Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 21:45:15 Player: Not_Jesus8 Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (879) 879 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3584 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 89/300 Energy 100/100 System Corruption 11% Temperature Cool (24) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (6) ------ Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Rocket Launcher Flail > --- INVENTORY (5) ---- Micro Nuclear Core Terrain Scan Processor Microactuators Remote Datajack Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Flail Spear > --- INVENTORY -------- Micro Nuclear Core Terrain Scan Processor Microactuators Heavy Rocket Launcher Remote Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 49 | 7 2 1 . 21 18 Power 4 | 1 . . . 1 2 Engine 4 | 1 . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . . 7 2 Treads 3 | . . . . 3 . Leg . | . . . . . . Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight 5 | . . . . 3 2 Utility 22 | 2 1 . . 10 9 Device 7 | 1 1 . . 1 4 Storage 2 | 1 . . . 1 . Processor 6 | . . . . 4 2 Hackware 4 | . . . . 1 3 Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 12 | 2 1 1 . 3 5 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon 3 | . 1 1 . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 2 | . . . . 2 . System Corruption 8 | . . . . 8 . Parts Lost 23 | . . 4 . 10 9 Power 3 | . . . . 1 2 Propulsion 6 | . . 2 . 3 1 Utility 8 | . . . . 2 6 Weapon 6 | . . 2 . 4 . Highest Loss Streak 6 | . . 1 . 6 5 To Critical Strikes . | . . . . . . Average Backups 5 | . 5 7 8 8 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . 4 7 8 7 3 Weapon . | . 1 . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 64 | . 100 39 22 66 66 Engine 6 | . 14 2 . 7 5 Treads 2 | . . . . 8 . Wheel 4 | . 28 11 . 3 . Flight 4 | . . . . 2 8 Device 8 | . 14 6 . . 12 Storage 5 | . 14 11 11 8 . Processor 11 | . . . . 14 15 Hackware 4 | . . . . . 8 Protection 4 | . . . . 7 5 Energy Gun 4 | . 14 3 . 2 4 Energy Cannon 1 | . . . . 3 . Ballistic Gun 1 | . 8 3 . . . Ballistic Cannon 2 | . . . . 7 . Special Weapon 1 | . 5 1 11 . . Piercing Weapon 1 | . . . . . 2 Peak Build Rating 29 | 7 8 8 3 18 29 Average Rating 15 | 5 7 4 3 13 22 On Entrance 6 | . 7 8 3 3 18 Avg Prop Armor Cover (%) 7 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 31 | 13 13 12 6 31 11 Greatest Support 40 | 32 32 32 3 40 14 Greatest Overweight (x) 4 | . . 2 1 4 2 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 5 Average Capacity 6 | 7 8 8 8 8 5 Most Carried 10 | 3 8 8 8 10 5 Average Carried 5 | . 5 7 8 8 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 3 8 8 8 5 5 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 896 | 297 20 95 . 256 228 Remotely . | . . . . . . Salvage Created 1175 | 261 . 147 . 432 335 Parts 78 | 18 . 6 . 28 26 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | 1 . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 18 | . . 3 . 9 6 Melee 6 | . . . . . 6 Guns 3 | . . 3 . . . Cannons 8 | . . . . 8 . Classes Destroyed 12 | 3 . 2 . 5 2 Worker 5 | 1 . . . 2 2 Builder 3 | . . . . 1 2 Tunneler 7 | 7 . . . . . Hauler 1 | . . . . . 1 Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 6 | . . . . 2 4 Grunt 3 | . . 1 . 2 . Sentry 6 | . . 2 . 4 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | 4 . 2 . 7 4 Combat Bots Only 4 | . . 2 . 4 4 Max Kills in Single Turn 2 | 1 . 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 246 | . 4 53 . 115 74 Missed 75 | . 1 20 . 26 28 Hits 171 | . 3 33 . 89 46 Melee 1 | . . . . 1 . Projectile 170 | . 3 33 . 88 46 AOE 6 | . . . . . 6 Critical Strikes 8 | . . 2 . 4 2 Damage Taken 3063 | . 58 437 . 1256 1312 Core 1183 | . 17 197 . 237 732 Absorbed by Shields 16 | . . . . . 