Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 23:55:17 Player: shapeshifter Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (185) 925 Value Destroyed (7861) 7861 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 17512 Bonus ------- High Alert Combat Kills 1018 Follower Combat Kills 148 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 9/300 Energy 69/100 System Corruption 91% Temperature Cool (9) Movement Core (350) Ox6 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector Large Storage Unit Machine Analyzer Hacking Suite Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Cryofiber Web High-capacity Storage Unit Improved Particle Charger Advanced Transmission Jammer Improved Remote Force Field Authchip [Weapon] Precision Phase Gun Latent Energy Streamer Tesla Bomb Launcher Improved Remote Datajack PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Layered Heavy Armor Plating Advanced Focal Shield Advanced Shield Generator Hacking Suite Tech Extrapolator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Coil Gun Rocket Array > --- INVENTORY -------- Antimatter Reactor Improved Cryofiber Web Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Energy Well Improved Particle Charger Advanced Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Focal Shield Improved Remote Force Field Authchip [Weapon] Authchip [Weapon] Latent Energy Streamer Firepult Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon CPS Tube [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Electron Diverter Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Rocket Array Special Weapon CPS Tube Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . 4 . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . 1 . . . Utility 7 | . . . . . 3 . . . . 3 . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 144 | 9 9 2 1 . 24 27 5 4 6 8 7 2 . 37 3 Power 14 | 1 2 1 . . 3 2 2 . . . . . . 3 . Engine 6 | 1 1 . . . 2 1 1 . . . . . . . . Core 5 | . 1 1 . . 1 1 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 . Propulsion 31 | 4 2 . . . 7 5 . 1 . 3 . 1 . 8 . Treads 9 | 2 . . . . 3 . . . . . . . . 4 . Leg 4 | 2 2 . . . . . . . . . . . . . . Wheel 15 | . . . . . 4 5 . 1 . 3 . 1 . 1 . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 . Utility 65 | 2 2 1 1 . 12 11 1 3 4 4 7 1 . 14 2 Device 23 | 1 . . . . 5 4 . 1 3 . 3 . . 5 1 Storage 7 | 1 . . 1 . 3 . . . . . . . . 2 . Processor 7 | . . . . . 1 2 1 . 1 1 . . . 1 . Hackware 8 | . 1 . . . 1 1 . . . 1 . 1 . 2 1 Protection 20 | . 1 1 . . 2 4 . 2 . 2 4 . . 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 3 . . . 2 9 2 . 2 1 . . . 12 1 Energy Gun 7 | 2 1 . . . 2 . . . . . . . . 2 . Energy Cannon 9 | . 2 . . . . 3 . . . . . . . 3 1 Ballistic Gun 8 | . . . . . . 3 1 . . 1 . . . 3 . Ballistic Cannon 4 | . . . . . . 1 . . . . . . . 3 . Launcher 3 | . . . . . . 2 . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . 1 2 2 . . 1 . . . 6 . Corrupted Parts 8 | . . . . . . . . . . . . . . 8 . System Corruption 73 | . . . . . . . . . . . . . . 73 . Parts Lost 38 | . 1 . . . 1 11 . 1 . . 1 . . 16 7 Power 5 | . . . . . . 2 . . . . . . . 2 1 Propulsion 12 | . 1 . . . . 2 . . . . 1 . . 7 1 Utility 13 | . . . . . 1 4 . 1 . . . . . 5 2 Weapon 8 | . . . . . . 3 . . . . . . . 2 3 Highest Loss Streak 10 | . 1 . . . 1 5 . 1 . . 1 . . 10 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | 4 7 8 8 7 15 19 15 17 19 20 21 19 19 18 17 Power . | . . . . . . . . 1 1 1 . . . . . Propulsion 1 | 2 1 . . . 2 2 . 1 2 1 1 1 1 1 4 Utility 8 | . 3 6 5 4 7 11 9 8 7 9 13 14 14 12 6 Weapon 4 | . 1 2 2 3 4 5 5 5 6 6 5 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 56 | . 9 2 5 . 12 9 . 1 2 . 5 . . 4 7 Power 3 | . 1 . . . 2 . . . . . . . . . . Propulsion 9 | . 2 . . . 4 1 . 1 . . . . . . 1 Utility 32 | . 4 1 3 . 3 7 . . 2 . 5 . . 3 4 Weapon 9 | . 2 1 2 . 