Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 16:03:24 Player: fai Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2663) 2663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6670) 6670 TOTAL SCORE: 11973 Bonus ------- High Alert Combat Kills 120 Prayed to X0-1V1 5000 Major X0-1V1 Interference 850 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/320 Matter 659/1000 Energy 160/160 System Corruption 15% Temperature Cool (71) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON (3) ------- Particle Gun Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Armored Huge Wheel Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Improved Target Analyzer Hacking Suite Relay Coupler [NC] (23) Relay Coupler [Swarmer] (31) Relay Coupler [Swarmer] (21) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (21) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (14) Relay Coupler [Heavy] (11) Relay Coupler [Behemoth] (8) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Relay Coupler [Grunt] X0-1V1's Piety Tracker > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Particle Gun Light Assault Rifle Blade Saw > --- INVENTORY -------- Armored Huge Wheel Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Improved Target Analyzer Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 58 | 9 4 . 10 3 29 3 Power 7 | 1 1 . 2 . 3 . Engine 6 | 1 1 . 2 . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 3 . . 2 2 8 . Treads 3 | . . . . . 3 . Leg 4 | . . . . . 4 . Wheel 8 | 3 . . 2 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 3 3 . 1 1 3 2 Device 7 | 2 1 . . 1 2 1 Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 23 | 2 . . 5 . 15 1 Energy Gun 8 | . . . 1 . 7 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . . 2 . 6 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 31 | . 1 . 6 1 23 . Power 2 | . . . . . 2 . Propulsion 12 | . 1 . 3 . 8 . Utility 5 | . . . 1 . 4 . Weapon 12 | . . . 2 1 9 . Highest Loss Streak 8 | . 1 . 2 1 8 . To Critical Strikes . | . . . . . . . Average Backups 10 | . 7 11 10 10 12 17 Power . | . . 1 1 3 . . Propulsion . | . . . . . . 1 Utility 7 | . 4 6 5 4 10 16 Weapon . | . . 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 24 | . 1 2 2 . 2 17 Power 2 | . . . 1 . 1 . Propulsion 1 | . . . . . . 1 Utility 19 | . 1 1 . . 1 16 Weapon 2 | . . 1 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 100 95 87 81 74 Engine 9 | . 14 14 11 9 6 . Treads 2 | . . . . . 5 . Leg 2 | . . . . . 7 . Wheel 15 | . 27 28 18 18 4 8 Device 14 | . 13 14 14 23 13 12 Storage 10 | . 14 14 11 9 7 8 Processor 1 | . . . 7 . . . Hackware 3 | . . . . . 7 4 Energy Gun 6 | . . . 2 8 12 10 Ballistic Gun 16 | . 28 28 18 9 8 9 Launcher 2 | . . . 11 5 . . Slashing Weapon 2 | . . . . 3 4 8 Peak Build Rating 56 | 9 20 20 27 31 56 46 Average Rating 25 | 5 8 20 24 28 35 44 On Entrance 20 | . 7 20 20 26 29 44 Avg Prop Armor Cover (%) 8 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 72 | 14 47 47 61 62 63 72 Greatest Support 42 | 26 26 26 32 36 42 42 Greatest Overweight (x) 14 | . 4 1 3 3 14 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 20 Most Carried 20 | 2 11 13 12 11 20 20 Average Carried 11 | . 7 11 10 10 13 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 9 12 10 10 20 18 Class Distribution -------------------- 37% | Mutant 30% | Scavenger-Gunner 13% | Gunner 11% | Scavenger-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 2618 | 302 302 111 653 55 1140 55 Remotely . | . . . . . . . Salvage Created 2757 | 125 302 . 790 207 1241 92 Parts 166 | 9 30 . 43 11 69 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 72 | . 15 . 19 3 33 2 Melee 6 | . . . 3 2 1 . Guns 56 | . 15 . 14 1 26 . AOE 7 | . . . 2 . 4 1 Classes Destroyed 11 | 2 2 . 2 1 3 1 Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Tunneler 3 | 2 . . . 1 . . Recycler 2 | 1 . . 1 . . . Operator 1 | . . . . . . 1 Swarmer 30 | . 12 . 4 . 14 . Cutter 3 | . . . . . 3 . Grunt 28 | . 3 . 