Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 14:08:26 Player: elricsfate Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1438) 1438 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3573 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 99/100 System Corruption 8% Temperature Cool (86) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (12) --- Heavy Ion Engine Improved Signal Interpreter Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Hacking Suite Drone Bay > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Treads Titanium Leg Small Storage Unit Improved Signal Interpreter Drone Bay Drone Bay Improved EM Shotgun Shock Rifle Heavy Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 60 | 6 5 12 23 14 Power 8 | 1 . 2 4 1 Engine 6 | 1 . 2 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 19 | 2 2 6 6 3 Treads 4 | . . . 3 1 Leg 11 | 2 2 3 2 2 Wheel . | . . . . . Hover 4 | . . 3 1 . Flight . | . . . . . Utility 8 | 1 1 1 1 4 Device 1 | . . . . 1 Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 25 | 2 2 3 12 6 Energy Gun 10 | . . 2 5 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | 2 1 . 3 1 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 33 | . 2 1 12 18 Power 5 | . . 1 2 2 Propulsion 11 | . . . 5 6 Utility 3 | . . . . 3 Weapon 14 | . 2 . 5 7 Highest Loss Streak 17 | . 1 1 6 17 Average Slot Usage (%) 91 | . 96 94 89 86 Engine 8 | . 14 10 4 8 Core 1 | . . . 4 . Treads 7 | . . . 7 23 Leg 12 | . 28 27 5 . Hover 6 | . . 4 12 . Storage 18 | . 14 19 22 18 Hackware 10 | . 12 11 11 7 Energy Gun 8 | . . 20 8 15 Energy Cannon 2 | . . . 3 5 Ballistic Gun 10 | . 26 1 8 . Naked Turns . | . . . . . Heaviest Build 41 | 13 13 23 31 41 Greatest Support 60 | 20 20 30 60 60 Greatest Overweight (x) 7 | . . 2 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 10 12 12 Average Capacity 9 | 5 6 8 10 12 Most Carried 12 | 1 6 10 11 12 Average Carried 8 | . 4 8 9 10 Final Capacity 12 | 6 6 10 12 12 Final Carried 11 | 1 5 10 11 5 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1320 | 243 201 172 659 45 Remotely . | . . . . . Salvage Created 1867 | . 370 84 826 587 Parts 100 | . 22 5 39 34 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 34 | . 8 2 13 11 Guns 20 | . 8 2 6 4 Cannons 8 | . . . 5 3 AOE 6 | . . . 2 4 Classes Destroyed 10 | . 3 . 4 3 Worker 2 | . . . 1 1 Builder 2 | . . . . 2 Recycler 4 | . . . 4 . Operator 2 | . 2 . . . Watcher 3 | . 1 . 2 . Swarmer 4 | . . . 4 . Grunt 21 | . 8 2 4 7 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 7 | . . . 5 2 Best Kill Streak 9 | . 4 1 4 9 Combat Bots Only 6 | . 4 1 4 6 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4557 | . 624 175 1596 2162 Core 984 | . 90 37 296 561 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 64 . 16 . Volleys Fired 157 | . 43 8 80 26 Largest 3 | . 2 2 2 3 Hottest 174 | . 40 112 124 174 Shots Fired 287 | . 77 16 146 48 Gun 253 | . 77 16 123 37 Cannon 24 | . . . 17 7 Launcher 10 | . . . 6 4 Special . | . . . . . Kinetic 187 | . 77 . 96 14 Thermal 75 | . . 16 44 15 Explosive 10 | . . . 6 4 Electromagnetic 15 | . . . . 15 Robot Hit Streak 19 | . 14 5 19 13 Robot Miss Streak 4 | . 3 2 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 198 | . 53 11 93 41 Core Hits 84 | . 20 3 31 30 Critical Hits 2 | . 1 . 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 1 | . 1 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3533 | . 640 153 1561 1179 Guns 2469 | . 640 153 1194 482 Cannons 332 | . . . 228 104 Explosions 732 | . . . 139 593 Melee . | . . . . . Ramming . | . . . . . Kinetic 1679 | . 640 . 884 155 Thermal 1268 | . . 153 538 577 Explosive 324 | . . . 139 185 Electromagnetic 262 | . . . . 262 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 2 2 8 Average Corruption 2 | . . 2 2 8 Corruption Purged . | . . . . . Effects 19 | . . 1 14 4 Message Errors 6 | . . 