Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 04:43:04 Player: KN-OKO Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3147) 3147 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (9222) 9222 TOTAL SCORE: 17379 Bonus ------- Follower Combat Kills 422 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3500 Registered with UFD 300 Cogmind --------- Core Integrity 0/740 Matter 241/300 Energy 101/1100 System Corruption 4% Temperature Cool (61) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor > --- PROPULSION (4) --- Improved Medium Treads Heavy Treads Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Force Booster Graphene Brace A0-MCA's Component Scanner X0-1V1's Piety Tracker > --- WEAPON (4) ------- Chaos Jack > --- INVENTORY (20) --- Flexi-carbon Leg Flexi-carbon Leg Armored Wheel Energy Well (350) Improved Actuator Array Magnetic Acceleration Cannon CPS Tube (2) Companion Sword Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Graphene Brace Force Field A0-MCA's Component Scanner X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced EMP Blaster Companion Sword > --- INVENTORY -------- Improved Medium Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel Energy Well Improved Actuator Array Force Booster Magnetic Acceleration Cannon Scatter Rocket Array Chaos Jack CPS Tube Heavy Scimitar of Distortion [Rating: 99] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Experimental Propulsion Shielding Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 2 . . . 4 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . . . . . 3 2 Weapon 2 | . . 2 . . . . . . Parts Attached 89 | 7 10 14 9 4 1 1 24 19 Power 15 | 1 2 . 2 1 . . 5 4 Engine 8 | 1 2 . 2 1 . . 2 . Core 5 | . . . . . . . 3 2 Reactor 2 | . . . . . . . . 2 Propulsion 24 | 2 . 4 2 . . . 9 7 Treads 19 | 2 . 4 . . . . 7 6 Leg 1 | . . . . . . . . 1 Wheel 4 | . . . 2 . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 4 . 1 1 . . 9 6 Device 11 | 1 2 . . . . . 3 5 Storage 6 | 1 2 . 1 1 . . 1 . Processor 5 | . . . . . . . 4 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 27 | 2 4 10 4 2 1 1 1 2 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 12 | . 3 9 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 3 | . . 1 . 1 . . . 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . 3 . . 1 . . Piercing Weapon 1 | . . . 1 . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 Unidentified Prototypes 8 | . 1 2 . 3 . 1 1 . Parts Lost 24 | . 1 1 . . . . 9 13 Power 5 | . . . . . . . 4 1 Propulsion 11 | . . 1 . . . . 4 6 Utility 6 | . 1 . . . . . 1 4 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 9 | . 1 1 . . . . 6 9 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 3 8 12 14 15 18 18 19 16 Power . | . 1 1 . 1 1 1 . . Propulsion 6 | 1 3 5 6 6 6 7 8 5 Utility 2 | . . 1 2 2 3 3 3 4 Weapon 4 | . 2 5 5 6 8 6 3 3 Tool/Special . | . . . . . . . . . Unused Backups 39 | . 2 10 3 2 . 4 10 8 Power . | . . . . . . . . . Propulsion 12 | . . 4 . . . 1 5 2 Utility 6 | . . 1 1 1 . . 1 2 Weapon 20 | . 2 5 2 1 . 3 4 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 99 99 99 100 87 79 73 Engine 8 | . 14 11 9 9 9 9 8 . Core 1 | . . . . . . . 3 4 Treads 19 | . 28 21 18 18 18 18 13 17 Wheel 8 | . . . 17 18 18 18 12 . Device 11 | . 13 11 9 9 9 9 11 16 Storage 8 | . 14 11 9 9 9 9 6 5 Processor 5 | . . . . . . . 13 16 Ballistic Gun 8 | . 20 37 21 . . . . . Slashing Weapon 9 | . . . 9 20 27 19 6 4 Piercing Weapon 2 | . . . 4 9 6 5 . . Peak Build Rating 99 | 7 22 38 46 47 46 49 74 99 Average Rating 45 | 5 9 31 43 45 45 42 61 87 On Entrance 35 | . 7 22 38 46 46 46 37 74 Avg Prop Armor Cover (%) 20 | . . . 