Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.05 @ 15:34:43 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (158) 790 Value Destroyed (4133) 4133 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1783) 1783 TOTAL SCORE: 13906 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 1037 Aligned with FarCom 300 Friendly Fire -143 Cogmind --------- Core Integrity 16/1450 Matter 187/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Medium Storage Unit Insulated Plating Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network Medium Storage Unit Small Battery Transport Network Coupler Improved Targeting Computer Advanced Target Analyzer Insulated Plating Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Nuclear Pulse Array Compact Matter Pod [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Potential Leg Treads Biometal Medium Treads Leg Potential Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . 1 . . . . 2 . Utility 8 | . . . . . . . 1 2 1 1 . . 2 . 1 Weapon 3 | . . . 1 . . . 1 . . 1 . . . . . Parts Attached 218 | 7 14 11 13 1 7 3 8 34 12 12 . 41 14 17 24 Power 22 | 1 1 2 . . . . . 3 . 1 . 3 3 3 5 Engine 4 | 1 . 1 . . . . . 1 . . . . . 1 . Core 8 | . 1 1 . . . . . 2 . 1 . 3 . . . Reactor 10 | . . . . . . . . . . . . . 3 2 5 Propulsion 29 | 2 2 1 2 . 2 1 2 . 1 . . 4 5 3 4 Treads 6 | . . . . . . . . . . . . . . 3 3 Leg 21 | 2 2 1 2 . 2 1 2 . 1 . . 3 5 . . Wheel 1 | . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 83 | 1 5 2 2 . 2 . 4 10 8 6 . 27 1 4 11 Device 31 | . 2 . . . . . . 3 3 3 . 15 1 . 4 Storage 16 | 1 1 1 1 . 1 . . 2 3 . . 2 . 2 2 Processor 9 | . . . . . . . . 1 1 2 . 1 . 1 3 Hackware 2 | . . . . . . . . . . . . . . 1 1 Protection 25 | . 2 1 1 . 1 . 4 4 1 1 . 9 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 84 | 3 6 6 9 1 3 2 2 21 3 5 . 7 5 7 4 Energy Gun 6 | 1 1 1 . . . . . . . . . . . 3 . Energy Cannon 16 | . 1 . . . 1 . 1 5 2 1 . 3 . 1 1 Ballistic Gun 32 | 2 3 4 6 1 2 1 1 7 . . . 2 . . 3 Ballistic Cannon 8 | . . . . . . . . 6 . 2 . . . . . Launcher 15 | . . . 3 . . 1 . 3 1 2 . 2 1 2 . Special Weapon 2 | . . 1 . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 4 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . . 1 . . . . 2 1 2 Parts Lost 40 | . . 1 . . . . 1 2 . . . 21 2 5 8 Power 6 | . . 1 . . . . . 1 . . . 2 1 . 1 Propulsion 12 | . . . . . . . . . . . . 5 1 3 3 Utility 14 | . . . . . . . 1 . . . . 8 . 2 3 Weapon 8 | . . . . . . . . 1 . . . 6 . . 1 Highest Loss Streak 10 | . . 1 . . . . 1 1 . . . 10 2 2 3 Average Slot Usage (%) 81 | . 97 99 100 100 98 100 99 99 99 100 100 90 26 19 33 Engine 1 | . 1 3 . . . . . 3 6 1 . . . . . Core 5 | . 12 10 11 11 11 11 9 3 . 3 5 4 . . . Treads 1 | . . . . . . . . . . . . . . 6 5 Leg 19 | . 28 28 33 33 33 33 27 23 26 23 23 20 5 . . Device 2 | . 1 . . . . . . 2 9 4 5 3 3 . 3 Storage 11 | . 14 14 11 11 11 11 9 16 18 17 17 15 . 1 3 Processor 7 | . . . . . . . . 6 8 17 17 15 11 3 8 Protection 5 | . 9 13 11 11 10 11 17 10 1 . . 1 . . . Energy Cannon 4 | . 5 3 . . . . 9 9 12 10 11 5 . 2 1 Ballistic Gun 10 | . 17 24 32 33 31 30 27 13 . . . 2 . . 2 Ballistic Cannon 5 | . . . . . . . . 6 13 16 17 14 . . . Naked Turns 198 | . . . . . . . . . . . . . 22 115 61 Heaviest Build 98 | 12 21 21 25 25 49 50 57 81 79 85 84 98 26 54 60 Greatest Support 185 | 20 20 20 30 30 70 70 77 77 94 94 94 94 34 180 185 Greatest Overweight (x) 7 | . 1 1 . . . . . 1 . . . 