3 . . . . . . . . 1 . Tool/Special 3 | . . . . . . 1 . . . . . . . . 2 Average Slot Usage (%) 80 | . 99 100 100 100 93 78 66 71 68 67 68 63 67 69 49 Engine 3 | . 7 5 . . 2 6 . . . . 3 5 5 2 . Core 4 | . 6 8 14 14 6 . 3 7 7 5 1 . . . . Treads 7 | . 7 28 28 28 15 . . . . . . . . 5 3 Leg 1 | . 19 . . . . . . . . . . . . . . Wheel 9 | . . . . . 6 14 15 15 15 11 11 11 15 7 . Device 10 | . 3 . . . 14 13 7 9 15 7 10 10 9 10 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 5 Processor 3 | . . . . . . . 3 7 5 10 11 10 10 9 10 Hackware 2 | . 7 . . . 4 . . . . 3 . 4 5 5 9 Protection 11 | . 3 14 14 14 14 14 7 6 8 15 14 10 10 6 4 Energy Gun 1 | . 25 . . . . . . . . . . . . 1 . Energy Cannon 10 | . 2 28 28 28 17 12 . . . . . . . 2 . Ballistic Gun 2 | . . . . . . 2 17 13 . . . 5 5 4 6 Peak Build Rating 106 | 7 14 16 21 21 45 75 58 61 81 93 102 86 87 106 91 Average Rating 53 | 5 9 14 17 21 40 60 52 55 54 90 94 81 85 91 73 On Entrance 47 | . 7 12 16 21 21 44 46 58 49 81 92 75 86 81 78 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 181 | 12 21 21 26 26 117 167 119 119 163 165 181 125 125 151 76 Greatest Support 98 | 40 40 40 40 40 60 56 56 56 56 72 72 84 84 98 75 Greatest Overweight (x) 6 | . 1 . . . 4 2 2 2 2 2 3 2 1 5 6 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 2 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 20 | 7 8 8 9 10 20 25 25 25 25 25 25 25 25 23 19 Most Carried 25 | 7 8 8 10 10 25 25 19 25 25 25 25 24 23 25 20 Average Carried 19 | 4 7 7 9 10 18 23 18 21 24 23 24 22 22 20 18 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 20 15 Final Carried 25 | 7 8 8 10 10 23 19 18 24 25 23 24 22 23 20 15 Class Distribution -------------------- 57% | Mutant 34% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Tank | -5/Factory Tank | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Matter Collected 3628 | 259 161 30 . 10 352 754 19 347 289 . 309 . . 942 156 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8028 | 22 463 75 . . 1161 1884 19 347 323 . 692 64 . 2896 82 Parts 376 | 4 26 6 . . 67 94 3 17 34 . 25 . . 96 4 Haulers Intercepted 8 | . . . . . 2 4 . . . . . . . 2 . Recyclers Shooed 5 | . . . . . . 1 . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 139 | . 12 3 . . 18 40 . 3 3 . 16 . . 43 1 Guns 28 | . 11 . . . . 7 . 3 . . 1 . . 5 1 Cannons 63 | . 1 3 . . 17 20 . . 3 . 14 . . 5 . AOE 26 | . . . . . . 10 . . . . . . . 16 . Classes Destroyed 23 | 1 5 . . . 4 7 . . 4 . 1 . . 1 . Worker 5 | . . . . . 2 2 . . . . . . . 1 . Builder 9 | . 1 . . . 1 3 1 . 1 . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 8 | . . . . . 2 4 . . . . . . . 2 . Recycler 8 | . . . . . 2 2 . 2 . . . . . 2 . Mechanic 2 | . . . . . . 1 . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . . . . . 1 . Watcher 11 | . 1 . . . 5 3 . . . . . 1 . 1 . Swarmer 22 | . 3 2 . . 5 4 . . . . . . . 8 . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 47 | . 9 1 . . 6 12 . . . . 11 . . 7 1 Brawler 4 | . . . . . . 2 . . . . . . . 2 . Duelist 2 | . . . . . . 1 . . . . 1 . . . . Protector 2 | . . . . . . 2 . . . . . . . . . Sentry 16 | . . . . . 7 6 . 3 . . . . . . . Specialist 12 | . . . . . . 4 . . . . 3 . . 5 . Hunter 12 | . . . . . . 3 . . . . . . . 9 . Programmer 14 | . . . . . . 6 . . . . . . . 8 . Heavy 4 | . . . . . . . . . . . 1 . . 3 . Guru 2 | . . . . . . . . . 2 . . . . . . Scientist 8 | . . . . . . . . . 8 . . . . . . Elite 1 | . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 1 3 2 . . 5 11 1 2 13 . 6 1 . 10 1 Combat Bots Only 10 | . 3 2 . . 4 10 . 2 3 . 6 . . 9 1 Max Kills in Single Turn 6 | 1 1 1 . . 2 6 1 1 1 . 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 5 . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Hostile Shots Fired 1522 | . 70 10 . . 77 359 20 81 10 . 63 . 1 747 84 Missed 562 | . 17 4 . . 23 121 8 24 6 . 18 . . 318 23 Hits 960 | . 53 6 . . 