Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.25 @ 12:44:43 Player: Jefffff Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (150) 750 Value Destroyed (4288) 4288 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9278 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 77/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Armored Leg Advanced Heat Sink Weapon Cycler Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Micro Fission Core Micro Fission Core Armored Medium Treads Flexi-carbon Leg Armored Leg Thunder Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Target Analyzer Energy Filter Weapon Cycler System Restoration Module High-powered Tractor Beam Missile Launcher Missile Launcher Long-range Missile Launcher Remote Datajack Heavy Flail Segregator [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Treads Biometal Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . 1 . Utility 4 | . . 1 1 1 . . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 119 | 6 5 26 17 4 5 6 7 43 Power 14 | 1 . 4 2 . . . 1 6 Engine 11 | 1 . 4 2 . . . 1 3 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 39 | 2 2 7 7 1 1 2 3 14 Treads 5 | . . . . . . . . 5 Leg 24 | 2 2 4 2 . 1 1 3 9 Wheel 10 | . . 3 5 1 . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 2 5 3 3 3 1 2 12 Device 13 | . . 2 1 . . 1 2 7 Storage 5 | 1 1 2 . . . . . 1 Processor 4 | . 1 . 1 1 1 . . . Hackware 1 | . . . . 1 . . . . Protection 9 | . . 1 1 1 2 . . 4 Artifact . | . . . . . . . . . Weapon 34 | 2 1 10 5 . 1 3 1 11 Energy Gun 16 | 1 1 8 2 . . 1 . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 1 . 2 3 . 1 1 1 6 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 Parts Lost 44 | . . 3 2 1 3 3 1 31 Power 8 | . . 1 . . . . . 7 Propulsion 15 | . . 1 2 . 2 . 1 9 Utility 9 | . . . . 1 1 1 . 6 Weapon 12 | . . 1 . . . 2 . 9 Highest Loss Streak 8 | . . 1 2 1 3 3 1 8 To Critical Strikes 2 | . . . . . . 1 1 . Average Backups 22 | 2 7 22 24 24 24 24 24 23 Power 3 | . 2 3 2 3 3 3 3 4 Propulsion 5 | 1 3 6 6 7 5 5 4 4 Utility 9 | . . 9 9 10 9 10 9 8 Weapon 4 | . 1 3 3 3 5 5 6 4 Tool/Special . | . . . . . . . . . Unused Backups 62 | . . 20 5 6 2 . 1 28 Power 13 | . . 5 . 2 1 . . 5 Propulsion 14 | . . 4 2 1 . . . 7 Utility 22 | . . 6 . 2 1 . . 13 Weapon 11 | . . 5 3 . . . . 3 Tool/Special 2 | . . . . 1 . . 1 . Average Slot Usage (%) 95 | . 88 97 96 99 100 92 90 90 Engine 8 | . 11 10 9 7 7 7 13 4 Treads 1 | . . . . . . . . 9 Leg 14 | . 27 11 13 15 15 9 16 13 Wheel 8 | . . 8 10 15 15 14 6 1 Device 9 | . . 8 17 13 1 2 7 14 Storage 8 | . 14 11 9 7 7 7 6 4 Processor 4 | . 8 3 . . 7 7 6 4 Hackware 1 | . . . . 6 7 2 . . Protection 8 | . . 8 9 7 13 15 11 6 Energy Gun 13 | . 15 18 18 15 15 11 6 4 Ballistic Gun 11 | . 9 13 9 7 7 7 6 14 Peak Build Rating 99 | 6 9 27 33 39 42 48 64 99 Average Rating 40 | 4 6 22 31 37 41 44 58 77 On Entrance 29 | . 6 8 27 33 39 42 46 64 Naked Turns 8 | . . . . . . . . 8 Heaviest Build 136 | 13 18 100 105 105 120 123 136 122 Greatest Support 167 | 20 20 20 26 22 22 40 40 167 Greatest Overweight (x) 37 | 2 . 33 32 4 5 9 4 37 Average Overweight (x) 4 | . . 7 6 4 4 3 3 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 23 25 25 25 25 25 24 Most Carried 25 | 4 10 25 25 25 25 25 25 25 Average Carried 22 | 2 7 22 24 24 24 24 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 25 5 Final Carried 25 | 4 10 25 25 25 25 25 25 5 Class Distribution -------------------- 31% | Tank 19% | Hacker-Tank 9% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Mutant 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2877 | 151 212 646 390 65 131 75 44 1163 Remotely . | . . . . . . . . . Salvage Created 6451 | . 