4 7 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 8 16 8 8 12 12 12 16 20 16 16 16 4 8 8 Average Capacity 10 | 5 6 8 8 8 9 12 12 15 16 16 16 15 4 5 5 Most Carried 16 | 4 6 8 8 8 12 12 12 16 16 16 16 16 4 7 8 Average Carried 10 | 2 5 7 7 8 8 12 11 15 15 15 16 14 3 4 5 Final Capacity 16 | 6 8 8 8 8 12 12 12 16 16 16 16 4 4 4 4 Final Carried 16 | 4 6 8 8 8 12 12 12 16 16 16 16 4 4 4 4 Class Distribution -------------------- 43% | Mutant 23% | Skirmisher 13% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Mutant | -5/Waste Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 6412 | 255 209 226 570 237 . 137 256 704 451 350 222 1931 130 113 621 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5877 | . 590 342 609 118 . 107 431 906 294 314 . 1094 228 179 665 Parts 336 | . 31 30 56 15 . 14 22 41 11 17 . 44 11 3 41 Haulers Intercepted 6 | . 2 . 1 . . . 1 . . 1 . . . . 1 Recyclers Shooed 8 | . . . 4 . . 1 . . 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 104 | . 10 13 17 6 . 8 5 10 4 7 . 18 . 2 4 Guns 52 | . 9 13 9 6 . 1 2 5 . . . 3 . . 4 Cannons 24 | . . . . . . . 2 4 . 2 . 15 . 1 . AOE 28 | . 1 . 8 . . 7 1 1 4 5 . . . 1 . Classes Destroyed 15 | . 4 3 3 . . . 1 1 . . . 3 . . . Worker 11 | . 1 1 2 . . . 1 2 . 1 . 2 1 . . Builder 5 | . . . 1 . . . . 1 . . . 3 . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . Hauler 6 | . 2 . 1 . . . 1 . . 1 . . . . 1 Recycler 22 | . . 1 2 . . 1 1 6 2 1 . 3 2 1 2 Mechanic 1 | . . . . . . . . . . . . 1 . . . Watcher 7 | . 1 . 2 . . . 1 2 . . . 1 . . . Swarmer 52 | . . 12 11 6 . 8 . 6 4 5 . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 24 | . 10 1 2 . . . 2 . . . . 9 . . . Brawler 3 | . . . . . . . . . . . . 3 . . . Duelist 3 | . . . 1 . . . . . . . . 2 . . . Sentry 8 | . . . 3 . . . 2 2 . . . 1 . . . Hunter 2 | . . . . . . . 1 1 . . . . . . . Programmer 11 | . . . . . . . . 1 . 2 . 2 . 2 4 Best Kill Streak 9 | . 4 3 9 4 . 9 4 6 4 5 . 5 3 2 3 Combat Bots Only 8 | . 3 3 6 3 . 8 2 4 4 5 . 4 . 2 3 Max Kills in Single Turn 3 | . 3 2 3 1 . 3 3 2 2 3 . 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . . 3 1 1 2 2 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Damage Taken 12432 | . 204 252 377 105 . 41 199 570 119 227 . 3680 324 2571 3763 Core 3729 | . 23 64 74 14 . 7 56 41 11 . . 693 82 1230 1434 Absorbed by Shields 50 | . . . . . . . . . . . . . . 50 . Core Remaining (%) 72 | 100 . 65 . . . 76 89 94 98 . . 30 92 5 . Volleys Fired 363 | . 31 26 46 12 . 7 14 41 26 30 . 76 . 13 41 Largest 5 | . 2 2 3 3 . 3 4 4 4 5 . 5 . 1 2 Hottest 276 | . 79 79 66 66 . 66 122 232 228 276 . 276 . 113 153 Shots Fired 884 | . 62 50 124 36 . 13 53 124 35 52 . 276 . 13 46 Gun 467 | . 60 49 117 36 . 9 40 68 . . . 49 . . 39 Cannon 379 | . 2 1 . . . . 13 52 33 47 . 215 . 9 7 Launcher 38 | . . . 7 . . 4 . 4 2 5 . 12 . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 706 | . 48 42 117 36 . 9 40 84 27 40 . 224 . . 39 Thermal 54 | . . . . . . . . 12 3 3 . 20 . 9 7 Explosive 38 | . . . 7 . . 4 . 4 2 5 . 12 . 4 . Electromagnetic 86 | . 14 8 . . . . 13 24 3 4 . 20 . . . Robot Hit Streak 36 | . 23 18 25 7 . 10 14 18 14 6 . 29 . 5 36 Robot Miss Streak 6 | . 1 3 6 2 . 1 5 3 . 1 . 2 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 1 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . . . . Shots Hit Robots 563 | . 53 41 98 25 . 9 34 71 7 19 . 155 3 8 40 Core Hits 295 | . 29 22 42 10 . 10 18 33 9 17 . 72 3 6 24 Critical Hits 23 | . 1 . 2 . . . . 1 . 1 . 4 . . 14 Critical Kills 9 | . 1 . 1 . . . . . . . . 2 . . 5 Critical Parts Destroyed 12 | . . . . . . . . . . 1 . 2 . . 