16 19 20 21 19 . Naked Turns . | . . . . . . . . . Heaviest Build 84 | 12 32 38 47 68 67 66 78 84 Greatest Support 130 | 40 40 46 24 24 24 24 120 130 Greatest Overweight (x) 5 | . . . 1 2 2 2 5 . Average Overweight (x) 1 | . . . 1 1 2 2 2 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 17 20 20 20 20 Most Carried 20 | 5 12 15 15 19 19 20 20 20 Average Carried 15 | 3 8 12 14 15 18 18 19 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 19 | 5 12 15 15 18 19 18 16 9 Class Distribution -------------------- 47% | Mutant 35% | Commander-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Matter Collected 3331 | 270 491 343 252 600 275 10 786 304 Remotely . | . . . . . . . . . Salvage Created 3808 | 70 596 580 19 303 352 . 745 1143 Parts 228 | 11 51 31 3 18 23 . 30 61 Haulers Intercepted 4 | . 2 1 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 79 | . 20 13 1 4 3 . 14 24 Melee 31 | . 1 . . 3 3 . 13 11 Guns 32 | . 18 13 1 . . . . . Cannons 2 | . 1 . . 1 . . . . AOE 13 | . . . . . . . 1 12 Classes Destroyed 14 | 1 6 2 . . . . 3 2 Worker 3 | . 1 1 . . . . . 1 Tunneler 4 | 4 . . . . . . . . Hauler 4 | . 2 1 . 1 . . . . Recycler 4 | . 1 1 . . 1 . . 1 Operator 1 | . . . . . . . 1 . Watcher 7 | . 3 1 . 1 . . 1 1 Swarmer 35 | . 12 6 1 . . . 3 13 Grunt 19 | . 8 3 . 1 . . 5 2 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . Protector 1 | . . . . . . . . 1 Sentry 11 | . . 3 . 3 3 . 1 1 Hunter 5 | . . . . . . . 3 2 Programmer 6 | . . . . . . . 2 4 Best Kill Streak 8 | 1 3 6 1 2 1 . 3 8 Combat Bots Only 8 | . 3 5 1 2 1 . 3 8 Max Kills in Single Turn 4 | 1 2 2 1 1 1 . 1 4 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . . . . . . 1 4 Melee 1 | . 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 600 | . 78 44 4 18 8 . 143 305 Missed 148 | . 20 15 1 3 3 . 26 80 Hits 452 | . 58 29 3 15 5 . 117 225 Melee 1 | . . . . . . . . 1 Projectile 451 | . 58 29 3 15 5 . 117 224 AOE 3 | . . . . . . . . 3 Critical Strikes 12 | . . 1 . 1 . . 4 6 Actively Blocked 4 | . . . . . . . . 4 Part Disruptions 3 | . . . . . . . . 3 Damage Taken 6909 | . 532 285 24 217 83 . 1851 3917 Core 1202 | . 72 42 . 42 24 . 275 747 Absorbed by Shields 254 | . . . . . . . 12 242 Ignored by Resistances 408 | . . . . 6 4 . 113 285 Regen/Repaired (Parts) 172 | . . . . . . . . 172 Core Remaining (%) 86 | 100 100 96 . . . 82 53 . Volleys Fired 135 | 15 59 30 2 5 16 . . 8 Largest 4 | 2 2 4 4 1 1 . . 2 Hottest 100 | 90 90 100 100 68 5 . . 86 Shots Fired 274 | 29 111 96 8 5 16 . . 9 Gun 230 | 29 98 95 8 . . . . . Cannon 18 | . 13 . . 5 . . . . Launcher 10 | . . 1 . . . . . 9 Special 16 | . . . . . 16 . . . Kinetic 199 | . 96 95 8 . . . . . Thermal 49 | 29 15 . . 5 . . . . Explosive 2 | . . 1 . . . . . 1 Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 21 | 6 8 8 3 4 19 . . 21 Robot Miss Streak 8 | 4 6 8 3 1 . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 299 | 17 81 56 3 16 27 . 61 38 Core Hits 153 | 5 37 24 1 6 5 . 17 58 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 5 | . 1 . 1 1 . . . 2 Destroy 1 | . . . 1 . . . . . Smash 1 | . 1 . . . . . . . Impale 1 | . . . . 1 . . . . Melee Attacks 168 | . 2 7 . 26 15 . 77 41 Impact 9 | . 2 7 . . . . . . Slashing 144 | . . . . 18 12 . 75 39 Piercing 15 | . . . . 8 3 . 2 2 Sneak Attacks 14 | . . 1 . 2 3 . 6 2 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 7 | . . . . 3 2 . 2 . Damage Inflicted 9982 | 177 1178 930 67 632 708 . 2814 3476 Guns 2029 | 177 925 860 67 . . . . . Cannons 249 | . 147 . . 102 . . . . Explosions 2036 | . . . . . . . . 2036 Melee 5617 | . 63 62 . 530 708 . 2814 1440 Ramming 51 | . 43 8 . . . . . . Kinetic 1938 | . 