25 . Fabricators 92 | . . . . . . 16 . 6 . . . . . . 4 . . . . 12 . 12 . . . . 6 . 6 . . . . 7 11 6 . . 6 . . Repair Stations 18 | . . . . . 4 . . 2 . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . 2 . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 42 | . . . . . 3 1 . . . . . . . . 3 . . . . . . 13 . . . . . . 8 . . . . 10 . . . 4 . . . Garrison Access 17 | . . . . . . 1 . . . . . . . . 2 . . . . 5 . 2 . . . . . . 1 . . . . 1 1 . 1 1 2 . . Terminal Hacks 249 | . 1 1 2 1 6 15 . 8 . 1 30 1 5 . 9 . . . . 9 . 14 . 7 7 3 7 . 23 . 3 17 . 29 13 4 8 9 6 6 4 Record 37 | . . . 1 . . . . . . . 11 1 . . . . . . . . . 1 . 6 6 3 . . . . 2 5 . . . . 1 . . . . Part Schematic 33 | . 1 . . . . 2 . 1 . . 8 . . . 1 . . . . 3 . 4 . . . . 1 . 3 . . 4 . 5 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 4 . 2 . . 2 . . . . Prototype ID Bank 9 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Open Door 10 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . 3 1 . Branch Access Points 11 | . . . . . 1 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Terminal Index 17 | . . . . . 1 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 . Fabricator Index 12 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . . . . Repair Station Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 . . Unreport Threat 24 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 5 . . 5 . 2 . Locate Traps 9 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . Recall Investigation 8 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . 1 1 1 . Recall Extermination 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . 1 . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . Hauler Manifests 8 | . . . . . 1 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 21 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 8 . . . . 7 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 47 | . . . . . . 9 . 2 . . . . . . 2 . . . . 6 . 6 . . . . 3 . 2 . . . . 4 7 2 . . 4 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 21 | . . . . . . 3 . 1 . . . . . . 1 . . . . 1 . 3 . . . . 2 . 1 . . . . 2 4 1 . . 2 . . Build 25 | . . . . . . 6 . 1 . . . . . . 1 . . . . 4 . 3 . . . . 1 . 1 . . . . 2 3 1 . . 2 . . Repair Station Hacks 14 | . . . . . 2 . . 2 . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . 2 . . 2 . . . Scan Component 7 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . Repair 7 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 39 | . . . . . 2 1 . . . . . . . . 3 . . . . . . 12 . . . . . . 8 . . . . 10 . . . 3 . . . Insert Component 21 | . . . . . 1 1 . . . . . . . . 2 . . . . . . 4 . . . . . . 5 . . . . 5 . . . 3 . . . Analyze 18 | . . . . . 1 . . . . . . . . . 1 . . . . . . 8 . . . . . . 3 . . . . 5 . . . . . . . Garrison Access Hacks 11 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 2 . . Seal Access 11 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 2 . . Unauthorized Hacks 100 | . 1 . . . 2 9 . 4 . . . . 2 . 8 . . . . 11 . 10 . . . . 6 . 15 . . . . 7 6 6 4 5 4 . . Terminals 66 | . 1 . . . 2 4 . 3 . . . . 2 . 7 . . . . 7 . 6 . . . . 3 . 11 . . . . 4 3 2 4 5 2 . . Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . Assimilate 17 | . . . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . 1 . 4 . . . . . . . 1 3 . . . Botnet 33 | . 1 . . . 2 3 . 2 . . . . 2 . 3 . . . . 2 . 4 . . . . 2 . 4 . . . . 2 2 1 2 . 1 . . Operators 11 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 1 . 1 . . Fabricators 34 | . . . . . . 5 . 1 . . . . . . 1 . . . . 4 . 4 . . . . 3 . 4 . . . . 3 3 4 . . 2 . . Report 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . Prioritize 9 | . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 2 1 . . . . . Siphon 12 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 1 1 . . 1 . . Haulers 9 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 127 | . 2 . . . 9 8 . 7 . . . . 2 . 17 . . . . 8 . 14 . . . . 3 . 11 . . . . 10 7 3 4 8 8 6 . Full Trace Events 17 | . . . . . 3 1 . . . . . . . . 2 . . . . 2 . 3 . . . . 