16 Regen/Repaired (Parts) 41 | . . . . . 41 Core Remaining (%) 74 | 100 93 . 50 56 . Volleys Fired 125 | 29 6 17 7 46 20 Largest 2 | 2 1 1 1 2 1 Hottest 100 | 70 100 100 100 100 69 Shots Fired 184 | 58 6 17 7 76 20 Gun 97 | 58 . 15 . 5 19 Cannon 69 | . . . . 69 . Launcher 1 | . . . . . 1 Special 17 | . 6 2 7 2 . Kinetic 88 | 29 . 15 . 44 . Thermal 90 | 29 6 2 7 27 19 Explosive 1 | . . . . . 1 Electromagnetic 5 | . . . . 5 . Robot Hit Streak 14 | 7 . 8 2 14 3 Robot Miss Streak 6 | 6 . 1 2 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 125 | 36 . 13 3 48 25 Core Hits 50 | 10 . 8 . 17 15 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 3 . . . 3 . Burn 3 | 3 . . . . . Meltdown 1 | . . . . 1 . Blast 2 | . . . . 2 . Melee Attacks 48 | . . . . . 48 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing 47 | . . . . . 47 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2645 | 459 . 163 72 1224 727 Guns 922 | 459 . 163 . 92 208 Cannons 1132 | . . . . 1132 . Explosions 58 | . . . . . 58 Melee 461 | . . . . . 461 Ramming . | . . . . . . Kinetic 1077 | 221 . 163 . 693 . Thermal 1015 | 238 . . 72 439 266 Explosive . | . . . . . . Electromagnetic 92 | . . . . 92 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 461 | . . . . . 461 Highest Corruption 11 | . . 4 4 8 11 Average Corruption 7 | . . 3 4 7 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . 4 27 11 Message Errors 9 | . . . 1 5 3 Matter Fused 9 | . . . . 5 4 Heat Flow Errors 6 | . . . . 4 2 Energy Discharges 6 | . . . 2 4 . Parts Rejected 2 | . . . . 2 . Data Loss (minor) 7 | . . . 1 4 2 Data Loss (major) 2 | . . . . 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 109 | . . . 28 22 59 Projectiles 50 | . . . 28 22 . Explosions 35 | . . . . . 35 Melee 24 | . . . . . 24 Knockbacks 7 | . . . . 7 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 106 | . . . . . 106 Shots 2 | . . . . . 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 286 | 47 92 16 . 286 237 Average Temperature 53 | 20 37 8 . 84 34 Received Heat Transfer 885 | . 18 189 . 522 156 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | 3 . . . 2 . Heat Transferred 2285 | 925 . . 150 703 507 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 95 Level 1 1 | . . . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 208 | 10 15 155 51 117 208 Initial 44 | . . . 44 . 17 Average 54 | . 1 70 28 23 94 Influence Increases 1517 | 45 26 249 9 407 781 Destroy 0b10 Robot/C 360 | . . 60 . 180 120 Destroy 0b10 Robot/NC 100 | 45 . . 5 25 25 Destroy Leader 104 | . . 20 . 52 32 Successful Hack 78 | . 5 17 . 4 52 Disable Machine 90 | . . . . 15 75 Anti-Garrison Action 200 | . . . . . 200 Destroy Structure 75 | . 6 2 4 11 52 Partial Spotted 90 | . . 15 . 15 60 Lose Combat Pursuer 420 | . 15 135 . 105 165 Influence Decreases 1212 | 45 26 135 120 371 515 Entered New Map 95 | . . . 70 3 22 Time Decay 844 | 45 26 105 50 215 403 Lost Part 201 | . . 30 . 81 90 Purge Threat 72 | . . . . 72 . Squads Dispatched 14 | . . 4 . 3 7 Investigation 6 | . . 3 . . 3 Extermination 2 | . . . . . 2 Reinforcement 6 | . . 1 . 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . 1 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 2 22 . 25 25 Peak Tracking Total 9 | . 1 9 . 9 9 Tactical Retreats 12 | . 1 3 . 3 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . . 4 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . . 1 5 Max in Single Turn 5 | . . . . 1 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 20 | . 3 4 . 2 11 Terminals 14 | . 2 4 . 2 6 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 66 | . 7 16 . 8 35 Successful 27 | . 3 5 . 6 13 Failed 39 | . 4 11 . 2 22 Catastrophic 6 | . 1 2 . . 3 Database Lockouts . | . . . . . . Manual 58 | . 7 16 . 8 27 Terminals 56 | . 6 16 . 