Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 14:54:43 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 1914 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -211 Cogmind --------- Core Integrity 274/400 Matter 161/300 Energy 150/150 System Corruption 0% Temperature Hot (211) Movement Core (250) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (5) ---- Slug Cannon Slug Cannon Rocket Launcher Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Slug Cannon Slug Cannon Rocket Launcher Rocket Launcher CR-A16's Pointy Stick [Rating: 11] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion None Utility None Weapon CR-A16's Pointy Stick Energy Gun Beamcaster Ballistic Cannon Slug Cannon Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | . . 1 . 9 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | . . . . 8 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 3 | . . . . 4 Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Naked Turns 759 | . 33 26 17 683 Heaviest Build 14 | . . . . 14 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . . 2 2 5 Average Carried 3 | . . 1 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . . 2 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Jun Mat Mat Min Zio Matter Collected 225 | 97 . . . 128 Remotely . | . . . . . Salvage Created 66 | . . . . 66 Parts 5 | . . . . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Damage Taken 209 | . 24 15 . 170 Core 150 | . 24 15 . 111 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 19 | . . . . 19 Largest 1 | . . . . 1 Hottest 75 | . . . . 75 Shots Fired 19 | . . . . 19 Gun 8 | . . . . 8 Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . . . . 11 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . . 1 Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 2 | . . . . 2 Core Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Impale 1 | . . . . 1 Melee Attacks 71 | . . . . 71 Impact . | . . . . . Slashing 20 | . . . . 20 Piercing 51 | . . . . 51 Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 111 | . . . . 111 Guns 43 | . . . . 43 Cannons . | . . . . . Explosions . | . . . . . Melee 68 | . . . . 68 Ramming . | . . . . . Kinetic . | . . . . . Thermal 43 | . . . . 43 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 68 | . . . . 68 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 224 | . . . . 224 Average Temperature 111 | . . . . 111 Received Heat Transfer 81 | . 12 9 . 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Peak Influence 20 | . 15 20 7 . Initial 7 | . . 5 7 . Average 8 | . 12 7 7 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 4 1 3 6 Peak Tracking Total 6 | . 3 1 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Jun Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Machines Accessed 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 6 . . Successful . | . . . . . Failed 6 | . . 6 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 7 | . . 6 . 1 Terminals 6 | . . 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Jun Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Total Allies 6 | . . . . 6 Largest Group 6 | . . . . 6 Highest-Rated Group 216 | . . . . 216 Highest-Rated Ally 41 | . . . . 41 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Jun Mat Mat Min Zio Turns Passed 1147 | 9 33 27 17 1061 Spaces Moved 1634 | 18 63 46 34 1473 Core 1634 | 18 63 46 34 1473 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 52 | 50 50 50 50 53 Slowest Speed 250 | 50 50 50 50 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 21 7 20 90 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Total 1760 | 17 63 49 33 1598 Wait 17 | . . . . 17 Move 1630 | 17 62 45 33 1473 Hop . | . . . . . Pick Up 6 | . . 2 . 4 Fast Attach 4 | . . 1 . 3 Attach 3 | . . . . 3 Detach 3 | . . . . 3 Swap 3 | . . . . 3 Drop 3 | . . 1 . 2 Fire 19 | . . . . 19 Melee 71 | . . . . 71 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 7) 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Propulsion x2 65 | -9/Materials | Discovered new exit (range 12) 70 | -9/Materials | Entered Mines 77 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 83 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 87 | -9/Mines | Entered Zion 114 | -7/Zion | Discovered new exit (range 8) 201 | -7/Zion | Found CR-A16's Pointy Stick 267 | -7/Zion | Received a visual enhancement algorithm 284 | -7/Zion | Gained Derelict followers 302 | -7/Zion | Build established: Mutant 417 | -7/Zion | Imprinted 419 | -7/Zion | Declared Zion's savior 1147 | -7/Zion | Attacked by Zionites 1148 | -7/Zion | Self-destructed Last Messages --------------- 00964_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 00976_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. XU-4IX(z): I've survived 17.5 trips through 0b10, and you wanna know how? Trojan(Watchers) every time. They're the biggest headache, after all. All it takes is being spotted at just the wrong time and *WHAM* you're facing down a Sentry backed by a patrol squad or two. Of course you have to be willing to get close enough to hack a garrison before it'll do you any good! Before you ask, 0.5 because I admit the first time I came back less than whole... 01030_ Slug penetrates Reinforced Barrier. 01086_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 01113_ Sneak attack on ZZ-GO2(g). 01113_ ZZ-GO2(g) suffers critical hit (Impale). 01113_ ZZ-GO2(g) destroyed. 01117_ Acquired 66 matter. 01118_ Acquired Beamcaster. 01121_ Acquired Lgt. Angular Momentum Engine. 01147_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 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