1011 860 67 . . . . . Thermal 964 | 177 61 . . 102 . . . 624 Explosive 434 | . . . . . . . . 434 Electromagnetic 978 | . . . . . . . . 978 Impact 125 | . 63 62 . . . . . . Slashing 5276 | . . . . 392 638 . 2808 1438 Piercing 216 | . . . . 138 70 . 6 2 Highest Corruption 23 | . . . . . . . 23 4 Average Corruption 11 | . . . . . . . 16 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . . . . 20 4 Message Errors 5 | . . . . . . . 4 1 Matter Fused 5 | . . . . . . . 5 . Heat Flow Errors 6 | . . . . . . . 4 2 Energy Discharges 5 | . . . . . . . 4 1 Data Loss (minor) 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 710 | . . . . 14 103 . 416 177 Projectiles . | . . . . . . . . . Explosions 1 | . . . . . . . . 1 Melee 709 | . . . . 14 103 . 416 176 Knockbacks 2 | . 2 . . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . 1 . . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . 13 Shots 1 | . . . . . . . . 1 Rammed 8 | . 6 2 . . . . . . Targets Rammed 10 | . 8 2 . . . . . . Kicked . | . . . . . . . . . Crushed 2 | . 2 . . . . . . . Highest Temperature 253 | 208 210 139 96 127 . . 253 219 Average Temperature 67 | 94 50 42 53 65 . . 98 69 Received Heat Transfer 1082 | . 138 72 . 90 36 . 243 503 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 1242 | 471 161 . . 185 . . . 425 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped 5 | . . . . . . . . 5 Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 94 | 100 100 97 100 100 100 . 100 73 Level 1 5 | . . 2 . . . . . 26 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 273 | 5 143 206 70 86 162 . 176 273 Initial 79 | . . 52 68 . 24 . . 79 Average 72 | 1 29 88 43 38 83 . 40 173 Influence Increases 3021 | 20 547 418 22 254 213 . 852 695 Destroy 0b10 Robot/C 1780 | . 400 260 20 100 100 . 440 460 Destroy 0b10 Robot/NC 140 | 20 35 20 . 10 25 . 10 20 Destroy Leader 392 | . 90 74 . 44 . . 112 72 Allied During Kill 335 | . . . . 47 88 . 197 3 Trap Triggered on 0b10 20 | . . . . . . . 10 10 Successful Hack 62 | . 7 . 2 7 . . 6 40 Disable Machine 105 | . 15 15 . 45 . . . 30 Destroy Structure 82 | . . 19 . 1 . . 2 60 Lose Combat Pursuer 105 | . . 30 . . . . 75 . Influence Decreases 2825 | 20 422 381 184 192 275 . 690 661 Entered New Map 288 | . . 73 94 . 38 . . 83 Time Decay 1884 | 20 281 298 90 192 237 . 338 428 Lost Part 240 | . 10 10 . . . . 90 130 Lost Ally 282 | . . . . . . . 262 20 Purge Threat 131 | . 131 . . . . . . . Squads Dispatched 21 | . 4 . 1 . . . 8 8 Investigation 3 | . 2 . . . . . 1 . Extermination 4 | . . . . . . . 2 2 Reinforcement 8 | . 2 . . . . . 4 2 Assault 5 | . . . 1 . . . . 4 Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Distress Signals 8 | . 1 2 . 1 . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 27 18 1 6 5 . 33 44 Peak Tracking Total 16 | . 3 4 4 2 3 . 4 16 Tactical Retreats 5 | . . 1 . . . . 4 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Traps Triggered 3 | . 2 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . 1 1 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . 1 1 Triggered 2 | . . . . . . . 1 1 Most Traps Carried 1 | . . . . . . . 1 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Disabled 7 | . 1 1 . 3 . . . 2 Max in Single Turn 1 | . 1 1 . 1 . . . 1 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Accessed 24 | . 1 . 1 3 . 4 8 7 Terminals 15 | . 1 . . 3 . . 6 5 Fabricators 2 | . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 60 | . 3 . 6 4 . 15 14 18 Successful 34 | . 3 . 4 3 . 15 1 8 Failed 25 | . . . 1 1 . . 13 10 Catastrophic 8 | . . . . . . . 5 3 Database Lockouts 1 | . . . 1 . . . . . Manual 19 | . 4 . . 1 . . 7 7 Terminals 32 | . 3 . . 4 . . 