Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 22:38:31 Player: YppY Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (253) 1265 Value Destroyed (11233) 11233 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3283) 3283 TOTAL SCORE: 25521 Bonus ------- High Alert Combat Kills 2579 Follower Combat Kills 324 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -220 Cogmind --------- Core Integrity 0/1600 Matter 17/300 Energy 6/100 System Corruption 13% Temperature Cool (9) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (7) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Linear Accelerator Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Improved Cooling System Experimental Coolant Injector Experimental Coolant Injector Humpback Quantum Capacitor Makeshift Armor Plating Makeshift Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Firepult > --- INVENTORY -------- Cooled Deuterium Engine Light Particle Reactor Heavy Treads Heavy Treads Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Humpback Energy Filter Improved Phase Shifter Propulsion Shielding Makeshift Armor Plating Makeshift Armor Plating Advanced Recalibrator Beamcaster Quantum Rifle Compact HERF Cannon Heavy Plasma Cannon Matter Neutralizer Rocket Launcher Heavy Missile Launcher [Rating: 142] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Humpback Processor Advanced Target Analyzer Protection Makeshift Armor Plating Weapon Firepult Energy Gun Beamcaster Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . . 2 2 2 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . . 1 . . . 2 2 1 . . . . . . 1 1 2 . . . Weapon 5 | . . . 1 . . . . . . . . . . . . 1 1 . 2 . . Parts Attached 153 | 6 2 1 5 2 2 . 3 12 8 2 1 . 1 . 4 4 6 71 14 5 4 Power 20 | 1 . . 1 . . . . 1 3 . 1 . . . . 1 . 5 3 4 . Engine 13 | 1 . . 1 . . . . 1 3 . 1 . . . . 1 . 3 1 1 . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 2 2 3 . Propulsion 17 | 2 . . 1 1 . . . 2 1 1 . . . . . . . 5 1 1 2 Treads 10 | 2 . . 1 1 . . . 2 . 1 . . . . . . . 3 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . 2 1 1 2 Utility 67 | 1 1 . 1 . 1 . 3 8 4 1 . . . . 4 1 5 31 6 . . Device 41 | . . . . . . . 3 2 4 . . . . . 2 1 3 20 6 . . Storage 5 | 1 . . . . 1 . . 1 . . . . . . 1 . . 1 . . . Processor 3 | . . . . . . . . . . . . . . . . . . 3 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 18 | . 1 . 1 . . . . 5 . 1 . . . . 1 . 2 7 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 1 1 2 1 1 . . 1 . . . . 1 . . 2 1 30 4 . 2 Energy Gun 17 | . . . . . . . . . . . . . 1 . . 1 1 14 . . . Energy Cannon 12 | . . . . . 1 . . 1 . . . . . . . 1 . 9 . . . Ballistic Gun 9 | 2 . . 2 1 . . . . . . . . . . . . . 4 . . . Ballistic Cannon 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . Launcher 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . 1 . . . 1 . . 6 4 1 1 Parts Lost 64 | . . . . 1 . . . 3 . . . . 1 . . . 2 43 1 3 10 Power 7 | . . . . . . . . . . . . . . . . . . 4 . . 3 Propulsion 6 | . . . . . . . . 1 . . . . . . . . . 2 . . 3 Utility 27 | . . . . . . . . 2 . . . . . . . . 2 17 1 3 2 Weapon 24 | . . . . 1 . . . . . . . . 1 . . . . 20 . . 2 Highest Loss Streak 13 | . . . . 1 . . . 2 . . . . 1 . . . 2 13 1 3 6 Average Slot Usage (%) 72 | . 86 100 91 99 92 88 82 80 83 69 66 66 66 66 66 70 70 74 38 47 16 Engine 9 | . 14 14 11 11 11 11 9 7 12 13 13 13 13 13 13 11 10 6 4 3 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 3 7 2 Treads 8 | . 28 28 22 22 22 22 18 14 10 4 6 6 6 6 6 5 5 3 . . . Device 19 | . . . . . . . 