368 2215 1844 142 203 231 115 1333 Parts 333 | . 13 123 107 6 7 4 7 66 Haulers Intercepted 10 | . 1 5 4 . . . . . Recyclers Shooed 5 | . 1 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 6 1 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 98 | . 6 32 22 2 4 4 2 26 Melee 1 | . . . . . . 1 . . Guns 95 | . 6 32 22 2 4 3 2 24 Classes Destroyed 18 | . 3 8 2 1 . 1 . 3 Worker 9 | . . 2 5 . . . . 2 Builder 7 | . . 4 1 . . . . 2 Tunneler 2 | . . . 1 . . . . 1 Hauler 10 | . 1 5 4 . . . . . Recycler 14 | . . 5 8 . . . . 1 Mechanic 1 | . . 1 . . . . . . Operator 5 | . . 3 1 1 . . . . Watcher 11 | . 2 5 3 . . . . 1 Swarmer 19 | . . 7 8 . . . . 4 Grunt 34 | . 6 15 7 . 4 . . 2 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . 2 . . . . . . Sentry 16 | . . 8 6 1 . . . 1 Demolisher 1 | . . . . . . . . 1 Specialist 1 | . . . . . . . . 1 Hunter 6 | . . . 1 . . 1 1 3 Programmer 8 | . . . . 1 . . 1 6 Assembled 7 | . . . . . . . . 7 Thug 1 | . . . . . . 1 . . Savage 2 | . . . . . . 2 . . Best Kill Streak 11 | . 3 11 10 1 3 2 1 8 Combat Bots Only 7 | . 2 7 7 1 3 2 1 7 Max Kills in Single Turn 3 | . 2 2 3 1 1 1 1 2 Gunslinging 1 | . 1 1 1 . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 805 | . 56 134 109 33 63 42 15 353 Missed 210 | . 14 35 28 13 16 12 1 91 Hits 595 | . 42 99 81 20 47 30 14 262 Melee 30 | . . 2 . . . 13 . 15 Projectile 565 | . 42 97 81 20 47 17 14 247 AOE 24 | . . . . . . . . 24 Critical Strikes 25 | . 1 4 5 . 2 5 1 7 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 8934 | . 409 971 764 155 454 528 108 5545 Core 1479 | . 110 195 104 4 40 8 15 1003 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 253 | . . 31 56 . . . . 166 Ignored by Resistances 2459 | . 126 288 226 50 155 199 69 1346 Regen/Repaired (Parts) 105 | . 54 51 . . . . . . Core Remaining (%) 79 | 100 56 51 81 . . 92 98 . Volleys Fired 336 | . 39 102 66 10 14 9 7 89 Largest 4 | . 2 3 3 3 3 3 2 4 Hottest 191 | . 90 149 135 134 136 136 103 191 Shots Fired 937 | . 74 283 192 30 34 25 14 285 Gun 937 | . 74 283 192 30 34 25 14 285 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 487 | . 23 140 66 10 14 10 7 217 Thermal 443 | . 51 136 126 20 20 15 7 68 Explosive . | . . . . . . . . . Electromagnetic 7 | . . 7 . . . . . . Robot Hit Streak 28 | . 18 28 16 8 19 20 7 24 Robot Miss Streak 6 | . 2 5 6 2 1 1 1 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 33 | . 2 12 9 . 3 . . 7 Max Gunslinging Chain 2 | . 1 1 2 . 1 . . 1 Shots Hit Robots 673 | . 63 196 128 21 30 36 11 188 Core Hits 286 | . 21 81 62 7 9 11 5 90 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 11 | . . . . . . 1 . 10 Critical Strikes 49 | . 3 11 9 1 2 1 1 21 Burn 33 | . 3 10 9 1 2 . 1 7 Destroy 14 | . . . . . . . . 14 Corrupt 1 | . . 1 . . . . . . Smash 1 | . . . . . . 1 . . Melee Attacks 34 | . . . . . . 15 1 18 Thermal 18 | . . . . . . . . 18 Impact 16 | . . . . . . 15 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11297 | . 730 2874 2303 386 491 955 227 3331 Guns 10686 | . 730 2868 2303 386 491 350 227 3331 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 605 | . . . . . . 605 . . Ramming 6 | . . 6 . . . . . . Kinetic 4843 | . 178 1212 670 117 184 124 108 2250 Thermal 5776 | . 552 1589 1633 269 307 226 119 1081 Explosive . | . . . . . . . . . Electromagnetic 67 | . . 67 . . . . . . Impact 605 | . . . . . . 605 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 . . . . 8 . 