11 2 11 1 Duelist 1 | . . . . . 1 . Sentry 9 | . . . 4 1 3 1 Hunter 1 | . . . . . 1 . Best Kill Streak 5 | 2 3 . 5 2 5 1 Combat Bots Only 5 | . 3 . 5 2 5 1 Max Kills in Single Turn 2 | 1 1 . 2 1 2 1 Gunslinging 1 | . . . 1 . 1 . Exploded 2 | . . . 2 . 2 1 Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 412 | . 52 . 86 18 228 28 Missed 110 | . 18 . 25 4 57 6 Hits 302 | . 34 . 61 14 171 22 Melee 12 | . . . . . 12 . Projectile 290 | . 34 . 61 14 159 22 AOE 3 | . . . . . 3 . Critical Strikes 15 | . . . 1 . 14 . Damage Taken 3939 | . 297 . 687 210 2411 334 Core 891 | . 72 . 181 60 551 27 Absorbed by Shields 11 | . . . . . 11 . Core Remaining (%) 80 | 100 . 71 69 . . . Volleys Fired 236 | 5 35 . 58 5 114 19 Largest 4 | 2 2 . 2 2 4 3 Hottest 215 | 40 40 . 79 79 215 115 Shots Fired 485 | 10 70 . 106 10 251 38 Gun 479 | 10 70 . 104 10 248 37 Cannon . | . . . . . . . Launcher 6 | . . . 2 . 3 1 Special . | . . . . . . . Kinetic 314 | 10 70 . 82 5 128 19 Thermal 159 | . . . 22 5 114 18 Explosive 6 | . . . 2 . 3 1 Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 17 | 5 8 . 17 6 10 7 Robot Miss Streak 11 | 1 4 . 4 1 11 2 Penetration Max . | . . . . . . . Secondary Targets 13 | . 3 . 4 . 6 . Max Gunslinging Chain 2 | . 1 . 1 . 2 . Shots Hit Robots 327 | 6 40 . 80 15 160 26 Core Hits 142 | 4 19 . 33 6 74 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 13 | . . . 6 . 5 2 Burn 8 | . . . 4 . 2 2 Destroy 3 | . . . 2 . 1 . Sever 2 | . . . . . 2 . Melee Attacks 50 | . . . 4 9 37 . Impact . | . . . . . . . Slashing 50 | . . . 4 9 37 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5555 | 70 427 . 1420 335 2922 381 Guns 3994 | 70 421 . 1126 117 1967 293 Cannons . | . . . . . . . Explosions 614 | . . . 203 . 323 88 Melee 941 | . . . 91 218 632 . Ramming 6 | . 6 . . . . . Kinetic 2397 | 70 421 . 926 44 829 107 Thermal 1623 | . . . 200 73 1164 186 Explosive 509 | . . . 203 . 218 88 Electromagnetic 79 | . . . . . 79 . Impact . | . . . . . . . Slashing 941 | . . . 91 218 632 . Piercing . | . . . . . . . Highest Corruption 15 | . 5 5 . . 15 15 Average Corruption 10 | . 2 5 . . 15 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 98 | . 14 1 . . 74 9 Message Errors 22 | . 3 . . . 17 2 Matter Fused 30 | . 8 1 . . 19 2 Heat Flow Errors 7 | . 1 . . . 6 . Energy Discharges 8 | . 1 . . . 5 2 Parts Fused 2 | . . . . . 2 . Data Loss (minor) 10 | . . . . . 9 1 Data Loss (major) 4 | . 1 . . . 2 1 Misfires 3 | . . . . . 3 . Alerts 3 | . . . . . 3 . Misdirections 2 | . . . . . 2 . Weapon Failures 7 | . . . . . 6 1 Overload Shots . | . . . . . . . Overflow Damage 35 | . . . . 12 23 . Projectiles . | . . . . . . . Explosions 23 | . . . . . 23 . Melee 12 | . . . . 12 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . 3 . . . 91 16 Shots 3 | . . . . . 2 1 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 404 | . 182 . 122 . 404 357 Average Temperature 108 | . 60 . 56 . 109 165 Received Heat Transfer 1455 | . 36 . 249 108 936 126 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Melted 6 | . . . 1 . 4 1 Heat Transferred 4345 | . . . 814 185 2754 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 3 | . . . . . 3 1 Low Security (%) 64 | 100 100 100 100 100 22 . Level 1 24 | . . . . . 50 100 Level 2 7 | . . . . . 17 . Level 3 3 | . . . . . 9 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 783 | 10 160 15 129 40 783 381 Initial 381 | . . 15 . . 3 381 Average 180 | 1 52 3 51 13 355 350 Influence Increases 2055 | 15 375 . 499 85 1003 78 Destroy 0b10 Robot/C 1440 | . 300 . 380 60 660 40 Destroy 0b10 Robot/NC 50 | 15 . . 10 10 10 5 Destroy Leader 210 | . 60 . 80 10 50 10 Successful Hack 30 | . . . 9 5 16 . Anti-Garrison Action 250 | . . . . . 250 . Destroy Structure 45 | . . . 20 . 17 8 Lose Combat Pursuer 30 | . 15 . . . . 15 Influence Decreases 1686 | 15 336 39 499 80 225 492 Entered New Map 428 | . . 24 . . 2 402 Time Decay 848 | 15 336 15 322 70 . 90 Lost Part 289 | . . . 56 10 223 . Purge Threat 121 | . . . 