14 20 22 21 20 20 20 20 20 23 25 28 19 19 6 Storage 5 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 6 5 5 2 . . . Protection 9 | . 1 14 14 22 22 22 13 14 16 7 6 6 6 6 6 5 5 9 . . . Energy Gun 2 | . . . . . . . . . . . . . . 6 6 5 7 5 . . . Energy Cannon 8 | . . . . . 6 11 9 14 13 13 13 13 12 6 6 10 10 10 . . . Ballistic Gun 2 | . 16 5 11 16 15 11 9 . . . . . . . . . . 1 . . . Ballistic Cannon 2 | . 11 22 22 15 4 . . . . . . . . . . . . . 2 3 . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 193 | 12 17 18 26 26 70 70 72 138 148 184 184 182 182 180 180 190 193 176 45 66 52 Greatest Support 78 | 40 40 40 40 40 40 40 40 40 40 70 70 70 70 70 70 70 70 70 52 78 53 Greatest Overweight (x) 6 | . . . . . 1 1 1 6 5 5 2 2 2 2 2 2 2 2 . . 1 Average Overweight (x) 1 | . . . . . . 1 1 2 3 2 2 2 2 2 1 2 2 1 . . . Largest Inventory Capacity 44 | 6 6 6 6 6 12 12 12 32 24 24 24 24 24 24 44 24 24 44 4 4 4 Average Capacity 16 | 4 6 6 6 6 7 12 12 24 24 24 24 24 24 24 24 24 24 17 4 4 4 Most Carried 24 | 3 4 4 3 4 9 9 12 13 15 23 22 19 24 23 24 23 24 24 4 4 4 Average Carried 13 | 1 2 3 2 2 4 9 9 10 10 18 19 19 21 23 23 21 22 14 2 3 2 Final Capacity 24 | 6 6 6 6 6 12 12 12 24 24 24 24 24 24 24 24 24 24 4 4 4 4 Final Carried 24 | 2 3 3 3 4 9 9 12 10 15 21 19 19 23 23 24 21 19 4 4 4 1 Class Distribution -------------------- 27% | Hauler-Mutant 11% | Scavenger-Tank 11% | Mutant 10% | Pyromaniac-Mutant 8% | Hauler-Tank 8% | Scavenger-Mutant 6% | Pyromaniac-Tank 5% | Generator-Sprinter 3% | Hauler-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Pyromaniac-Mutant | -3/Research Mutant | -2/Research Generator-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Matter Collected 3131 | 260 239 202 185 290 20 . 74 110 28 82 . 57 19 . 127 40 67 1029 64 238 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12848 | . 142 84 90 447 . . 475 1084 28 1693 . 368 363 . 816 1389 1482 4139 64 184 . Parts 344 | . 12 3 6 19 . . 19 38 2 9 . 6 2 . 16 14 54 137 3 3 1 Haulers Intercepted 5 | . . . . . . . 2 . . . . . . . . 1 . 2 . . . Recyclers Shooed 8 | . . . 2 2 . . 1 1 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 3 2 . 31 . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Combat Hostiles Destroyed 194 | . 7 7 3 9 . . 7 22 . 6 . 6 6 . 15 18 20 65 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guns 30 | . 5 1 . 4 . . 1 . . . . . 1 . 3 1 2 12 . . . Cannons 56 | . 2 6 3 5 . . . 8 . . . 2 . . 2 3 5 17 1 2 . AOE 37 | . . . . . . . 4 6 . . . 2 1 . 5 4 4 11 . . . Classes Destroyed 21 | . 3 1 1 3 . . 1 4 . 1 . 2 . . 1 1 1 2 . . . Worker 18 | . 1 1 . . . . 1 1 . . . . . . . 1 . 11 . . 2 Builder 12 | . . . . . . . . 1 . . . . . . . 2 2 7 . . . Tunneler 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Hauler 5 | . . . . . . . 2 . . . . . . . . 1 . 2 . . . Recycler 6 | . . . . 1 . . 1 1 . . . . . . . 1 1 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 11 | . . . . . . . . 2 1 . . . . . . . 3 3 . 2 . Swarmer 29 | . 6 . . . . . 3 10 . . . . . . 6 . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . Grunt 81 | . 1 . 2 7 . . 2 6 . . . 3 3 . 4 13 6 31 1 2 . Brawler 9 | . . . . 1 . . . 1 . . . . 1 . 1 2 1 2 . . . Duelist 7 | . . . . 1 . . . . . . . 1 . . 3 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . 1 . . . 2 4 . . . . . . 1 1 . 6 . . . Hunter 13 | . . . . . . . . 1 . . . . 2 . . . 2 8 . . . Programmer 23 | . . . . . . . . . . . . 1 . . . . 6 16 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 30 | . 8 5 2 5 . . 9 13 1 3 . 6 4 . 