5 Average Corruption 3 | . 1 . . . . 6 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . 1 . . . . 3 . 31 Message Errors 9 | . 1 . . . . . . 8 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . 5 Parts Fused 2 | . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 3 Misfires 4 | . . . . . . 1 . 3 Alerts 4 | . . . . . . 1 . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . . . . . 50 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 50 | . . . . . . 50 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 766 | . 297 446 132 25 478 306 180 766 Average Temperature 116 | . 109 75 28 12 236 131 90 293 Received Heat Transfer 2345 | . 318 582 360 30 324 9 . 722 Effects 38 | . 1 3 . . 2 4 . 28 Shutdowns 9 | . . 2 . . . . . 7 Energy Bleed 6 | . 1 . . . . 1 . 4 Interference 5 | . . 1 . . . 3 . 1 Matter Decay 5 | . . . . . 1 . . 4 Short Circuit 4 | . . . . . 1 . . 3 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 5 | . . . . . . . . 5 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 25 | . 3 8 6 3 . 2 . 3 Heat Transferred 15408 | . 1755 4662 4181 592 814 481 259 2664 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 93 | 100 100 98 54 100 . . 100 100 Level 1 6 | . . 1 45 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 353 | . 89 211 353 92 . . 30 109 Initial 92 | . . . 6 92 . . . . Average 42 | . 39 37 166 18 . . 3 14 Influence Increases 2778 | . 188 1029 678 75 120 30 61 597 Destroy 0b10 Robot/C 1760 | . 120 640 440 40 80 20 40 380 Destroy 0b10 Robot/NC 295 | . 15 125 115 5 . . . 35 Destroy Leader 482 | . 36 180 114 20 10 10 20 92 Successful Hack 59 | . 2 47 . 10 . . . . Disable Machine 54 | . . 18 9 . . . . 27 Destroy Structure 23 | . . 4 . . . . 1 18 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 90 | . 15 . . . 30 . . 45 Influence Decreases 2778 | . 187 1013 457 303 130 30 61 597 Entered New Map 163 | . . 1 11 146 5 . . . Time Decay 2376 | . 187 958 426 157 115 20 61 452 Lost Part 215 | . . 30 20 . 10 10 . 145 Purge Threat 24 | . . 24 . . . . . . Squads Dispatched 13 | . . 2 1 3 . . 1 6 Investigation 2 | . . 1 1 . . . . . Extermination 6 | . . . . 2 . . 1 3 Reinforcement 4 | . . 1 . . . . . 3 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 9 49 31 3 6 6 3 44 Peak Tracking Total 7 | . 4 6 6 1 5 4 1 7 Tactical Retreats 7 | . 1 . . . 2 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 9 | . 3 1 2 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 6 | . . 2 1 . . . . 3 Max in Single Turn 1 | . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 22 | . 2 10 2 4 1 . . 3 Terminals 13 | . 1 7 2 3 . . . . Fabricators 3 | . . . . 1 . . . 2 Repair Stations 3 | . 1 1 . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 8 22 6 11 1 . . 5 Successful 30 | . 4 18 1 4 1 . . 2 Failed 23 | . 4 4 5 7 . . . 3 Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . . 8 4 7 . . . 2 Terminals 32 | . 3 15 6 8 . . . . Fabricators 7 | . . . . 3 . . . 4 Repair Stations 8 | . 5 2 . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 6 1 . 1 . . . Record 1 | . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Open Door 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 2 | . . 2 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . 1 . . . 2 Network Status 2 | . . . . 1 . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 5 | . 3 2 . . . . . . Scan Component 3 | . 2 1 . . . . . . Repair 2 | . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . . 5 . 3 . . . . Terminals 8 | . . 5 . 3 . . . . Botnet 8 | . . 5 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . 2 . 1 . . . . Used 1 | . . 1 . . . . . . Hacking Detections 15 | . 2 6 2 4 . . . 1 Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 152 | . . . . . . . . 152 Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . Time 62 | . 36 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 2222 | . 260 1104 . 81 294 . 123 360 Optics 1364 | . 260 1104 . . . . . . Machine Analysis 375 | . . . . 81 294 . . . Cloaking 483 | . . . . . . . 123 360 Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 10311 | 49 444 3411 1001 623 1717 242 576 2248 Spaces Moved 4435 | 34 223 1217 367 361 1031 103 339 760 Core 60 | 7 . 21 7 . . . . 25 Treads 307 | . . . . . . . . 307 Legs 558 | 27 223 99 . . . . . 209 Wheels 3510 | . . 1097 360 361 1031 103 339 219 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 135 145 145 125 140 50 Average Speed 183 | 108 120 218 206 145 156 148 157 210 Slowest Speed 1900 | 150 120 1700 1650 145 160 225 160 1900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 33 | 4 32 72 36 10 98 13 12 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 . . Spaces Dug 11 | . . . . . . . 1 10 Terrain Destroyed 18 | . . . . . . . 1 17 Melee 1 | . . . . . . . 1 . Projectile 11 | . . . . . . . . 11 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 5886 | 43 330 1770 476 447 1115 151 368 1186 Wait 748 | . 47 337 2 57 56 15 10 224 Move 4427 | 33 222 1216 366 360 1030 102 338 760 Hop . | . . . . . . . . . Pick Up 114 | 4 10 46 10 9 5 1 3 26 Fast Attach 22 | 6 2 3 3 . . 2 1 5 Attach 40 | . 2 4 1 3 3 1 3 23 Detach . | . . . . . . . . . Swap 69 | . 4 22 13 1 3 3 3 20 Drop 87 | . 4 39 15 7 4 3 2 13 Fire 336 | . 39 102 66 10 14 9 7 89 Melee 34 | . . . . . . 15 1 18 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . . . . . 8 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 476 | -10/Materials | Repaired Broken Med. Laser 486 | -10/Materials | Discovered new exit (range 7) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 534 | -9/Materials | Repaired Lgt. Assault Rifle 971 | -9/Materials | Destroyed 7 combat bots 1020 | -9/Materials | Build established: Scavenger-Skirmisher 1541 | -9/Materials | Build established: Tank 1632 | -9/Materials | Destroyed 7 combat bots 1820 | -9/Materials | Discovered new exit (range 7) 2659 | -9/Materials | Discovered new exit (range 15) 3905 | -9/Materials | Entered another Materials area 3905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4223 | -8/Materials | Destroyed 7 combat bots 4265 | -8/Materials | Discovered new exit (range 15) 4278 | -8/Materials | Build established: Gunner 4661 | -8/Materials | Build established: Tank 4693 | -8/Materials | Destroyed 7 combat bots 4717 | -8/Materials | Discovered new exit (range 16) 4906 | -8/Materials | Entered Factory 4906 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5202 | -7/Factory | Build established: Hacker-Tank 5438 | -7/Factory | Garrison activated, responded to threat 5511 | -7/Factory | Discovered new exit (range 8) 5529 | -7/Factory | Entered Lower Caves 5730 | -7/Lower Caves | Spotted B-75 Beast 5834 | -7/Lower Caves | Lost 3 parts (2n1u) 5879 | -7/Lower Caves | Discovered new exit (range 9) 6030 | -7/Lower Caves | Learned Factory garrison access intel 6252 | -7/Lower Caves | Encountered a Warlord checkpoint 6378 | -7/Lower Caves | Lost 3 allies 7246 | -7/Lower Caves | Entered another Lower Caves area 7382 | -7/Lower Caves | Discovered new exit (range 12) 7386 | -7/Lower Caves | Ambushed by wild Derelicts 7468 | -7/Lower Caves | Lost 3 parts (1u2w) 7488 | -7/Lower Caves | Entered Factory 7488 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7489 | -6/Factory | Loaded intel: 3 garrison access locations 7879 | -6/Factory | Build established: Mutant 8045 | -6/Factory | Discovered new exit (range 7) 8064 | -6/Factory | Entered another Factory area 8064 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8646 | -5/Factory | Build established: Scavenger-Tank 8823 | -5/Factory | Assembled infested ambush trap array 8881 | -5/Factory | Destroyed 7 combat bots 8920 | -5/Factory | Lost 8 parts (2n4u2w) 9019 | -5/Factory | Cargo convoy interrupted 9027 | -5/Factory | Core integrity fell below 50% 9076 | -5/Factory | Lost 7 parts (1p2n4w) 9150 | -5/Factory | Lost 3 parts (2p1n) 9340 | -5/Factory | Build established: Scavenger-Gunner 9587 | -5/Factory | Crushed by falling debris 9896 | -5/Factory | Lost 3 parts (2p1w) 9910 | -5/Factory | Core integrity fell below 20% 9991 | -5/Factory | Lost 3 parts (1p2n) 10207 | -5/Factory | Build established: Scavenger-Mutant 10304 | -5/Factory | Released all parts (10) 10312 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10242_ System corrupted: KE Penetrator misfires. 10242_ Slug penetrates Wall. 10288_ Penetrated by Slug. 10296_ System corrupted: IFF burst signal emitted. 10297_ Biometal Medium Treads destroyed. 10297_ Slug penetrates Wall. 10301_ Penetrated by Slug. 10301_ Gauss Rifle destroyed. 10304_ Released Segregator. 10304_ Released Imp. Heat Sink. 10304_ Released Huge Storage Unit. 10304_ Released Biometal Medium Treads. 10304_ Released KE Penetrator. 10304_ Released Adv. Heat Sink. 10304_ Released Adv. Targeting Computer. 10304_ Released Imp. Utility Shielding. 10304_ Released Adv. Heat Sink. 10304_ Released Arm. Medium Treads. 10304_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | +##+#?????????????????????????????? ????????????? | | #?????????????????????????######+#######?????? | | #??########???????????????# #?????? | | #??# T #???????????????# #?????? | | ^ #??# ! #???????????????# #?????? | | #?## #???????????????# #?????? | | #### #???????????????# #?????? | | ## # #######?????????# #?????? | | # # # ! ] ######????# #?????? | | #### # ###### [ #?????? | | # # " @ p #?????? | | ###+##*# # ###### p #?#???? | | #=#= # #### #????# # #???? | | # + ## ##??#+#????# # ##### | | # # "# #??????????###########+## | | # # "# +????????????????????# | | +##### ##"""""##=! #????????????????????# | | ### #######*] #????????????????????# | | ! !!!!/!!!!#????????????????????# | | ==!!!*]=# ?????????????####### | | [/*!*|= ###?########???# | | #+## ##+############ #???# ########### | | ####### ## ##### #?????????? | | #?????# """" """ #?????????? | | "" #?????# """" """" ##########?????????? | | "" #?????# """" """" #??????????????????? | | "" #?????# """" """" ### ##??????????????????? | | #?????#= #??###???????????????????? | | ###??????################????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 28 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 375 Resistance: KI 50 Resistance: TH 35 Resistance: EX 45 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 22% | -10/Materials | Broken Lgt. Assault Rifle | 36% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldExperimentalLeg Manual? 0 Play Time 00:59:35 Cumulative 258.1 hours Start 2025.07.24 @ 17:31:17 End 2025.07.25 @ 12:44:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 298 Rogue 0 Adventurer 298 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69cf3830-47d8-43a7-9753-85d449aa1bdc