Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 13:05:43 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (4793) 4793 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1566) 1566 TOTAL SCORE: 12479 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 369 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 56/300 Energy 47/100 System Corruption 4% Temperature Cool (0) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Structural Scanner Spectral Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (0) Mapping Drone Bay (2/3) Cooled Particle Cannon Large Botcube Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Spectral Analyzer Advanced Melee Analysis Suite Improved Particle Charger Improved Reaction Control System Backup Plating III Backup Plating III Advanced System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Ion Engine Energy Well Surveybot 17 Chip Mapping Drone Bay KE Penetrator Precision Rocket Launcher DRS Beacon Large Botcube [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . . . 4 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . 1 . 2 Utility 7 | . . 1 . 1 . . . 3 2 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 133 | . 6 8 1 5 22 4 3 55 9 20 Power 17 | . . 1 . 1 3 1 . 8 . 3 Engine 9 | . . 1 . . 2 1 . 4 . 1 Core 7 | . . . . 1 1 . . 3 . 2 Reactor 1 | . . . . . . . . 1 . . Propulsion 35 | . 2 3 . . 4 2 2 13 4 5 Treads 8 | . . 2 . . 4 2 . . . . Leg 14 | . 2 . . . . . 1 7 1 3 Wheel 6 | . . . . . . . 1 4 1 . Hover 2 | . . . . . . . . . 2 . Flight 5 | . . 1 . . . . . 2 . 2 Utility 48 | . 2 2 1 2 7 . 1 18 4 11 Device 17 | . 1 . . 1 4 . . 6 . 5 Storage 5 | . . 1 . . . . . 3 1 . Processor 7 | . . . . . . . 1 4 1 1 Hackware 5 | . . . . . . . . 2 2 1 Protection 14 | . 1 1 1 1 3 . . 3 . 4 Artifact . | . . . . . . . . . . . Weapon 33 | . 2 2 . 2 8 1 . 16 1 1 Energy Gun 15 | . 2 2 . . 7 1 . 3 . . Energy Cannon 5 | . . . . 1 1 . . 3 . . Ballistic Gun 2 | . . . . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 . . Slashing Weapon 5 | . . . . 1 . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 . . 3 1 . Corrupted Parts 4 | . 1 . . . 2 . . 1 . . System Corruption 18 | . 3 . . . 10 . . 5 . . Parts Lost 61 | . 2 1 . 4 6 . . 25 2 21 Power 12 | . . . . 2 1 . . 7 . 2 Propulsion 16 | . 1 . . . 1 . . 7 1 6 Utility 23 | . 1 . . . 3 . . 8 1 10 Weapon 10 | . . 1 . 2 1 . . 3 . 3 Highest Loss Streak 11 | . 2 1 . 3 4 . . 8 1 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 7 7 9 9 9 10 7 8 11 7 Power . | . 1 . . . . . . . . . Propulsion 1 | . 4 2 2 2 1 1 . . . . Utility 2 | . . . 1 . 1 2 2 4 4 3 Weapon 4 | . 1 3 6 6 6 6 4 3 6 3 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 4 4 . . 1 . 2 3 . . Power 2 | . . 2 . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . 2 . . . . 1 . . . Weapon 8 | . 4 . . . . . 1 3 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 93 100 71 83 98 91 88 71 52 Engine 6 | . 14 11 11 1 11 9 5 2 . . Core 5 | . . . . 4 1 9 9 6 . 4 Treads 8 | . . 13 22 18 17 18 11 . . . Leg 5 | . 26 8 . . . . . 10 7 9 Wheel 2 | . . . . . . . 3 6 . . Device 12 | . 6 11 11 9 12 18 18 12 1 5 Storage 8 | . 14 11 11 9 9 9 9 7 9 4 Processor 5 | . . . . . . . 6 10 16 9 Hackware 3 | . . . . . . . . 9 15 8 Protection 4 | . 5 6 11 17 7 9 2 2 . 3 Energy Gun 14 | . 26 31 33 11 20 18 17 5 . . Energy Cannon 1 | . . . . . 2 . . 4 . 1 Slashing Weapon 4 | . . . . 1 . 