9 Melee Attacks 9 | . . . . . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 9 . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13443 | . 697 463 1807 242 . 631 644 1412 542 1014 . 4249 424 616 702 Guns 4278 | . 495 440 1051 242 . 70 246 520 . . . 824 . . 390 Cannons 5356 | . 48 23 . . . . 299 794 193 523 . 2976 . 219 281 Explosions 3328 | . 154 . 756 . . 561 99 98 349 491 . 434 . 386 . Melee 424 | . . . . . . . . . . . . . 424 . . Ramming 57 | . . . . . . . . . . . . 15 . 11 31 Kinetic 7003 | . 327 364 1051 242 . 70 246 698 97 382 . 3136 . . 390 Thermal 1598 | . 154 . . . . 54 99 282 86 90 . 333 . 219 281 Explosive 2885 | . . . 756 . . 507 . . 314 491 . 431 . 386 . Electromagnetic 1476 | . 216 99 . . . . 299 432 45 51 . 334 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 424 | . . . . . . . . . . . . . 424 . . Highest Corruption 27 | . . . . . . . . . . . . 11 . 10 27 Average Corruption 6 | . . . . . . . . . . . . 4 . 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . . . 28 . 8 31 Message Errors 10 | . . . . . . . . . . . . 5 . 1 4 Matter Fused 17 | . . . . . . . . . . . . 7 . 2 8 Heat Flow Errors 8 | . . . . . . . . . . . . 2 . 4 2 Energy Discharges 7 | . . . . . . . . . . . . 3 . . 4 Data Loss (minor) 7 | . . . . . . . . . . . . 2 . . 5 Misfires 1 | . . . . . . . . . . . . 1 . . . Misdirections 9 | . . . . . . . . . . . . 2 . 1 6 Targeting Errors 6 | . . . . . . . . . . . . 6 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 221 | . 4 . 37 . . 44 23 19 2 . . 89 . 3 . Projectiles 123 | . . . . . . . 23 15 . . . 82 . 3 . Explosions 98 | . 4 . 37 . . 44 . 4 2 . . 7 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . 2 1 . . 19 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 2 1 . . 19 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . 26 . . . . . 30 40 . 34 . 5 14 Shots 5 | . . . 1 . . . . . 1 1 . 2 . . . Rammed 10 | . . . . . . . . . . . . 1 . 2 7 Targets Rammed 11 | . . . . . . . . . . . . 2 . 2 7 Kicked 1 | . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 388 | . 78 29 228 144 . 36 189 170 251 177 . 350 . 237 388 Average Temperature 73 | . 20 7 54 60 . 16 75 49 98 62 . 111 . 68 142 Received Heat Transfer 1713 | . 150 51 93 . . . 63 78 . . . 936 18 153 171 Effects 8 | . . . . . . . . . . . . 8 . . . Energy Bleed 5 | . . . . . . . . . . . . 5 . . . Interference 3 | . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2157 | . 200 . . . . 50 150 400 150 150 . 650 . 185 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . 1 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Peak Influence 1075 | . 271 251 354 256 . 216 874 586 294 365 49 1075 401 199 122 Average Influence 291 | . 123 92 205 205 . 176 554 412 198 185 49 586 366 81 33 Maximum Alert Level 3 | . 1 1 1 1 . 1 3 2 1 1 . 3 2 . . Low Security (%) 51 | 100 77 92 41 39 . 31 22 . 68 66 100 19 6 100 100 Level 1 26 | . 22 7 58 60 . 68 8 67 31 33 . 11 85 . . Level 2 10 | . . . . . . . 26 32 . . . 23 7 . . Level 3 12 | . . . . . . . 42 . . . . 44 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 1 . . . . 5 . 2 . 12 1 4 3 Investigation 2 | . 1 . . . . . . . . 1 . . . . . Extermination 10 | . . . . . . . . 1 . 1 . 3 1 2 2 Reinforcement 8 | . . . 1 . . . . 1 . . . 3 . 2 1 Assault 6 | . . . . . . . . . . . . 6 . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 14 | . 2 . 3 . . . 2 . . . . 2 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 246 | . 13 15 27 6 . 8 12 15 3 9 . 71 4 35 28 Peak Tracking Total 19 | . 