Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 15:14:45 Player: Falling_Sands Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (171) 855 Value Destroyed (7075) 7075 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1712) 1712 TOTAL SCORE: 16942 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 37 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 628 Friendly Fire -341 Cogmind --------- Core Integrity 0/1150 Matter 12/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Melee Analysis Suite Advanced Reaction Control System Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Advanced Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle Wave Gun XL Autogun Subcomponent KE Penetrator Makeshift Hammer > --- INVENTORY -------- Improved Energy Well Matter Compressor Advanced Kinecellerator Transmission Jammer Makeshift Transmission Jammer Advanced Thermal Shield Improved Trap Extractor Gauss Rifle Heavy Rocket Launcher [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Core Analyzer Device Improved Coolant Injector Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Advanced Beam Rifle Energy Cannon Vortex Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Slug Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . Utility 6 | . . . . . . . 1 1 . . 2 1 . . . . 1 . Weapon 3 | . . . 2 . . . . . . . . 1 . . . . . . Parts Attached 222 | 6 3 . 12 4 3 1 11 25 5 . 14 12 21 5 21 6 51 22 Power 17 | 1 1 . 1 1 . 1 1 1 . . . . . 1 1 . 6 2 Engine 8 | 1 1 . 1 1 . . 1 . . . . . . 1 . . 2 . Core 4 | . . . . . . 1 . 1 . . . . . . . . 1 1 Reactor 5 | . . . . . . . . . . . . . . . 1 . 3 1 Propulsion 43 | 2 . . 5 . . . 3 1 2 . 3 1 3 3 3 1 7 9 Treads . | . . . . . . . . . . . . . . . . . . . Leg 38 | 2 . . 5 . . . 3 1 2 . 3 1 3 3 3 1 7 4 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . . . . . . . 3 Utility 84 | 1 2 . 2 2 2 . 7 12 1 . 9 6 8 . 6 2 19 5 Device 40 | . 1 . . . . . 1 7 . . 4 3 3 . 4 . 14 3 Storage 7 | 1 . . . . 2 . 3 . . . . 1 . . . . . . Processor 15 | . 1 . 1 1 . . . 3 1 . 2 . 2 . . . 2 2 Hackware 2 | . . . 1 . . . . . . . . . . . 1 . . . Protection 20 | . . . . 1 . . 3 2 . . 3 2 3 . 1 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 . . 4 1 1 . . 11 2 . 2 5 10 1 11 3 19 6 Energy Gun 13 | 2 . . 3 . . . . 1 . . . 1 . . 3 . 3 . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 35 | . . . . 1 1 . . 6 1 . 2 . 7 1 5 2 8 1 Ballistic Cannon 3 | . . . . . . . . . 1 . . 1 . . . . 1 . Launcher 9 | . . . 1 . . . . . . . . 1 . . . 1 3 3 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . 1 . 4 1 Slashing Weapon 8 | . . . . . . . . 4 . . . 2 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . . . . 1 1 2 . 5 . 2 . Corrupted Parts 3 | . . . . . . . . 1 . . . . 1 1 . . . . System Corruption 17 | . . . . . . . . 10 . . . . 3 4 . . . . Parts Lost 34 | . 1 . 1 . . . . . . . . . 1 . . 3 21 7 Power 6 | . 1 . . . . . . . . . . . . . . . 4 1 Propulsion 11 | . . . . . . . . . . . . . . . . 1 5 5 Utility 8 | . . . . . . . . . . . . . 1 . . 1 5 1 Weapon 9 | . . . 1 . . . . . . . . . . . . 1 7 . Highest Loss Streak 5 | . 1 . 1 . . . . . . . . . 1 . . 3 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 95 85 98 99 71 66 71 75 76 76 79 78 98 100 94 99 94 61 Engine 3 | . 12 . 10 11 11 1 2 . . . . . . 4 4 . 2 . Core 3 | . . . . . . 9 6 6 7 7 6 5 5 . . . . 1 Leg 23 | . 28 28 22 22 22 22 27 30 30 30 26 23 23 23 23 22 20 9 Device 6 | . 4 . . . . . . 5 . . 7 9 9 11 15 9 11 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 5 5 5 3 Processor 14 | . 7 14 10 6 11 11 9 15 18 23 16 17 17 17 17 17 19 15 Protection 3 | . . . . 