10 15 8 30 1 2 2 Combat Bots Only 17 | . 7 5 2 5 . . 5 7 . 3 . 6 4 . 10 12 5 17 1 2 . Max Kills in Single Turn 4 | . 1 1 1 1 . . 4 4 1 1 . 2 2 . 3 3 2 4 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 3 . . . 1 1 . 2 3 1 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Damage Taken 14741 | . 142 130 209 314 . . 59 816 . 28 . 154 174 . 507 201 575 8449 274 565 2144 Core 3019 | . 9 11 17 . . . 23 75 . . . 19 24 . . 21 63 1138 19 26 1574 Absorbed by Shields 129 | . . . . . . . . . . . . . . . . . . . . . 129 Reduced by Siege Mode 209 | . . . . . . . . . . . . . . . . . . 209 . . . Core Remaining (%) 86 | 100 . 92 . . . 95 95 89 . . . . . . 94 97 94 12 98 . . Volleys Fired 653 | . 15 14 15 29 . . 14 51 7 9 . 12 11 . 38 25 42 349 4 15 3 Largest 5 | . 2 2 3 3 . . 2 2 1 2 . 2 2 . 2 3 4 5 1 1 1 Hottest 478 | . 55 70 90 93 . . 273 330 250 330 . 330 330 . 325 415 478 458 66 66 20 Shots Fired 871 | . 30 28 45 85 . . 15 53 7 12 . 16 14 . 45 32 90 377 4 15 3 Gun 320 | . 15 6 15 41 . . 8 . . . . . 2 . 35 6 39 153 . . . Cannon 520 | . 15 22 30 44 . . 7 53 7 12 . 16 12 . 10 26 51 196 4 15 . Launcher 29 | . . . . . . . . . . . . . . . . . . 26 . . 3 Special 2 | . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 226 | . 30 28 45 85 . . 8 . . . . . . . . . . 11 4 15 . Thermal 584 | . . . . . . . 7 53 7 12 . 16 14 . 45 32 90 308 . . . Explosive 29 | . . . . . . . . . . . . . . . . . . 26 . . 3 Electromagnetic 32 | . . . . . . . . . . . . . . . . . . 32 . . . Robot Hit Streak 18 | . 5 8 10 11 . . 8 10 1 6 . 8 5 . 17 13 18 14 2 4 1 Robot Miss Streak 9 | . 2 3 4 2 . . 5 9 3 2 . 7 3 . 2 3 3 5 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Capacitor 296 | . . . . . . . . . . . . . . . . . . 296 . . . Shots Hit Robots 582 | . 17 17 29 58 . . 9 38 3 8 . 8 9 . 34 18 51 267 2 13 1 Core Hits 503 | . 10 11 6 21 . . 13 36 2 5 . 12 16 . 28 59 71 199 2 6 6 Critical Hits 10 | . . 1 . . . . . . . . . . . . . . 1 7 . 1 . Critical Kills 3 | . . 1 . . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . 6 . . . Melee Attacks 90 | . . . . . . . . . . . . . . . . . . . 7 81 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . . . . . . . . . . . . 7 81 1 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28251 | . 253 327 309 804 . . 631 2106 121 627 . 582 580 . 1603 2669 2557 13630 90 742 620 Guns 5185 | . 129 67 84 392 . . 79 . . . . . 40 . 672 84 619 3019 . . . Cannons 10203 | . 124 260 225 412 . . 105 1112 77 321 . 195 86 . 242 457 690 5404 90 403 . Explosions 12485 | . . . . . . . 447 994 44 306 . 387 454 . 689 2128 1248 5168 . . 620 Melee 339 | . . . . . . . . . . . . . . . . . . . . 339 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2514 | . 253 327 309 804 . . 79 . . . . . . . . . . 249 90 403 . Thermal 21293 | . . . . . . . 552 2106 121 627 . 582 580 . 1603 2669 2557 9896 . . . Explosive 3584 | . . . . . . . . . . . . . . . . . . 2964 . . 620 Electromagnetic 521 | . . . . . . . . . . . . . . . . . . 521 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 339 | . . . . . . . . . . . . . . . . . . . . 339 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . . . 8 8 8 8 8 8 . 3 36 . 12 13 Average Corruption 8 | . . . . . . . . . . 8 8 8 8 8 8 . 1 10 . 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 212 | . . . . . . . . . . 6 6 21 14 7 27 . 2 112 . 4 13 Message Errors 32 | . . . . . . . . . . 1 4 4 5 1 2 . . 12 . . 3 Matter Fused 37 | . . . . . . . . . . 1 1 4 1 3 7 . 1 17 . . 2 Heat Flow Errors 12 | . . . . . . . . . . 1 . 3 3 . 2 . . 2 . . 