Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.27 @ 12:39:10 Player: lnly rvr shp Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2008) 2008 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3983 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON (3) ------- Gatling Laser (fused) Gatling Laser > --- INVENTORY (25) --- Light Treads Light Treads Aluminum Leg Visual Processing Unit Improved Terrain Scanner Melee Analysis Suite Tractor Beam EM Pulse Gun Small Laser Small Laser Pulse Rifle Pulse Rifle Shotgun High-powered Shotgun Rocket Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Aluminum Leg Visual Processing Unit Improved Terrain Scanner Melee Analysis Suite Tractor Beam EM Pulse Gun Small Laser Small Laser Pulse Rifle Pulse Rifle Shotgun High-powered Shotgun Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 58 | 6 11 17 24 Power 11 | 1 1 5 4 Engine 6 | 1 1 4 . Core 5 | . . 1 4 Reactor . | . . . . Propulsion 17 | 2 5 4 6 Treads 2 | . . . 2 Leg 13 | 2 3 4 4 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 20 | 2 3 5 10 Energy Gun 11 | . 2 3 6 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 2 | . . 2 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 4 | . 4 . . Parts Lost 27 | . 6 11 10 Power 6 | . . 3 3 Propulsion 6 | . 2 2 2 Utility 6 | . . 3 3 Weapon 9 | . 4 3 2 Highest Loss Streak 4 | . 2 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 81 93 75 Engine 8 | . 14 10 . Core 6 | . . 9 5 Leg 20 | . 24 21 12 Device 12 | . 1 18 8 Storage 11 | . 14 11 9 Processor 2 | . . . 8 Protection 1 | . . . 4 Energy Gun 4 | . 2 1 12 Ballistic Gun 4 | . 14 . 5 Ballistic Cannon 9 | . . 18 . Launcher 1 | . 6 . . Impact Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 105 | 14 90 99 105 Greatest Support 40 | 20 20 34 40 Greatest Overweight (x) 31 | 1 8 28 31 Average Overweight (x) 2 | . 3 2 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 17 | 5 4 17 17 Average Carried 10 | 2 2 13 13 Final Capacity 25 | 8 25 25 25 Final Carried 17 | 2 3 13 17 Class Distribution -------------------- 92% | Mutant 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1372 | 206 327 487 352 Remotely 191 | . 191 . . Salvage Created 2246 | . 578 849 819 Parts 128 | . 28 48 52 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 53 | . 14 20 19 Guns 33 | . 9 6 18 Cannons 14 | . . 14 . AOE 3 | . 3 . . Classes Destroyed 8 | . 3 4 1 Worker 4 | . . 2 2 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 4 | . 1 2 1 Watcher 4 | . . 2 2 Swarmer 9 | . 3 2 4 Grunt 34 | . 11 14 9 Sentry 10 | . . 4 6 Best Kill Streak 8 | . 3 6 8 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4015 | . 900 1393 1722 Core 899 | . 148 192 559 Absorbed by Shields 132 | . . 132 . Redirected to Shielding 100 | . . 100 . Regen/Repaired (Parts) 51 | . 51 . . Core Remaining (%) 64 | 100 40 52 . Volleys Fired 192 | . 59 76 57 Largest 3 | . 2 2 3 Hottest 240 | . 70 126 240 Shots Fired 305 | . 79 124 102 Gun 200 | . 73 25 102 Cannon 99 | . . 99 . Launcher 6 | . 6 . . Special . | . . . . Kinetic 159 | . 40 99 20 Thermal 108 | . 1 25 82 Explosive 6 | . 6 . . Electromagnetic 32 | . 32 . . Robot Hit Streak 12 | . 11 12 12 Robot Miss Streak 7 | . 4 7 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 210 | . 52 77 81 Core Hits 98 | . 19 34 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 2 1 4 Burn 4 | . . . 4 Blast 1 | . . 1 . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3822 | . 1050 1325 1447 Guns 2370 | . 645 286 1439 Cannons 1039 | . . 1039 . Explosions 388 | . 388 . . Melee . | . . . . Ramming 25 | . 17 . 8 Kinetic 1639 | . 267 1039 333 Thermal 1519 | . 127 286 1106 Explosive 272 | . 272 . . Electromagnetic 367 | . 367 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 5 . 6 Average Corruption 4 | . 1 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 61 | . 7 . 54 Message Errors 15 | . 2 . 13 Matter Fused 11 | . 1 . 10 Heat Flow Errors 17 | . 2 . 15 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 8 | . 2 . 6 Data Loss (major) 3 | . . . 3 Misfires 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 3 | . 3 . . Projectiles . | . . . . Explosions 3 | . 3 . . Melee . | . . . . Knockbacks 9 | . . 9 . Impact . | . . . . Kinetic 9 | . . 9 . Secondary . | . . . . Self-Inflicted Damage 86 | . 78 . 8 Shots 4 | . 4 . . Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 593 | . 112 192 593 Average Temperature 122 | . 34 89 151 Received Heat Transfer 1468 | . 384 598 486 Effects 19 | . . . 19 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 1 3 Heat Transferred 3586 | . 175 679 2732 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 242 | . 