1 . . . . . . . 1 . . 1 2 1 . Feedback Events 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Corruption 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . . . 1 2 . 1 . . 8 . . . 2 . . . . 2 . 7 . . . . 1 . 6 . . 4 . 8 . . . . . . . Parts Built 24 | . . . . . . 4 . 1 . . . . . . 1 . . . . 3 . 4 . . . . 1 . 1 . . . . 2 3 1 . . 3 . . Matter 4799 | . . . . . . 656 . 102 . . . . . . 238 . . . . 477 . 556 . . . . 384 . 263 . . . . 600 926 263 . . 334 . . Time 1870 | . . . . . . 348 . 17 . . . . . . 169 . . . . 212 . 190 . . . . 102 . 93 . . . . 213 360 93 . . 73 . . Total Part Build Rating 144 | . . . . . . 12 . 1 . . . . . . 6 . . . . 18 . 24 . . . . 8 . 7 . . . . 17 23 7 . . 21 . . Parts Repaired 7 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . Time 317 | . . . . . 108 . . 28 . . . . . . 43 . . . . . . . . . . . . . 76 . . . . . 29 . . 33 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . . . . . 3 . . . . 3 . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . . . . . 3 . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 66 | . . . . . . . 1 . . . . . . . 21 . . . . 3 19 1 . . 5 . 1 . 3 . . . . . . . 1 3 . . 8 Largest Group 19 | . . . . . . . 1 . . . . . . . 17 . . . . 3 19 1 . . 5 . 1 . 2 . . . . . . . 1 1 . . 8 Highest-Rated Group 714 | . . . . . . . 31 . . . . . . . 686 . . . . 46 714 26 . . 271 . 26 . 36 . . . . . . . 26 26 . . 111 Highest-Rated Ally 74 | . . . . . . . 31 . . . . . . . 74 . . . . 26 50 26 . . 65 . 26 . 26 . . . . . . . 26 26 . . 15 Total Orders 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 117 | . . . . . . . 4 . . . . . . . 33 . . . . . 67 . . . . . . . . . . . . . . . . . . . 13 Total Damage 4472 | . . . . . . . 86 . . . . . . . 692 . . . . . 3242 . . . . . . . . . . . . . . . . . . . 452 Kills 16 | . . . . . . . . . . . . . . . 8 . . . . . 8 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 12 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 4 . 2 . . 2 . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . 1 2 . 1 . . . 2 . 1 1 . . . 1 . . . . . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 27285 | . 367 605 448 562 2253 1662 61 350 246 258 57 654 406 22 1151 379 176 224 120 497 67 1027 1260 1925 492 939 452 45 992 274 198 65 687 1216 805 529 374 990 414 3868 168 Spaces Moved 39513 | 1 249 313 414 322 857 2201 117 501 649 639 94 729 806 64 1878 934 423 776 352 1318 193 1926 1720 1133 1039 416 981 111 2207 767 670 163 684 2582 1312 993 804 1663 865 5183 464 Core 604 | . 111 313 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1417 | . 4 . 234 322 857 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11 | 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 124 | . 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37357 | . . . . . . 2201 117 501 649 639 94 729 806 64 1878 934 423 776 352 1318 193 1926 1720 1133 1039 416 981 111 2207 767 670 163 684 2582 1312 993 804 1663 865 5183 464 Fastest Speed 22 | 120 50 50 50 152 156 50 50 27 27 27 27 27 27 27 27 28 28 28 28 28 28 28 27 27 27 27 28 28 27 28 28 28 28 28 26 32 27 27 27 22 22 Average Speed 34 | 120 83 50 107 152 159 50 50 48 27 27 27 27 27 27 27 28 28 28 28 28 28 28 27 27 27 29 28 28 27 28 28 28 28 28 28 32 31 30 27 23 25 Slowest Speed 250 | 120 250 50 152 152 162 50 50 50 27 27 27 27 27 27 30 28 28 28 28 28 28 101 28 27 27 32 28 28 29 28 28 28 30 105 29 35 32 32 112 109 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 208 | . . . . . . 27 . . . . 1 . 2 . 11 2 . . . 7 . 12 1 . 2 . 13 . 10 . . . . 27 30 7 6 21 4 19 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 2 46 58 70 64 55 34 75 17 85 77 76 81 18 67 58 91 66 84 55 22 93 39 66 84 87 55 23 78 53 80 69 60 50 54 79 32 76 45 28 95 41 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 13 | . . . 1 . . . . . . 1 1 . . . . . . 4 1 . . . . 1 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 2 . 2 . . . . 1 1 . . . . . 4 11 2 2 . . . 4 2 . 1 . . . 2 1 . 1 . . . . . . . . Spaces Dug 725 | . . 1 . . 15 45 . 20 7 1 . 2 28 . 67 18 7 . 7 25 . 65 1 33 8 8 18 . 