54 238 12 57 4 . 45 . 1 429 61 Melee 8 | . . . . . . 6 . . . . . . 1 1 . Projectile 952 | . 53 6 . . 54 232 12 57 4 . 45 . . 428 61 AOE 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 38 | . . 1 . . 2 9 . . . . 6 . 1 12 7 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . 1 . . . . 1 . . . . Damage Taken 14775 | . 644 82 . . 678 3292 162 445 40 110 874 . 46 6659 1743 Core 1894 | . 186 6 . . 94 283 5 44 14 17 66 . . 619 560 Absorbed by Shields 1306 | . . . . . 7 662 . 2 15 39 233 . . 348 . Redirected to Shielding 100 | . . . . . . . . . 9 7 68 . . 16 . Ignored by Resistances 896 | . . . . . 7 267 . . . . 174 . . 448 . Core Remaining (%) 69 | 100 . . . 23 82 . . . 50 . 91 . . . . Volleys Fired 399 | 8 52 6 . . 64 84 4 15 1 . 2 13 . 128 22 Largest 3 | 2 2 2 . . 2 3 3 3 1 . 1 1 . 2 2 Hottest 288 | 90 136 136 . . 136 223 75 75 . . 30 30 . 288 250 Shots Fired 789 | 16 102 12 . . 129 225 13 45 17 . 46 13 . 149 22 Gun 347 | 16 96 . . . . 63 13 45 . . 2 13 . 79 20 Cannon 426 | . 6 12 . . 129 155 . . 16 . 44 . . 62 2 Launcher 15 | . . . . . . 7 . . . . . . . 8 . Special 1 | . . . . . . . . . 1 . . . . . . Kinetic 335 | . . . . . . 108 13 45 16 . 46 13 . 78 16 Thermal 437 | 16 102 12 . . 129 110 . . . . . . . 62 6 Explosive 15 | . . . . . . 7 . . . . . . . 8 . Electromagnetic 1 | . . . . . . . . . . . . . . 1 . Robot Hit Streak 24 | 3 10 5 . . 11 18 3 7 8 . 21 24 . 13 5 Robot Miss Streak 7 | 2 3 4 . . 5 5 2 3 1 . 1 2 . 7 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . Autonomous 106 | . . . . . . 45 . . 16 . 45 . . . . Shots Hit Robots 490 | 8 65 7 . . 78 140 4 29 16 . 43 8 . 78 14 Core Hits 358 | 1 26 3 . . 38 100 1 11 7 . 17 3 . 143 8 Critical Kills 5 | . . . . . 1 3 . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . 1 . Critical Strikes 22 | 1 3 . . . 1 7 . 1 1 . 5 . . 2 1 Burn 5 | 1 3 . . . . . . . . . . . . . 1 Meltdown 5 | . . . . . 1 3 . . . . . . . 1 . Destroy 2 | . . . . . . . . 1 . . . . . 1 . Blast 10 | . . . . . . 4 . . 1 . 5 . . . . Melee Attacks 5 | . . . . . . . 3 1 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . 3 1 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23046 | 105 807 144 . . 1763 7061 74 594 1207 . 3571 233 . 6861 626 Guns 3706 | 105 746 . . . . 550 74 492 . . 59 233 . 1044 403 Cannons 12550 | . 61 144 . . 1763 4531 . . 1135 . 3512 . . 1300 104 Explosions 6595 | . . . . . . 1980 . . . . . . . 4496 119 Melee 158 | . . . . . . . . 86 72 . . . . . . Ramming 37 | . . . . . . . . 16 . . . . . 21 . Kinetic 10750 | . . . . . . 3462 74 492 1135 . 3571 233 . 1488 295 Thermal 7011 | 105 807 144 . . 1763 1619 . . . . . . . 2242 331 Explosive 3767 | . . . . . . 1674 . . . . . . . 2093 . Electromagnetic 1323 | . . . . . . 306 . . . . . . . 1017 . Impact . | . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . 86 72 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 91 | . . . . . 4 8 8 8 . . . . . 91 91 Average Corruption 10 | . . . . . 3 5 8 8 . . . . . 23 91 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 214 | . . . . . 45 80 4 22 . . . . . 39 24 Message Errors 44 | . . . . . 6 17 . 5 . . . . . 7 9 Matter Fused 47 | . . . . . 11 22 . 3 . . . . . 7 4 Heat Flow Errors 21 | . . . . . 7 9 1 3 . . . . . . 1 Energy Discharges 25 | . . . . . 7 8 . 5 . . . . . 2 3 Parts Rejected 2 | . . . . . . 2 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 34 | . . . . . 7 9 1 5 . . . . . 11 1 Data Loss (major) 10 | . . . . . 2 4 1 1 . . . . . 1 1 Misfires 9 | . . . . . 1 5 1 . . . . . . 2 . Alerts 6 | . . . . . 4 1 . . . . . . . 1 . Weapon Failures 15 | . . . . . . 2 . . . . . . . 8 5 Overload Shots 2 | . . . . . . . . . . . . . . 2 . Overflow Damage 1049 | . . . . . 8 444 . . 343 . 205 . . 49 . Projectiles 1009 | . . . . . 8 419 . . 343 . 205 . . 34 . Explosions 40 | . . . . . . 25 . . . . . . . 15 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . 8 . . 1 . 16 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . 7 . . 1 . 13 . . . . Secondary 4 | . . . . . . 1 . . . . 3 . . . . Self-Inflicted Damage 278 | . . . . . . 66 . 8 . . . . . 204 . Shots 12 | . . . . . . 4 . . . . . . . 8 . Rammed 2 | . . . . . . . . 1 . . . . . 1 . Targets Rammed 2 | . . . . . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 374 | 180 354 252 . . 364 374 110 324 . . 30 . . 204 373 Average Temperature 107 | 76 120 90 . . 101 109 45 141 . . 14 . . 98 104 Received Heat Transfer 3696 | . 303 54 . . 279 599 18 138 . . 206 . . 392 1707 Effects 12 | . 4 . . . 5 3 . . . . . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . . . Energy Bleed 5 | . 1 . . . 4 . . . . . . . . . . Interference 4 | . 2 . . . . 2 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . . . 1 . . 4 . Combat Hostiles 5 | . . . . . . . . . . . 1 . . 4 . Parts Fried 8 | . . . . . . 1 . . . . 1 . . 6 . Impact Corruptions 2 | . . . . . . 1 . . . . 1 . . . . Robots Melted 20 | . . . . . 1 4 . . . . . . . 15 . Combat Hostiles 17 | . . . . . 1 3 . . . . . . . 13 . Parts Melted 76 | . 6 1 . . 6 11 . . . . . . . 49 3 Heat Transferred 19913 | 335 2304 259 . . 3034 2813 . . . . . . . 10023 1145 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . Latent Energy Used 200 | . . . . . . . . . . . . . . 200 . LE Corruption 3 | . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Maximum Alert Level 3 | . . . . . 1 3 1 . . . 1 1 . 3 . Low Security (%) 59 | 100 100 100 . 100 68 25 . 100 . 100 69 77 100 33 . Level 1 25 | . . . . . 31 36 100 . . . 30 22 . 33 . Level 2 11 | . . . . . . 32 . . . . . . . 14 . Level 3 3 | . . . . . . 5 . . . . . . . 18 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . Peak Influence 1043 | 5 91 66 . 121 268 880 382 137 . 14 369 211 59 1043 . Initial 381 | . . 26 . . 35 91 381 133 . . 2 193 59 . . Average 197 | . 46 17 . 37 118 341 366 39 . 1 168 192 24 371 . Influence Increases 4876 | 5 387 108 . 181 593 1499 22 98 . 17 377 58 . 1511 20 Destroy 0b10 Robot/C 2840 | . 240 80 . 140 360 760 . 60 . . 320 . . 860 20 Destroy 0b10 Robot/NC 240 | 5 15 . . . 65 85 5 10 . . . 5 . 50 . Destroy Leader 628 | . 62 10 . 20 114 204 . . . . 40 2 . 176 . Allied During Kill 24 | . . 3 . 21 . . . . . . . . . . . Successful Hack 83 | . 10 . . . 16 12 . 28 . 17 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . Disable Machine 465 | . . 15 . . . 225 15 . . . . 45 . 165 . Destroy Structure 311 | . . . . . 8 63 2 . . . 2 6 . 230 . Lose Combat Pursuer 255 | . 30 . . . 30 150 . . . . 15 . . 30 . Influence Decreases 4432 | 5 319 148 28 90 482 862 518 441 . 14 11 256 171 488 599 Entered New Map 1573 | . . 42 28 . 56 111 458 210 . . 1 176 112 . 379 Time Decay 2459 | 5 309 106 . 70 416 641 60 221 . 14 . 80 59 328 150 Lost Part 380 | . 10 . . . 10 110 . 10 . . 10 . . 160 70 Lost Ally 20 | . . . . 20 . . . . . . . . . . . Squads Dispatched 34 | . 5 1 . . 2 10 . . . 1 2 1 . 12 . Investigation 3 | . 1 1 . . 1 . . . . . . . . . . Extermination 7 | . . . . . . 3 . . . 1 . . . 3 . Reinforcement 18 | . 4 . . . 1 5 . . . . 2 1 . 5 . Assault 3 | . . . . . . 2 . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Distress Signals 9 | . . . . . 2 2 . . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 229 | . 22 6 . 6 31 64 4 3 3 . 17 3 5 63 2 Peak Tracking Total 15 | . 3 3 . 3 4 11 4 2 3 . 5 2 5 15 1 Tactical Retreats 14 | . 2 . . . 1 7 . . . . 1 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Traps Triggered 21 | . 2 . . . 3 11 . . . 1 1 1 . 2 . Indirectly 3 | . . . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Machines Disabled 32 | . . 1 . . . 15 1 . . . 1 3 . 11 . Max in Single Turn 5 | . . 1 . . . 5 1 . . . 1 1 . 2 . Garrison Access 3 | . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Machines Accessed 39 | . 6 1 2 . 8 11 . 5 . 2 . 2 . 2 . Terminals 21 | . 