1 Energy Discharges 24 | . . . . . . . . . . 1 . 3 2 2 4 . . 9 . 2 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 4 . . . Data Loss (minor) 16 | . . . . . . . . . . 1 1 1 2 1 5 . 1 3 . . 1 Data Loss (major) 8 | . . . . . . . . . . . . 3 . . 1 . . 4 . . . Misfires 8 | . . . . . . . . . . . . 2 . . 3 . . 3 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . . Misdirections 20 | . . . . . . . . . . . . . . . . . . 13 . 2 5 Targeting Errors 36 | . . . . . . . . . . 1 . 1 1 . 3 . . 30 . . . Weapon Failures 13 | . . . . . . . . . . . . . . . . . . 13 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 760 | . 14 20 1 5 . . 14 66 . . . 20 . . 13 178 3 305 . 93 28 Projectiles 349 | . 14 20 1 5 . . . 55 . . . 7 . . 13 . 3 215 . 16 . Explosions 334 | . . . . . . . 14 11 . . . 13 . . . 178 . 90 . . 28 Melee 77 | . . . . . . . . . . . . . . . . . . . . 77 . Knockbacks 10 | . 2 2 3 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . 2 2 3 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . . . . 48 . 28 . 35 26 . 71 7 28 126 . . . Shots 40 | . . . . . . . . 5 . 4 . 5 4 . 9 3 4 6 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 8 104 261 237 . . 349 463 . 258 . 339 319 . 408 278 182 199 7 141 457 Average Temperature 112 | . 4 37 94 89 . . 125 184 . 97 . 133 147 . 139 98 81 106 5 71 209 Received Heat Transfer 1782 | . 24 120 66 135 . . 27 192 . . . 54 18 . 84 63 51 678 36 18 216 Effects 5 | . . . . . . . . 4 . . . . . . . . . . . . 1 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . 2 9 . . . Total Turns 146 | . . . . . . . . . . . . . . . . . 26 120 . . . Longest Duration 23 | . . . . . . . . . . . . . . . . . 22 23 . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 4 | . . . . . . . . . . . . 1 . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 77 | . . . . . . . 5 8 . 6 . 2 4 . 5 11 10 26 . . . Combat Hostiles 67 | . . . . . . . 2 8 . 6 . 2 4 . 4 10 9 22 . . . Parts Melted 279 | . . . 1 . . . 10 25 . 19 . 3 17 . 23 35 41 105 . . . Heat Transferred 67658 | . . . . . . . 3200 8350 390 3140 . 2520 2974 . 5534 10218 10220 21112 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Peak Influence 1378 | . 203 83 237 330 . . 289 562 275 65 31 . . . . 908 688 1378 875 717 652 Average Influence 455 | . 60 81 118 244 . . 125 333 208 51 31 . . . . 432 423 767 806 597 582 Maximum Alert Level 4 | . 1 . 1 1 . . 1 2 1 . . . . . . 3 2 4 3 3 2 Low Security (%) 25 | 100 96 100 79 36 . 100 71 15 40 100 100 . . . . 32 . . . . . Level 1 23 | . 3 . 20 63 . . 28 53 59 . . . . . . 12 35 17 . . . Level 2 32 | . . . . . . . . 31 . . . . . . . 41 64 40 . 90 100 Level 3 7 | . . . . . . . . . . . . . . . . 14 . 8 100 9 . Level 4 10 | . . . . . . . . . . . . . . . . . . 34 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 1 1 . . . 2 1 . . . . . 1 3 4 22 1 1 2 Investigation 3 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 Extermination 9 | . . . . . . . . . . . . . . . . . 2 6 . 1 . Reinforcement 14 | . 1 . . . . . . 2 . . . . . . . 1 2 6 1 . 1 Assault 10 | . . . . 1 . . . . . . . . . . 1 1 . 7 . . . Garrison 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . . . . . . . 2 3 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Distress Signals 17 | . . . . . . . . . . . . . . . . . 2 8 2 3 2 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . 17 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . 11 . Times Spotted 339 | . 12 8 5 12 . . 10 25 5 6 . 6 6 . 21 16 20 100 13 23 51 Peak Tracking Total 56 | . 4 3 2 4 . . 2 5 2 3 . 4 4 . 