4 . . 8 1 3 . 7 4 5 5 . 6 4 . Energy Gun 5 | . 28 28 43 22 3 . . . . . . . . . 5 4 2 . Ballistic Gun 11 | . . . . 10 11 11 9 6 7 7 6 5 26 26 18 23 15 2 Launcher 1 | . . . . 11 1 . . . . . . 1 . . . . . 5 Naked Turns 72 | . . . . . . . . . . . . . . . . . . 72 Heaviest Build 84 | 12 14 9 22 25 42 32 43 45 45 41 49 55 55 52 62 69 70 84 Greatest Support 120 | 20 20 20 26 26 26 26 40 52 52 50 55 63 68 68 80 80 120 85 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 8 12 10 10 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 1 6 5 8 8 11 10 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 3 5 7 7 9 9 10 14 14 15 12 14 13 15 14 14 11 10 Final Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 5 5 8 8 10 10 13 15 15 15 14 15 15 15 15 12 9 4 Class Distribution -------------------- 43% | Gunner 29% | Scavenger-Gunner 9% | Skirmisher 3% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Infiltrator-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Matter Collected 6212 | 247 43 . 105 89 . 231 611 571 422 . 613 297 736 227 311 456 1049 204 Remotely 13 | . 13 . . . . . . . . . . . . . . . . . Salvage Created 7771 | 85 280 . 564 203 . 307 955 604 103 . 697 160 823 455 327 842 1156 210 Parts 370 | 1 11 . 29 24 . 18 58 31 6 . 31 4 36 12 16 29 56 8 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . 1 . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . 4 . . . 33 15 . 25 . . Prevented 10 | . . . . . . . . . . . . . 3 . . 7 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 130 | . 6 . 11 3 . 6 12 7 2 . 11 . 16 7 5 21 19 4 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Guns 98 | . 4 . 10 3 . 6 12 4 2 . 11 . 11 7 5 12 10 1 AOE 28 | . 2 . . . . . . 3 . . . . 5 . . 9 9 . Classes Destroyed 18 | 1 2 . 4 2 . 1 2 2 . . . . . . 3 . . 1 Worker 6 | . . . 1 . . . 2 1 . . . . . . . . 2 . Builder 5 | . . . . 1 . . 1 1 . . . . . . . . 2 . Tunneler 3 | . . . . 2 . . . 1 . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . . 1 . Recycler 10 | 1 . . . . . . 2 3 . . 1 1 . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 5 | . 1 . 2 . . . 1 . . . . . . . . . 1 . Watcher 7 | . . . 1 . . . 2 1 . . . . . . . . 2 1 Swarmer 27 | . . . . . . . . 3 . . 4 . 7 3 . 5 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 49 | . 6 . 7 2 . 5 9 . . . 2 . 3 3 1 9 2 . Brawler 5 | . . . . . . 1 . . . . . . 2 . . 1 1 . Duelist 6 | . . . 1 . . . . . . . 1 . 1 . 1 2 . . Protector 3 | . . . . . . . . . . . . . . . 2 1 . . Sentry 18 | . . . 3 1 . . 2 2 . . 3 . 2 2 . 1 2 . Hunter 5 | . . . . . . . 1 . 1 . . . 1 . . . 2 . Programmer 16 | . . . . . . . . 2 1 . 1 . . . . 2 7 3 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 1 2 . 4 2 . 3 5 5 1 . 5 1 6 4 4 12 5 3 Combat Bots Only 12 | . 2 . 3 2 . 3 3 3 1 . 5 . 6 4 4 12 5 3 Max Kills in Single Turn 5 | 1 1 . 3 1 . 1 3 5 1 . 1 1 5 2 2 3 3 1 Gunslinging 2 | . . . 2 . . . . . . . . . . 1 . 1 . . Exploded 5 | . 1 . . . . . . 3 . . . . 5 . . 3 3 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 807 | . 31 3 22 4 . 7 20 21 27 9 30 . 32 25 10 79 288 199 Missed 337 | . 10 1 6 1 . 2 6 12 11 5 9 . 11 9 5 26 113 110 Damage Taken 8349 | . 369 20 223 35 . 78 215 230 170 74 200 . 510 299 18 1110 3542 1256 Core 1608 | . 124 . 61 11 . 13 43 64 . . 11 . 29 20 . 80 368 784 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . 14 . . . 15 . . . Core Remaining (%) 85 | 100 . 50 . . . 78 92 . . 90 98 . . . . 87 . . Volleys Fired 286 | 2 20 . 23 7 . 11 34 30 4 . 22 1 27 13 7 23 51 11 Largest 5 | 2 2 . 4 3 . 1 1 1 1 . 1 1 5 5 5 5 5 1 Hottest 233 | 90 90 . 233 172 . 60 60 60 60 . 