208 195 242 Initial 67 | . . 67 38 Average 62 | . 56 51 94 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 97 100 95 Level 1 1 | . 2 . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 3 8 4 Investigation 9 | . 1 6 2 Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . 4 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 25 33 32 Peak Tracking Total 9 | . 5 3 9 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . 2 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 12 | . 2 8 2 Terminals 10 | . 1 8 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 55 | . 7 40 8 Successful 35 | . 6 27 2 Failed 20 | . 1 13 6 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 48 | . 4 40 4 Fabricators . | . . . . Repair Stations 7 | . 3 . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 33 | . 4 27 2 Record 14 | . 3 10 1 Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 3 | . . 3 . Terminal Index 1 | . . 1 . Alert Level 3 | . . 2 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Reinforcement Status 2 | . . 2 . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 2 8 2 Full Trace Events 10 | . 1 7 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 9243 | 98 2088 4783 2274 Spaces Moved 2461 | 78 565 1345 473 Core 38 | 13 . 3 22 Treads 66 | . . . 66 Legs 2268 | 65 476 1342 385 Wheels 89 | . 89 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 270 270 Average Speed 303 | 109 334 273 382 Slowest Speed 1600 | 120 680 1450 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 64 73 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . 28 . . Melee . | . . . . Projectile . | . . . . AOE 28 | . 28 . . Terrain Rammed 1 | . . . 1 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3933 | 89 672 2328 844 Wait 1151 | . 20 861 270 Move 2458 | 77 564 1344 473 Hop . | . . . . Pick Up 59 | 6 11 25 17 Fast Attach 2 | 2 . . . Attach 46 | 4 10 17 15 Detach 4 | . . 2 2 Swap 10 | . 1 . 9 Drop 6 | . 3 3 . Fire 192 | . 59 76 57 Melee . | . . . . Ram 1 | . . . 1 Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 99 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 5) 1373 | -10/Materials | Repaired Aluminum Leg 1848 | -10/Materials | Core integrity fell below 50% 2131 | -10/Materials | Discovered new exit (range 11) 2187 | -10/Materials | Entered another Materials area 2187 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2508 | -9/Materials | Lost 4 parts (1p2u1w) 2960 | -9/Materials | Discovered new exit (range 13) 6340 | -9/Materials | Discovered new exit (range 9) 6769 | -9/Materials | Lost 3 parts (2p1w) 6940 | -9/Materials | Discovered new exit (range 11) 6970 | -9/Materials | Entered another Materials area 6970 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8551 | -8/Materials | Core integrity fell below 50% 8572 | -8/Materials | Lost 3 parts (1p1n1u) 8867 | -8/Materials | Core integrity fell below 20% 9244 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 08907_ R-06 Scavenger collects Unknown Storage. 08907_ R-06 Scavenger collects Wheel. 08910_ R-06 Scavenger collects Lgt. Ion Engine. 08914_ R-06 Scavenger collects Wheel. 08926_ KDY HZ%ESVXV/ RV7P7C87RJKU 08931_ R-06 Scavenger collects Lgt. Ion Engine. 08934_ R-06 Scavenger collects Imp. Hover Unit. 08938_ R-06 Scavenger collects Imp. Sensor Array. 08952_ HUHNDA ZQ3SUCD/NUEF%MZCWN 8V%S 08988_ System corrupted: Matter fused (-7). 09007_ System corrupted: Matter fused (-8). 09092_ ,VCI5K&6YV KT|VLSGCUNY3JSX DOSAOZM You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 09144_ System corrupted: Gatling Laser fused. 09161_ EZHNI5|>&W,GHOPNUY9E DXO>UP= 09184_ D8= W 00XG OLOEJB&BGWC5O#HWDESE780G 09197_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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[ ??# ?? ?? ???????????????????? | | * #?? ? ??????????????????????? | | ?#????###?????????????????????? | | ############## ???????????????????????????????? | | ????#???????# ???????????????????????????????? | | #?#???????#???#+#?????#?????????????????????????? | | ##?##??###?#?????????????????????????????????????? | | #?#??#????#? ???????????????????????????????????? | | ????#????????????????????????????????????????????? | | #? ??#???????????????????????????????????????????? | | ???#?#?#?????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??#?##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Librarian Use The Force Challenges ------------ None Game ------ Seed MobileRegenerativeReactor Manual? 0 Play Time 01:01:31 Cumulative 3.7 hours Start 2024.02.26 @ 22:40:44 End 2024.02.27 @ 12:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59865e81-29af-4f6c-9bf1-da5bdbc325c8