7 5 4 12 6 7 56 Tactical Retreats 28 | . 1 1 . 1 . . . 1 . . . . . . 4 . . 8 3 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Traps Triggered 11 | . . . . . . . . . 4 . . . . . . . . 3 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Disabled 29 | . . . . . . . 2 2 3 . . . . . 1 14 2 2 1 1 1 Max in Single Turn 8 | . . . . . . . 1 1 2 . . . . . . 8 1 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Machines Accessed 17 | . 2 . 2 . 1 . 1 1 . . . . 1 4 . . 3 1 . . 1 Terminals 11 | . 2 . 2 . . . 1 1 . . . . . . . . 3 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 4 . 3 . 1 . 2 1 . . . . 1 30 . . 5 2 . . 3 Successful 40 | . 3 . 1 . 1 . 2 1 . . . . 1 30 . . 1 . . . . Failed 12 | . 1 . 2 . . . . . . . . . . . . . 4 2 . . 3 Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 2 . 1 . 1 . . 1 . . . . . . . . 5 2 . . 3 Terminals 20 | . 4 . 3 . . . 2 1 . . . . . . . . 5 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 2 . . . 1 . 2 . . . . . 1 30 . . . . . . . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 2 . . . . 2 . . . . . . . . 6 2 . . 3 Terminals 4 | . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . 2 . . . . 1 . . . . . . . . 3 . . . 1 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total Allies 5 | . . 1 . 1 . . . . . 1 . . . . 2 . . . . . . Largest Group 2 | . . 1 1 2 . . . . . 1 . . . . 1 . . . . . . Highest-Rated Group 94 | . . 31 31 62 . . . . . 31 . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 31 31 31 . . . . . 31 . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . 15 7 . . . . . 8 . . . . 19 . . . . . . Total Damage 1110 | . . . 208 64 . . . . . 146 . . . . 692 . . . . . . Kills 9 | . . . 2 2 . . . . . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Turns Passed 11369 | 79 248 333 205 400 463 228 352 722 673 203 200 539 418 152 755 340 1108 2753 355 657 186 Spaces Moved 6997 | 48 123 176 93 179 265 125 157 264 298 93 96 256 193 77 326 138 471 1211 710 1320 378 Core 25 | 10 . . . . . . . . . . . . . . . . . . . . 15 Treads 4293 | 38 123 176 93 179 265 125 157 264 232 67 96 256 193 77 326 138 471 1017 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 92 | . . . . . . . . . 66 26 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2587 | . . . . . . . . . . . . . . . . . . 194 710 1320 363 Fastest Speed 20 | 50 160 160 160 160 160 180 180 200 150 150 200 200 200 200 180 200 200 40 40 27 20 Average Speed 131 | 137 160 160 160 160 171 180 180 219 204 186 200 200 200 200 199 200 200 170 40 27 24 Slowest Speed 280 | 160 160 160 160 160 180 180 180 280 220 200 200 200 200 200 200 200 200 210 40 27 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . . . . . . 10 11 1 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 5 25 43 13 42 69 48 18 9 15 70 3 41 39 68 58 6 16 39 27 37 20 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 2 . . . . . . . . . . 1 . 3 . . . . . . Spaces Dug 81 | . . . . . . . . . . . . . . . . 1 . 1 6 72 1 Terrain Destroyed 458 | . . . . . . . 34 9 . . . . . . . 64 36 123 7 73 112 Melee 79 | . . . . . . . . . . . . . . . . . . . 6 72 1 Projectile 56 | . . . . . . . 4 8 . . . . . . . 3 9 30 1 1 . AOE 323 | . . . . . . . 30 1 . . . . . . . 61 27 93 . . 111 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Res Res Acc Com Total 8463 | 61 145 200 118 230 276 128 213 356 356 114 108 270 213 76 388 171 568 1821 753 1442 456 Wait 363 | . . 8 . 17 . 4 31 11 21 1 . 2 . . 11 2 39 127 10 15 64 Move 6924 | 47 122 175 92 178 264 124 156 263 298 92 95 255 192 76 325 137 470 1191 690 1316 366 Hop 24 | . . . . . . . . . . . . . . . . . . 