60 60 120 118 168 187 199 35 Shots Fired 784 | 4 40 . 87 22 . 11 34 30 5 . 22 1 118 55 35 113 196 11 Gun 769 | 4 40 . 87 22 . 11 34 30 5 . 22 1 117 55 35 106 189 11 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . . 1 . . 7 7 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 574 | . . . . 7 . 11 34 30 5 . 22 1 117 55 28 92 161 11 Thermal 160 | 2 20 . 83 15 . . . . . . . . . . 7 14 19 . Explosive 15 | . . . . . . . . . . . . . 1 . . 7 7 . Electromagnetic 35 | 2 20 . 4 . . . . . . . . . . . . . 9 . Robot Hit Streak 23 | 2 10 . 5 13 . 16 12 12 7 . 23 6 11 14 7 14 16 8 Robot Miss Streak 6 | 1 2 . 5 . . 2 5 6 1 . 2 . 4 2 3 4 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 11 | . . . 2 . . . . . . . . . 1 2 2 3 1 . Max Gunslinging Chain 2 | . . . 2 . . . . . . . . . 1 1 1 2 1 . Shots Hit Robots 511 | 2 28 . 46 10 . 11 30 18 4 . 22 1 76 35 20 70 123 15 Core Hits 352 | 2 12 . 19 7 . 11 33 22 4 . 21 2 34 17 22 62 80 4 Critical Kills 2 | . . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . 1 . 4 Critical Strikes 17 | . 2 . 6 2 . . . . . . . . . . . 1 2 4 Burn 10 | . 2 . 6 2 . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . 1 2 . Smash 4 | . . . . . . . . . . . . . . . . . . 4 Melee Attacks 29 | . . . . . . . . 2 . . . 2 1 . . . 10 14 Impact 24 | . . . . . . . . . . . . . . . . . 10 14 Slashing 5 | . . . . . . . . 2 . . . 2 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18509 | 69 482 . 820 186 . 618 1799 943 256 . 1521 96 2069 765 646 3257 4340 642 Guns 13774 | 26 377 . 820 186 . 617 1777 697 256 . 1514 96 1690 765 646 1398 2629 280 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 4329 | 43 105 . . . . . . 246 . . . . 379 . . 1859 1697 . Melee 362 | . . . . . . . . . . . . . . . . . . 362 Ramming 44 | . . . . . . 1 22 . . . 7 . . . . . 14 . Kinetic 11504 | . . . . 13 . 617 1777 697 256 . 1514 96 1690 765 462 1137 2200 280 Thermal 2258 | 56 244 . 795 173 . . . . . . . . . . 184 261 545 . Explosive 3713 | . . . . . . . . . . . . . 379 . . 1859 1475 . Electromagnetic 628 | 13 238 . 25 . . . . 246 . . . . . . . . 106 . Impact 362 | . . . . . . . . . . . . . . . . . . 362 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 1 1 1 1 . 11 8 8 . . 3 7 7 3 9 16 Average Corruption 4 | . . . 1 1 1 1 . 8 8 8 . . 3 3 7 2 6 12 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 . . . Effects 165 | . . . 2 11 3 6 . 20 38 1 . . 3 8 3 7 33 30 Message Errors 39 | . . . 1 1 . 1 . 3 10 1 . . 1 4 1 1 7 8 Matter Fused 40 | . . . . 2 2 1 . 5 10 . . . 1 1 . 1 11 6 Heat Flow Errors 21 | . . . . 1 1 . . 4 3 . . . 1 1 1 1 3 5 Energy Discharges 17 | . . . . 3 . 1 . 1 4 . . . . . 1 2 2 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 21 | . . . . 2 . 2 . 4 3 . . . . 1 . . 5 4 Data Loss (major) 8 | . . . 1 . . . . 1 4 . . . . . . 1 . 1 Misfires 6 | . . . . 1 . . . . 1 . . . . 1 . 1 2 . Alerts 9 | . . . . 1 . 1 . 2 2 . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 372 | . 9 . . . . . . . . . . . . . . 16 137 210 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 162 | . 9 . . . . . . . . . . . . . . 16 137 . Melee 210 | . . . . . . . . . . . . . . . . . . 210 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . 118 . . . . . . 122 . . . . 22 . . 33 28 . Shots 10 | . 3 . . . . . . 4 . . . . 1 . . 1 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . 2 3 . . . 1 . . . . . 1 . Kicked 7 | . . . . . . 2 3 . . . 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | 30 192 . 534 267 205 174 233 238 251 . 220 32 629 389 197 193 486 246 Average Temperature 114 | 16 85 . 150 91 104 77 77 64 95 . 