4 . . . 6 6 . 2 . 2 . 1 . . . Fabricators 4 | . . . . . . 1 . . . . . 1 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 2 . 3 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Total Hacks 94 | . 19 1 2 . 31 19 . 10 . 3 . 5 . 4 . Successful 50 | . 14 1 2 . 18 5 . 4 . 2 . . . 4 . Failed 44 | . 5 . . . 13 14 . 6 . 1 . 5 . . . Catastrophic 8 | . . . . . 1 4 . 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 53 | . 17 . 1 . 17 8 2 5 . . . 3 . . . Terminals 55 | . 14 . . . 19 11 . 5 . 3 . 3 . . . Fabricators 8 | . . . . . . 2 . . . . . 2 . 4 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . 5 . . . 2 2 . 5 . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . . . . . Terminal Hacks 8 | . 3 1 2 . . . . . . 2 . . . . . Record 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . . . . . 2 . Build 3 | . . . . . . 1 . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . 1 1 . 2 . . . . . . . Retrieve Components 7 | . 3 . . . 1 1 . 2 . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . Unauthorized Hacks 19 | . 8 . . . 8 1 . 2 . . . . . . . Terminals 18 | . 7 . . . 8 1 . 2 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 2 1 . . . . . . . . . Skim 12 | . 4 . . . 6 . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 7 8 . 4 . 1 . 2 . . . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 4 . . . . 1 5 2 . 7 1 Parts Built 3 | . . . . . . 2 . . . . . . . 1 . Authchips 2 | . . . . . . . . . . . . . . 2 . Time 373 | . . . . . . 84 . . . . . . . 289 . Total Part Build Rating 15 | . . . . . . 8 . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 26 | . 2 . . . 10 2 . 12 . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Total Allies 5 | . . 1 . 3 . . . . . . . . . . 1 Largest Group 3 | . . 1 1 3 2 . . . . . . . . . 1 Highest-Rated Group 127 | . . 31 31 40 32 . . . . . . . . . 127 Highest-Rated Ally 127 | . . 31 31 16 16 . . . . . . . . . 127 Initial Warlord ECA Mod 36 | . . . . . . . . . . . . 9 9 9 9 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 6 . 18 4 . . . . . . . . . . Total Damage 323 | . . 82 . 176 65 . . . . . . . . . . Kills 10 | . . 2 . 7 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Active Infowar (turns) 3202 | 28 172 . . . 488 1 . . 1 289 419 166 163 1167 308 Optics 75 | . . . . . 75 . . . . . . . . . . Terrain 1 | . . . . . . . . . 1 . . . . . . Structural 488 | . . . . . 488 . . . . . . . . . . Seismic 200 | 28 172 . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . 1 . . . . . . . . . Machine Analysis 2512 | . . . . . . . . . . 289 419 166 163 1167 308 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Turns Passed 12011 | 120 757 489 560 280 2285 3033 125 680 1144 315 419 166 163 1167 308 Spaces Moved 6807 | 64 391 291 345 152 871 1934 69 488 925 227 202 111 133 487 117 Core 18 | 16 . . . . . . . . . . . . . . 2 Treads 1635 | 17 88 291 345 152 538 . . . . . . . . 89 115 Legs 334 | 31 303 . . . . . . . . . . . . . . Wheels 4820 | . . . . . 333 1934 69 488 925 227 202 111 133 398 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 115 115 115 115 115 130 115 115 115 160 Average Speed 136 | 113 129 160 160 160 163 129 123 122 115 129 142 121 115 138 176 Slowest Speed 570 | 160 190 160 160 160 250 130 130 130 130 130 145 130 115 570 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 65 50 69 29 62 48 15 57 55 6 94 4 73 16 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 7 | . 1 2 1 . 3 . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 . 1 . . . . 1 . Scrap Searched 2 | . . . . . . . . . 1 . . . . . 1 Spaces Dug 14 | . . . . . . . 1 . . . . . . 13 . Terrain Destroyed 223 | . . . . . 7 80 1 . 2 . 1 3 . 120 9 Melee 1 | . . . . . . . 1 . . . . . . . . Projectile 68 | . . . . . 7 9 . . 2 . 1 3 . 37 9 AOE 154 | . . . . . . 71 . . . . . . . 