46 10 3 . 35 72 48 33 7 45 20 28 2 Terrain Destroyed 1106 | . . 2 . 59 28 47 . 21 10 19 . 16 28 . 69 21 7 . 7 28 . 65 133 40 8 12 23 . 46 27 4 . 56 76 49 33 8 48 20 94 2 Melee 435 | . . . . . 15 33 . 15 3 . . 1 26 . 33 1 7 . 1 13 . 34 1 5 5 1 7 . 37 1 2 . 9 54 29 26 7 32 13 22 2 Projectile 322 | . . 2 . . 1 14 . 6 7 3 . 2 2 . 36 20 . . 6 15 . 31 . 28 3 9 11 . 9 9 2 . 27 22 20 7 1 16 7 6 . AOE 349 | . . . . 59 12 . . . . 16 . 13 . . . . . . . . . . 132 7 . 2 5 . . 17 . . 20 . . . . . . 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 51139 | . 337 730 416 360 1553 2620 119 575 700 711 113 1175 929 67 2329 1018 458 782 365 1396 205 2281 2456 2705 1235 1213 1107 124 2491 803 675 180 1110 2901 1609 1145 882 2022 1010 7731 501 Wait 9352 | . 6 392 . 3 530 300 1 21 36 57 12 433 70 1 306 58 23 . 2 33 2 251 697 1523 169 769 73 12 185 14 3 . 367 206 213 89 33 218 109 2131 4 Move 39075 | . 248 312 413 321 856 2150 116 500 648 638 91 728 802 63 1855 929 422 775 351 1304 192 1902 1717 1132 1034 415 955 110 2187 766 669 162 683 2529 1254 978 791 1623 856 5145 453 Hop 193 | . . . . . . 24 . . . . 1 . 2 . 11 2 . . . 7 . 11 1 . 2 . 13 . 9 . . . . 25 27 7 6 18 4 18 5 Pick Up 198 | . 12 2 2 4 11 16 1 12 . 2 . . 8 3 16 . . 2 1 6 3 7 . 1 3 1 9 1 14 . . 1 . 11 5 6 5 4 3 25 1 Fast Attach 118 | . 1 1 1 1 9 . . . . . . . . . 2 1 . 1 . 2 . 5 . . 2 1 5 . 10 2 . 8 . 3 9 4 5 15 3 26 1 Attach 96 | . 4 . . . 6 5 . 5 . . 1 1 3 . 3 . . . 1 2 . 1 1 . 1 2 6 . 1 . . . . 3 1 7 4 5 2 26 5 Detach 49 | . . . . . . 2 . 2 . . 1 1 . . . . . . . . . . . . 1 1 2 . 1 1 . . . 1 2 2 3 5 5 19 . Swap 233 | . 6 3 . 6 18 13 . 2 1 4 2 6 4 . 24 4 1 1 2 2 4 5 10 12 5 9 7 . 5 2 . . 9 5 5 4 3 18 3 26 2 Drop 232 | . 16 3 . 1 19 16 1 6 . . . . 3 . 11 . . 3 1 5 4 6 . . 4 1 8 1 19 1 . 8 . 11 13 10 9 13 3 34 2 Fire 631 | . 43 17 . 22 83 44 . 10 12 10 . 5 11 . 40 20 3 . 6 17 . 43 25 32 9 13 13 . 11 10 1 . 28 25 22 7 2 23 7 16 1 Melee 840 | . . . . . 16 50 . 17 3 . 5 1 26 . 61 4 9 . 1 18 . 50 5 5 5 1 16 . 49 7 2 1 23 76 58 31 21 80 15 157 27 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 108 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command -1/Access_0 Subspace History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 368 | -10/Materials | Entered Mines 369 | -10/Mines | Assembled infested the area 379 | -10/Mines | Met a Derelict bent on vengeance 829 | -10/Mines | Discovered new exit (range 15) 848 | -10/Mines | Learned Materials emergency access door positions 895 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 922 | -10/Mines | Met a Derelict shopkeep closing up shop 962 | -10/Mines | Discovered new exit (range 15) 970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 970 | -10/Mines | Discovered new exit (range 5) 973 | -10/Mines | Entered Exiles 982 | -10/Exiles | Discovered new exit (range 15) 987 | -10/Exiles | Met 8R-AWN 994 | -10/Exiles | Met EX-HEX 1019 | -10/Exiles | Met EX-DEC 1027 | -10/Exiles | Learned location of Zion (-6) 1037 | -10/Exiles | Met EX-BIN 1045 | -10/Exiles | Aligned with FarCom system 1045 | -10/Exiles | Given EX-Vault access code 1058 | -10/Exiles | Opened EX-Vault 1085 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1267 | -10/Exiles | Found Lightpack 2.0 1270 | -10/Exiles | Found Flying Fortress v7 1404 | -10/Exiles | Discovered new exit (range 14) 1421 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Lightpack 2.0 1421 | -10/Exiles | Entered Mines 1734 | -9/Mines | Discovered new exit (range 10) 1785 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1856 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1859 | -9/Mines | Found Prototype Device 1983 | -9/Mines | Entered Materials 1983 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2455 | -8/Materials | Garrison activated, responded to threat 2650 | -8/Materials | Discovered new exit (range 4) 2977 | -8/Materials | Discovered new exit (range 10) 3185 | -8/Materials | Identified Exp. Sensor Array 3440 | -8/Materials | Build established: Scavenger-Mutant 3955 | -8/Materials | Repaired Exp. Sensor Array? 