89 20 194 103 90 108 135 102 Received Heat Transfer 1342 | . 141 12 75 21 . 45 99 18 . . 6 . 54 189 9 277 312 84 Effects 18 | . . . 5 . . . . . . . . . 6 . . . 7 . Shutdowns 4 | . . . . . . . . . . . . . 2 . . . 2 . Energy Bleed 4 | . . . 1 . . . . . . . . . 1 . . . 2 . Interference 2 | . . . 1 . . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . 1 . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . 6 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 11 | . . . 4 . . . . . . . . . . 2 2 2 1 . Heat Transferred 4839 | 87 605 . 2109 481 . . . . . . . . . . 351 525 681 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 3 . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Peak Influence 567 | 5 190 73 244 70 . 149 368 309 . . 329 28 . . . . 499 567 Initial 174 | . 3 73 27 36 . . . 18 . . 9 24 . . . . 56 174 Average 116 | 3 50 73 158 30 . 46 118 79 . . 146 14 . . . . 262 205 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . 1 . . . . . 2 2 Low Security (%) 75 | 100 100 100 64 100 . 100 76 78 . . 65 100 . . . . 47 43 Level 1 20 | . . . 35 . . . 23 21 . . 34 . . . . . 27 53 Level 2 3 | . . . . . . . . . . . . . . . . . 25 2 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 3 . . . 2 8 . . 1 . . . . 1 9 10 Investigation 19 | . 1 . 2 . . . 2 4 . . . . . . . . 3 7 Extermination 7 | . . . . . . . . 2 . . 1 . . . . . 3 1 Reinforcement 9 | . 2 . 1 . . . . 2 . . . . . . . . 2 2 Assault 2 | . . . . . . . . . . . . . . . . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Distress Signals 7 | . . . 1 . . . . . . . 1 . . . 3 . . 2 Communications Jammed 106 | . . . . . . . . . . . . . . . 34 . 55 17 Distress Signals 106 | . . . . . . . . . . . . . . . 34 . 55 17 Times Spotted 244 | . 14 2 17 3 . 5 15 15 3 4 11 1 13 8 16 21 53 43 Peak Tracking Total 26 | . 5 2 3 2 . 3 3 4 1 4 6 2 9 5 9 12 14 26 Tactical Retreats 26 | . . . 2 . . . 2 . 1 1 1 . 2 . 2 2 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Traps Triggered 3 | . . . . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . 5 Reused 2 | . . . . . . . . . . . . . . . . . 2 . Traps Extracted 2 | . . . . . . . . . . . . . 2 . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 2 . Triggered 21 | . . . . . . . . . . . . . 1 . 17 1 2 . Most Traps Carried 3 | . . . . . . . . . . . . . 3 3 3 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Machines Disabled 22 | . 1 . . 1 . . 1 6 . . 1 . . . . . 10 2 Max in Single Turn 6 | . 1 . . 1 . . 1 4 . . 1 . . . . . 6 2 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Machines Accessed 56 | . 3 . 5 . 1 . 8 10 . . 2 2 1 . 9 . 8 7 Terminals 36 | . 2 . 4 . . . 8 8 . . 1 . . . . . 7 6 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . 1 Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 2 . . . . 1 . Total Hacks 150 | . 9 . 11 . 1 . 31 27 . . 4 5 1 . 13 . 27 21 Successful 72 | . 5 . 5 . 1 . 12 12 . . 2 1 1 . 13 . 16 4 Failed 78 | . 4 . 6 . . . 19 15 . . 2 4 . . . . 11 17 Catastrophic 17 | . 1 . . . . . 4 3 . . 1 1 . . . . 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 63 | . 3 . 8 . 1 . 25 7 . . 1 . 1 . 1 . 10 6 Terminals 113 | . 7 . 10 . . . 31 23 . . 1 . . . . . 23 18 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . 3 . . . . . . 3 Recycling Units 5 | . 2 . 1 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 2 . . . 5 . . . . 4 . Terminal Hacks 46 | . 2 . 1 . 1 . 5 7 . . . . 1 . 13 . 12 4 Record 15 | . . . . . . . . . . . . . . . 12 . 2 1 Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . . . . . . . 2 1 . . . . . . . . 2 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . . . 1 1 Unreport Threat 5 | . 1 . . . . . 2 . . . . . . . . . 2 . Locate Traps 4 | . 1 . . . . . . 1 . . . . . . . . 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 20 | . 2 . 3 . . . 7 5 . . . . . . . . 3 . Terminals 20 | . 2 . 3 . . . 7 5 . . . . . . . . 3 . Botnet 20 | . 2 . 3 . . . 7 5 . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . 1 . . . . . . . . . 1 . Used 2 | . . . 1 . . . 1 . . . . . . . . . . . Hacking Detections 44 | . 3 . 5 . . . 8 10 . . 2 1 . . . . 8 7 Full Trace Events 18 | . 2 . 2 . . . 2 4 . . . . . . . . 3 5 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . Time 22 | . . . . . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Total Allies 2 | . . . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . . . . 2 2 . . . . Highest-Rated Group 78 | . . . . . . . . . . . . . 78 78 . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . 10 . . . . Total Damage 300 | . . . . . . . . . . . . . . 300 . . . . Kills 1 | . . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 1 . . . 1 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Turns Passed 16684 | 74 316 23 810 1052 880 905 987 2166 1287 11 827 744 1451 323 1815 814 1400 799 Spaces Moved 12135 | 50 185 19 542 847 497 452 570 1442 1026 10 603 567 1054 238 1493 685 974 881 Core 160 | 2 . . . . . . . . . . . . . . . . . 158 Treads . | . . . . . . . . . . . . . . . . . . . Legs 11569 | 48 185 19 542 847 497 452 570 1442 1026 10 603 567 1054 238 1493 685 974 317 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . 10 Flight 396 | . . . . . . . . . . . . . . . . . . 396 Fastest Speed 32 | 50 120 120 120 120 120 190 120 122 120 120 120 120 120 120 107 107 107 32 Average Speed 120 | 117 120 120 120 120 174 190 126 122 120 120 120 120 120 120 115 107 111 75 Slowest Speed 193 | 120 120 120 120 120 190 190 193 122 122 120 120 120 120 120 120 179 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 44 14 39 96 87 93 38 35 90 4 12 10 91 43 97 70 19 68 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . . . Known Exits Taken 9 | . . . 1 . . 1 . 1 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 . . . . . 1 . 1 1 . . Scrap Searched 9 | . . . . 3 . 1 . . 1 . . . 2 1 . 1 . . Spaces Dug 27 | . . . . . . . 5 7 . . . 2 1 . . . 10 2 Terrain Destroyed 289 | 2 6 . . . . 16 31 14 1 . 4 2 22 . . 62 125 4 Melee 17 | . . . . . . . . 2 . . . 2 1 . . . 10 2 Projectile 74 | . . . . . . 16 31 12 1 . 4 . 1 . . 4 3 2 AOE 198 | 2 6 . . . . . . . . . . . 20 . . 58 112 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Arm Total 13916 | 58 238 19 649 869 515 498 841 1847 1078 9 703 627 1218 263 1579 730 1191 984 Wait 949 | . 25 1 54 4 . 28 196 311 36 . 53 32 57 5 18 15 79 35 Move 12108 | 49 184 18 541 846 496 451 569 1441 1025 9 602 566 1053 237 1492 684 973 872 Hop 4 | . . . . . . . . . . . . . . . . . . 4 Pick Up 98 | 1 4 . 8 2 9 2 13 12 2 . 4 4 5 . 8 1 10 13 Fast Attach 112 | 6 2 . 5 3 2 1 4 14 3 . 5 7 9 1 17 . 17 16 Attach 39 | . . . 1 . . . 3 3 . . 2 1 6 . 1 3 14 5 Detach 16 | . . . . . . . . 5 . . . 2 3 . 2 . 4 . Swap 71 | . 1 . 6 1 1 . 4 8 2 . 7 4 6 4 3 3 20 1 Drop 154 | . 2 . 11 6 7 3 15 21 6 . 7 8 10 3 31 1 10 13 Fire 286 | 2 20 . 23 7 . 11 34 30 4 . 22 1 27 13 7 23 51 11 Melee 29 | . . . . . . . . 2 . . . 2 1 . . . 10 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . 2 3 . . . 1 . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . 41 . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 391 | -10/Materials | Entered Mines 402 | -10/Mines | Discovered new exit (range 9) 414 | -10/Mines | Entered Materials 414 | -9/Materials | Evolved 2 slots: Weapon x2 740 | -9/Materials | Discovered new exit (range 16) 746 | -9/Materials | Build established: Gunner 872 | -9/Materials | Discovered new exit (range 11) 946 | -9/Materials | Identified exit to Mines 1123 | -9/Materials | Identified exit to Materials 1224 | -9/Materials | Entered Mines 1228 | -9/Mines | Assembled infested the area 1275 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1324 | -9/Mines | Discovered new exit (range 5) 1336 | -9/Mines | Met 8R-AWN 1395 | -9/Mines | Discovered exit to Materials (range 6) 1431 | -9/Mines | Discovered exit to Materials (range 7) 1432 | -9/Mines | Learned location of Storage (-7) 1593 | -9/Mines | Build established: Scavenger-Tank 1622 | -9/Mines | Learned Materials emergency access door positions 2004 | -9/Mines | Build established: Gunner 2276 | -9/Mines | Entered Exiles 2304 | -9/Exiles | Welcomed by 8R-AWN 2327 | -9/Exiles | Met EX-HEX 2360 | -9/Exiles | Met EX-BIN 2374 | -9/Exiles | Aligned with FarCom system 2375 | -9/Exiles | Given EX-Vault access code 2402 | -9/Exiles | Opened EX-Vault 2414 | -9/Exiles | Found XL Autogun Array 2454 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2770 | -9/Exiles | Met EX-DEC 2828 | -9/Exiles | Visited The Gauntlet 3130 | -9/Exiles | Discovered new exit (range 15) 3156 | -9/Exiles | Left Exiles lab with XL Autogun Array 3156 | -9/Exiles | Entered Mines 3461 | -8/Mines | Build established: Skirmisher 3983 | -8/Mines | Discovered exit to Materials (range 11) 4050 | -8/Mines | Discovered exit to Materials (range 7) 4061 | -8/Mines | Entered Materials 4061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4349 | -8/Materials | Build established: Scavenger-Skirmisher 4740 | -8/Materials | Discovered new exit (range 8) 4742 | -8/Materials | Build established: Skirmisher 5048 | -8/Materials | Entered Factory 5048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5169 | -7/Factory | Identified exit to Storage 5169 | -7/Factory | Identified exit to Lower Caves 5352 | -7/Factory | Build established: Gunner 5515 | -7/Factory | Noticed a derelict Sapper rigging charges 5591 | -7/Factory | Identified exit to Factory 6698 | -7/Factory | System corruption reached 10% 7214 | -7/Factory | Entered Lower Caves 7300 | -7/Lower Caves | Spotted B-75 Beast 7714 | -7/Lower Caves | Encountered a Warlord checkpoint 7771 | -7/Lower Caves | Build established: Scavenger-Gunner 7939 | -7/Lower Caves | Discovered new exit (range 6) 7949 | -7/Lower Caves | Identified exit to Lower Caves 8277 | -7/Lower Caves | Learned Factory stockpile data 8501 | -7/Lower Caves | Entered another Lower Caves area 8501 | -7/Lower Caves | Discovered exit to Factory (range 10) 8512 | -7/Lower Caves | Entered Factory 8512 | -6/Factory | Evolved 2 slots: Utility x2 9061 | -6/Factory | Repaired Transmission Jammer? 9202 | -6/Factory | Build established: Gunner 9300 | -6/Factory | Discovered new exit (range 8) 9309 | -6/Factory | Identified exit to Factory 9339 | -6/Factory | Entered another Factory area 9339 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9421 | -5/Factory | Discovered new exit (range 12) 9434 | -5/Factory | Identified exit to Upper Caves 10083 | -5/Factory | Entered Upper Caves 10185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10388 | -5/Upper Caves | Spotted B-75 Beast 10542 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10574 | -5/Upper Caves | Learned location of Warlord (-5) 11279 | -5/Upper Caves | Discovered new exit (range 12) 11378 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11395 | -5/Upper Caves | Found Prototype Special Weapon 11395 | -5/Upper Caves | Identified Molecular Deconstructor 11534 | -5/Upper Caves | Entered another Upper Caves area 11534 | -5/Upper Caves | Accompanied by 2 allies 11545 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11610 | -5/Upper Caves | Discovered new exit (range 3) 11622 | -5/Upper Caves | Identified exit to Warlord 11729 | -5/Upper Caves | Encountered a Warlord checkpoint 11857 | -5/Upper Caves | Entered Warlord 11877 | -5/Warlord | Build established: Scavenger-Gunner 11955 | -5/Warlord | Discovered new exit (range 8) 12031 | -5/Warlord | System corruption cleaned by Quarantine Array 12476 | -5/Warlord | Build established: Scavenger-Mutant 12497 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12515 | -5/Warlord | Found Prototype Energy Gun 12515 | -5/Warlord | Identified Plasma Storm 12729 | -5/Warlord | Warlord's base attacked by MAIN.C 12829 | -5/Warlord | Build established: Scavenger-Gunner 12885 | -5/Warlord | Spotted B-86 Titan 12936 | -5/Warlord | Lost 7 allies 13032 | -5/Warlord | Found Prototype Energy Cannon 13032 | -5/Warlord | Identified Vortex Cannon 13079 | -5/Warlord | Warlord forces counterattacked 13232 | -5/Warlord | Met Warlord 13289 | -5/Warlord | Found Signal Generator 13333 | -5/Warlord | Spotted Executioner 13404 | -5/Warlord | Warlord base infiltrated, sounded retreat 13412 | -5/Warlord | Destroyed Executioner 13454 | -5/Warlord | Spotted Striker 13454 | -5/Warlord | Spotted B-86 Titan 13550 | -5/Warlord | Found Prototype Device 13551 | -5/Warlord | Identified Adv. Kinecellerator 13672 | -5/Warlord | Entered Proximity Caves 13855 | -4/Proximity Caves | Learned 4 Research zone layouts 13863 | -4/Proximity Caves | Learned Research terminal intel 14178 | -4/Proximity Caves | Spotted B-86 Titan 14310 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14376 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14384 | -4/Proximity Caves | Destroyed 12 combat bots 14409 | -4/Proximity Caves | Discovered new exit (range 11) 14486 | -4/Proximity Caves | Entered Factory 14486 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14591 | -4/Factory | Identified exit to Upper Caves 14591 | -4/Factory | Identified exit to Armory 15236 | -4/Factory | First assault squad dispatched 15492 | -4/Factory | Lost 3 parts (1p1u1w) 15797 | -4/Factory | Lost 3 parts (1u2w) 15886 | -4/Factory | Entered Armory 15917 | -4/Armory | Lost 5 parts (1p3n1u) 16065 | -4/Armory | Found Gamma Bomb Array 16068 | -4/Armory | Found Gamma Bomb Array 16070 | -4/Armory | Found Gamma Bomb Array 16125 | -4/Armory | Build established: Infiltrator-Mutant 16174 | -4/Armory | System corruption reached 10% 16201 | -4/Armory | Found Gamma Bomb Array 16205 | -4/Armory | Found Gamma Bomb Array 16457 | -4/Armory | Released all parts (13) 16563 | -4/Armory | Found Gamma Bomb Array 16590 | -4/Armory | Core integrity fell below 50% 16611 | -4/Armory | Spotted B-86 Titan 16624 | -4/Armory | Lost 3 parts (3n) 16643 | -4/Armory | Core integrity fell below 20% 16685 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16634_ An alarm sounds. 16634_ ALERT: Alarm triggered, dispatching investigation squad. 16638_ Cmb. Linear Gravjet blown off. 16638_ E-15 Imp destroyed. 16638_ Acquired 13 matter. 16639_ Acquired Cesium-ion Thruster. 16642_ Knocked back. 16648_ Cesium-ion Thruster destroyed. 16652_ System corrupted: Energy discharge (-40). 16669_ Connecting with Terminal... 16669_ ALERT: Suspicious activity at Terminal A004. Dispatching Investigation squad. 16673_ A1B1M>|UC% HTW