11 14 Fabricators 3 | . . . . . . . 1 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 22 | . 1 . . 3 . 15 . 3 Record 8 | . . . . . . 8 . . Robot Analysis 6 | . . . . . . 6 . . Open Door 4 | . . . . 3 . 1 . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Retrieve Study 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 1 2 Terminals 5 | . 2 . . . . . 1 2 Track 1 | . 1 . . . . . . . Assimilate 1 | . . . . . . . 1 . Botnet 2 | . . . . . . . . 2 Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 1 . 1 . . . 8 7 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 50 | . . . . . . . . 50 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . 7 . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total Allies 18 | . . . . 10 7 . . 1 Largest Group 17 | . . . . 10 17 17 17 1 Highest-Rated Group 285 | . . . . 173 285 285 285 29 Highest-Rated Ally 29 | . . . . 29 29 29 29 29 Initial UFD Resources 24 | . . . . . . . 22 24 Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 112 | . . . . 11 5 . 93 3 Total Damage 1409 | . . . . 141 64 . 1168 36 Kills 13 | . . . . 1 3 . 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 138 | . 17 15 . . . . 22 84 Average Entertainment 22 | . 16 24 17 8 4 . 18 51 Good Acts 42 | . 2 9 2 3 6 . 17 3 Bad Acts 19 | . . 2 3 1 3 . 3 7 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 1036 | 20 1016 . . . . . . . Seismic 1036 | 20 1016 . . . . . . . Robot Analysis Total 6 | . . . . . . 6 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Turns Passed 7201 | 160 1162 948 181 488 500 1310 1408 1044 Spaces Moved 4398 | 64 551 486 157 314 313 1082 916 515 Core 3 | 3 . . . . . . . . Treads 1614 | 61 551 486 . . . . 1 515 Legs . | . . . . . . . . . Wheels 2781 | . . . 157 314 313 1082 915 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 95 95 110 110 110 160 Average Speed 128 | 154 160 160 96 103 110 110 114 160 Slowest Speed 166 | 160 160 160 105 110 110 110 160 166 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 97 49 18 43 64 87 26 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 5 | . . . . . . 5 . . Spaces Dug 6 | . . 3 . . . . 2 1 Terrain Destroyed 48 | . . 16 . . . . 2 30 Melee 6 | . . 3 . . . . 2 1 Projectile . | . . . . . . . . . AOE 42 | . . 13 . . . . . 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total 5613 | 93 718 602 189 444 445 1207 1217 698 Wait 625 | 3 67 19 . 85 105 110 154 82 Move 4390 | 63 550 485 156 313 312 1081 915 515 Hop . | . . . . . . . . . Pick Up 80 | 5 8 18 8 6 . 5 23 7 Fast Attach 32 | 7 5 3 1 3 1 1 7 4 Attach 36 | . . 5 4 . . . 11 16 Detach 25 | . 4 5 3 2 1 . 4 6 Swap 35 | . 5 8 4 3 1 . 6 8 Drop 89 | . 10 20 11 7 . 10 22 9 Fire 135 | 15 59 30 2 5 16 . . 8 Melee 153 | . 2 7 . 20 9 . 74 41 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . 8 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap 2 | . . . . . . . 1 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 12) 907 | -10/Materials | Discovered new exit (range 12) 1236 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1283 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 1315 | -10/Materials | Discovered new exit (range 5) 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Weapon x2 1348 | -9/Materials | X0-1V1 activates XOMVISION 1629 | -9/Materials | Build established: Gunner 1926 | -9/Materials | Discovered new exit (range 4) 2010 | -9/Materials | X0-1V1 activates XOMVISION 2057 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2231 | -9/Materials | Discovered new exit (range 10) 2271 | -9/Materials | Entered another Materials area 2271 | -8/Materials | Evolved 2 slots: Propulsion x2 2292 | -8/Materials | Central database locked down 2293 | -8/Materials | X0-1V1 foreshadows a heat wave 2326 | -8/Materials | X0-1V1 sent you to a vault 2357 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 2382 | -8/Materials | Discovered new exit (range 13) 2422 | -8/Materials | Ambient heat levels rising (+10) 2452 | -8/Materials | Entered Storage 2551 | -8/Storage | X0-1V1 activates XOMVISION 2585 | -8/Storage | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 2619 | -8/Storage | Build established: Mutant 2674 | -8/Storage | Identified exit to Recycling 2674 | -8/Storage | X0-1V1 revealed exit location to -8/Recycling 2703 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2914 | -8/Storage | Used back door to open Recycling access 2940 | -8/Storage | Entered Recycling 2940 | -8/Recycling | Accompanied by 10 allies 3002 | -8/Recycling | Build established: Commander-Mutant 3090 | -8/Recycling | X0-1V1 activates XOMVISION 3192 | -8/Recycling | X0-1V1 caused items to flee you 3311 | -8/Recycling | Scanned before Scraplab entrance 3316 | -8/Recycling | X0-1V1 activates XOMVISION 3326 | -8/Recycling | Entered Scraplab 3333 | -8/Recycling | Items stopped fleeing you 3335 | -8/Recycling | Discovered new exit (range 3) 3440 | -8/Recycling | Entered Scraptown 3440 | -8/Scraptown | Accompanied by 17 allies 3456 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3742 | -8/Scraptown | Discovered new exit (range 5) 3807 | -8/Scraptown | Visited SPCMW 3957 | -8/Scraptown | Visited Symbiants 4027 | -8/Scraptown | Visited IN-MT5's Study 4043 | -8/Scraptown | Visited Shadow of the Wyrm 4056 | -8/Scraptown | Visited The Evicted 4083 | -8/Scraptown | Visited UFD Registry 4083 | -8/Scraptown | Registered with UFD as "Hardspawn" 4108 | -8/Scraptown | Visited Observation Area 4150 | -8/Scraptown | Visited Analyses Database 4174 | -8/Scraptown | Visited Sword Containment 4186 | -8/Scraptown | Found Prototype Slashing Weapon 4186 | -8/Scraptown | Identified Companion Sword 4362 | -8/Scraptown | Visited Derelict Rescue Squad 4378 | -8/Scraptown | Visited Abandonware Association 4389 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4417 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4421 | -8/Scraptown | Found DCF Scrap (29 items) 4455 | -8/Scraptown | Visited A0-MCA Data Center 4462 | -8/Scraptown | Given a C+ rating by A0-MCA 4467 | -8/Scraptown | Found A0-MCA's Component Scanner 4491 | -8/Scraptown | Visited Research Penetration Think Tank 4545 | -8/Scraptown | Visited Cartography Club 4633 | -8/Scraptown | Discovered new exit (range 5) 4750 | -8/Scraptown | Entered Factory 4750 | -6/Factory | Accompanied by 17 allies 4750 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4803 | -6/Factory | X0-1V1 enhanced Transport squad support 4902 | -6/Factory | Discovered new exit (range 16) 5030 | -6/Factory | Identified exit to Factory 5030 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 5036 | -6/Factory | X0-1V1 activates XOMVISION 5330 | -6/Factory | Discovered new exit (range 8) 5402 | -6/Factory | Found Scatter Rocket Array 5480 | -6/Factory | X0-1V1 sent you to a vault 5510 | -6/Factory | Lost 5 allies 5623 | -6/Factory | Discovered exit to Factory (range 9) 5720 | -6/Factory | X0-1V1 whisked you away to safety 5742 | -6/Factory | System corruption reached 10% 5762 | -6/Factory | Build established: Mutant 6110 | -6/Factory | Garrison activated, responded to threat 6150 | -6/Factory | Lost 6 parts (3p3n) 6158 | -6/Factory | Entered another Factory area 6158 | -5/Factory | Evolved 2 slots: Utility x2 6244 | -5/Factory | Repaired Imp. Medium Treads 6252 | -5/Factory | X0-1V1 sent you into