4236 | -8/Materials | Entered Factory 4236 | -7/Factory | Evolved 2 slots: Utility x2 4238 | -7/Factory | FarCom data flow suspended 4270 | -7/Factory | Discovered new exit (range 5) 4623 | -7/Factory | Build established: Mutant 4975 | -7/Factory | Identified exit to Lower Caves 5410 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5468 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5564 | -7/Factory | Fabricated Imp. VTOL Module? 5644 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5668 | -7/Factory | Build established: Hacker-Mutant 5721 | -7/Factory | Local fabrication network quarantined 5836 | -7/Factory | Identified exit to Factory 5898 | -7/Factory | Sucked down chute 5898 | -7/Factory | Entered Waste 5899 | -7/Waste | Met a frightened Derelict 5905 | -7/Waste | Spotted C-40 Crusher 5905 | -7/Waste | Spotted C-40 Crusher 5912 | -7/Waste | Spotted C-40 Crusher 5913 | -7/Waste | Spotted C-40 Crusher 5945 | -7/Waste | Spotted C-40 Crusher 5954 | -7/Waste | Discovered new exit (range 11) 5959 | -7/Waste | Identified exit to Factory 5959 | -7/Waste | Entered Factory 6070 | -7/Factory | Discovered exit to Factory (range 4) 6219 | -7/Factory | Repaired Broken Force Lance? 6239 | -7/Factory | Fabricated Med. Storage Unit? 6309 | -7/Factory | Entered Lower Caves 6311 | -7/Lower Caves | Identified exit to Lower Caves 6315 | -7/Lower Caves | Encountered a Warlord checkpoint 6555 | -7/Lower Caves | Entered another Lower Caves area 6587 | -7/Lower Caves | Build established: Sprinter 6597 | -7/Lower Caves | Discovered exit to Factory (range 15) 6767 | -7/Lower Caves | Learned 12 Factory zone layouts 6783 | -7/Lower Caves | Discovered new exit (range 15) 6794 | -7/Lower Caves | Identified exit to Data Miner 6813 | -7/Lower Caves | Entered Data Miner 6813 | -7/Data Miner | Discovered new exit (range 6) 6819 | -7/Data Miner | Met Data Miner 6824 | -7/Data Miner | Learned location of Section 7 (-2) 6824 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6828 | -7/Data Miner | Received God Mode back door access code from Data Miner 6839 | -7/Data Miner | Data Conduit disabled 6870 | -7/Data Miner | Identified exit to Proximity Caves 6870 | -7/Data Miner | Entered Proximity Caves 7524 | -6/Proximity Caves | Entered Factory 7524 | -6/Factory | Evolved 2 slots: Utility x2 7525 | -6/Factory | Identified exit to Extension 7525 | -6/Factory | Identified exit to Factory 7643 | -6/Factory | Identified exit to Lower Caves 7677 | -6/Factory | Found Prototype Processor 7761 | -6/Factory | Found Prototype Processor 7820 | -6/Factory | Build established: Hacker-Sprinter 7930 | -6/Factory | Sucked down chute 7930 | -6/Factory | Entered Waste 7933 | -6/Waste | Spotted C-40 Crusher 7936 | -6/Waste | Spotted C-40 Crusher 7939 | -6/Waste | Spotted C-40 Crusher 7944 | -6/Waste | Discovered new exit (range 16) 7944 | -6/Waste | Spotted C-40 Crusher 7945 | -6/Waste | Spotted C-40 Crusher 7949 | -6/Waste | Found Prototype Device 7951 | -6/Waste | Identified exit to Factory 7952 | -6/Waste | Entered Factory 7958 | -6/Factory | Identified Exp. Targeting Computer (x2) 8039 | -6/Factory | Repaired Broken Field Propulsion Array 8231 | -6/Factory | Identified EM Disruption Field 8473 | -6/Factory | Discovered exit to Factory (range 8) 8694 | -6/Factory | Discovered exit to Factory (range 9) 8787 | -6/Factory | Cargo convoy interrupted 8826 | -6/Factory | Fabricated Kinetic Spear? 