9 8 1 6 Pick Up 153 | 8 4 1 4 3 6 . 7 11 12 5 5 . 7 . 3 1 7 49 14 5 1 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . Attach 110 | 6 1 . 2 1 1 . 3 8 3 2 . . 1 . 2 2 5 52 13 4 4 Detach 4 | . . . . . . . . . . 2 . . . . . . . . 1 1 . Swap 43 | . 1 1 3 1 1 . . 4 5 . 1 . . . 2 2 1 19 1 1 . Drop 75 | . 2 1 2 1 4 . 2 8 6 3 7 . 2 . 2 2 4 21 5 2 1 Fire 653 | . 15 14 15 29 . . 14 51 7 9 . 12 11 . 38 25 42 349 4 15 3 Melee 90 | . . . . . . . . . . . . . . . . . . . 7 81 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 4 . . . . . . . . 4 . 1 9 Rewire 6 | . . . . . . . . . . . . 1 . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Destroyed 7 combat bots 324 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 336 | -10/Mines | Assembled infested the area 420 | -10/Mines | Learned Materials terminal intel 641 | -10/Mines | Discovered new exit (range 11) 647 | -10/Mines | Received a Mining Laser from a helpful Derelict 661 | -10/Mines | Entered Materials 661 | -9/Materials | Accompanied by 1 ally 661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 662 | -9/Materials | Loaded intel: 12 terminal locations 815 | -9/Materials | Discovered new exit (range 13) 866 | -9/Materials | Entered Mines 866 | -9/Mines | Accompanied by 1 ally 904 | -9/Mines | Met a Derelict testing a Signal Generator 958 | -9/Mines | Build established: Tank 1218 | -9/Mines | Learned Materials emergency access door positions 1225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1258 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1259 | -9/Mines | Discovered new exit (range 5) 1266 | -9/Mines | Entered Exiles 1310 | -9/Exiles | Met 8R-AWN 1321 | -9/Exiles | Build established: Scavenger-Tank 1330 | -9/Exiles | Met EX-HEX 1377 | -9/Exiles | Met EX-BIN 1396 | -9/Exiles | Aligned with FarCom system 1398 | -9/Exiles | Given EX-Vault access code 1434 | -9/Exiles | Opened EX-Vault 1449 | -9/Exiles | Found Firepult 1493 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1510 | -9/Exiles | Exiles lab attacked by MAIN.C 1715 | -9/Exiles | Discovered new exit (range 10) 1729 | -9/Exiles | Left Exiles lab with Firepult 1729 | -9/Exiles | Entered Mines 1935 | -8/Mines | Discovered new exit (range 13) 1957 | -8/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Utility x2 2253 | -8/Materials | Discovered new exit (range 16) 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Utility x2 2897 | -7/Factory | Destroyed 7 combat bots 2979 | -7/Factory | Discovered new exit (range 6) 3031 | -7/Factory | Entered another Factory area 3031 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3321 | -6/Factory | Build established: Hauler-Mutant 3704 | -6/Factory | Sucked down chute 3704 | -6/Factory | Entered Waste 3705 | -6/Waste | Met a frightened Derelict 3719 | -6/Waste | EMP discharged 3725 | -6/Waste | Spotted C-40 Crusher 3727 | -6/Waste | Spotted C-40 Crusher 3730 | -6/Waste | Spotted C-40 Crusher 3732 | -6/Waste | Destroyed C-40 Crusher 3734 | -6/Waste | Destroyed C-40 Crusher 3735 | -6/Waste | Destroyed C-40 Crusher 3754 | -6/Waste | Found Damper Plating 3775 | -6/Waste | Destroyed C-40 Crusher 3783 | -6/Waste | Spotted C-40 Crusher 3790 | -6/Waste | Destroyed C-40 Crusher 3794 | -6/Waste | Spotted C-40 Crusher 3799 | -6/Waste | Destroyed C-40 Crusher 3819 | -6/Waste | EMP discharged 3861 | -6/Waste | Discovered new exit (range 15) 3907 | -6/Waste | Entered Factory 4084 | -6/Factory | Build established: Hauler-Skirmisher 