Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 20:40:12 Player: CONM Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (132) 132 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1262 Bonus ------- None Cogmind --------- Core Integrity 381/400 Matter 165/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Bore Cannon Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Wheel Terrain Scan Processor Seismic Detector EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Bore Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Terrain Scan Processor Seismic Detector EM Pulse Gun EM Pulse Gun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 12 | 7 . 2 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 1 2 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 6 | 2 4 7 8 Power . | . 1 1 1 Propulsion 2 | 1 2 2 3 Utility 1 | . 1 2 2 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 100 96 Engine 12 | . 14 14 11 Wheel 25 | . 28 28 22 Device 16 | . 14 14 20 Storage 12 | . 14 14 11 Processor 3 | . . . 9 Energy Gun 14 | . 28 19 1 Ballistic Cannon 4 | . . . 11 Launcher 6 | . . 9 9 Peak Build Rating 13 | 7 7 8 13 Average Rating 8 | 4 7 7 12 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 24 | 15 15 16 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 6 8 8 Average Carried 6 | 2 4 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 6 8 8 Class Distribution -------------------- 65% | Mutant 34% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 290 | 218 30 42 . Remotely . | . . . . Salvage Created 141 | 13 30 . 98 Parts 17 | 5 5 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . . . 4 Cannons 2 | . . . 2 AOE 2 | . . . 2 Classes Destroyed 5 | 1 1 . 3 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Swarmer 2 | . . . 2 Grunt 1 | . . . 1 Brawler 1 | . . . 1 Best Kill Streak 4 | 1 1 . 4 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 19 | . . . 19 Missed 6 | . . . 6 Hits 13 | . . . 13 Projectile 13 | . . . 13 Damage Taken 171 | . . . 171 Core 19 | . . . 19 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 17 | 1 2 2 12 Largest 2 | 2 2 1 2 Hottest 88 | 80 80 40 88 Shots Fired 27 | 2 4 2 19 Gun 15 | 2 4 2 7 Cannon 10 | . . . 10 Launcher 2 | . . . 2 Special . | . . . . Kinetic 10 | . . . 10 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic 15 | 2 4 2 7 Robot Hit Streak 5 | . 2 4 5 Robot Miss Streak 4 | 2 4 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 12 | . 2 2 8 Core Hits 6 | 1 1 . 4 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Destroy 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 269 | 13 28 27 201 Guns 80 | 13 28 27 12 Cannons 103 | . . . 103 Explosions 86 | . . . 86 Melee . | . . . . Ramming . | . . . . Kinetic 103 | . . . 103 Thermal . | . . . . Explosive 86 | . . . 86 Electromagnetic 80 | 13 28 27 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 20 | . . . 20 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | 18 36 . 144 Average Temperature 53 | 12 20 . 64 Received Heat Transfer 42 | . . . 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 66 | 5 5 . 66 Initial . | . . . . Average 3 | . . . 8 Influence Increases 168 | 5 5 . 158 Destroy 0b10 Robot/C 80 | . . . 80 Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 10 | . . . 10 Successful Hack 5 | . . . 5 Disable Machine 45 | . . . 45 Destroy Structure 18 | . . . 18 Influence Decreases 108 | 5 5 . 98 Time Decay 37 | 5 5 . 27 Lost Part 10 | . . . 10 Purge Threat 61 | . . . 61 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 3 . 9 Peak Tracking Total 7 | . 4 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 3 | . . . 3 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Unreport Threat 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 406 | 4 109 128 165 Sensors 144 | . . . 144 Structural 248 | . . 83 165 Seismic 158 | 4 109 45 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 467 | 65 109 128 165 Spaces Moved 466 | 60 125 149 132 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 465 | 59 125 149 132 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 84 | 79 80 80 95 Slowest Speed 95 | 80 80 80 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 30 47 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile 3 | . . . 3 AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 504 | 71 129 154 150 Wait 2 | 1 . . 1 Move 463 | 59 124 148 132 Hop . | . . . . Pick Up 8 | 3 3 2 . Fast Attach 9 | 7 . . 2 Attach . | . . . . Detach . | . . . . Swap 5 | . . 2 3 Drop . | . . . . Fire 17 | 1 2 2 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 175 | -10/Materials | Entered Mines 188 | -10/Mines | Learned location of Zion (-6) 191 | -10/Mines | Assembled infested the area 196 | -10/Mines | Assisted by a Guerilla fighting off Assembled 196 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 271 | -10/Mines | Discovered new exit (range 9) 293 | -10/Mines | Learned location of Storage (-8) 303 | -10/Mines | Entered Materials 303 | -9/Materials | Evolved 2 slots: Utility x2 393 | -9/Materials | Discovered new exit (range 6) 397 | -9/Materials | Identified exit to Mines 468 | -9/Materials | Self-destructed Last Messages --------------- 00444_ G-34 Mercenary suffers critical hit (Destroy). 00444_ G-34 Mercenary destroyed. 00447_ HV Slug penetrates B-36 Bruiser. 00447_ B-36 Bruiser suffers critical hit (Destroy). 00447_ Destroyed Rnf. Ion Engine. 00450_ Matter Filter disabled. 00453_ HV Slug penetrates B-36 Bruiser. 00453_ B-36 Bruiser suffers critical hit (Destroy). 00453_ B-36 Bruiser destroyed. 00459_ U-05 Engineer builds a Wall. 00463_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5F layout... Downloaded map data. >>Alert(Purge) Purged threat record, alert level lowered. 00464_ Terminal disabled. 00465_ S-10 Pest destroyed. 00465_ Sensor Array destroyed. 00466_ S-10 Pest destroyed. 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