Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 12:18:33 Player: monistgf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (3107) 3107 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1439) 1439 TOTAL SCORE: 7356 Bonus ------- High Alert Combat Kills 439 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 156/160 System Corruption 16% Temperature Warm (129) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Relay Coupler [Grunt] (25) Relay Coupler [Brawler] (28) Relay Coupler [Hunter] (16) Improved EM Pulse Cannon Improved EM Pulse Cannon Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Treads Large Storage Unit Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Grenade Launcher Flail [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 102 | . 6 3 . 15 37 22 19 Power 11 | . . . . 3 2 5 1 Engine 4 | . . . . 3 . 1 . Core 7 | . . . . . 2 4 1 Reactor . | . . . . . . . . Propulsion 31 | . 2 . . 5 18 1 5 Treads 16 | . . . . 1 9 1 5 Leg 5 | . 2 . . . 3 . . Wheel 10 | . . . . 4 6 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | . 2 1 . 4 8 3 10 Device 13 | . . . . 2 5 2 4 Storage 3 | . 1 . . 1 . . 1 Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 9 | . 1 1 . 1 1 . 5 Artifact . | . . . . . . . . Weapon 32 | . 2 2 . 3 9 13 3 Energy Gun 1 | . . . . 1 . . . Energy Cannon 4 | . . . . . . 3 1 Ballistic Gun 19 | . 2 1 . 2 7 5 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 . . 2 2 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . 3 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . . . . 6 9 1 8 Power 4 | . . . . 2 . 1 1 Propulsion 13 | . . . . 2 7 . 4 Utility 4 | . . . . 1 1 . 2 Weapon 3 | . . . . 1 1 . 1 Highest Loss Streak 7 | . . . . 3 6 1 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 90 100 100 86 96 99 96 Engine 5 | . 14 14 14 9 . . 8 Core 4 | . . . . . 8 8 . Treads 19 | . . . . 7 20 35 33 Leg 8 | . 28 28 28 13 1 . . Wheel 3 | . . . . 3 11 . . Device 9 | . . . . 12 16 9 8 Storage 10 | . 14 14 14 14 9 9 9 Processor 5 | . . . . . 8 8 9 Protection 5 | . 4 14 14 . 1 9 9 Energy Gun 1 | . . . . 6 . . . Energy Cannon 1 | . . . . . . 2 8 Ballistic Gun 16 | . 27 28 28 19 15 11 9 Impact Weapon 1 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 48 | 10 16 20 18 37 44 46 48 Greatest Support 112 | 20 20 20 20 26 112 112 112 Greatest Overweight (x) 3 | . . . . 2 3 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 15 15 15 15 Average Capacity 13 | . 9 10 10 12 15 15 15 Most Carried 15 | . 10 10 10 15 15 15 15 Average Carried 12 | . 9 9 10 10 14 14 14 Final Capacity 15 | 8 10 10 10 15 15 15 15 Final Carried 15 | 6 10 10 10 15 15 15 10 Class Distribution -------------------- 63% | Mutant 26% | Skirmisher 5% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 2161 | 200 101 . . 199 720 557 384 Remotely 17 | . . . . . 17 . . Salvage Created 3312 | . 169 5 . 31 870 978 1259 Parts 147 | . 13 4 . . 47 39 44 Haulers Intercepted 3 | . . . . . 1 . 2 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 67 | . 6 2 . 4 14 19 22 Guns 32 | . 6 . . 3 11 5 7 Cannons 18 | . . . . . . 6 12 AOE 17 | . . 2 . 1 3 8 3 Classes Destroyed 12 | . 3 . . 1 5 2 1 Builder 1 | . . . . . 1 . . Hauler 3 | . . . . . 1 . 2 Recycler 4 | . . . . . 3 . 1 Watcher 3 | . 1 . . . 2 . . Swarmer 16 | . 4 2 . . 4 3 3 Grunt 35 | . 2 . . . 6 13 14 Brawler 3 | . . . . . . 1 2 Duelist 4 | . . . . . . 2 2 Sentry 2 | . . . . . 2 . . Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 9 | . 2 2 . 2 7 9 8 Combat Bots Only 9 | . 2 2 . 2 3 9 7 Max Kills in Single Turn 5 | . 1 1 . 1 3 5 3 Gunslinging . | . . . . . . . . Exploded 5 | . . 1 . 1 2 5 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 4856 | . 203 40 . 580 1386 711 1936 Core 711 | . 46 8 . 105 246 87 219 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 78 | . . . . . . . 78 Core Remaining (%) 68 | 100 . . . 36 . . . Volleys Fired 207 | . 22 2 . 19 80 34 50 Largest 2 | . 2 1 . 2 2 2 2 Hottest 97 | . 40 30 . 85 56 97 97 Shots Fired 392 | . 44 2 . 36 149 62 99 Gun 318 | . 44 . . 36 144 37 57 Cannon 63 | . . . . . . 21 42 Launcher 11 | . . 2 . . 5 4 . Special . | . . . . . . . . Kinetic 311 | . 44 . . 29 144 37 57 Thermal 7 | . . . . 7 . . . Explosive 11 | . . 2 . . 5 4 . Electromagnetic 63 | . . . . . . 21 42 Robot Hit Streak 43 | . 7 6 . 4 16 17 43 Robot Miss Streak 6 | . 4 . . 6 3 1 2 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 274 | . 22 1 . 17 101 52 81 Core Hits 132 | . 14 2 . 8 40 32 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 1 2 Critical Strikes 6 | . . . . 