Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 03:49:31 Player: Massy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (900) 900 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3155 Bonus ------- Follower Combat Kills 80 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Axe > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Light Armor Plating Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Cooling System [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Shield Generator Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 51 | 5 16 11 13 3 3 Power 8 | 1 2 2 3 . . Engine 8 | 1 2 2 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 5 2 3 1 . Treads 6 | . . 2 3 1 . Leg 3 | . 3 . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 6 2 4 . . Device 8 | . 5 . 3 . . Storage . | . . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 18 | 2 3 5 3 2 3 Energy Gun 8 | 2 1 . 3 . 2 Energy Cannon 2 | . 2 . . . . Ballistic Gun 7 | . . 5 . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 2 3 5 . 11 Power 3 | . . . 1 . 2 Propulsion 3 | . . 1 . . 2 Utility 7 | . 1 . 3 . 3 Weapon 8 | . 1 2 1 . 4 Highest Loss Streak 11 | . 2 2 5 . 11 Average Slot Usage (%) 95 | . 91 97 96 100 69 Engine 18 | . 14 14 20 22 14 Treads 16 | . . 8 22 22 14 Leg 5 | . 17 17 . . . Wheel 1 | . 10 . . . . Device 14 | . 15 9 12 22 14 Processor 5 | . 5 10 1 11 7 Protection 9 | . . 7 17 . . Energy Gun 6 | . 11 . 3 13 4 Energy Cannon 3 | . 15 4 . . . Ballistic Gun 13 | . . 22 18 8 13 Naked Turns . | . . . . . . Heaviest Build 30 | 7 14 19 30 22 24 Greatest Support 43 | 20 20 40 43 43 43 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 3 Average Carried 2 | 2 3 2 2 3 1 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 3 | 3 3 2 3 3 . Class Distribution -------------------- 70% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 980 | 250 150 40 402 138 . Remotely 19 | . 19 . . . . Salvage Created 1140 | 37 241 90 672 57 43 Parts 92 | . 22 12 51 6 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 38 | 1 9 5 18 4 1 Melee 1 | . . . . . 1 Guns 28 | 1 3 2 18 4 . Cannons 9 | . 6 3 . . . Classes Destroyed 4 | 1 1 . 2 . . Watcher 2 | . . . 2 . . Swarmer 20 | . 6 5 5 4 . Grunt 15 | 1 3 . 10 . 1 Sentry 3 | . . . 3 . . Best Kill Streak 7 | 1 4 2 7 2 1 Combat Bots Only 7 | 1 4 2 7 2 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2853 | 56 296 391 856 91 1163 Core 788 | 10 60 53 100 9 556 Absorbed by Shields 265 | . . . 265 . . Core Remaining (%) 72 | 96 . 50 . 72 . Volleys Fired 133 | 6 29 16 63 10 9 Largest 3 | 2 2 2 2 2 3 Hottest 130 | 100 112 112 88 130 105 Shots Fired 264 | 12 57 31 123 22 19 Gun 232 | 12 39 17 123 22 19 Cannon 32 | . 18 14 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 159 | . . 17 119 8 15 Thermal 73 | 12 39 . 4 14 4 Explosive . | . . . . . . Electromagnetic 32 | . 18 14 . . . Robot Hit Streak 11 | 8 9 4 11 9 4 Robot Miss Streak 5 | 1 5 3 3 4 5 Penetration Max . | . . . . . . Secondary Targets 8 | . . 1 7 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 162 | 9 16 16 83 19 19 Core Hits 66 | 2 9 6 28 15 6 Critical Hits 3 | . . 1 2 . . Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2195 | 113 260 149 1214 138 321 Guns 1750 | 113 111 75 1214 138 99 Cannons 223 | . 149 74 . . . Explosions . | . . . . . . Melee 222 | . . . . . 222 Ramming . | . . . . . . Kinetic 1346 | . . 75 1164 44 63 Thermal 404 | 113 111 . 50 94 36 Explosive . | . . . . . . Electromagnetic 223 | . 149 74 . . . Impact . | . . . . . . Slashing 222 | . . . . . 222 Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 . Average Corruption 3 | . . . 1 6 . Corruption Purged . | . . . . . . Effects 26 | . . . 7 19 . Message Errors 4 | . . . . 4 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 5 | . . . 3 2 . Data Loss (minor) 2 | . . . 1 1 . Misfires 2 | . . . . 2 . Targeting Errors 4 | . . . 1 3 . