Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.16 @ 21:13:37 Player: alice_fexa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (397) 1985 Value Destroyed (19215) 19215 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6906) 6906 TOTAL SCORE: 36266 Bonus ------- High Alert Combat Kills 2710 Follower Combat Kills 1697 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -501 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Experimental Thermal Shield System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Experimental Thermal Shield Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- Quantum Rifle Coil Gun Railgun Railgun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Quantum Reactor Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Compact Wheel Advanced Heat Sink Advanced Heat Sink Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Matter Compressor Long-range Sensor Array Advanced Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Plasma Rifle Plasma Rifle Quantum Rifle Coil Gun Heavy Machine Gun Improved Remote Datajack [Rating: 126] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Slots Evolved 16 | . . 2 2 . . 2 . . . . 2 . . 2 . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . Utility 10 | . . 1 1 . . 2 . . . . 1 . . 1 . 1 2 . 1 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Parts Attached 574 | 6 13 19 40 10 13 3 11 10 19 16 55 36 30 25 81 62 44 45 19 17 Power 61 | 1 2 3 3 . . . 1 . 2 1 6 3 2 3 5 10 8 8 1 2 Engine 28 | 1 2 3 3 . . . . . 2 1 4 3 2 3 3 1 . . . . Core 10 | . . . . . . . . . . . 2 . . . 2 3 3 . . . Reactor 23 | . . . . . . . 1 . . . . . . . . 6 5 8 1 2 Propulsion 131 | 2 2 6 10 5 1 . 3 7 2 6 13 8 8 5 19 14 9 6 4 1 Treads 73 | 2 2 2 6 5 1 . 3 2 2 5 3 4 3 2 12 8 6 2 2 1 Leg 9 | . . . . . . . . . . . . 3 2 . 4 . . . . . Wheel 48 | . . 4 4 . . . . 5 . 1 9 1 3 3 3 6 3 4 2 . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 139 | 1 2 2 6 . 1 2 2 1 2 4 16 9 5 4 20 14 18 22 6 2 Device 75 | . . . 6 . 1 . . . 1 3 10 5 1 3 4 6 11 18 4 2 Storage 17 | 1 2 1 . . . . 1 . 1 . . . 2 . 4 2 2 1 . . Processor 8 | . . 1 . . . . . . . 1 . . 1 . 1 . 2 1 1 . Hackware 13 | . . . . . . 1 1 . . . . 2 1 . 1 3 1 2 1 . Protection 26 | . . . . . . 1 . 1 . . 6 2 . 1 10 3 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 243 | 2 7 8 21 5 11 1 5 2 13 5 20 16 15 13 37 24 9 9 8 12 Energy Gun 77 | . . . 8 2 4 . . 1 4 3 5 4 4 8 7 8 7 5 4 3 Energy Cannon 5 | . . . 1 1 . . 1 . . . . . 1 . . 1 . . . . Ballistic Gun 114 | 2 7 8 9 2 6 . 4 1 8 2 14 9 6 . 15 8 2 4 1 6 Ballistic Cannon 14 | . . . 2 . . . . . . . . 1 . 3 8 . . . . . Launcher 13 | . . . 1 . 1 . . . 1 . . 1 1 1 4 3 . . . . Special Weapon 19 | . . . . . . . . . . . 1 1 3 1 3 4 . . 3 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . . . . . . 1 1 2 . 1 . Parts Lost 166 | . . 4 7 1 2 . . 1 9 . 11 15 2 10 20 29 12 9 2 32 Power 18 | . . . 1 . . . . . 2 . . 2 . . 2 5 2 . . 4 Propulsion 48 | . . 3 2 1 . . . . 3 . 5 6 . 3 5 9 2 2 1 6 Utility 35 | . . . . . . . . 1 1 . 1 4 . 1 5 4 3 2 . 13 Weapon 65 | . . 1 4 . 2 . . . 3 . 5 3 2 6 8 11 5 5 1 9 Highest Loss Streak 32 | . . 3 5 1 1 . . 1 3 . 3 6 1 4 10 10 7 3 2 32 Average Slot Usage (%) 94 | . 92 94 98 99 99 100 92 98 91 91 93 90 99 93 94 92 91 99 99 73 Engine 4 | . 14 11 8 9 9 7 . . 5 7 4 5 6 5 3 1 . . . . Reactor 1 | . . . . . . . 6 7 1 . . . . . . 4 4 8 8 4 Treads 12 | . 27 18 14 19 27 23 15 8 11 7 9 15 9 11 8 9 7 9 12 5 Leg 1 | . . . . . . . . . . . . 1 11 . 5 . . . . . Wheel 6 | . . 13 12 6 . . . 11 4 6 10 1 5 6 6 8 7 8 8 7 Device 8 | . . . 9 9 9 7 7 7 7 8 6 8 7 6 5 2 12 19 21 12 Storage 18 | . 21 22 18 18 18 15 16 23 23 23 20 20 20 17 17 15 15 14 13 12 Processor 8 | . . 6 9 9 9 7 7 4 . 5 6 6 11 11 13 13 7 9 8 7 Hackware 4 | . . . . . . 7 7 7 7 7 6 6 6 5 1 6 6 6 8 7 Protection 2 | . . . . . . 7 5 2 4 . 5 2 . 3 4 4 3 . . . Energy Gun 5 | . . . 6 8 6 . . 1 3 14 6 3 8 9 5 4 11 7 7 3 Ballistic Gun 12 | . 27 22 13 18 20 18 15 13 16 7 12 13 8 3 10 12 5 9 7 7 Ballistic Cannon 1 | . . . 3 . . . . . . . . 