1 4 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 3 | . . . 3 . Targeting Errors 4 | . . . 2 2 Weapon Failures 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles 1 | . . . 1 . Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 148 | . . . 39 109 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 377 | . 2 195 255 377 Average Temperature 92 | . 2 67 71 141 Received Heat Transfer 2001 | . 342 45 525 1089 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2263 | . . 333 1110 820 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 255 | . 235 109 217 255 Average Influence 96 | . 105 71 108 88 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 92 | 100 94 100 88 90 Level 1 7 | . 5 . 11 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 . 1 6 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 7 | . 3 . . 4 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 6 | . 1 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 19 6 25 16 Peak Tracking Total 7 | . 5 4 6 7 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 6 | . 1 2 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 8 | . 4 . 2 2 Terminals 8 | . 4 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 4 . 3 4 Successful 5 | . 2 . 1 2 Failed 6 | . 2 . 2 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 4 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat . | . . . . . Combat 1 | . 1 . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2211 | 63 566 227 939 416 Spaces Moved 1304 | 43 337 162 595 167 Core 4 | 1 . . . 3 Treads 260 | . . . 98 162 Legs 659 | 42 337 113 165 2 Wheels . | . . . . . Hover 381 | . . 49 332 . Flight . | . . . . . Fastest Speed 50 | 50 120 52 52 125 Average Speed 115 | 118 120 100 104 163 Slowest Speed 400 | 120 120 180 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 59 20 50 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . . 39 14 Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . . 39 14 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1732 | 55 420 208 783 266 Wait 112 | . 25 7 33 47 Move 1300 | 42 336 161 594 167 Hop . | . . . . . Pick Up 54 | 7 8 12 19 8 Fast Attach 9 | . . 5 2 2 Attach 33 | 6 2 2 11 12 Detach . | . . . . . Swap 18 | . 3 5 10 . Drop 22 | . 2 8 8 4 Fire 157 | . 43 8 80 26 Melee 1 | . 1 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 26 | . . . 26 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -9/Materials | Discovered new exit (range 11) 857 | -9/Materials | Entered Storage 1280 | -9/Storage | Core integrity fell below 50% 1306 | -9/Storage | Lost 6 parts (1p3n2w) 1554 | -9/Storage | Learned location of Armory (-4) 1568 | -9/Storage | Core integrity fell below 20% 1594 | -9/Storage | Lost 5 parts (1p1n3w) 1772 | -9/Storage | Discovered new exit (range 16) 1796 | -9/Storage | Entered Materials 1796 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1855 | -8/Materials | Build established: Scavenger-Mutant 2198 | -8/Materials | Core integrity fell below 50% 2206 | -8/Materials | Core integrity fell below 20% 2212 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02180_ Grenade Launcher destroyed. 02184_ Acquired Imp. Aluminum Leg. 02185_ Med. Armor Plating destroyed. 02187_ Acquired Particle Gun. 02190_ U-05 Engineer lays Concrete. 02191_ System corrupted: Particle Gun targeting data glitched. 02191_ Y-45 Defender destroyed. 02192_ Y-45 Defender emerges from the garrison. 02192_ U-05 Engineer lays Concrete. 02193_ Titanium Leg destroyed. 02193_ U-05 Engineer lays Concrete. 02194_ Imp. Aluminum Leg destroyed. 02195_ Particle Gun destroyed. 02195_ U-05 Engineer lays Concrete. 02197_ U-05 Engineer builds a Wall. 02203_ Imp. Ion Engine destroyed. 02206_ Acquired Flak Cannon. 02208_ G-47 Trooper knocked back. 02209_ R-06 Scavenger collects Wheel. 02210_ R-06 Scavenger collects Particle Gun. 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