3 3 6 3 . 4 5 4 4 5 . 10 4 19 14 Tactical Retreats 23 | . 2 1 3 . . . 2 1 . . . 7 . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 15 | . . . 1 . . . . 1 . 2 . 2 4 3 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . 1 . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 19 | . . . 2 . . 1 . 1 . 1 . 14 . . . Max in Single Turn 4 | . . . 1 . . 1 . 1 . 1 . 4 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 57 | . 3 . 3 . . . 4 12 2 1 . 15 5 8 4 Terminals 25 | . 2 . 1 . . . 2 6 . . . 5 1 6 2 Fabricators 6 | . . . . . . . . . . . . 2 1 1 2 Repair Stations 3 | . . . . . . . . 1 1 . . 1 . . . Recycling Units 13 | . 1 . 1 . . . 2 3 . . . 3 2 1 . Scanalyzers 7 | . . . 1 . . . . 2 . 1 . 3 . . . Garrison Access 3 | . . . . . . . . . 1 . . 1 1 . . Total Hacks 122 | . 6 . 9 . . . 5 26 4 2 . 38 9 17 6 Successful 76 | . 5 . 8 . . . 3 19 2 1 . 26 5 5 2 Failed 46 | . 1 . 1 . . . 2 7 2 1 . 12 4 12 4 Catastrophic 9 | . . . . . . . . . 1 . . . 1 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 2 1 3 . 1 . 1 5 . . . 5 . 8 . Terminals 60 | . 4 . 4 . . . 3 15 . . . 16 2 14 2 Fabricators 12 | . . . . . . . . . . . . 3 3 2 4 Repair Stations 5 | . . . . . . . . 1 2 . . 2 . . . Recycling Units 16 | . 2 . 1 . . . 2 3 . . . 4 3 1 . Scanalyzers 25 | . . . 4 . . . . 7 . 2 . 12 . . . Garrison Access 4 | . . . . . . . . . 2 . . 1 1 . . Terminal Hacks 26 | . 2 . 2 . . . 1 8 . . . 9 1 3 . Record 2 | . . . . . . . . 1 . . . 1 . . . Part Schematic 2 | . . . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . . 1 . Emergency Access Points 3 | . . . . . . . . . . . . 2 . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . Locate Traps 7 | . . . 1 . . . 1 1 . . . 3 . 1 . Hauler Manifests 2 | . 1 . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 2 2 1 2 Load Schematic 5 | . . . . . . . . . . . . 1 1 1 2 Build 2 | . . . . . . . . . . . . 1 1 . . Repair Station Hacks 4 | . . . . . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 13 | . 2 . 1 . . . 2 3 . . . 3 1 1 . Recycle Component 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 12 | . 1 . 1 . . . 2 3 . . . 3 1 1 . Scanalyzer 21 | . . . 4 . . . . 7 . 1 . 9 . . . Insert Component 10 | . . . 2 . . . . 3 . 1 . 4 . . . Analyze 11 | . . . 2 . . . . 4 . . . 5 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . 1 . . . . 1 . . . 1 . . . Terminals 4 | . 1 . 1 . . . . 1 . . . 1 . . . Botnet 4 | . 1 . 1 . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 2 . . . 2 10 2 1 . 12 2 7 4 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . . 3 . . . 4 . . . Parts Built 4 | . . . . . . . . . . . . 2 2 . . Matter 292 | . . . . . . . . . . . . 146 146 . . Time 72 | . . . . . . . . . . . . 36 36 . . Total Part Build Rating 12 | . . . . . . . . . . . . 6 6 . . Parts Repaired 2 | . . . . . . . . . 1 . . 1 . . . Time 60 | . . . . . . . . . 16 . . 44 . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 41 | . . . 10 . . . 2 11 . . . 10 1 7 . Parts Scanalyzed 8 | . . . 2 . . . . 2 . 1 . 3 . . . Part Schematics Acquired 7 | . . . 2 . . . . 2 . . . 3 . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total Allies 21 | . . 1 . . . . . . . . 20 . . . . Largest Group 20 | . . 1 . . . . . . . . 20 20 . . . Highest-Rated Group 815 | . . 31 . . . . . . . . 815 815 . . . Highest-Rated Ally 50 | . . 31 . . . . . . . . 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 169 | . . 5 . . . . . . . . . 164 . . . Total Damage 6294 | . . 78 . . . . . . . . . 6216 . . . Kills 34 | . . 1 . . . . . . . . . 