83 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac DSF Fac Was Fac Upp Total 8989 | 94 543 306 357 189 1612 2354 97 553 997 250 341 130 143 829 194 Wait 1170 | . 55 . . 38 582 198 13 28 41 . 72 3 10 95 35 Move 6793 | 63 390 290 344 151 870 1933 68 487 924 226 201 111 132 486 117 Hop . | . . . . . . . . . . . . . . . . Pick Up 189 | 14 14 3 5 . 31 39 2 5 9 7 20 1 1 36 2 Fast Attach 41 | . 7 . . . 14 11 . . 1 1 1 . . 3 3 Attach 121 | 7 3 . . . 6 23 3 6 6 8 8 2 . 43 6 Detach 27 | . . . . . 1 1 . 6 2 2 . . . 13 2 Swap 51 | 2 4 2 1 . 9 10 4 2 5 1 6 . . 3 2 Drop 167 | . 18 5 7 . 35 39 . 2 7 5 23 . . 21 5 Fire 399 | 8 52 6 . . 64 84 4 15 1 . 2 13 . 128 22 Melee 5 | . . . . . . . 3 1 1 . . . . . . Ram 2 | . . . . . . . . 1 . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 16 . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 295 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 569 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Discovered new exit (range 4) 878 | -10/Materials | Entered Mines 893 | -10/Mines | Escorted by a lone wolf Derelict 895 | -10/Mines | Learned location of Storage (-7) 1029 | -10/Mines | Met a Derelict shopkeep closing up shop 1234 | -10/Mines | Assembled infested the area 1361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1361 | -10/Mines | Discovered new exit (range 5) 1367 | -10/Mines | Entered Exiles 1367 | -10/Exiles | Accompanied by 1 ally 1407 | -10/Exiles | Met 8R-AWN 1435 | -10/Exiles | Met EX-HEX 1519 | -10/Exiles | Met EX-DEC 1544 | -10/Exiles | Learned location of Zion (-6) 1700 | -10/Exiles | Met EX-BIN 1717 | -10/Exiles | Aligned with FarCom system 1719 | -10/Exiles | Given EX-Vault access code 1756 | -10/Exiles | Opened EX-Vault 1765 | -10/Exiles | Found Latent Energy Streamer 1770 | -10/Exiles | Found Firepult 1775 | -10/Exiles | Found AWS/Autocannon 1811 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1913 | -10/Exiles | Discovered new exit (range 11) 1927 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Firepult, AWS/Autocannon 1927 | -10/Exiles | Entered Mines 1932 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2082 | -9/Mines | Learned Materials stockpile data 2169 | -9/Mines | Discovered new exit (range 12) 2207 | -9/Mines | Entered Materials 2207 | -8/Materials | Accompanied by 2 allies 2207 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2609 | -8/Materials | Discovered new exit (range 13) 4042 | -8/Materials | Learned Storage trap positions 4183 | -8/Materials | Learned Storage trap positions 4239 | -8/Materials | Learned location of Recycling (-7) 4286 | -8/Materials | Learned Storage stockpile data 4323 | -8/Materials | Learned location of 1 exit from Extension 4349 | -8/Materials | Learned Storage emergency access door positions 4384 | -8/Materials | Identified exit to Factory 4430 | -8/Materials | Learned location of 1 exit from Recycling 4484 | -8/Materials | Learned location of Lower Caves (-6) 4492 | -8/Materials | Entered Factory 4492 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4494 | -7/Factory | FarCom data flow suspended 4666 | -7/Factory | Allied Derelicts emerged from ambush trap array 4745 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 4792 | -7/Factory | Build established: Tank 5341 | -7/Factory | Found Prototype Launcher 5342 | -7/Factory | Identified Rocket Array 5431 | -7/Factory | Discovered new exit (range 5) 5439 | -7/Factory | Identified exit to Lower Caves 5536 | -7/Factory | Discovered new exit (range 2) 5537 | -7/Factory | Identified exit to Factory 6353 | -7/Factory | Cargo convoy interrupted 6388 | -7/Factory | Destroyed 10 combat bots 6889 | -7/Factory | Discovered exit to Lower Caves (range 10) 7429 | -7/Factory | Discovered exit to Factory (range 4) 7507 | -7/Factory | Discovered new exit (range 10) 7525 | -7/Factory | Entered Storage 7526 | -7/Storage | Loaded intel: 13 trap records 7556 | -7/Storage | Lost 5 parts (1p1n2u1w) 7645 | -7/Storage | Used back door to open Recycling access 7645 | -7/Storage | Discovered new exit (range 5) 7650 | -7/Storage | Entered Recycling 7651 | -7/Recycling | Identified exit to Scraptown 7856 | -7/Recycling | Scanned before Scraplab entrance 8026 | -7/Recycling | Discovered new exit (range 16) 8319 | -7/Recycling | Entered Scraplab 8330 | -7/Recycling | Entered Scraptown 8330 | -7/Scraptown | System corruption cleaned by C-Scrubber 8402 | -7/Scraptown | Turned away by UFD registrar 8418 | -7/Scraptown | Visited Awakened 8446 | -7/Scraptown | Visited Science Testing Area 8450 | -7/Scraptown | Build established: Mutant 8499 | -7/Scraptown | Discovered new exit (range 13) 8640 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8844 | -7/Scraptown | Visited CPS Storage 8866 | -7/Scraptown | Visited Shadow of the Wyrm 8888 | -7/Scraptown | Visited Red Mages 8908 | -7/Scraptown | Visited Cyclists 9384 | -7/Scraptown | Attacked by Scraptown defenders 9474 | -7/Scraptown | Entered Factory 9474 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9549 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 9677 | -5/Factory | Build established: Tank 9775 | -5/Factory | Identified exit to DSF 9789 | -5/Factory | Entered DSF 9839 | -5/DSF | Additional patrols routed to DSF 10098 | -5/DSF | Sterilization system engaged 10118 | -5/DSF | Ambient heat levels rising (+10) 10133 | -5/DSF | Ambient heat levels rising (+10) 10141 | -5/DSF | Discovered new exit (range 14) 10148 | -5/DSF | Ambient heat levels rising (+10) 10163 | -5/DSF | Ambient heat levels rising (+10) 10178 | -5/DSF | Ambient heat levels rising (+10) 10187 | -5/DSF | AWS/Autocannon suddenly broke down 10193 | -5/DSF | Ambient heat levels rising (+10) 10208 | -5/DSF | Ambient heat levels rising (+10) 10208 | -5/DSF | Entered Factory 10208 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10374 | -4/Factory | Sucked down chute 10374 | -4/Factory | Entered Waste 10431 | -4/Waste | Spotted C-40 Crusher 10431 | -4/Waste | Spotted C-40 Crusher 10475 | -4/Waste | Spotted C-40 Crusher 10476 | -4/Waste | Build established: Mutant 10477 | -4/Waste | Spotted C-40 Crusher 10506 | -4/Waste | Spotted C-40 Crusher 10515 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10520 | -4/Waste | Discovered new exit (range 16) 10537 | -4/Waste | Entered Factory 10923 | -4/Factory | Fabricated Machine Rigger? 10950 | -4/Factory | Tech Extrapolator generated special schematic: Electrostorm Shotgun 10982 | -4/Factory | Lost 3 parts (1p2n) 11212 | -4/Factory | Discovered new exit (range 7) 11234 | -4/Factory | Build established: Tank 11298 | -4/Factory | Cargo convoy interrupted 11341 | -4/Factory | Destroyed 7 combat bots 11380 | -4/Factory | System corruption reached 10% 11389 | -4/Factory | Lost 10 parts (1p3n4u2w) 11411 | -4/Factory | Destroyed 9 combat bots 11424 | -4/Factory | System corruption reached 30% 11504 | -4/Factory | Garrison activated, responded to threat 11514 | -4/Factory | Found PL-3XN's Ring of Power 11537 | -4/Factory | First assault squad dispatched 11541 | -4/Factory | Core integrity fell below 50% 11553 | -4/Factory | Destroyed 8 combat bots 11606 | -4/Factory | Destroyed 8 combat bots 11639 | -4/Factory | Found Prototype Launcher 11639 | -4/Factory | Identified Tesla Bomb Launcher 11704 | -4/Factory | Entered Upper Caves 11856 | -4/Upper Caves | Spotted B-86 Titan 11863 | -4/Upper Caves | Tech Extrapolator generated special schematic: Energy Deflector 11989 | -4/Upper Caves | Core integrity fell below 20% 11995 | -4/Upper Caves | Lost 5 parts (1n1u3w) 12012 | -4/Upper Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 11964_ Firepult destroyed. 11964_ Penetrated by Slug. 11964_ Slug penetrates Wall. 11968_ B-86 Titan activates siege mode. 11969_ B-86 Titan suffers critical hit (Burn). 