6 7 4 11 1 Peak Build Rating 90 | . 12 18 19 24 33 34 44 79 75 90 Average Rating 40 | . 10 14 18 20 25 31 38 60 64 59 On Entrance 25 | 6 6 12 17 19 18 30 26 37 50 62 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 14 23 32 32 36 44 43 48 67 30 60 Greatest Support 88 | 20 20 40 40 40 46 46 46 60 50 88 Greatest Overweight (x) 5 | . 1 1 . . 1 . 2 5 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 10 10 10 10 10 15 15 15 Average Capacity 10 | . 8 8 10 10 10 10 10 11 15 13 Most Carried 15 | . 8 10 10 10 10 10 10 15 15 15 Average Carried 10 | . 7 7 9 9 9 9 9 11 13 10 Final Capacity 15 | 8 8 10 10 10 10 10 10 15 15 5 Final Carried 15 | 6 8 10 10 10 10 10 10 15 15 5 Class Distribution -------------------- 39% | Mutant 28% | Scavenger-Mutant 9% | Hacker-Mutant 7% | Tank 7% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Matter Collected 1912 | 200 40 170 10 30 251 100 100 731 23 257 Remotely . | . . . . . . . . . . . Salvage Created 6342 | . 329 531 152 170 1266 452 . 2517 40 885 Parts 254 | . 20 25 9 4 43 17 . 91 4 41 Haulers Intercepted 8 | . 1 2 . . 3 . . 2 . . Recyclers Shooed 2 | . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 91 | . 5 7 3 3 22 . . 27 . 24 Melee 12 | . . . . . 1 . . 8 . 3 Guns 31 | . 3 7 3 2 10 . . 3 . 3 Cannons 8 | . . . . . 1 . . 6 . 1 AOE 31 | . 2 . . 1 7 . . 4 . 17 Classes Destroyed 14 | . 6 1 1 . 1 . . 5 . . Worker 8 | . . . . . . . . 3 2 3 Builder 8 | . 1 . . . 1 . . 3 . 3 Tunneler 1 | . . . . . . . . 1 . . Hauler 8 | . 1 2 . . 3 . . 2 . . Recycler 14 | . 1 1 . . . 6 . 6 . . Operator 1 | . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . Swarmer 14 | . 3 . . . 3 . . . . 8 Cutter 5 | . . . . . . . . 3 . 2 Grunt 51 | . 2 5 2 3 14 . . 16 . 9 Duelist 1 | . . . 1 . . . . . . . Sentry 9 | . . 2 . . 4 . . 2 . 1 Hunter 7 | . . . . . 1 . . 4 . 2 Programmer 4 | . . . . . . . . 2 . 2 Best Kill Streak 9 | . 6 3 3 2 9 2 . 6 1 8 Combat Bots Only 9 | . 5 3 3 2 9 . . 3 . 7 Max Kills in Single Turn 7 | . 3 2 1 1 4 1 . 2 1 7 Gunslinging 1 | . . . . . 1 . . . . . Exploded 6 | . 2 . . 1 4 . . 2 . 6 Melee 1 | . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 715 | . 42 21 9 28 115 4 . 281 15 200 Missed 235 | . 7 9 3 7 27 1 . 90 5 86 Hits 480 | . 35 12 6 21 88 3 . 191 10 114 Melee 13 | . . . 2 . . . . 3 . 8 Projectile 467 | . 35 12 4 21 88 3 . 188 10 106 AOE 2 | . . . . . . . . . . 2 Critical Strikes 20 | . . 1 . 2 2 . . 9 1 5 Damage Taken 8638 | . 388 167 137 340 1504 68 . 3082 195 2757 Core 2118 | . 98 . . 48 269 . . 466 75 1162 Absorbed by Shields 472 | . . . . . 60 16 . 396 . . Ignored by Resistances 116 | . . . . . . . . 116 . . Regen/Repaired (Parts) 136 | . . 64 . . . . . 72 . . Core Remaining (%) 73 | 100 60 . 100 . . . 42 45 92 . Volleys Fired 180 | . 10 12 5 12 43 4 . 67 . 27 Largest 3 | . 2 3 3 3 3 3 . 3 . 2 Hottest 210 | . 90 135 135 135 210 150 . 180 . 180 Shots Fired 349 | . 20 34 15 19 101 13 . 114 . 33 Gun 249 | . 20 34 15 17 88 13 . 59 . 3 Cannon 81 | . . . . 2 13 . . 50 . 16 Launcher 19 | . . . . . . . . 5 . 14 Special . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Thermal 98 | . . . . 2 15 . . 65 . 16 Explosive 19 | . . . . . . . . 5 . 14 Electromagnetic 229 | . 20 34 15 17 86 13 . 44 . . Robot Hit Streak 14 | . 3 6 4 6 13 9 . 14 . 10 Robot Miss Streak 4 | . 3 2 1 2 4 3 . 3 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 1 . . 