1 . 6 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 11 39 57 55 50 49 52 84 87 87 72 78 77 75 88 122 135 164 162 151 150 Greatest Support 128 | 40 40 40 40 60 60 60 90 90 98 90 70 120 50 128 60 105 126 60 84 44 Greatest Overweight (x) 12 | . 12 5 5 2 . . 1 8 4 3 7 4 4 5 12 12 6 12 12 6 Average Overweight (x) 2 | . . 2 2 . . . . 2 1 1 2 . 1 1 2 3 4 4 5 3 Largest Inventory Capacity 34 | 6 16 22 16 16 16 16 22 22 28 22 22 22 22 22 32 26 28 34 28 28 Average Capacity 21 | 5 11 16 16 16 16 16 17 22 22 22 22 22 21 22 23 26 26 28 28 27 Most Carried 28 | 4 13 16 16 16 16 16 22 22 22 22 22 22 22 22 26 26 28 28 28 26 Average Carried 20 | 2 8 15 15 15 15 15 17 21 21 21 21 21 21 21 22 23 20 27 26 19 Final Capacity 28 | 6 16 16 16 16 16 16 22 22 22 22 22 22 22 22 26 26 28 28 28 4 Final Carried 28 | 4 13 16 16 16 16 16 22 22 22 22 22 22 22 22 26 15 28 28 26 4 Class Distribution -------------------- 31% | Scavenger-Gunner 18% | Scavenger-Mutant 11% | Scavenger-Tank 7% | Bothacker-Mutant 6% | Bothacker-Tank 6% | Mutant 5% | Bothacker-Skirmisher 4% | Bothacker-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Matter Collected 13990 | 240 160 345 1161 184 509 . 170 203 800 284 1286 923 855 969 2008 1307 736 1293 304 253 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 19426 | . 218 375 1758 236 785 . . 510 1113 515 2401 1218 765 1344 1928 1921 1732 1556 478 573 Parts 854 | . 21 39 83 16 52 . . 26 51 25 95 53 24 42 82 72 65 69 27 12 Haulers Intercepted 12 | . 1 . 3 1 . . . . . 1 2 . 1 . 1 1 1 . . . Recyclers Shooed 19 | . 1 1 1 . . . . . . . 9 . 2 3 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Combat Hostiles Destroyed 324 | . 8 12 37 3 28 . . 4 28 9 25 31 8 23 34 22 19 22 4 7 Guns 250 | . 8 12 23 3 24 . . 1 21 9 25 27 5 10 15 17 19 20 4 7 Cannons 37 | . . . 10 . . . . 3 5 . . 1 1 9 7 1 . . . . AOE 32 | . . . 4 . 4 . . . 2 . . 3 2 4 9 4 . . . . Classes Destroyed 19 | . 4 2 4 . 2 . . . . 1 2 . . . 2 1 1 . . . Worker 17 | . 1 1 2 . . . . 4 . . 4 . 1 3 . 1 . . . . Builder 10 | . . . 1 . . . . . . . . . . 3 3 3 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler 12 | . 1 . 3 1 . . . . . 1 2 . 1 . 1 1 1 . . . Recycler 19 | . . . 1 . . . . 2 . . 5 . 2 2 3 2 1 . 1 . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 3 1 1 . . . . . . 2 . . . . 3 . . 1 . Swarmer 96 | . 8 8 10 . 15 . . . 12 . 4 15 2 . 12 . 1 8 . 1 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . Grunt 125 | . . 2 18 . 9 . . . 12 4 8 12 2 18 5 12 8 9 . 6 Brawler 4 | . . . 1 . . . . . . . . . 1 . 1 . 1 . . . Duelist 4 | . . . . . 1 . . . . . 1 . . . 1 . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 46 | . . 2 6 3 . . . 3 4 3 7 3 2 1 4 5 3 . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 17 | . . . 2 . 1 . . 1 . 1 3 1 . . 6 . . 1 1 . Programmer 27 | . . . . . . . . . . 1 2 . 2 4 3 4 4 4 3 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 7 5 3 4 . . 4 8 2 7 7 3 8 8 5 4 5 4 4 Combat Bots Only 8 | . 3 6 5 2 4 . . 2 8 2 5 7 2 5 7 4 4 5 2 4 Max Kills in Single Turn 5 | . 1 2 3 1 3 . . 1 2 1 2 3 2 2 5 2 2 2 1 2 Gunslinging 1 | . . . . . 1 . . . 1 . 1 . . . 1 1 . 1 . 1 Exploded 5 | . . . 2 . 3 . . . 2 . . 3 1 2 5 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Damage Taken 36475 | . 227 712 1595 193 953 . . 570 2408 619 2483 3257 374 2351 4499 6165 2118 2680 909 4362 Core 4674 | . 53 48 175 31 69 . . 57 336 132 234 356 50 158 337 778 109 297 92 1362 Absorbed by Shields 228 | . . . . . . . . . 20 . . . . . 208 . . . . . Reduced by Siege Mode 920 | . . . . . . . . . 123 . 9 182 . 16 65 244 281 . . . Core Remaining (%) 57 | 100 78 88 . . 50 . . . . 25 . . 24 . 50 32 . 68 . . Volleys Fired 1085 | . 25 45 108 10 68 . 1 29 96 27 102 76 48 66 113 91 57 85 19 19 Largest 4 | . 2 2 3 3 3 . 1 3 3 3 3 3 3 4 4 4 4 4 4 4 Hottest 332 | . 40 43 140 102 114 . 98 206 206 172 180 138 183 260 245 246 332 273 237 213 Shots Fired 2949 | . 50 90 292 30 162 . 1 63 232 80 292 198 114 215 320 221 199 281 51 58 Gun 2543 | . 50 90 200 30 159 . . 