9103 | -6/Factory | Entered Lower Caves 9124 | -6/Lower Caves | Learned 4 Factory zone layouts 9130 | -6/Lower Caves | Mic. Nuclear Core stolen by Master Thief 9207 | -6/Lower Caves | Spotted B-75 Beast 9474 | -6/Lower Caves | Learned location of 1 exit from Factory 9475 | -6/Lower Caves | Discovered new exit (range 9) 9482 | -6/Lower Caves | Identified exit to Lower Caves 9482 | -6/Lower Caves | Entered another Lower Caves area 9490 | -6/Lower Caves | Discovered exit to Factory (range 11) 9627 | -6/Lower Caves | Encountered a Warlord checkpoint 9640 | -6/Lower Caves | Spotted 98-LHZ(f) 9641 | -6/Lower Caves | Encountered a Master Thief 9641 | -6/Lower Caves | Spotted 8U-01X(f) 9642 | -6/Lower Caves | Encountered a Master Thief 9646 | -6/Lower Caves | Spotted M2-WE6(f) 9647 | -6/Lower Caves | Encountered a Master Thief 9647 | -6/Lower Caves | Spotted BH-QSE(f) 9648 | -6/Lower Caves | Encountered a Master Thief 9657 | -6/Lower Caves | Discovered new exit (range 5) 9658 | -6/Lower Caves | Identified exit to Zion 9658 | -6/Lower Caves | Entered Zion 9666 | -6/Zion | Received a hallucinogenic algorithm 9684 | -6/Zion | Discovered new exit (range 16) 9701 | -6/Zion | System corruption cleaned by Quarantine Array 9706 | -6/Zion | Learned Factory emergency access door positions 9715 | -6/Zion | Learned location of Testing (-3) 9843 | -6/Zion | Learned location of Quarantine (-2) 9880 | -6/Zion | Identified exit to Proximity Caves 9882 | -6/Zion | Entered Proximity Caves 9885 | -5/Proximity Caves | Learned location of Warlord (-5) 9993 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10002 | -5/Proximity Caves | Entered Factory 10002 | -5/Factory | Evolved 2 slots: Utility x2 10003 | -5/Factory | Identified exit to Factory 10151 | -5/Factory | Identified exit to Upper Caves 10345 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10398 | -5/Factory | Fabricated Adv. Hacking Suite? 10468 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10499 | -5/Factory | Manually triggered Chute Trap 10499 | -5/Factory | Sucked down chute 10499 | -5/Factory | Entered Waste 10507 | -5/Waste | Spotted C-40 Crusher 10510 | -5/Waste | Spotted C-40 Crusher 10514 | -5/Waste | Warlord forces began an assault 10540 | -5/Waste | Spotted C-40 Crusher 10553 | -5/Waste | Spotted C-40 Crusher 10553 | -5/Waste | Spotted C-40 Crusher 10555 | -5/Waste | Spotted C-40 Crusher 10555 | -5/Waste | Discovered new exit (range 13) 10566 | -5/Waste | Identified exit to Factory 10566 | -5/Waste | Entered Factory 10930 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 11072 | -5/Factory | Discovered exit to Factory (range 8) 11181 | -5/Factory | Discovered exit to Factory (range 16) 11242 | -5/Factory | Build established: Wizard-Sprinter 11353 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11411 | -5/Factory | Fabricated Adv. Hacking Suite? 11538 | -5/Factory | Fabricated Mic. Fission Core (x2) 11593 | -5/Factory | Entered Upper Caves 11593 | -5/Upper Caves | Spotted HJ-QZR(f) 11593 | -5/Upper Caves | Spotted G9-HVA(f) 11594 | -5/Upper Caves | Encountered a Master Thief 11594 | -5/Upper Caves | Encountered a Master Thief 11595 | -5/Upper Caves | Spotted 82-N0I(f) 11596 | -5/Upper Caves | Encountered a Master Thief 11625 | -5/Upper Caves | Spotted B-75 Beast 11648 | -5/Upper Caves | Learned location of 2 exits from Factory 11799 | -5/Upper Caves | Destroyed 82-N0I(f) 11910 | -5/Upper Caves | Destroyed HJ-QZR(f) 11966 | -5/Upper Caves | Destroyed G9-HVA(f) 12665 | -5/Upper Caves | Discovered new exit (range 12) 12688 | -5/Upper Caves | Identified exit to Upper Caves 12853 | -5/Upper Caves | Entered another Upper Caves area 12860 | -5/Upper Caves | Discovered exit to Factory (range 9) 13211 | -5/Upper Caves | Learned location of Armory (-3) 14760 | -5/Upper Caves | Discovered new exit (range 12) 14762 | -5/Upper Caves | Identified exit to Warlord 14778 | -5/Upper Caves | Entered Warlord 14808 | -5/Warlord | Discovered new exit (range 8) 14904 | -5/Warlord | System corruption cleaned by Quarantine Array 14972 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15025 | -5/Warlord | Warlord's base attacked by MAIN.C 15027 | -5/Warlord | Learned 4 Access zone layouts 15027 | -5/Warlord | Learned Testing trap positions 15028 | -5/Warlord | Learned Factory scanalyzer intel 15028 | -5/Warlord | Learned Armory scanalyzer intel 15209 | -5/Warlord | Found Prototype Processor 15209 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15260 | -5/Warlord | Opened side exit 15269 | -5/Warlord | Identified exit to Proximity Caves 15270 | -5/Warlord | Entered Proximity Caves 