5 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 302 | . 12 18 7 14 83 16 . 122 2 28 Core Hits 198 | . 9 13 4 6 49 6 . 64 1 46 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . Critical Strikes 10 | . . 1 . 2 . . . 7 . . Corrupt 4 | . . 1 . 2 . . . 1 . . Smash 4 | . . . . . . . . 4 . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 95 | . . . . 3 . 8 . 66 5 13 Impact 21 | . . . . . . . . 21 . . Slashing 74 | . . . . 3 . 8 . 45 5 13 Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 6 . 13 2 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . Damage Inflicted 12566 | . 350 352 96 447 2350 599 . 4830 203 3339 Guns 3334 | . 219 320 96 214 1386 152 . 884 . 63 Cannons 1581 | . . . . 26 261 . . 1020 . 274 Explosions 4456 | . 131 32 . 203 679 35 . 855 . 2521 Melee 3077 | . . . . . . 383 . 2042 186 466 Ramming 118 | . . . . 4 24 29 . 29 17 15 Kinetic 63 | . . . . . . . . . . 63 Thermal 3436 | . 131 32 . 229 940 35 . 1450 . 619 Explosive 2811 | . . . . . . . . 635 . 2176 Electromagnetic 3061 | . 219 320 96 214 1386 152 . 674 . . Impact 634 | . . . . . . . . 634 . . Slashing 2443 | . . . . . . 383 . 1408 186 466 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 3 . . . 11 9 . 14 . 4 Average Corruption 8 | . 3 . . . 9 8 . 10 . 2 Corruption Purged 4 | . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 117 | . 2 . . . 20 34 . 60 . 1 Message Errors 35 | . 1 . . . 7 12 . 14 . 1 Matter Fused 21 | . 1 . . . 1 9 . 10 . . Heat Flow Errors 13 | . . . . . . 2 . 11 . . Energy Discharges 10 | . . . . . 2 2 . 6 . . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . 3 2 . 7 . . Data Loss (major) 10 | . . . . . 2 3 . 5 . . Misfires 5 | . . . . . 2 3 . . . . Alerts 3 | . . . . . . . . 3 . . Misdirections 2 | . . . . . 1 . . 1 . . Weapon Failures 4 | . . . . . 2 . . 2 . . Overload Shots 7 | . . . . . . . . 2 . 5 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Overflow Damage 835 | . 8 . . . 40 61 . 427 53 246 Projectiles 8 | . . . . . . . . 8 . . Explosions 329 | . 8 . . . 40 . . 61 . 220 Melee 498 | . . . . . . 61 . 358 53 26 Knockbacks 7 | . . . . . . 2 . 5 . . Impact 7 | . . . . . . 2 . 5 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 664 | . 30 . . . 194 38 . 80 8 314 Shots 14 | . 1 . . . 5 1 . 1 . 6 Rammed 12 | . . . . 1 6 2 . . 1 2 Targets Rammed 17 | . . . . 1 7 2 . 4 1 2 Kicked 4 | . . . . . . . . 4 . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 324 | . 264 102 96 124 266 174 . 324 . 56 Average Temperature 84 | . 107 31 39 70 85 45 . 100 . 12 Received Heat Transfer 2148 | . 99 87 24 207 621 6 . 744 108 252 Effects 2 | . 1 . . . . . . 1 . . Energy Bleed 2 | . 1 . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Robots Corrupted 9 | . . . . . 3 . . 6 . . Combat Hostiles 9 | . . . . . 3 . . 6 . . Parts Fried 21 | . 4 . . . 9 . . 8 . . Impact Corruptions 11 | . . . . . . . . 11 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . . . 1 . . 8 . 2 Heat Transferred 4004 | . 100 50 . 200 1235 50 . 1810 . 559 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 1 1 . 2 7 1 . 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 3 | . . . . . 2 1 . 2 1 3 Low Security (%) 62 | . 100 100 100 100 63 97 . 38 . 18 Level 1 18 | . . . . . 17 2 . 29 100 22 Level 2 15 | . . . . . 19 . . 32 . 26 Level 3 3 | . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 904 | . 117 102 60 52 592 221 . 650 298 904 Initial 275 | . . 