34 201 80 292 184 101 126 222 192 199 281 46 56 Cannon 335 | . . . 90 . . . 1 29 28 . . 12 3 80 90 2 . . . . Launcher 29 | . . . 2 . 3 . . . 3 . . 1 2 4 4 10 . . . . Special 42 | . . . . . . . . . . . . 1 8 5 4 17 . . 5 2 Kinetic 1839 | . 50 90 186 20 112 . . 32 171 27 180 148 49 116 227 131 73 163 22 42 Thermal 817 | . . . 90 10 47 . 1 31 58 42 103 48 55 81 30 63 96 42 14 6 Explosive 29 | . . . 2 . 3 . . . 3 . . 1 2 4 4 10 . . . . Electromagnetic 222 | . . . 14 . . . . . . 11 9 . . 9 55 . 30 76 10 8 Robot Hit Streak 36 | . 7 11 27 7 19 . . 8 17 21 26 35 13 21 27 17 36 30 10 15 Robot Miss Streak 8 | . 2 3 4 1 3 . . 3 8 2 8 7 6 5 6 3 2 6 3 3 Penetration Max 2 | . . . 1 . . . . . . . 1 1 1 . 1 2 1 . . 1 Secondary Targets 46 | . 1 2 1 1 1 . . . 5 . 5 10 . . 5 3 1 7 . 4 Max Gunslinging Chain 2 | . 1 1 1 1 1 . . . 2 . 1 1 . . 1 1 1 1 . 1 Shots Hit Robots 2030 | . 32 58 203 22 107 . . 31 154 63 214 155 76 144 215 150 165 166 32 43 Core Hits 955 | . 14 27 80 10 47 . . 14 62 27 141 110 28 72 87 71 72 57 14 22 Critical Hits 67 | . 1 3 3 . . . . 1 . . 3 1 . 5 12 10 8 11 2 7 Critical Kills 19 | . 1 . 1 . . . . . . . 1 . . 1 2 4 2 3 1 3 Critical Parts Destroyed 43 | . . 3 2 . . . . 1 . . 2 1 . 4 7 4 6 8 1 4 Melee Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46093 | . 241 563 3932 313 1874 . . 806 3004 1043 4811 3166 1813 4424 6218 4471 3788 3917 641 1068 Guns 35704 | . 241 563 2253 313 1575 . . 290 2224 1043 4784 2837 1449 1881 3589 3262 3779 3917 641 1063 Cannons 5607 | . . . 1292 . . . . 516 486 . . 105 101 1420 1617 70 . . . . Explosions 4723 | . . . 387 . 299 . . . 294 . . 224 263 1120 1012 1124 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 59 | . . . . . . . . . . . 27 . . 3 . 15 9 . . 5 Kinetic 24292 | . 241 563 2082 184 1050 . . 278 1820 157 2732 2106 684 1875 3655 2295 1386 2180 184 820 Thermal 14242 | . . . 1329 129 525 . . 528 890 723 1917 836 866 1716 643 1037 1881 794 285 143 Explosive 4091 | . . . 320 . 299 . . . 294 . . 224 263 662 905 1124 . . . . Electromagnetic 3409 | . . . 201 . . . . . . 163 135 . . 168 1015 . 512 943 172 100 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 4 1 1 1 . . . 1 2 4 1 6 7 8 5 11 15 2 4 Average Corruption 4 | . . 3 1 1 1 . . . 1 1 2 1 4 1 7 4 7 10 1 2 Corruption Purged 16 | . . . . . . . . . . . 4 . . . . . . 12 . . Effects 383 | . . . 2 1 6 . . . 3 12 28 10 39 10 95 20 40 112 2 3 Message Errors 63 | . . . . 1 4 . . . 2 1 8 3 8 3 14 2 5 12 . . Matter Fused 47 | . . . . . . . . . . . 6 . 5 . 13 3 5 15 . . Heat Flow Errors 28 | . . . . . . . . . . 2 1 . 3 . 11 1 3 7 . . Energy Discharges 48 | . . . . . 1 . . . . 2 5 4 6 1 7 3 3 15 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 34 | . . . . . 1 . . . . 4 2 . 5 1 11 1 2 6 1 . Data Loss (major) 8 | . . . . . . . . . . . . . 1 1 2 . . 4 . . Misfires 9 | . . . . . . . . . . . . . . . 4 . 2 3 . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . Misdirections 14 | . . . . . . . . . . . . . . . . . 4 10 . . Targeting Errors 111 | . . . 2 . . . . . . 2 6 3 10 4 28 7 13 33 . 3 Weapon Failures 18 | . . . . . . . . . 1 1 . . 1 . 4 2 3 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 458 | . . . 45 . 40 . . . 77 . . . . 102 110 84 . . . . Projectiles 179 | . . . 40 . . . . . 58 . . . . 38 43 . . . . . Explosions 279 | . . . 5 . 40 . . . 19 . . . . 64 67 84 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 35 | . . . 10 . . . . . . . . 1 . 14 10 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . 7 . . . . . . . . 1 . 12 9 . . . . . Secondary 6 | . . . 3 . . . . . . . . . . 2 1 . . . . . Self-Inflicted Damage 261 | . . . 48 . 13 . . . 52 . 13 . 35 70 . 28 . . . 2 Shots 9 | . . . 2 . 1 . . . 1 . . . 1 2 . 2 . . . . Rammed 9 | . . . . . . . . . . . 1 . . 1 . 3 1 . . 3 Targets Rammed 9 | . . . . . . . . . . . 1 . . 1 . 3 1 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . . 12 108 4 8 . . 54 224 246 330 30 120 389 369 306 426 190 . 13 Average Temperature 78 | . . 4 35 4 4 . . 20 69 68 79 13 33 119 93 98 150 53 . 6 Received Heat Transfer 6131 | . . 