15675 | -4/Proximity Caves | Spotted B-86 Titan 16177 | -4/Proximity Caves | Lost 3 parts (1n2u) 16198 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16209 | -4/Proximity Caves | Entered Factory 16209 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16210 | -4/Factory | Identified exit to Research 16211 | -4/Factory | Loaded intel: 4 scanalyzer locations 16279 | -4/Factory | Discovered exit to Research (range 4) 16317 | -4/Factory | Discovered new exit (range 14) 16357 | -4/Factory | Fabricated Exp. Sensor Array (x1) 16464 | -4/Factory | Central database locked down 16473 | -4/Factory | Found Prototype Processor 16504 | -4/Factory | Local fabrication network quarantined 16631 | -4/Factory | Identified Exp. Melee Analysis Suite 16653 | -4/Factory | Spotted B-86 Titan 16661 | -4/Factory | Manually triggered Chute Trap 16661 | -4/Factory | Sucked down chute 16661 | -4/Factory | Entered Waste 16662 | -4/Waste | Identified exit to Factory 16668 | -4/Waste | Spotted C-40 Crusher 16671 | -4/Waste | Spotted C-40 Crusher 16676 | -4/Waste | EMP discharged 16676 | -4/Waste | Spotted C-40 Crusher 16678 | -4/Waste | Spotted C-40 Crusher 16678 | -4/Waste | Spotted C-40 Crusher 16696 | -4/Waste | Spotted C-40 Crusher 16706 | -4/Waste | Entered Factory 16879 | -4/Factory | Identified exit to Upper Caves 16900 | -4/Factory | Found Prototype Hackware 16900 | -4/Factory | Identified Exp. System Shield 16929 | -4/Factory | Found Prototype Launcher 16952 | -4/Factory | Identified Tesla Bomb Launcher 17017 | -4/Factory | Spotted B-86 Titan 17160 | -4/Factory | Spotted B-86 Titan 17206 | -4/Factory | Repaired Adv. Phase Shifter? 17257 | -4/Factory | Repaired Broken Mic. Fission Core? 17299 | -4/Factory | Central database locked down 17484 | -4/Factory | Fabricated Mni. Fusion Reactor? 17600 | -4/Factory | Local fabrication network quarantined 17698 | -4/Factory | Entered Upper Caves 17729 | -4/Upper Caves | Encountered a Warlord checkpoint 17859 | -4/Upper Caves | Learned 4 Research zone layouts 17944 | -4/Upper Caves | Learned Research terminal intel 17957 | -4/Upper Caves | Discovered new exit (range 14) 17970 | -4/Upper Caves | Identified exit to Upper Caves 17972 | -4/Upper Caves | Entered another Upper Caves area 17977 | -4/Upper Caves | Discovered exit to Research (range 16) 18080 | -4/Upper Caves | Learned Armory security intel 18132 | -4/Upper Caves | Spotted C5-NJ9(f) 18135 | -4/Upper Caves | Spotted RX-HFW(f) 18135 | -4/Upper Caves | Spotted GQ-WAW(f) 18136 | -4/Upper Caves | Encountered a Master Thief 18138 | -4/Upper Caves | Encountered a Master Thief 18144 | -4/Upper Caves | Encountered a Master Thief 18144 | -4/Upper Caves | Spotted 3A-AB5(f) 18144 | -4/Upper Caves | Spotted 8E-IZZ(f) 18145 | -4/Upper Caves | Encountered a Master Thief 18145 | -4/Upper Caves | Encountered a Master Thief 18166 | -4/Upper Caves | Discovered new exit (range 16) 18170 | -4/Upper Caves | Identified exit to Zhirov 18170 | -4/Upper Caves | Entered Zhirov 18171 | -4/Zhirov | Discovered new exit (range 3) 18182 | -4/Zhirov | Learned location of Command (-1) 18189 | -4/Zhirov | Found Alien Artifact 18189 | -4/Zhirov | Identified Integrated Dissipator 18189 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18221 | -4/Zhirov | Found Alien Artifact 18235 | -4/Zhirov | Identified exit to Proximity Caves 18235 | -4/Zhirov | Entered Proximity Caves 18917 | -3/Proximity Caves | Discovered exit to Research (range 15) 18922 | -3/Proximity Caves | Entered Research 18922 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18923 | -3/Research | Identified exit to Testing 18924 | -3/Research | Identified exit to Research 18925 | -3/Research | Loaded intel: 19 terminal locations 18936 | -3/Research | Identified exit to Armory 19173 | -3/Research | Found Prototype Device 19373 | -3/Research | Identified Exp. Thermal Shield 19376 | -3/Research | Found Antimissile System 19535 | -3/Research | Spotted B-86 Titan 19780 | -3/Research | Found Exp. Terrain Scanner 19826 | -3/Research | Fabricated EM Dispersion Field? 