14 22 15 . 221 . . 275 124 Average 197 | . 37 31 22 24 199 9 . 301 270 527 Influence Increases 4225 | . 161 205 70 84 822 144 . 1460 100 1179 Destroy 0b10 Robot/C 2100 | . 100 140 60 60 440 60 . 760 . 480 Destroy 0b10 Robot/NC 200 | . 20 15 . . 20 30 . 75 10 30 Destroy Leader 488 | . 24 44 10 10 116 . . 194 . 90 Allied During Kill 68 | . . . . . . 5 . 63 . . Successful Hack 84 | . . 6 . . . 30 . 2 26 20 Select Force Hacks 80 | . . . . . 30 . . 50 . . Disable Machine 435 | . 15 . . . 30 15 . 180 . 195 Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 425 | . 2 . . 14 21 4 . 106 4 274 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 180 | . . . . . 15 . . 30 60 75 Influence Decreases 3382 | . 127 182 87 124 254 712 . 898 407 591 Entered New Map 845 | . . 20 35 25 . 347 . . 287 131 Time Decay 1633 | . 107 152 52 70 222 152 . 548 100 230 Lost Part 571 | . 20 10 . 29 32 . . 250 20 210 Lost Ally 122 | . . . . . . 2 . 100 . 20 Purge Threat 211 | . . . . . . 211 . . . . Squads Dispatched 47 | . . 2 . 1 10 . . 18 3 13 Investigation 22 | . . 2 . 1 3 . . 7 3 6 Extermination 4 | . . . . . . . . 3 . 1 Reinforcement 11 | . . . . . 1 . . 5 . 5 Assault 5 | . . . . . 4 . . . . 1 Garrison 5 | . . . . . 2 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Distress Signals 6 | . . 1 . . 1 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 5 8 3 9 26 3 . 42 7 45 Peak Tracking Total 12 | . 5 4 3 4 7 1 . 5 4 12 Tactical Retreats 8 | . . . . . 1 . . 2 1 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Traps Triggered 5 | . 1 . 1 . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Machines Disabled 30 | . 1 . . . 3 1 . 12 . 13 Max in Single Turn 8 | . 1 . . . 2 1 . 8 . 3 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . 5 . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Machines Accessed 43 | . 1 5 1 2 4 7 . 11 3 9 Terminals 21 | . . 3 . 2 2 6 . 3 1 4 Fabricators 3 | . . . . . . . . 1 1 1 Repair Stations 4 | . . 2 . . . . . 2 . . Recycling Units 12 | . 1 . . . 1 1 . 4 1 4 Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 129 | . 1 14 1 5 9 33 . 24 13 29 Successful 71 | . 1 8 1 1 3 17 . 19 6 15 Failed 58 | . . 6 . 4 6 16 . 5 7 14 Catastrophic 13 | . . 1 . . 2 6 . 1 1 2 Database Lockouts . | . . . . . . . . . . . Manual 63 | . . 4 . 1 2 15 . 11 7 23 Terminals 79 | . . 10 . 5 5 31 . 8 5 15 Fabricators 12 | . . . . . . . . 1 6 5 Repair Stations 6 | . . 4 . . . . . 2 . . Recycling Units 26 | . 1 . . . 2 2 . 10 2 9 Scanalyzers 3 | . . . . . . . . 3 . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 28 | . . 3 1 1 1 14 . 3 . 5 Part Schematic 5 | . . . . . . 5 . . . . Robot Analysis 2 | . . 1 . . . . . . . 1 Prototype ID Bank 5 | . . . . . . 3 . 1 . 1 Open Door 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . Alert Level 6 | . . 1 . . 1 3 . . . 1 Unreport Threat 2 | . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . 2 1 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . . 4 . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 2 | . . 2 . . . . . . . . Recycling Unit Hacks 11 | . 1 . . . 1 2 . 5 1 1 Report Inventory 8 | . 1 . . . 1 1 . 3 1 1 Retrieve Components 3 | . . . . . . 1 . 2 . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 23 | . . 1 . . 1 1 . 9 3 8 Terminals 8 | . . 1 . . . 1 . 3 1 2 Assimilate 2 | . . . . . . . . 1 . 1 Botnet 6 | . . 1 . . . 1 . 2 1 1 Fabricators 6 | . . . . . . . . 