165 549 27 261 . . 132 486 189 372 831 120 735 329 705 234 402 90 504 Effects 6 | . . . . . . . . . . . . . . 2 1 1 2 . . . Shutdowns 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 26 | . . . . . . . . . 8 . 3 4 . 2 2 2 5 . . . Total Turns 603 | . . . . . . . . . 149 . 38 97 . 31 37 46 205 . . . Longest Duration 58 | . . . . . . . . . 39 . 29 32 . 26 25 24 58 . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 4 . . 3 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 3 . . 2 . . Parts Fried 21 | . . . . . . . . . . 1 1 . . 2 8 . . 6 2 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 51 | . . . 3 . 1 . . . 2 4 10 3 3 2 1 5 13 2 2 . Heat Transferred 25034 | . . . 2727 333 1202 . . 580 1361 1493 3814 1547 1757 3036 1089 1634 2725 1141 448 147 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Peak Influence 1380 | . 254 343 536 355 1211 636 223 152 866 526 230 787 469 676 1380 909 526 902 702 516 Average Influence 407 | . 116 171 202 288 734 635 133 50 517 234 136 428 308 374 705 620 433 644 627 438 Maximum Alert Level 4 | . 1 1 2 1 4 2 1 . 3 2 1 3 2 2 4 3 2 3 3 2 Low Security (%) 28 | 100 86 82 53 . . . 44 100 17 61 82 13 9 5 . . . . . . Level 1 26 | . 13 17 37 100 22 . 55 . 19 1 17 22 77 59 23 16 27 17 . 32 Level 2 27 | . . . 9 . 29 100 . . 28 36 . 56 12 35 29 46 72 38 82 67 Level 3 14 | . . . . . 30 . . . 34 . . 6 . . 30 36 . 43 17 . Level 4 2 | . . . . . 17 . . . . . . . . . 16 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . 1 7 . . . . 1 . 2 4 . 4 6 10 7 4 . 2 . Investigation 7 | . . 1 4 . . . . . . . . . 1 . 1 . . . . . Extermination 13 | . . . . . . . . . . 1 3 . 2 2 . 2 2 . 1 . Reinforcement 18 | . . . 3 . . . . 1 . 1 1 . 1 3 6 2 . . . . Assault 8 | . . . . . . . . . . . . . . 1 3 2 1 . 1 . Garrison 2 | . . . . . . . . . . . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . 1 . . . . . 1 2 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Distress Signals 17 | . 2 2 3 1 . . . 1 . 1 1 . . . 4 2 . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 525 | . 16 19 57 5 30 . . 7 35 15 35 32 18 28 90 52 24 30 12 20 Peak Tracking Total 11 | . 4 5 5 3 4 . . 2 7 3 5 8 4 5 7 7 6 7 5 11 Tactical Retreats 48 | . 2 . 9 . 3 . . . 8 3 . 1 . 1 5 4 1 7 1 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Traps Triggered 44 | . 2 4 4 2 . 1 . 1 5 . 7 3 3 1 3 . 1 7 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Machines Disabled 50 | . . 2 3 . 4 . . 1 6 . 2 3 7 9 3 4 1 5 . . Max in Single Turn 4 | . . 1 1 . 1 . . 1 1 . 1 1 1 4 1 1 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . Garrison Relay 15 | . . . . . 4 . . . 4 . . 3 . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Machines Accessed 47 | . 2 2 5 2 . 1 . 3 . 6 5 . 6 3 5 2 3 . 2 . Terminals 33 | . 2 2 5 1 . . . 1 . 4 4 . 4 2 5 1 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . . . . . . . . 1 . 2 . . 2 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . . 1 . . . . 1 1 . 1 . Total Hacks 102 | . 6 5 15 3 . 1 . 6 . 21 10 . 12 4 9 4 3 . 3 . Successful 49 | . 4 3 7 2 . 1 . 3 . 9 4 . 3 2 3 3 2 . 3 . Failed 53 | . 2 2 8 1 . . . 3 . 12 6 . 9 2 6 1 1 . . . Catastrophic 16 | . . . 2 . . . . 1 . 3 2 . 3 . 3 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 6 5 11 . . . . 2 . 11 3 . . 2 . 1 . . . . Terminals 81 | . 6 5 15 2 . . . 2 . 16 9 . 8 3 9 3 1 . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 12 | . . . . . . . . 2 . 5 . . 4 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 2 . . 1 . . . . 1 1 . 1 . Terminal Hacks 21 | . . . 2 1 . . . . . 5 3 . 1 2 3 2 . . 2 . Open Door 3 | . . . . . . . . . . . . . . 1 2 . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 . . . . . . 2 1 . 1 . . 2 . . . . Locate Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . . 1 . 3 . . 2 . . . . . . . Scan Component 4 | . . . . . . . . 1 . 2 . . 1 . . . . . . . Repair 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 2 . . 1 . . . . 1 1 . 1 . Unlock Access 6 | . . . . 1 . . . 1 . . 1 . . . . 1 1 . 