33 . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 9620 | 65 514 968 498 370 377 48 316 1033 444 574 107 2218 427 778 883 Spaces Moved 7912 | 46 273 681 278 270 358 25 308 1299 314 405 83 1660 426 787 699 Core 1280 | 6 . . . . . . . . . . . 93 249 576 356 Treads 471 | . . . . . . . . . . . . . . 211 260 Legs 6066 | 40 273 681 278 270 358 25 308 1299 314 405 83 1555 177 . . Wheels 12 | . . . . . . . . . . . . 12 . . . Hover . | . . . . . . . . . . . . . . . . Flight 83 | . . . . . . . . . . . . . . . 83 Fastest Speed 45 | 50 120 120 120 120 60 100 60 62 73 110 110 45 50 50 50 Average Speed 96 | 110 129 126 120 120 100 100 60 63 107 110 110 106 84 81 96 Slowest Speed 400 | 120 150 150 120 120 120 100 62 103 110 110 110 149 400 200 165 Overloaded Moves 1909 | . . . . . 102 . 308 1256 22 . . 221 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 4 49 96 37 55 64 7 33 33 11 17 80 49 13 29 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . 1 . 1 1 . . 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . 1 . . . . . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 104 | . . . . . . . . 18 8 19 . 50 5 3 1 Terrain Destroyed 432 | . 13 . 78 . . 40 3 26 20 66 . 156 5 24 1 Melee 5 | . . . . . . . . . . . . . 5 . . Projectile 57 | . . . . . . . . 4 8 6 . 35 . 3 1 AOE 370 | . 13 . 78 . . 40 3 22 12 60 . 121 . 21 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total 9225 | 56 385 743 356 293 377 36 409 1420 386 490 98 1938 473 911 854 Wait 520 | . 49 18 12 8 . . 68 12 29 32 16 133 18 65 60 Move 7891 | 45 272 680 277 269 357 24 307 1298 313 405 82 1658 425 786 693 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 64 | 4 4 1 3 1 5 1 5 11 3 6 . 8 1 5 6 Fast Attach 86 | 6 6 4 . . 5 . 1 15 2 1 . 5 11 13 17 Attach 40 | . 2 1 2 . 1 . 3 3 2 2 . 10 3 4 7 Detach 39 | . 5 2 . . 2 . 1 5 1 1 . 4 4 6 8 Swap 92 | 1 6 6 11 1 1 3 4 16 8 9 . 26 . . . Drop 98 | . 10 5 5 2 6 1 6 19 2 4 . 15 2 9 12 Fire 363 | . 31 26 46 12 . 7 14 41 26 30 . 76 . 13 41 Melee 9 | . . . . . . . . . . . . . 9 . . Ram 10 | . . . . . . . . . . . . 1 . 2 7 Kick 1 | . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 1 . 8 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 532 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Entered Mines 1041 | -10/Mines | Discovered new exit (range 6) 1104 | -10/Mines | Received a Mining Laser from a helpful Derelict 1381 | -10/Mines | Discovered new exit (range 11) 1393 | -10/Mines | Build established: Scavenger-Mutant 1401 | -10/Mines | Learned 2 Materials zone layouts 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1549 | -9/Materials | Identified exit to Materials 1851 | -9/Materials | Discovered exit to Materials (range 11) 1867 | -9/Materials | Build established: Scavenger-Tank 1926 | -9/Materials | Identified exit to Mines 1926 | -9/Materials | Identified exit to Storage 2046 | -9/Materials | Entered Mines 2104 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2178 | -9/Mines | Discovered exit to Materials (range 14) 2376 | -9/Mines | Found a hidden stash of uninstalled traps 2411 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2411 | -9/Mines | Discovered new exit (range 5) 2416 | -9/Mines | Entered Exiles 2445 | -9/Exiles | Met 8R-AWN 2466 | -9/Exiles | Met EX-HEX 2512 | -9/Exiles | Met EX-DEC 2612 | -9/Exiles | Met EX-BIN 2629 | -9/Exiles | Aligned with FarCom system 2630 | -9/Exiles | Given EX-Vault access code 2658 | -9/Exiles | Opened EX-Vault 2665 | -9/Exiles | Found Deploy-a-Sentry 