121 . . . Squads Dispatched 5 | . 2 . 2 . . 1 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 4 | . 3 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 31 . 36 5 39 7 Peak Tracking Total 7 | . 6 . 7 3 5 3 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 11 | . 5 . 1 . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 3 | . . . . . 3 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 13 | . 6 . 3 3 1 . Terminals 12 | . 6 . 3 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 27 | . 11 . 8 6 2 . Successful 12 | . 5 . 4 2 1 . Failed 15 | . 6 . 4 4 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 24 | . 12 . 5 5 2 . Terminals 26 | . 11 . 8 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 2 | . 1 . 1 . . . Part Schematic 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 4 . 3 1 1 . Terminals 9 | . 4 . 3 1 1 . Botnet 9 | . 4 . 3 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 3 2 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . . 13 . Machine Destruction 13 | . . . . . 13 . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 96 | . 6 . 5 . 85 . Average Entertainment 36 | . 5 2 6 3 59 79 Good Acts 13 | . 1 . 4 2 6 . Bad Acts 8 | . . . . 2 5 1 Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 1813 | 26 1061 . 236 224 266 . Terrain 13 | 13 . . . . . . Seismic 1800 | 13 1061 . 236 224 266 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 4168 | 87 1156 107 771 224 1640 183 Spaces Moved 2540 | 66 1052 97 421 145 658 101 Core 7 | 1 . . . . 6 . Treads 70 | . . . . . 70 . Legs 247 | . . . . . 247 . Wheels 2216 | 65 1052 97 421 145 335 101 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 105 101 101 115 Average Speed 122 | 89 97 105 121 119 169 115 Slowest Speed 750 | 100 140 105 145 145 750 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 99 33 40 15 58 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . 18 . 16 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 42 | . . . 18 . 16 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 3098 | 80 1117 103 569 170 925 134 Wait 100 | . 10 . 63 6 16 5 Move 2534 | 65 1051 96 420 145 656 101 Hop . | . . . . . . . Pick Up 38 | . 10 5 4 1 17 1 Fast Attach 41 | 8 . . 3 2 26 2 Attach 19 | . 2 . 7 1 8 1 Detach 7 | 1 1 . 2 . 2 1 Swap 13 | 1 3 . 3 1 5 . Drop 22 | . 4 2 5 . 7 4 Fire 236 | 5 35 . 58 5 114 19 Melee 50 | . . . 4 9 37 . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 37 | . . . . . 37 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 5) 439 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 15) 1144 | -10/Materials | Discovered new exit (range 5) 1149 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1244 | -10/Materials | Entered Mines 1257 | -10/Mines | Found DCF Scrap (12 items) 1262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Discovered new exit (range 5) 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1352 | -9/Materials | Identified exit to Mines 1437 | -9/Materials | Identified exit to Materials 1437 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1646 | -9/Materials | Build established: Gunner 1829 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 1903 | -9/Materials | X0-1V1 foreshadows a heat wave 2089 | -9/Materials | Ambient heat levels rising (+10) 2122 | -9/Materials | Entered another Materials area 2122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2245 | -8/Materials | Build established: Scavenger-Gunner 2311 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2340 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 2346 | -8/Materials | Identified exit to Garrison 2346 | -8/Materials | Entered Garrison 2380 | -8/Garrison | Triggered checkpoint 2426 | -8/Garrison | Garrison Relay disabled 2473 | -8/Garrison | System corruption reached 10% 2656 | -8/Garrison | Triggered checkpoint 2678 | -8/Garrison | Discovered new exit (range 6) 2859 | -8/Garrison | Triggered checkpoint 2870 | -8/Garrison | Core integrity fell below 50% 2925 | -8/Garrison | Lost 8 parts (1p3n1u3w) 2977 | -8/Garrison | Weapon slot count reverted to normal (-1) 2990 | -8/Garrison | Triggered checkpoint 2992 | -8/Garrison | Mass support permanently improved by X0-1V1 (+14; -280 max core) 3144 | -8/Garrison | Triggered checkpoint 3185 | -8/Garrison | Installed Relay Interface Framework 3212 | -8/Garrison | Garrison Relay disabled 3293 | -8/Garrison | Discovered new exit (range 10) 3358 | -8/Garrison | Triggered checkpoint 3461 | -8/Garrison | Triggered checkpoint 3515 | -8/Garrison | Lost 3 parts (1n2w) 3563 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+4) 3609 | -8/Garrison | X0-1V1 destroyed Phase Generator 3609 | -8/Garrison | Phase Generator disabled 3726 | -8/Garrison | Garrison Relay disabled 3748 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Core integrity fell below 20% 3860 | -8/Garrison | Lost 3 parts (1p2w) 3895 | -8/Garrison | X0-1V1 sent you into danger 3927 | -8/Garrison | Discovered new exit (range 14) 3946 | -8/Garrison | Triggered checkpoint 3986 | -8/Garrison | Entered Materials 3990 | -8/Materials | Weapon slot count reverted to normal (-4) 4169 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04115_ E G#OI2AE8P&FBNFA220BZWSM HKC9A/T4:L 04115_ M-13 Machinist repairs Y-45 Defender Beam Rifle. 04133_ Y-45 Defender suffers critical hit (Burn). 04138_ System corrupted: Energy discharge (-41). 04139_ Y-45 Defender heat damages Lgt. Treads, Imp. Ion Engine, Heat Sink, Heat Sink. 04139_ Melted Beam Rifle. 04141_ Power failure, Lgt. Nuclear Core shutdown. 04141_ Y-45 Defender heat damages core (-7). 04151_ Acquired 40 matter. 04162_ Discarded Blade Saw. 04163_ Acquired Mni. Grenade Launcher. 04164_ V XNBFZP |SFR CV3FZ=KDEYHW 04164_ G-47 Trooper destroyed. 04166_ U-05 Engineer lays Concrete. 04168_ U-05 Engineer builds a Wall. 04169_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ???? #?????????????????????? | | ???? #?????????????????????? | | ???? #?????????????????????? | | ???? #?????????????????????? | | ???? ?????????????????????? | | ???# ??????????????????????? | | ???# ??????????????????????? | | ???# ?? ???????????????????? | | ???# ? ???????????????????? | | ???# ?? ???????????????????? | | ???# ?? +??????????????????? | | ???# ??? #??????????????????? | | ???# ??? #??????????????????? | | ???# #???# #??????????????????? | | ???# #???# #??????????????????? | | ???# #???# #??????????????????? | | ???# #???# #??????????????????? | | ???# #???# #??????????????????? | | ???#!##### #??????????????????? | | ####+# # ######?????????????? | | # m [ u ??????????????? | | # """%= ######??????????? | | # """g #??????????? | | # """ #??????????? | | # + " #??????????? | | # @ # #??????????? | | # ### ## #??????????? | | # "T" #?# #?# ##??????????? | | #= """ #?# #?# #???????????? | | ### ######?# #?# #???????????? | | ??##########+### #???????????? | | ??# # #???????????? | | ??# # #???????????? | | ??# # #???????????? | | ??# + #####???????? | | ??# # !!#???????? | | ??####+######### !!#???????? | | ?????# !!#???????? | | ?????# [[ !!#???????? | | ?????# !!#???????? | | ?????# ####### !!#???????? | | ????## #?????# #####???????? | | ????# #?????#####???????????? | | ?####+#####????????????????????? | | # """ #????????????????????? | | #/ !!"T" #????????????????????? | | # #????????????????????? | | # / #????????????????????? | | ###########????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 1075 Matter Stores 680 Matter Capacity 1000 Sight Range 17 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable DATA ERROR: Steam Global Achievement% Executioner For Emergencies Only Join The Dark Side Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed SensorTrackerMindspike Manual? 0 Play Time 01:04:43 Cumulative 144.8 hours Start 2026.09.12 @ 14:49:20 End 2026.09.12 @ 16:03:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 50 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f98eed0-51c2-4cbc-9993-6202e99816b5