1 . Coupler Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 37 | . 10 7 12 . . . . 2 . 6 . . . . . . . . . . Terminals 13 | . 4 3 5 . . . . . . 1 . . . . . . . . . . Track 8 | . 2 2 3 . . . . . . 1 . . . . . . . . . . Botnet 5 | . 2 1 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 2 5 1 . . . 3 . 5 3 . 6 2 4 1 2 . 1 . Full Trace Events 3 | . . . 2 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . Matter 278 | . . . . . . . . . . . . . . . . . 278 . . . Time 69 | . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . 18 . . . Parts Repaired 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Time 52 | . . . . . . . . . . 44 . . 8 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Used RIF Installer 4 | . . . . . 1 . . . 1 . . 1 . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 23 | . . . . . . . . . . . . 1 4 2 2 9 . . 3 2 Non-combat 9 | . . . . . . . . . . . . . 2 2 . 4 . . 1 . Combat 14 | . . . . . . . . . . . . 1 2 . 2 5 . . 2 2 Robot Hacks Applied 24 | . . . . . . . . . . . . 1 4 2 2 10 . . 3 2 parse_system 6 | . . . . . . . . . . . . . 1 . . 3 . . 1 1 check_alert 1 | . . . . . . . . . . . . . . 1 . . . . . . map_route 4 | . . . . . . . . . . . . . 1 1 . 2 . . . . relay_feed 1 | . . . . . . . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 7 | . . . . . . . . . . . . 1 1 . 2 1 . . 2 . Relay Couplers Released 58 | . . . . . 15 . . . 14 . . 12 . . . 1 . 16 . . Machine Destruction 58 | . . . . . 15 . . . 14 . . 12 . . . 1 . 16 . . Attached 10 | . . . . . . . . . . . . 2 1 . 1 2 1 2 1 . Robots Rewired 19 | . . . . . 1 . . . . . . . . . 18 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Total Allies 29 | . . . . . . . . . . . . 1 1 . 23 1 . . 2 1 Largest Group 9 | . . . . . . . . . . . . 1 1 . 9 2 . . 1 1 Highest-Rated Group 349 | . . . . . . . . . . . . 32 32 . 349 150 . . 64 64 Highest-Rated Ally 156 | . . . . . . . . . . . . 32 32 . 156 130 . . 64 64 Total Orders 5 | . . . . . . . . . . . . . 2 . 2 . . . 1 . STAY 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Ally Attacks 250 | . . . . . . . . . . . . 4 14 . 208 11 . . 12 1 Total Damage 6863 | . . . . . . . . . . . . 95 461 . 5402 467 . . 378 60 Kills 44 | . . . . . . . . . . . . 1 4 . 35 3 . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Turns Passed 21216 | 65 541 569 1818 216 1263 175 717 796 1334 1052 2207 1103 1444 932 2213 1786 811 1594 397 183 Spaces Moved 10323 | 36 255 289 914 98 595 99 410 478 573 616 1302 490 782 448 931 765 247 758 178 59 Core 5 | 4 1 . . . . . . . . . . . . . . . . . . . Treads 3654 | 32 254 22 163 56 595 99 410 91 435 54 154 392 99 143 150 302 52 123 25 3 Legs 717 | . . . . . . . . . . . . 49 386 . 282 . . . . . Wheels 5947 | . . 267 751 42 . . . 387 138 562 1148 49 297 305 499 463 195 635 153 56 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 110 170 170 165 120 120 120 106 120 110 120 120 130 140 140 126 126 Average Speed 144 | 147 162 114 131 147 170 170 165 130 159 124 123 158 146 139 147 162 152 152 155 137 Slowest Speed 650 | 160 650 200 200 210 170 170 190 220 220 220 200 240 220 180 260 260 260 210 260 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 38 | 4 50 29 70 18 75 4 96 16 78 16 30 67 19 12 88 22 6 90 4 20 Regions Visited 20 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 . . . 1 . 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . 1 1 3 . . . . . . . . . 3 . . Terrain Destroyed 440 | . . . 44 . 8 1 1 14 29 . 4 18 25 79 93 93 1 26 2 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Projectile 165 | . . . 13 . 2 . 1 14 12 . 4 6 1 23 37 21 1 26 2 2 AOE 274 | . . . 31 . 6 . . . 17 . . 12 24 56 56 72 . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Gar Fac Fac Gar Fac Fac Ext Fac Res Gar Res Gar Total 14469 | 45 342 455 1319 150 724 105 451 605 826 844 1684 660 990 606 1564 1140 552 1032 271 104 Wait 1611 | . 35 75 208 19 32 . . 62 106 161 180 28 88 49 150 179 164 36 33 6 Move 10300 | 35 254 288 913 97 593 99 409 477 571 615 1301 488 781 447 930 764 246 756 177 59 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 4 9 13 16 3 4 2 13 6 3 8 14 8 14 7 28 15 21 21 8 . Fast Attach 176 | 6 5 3 8 4 1 . 