Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.09 @ 08:19:52 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (561) 561 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1901 Bonus ------- None Cogmind --------- Core Integrity 332/400 Matter 142/300 Energy 24/100 System Corruption 0% Temperature Cool (14) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Shield Generator > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Ion Engine Aluminum Leg Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Shield Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg EM Pulse Gun Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon Light Cannon [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | . 6 . 9 Power 2 | . 1 . 1 Engine 1 | . . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | . . . 2 Treads . | . . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 3 . 4 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 5 | . 3 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 2 | . 4 . . Core 11 | . 9 14 10 Leg 28 | . 28 28 33 Device 13 | . 13 14 11 Storage 13 | . 14 14 11 Processor 1 | . . . 11 Energy Gun 1 | . . . 8 Ballistic Gun 5 | . 9 . . Ballistic Cannon 19 | . 17 28 14 Naked Turns . | . . . . Heaviest Build 23 | 12 23 23 23 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 9 10 10 Most Carried 10 | . 9 8 10 Average Carried 7 | . 7 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 8 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 458 | 200 163 . 95 Remotely . | . . . . Salvage Created 722 | . 259 . 463 Parts 45 | . 14 . 31 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 15 | . 7 . 8 Guns 4 | . 3 . 1 Cannons 10 | . 4 . 6 AOE 1 | . . . 1 Classes Destroyed 7 | . 3 . 4 Worker 2 | . . . 2 Builder 3 | . . . 3 Hauler 3 | . 2 . 1 Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 10 | . 4 . 6 Sentry 2 | . . . 2 Best Kill Streak 8 | . 4 . 8 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 361 | . 91 . 270 Core 78 | . 10 . 68 Absorbed by Shields 116 | . 35 . 81 Core Remaining (%) 98 | 100 . 96 . Volleys Fired 52 | . 29 . 23 Largest 2 | . 2 . 2 Hottest 90 | . 70 . 90 Shots Fired 104 | . 58 . 46 Gun 44 | . 26 . 18 Cannon 60 | . 32 . 28 Launcher . | . . . . Special . | . . . . Kinetic 86 | . 58 . 28 Thermal . | . . . . Explosive . | . . . . Electromagnetic 18 | . . . 18 Robot Hit Streak 23 | . 23 . 15 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 83 | . 41 . 42 Core Hits 39 | . 16 . 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Blast 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1481 | . 533 . 948 Guns 522 | . 171 . 351 Cannons 774 | . 362 . 412 Explosions 185 | . . . 185 Melee . | . . . . Ramming . | . . . . Kinetic 945 | . 533 . 412 Thermal 185 | . . . 185 Explosive . | . . . . Electromagnetic 351 | . . . 351 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . 17 . . Projectiles 17 | . 17 . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 4 . 3 Impact . | . . . . Kinetic 6 | . 3 . 3 Secondary 1 | . 1 . . Self-Inflicted Damage 24 | . . . 24 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | . 53 . 260 Average Temperature 51 | . 22 . 78 Received Heat Transfer 161 | . 53 . 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 400 | . . . 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 280 | . 144 5 280 Initial 5 | . . 5 . Average 41 | . 23 3 170 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | . 100 100 90 Level 1 1 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 16 . 10 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 8 | . 8 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 18 | . 18 . . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 3 | . 3 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2095 | . 1144 615 336 Spaces Moved 1203 | 1 678 324 200 Core . | . . . . Treads . | . . . . Legs 1203 | 1 678 324 200 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 120 Average Speed 157 | 120 152 190 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 2 97 64 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1316 | . 739 324 253 Wait 15 | . 9 . 6 Move 1200 | . 677 323 200 Hop . | . . . . Pick Up 12 | . 6 . 6 Fast Attach 7 | . 4 . 3 Attach 2 | . . . 2 Detach 3 | . 3 . . Swap 6 | . 2 . 4 Drop 18 | . 9 . 9 Fire 52 | . 29 . 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 491 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 6) 772 | -10/Materials | Identified exit to Mines 1145 | -10/Materials | Entered Mines 1166 | -10/Mines | Met a Derelict bent on vengeance 1242 | -10/Mines | Discovered new exit (range 12) 1722 | -10/Mines | Discovered new exit (range 11) 1760 | -10/Mines | Entered Materials 1760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1892 | -9/Materials | Discovered new exit (range 15) 1997 | -9/Materials | Discovered new exit (range 16) 2096 | -9/Materials | Self-destructed Last Messages --------------- 02078_ U-05 Engineer builds a Wall. 02080_ K-01 Serf collects debris. 02080_ U-05 Engineer builds a Wall. 02081_ K-01 Serf destroyed. 02081_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02084_ Chain reaction triggered in Ion Engine. 02084_ G-34 Mercenary destroyed. 02084_ U-05 Engineer destroyed. 02086_ U-05 Engineer builds a Wall. 02087_ Dropped Lgt. Nuclear Core. 02087_ K-01 Serf collects debris. 02088_ Acquired Prototype Engine. 02088_ Identified Cld. Ion Engine. 02088_ Malfunction: Energy drain (-19). 02090_ Dropped Faulty Cld. Ion Engine. 02091_ U-05 Engineer lays Concrete. 02091_ K-01 Serf collects debris. 02093_ U-05 Engineer builds a Wall. 02094_ K-01 Serf collects debris. 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[ #?? ????????? | | ????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableThermalCloak Manual? 0 Play Time 00:21:10 Cumulative 176.2 hours Start 2023.09.08 @ 22:57:20 End 2023.09.09 @ 08:19:52 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 103 Rogue 66 Adventurer 37 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adab42ef-6613-4e94-b8fa-0d53482c64ba