2668 | -9/Exiles | Found Prototype Energy Cannon 2668 | -9/Exiles | Identified Firepult 2672 | -9/Exiles | Found Prototype Leg 2672 | -9/Exiles | Identified Potential Leg 2677 | -9/Exiles | Found Potential Leg 2701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2780 | -9/Exiles | Discovered new exit (range 14) 2793 | -9/Exiles | Left Exiles lab with Potential Leg 2793 | -9/Exiles | Entered Mines 2803 | -8/Mines | Discovered exit to Materials (range 9) 2829 | -8/Mines | Destroyed 8 combat bots 2841 | -8/Mines | Entered Materials 2841 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3156 | -8/Materials | Discovered new exit (range 3) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Utility x2 3336 | -7/Factory | Identified exit to Factory 3374 | -7/Factory | Garrison activated, responded to threat 3824 | -7/Factory | Identified exit to Lower Caves 3989 | -7/Factory | Build established: Skirmisher 4190 | -7/Factory | Entered another Factory area 4190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4427 | -6/Factory | Repaired Lgt. EM Pulse Cannon 4447 | -6/Factory | Discovered new exit (range 6) 4617 | -6/Factory | Identified exit to Factory 4634 | -6/Factory | Entered another Factory area 4634 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5171 | -5/Factory | Discovered new exit (range 8) 5177 | -5/Factory | Identified exit to Factory 5208 | -5/Factory | Sucked down chute 5208 | -5/Factory | Entered Waste 5209 | -5/Waste | Joined by Warlord forces that had cleared the area 5275 | -5/Waste | Discovered new exit (range 13) 5295 | -5/Waste | Identified exit to Factory 5314 | -5/Waste | Build established: Mutant 5315 | -5/Waste | Entered Factory 5315 | -5/Factory | Accompanied by 20 allies 5388 | -5/Factory | Discovered new exit (range 22) 5410 | -5/Factory | Fabricated Imp. Propulsion Shielding (x2) 5518 | -5/Factory | Identified exit to Upper Caves 5942 | -5/Factory | Discovered exit to Factory (range 22) 6152 | -5/Factory | Repaired Plasma Cannon 6175 | -5/Factory | Discovered exit to Upper Caves (range 21) 6215 | -5/Factory | First assault squad dispatched 6249 | -5/Factory | Build established: Skirmisher 7192 | -5/Factory | Lost 3 parts (1n1u1w) 7249 | -5/Factory | Crushed by falling debris 7280 | -5/Factory | Lost 8 parts (2n3u3w) 7395 | -5/Factory | Spotted B-75 Beast 7404 | -5/Factory | System corruption reached 10% 7448 | -5/Factory | Build established: Mutant 7461 | -5/Factory | Core integrity fell below 50% 7511 | -5/Factory | Lost 10 parts (2p2n4u2w) 7533 | -5/Factory | Entered another Factory area 7533 | -4/Factory | Evolved 2 slots: Utility x2 7553 | -4/Factory | Found Prototype Launcher 7553 | -4/Factory | Identified Adv. Micro-nuke Launcher 7587 | -4/Factory | Discovered new exit (range 10) 7591 | -4/Factory | Identified exit to Research 7659 | -4/Factory | Fabricated Titanium Leg (x2) 7798 | -4/Factory | Discovered exit to Research (range 8) 7906 | -4/Factory | Spotted B-86 Titan 7960 | -4/Factory | Entered Research 7960 | -3/Research | Evolved 2 slots: Propulsion x2 7971 | -3/Research | Discovered new exit (range 8) 8140 | -3/Research | Found Prototype Launcher 8140 | -3/Research | Identified Mni. Smartbomb Launcher 8144 | -3/Research | Found Mni. Smartbomb Launcher 8306 | -3/Research | Discovered new exit (range 15) 8375 | -3/Research | Identified exit to Armory 8375 | -3/Research | Identified exit to Testing 8413 | -3/Research | Spotted B-86 Titan 8611 | -3/Research | Spotted B-86 