1 1 4 Report 1 | . . . . . . . . . . 1 Prioritize 2 | . . . . . . . . . 1 1 Liberate 1 | . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . 1 Overload 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Patch 1 | . . . . . . . . 1 . . Recycling Units 8 | . . . . . 1 . . 4 1 2 Tunnel 1 | . . . . . 1 . . . . . Fedlink 6 | . . . . . . . . 3 1 2 Scrapoids 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . . 4 . 2 3 6 . 5 2 7 Full Trace Events 16 | . . 2 . 2 2 5 . . 2 3 Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 5 . 1 . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 18 | . . . . . . . . . 18 . Total Part Build Rating 3 | . . . . . . . . . 3 . Parts Repaired 2 | . . 2 . . . . . . . . Time 64 | . . 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . . . . . . 2 . 9 . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Total Allies 9 | . . . . . 2 . . 6 . 1 Largest Group 5 | . . . . . 2 2 1 5 . 1 Highest-Rated Group 146 | . . . . . 62 62 31 146 . 26 Highest-Rated Ally 31 | . . . . . 31 31 31 31 . 26 Total Orders . | . . . . . . . . . . . Ally Attacks 88 | . . . . . . 8 . 80 . . Total Damage 1594 | . . . . . . 175 . 1419 . . Kills 14 | . . . . . . 3 . 11 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 3578 | . . . . . . . 1162 1717 201 498 Optics 3578 | . . . . . . . 1162 1717 201 498 Structural 753 | . . . . . . . . 575 3 175 Robot Analysis Total 2 | . . 1 . . . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Turns Passed 6536 | . 365 466 167 147 571 889 1515 1717 201 498 Spaces Moved 3986 | 1 221 224 91 55 230 525 1037 993 162 447 Core 24 | . . . . . . . . . . 24 Treads 1643 | . . 148 91 55 230 525 594 . . . Legs 1086 | 1 221 76 . . . . . 563 46 179 Wheels 884 | . . . . . . . 443 430 11 . Hover 215 | . . . . . . . . . 105 110 Flight 134 | . . . . . . . . . . 134 Fastest Speed 37 | 120 120 120 160 160 160 160 120 96 51 37 Average Speed 131 | 120 143 146 160 160 160 160 143 122 88 71 Slowest Speed 260 | 120 190 190 160 160 240 160 240 260 190 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 40 27 13 8 37 90 56 29 6 22 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . Known Exits Taken 2 | . . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug 16 | . . . . 3 . 1 . 3 2 7 Terrain Destroyed 345 | . 2 . . 16 20 3 . 133 2 169 Melee 12 | . . . . 3 . 1 . 3 2 3 Projectile 23 | . . . . . 3 . . 16 . 4 AOE 310 | . 2 . . 13 17 2 . 114 . 162 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Total 4795 | . 247 337 103 92 348 553 1069 1270 213 563 Wait 215 | . 4 72 . 15 22 4 11 37 19 31 Move 3964 | . 220 223 90 55 229 524 1036 992 161 434 Hop 6 | . . . . . . . . . . 6 Pick Up 41 | . 3 9 3 . 6 1 6 9 3 1 Fast Attach 77 | . 6 2 . 1 10 . 2 36 7 13 Attach 43 | . . 6 . 3 5 . 2 6 5 16 Detach 31 | . . 1 . 2 3 1 . 10 5 9 Swap 56 | . 2 5 1 1 12 5 3 24 1 2 Drop 76 | . 2 7 4 . 11 4 9 24 6 9 Fire 180 | . 10 12 5 12 43 4 . 67 . 27 Melee 90 | . . . . 3 . 8 . 61 5 13 Ram 3 | . . . . . . . . . 1 2 Kick 4 | . . . . . . . . 4 . . Crush 9 | . . . . . 