Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.17 @ 06:20:51 Player: iromakkem Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (96) 480 Value Destroyed (2567) 2567 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 4909 Bonus ------- High Alert Combat Kills 182 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Sensor Array Hacking Suite Heavy Assault Cannon Missile Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Field Laser Heavy Laser EM Pulse Cannon > --- INVENTORY -------- Improved Heat Sink Sensor Array Hacking Suite Field Laser Heavy Assault Cannon Missile Launcher Missile Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 84 | 9 21 32 22 Power 10 | 1 2 4 3 Engine 8 | 1 1 4 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 14 | 2 5 4 3 Treads . | . . . . Leg 11 | 2 5 4 . Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 20 | 3 2 8 7 Device 11 | 2 . 6 3 Storage 3 | 1 1 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 40 | 3 12 16 9 Energy Gun 11 | 2 1 4 4 Energy Cannon 11 | . 5 5 1 Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon 5 | . 2 3 . Launcher 6 | . 4 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 27 | . 3 10 14 Power 3 | . . . 3 Propulsion 7 | . 2 3 2 Utility 7 | . . 2 5 Weapon 10 | . 1 5 4 Highest Loss Streak 11 | . 2 5 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 96 93 Engine 8 | . 7 8 8 Core 2 | . 7 2 . Leg 16 | . 27 21 3 Hover 4 | . . . 13 Device 13 | . 11 14 13 Storage 12 | . 9 14 13 Processor 2 | . . . 5 Protection 6 | . 6 3 8 Energy Gun 5 | . 3 6 6 Energy Cannon 11 | . 15 10 8 Ballistic Gun 6 | . 2 5 11 Ballistic Cannon 4 | . 4 8 . Peak Build Rating 33 | 9 14 18 33 Average Rating 17 | 5 10 14 24 On Entrance 9 | . 9 12 15 Naked Turns . | . . . . Heaviest Build 34 | 12 28 34 34 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 10 | 2 1 3 10 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 6 8 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 4 10 9 7 Class Distribution -------------------- 41% | Tank 31% | Mutant 16% | Gunner 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1718 | 276 355 622 465 Remotely . | . . . . Salvage Created 3658 | 97 600 1842 1119 Parts 208 | 4 34 119 51 Haulers Intercepted 9 | . 2 5 2 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 62 | . 13 25 24 Guns 27 | . 2 8 17 Cannons 23 | . 5 13 5 AOE 11 | . 6 4 1 Classes Destroyed 13 | 2 8 3 . Worker 4 | . 2 2 . Builder 5 | . 1 4 . Tunneler 1 | 1 . . . Hauler 9 | . 2 5 2 Recycler 6 | 1 1 4 . Mechanic 1 | . 1 . . Operator 2 | . 1 1 . Watcher 6 | . 2 3 1 Swarmer 13 | . 3 4 6 Grunt 35 | . 10 13 12 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 12 | . . 6 6 Best Kill Streak 10 | 1 10 7 5 Combat Bots Only 6 | . 4 6 5 Max Kills in Single Turn 8 | 1 8 3 2 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 400 | . 86 124 190 Missed 104 | . 19 28 57 Damage Taken 4566 | . 851 1369 2346 Core 948 | . 159 237 552 Absorbed by Shields 103 | . . 14 89 Redirected to Shielding 100 | . . . 100 Core Remaining (%) 58 | 100 36 40 . Volleys Fired 195 | 6 39 80 70 Largest 3 | 2 2 3 3 Hottest 195 | 80 112 136 195 Shots Fired 484 | 12 69 209 194 Gun 251 | 12 38 69 132 Cannon 224 | . 25 139 60 Launcher 9 | . 6 1 2 Special . | . . . . Kinetic 196 | 2 24 93 77 Thermal 155 | 10 21 12 112 Explosive 9 | . 6 1 2 Electromagnetic 124 | . 18 103 3 Robot Hit Streak 20 | 6 7 11 20 Robot Miss Streak 5 | 2 5 5 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 294 | 7 43 116 128 Core Hits 150 | 3 26 68 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 2 | . . . 2 Blast 3 | . . 3 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7095 | 77 1768 2522 2728 Guns 2633 | 77 341 678 1537 Cannons 2570 | . 322 1506 742 Explosions 1810 | . 1105 297 408 Melee . | . . . . Ramming 82 | . . 41 41 Kinetic 1780 | . 208 733 839 Thermal 2593 | 77 758 238 1520 Explosive 974 | . 534 137 303 Electromagnetic 1666 | . 268 1373 25 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 5 . Average Corruption 3 | . 1 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 6 16 . Message Errors 4 | . 1 3 . Matter Fused 5 | . 3 2 . Heat Flow Errors 5 | . 1 4 . Energy Discharges 3 | . 