8 26 Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . . . 4 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 9 | . . 2 . 4 3 Terminal Index 3 | . . 1 . 1 1 Unreport Threat 1 | . . . . 1 . Patrol Status 1 | . . . . . 1 Registered Components 1 | . . . . 1 . Zone Layout 3 | . . 1 . 1 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 3 3 . 2 5 Terminals 11 | . 2 3 . 2 4 Track 1 | . 1 . . . . Botnet 10 | . 1 3 . 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 2 4 . 1 9 Full Trace Events 6 | . . 4 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 35 | . . . . . 35 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2294 | 10 255 149 . 702 1178 Optics 915 | . . . . 702 213 Terrain 1143 | . . . . 58 1085 Structural 225 | . 76 149 . . . Seismic 189 | 10 179 . . . . T.N.C. 94 | . . . . . 94 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3030 | 238 255 282 107 862 1286 Spaces Moved 2209 | 143 182 194 53 442 1195 Core 153 | 10 . 61 53 26 3 Treads 134 | . . . . 134 . Legs . | . . . . . . Wheels 598 | 133 182 133 . 150 . Hover . | . . . . . . Flight 1324 | . . . . 132 1192 Fastest Speed 32 | 50 100 100 100 35 32 Average Speed 73 | 96 100 107 100 118 43 Slowest Speed 250 | 100 100 150 100 250 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . 1 4 Potential Cave-ins 5 | . . . . . 5 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 24 | 7 35 21 14 38 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 29 | . 6 2 . 2 19 Terrain Destroyed 93 | . 6 2 4 11 70 Melee 19 | . . . . . 19 Projectile 23 | . 6 2 4 11 . AOE 51 | . . . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3306 | 181 236 245 86 692 1866 Wait 826 | . 42 26 27 175 556 Move 2194 | 142 181 193 52 439 1187 Hop 5 | . . . . 1 4 Pick Up 18 | 3 5 1 . 1 8 Fast Attach 44 | 7 . 5 . 18 14 Attach 12 | . . 1 . 5 6 Detach 6 | . . 1 . 1 4 Swap 3 | . 2 . . . 1 Drop 12 | . . 1 . 5 6 Fire 125 | 29 6 17 7 46 20 Melee 48 | . . . . . 48 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 760 | -9/Materials | Discovered new exit (range 11) 776 | -9/Materials | Entered Mines 874 | -9/Mines | Discovered new exit (range 9) 883 | -9/Mines | Entered Materials 883 | -8/Materials | Evolved 2 slots: Utility x2 1475 | -8/Materials | Build established: Scavenger-Mutant 1706 | -8/Materials | Lost 6 parts (1p2n1u2w) 1716 | -8/Materials | Discovered new exit (range 6) 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Propulsion x2 2055 | -7/Factory | Build established: Mutant 2069 | -7/Factory | Repaired Cesium-ion Thruster 2670 | -7/Factory | Crushed by falling debris 2724 | -7/Factory | Core integrity fell below 50% 2725 | -7/Factory | Lost 5 parts (1p4u) 2761 | -7/Factory | Core integrity fell below 20% 2950 | -7/Factory | System corruption reached 10% 2969 | -7/Factory | Repaired VTOL Module 3031 | -7/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- Scanning VTOL Module... Ready to Repair: VTOL Module Rating: 2 Time: 16 >>Repair Repairing VTOL Module... ETC: 16 02969_ Repair station completes VTOL Module repairs. 02969_ System corrupted: Matter fused (-9). 02969_ Acquired VTOL Module. 02975_ Destroyed Shock Rifle. 02986_ P-60 Hacker destroyed. 02989_ Acquired Terrain Scan Processor. 02991_ Acquired Mic. Nuclear Core. 03015_ Acquired Flail. 03031_ Power Conduit explodes. 03031_ Ion Engine destroyed. 03031_ Destroyed Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????###?#########????????#????????????#?????### | | ???????? ???????#??????????#??????### | | ?????#????? ??????#???#?#?#####??#???#?# | | ?????????? ? ??#?????####T #######?### | | ????????? ?##?????# ###?? | | ?##??? ? ???#???# ####?? | | ????## ??"" """ """ ""???#???### ###### | | #????? ?""? """ """ ??? ?####### #?#??# | | #??#??? ?"" 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