20053 | -3/Research | Fabricated Femtoactuators? 20100 | -3/Research | Local fabrication network quarantined 20138 | -3/Research | Entered Testing 20139 | -3/Testing | Loaded intel: 21 trap records 20221 | -3/Testing | Found Prototype Processor 20242 | -3/Testing | Spotted PY-Q2RUOY4X3A 20261 | -3/Testing | Found Prototype Processor 20261 | -3/Testing | Identified Exp. Target Analyzer 20336 | -3/Testing | Found Prototype Ballistic Gun 20336 | -3/Testing | Identified Hyp. Multirail 20447 | -3/Testing | Identified Spectral Analyzer 20472 | -3/Testing | Found Antimissile System 20503 | -3/Testing | Repaired Kinetic Spear 20524 | -3/Testing | Discovered exit to Research (range 3) 20641 | -3/Testing | Fabricated Exp. Terrain Scan Processor? 20642 | -3/Testing | Found Prototype Protection 20688 | -3/Testing | Fabricated Exp. Signal Interpreter (x1) 20829 | -3/Testing | Local fabrication network quarantined 20927 | -3/Testing | Fabricated Exp. Q-thruster? 20943 | -3/Testing | Entered Research 20943 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20944 | -2/Research | Identified exit to Quarantine 21232 | -2/Research | Build established: Wizard-Ninja 21318 | -2/Research | Discovered new exit (range 30) 21375 | -2/Research | Discovered new exit (range 30) 21391 | -2/Research | Fabricated Mni. Fusion Reactor? 21411 | -2/Research | Identified exit to Access 21472 | -2/Research | Entered Quarantine 21510 | -2/Quarantine | Found Alien Artifact 21510 | -2/Quarantine | Identified Subatomic Replicator 21566 | -2/Quarantine | Found Alien Artifact 21676 | -2/Quarantine | Found Alien Impact Weapon 21799 | -2/Quarantine | Identified Hvy. Regenerative Plating 21804 | -2/Quarantine | Spotted Fortress 21826 | -2/Quarantine | Discovered new exit (range 5) 21827 | -2/Quarantine | Identified exit to Section 7 21846 | -2/Quarantine | Entered Section 7 21987 | -2/Section 7 | Found Integrated Dissipator 21987 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22021 | -2/Section 7 | Found Alien Artifact 22021 | -2/Section 7 | Identified Spacefold Activator 22054 | -2/Section 7 | Spotted S7 Guard 22070 | -2/Section 7 | Discovered exit to Access (range 29) 22235 | -2/Section 7 | Spotted S7 Guard 22280 | -2/Section 7 | Destroyed S7 Guard 22321 | -2/Section 7 | Found Alien Artifact 22321 | -2/Section 7 | Identified Integrated Heat Negator 22321 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 22418 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 22419 | -2/Section 7 | Found Alien Artifact 22419 | -2/Section 7 | Identified Integrated Singularity Reactor 22419 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 22421 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 22479 | -2/Section 7 | Spotted B-90 Cyclops 22556 | -2/Section 7 | Found Alien Artifact 22561 | -2/Section 7 | Identified Transdimensional Reconstructor 22561 | -2/Section 7 | Identified Core Stripper 22561 | -2/Section 7 | Identified Core Reset Matrix 22770 | -2/Section 7 | Repaired Mni. Fusion Reactor 22799 | -2/Section 7 | Spotted B-90 Cyclops 22836 | -2/Section 7 | Entered Access 22836 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22991 | -1/Access | Discovered new exit (range 24) 23107 | -1/Access | Discovered new exit (range 27) 23154 | -1/Access | Fabricated Adv. Melee Analysis Suite? 23227 | -1/Access | Fabricated Adv. Force Field (x2) 23228 | -1/Access | Local fabrication network quarantined 23250 | -1/Access | Identified exit to Command 23250 | -1/Access | Entered Command 23306 | -1/Command | Spotted B-99 Colossus 23405 | -1/Command | Disengaged cave seal 23405 | -1/Command | Wild derelicts emerged from the dark tunnel 23527 | -1/Command | Build established: Hacker-Sprinter 23972 | -1/Command | Spotted M Guard 23972 | -1/Command | Spotted M Guard 23972 | -1/Command | Spotted Combat Programmer 24000 | -1/Command | First assault squad dispatched 24003 | -1/Command | Spotted Combat Programmer 24025 | -1/Command | Destroyed Combat Programmer 24027 | -1/Command | Build