4085 | -6/Factory | Discovered new exit (range 9) 4107 | -6/Factory | Entered Lower Caves 4421 | -6/Lower Caves | Encountered a Warlord checkpoint 4579 | -6/Lower Caves | Identified exit to Lower Caves 4646 | -6/Lower Caves | Entered another Lower Caves area 4711 | -6/Lower Caves | Build established: Hauler-Tank 5010 | -6/Lower Caves | Discovered new exit (range 15) 5064 | -6/Lower Caves | Entered Data Miner 5064 | -6/Data Miner | Discovered new exit (range 6) 5102 | -6/Data Miner | Met Data Miner 5136 | -6/Data Miner | Learned location of Section 7 (-3) 5136 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5170 | -6/Data Miner | Received God Mode back door access code from Data Miner 5216 | -6/Data Miner | Entered Proximity Caves 5254 | -5/Proximity Caves | Escorted by Enhanced Grunt 5266 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5326 | -5/Proximity Caves | Build established: Hauler-Mutant 5343 | -5/Proximity Caves | Spotted B-75 Beast 5355 | -5/Proximity Caves | Allies destroyed B-75 Beast 5487 | -5/Proximity Caves | Learned location of 1 exit from Factory 5573 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5609 | -5/Proximity Caves | Found Prototype Device 5610 | -5/Proximity Caves | Identified Exp. Thermal Shield 5706 | -5/Proximity Caves | Destroyed 10 combat bots 5959 | -5/Proximity Caves | Discovered new exit (range 5) 5971 | -5/Proximity Caves | Entered Factory 5971 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5972 | -5/Factory | Identified exit to Factory 6271 | -5/Factory | First assault squad dispatched 6286 | -5/Factory | Garrison activated, responded to threat 6311 | -5/Factory | Entered another Factory area 6311 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6313 | -4/Factory | Destroyed 12 combat bots 6448 | -4/Factory | Found Quantum Capacitor 7046 | -4/Factory | Spotted B-86 Titan 7046 | -4/Factory | Destroyed B-86 Titan 7403 | -4/Factory | Discovered new exit (range 8) 7419 | -4/Factory | Entered Research 7419 | -3/Research | Evolved 2 slots: Utility x2 7519 | -3/Research | Found Prototype Processor 7520 | -3/Research | Identified Spectral Analyzer 7720 | -3/Research | Found Exp. Thermal Shield 8080 | -3/Research | Found Prototype Processor 8081 | -3/Research | Identified Exp. Terrain Scan Processor 8161 | -3/Research | Build established: Pyromaniac-Mutant 8254 | -3/Research | Spotted B-86 Titan 8266 | -3/Research | Destroyed B-86 Titan 8801 | -3/Research | Found Quantum Capacitor 8868 | -3/Research | Lost 4 parts (1u3w) 8894 | -3/Research | System corruption reached 10% 9141 | -3/Research | Build established: Hauler-Mutant 9186 | -3/Research | Garrison activated, responded to threat 9285 | -3/Research | Lost 12 parts (1p1n5u5w) 9292 | -3/Research | Destroyed 17 combat bots 9419 | -3/Research | First assault squad dispatched 9443 | -3/Research | Incoming assault squad redirected 9472 | -3/Research | Incoming assault squad redirected 9529 | -3/Research | Lost 3 parts (3u) 9691 | -3/Research | Incoming assault squad redirected 10062 | -3/Research | Core integrity fell below 50% 10066 | -3/Research | System corruption reached 30% 10112 | -3/Research | Lost 13 parts (2p4u7w) 10119 | -3/Research | Core integrity fell below 20% 10168 | -3/Research | Discovered new exit (range 13) 10172 | -3/Research | Entered another Research area 10172 | -2/Research | Evolved 2 slots: Weapon x2 10247 | -2/Research | Found Prototype Launcher 10305 | -2/Research | Build established: Mutant 10319 | -2/Research | Identified