11971_ System corrupted: Prc. Phase Gun failed to cycle. 11973_ System corrupted: Energy discharge (-10). 11973_ Penetrated by Slug. 11979_ Critical hit (Meltdown: +380). 11985_ Slug penetrates Wall. A strange signal echoes through the caves. 11988_ System corrupted: Matter fused (-6). 11989_ B-86 Titan exits siege mode. 11990_ Dropped CPS Tube. 12001_ B-86 Titan activates siege mode. 12003_ Mak. System Shield destroyed. 12006_ System corrupted: Energy discharge (-21). 12006_ Penetrated by Slug. 12006_ Slug penetrates Wall. 12010_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????? ? ??????????# | | ?????????????????????????????? ? #?????????# # | | ??????????????????????????????? ??####?## | | ????????????????????????????????? # ### ### | | ?????????????????????????????????? # # | | ???????????????????????????????????# # # ## | | ???????????????????????????????????# # # # | | ????????????????????????????????##### # | | ????????????????????????????????# ## # | | ????????????????????????????????# # ## | | ????????????????????????????????## # ## | | ?????????????????????????????????### # ## | | ????????????????###????????????????## # #### | | ???????????????## ###???????????????# ######??### | | ?????????????### #####???????????# #?????????? | | ????????????## # ##?????###### #?????????? | | ????????????# # # ####?## # ##?????????? | | ????????????## ### ### # ##??????????? | | ?????????????# ###?## ## ## #???????????? | | ?????????????###????## ## #######???????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????# % #?????????????????? | | ?????????????????????#; ### #????????????????? | | ?????????????????????#;; ;### #???????????????? | | ?????????????????????##; ; ## #???????????????? | | ?????????????????????# ; @;### ##???????????????? | | ?????????????????????# ;] ; # #????????????????? | | ?????????????????????#;;|%;;#####????????????????? | | ????????????????????# ##????????????????????? | | ???????????????????# #????????????????????? | | ?????????????????? $#????????????????????? | | ???????????????? #????????????????????? | | ???????????????## ;; #????????????????????? | | ????????????????## ;# ????????????????????? | | ?????????????????# ## ???????????????????? | | ?????????????????#;# ;?? ??????????????????? | | ?????????????????## #?? ??????????????????? | | ??????????????????# ??? ?????????????????? | | ??????????????????BB ??? ????????????????? | | ?????????????????? ??? #????????????????? | | ????????????????? ???### ##?????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 21 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 4 Item Schematics ----------------- Hvy. Particle Cannon | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Machine Rigger | -5/Factory | Extrapolated Mak. Coolant Network | -5/DSF | Extrapolated Mak. Medium Armor Plating | -5/DSF | Extrapolated Mak. Kinetic Plating | -5/DSF | Extrapolated Mak. Heavy Armor Plating | -5/DSF | Extrapolated Mak. Core Shielding | -5/DSF | Extrapolated Mak. Ablative Armor | -4/Factory | Extrapolated Mak. Axe | -4/Factory | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Electrostorm Shotgun | -4/Factory | Extrapolated Mak. Flight Unit | -4/Factory | Extrapolated Humpback | -4/Factory | Extrapolated Mak. Propulsion Shielding | -4/Factory | Extrapolated Beamcaster | -4/Factory | Extrapolated Multitool | -4/Factory | Extrapolated Energy Deflector | -4/Upper Caves | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x2 | -7/Factory | Preloaded Machine Rigger | x1 | -4/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationSubatomicMask Manual? 0 Play Time 01:52:36 Cumulative 329.6 hours Start 2025.09.27 @ 21:28:12 End 2025.09.27 @ 23:55:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 86 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ddefb41-267d-47d7-8eae-ba8159c481b8