established: Machinist-Sprinter 24033 | -1/Command | Destroyed Combat Programmer 24097 | -1/Command | Met MAIN.C 24102 | -1/Command | 0b10 Conduit disabled 24125 | -1/Command | Destroyed MAIN.C Shell 24126 | -1/Command | MAIN.C activated Command garrisons 24172 | -1/Command | Destroyed MAIN.C 24197 | -1/Command | Lost 7 parts (1n5u1w) 24232 | -1/Command | All MAIN.C guards destroyed 24711 | -1/Command | Spotted B-99 Colossus 24885 | -1/Command | Found Prototype Protection 24885 | -1/Command | Identified Centrium Heavy Armor Plating 24888 | -1/Command | Found Prototype Device 24888 | -1/Command | Identified Exp. Shock Absorption System 24895 | -1/Command | Found Prototype Protection 24895 | -1/Command | Identified Exp. Powered Armor 24900 | -1/Command | Spotted Alpha 7 26039 | -1/Command | Found Prototype Device 26039 | -1/Command | Identified Adv. Kinecellerator 26085 | -1/Command | Spotted B-99 Colossus 26177 | -1/Command | Destroyed Alpha 7 26235 | -1/Command | Phase Generator disabled 26351 | -1/Command | Discovered new exit (range 19) 26396 | -1/Command | Destroyed B-99 Colossus 26777 | -1/Command | Found Prototype Processor 26779 | -1/Command | Identified Exp. Core Analyzer 26862 | -1/Command | Discovered new exit (range 29) 26913 | -1/Command | Found Prototype Device 26913 | -1/Command | Identified Exp. ECM Suite 26916 | -1/Command | Found Prototype Device 26916 | -1/Command | Identified Exp. Force Field 26918 | -1/Command | Found Centrium Heavy Armor Plating 26920 | -1/Command | Found Exp. Armor Integrity Analyzer 26924 | -1/Command | Found Prototype Reactor 26924 | -1/Command | Identified Zero-point Reactor 26931 | -1/Command | Found Hyp. Multirail 27090 | -1/Command | Build established: Scavenger-Scout 27114 | -1/Command | Used Core Reset Matrix 27115 | -1/Command | Warped through subspace to slip node 27115 | -1/Command | Discovered new exit (range 4) 27117 | -1/Command | Found Centrium Heavy Armor Plating 27118 | -1/Command | Sensed 1 artifact in vicinity 27118 | -1/Command | Entered Access_0 27119 | -1/Access_0 | Sensed 1 artifact in vicinity 27119 | -1/Access_0 | Met Architect 27158 | -1/Access_0 | A6 warped into view 27195 | -1/Access_0 | A5 warped into view 27254 | -1/Access_0 | Core integrity fell below 50% 27259 | -1/Access_0 | Destroyed A2 27261 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27275 | -1/Access_0 | Emitted hypermatrix ping 27280 | -1/Access_0 | Assembled emerged from beneath the floor 27286 | -1/Access_0 | Started Test 138-B, establishing a local singularity 27286 | -1/Access_0 | Started Test 138-C, cascade imminent 27286 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 27283_ as-38315 destroyed. 27286_ Connecting with Gate Controls... 27286_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. 27286_ Connecting with Gate Controls... >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. 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VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Med. Storage Unit | x1 | -7/Factory Kinetic Spear | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mic. Fission Core | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory EM Dispersion Field | x1 | -3/Research Femtoactuators | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -3/Testing Exp. Signal Interpreter | x1 | -3/Testing Exp. Q-thruster | x1 | -3/Testing Mni. Fusion Reactor | x1 | -2/Research Adv. Melee Analysis Suite | x1 | -1/Access Adv. Force Field | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Spacefold Activator Integrated Heat Negator Integrated Singularity Reactor Core Stripper Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Stardust Challenges ------------ None Game ------ Seed BackupDisruptorWheel Manual? 0 Play Time 10:12:05 Cumulative 398.8 hours Start 2021.06.08 @ 13:50:32 End 2021.06.12 @ 17:41:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type 5 Total 15 Types 1/5/2/1/0/1/4/1/0 Lore% 88 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1d445ce-4c04-4c9a-a80c-322a942faa66