Tactical Quantum Warhead 10365 | -2/Research | Found Prototype Slashing Weapon 10366 | -2/Research | Identified Centrium Greatsword 10380 | -2/Research | Found Prototype Device 10381 | -2/Research | Identified Beam Splitter 10500 | -2/Research | Spotted B-90 Cyclops 10522 | -2/Research | Discovered new exit (range 11) 10527 | -2/Research | Entered Access 10527 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11088 | -1/Access | Build established: Generator-Sprinter 11154 | -1/Access | Crushed by falling debris 11155 | -1/Access | System corruption reached 10% 11181 | -1/Access | Discovered new exit (range 7) 11184 | -1/Access | Entered Command 11185 | -1/Command | Lost 3 parts (3u) 11260 | -1/Command | Found Enh. Force Lance 11279 | -1/Command | Lost 6 parts (3p1n2w) 11352 | -1/Command | Core integrity fell below 50% 11364 | -1/Command | Core integrity fell below 20% 11370 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11322_ RZ8RJ IBJ= 6ZO1YQSR#XA8QMMB AY O|:6ZRY 11324_ Penetrated by Slug. 11331_ C-30 ARC bursts open, deploying its payload. 11331_ L-61 Swordsman unfolds itself. 11331_ G-73 Enforcer unfolds itself. 11331_ Connecting with Terminal... Feedback: System corruption (+1%). 11331_ ALERT: Suspicious activity at Terminal C017. Dispatching Investigation squad. 11338_ Dimensional Manipulator destroyed. 11340_ UOC7XQ&6YVAV/8&UM3/EUDXPB3V0VF4HEYIXBAG 11343_ W-44 Eye sends out distress signal. 11351_ Exp. Q-thruster destroyed. 11351_ Adv. Transmission Jammer destroyed. 11352_ G-73 Enforcer springs to life. 11360_ System corrupted: Slammed into wall. 11363_ System corrupted: Heat flow error (+118). 11365_ Q-thruster destroyed. 11367_ Slug penetrates G-73 Enforcer. 11367_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? i????????????????????? | | ????????????????????????? Ci????????????????????? | | ????????????????????????? Ci????????????????????? | | ????????????????????????? Ci????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #???????g????????????? | | ?????????????????????????# #????????????????????# | | ?????????????????????????# #????????g???????????# | | ?????????????????????????# #????????????????????# | | ?????????????????????????# #???????g????????????# | | ????????????????????????##;####;####l/###g######## | | ????????????????????????# ggg gg ggsgY + | | ????????????????????????# g gg g + | | ????????????????????????#@ gggg ggg g h + | | ????????????????????????# gg gg g g + | | ????????????????????????########;###g/###g/####### | | ???????????????????????????????????? g#?#gg#?????# | | ???????????????????????????????????? #?#gg#?????# | | ????????????????????????????????????? #?#gg#?????# | | ????????????????????????????????????? #?#gg#?????# | | ????????????????????????????????????? #?#g #?????? | | ??????????????????????????????????????#?#g #?????? | | ????????????????????????????????????????#g #?????? | | ????????????????????????????????????????g ?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 240 Energy Generation 58 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 50 Base Temperature (-) 200 Armor Coverage 2400 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 82 Target Analysis 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserCombatPropulsion Manual? 0 Play Time 02:04:53 Cumulative 60.3 hours Start 2020.02.08 @ 20:35:29 End 2020.02.08 @ 22:38:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 54 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c80a070e-212e-46db-8f8e-8e58f7897e46