danger 6266 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 6299 | -5/Factory | Destroyed 8 combat bots 6476 | -5/Factory | Destroyed 7 combat bots 6549 | -5/Factory | X0-1V1 sent you to a vault 6570 | -5/Factory | Found Chaos Jack 6601 | -5/Factory | Found Hvy. Scimitar of Distortion 6693 | -5/Factory | Weapon slot count reverted to normal (-3) 6744 | -5/Factory | X0-1V1 enhanced Transport squad support 7047 | -5/Factory | Identified exit to Upper Caves 7087 | -5/Factory | Identified exit to Factory 7127 | -5/Factory | Core integrity fell below 50% 7152 | -5/Factory | Spotted B-75 Beast 7152 | -5/Factory | X0-1V1 sent you into danger 7190 | -5/Factory | Core integrity fell below 20% 7202 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07197_ G-50 Soldier IFF system glitched. 07197_ Penetrated by Slug. 07197_ Slug penetrates B-60 Warrior. 07197_ U-05 Engineer lays Concrete. 07199_ Ended siege mode. 07199_ U-05 Engineer lays Concrete. 07199_ G-50 Soldier misfires. 07200_ Chaos-jacking B-60 Warrior... B-60 Warrior form shifts and blurs. 07200_ U-05 Engineer lays Concrete. 07200_ Penetrated by Slug. 07200_ U-05 Engineer lays Concrete. 07201_ Chaos-jacking B-60 Warrior... 07201_ B-60 Warrior sundered. 07201_ B-60 Warrior destroyed. 07202_ Acquired 76 matter. 07202_ U-05 Engineer lays Concrete. 07202_ R-10 Processor collects Corrupted Lgt. Antimatter Reactor. 07202_ Penetrated by Slug. 07202_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | | | | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" "" #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" T" #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | "" "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | | !#?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ??????????????????#?????????????? | | ?????????????# ????????????????? #?????????????? | | ?????????????# ??????????????? #?????????????? | | ?????????????# ???####??????? #?#???????????? | | ?????????????# ??#BB#?????? # #; ?????????? | | ?????????????# ###BB#######/# ; "?????????? | | ####?????????# h %= ????????? | | #?????????# h R % %% ????????? | | #?????????# g ???????? | | #?????????# %% g =% ???????? | | T" #?????????# g @ !%b g i ???????? | | ####?????????# g =*= #????????????? | | "#########+### % / u #?????????? | | !! #?????????? | | " !! u ????????? | | ""G ! !!! ?????????? | | !!! # ?????????? | | !!! !; ?????????? | | ############## #####+;######## ??????????? | | ?????????????# ???? ??????? ? ??????????? | | #????????????# ???? ???????? ???????????? | | #????????????+ ????? ???????? ???????????? | | #????????????? ????? ?????????????????????? | | #????????????# ?????? ????????????????????? | | #????????????# ??????? ?????????????????????? | | #??????????????????????? ?????????????????????? | | #????????????????????????? ??????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 39 Energy Capacity 1690 Matter Stores 900 Matter Capacity 900 Sight Range 21 Terrain Scan Density 10 Resistance: KI 10 Propulsion Shielding 90 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 45 Melee Accuracy 12 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Treads | 14% | -5/Factory Studied --------- Katana | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Wiki Contributor Challenges ------------ None Game ------ Seed DiametricAngularPit Manual? 0 Play Time 00:58:54 Cumulative 574.6 hours Start 2026.09.06 @ 01:16:47 End 2026.09.06 @ 04:43:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type - Total 57 Types 49/0/6/2/0/0/0/0/0/0 Lore% 83 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae5ec299-60d7-4c95-bdf3-cacb90540d21