4 3 3 3 21 16 11 7 35 18 13 12 3 . Attach 125 | . . 5 8 . 1 2 1 2 7 1 8 8 2 8 12 21 12 12 4 11 Detach 10 | . . . . . . . . 1 . . . 1 . 1 3 3 1 . . . Swap 273 | . 8 11 24 6 11 1 6 5 9 12 26 12 17 10 34 23 19 21 12 6 Drop 359 | . 6 15 34 11 10 . 17 12 4 17 31 16 21 10 60 23 18 39 15 . Fire 1085 | . 25 45 108 10 68 . 1 29 96 27 102 76 48 66 113 91 57 85 19 19 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 1 . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . 1 . 3 1 . . . Escape Stasis 115 | . . . . . . . . 8 27 . . 6 8 . 16 . . 50 . . Rewire 188 | . . . . . 4 . . . . . . 1 . . 183 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / Gar) -2/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 968 | -9/Materials | Lost 3 parts (3n) 1155 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Identified exit to Materials 1176 | -9/Materials | Entered another Materials area 1176 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1482 | -8/Materials | Build established: Scavenger-Gunner 2092 | -8/Materials | Discovered new exit (range 10) 2377 | -8/Materials | Lost 5 parts (1p2n2w) 2767 | -8/Materials | Discovered new exit (range 3) 2769 | -8/Materials | Identified exit to Factory 2825 | -8/Materials | Build established: Gunner 2901 | -8/Materials | Discovered new exit (range 16) 2937 | -8/Materials | Identified exit to Storage 2994 | -8/Materials | Entered Storage 3185 | -8/Storage | Build established: Scavenger-Gunner 3207 | -8/Storage | Identified exit to Garrison 3210 | -8/Storage | Entered Garrison 3266 | -8/Garrison | Triggered checkpoint 3320 | -8/Garrison | Garrison Relay disabled 3616 | -8/Garrison | Triggered checkpoint 3695 | -8/Garrison | Discovered exit to Factory (range 8) 3727 | -8/Garrison | Triggered checkpoint 3790 | -8/Garrison | Garrison Relay disabled 3869 | -8/Garrison | Triggered checkpoint 3988 | -8/Garrison | Triggered checkpoint 4079 | -8/Garrison | Garrison Relay disabled 4160 | -8/Garrison | Discovered exit to Factory (range 9) 4242 | -8/Garrison | Triggered checkpoint 4340 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Garrison Relay disabled 4435 | -8/Garrison | Discovered exit to Factory (range 12) 4464 | -8/Garrison | Installed Relay Interface Framework 4473 | -8/Garrison | Entered Factory 4473 | -7/Factory | Evolved 2 slots: Utility x2 4648 | -7/Factory | Sucked down chute 4648 | -7/Factory | Entered Waste 4648 | -7/Waste | The area was eerily silent 5024 | -7/Waste | Build established: Scavenger-Mutant 5067 | -7/Waste | Discovered new exit (range 16) 5356 | -7/Waste | Identified exit to Factory 5365 | -7/Waste | Entered Factory 5470 | -7/Factory | Build established: Hauler-Gunner 6155 | -7/Factory | Identified exit to Garrison 6161 | -7/Factory | Entered Garrison 6202 | -7/Garrison | Triggered checkpoint 6272 | -7/Garrison | Garrison Relay disabled 6520 | -7/Garrison | Triggered checkpoint 6585 | -7/Garrison | Lost 3 parts (1p1n1w) 6638 | -7/Garrison | Triggered checkpoint 6697 | -7/Garrison | Destroyed 8 combat bots 6776 | -7/Garrison | Discovered new exit (range 10) 6820 | -7/Garrison | Triggered checkpoint 6855 | -7/Garrison | Garrison Relay disabled 6972 | -7/Garrison | Triggered checkpoint 7019 | -7/Garrison | Garrison Relay disabled 7032 | -7/Garrison | Triggered checkpoint 7149 | -7/Garrison | Discovered new exit (range 12) 7176 | -7/Garrison | Expanded RIF knowledge: Program Shield 7260 | -7/Garrison | Triggered checkpoint 7277 | -7/Garrison | Crushed by falling debris 7318 | -7/Garrison | Core integrity fell below 50% 7410 | -7/Garrison | Triggered checkpoint 7436 | -7/Garrison | Garrison Relay disabled 7479 | -7/Garrison | Discovered new exit (range 10) 7495 | -7/Garrison | Entered Factory 7646 | -7/Factory | Build established: Scavenger-Gunner 7983 | -7/Factory | Repaired Gatling Laser 8321 | -7/Factory | Identified exit to Factory 8448 | -7/Factory | Build