7 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 430 | -9/Materials | Repaired Hvy. EM Pulse Gun 473 | -9/Materials | Repaired Hvy. EM Pulse Gun 503 | -9/Materials | Identified exit to Mines 803 | -9/Materials | Build established: Tank 832 | -9/Materials | Entered Mines 841 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 844 | -9/Mines | Met a Derelict bent on vengeance 928 | -9/Mines | Discovered new exit (range 7) 978 | -9/Mines | Learned Materials stockpile data 999 | -9/Mines | Entered Materials 999 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1050 | -8/Materials | Lost 3 parts (1p2w) 1108 | -8/Materials | Identified exit to Storage 1146 | -8/Materials | Entered Storage 1261 | -8/Storage | Lost 4 parts (1n2u1w) 1400 | -8/Storage | System corruption reached 10% 1479 | -8/Storage | Garrison activated, responded to threat 1542 | -8/Storage | Destroyed 9 combat bots 1602 | -8/Storage | Core integrity fell below 50% 1691 | -8/Storage | Met a pair of Derelict thieves 1710 | -8/Storage | Used back door to open Recycling access 1710 | -8/Storage | Discovered new exit (range 5) 1717 | -8/Storage | Entered Recycling 1717 | -8/Recycling | Accompanied by 2 allies 1728 | -8/Recycling | Build established: Scavenger-Tank 2200 | -8/Recycling | Build established: Scavenger-Mutant 2256 | -8/Recycling | Discovered new exit (range 16) 2555 | -8/Recycling | Scanned before Scraplab entrance 2589 | -8/Recycling | Entered Scraplab 2601 | -8/Recycling | Discovered new exit (range 3) 2606 | -8/Recycling | Entered Scraptown 2606 | -8/Scraptown | Accompanied by 1 ally 2606 | -8/Scraptown | System corruption cleaned by C-Scrubber 2729 | -8/Scraptown | Visited UFD Registry 2729 | -8/Scraptown | Registered with UFD as "Technorigger" 2795 | -8/Scraptown | Visited Botcube Research 2802 | -8/Scraptown | Found Lrg. Botcube 2844 | -8/Scraptown | Visited Derelict Rescue Squad 2855 | -8/Scraptown | Found DRS Beacon 2933 | -8/Scraptown | Visited Infowarlord's Domain 2959 | -8/Scraptown | Found Spectral Analyzer 2992 | -8/Scraptown | Visited Curators Association 3018 | -8/Scraptown | Visited Junk Repository 3186 | -8/Scraptown | Visited Cartography Club 3246 | -8/Scraptown | Build established: Mutant 3408 | -8/Scraptown | Discovered new exit (range 5) 3509 | -8/Scraptown | Visited Shadow of the Wyrm 3520 | -8/Scraptown | Visited Bundlers 3762 | -8/Scraptown | Found Surveybot 17 Chip 3807 | -8/Scraptown | Found Deep Structural Scanner 4056 | -8/Scraptown | Met Optimus 4056 | -8/Scraptown | Accepted into 0bPrime 4116 | -8/Scraptown | Discovered new exit (range 5) 4121 | -8/Scraptown | Entered Factory 4121 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4357 | -6/Factory | Discovered new exit (range 9) 4588 | -6/Factory | Spotted B-75 Beast 4598 | -6/Factory | Build established: Scavenger-Mutant 4696 | -6/Factory | Loaded intel: 8 recycling unit locations 4815 | -6/Factory | Garrison activated, responded to threat 4848 | -6/Factory | Lost 8 parts (1p3n2u2w) 4992 | -6/Factory | System corruption reached 10% 5044 | -6/Factory | Lost 4 parts (1p1n2u) 5123 | -6/Factory | Scrapoid reinforcements arrived 5237 | -6/Factory | Learned location of Protoforge (-3) 5261 | -6/Factory | Discovered new exit (range 22) 5345 | -6/Factory | Discovered new exit (range 11) 5604 | -6/Factory | Cargo convoy interrupted 5666 | -6/Factory | Build established: Hacker-Mutant 5838 | -6/Factory | Core integrity fell below 50% 5838 | -6/Factory | Entered another Factory area 5838 | -5/Factory | Evolved 2 slots: Utility x2 5866 | -5/Factory | Lost 6 parts (2p1n2u1w) 5886 | -5/Factory | Fabricated Hacking Suite (x1) 6006 | -5/Factory | Discovered new exit (range 23) 6008 | -5/Factory | Discovered new exit (range 9) 6025 | -5/Factory | Loaded intel: 8 recycling unit locations 6039 | -5/Factory | Entered another Factory area 6039 | -4/Factory | Evolved 2 slots: Propulsion x2 6094 | -4/Factory | Loaded intel: 8 recycling unit locations 6159 | -4/Factory | Lost 7 parts (2n4u1w) 6289 | -4/Factory | First assault squad dispatched 6340 | -4/Factory | Core integrity fell below 50% 6391 | -4/Factory | Core integrity fell below 20% 6397 | -4/Factory | Build established: Mutant 6400 | -4/Factory | Destroyed 7 combat bots 6423 | -4/Factory | Lost 11 parts (2p3n5u1w) 6537 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 0bP!READINESS 0bP!PRIORITY_MSG_KERAPACE: Optimus says it's time. In order to ensure our most helpful members arrive to join the fight for Protoforge, we're authorizing you to use Force(Scraphulk) if necessary. The resource cost to put one of these together is higher, so please use it sparingly as doing so will negatively impact our combat power down the line. We're also beginning strategic diversionary attacks that should weaken Protoforge defenses by the time agents infiltrate the area. UFD!SANITIZING UFD!... 06515_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 06518_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2O. 06519_ K-01 Serf cleans the Fusion Modulator. 06523_ Triggered Alarm Trap. 06523_ An alarm sounds. 06523_ ALERT: Alarm triggered, dispatching investigation squad. 06534_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06536_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ????????? ########## """ """ """ """ """ #??? | | ????????? # # #### | | ????????? # """"" # """ """ """ """ """ | | ????????? #= """"" + """ """ """ """ Y" | | ????????? # """ # """ """ """ """ """ | | ????????? # # | | ????????? # !! # | | ????????? # !! #####+######### ########### | | ????????? # ! ? ##] # ###???????? | | ????????? # ???# # ##????????? | | ?????????########???# + #?????????? | | ?????????########???# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# = # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# # #?????????? | | ????????????????????############## #?????????? | | ??????????????????################ #?????????? | | ??????????????????# # ###### | | ??????????????????# o # | | ??????????????????# """"""""" s/ ###### | | ??????????????????# @ s sss# #?????????? | | ??????????????????# """"T"""" # #?????????? | | ??????????????????# """"""""""" + #?????????? | | ??????????????????##################+###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1210 Armor Coverage 450 Resistance: TH 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 16 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Blade Saw | -8/Recycling | Hacked Imp. Medium Treads | -8/Recycling | Hacked Drone Bay | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Weapon Cycler | -8/Recycling | Hacked Energy Well | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Repaired ---------- Hvy. EM Pulse Gun | 32% | -9/Materials Hvy. EM Pulse Gun | 40% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveArmoredScythe Manual? 0 Play Time 00:53:51 Cumulative 1072.9 hours Start 2025.05.30 @ 21:17:55 End 2025.05.31 @ 13:05:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1330 Rogue 1047 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6e37448-8b30-42ad-829c-84b338d04417