1 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 326 | . 251 49 26 Projectiles 68 | . 19 49 . Explosions 258 | . 232 . 26 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 352 | . 135 39 178 Shots 9 | . 5 1 3 Rammed 7 | . . . 7 Targets Rammed 17 | . . 10 7 Kicked 10 | . . 10 . Crushed . | . . . . Highest Temperature 410 | 72 273 410 351 Average Temperature 101 | 38 81 98 119 Received Heat Transfer 1767 | . 255 525 987 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 6 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | 2 2 . 6 Heat Transferred 4543 | 175 1005 290 3073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 595 | 10 411 594 595 Initial 212 | . 6 104 212 Average 327 | 3 283 386 316 Maximum Alert Level 2 | . 2 2 2 Low Security (%) 11 | 100 18 10 2 Level 1 59 | . 80 31 79 Level 2 28 | . 1 58 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 3 | . . 1 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 2 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 19 39 51 Peak Tracking Total 10 | . 4 5 10 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 16 | . 9 6 1 Max in Single Turn 7 | . 7 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 2 4 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 2 6 8 Successful 7 | . 2 1 4 Failed 9 | . . 5 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations 5 | . . 3 2 Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Dispatch Records 1 | . . . 1 Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 1 1 Scan Component 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3544 | 86 860 1334 1264 Spaces Moved 1514 | 42 398 478 596 Core 26 | 8 . . 18 Treads . | . . . . Legs 976 | 34 398 478 66 Wheels . | . . . . Hover 512 | . . . 512 Flight . | . . . . Fastest Speed 50 | 50 120 120 106 Average Speed 161 | 117 167 192 136 Slowest Speed 550 | 150 190 330 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 67 42 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . 57 12 23 Melee . | . . . . Projectile . | . . . . AOE 92 | . 57 12 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2208 | 63 525 720 900 Wait 283 | . 34 82 167 Move 1511 | 41 397 477 596 Hop . | . . . . Pick Up 72 | 6 20 28 18 Fast Attach 17 | 6 2 3 6 Attach 56 | 2 13 26 15 Detach 4 | . 2 1 1 Swap 11 | 1 6 3 1 Drop 42 | 1 12 10 19 Fire 195 | 6 39 80 70 Melee . | . . . . Ram 7 | . . . 7 Kick 10 | . . 10 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 14) 268 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Build established: Mutant 672 | -10/Materials | Core integrity fell below 50% 907 | -10/Materials | Discovered new exit (range 8) 947 | -10/Materials | Entered another Materials area 947 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1235 | -9/Materials | Lost 4 parts (1n1u2w) 1515 | -9/Materials | Build established: Tank 1747 | -9/Materials | First assault squad dispatched 1876 | -9/Materials | Core integrity fell below 50% 1920 | -9/Materials | Lost 5 parts (1n1u3w) 2266 | -9/Materials | Discovered new exit (range 9) 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Utility x2 3204 | -8/Materials | Discovered new exit (range 15) 3379 | -8/Materials | Build established: Gunner 3481 | -8/Materials | First assault squad dispatched 3518 | -8/Materials | Core integrity fell below 50% 3529 | -8/Materials | Core integrity fell below 20% 3545 | -8/Materials | Lost 11 parts (2p2n3u4w) 3545 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03517_ U-05 Engineer lays Concrete. 03518_ Atomic Centrifuge disabled. 03518_ M-13 Machinist fits Backup Power I on L-31 Rogue. 03519_ U-05 Engineer builds a Wall. 03520_ M-28 Smith repairs Wheel. 03522_ Imp. Targeting Computer severed. 03522_ Slammed into G-47 Trooper. 03523_ M-13 Machinist fits Backup Propulsion I on L-31 Rogue. 03525_ U-05 Engineer lays Concrete. 03526_ M-13 Machinist fits Backup Plating I on L-31 Rogue. 03526_ U-05 Engineer lays Concrete. 03527_ C-30 ARC bursts open, deploying its payload. 03527_ G-50 Soldier unfolds itself. 03527_ G-47 Trooper unfolds itself. 03527_ M-28 Smith unfolds itself. 03537_ M-28 Smith repairs L-31 Rogue. 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