established: Bothacker-Gunner 8547 | -7/Factory | Entered another Factory area 8547 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9056 | -6/Factory | Build established: Bothacker-Mutant 9362 | -6/Factory | Build established: Bothacker-Tank 9839 | -6/Factory | Build established: Scavenger-Tank 10075 | -6/Factory | Lost 3 parts (1n1u1w) 10751 | -6/Factory | Identified exit to Garrison 10754 | -6/Factory | Entered Garrison 10811 | -6/Garrison | Triggered checkpoint 10885 | -6/Garrison | Destroyed 7 combat bots 10895 | -6/Garrison | Lost 6 parts (1p2n2u1w) 10908 | -6/Garrison | Garrison Relay disabled 11295 | -6/Garrison | Discovered new exit (range 8) 11304 | -6/Garrison | Identified exit to Factory 11316 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11396 | -6/Garrison | Triggered checkpoint 11407 | -6/Garrison | Core integrity fell below 50% 11473 | -6/Garrison | Garrison Relay disabled 11558 | -6/Garrison | Triggered checkpoint 11600 | -6/Garrison | Triggered checkpoint 11718 | -6/Garrison | Triggered checkpoint 11787 | -6/Garrison | Garrison Relay disabled 11842 | -6/Garrison | Discovered exit to Factory (range 10) 11857 | -6/Garrison | Entered Factory 11863 | -6/Factory | Build established: Bothacker-Gunner 12318 | -6/Factory | Repaired Lrg. Storage Unit 12677 | -6/Factory | Build established: Bothacker-Skirmisher 13091 | -6/Factory | Discovered new exit (range 39) 13220 | -6/Factory | Identified exit to Factory 13301 | -6/Factory | Entered another Factory area 13301 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13895 | -5/Factory | Lost 4 parts (2n2w) 14201 | -5/Factory | First assault squad dispatched 14224 | -5/Factory | Discovered new exit (range 9) 14231 | -5/Factory | Identified exit to Extension 14233 | -5/Factory | Entered Extension 14289 | -5/Extension | Rescued a captive Derelict 14290 | -5/Extension | Rescued a captive Derelict 14616 | -5/Extension | Build established: Bothacker-Tank 14702 | -5/Extension | Lost 10 parts (1p4n1u4w) 15207 | -5/Extension | Build established: Scavenger-Mutant 15233 | -5/Extension | Disrupted transfer network 15330 | -5/Extension | Spotted B-75 Beast 15342 | -5/Extension | Allies destroyed B-75 Beast 15357 | -5/Extension | Spotted B-75 Beast 15414 | -5/Extension | Destroyed 7 combat bots 15430 | -5/Extension | Destroyed B-75 Beast 15493 | -5/Extension | Lost 5 parts (1p1n2u1w) 15733 | -5/Extension | First assault squad dispatched 15810 | -5/Extension | Rescued A7 16154 | -5/Extension | Build established: Scavenger-Gunner 16410 | -5/Extension | Discovered new exit (range 10) 16411 | -5/Extension | Discovered new exit (range 6) 16417 | -5/Extension | Found Prototype Protection 16417 | -5/Extension | Identified Med. Regenerative Plating 16435 | -5/Extension | Identified exit to Factory 16442 | -5/Extension | Identified exit to Cetus 16446 | -5/Extension | Entered Factory 16446 | -4/Factory | Accompanied by 2 allies 16446 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16548 | -4/Factory | Build established: Scavenger-Mutant 16563 | -4/Factory | Garrison activated, responded to threat 16583 | -4/Factory | Identified exit to Garrison 16739 | -4/Factory | Lost 3 parts (1p1n1w) 17080 | -4/Factory | Discovered new exit (range 132) 17818 | -4/Factory | Spotted B-86 Titan 17904 | -4/Factory | Lost 10 parts (1p3n1u5w) 17985 | -4/Factory | Lost 7 parts (2p1n1u3w) 17999 | -4/Factory | Core integrity fell below 50% 18063 | -4/Factory | Lost 5 parts (1p3n1w) 18088 | -4/Factory | Discovered new exit (range 14) 18137 | -4/Factory | Build established: Hauler-Mutant 18231 | -4/Factory | Identified exit to Research 18232 | -4/Factory | Entered Research 18232 | -3/Research | Evolved 2 slots: Utility x2 18338 | -3/Research | Found Prototype Device 18338 | -3/Research | Identified Exp. Thermal Shield 18482 | -3/Research | First assault squad dispatched 18513 | -3/Research | Fabricated Quantum Reactor (x2) 18639 | -3/Research | Build established: Scavenger-Gunner 18708 | -3/Research | Garrison activated, responded to threat 18711 | -3/Research | Lost 7 parts (1p2n2u2w) 18769 | -3/Research | System corruption reached 10% 18814 | -3/Research | Lost 3 parts (3w) 19042 | -3/Research | Identified exit to Garrison 19043 | -3/Research | Entered Garrison 19054 | -3/Garrison | Expanded RIF knowledge: Autooverride 19112 | -3/Garrison | Triggered checkpoint 19239 | -3/Garrison | Garrison Relay disabled 19428 | -3/Garrison | Lost 3 parts (1n1u1w) 19470 | -3/Garrison | Triggered checkpoint 19500 | -3/Garrison | Triggered checkpoint 19635 | -3/Garrison | Triggered checkpoint 19678 | -3/Garrison | Garrison Relay disabled 19747 | -3/Garrison | Discovered new exit (range 13) 19812 | -3/Garrison | Triggered checkpoint 19905 | -3/Garrison | Triggered checkpoint 19937 | -3/Garrison | Garrison Relay disabled 20084 | -3/Garrison | Discovered new exit (range 12) 20152 | -3/Garrison | Triggered checkpoint 20362 | -3/Garrison | Discovered new exit (range 15) 20410 | -3/Garrison | Triggered checkpoint 20475 | -3/Garrison | Lost 3 parts (1n2w) 20546 | -3/Garrison | Garrison Relay disabled 20637 | -3/Garrison | Entered Research 20637 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20660 | -2/Research | Identified exit to Access 20923 | -2/Research | First assault squad dispatched 21033 | -2/Research | Identified exit to Garrison 21034 | -2/Research | Entered Garrison 21085 | -2/Garrison | Spotted B-90 Cyclops 21205 | -2/Garrison | Core integrity fell below 50% 21214 | -2/Garrison | Core integrity fell below 20% 21217 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21174_ KE Penetrator destroyed. 21174_ Acquired 62 matter. 21177_ Destroyed Phase Gun. 21177_ Slug penetrates G-73 Enforcer. 21177_ G-73 Enforcer suffers critical hit. 21177_ G-73 Enforcer destroyed. 21179_ Adv. Heat Sink destroyed. 21179_ Hvy. Machine Gun destroyed. 21182_ KE Penetrator destroyed. 21194_ Com. Wheel destroyed. 21196_ Relay Coupler [Sentry] destroyed. 21196_ Slammed into S-43 Plague. 21206_ Hcp. Storage Unit destroyed. 21208_ Adv. Hacking Suite destroyed. 21208_ Hcp. Storage Unit destroyed. 21209_ Adv. Target Analyzer destroyed. 21215_ Hcp. Storage Unit destroyed. 21216_ Slammed into S-43 Plague. 21216_ Destabilizing: System corrupted (+2). 21217_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????######### #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ##########????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????###????# #?????????????????????? | | ????????????????## #????# #?????????????????????? | | ?????????????####""###### ###"""####????????????? | | ??????????#### ! *!! #?????????? | | ?????????# "%!= !%= #?????????? | | ?????????# ###=%"""%"#### s###"""#######?????????? | | ?????????????# =" " #???#!s#?????????????????????? | | ?????????????# *"""[#???#ss#?????????????????????? | | ?????????????#=%" % #####%s#?????????????????????? | | ????????????#" !""# *s!s#?????????????????????? | | ????????????#"* "## #####@=#?????????????????????? | | ????????????#"% #? #???#s%#?????????????????????? | | ??????????? ?###???#% #?????????????????????? | | ?????????? ??????? #?????????????????????? | | ????????? ?????? #?????????????????????? | | ???????# ## #??????####?????????????????????? | | ???????? ?# ^ #???????????????????????????????? | | ???????? ? "???????????????????????????????? | | ???????? ?? "???????????????????????????????? | | ???????? ?? "???????????????????????????????? | | ??????? ??? "???????????????????????????????? | | ??????## ????# #???????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 41 Energy Capacity 420 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyMicroCompactor Manual? 0 Play Time 02:51:44 Cumulative 570.1 hours Start 2019.12.16 @ 16:00:41 End 2019.12.16 @ 21:13:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 465 Adventurer 40 Explorer 0 Win Type - Total 35 Types 23/0/11/1/0/0/0 Lore% 84 Gallery% 89 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac6cc1f0-f8ae-401d-b35f-05d01de26db3