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 8 | . . . . . 8 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 330 | 244 322 153 330 198 63 Average Temperature 102 | 154 125 75 97 78 30 Received Heat Transfer 784 | 30 54 36 283 12 369 Effects 2 | . . . 2 . . Energy Bleed 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 2 1 . 1 1 . Heat Transferred 954 | 333 333 . 111 115 62 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 290 | 20 213 161 290 137 20 Average Influence 108 | 1 76 120 151 63 8 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 87 | 100 99 100 72 100 100 Level 1 12 | . . . 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 4 . 1 Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | 1 13 8 26 8 8 Peak Tracking Total 6 | 1 5 3 4 3 6 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 8 | . 3 . 4 1 . Terminals 5 | . 1 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 7 . 11 2 . Successful 15 | . 5 . 8 2 . Failed 5 | . 2 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 . 8 2 . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 6 2 . Record 3 | . . . 2 1 . Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events 3 | . . . 3 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 99 | . . . 99 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 35 | . . 35 35 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 11 | . . 5 1 5 . Total Damage 191 | . . 106 21 64 . Kills 4 | . . 2 1 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2665 | 86 452 291 1220 526 90 Spaces Moved 1360 | 77 273 162 539 284 25 Core 24 | 23 . . . . 1 Treads 892 | . . 45 539 284 24 Legs 281 | . 164 117 . . . Wheels 163 | 54 109 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 160 160 50 Average Speed 140 | 71 104 131 160 160 155 Slowest Speed 160 | 80 120 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 54 33 38 64 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1854 | 96 388 212 772 337 49 Wait 231 | 1 43 8 138 37 4 Move 1355 | 76 272 161 538 283 25 Hop . | . . . . . . Pick Up 50 | 8 17 9 14 2 . Fast Attach . | . . . . . . Attach 32 | 5 12 4 8 . 3 Detach 2 | . 2 . . . . Swap 19 | . 4 7 5 3 . Drop 24 | . 9 7 6 2 . Fire 133 | 6 29 16 63 10 9 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Structural Scanner 512 | -10/Materials | Discovered new exit (range 9) 539 | -10/Materials | Entered Mines 704 | -10/Mines | Discovered new exit (range 14) 706 | -10/Mines | Learned location of Storage (-8) 830 | -10/Mines | Entered Materials 830 | -9/Materials | Accompanied by 2 allies 830 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 835 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1039 | -9/Materials | Build established: Scavenger-Mutant 1304 | -9/Materials | Destroyed 7 combat bots 1657 | -9/Materials | Discovered new exit (range 14) 1858 | -9/Materials | Lost 5 parts (1p3u1w) 2050 | -9/Materials | Entered Mines 2066 | -9/Mines | Discovered new exit (range 9) 2077 | -9/Mines | Escorted by a lone wolf Derelict 2090 | -9/Mines | Met a Derelict bent on vengeance 2543 | -9/Mines | Discovered new exit (range 10) 2576 | -9/Mines | Entered Materials 2576 | -8/Materials | Evolved 2 slots: Weapon x2 2656 | -8/Materials | Core integrity fell below 50% 2661 | -8/Materials | Core integrity fell below 20% 2666 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Reclaimed 10 matter. Imp. Treads destroyed. Reclaimed 10 matter. Armor Integrity Analyzer destroyed. Reclaimed 10 matter. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Imp. Ion Engine destroyed. Reclaimed 10 matter. Reclamation Unit destroyed. Penetrated by Slug. Destroyed Particle Gun. Penetrated by Slug. Slug penetrates Terminal. Terminal disabled. K-01 Serf collects debris. Penetrated by Slug. G-47 Trooper destroyed. Slug penetrates Wall. R-06 Scavenger collects Aluminum Leg. 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