1 1 1 3 Burn 1 | . . . . 1 . . . Destroy 3 | . . . . . 1 . 2 Corrupt 1 | . . . . . . . 1 Smash 1 | . . . . . . 1 . Melee Attacks 10 | . . . . . . 10 . Impact 10 | . . . . . . 10 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6772 | . 190 150 . 161 2052 1913 2306 Guns 3398 | . 186 . . 161 1660 459 932 Cannons 1726 | . . . . . . 557 1169 Explosions 1220 | . . 150 . . 386 479 205 Melee 418 | . . . . . . 418 . Ramming 10 | . 4 . . . 6 . . Kinetic 3363 | . 186 . . 126 1660 459 932 Thermal 240 | . . . . 35 . . 205 Explosive 1015 | . . 150 . . 386 479 . Electromagnetic 1726 | . . . . . . 557 1169 Impact 418 | . . . . . . 418 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 1 16 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 1 5 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 162 | . . 28 . . 26 108 . Projectiles . | . . . . . . . . Explosions 54 | . . 28 . . 26 . . Melee 108 | . . . . . . 108 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 189 | . . . . . 32 134 23 Shots 6 | . . . . . 1 4 1 Rammed 3 | . . . . . 3 . . Targets Rammed 5 | . 2 . . . 3 . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 120 | . 18 . . 68 29 25 120 Average Temperature 17 | . 10 . . 26 7 8 32 Received Heat Transfer 1578 | . 39 . . . 549 288 702 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . . . . . 5 7 Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 348 | . . . . 148 . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 861 | . 201 85 . 10 327 861 787 Initial 419 | . . 6 . . 3 152 419 Average 257 | . 82 28 . 2 133 540 558 Maximum Alert Level 3 | . 1 . . . 1 3 3 Low Security (%) 53 | . 99 100 . 100 61 7 . Level 1 15 | . . . . . 38 17 . Level 2 27 | . . . . . . 63 90 Level 3 4 | . . . . . . 11 9 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 4 . 5 Investigation 2 | . . . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 5 | . . . . . 2 . 3 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 2 . . . 3 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 11 3 . 7 31 18 37 Peak Tracking Total 10 | . 4 3 . 3 6 9 10 Tactical Retreats 5 | . . 1 . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 4 | . . . . 4 . . . Traps Extracted . | . . . . . . . . Installed 5 | . . . . 4 . 1 . Triggered 1 | . . . . 1 . . . Most Traps Carried 4 | . . . . 4 1 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . . . . . 1 5 3 Max in Single Turn 2 | . . . . . 1 2 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 4 . . . 2 2 3 Terminals 8 | . 4 . . . 1 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 30 | . 11 . . . 7 3 9 Successful 18 | . 8 . . . 3 1 6 Failed 12 | . 3 . . . 4 2 3 Catastrophic 3 | . . . . . . 2 1 Database Lockouts . | . . . . . . . . Manual 15 | . 8 . . . 3 . 4 Terminals 23 | . 11 . . . 4 3 5 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 Terminal Hacks 10 | . 6 . . . 1 1 2 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 4 | . 2 . . . 1 . 1 Terminals 4 | . 2 . . . 1 . 1 Track 1 | . 1 . . . . . . Assimilate 1 | . . . . . 1 . . Botnet 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 2 2 2 Full Trace Events 4 | . . . . . 2 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 22 | . . . . . . . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 4581 | . 481 259 196 752 1210 1184 499 Spaces Moved 2147 | 1 300 208 164 428 487 402 157 Core . | . . . . . . . . Treads 986 | . . . . 110 317 402 157 Legs 906 | 1 300 208 164 233 . . . Wheels 255 | . . . . 85 170 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 120 120 120 120 95 80 160 160 Average Speed 140 | 120 120 120 120 147 138 160 160 Slowest Speed 240 | 120 120 120 120 240 240 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 70 75 55 72 40 58 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 122 | . . 20 . . 37 59 6 Melee . | . . . . . . . . Projectile 2 | . . . . . . 1 1 AOE 120 | . . 20 . . 37 58 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3360 | . 388 215 163 520 902 864 308 Wait 772 | . 44 1 . 24 249 381 73 Move 2141 | . 299 207 163 427 487 401 157 Hop . | . . . . . . . . Pick Up 49 | . 7 . . 16 18 5 3 Fast Attach 27 | . 2 1 . 5 11 2 6 Attach 19 | . . . . 3 11 . 5 Detach 11 | . 1 1 . 2 7 . . Swap 56 | . 4 2 . 7 15 20 8 Drop 58 | . 7 1 . 13 21 10 6 Fire 207 | . 22 2 . 19 80 34 50 Melee 10 | . . . . . . 10 . Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush 3 | . . . . . 3 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 5 | . . . . 4 . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 98 | -10/Materials | Discovered new exit (range 17) 98 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 488 | -10/Mines | Learned Materials garrison access intel 580 | -10/Mines | Discovered new exit (range 8) 642 | -10/Mines | Discovered new exit (range 15) 735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 735 | -10/Mines | Discovered new exit (range 5) 741 | -10/Mines | Entered Exiles 770 | -10/Exiles | Met 8R-AWN 791 | -10/Exiles | Met EX-HEX 828 | -10/Exiles | Met EX-BIN 842 | -10/Exiles | Aligned with FarCom system 843 | -10/Exiles | Given EX-Vault access code 879 | -10/Exiles | Met EX-DEC 920 | -10/Exiles | Discovered new exit (range 14) 937 | -10/Exiles | Entered Mines 1010 | -9/Mines | Assembled infested the area 1015 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1022 | -9/Mines | Learned location of 1 exit from Proximity Caves 1194 | -9/Mines | Found a hidden stash of uninstalled traps 1270 | -9/Mines | Lost 3 parts (1p1n1u) 1366 | -9/Mines | Core integrity fell below 50% 1396 | -9/Mines | Lost 3 parts (1p1n1w) 1665 | -9/Mines | Discovered new exit (range 6) 1689 | -9/Mines | Entered Materials 1689 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1690 | -8/Materials | Loaded intel: 1 garrison access location 2569 | -8/Materials | Discovered new exit (range 8) 2677 | -8/Materials | Lost 6 parts (4n1u1w) 2721 | -8/Materials | Identified exit to Factory 2842 | -8/Materials | Garrison activated, responded to threat 2899 | -8/Materials | Identified exit to Garrison 2899 | -8/Materials | Entered Garrison 2988 | -8/Garrison | Triggered checkpoint 3020 | -8/Garrison | Garrison Relay disabled 3110 | -8/Garrison | Triggered checkpoint 3121 | -8/Garrison | Core integrity fell below 50% 3245 | -8/Garrison | Destroyed 9 combat bots 3280 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Garrison Relay disabled 3728 | -8/Garrison | Discovered new exit (range 10) 3818 | -8/Garrison | Triggered checkpoint 3883 | -8/Garrison | Discovered new exit (range 26) 3883 | -8/Garrison | Discovered new exit (range 42) 3883 | -8/Garrison | Discovered new exit (range 49) 4027 | -8/Garrison | Installed Relay Interface Framework 4068 | -8/Garrison | Phase Generator disabled 4083 | -8/Garrison | Entered Materials 4237 | -8/Materials | Repaired Med. Treads 4316 | -8/Materials | Destroyed 7 combat bots 4483 | -8/Materials | First assault squad dispatched 4550 | -8/Materials | Core integrity fell below 20% 4556 | -8/Materials | System corruption reached 10% 4582 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04571_ Critical hit (Burn: +37). 04572_ R-06 Scavenger collects Machine Analyzer. 04572_ Critical hit (Burn: +37). 04573_ Slug penetrates B-36 Bruiser. 04573_ B-36 Bruiser destroyed. 04573_ Switching to secondary target: G-50 Soldier. 04573_ Slug penetrates G-50 Soldier. 04574_ Acquired 56 matter. 04574_ Med. Treads destroyed. 04575_ R-06 Scavenger collects Rnf. Ion Engine. 04576_ K-01 Serf collects debris. 04576_ System corrupted: Gauss Rifle jammed. 04579_ A5FPMTISVAFVXYMJXMSNUN 04579_ R-06 Scavenger collects Recalibrator. 04579_ Slug penetrates G-50 Soldier. 04579_ G-50 Soldier destroyed. 04580_ Acquired 42 matter. 04580_ K-01 Serf collects debris. 04582_ R-06 Scavenger collects Hvy. Laser. 04582_ Slug penetrates G-47 Trooper. 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""""""" %%""%%" =#?????????????????????????? | | *%#?????????????????????????? | | ???? / [=/#?????????????????????????? | | ? ?????""""" % *%#?????????????????????????? | | ???????""""" / #?????????????????????????? | | ?????""""""" #######?????g?????????????? | | """"""" ^ ??????????????????? | | """"""" ???????????????? | | T ????????????????? | | [%! % T" ????????????????? | | ########### =%####### ????????????????? | | ??????????# %=[##????? ????????????????? | | ?#????????# *=#?????? ?????????????????? | | ??????????# #?????? ###### ?????????????????? | | ########### #??????"#????? ?????????????????? | | #?????? ??????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ############ #?????????????????????????????????? | | ?#########?# #?????????????????????????????????? | | ?# ?+ /?????????????????????????????????? | | ?# ?# ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyPhaseTriangulator Manual? 0 Play Time 00:39:29 Cumulative 75.9 hours Start 2023.10.04 @ 11:40:36 End 2023.10.04 @ 12:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7ea14c3-9632-48d6-b6d5-60de0db90373