Titan 8669 | -3/Research | Spotted B-86 Titan 8699 | -3/Research | Core integrity fell below 50% 8701 | -3/Research | System corruption reached 10% 8722 | -3/Research | Discovered new exit (range 14) 8733 | -3/Research | Core integrity fell below 20% 8738 | -3/Research | Entered another Research area 8738 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8770 | -2/Research | Found Prototype Device 8770 | -2/Research | Identified Exp. Force Field 8787 | -2/Research | Found Exp. Force Field 9288 | -2/Research | System corruption reached 10% 9440 | -2/Research | Lost 3 parts (1p1n1u) 9500 | -2/Research | Core integrity fell below 50% 9505 | -2/Research | Lost 3 parts (2n1u) 9573 | -2/Research | Build established: Hacker-Mutant 9599 | -2/Research | Core integrity fell below 20% 9621 | -2/Research | Self-destructed Last Messages --------------- Time: 31 Matter: 190 Initiate build sequence. 09541_ System corrupted: Component data lost. 09561_ System corrupted: Heat flow error (+167). 09566_ Slammed into K-01 Serf. 09571_ W-44 Eye distress signal alerts nearby ally. 09576_ V=&ELJCFSALQ%7IL#KGB5S%ZRN 09581_ Triggered Segregator Trap. 09581_ Arcs of energy rise from the floor. 09581_ Hacking Suite blown off. 09581_ Adv. Target Analyzer blown off. 09581_ Imp. Targeting Computer blown off. 09592_ Slammed into P-80 Master. 09597_ FBHEE|=>ML=,OUBELEVOLB3&A 09597_ Slammed into P-80 Master. 09610_ Slug penetrates Wall. 09610_ Penetrated by Slug. 09612_ System corrupted: Component data lost. 09615_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??????????? ?????????????????????????????? | | #?????????? #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# ######+#######???????????????? | | ####??????????# w ???????????????? | | #?????????????#= ???????????????? | | #?????????????# ? ?????????????? | | #?????????????# ?????????????? | | #?????????????# #??????????????? | | #?????????????# """ """ #??????????????? | | #??????####+### """ """ #??????????????? | | #??????# """ """ #??????????????? | | #??????# ####???????????? | | #??????# hh ????????? | | ######## pppp #??????????????? | | #############+#######???????????????? | | ######### #????o???# #?????????????????? | | ????????# #????????# #?????????????????? | | ????????# +????????# "" s #?????????????????? | | ????????# #????????#"""sss #?????????????????? | | ????????# #????????#"T@s #?????????????????? | | ????????# #????????#""" #?????????????????? | | ????????# #????????# "" #?????????????????? | | ????????# #????????# #?????????????????? | | ????????# #????????# #?????????????????? | | ????????# #????????##########?????????????????? | | ????????+ #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????s?????????????????????????????? | | ?????????????????ss??s???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 45 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 51 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 24 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Rocket Launcher | -5/Factory | Scanalyzed Imp. EM Pulse Cannon | -5/Factory | Scanalyzed Lgt. Neutrino Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -5/Factory Titanium Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Streaker Challenges ------------ None Game ------ Seed TrapDispersionWings Manual? 1 Play Time 03:28:04 Cumulative 79.9 hours Start 2020.05.04 @ 16:46:24 End 2020.05.05 @ 15:34:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f9b472c8-78f4-45eb-a96c-8af15bbf2d05