Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 22:35:40 // Halloween2019/Abominations Player: Nikolayag Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (761) 761 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1756 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (4) Small Storage Unit High-capacity Storage Unit Weapon (2) Inventory (14) Improved Ion Engine Light Treads Light Treads Light Treads Improved Hover Unit Weapon Shielding Hacking Suite Hacking Suite Small Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ Power Ion Engine Propulsion Light Treads Wheel Utility Thermal Generator Small Storage Unit High-capacity Storage Unit Weapon Assault Rifle Rocket Launcher Inventory Improved Ion Engine Light Treads Light Treads Light Treads Improved Hover Unit Weapon Shielding Hacking Suite Hacking Suite Small Laser Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 6 11 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 1 2 . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 1 Average Slot Usage (%) 77 | . 88 61 Engine 8 | . 9 6 Treads 11 | . 15 7 Wheel 10 | . 12 7 Device 1 | . . 4 Storage 22 | . 22 22 Energy Gun 5 | . 8 . Energy Cannon 2 | . 4 . Ballistic Gun 12 | . 13 11 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 54 | 12 45 54 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 1 | . 1 4 Largest Inventory Capacity 14 | 6 14 14 Average Capacity 10 | 5 8 14 Most Carried 14 | 6 12 14 Average Carried 9 | 3 7 13 Final Capacity 14 | . . 14 Final Carried 14 | . . 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 461 | 127 264 70 Remotely . | . . . Salvage Created 844 | 53 623 168 Parts 63 | 2 54 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Guns 11 | . 7 4 Cannons 1 | . 1 . AOE 1 | . . 1 Classes Destroyed 6 | 1 4 1 Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 2 | . 2 . Grunt 2 | . 2 . Sentry 1 | . . 1 Abomination 10 | . 6 4 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1255 | . 528 727 Core 583 | . 135 448 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 46 . Volleys Fired 73 | 4 55 14 Largest 2 | 2 2 2 Hottest 110 | 70 110 40 Shots Fired 130 | 8 101 21 Gun 97 | 8 73 16 Cannon 28 | . 28 . Launcher 5 | . . 5 Special . | . . . Kinetic 47 | 4 27 16 Thermal 78 | 4 74 . Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 14 | 2 12 14 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 96 | 4 75 17 Core Hits 48 | 2 29 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1553 | 21 1052 480 Guns 859 | 21 676 162 Cannons 376 | . 376 . Explosions 318 | . . 318 Melee . | . . . Ramming . | . . . Kinetic 321 | 8 151 162 Thermal 914 | 13 901 . Explosive 318 | . . 318 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 2 Average Corruption 1 | . 2 1 Corruption Purged . | . . . Effects 7 | . 6 1 Message Errors 4 | . 4 . Data Loss (minor) 3 | . 2 1 Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 47 | . . 47 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 563 | 80 563 112 Average Temperature 142 | 37 155 69 Received Heat Transfer 201 | . 192 9 Effects 7 | . 7 . Shutdowns 2 | . 2 . Short Circuit 4 | . 4 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1185 | 37 1148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 136 | 5 136 44 Average Influence 30 | 1 33 30 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 15 | . 8 7 Investigation 8 | . 3 5 Extermination . | . . . Reinforcement 3 | . 3 . Assault 4 | . 2 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 12 | . 5 7 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 23 6 Peak Tracking Total 5 | . 5 4 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 5 6 Successful 6 | . 2 4 Failed 5 | . 3 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 11 | . 5 6 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 7 10 Terminals 6 | . 2 4 Track 1 | . . 1 Botnet 3 | . 1 2 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 3 | . 1 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1193 | 64 685 444 Spaces Moved 596 | 35 453 108 Core 2 | 1 1 . Treads 6 | 5 1 . Legs . | . . . Wheels 588 | 29 451 108 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 107 | 107 103 122 Slowest Speed 160 | 160 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 60 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . . 36 Melee . | . . . Projectile . | . . . AOE 36 | . . 36 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 745 | 51 565 129 Wait 25 | 1 24 . Move 594 | 34 452 108 Hop . | . . . Pick Up 21 | 6 11 4 Fast Attach 14 | 6 7 1 Attach 3 | . 3 . Detach 2 | . 2 . Swap 2 | . 1 1 Drop 11 | . 10 1 Fire 73 | 4 55 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 532 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Lost 3 parts (1p1n1w) 710 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Utility x2 1118 | -9/Materials | Core integrity fell below 50% 1141 | -9/Materials | Core integrity fell below 20% 1194 | -9/Materials | Core destroyed Last Messages --------------- 01122_ Frozen by Ice Anomaly. 01122_ ALERT: Dispatching additional forces to engage threats. 01123_ Frozen by Ice Anomaly. 01126_ Rocket Launcher blinks away. 01127_ Frozen by Ice Anomaly. 01148_ Lesser Abomination forced to warp away. 01149_ Frozen by Ice Anomaly. 01152_ 17 Matter blinks away. 01153_ Frozen by Ice Anomaly. 01154_ 10 Matter blinks away. 01155_ Frozen by Ice Anomaly. 01155_ Warp Anomaly forced to warp away. 01155_ 40 Matter blinks away. 01155_ Wheel blinks away. 01156_ Frozen by Ice Anomaly. 01193_ Unstable Anomaly suddenly flashes brightly. 01193_ Engulfed by violent ripples tearing at the fabric of space. 01194_ Frozen by Ice Anomaly. 01194_ Unstable Anomaly suddenly flashes brightly. 01194_ Engulfed by violent ripples tearing at the fabric of space. 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