Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 22:53:36 Player: Nalzok Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (153) 765 Value Destroyed (6420) 6420 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1646) 1646 TOTAL SCORE: 15931 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 741 Entered Garrisons 400 Cogmind --------- Core Integrity 0/1300 Matter 251/300 Energy 98/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Rifle Linear Accelerator Perforator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Target Analyzer Advanced Target Analyzer System Guard > --- WEAPON ----------- Linear Accelerator Perforator > --- INVENTORY -------- Micro Fission Core Particle Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Energy Well Quantum Rifle Heavy Quantum Rifle Null Cannon Advanced Remote Datajack [Rating: 121] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Damper Plating Weapon KE Penetrator Energy Gun Heavy Beamcaster Energy Cannon Heavy Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Slots Evolved 14 | . . . 2 2 2 2 . . 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . . Utility 9 | . . . . 2 2 1 . . 1 2 . . 1 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 258 | . 2 2 8 47 36 6 5 16 36 17 6 8 6 40 20 3 Power 29 | . . . 1 3 4 . . 4 5 2 . . 1 6 3 . Engine 7 | . . . 1 3 2 . . . 1 . . . . . . . Core 13 | . . . . . 2 . . 4 4 1 . . 1 1 . . Reactor 9 | . . . . . . . . . . 1 . . . 5 3 . Propulsion 73 | . . 1 1 17 10 2 2 6 8 6 . 3 1 14 1 1 Treads 22 | . . . . 7 8 . 1 1 . 4 . . 1 . . . Leg 33 | . . 1 1 4 2 2 . 5 8 2 . 3 . 5 . . Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 1 . . . . . . 4 . . Flight 13 | . . . . 6 . . . . . . . . . 5 1 1 Utility 64 | . 1 . 3 10 11 2 1 4 11 7 3 . 3 3 5 . Device 28 | . 1 . 2 1 4 . . 1 8 4 1 . 1 2 3 . Storage 8 | . . . 1 3 . 1 . 1 1 . . . . . 1 . Processor 19 | . . . . 6 4 . . 1 1 2 2 . 1 1 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 3 1 1 1 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 92 | . 1 1 3 17 11 2 2 2 12 2 3 5 1 17 11 2 Energy Gun 30 | . . . 1 8 7 . 2 . . . . 3 1 5 2 1 Energy Cannon 7 | . . 1 . . 1 . . . 4 . . . . . 1 . Ballistic Gun 36 | . 1 . 2 9 1 . . 2 7 2 2 2 . 6 2 . Ballistic Cannon 6 | . . . . . . 2 . . . . . . . . 4 . Launcher 7 | . . . . . 2 . . . . . 1 . . 4 . . Special Weapon 3 | . . . . . . . . . . . . . . 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 2 . . . . 1 . . . . 1 5 . Parts Lost 96 | . 1 . . 17 10 . 6 . 8 1 1 12 1 29 . 10 Power 6 | . . . . 1 . . . . 2 . . 1 . 1 . 1 Propulsion 38 | . . . . 8 5 . 4 . 2 . . 5 1 9 . 4 Utility 24 | . . . . 1 2 . 1 . 4 1 1 1 . 8 . 5 Weapon 28 | . 1 . . 7 3 . 1 . . . . 5 . 11 . . Highest Loss Streak 12 | . 1 . . 9 4 . 5 . 6 1 1 9 1 12 . 10 Average Slot Usage (%) 80 | . 94 100 83 94 97 90 31 54 89 94 99 80 84 69 75 65 Engine 2 | . 14 14 11 8 3 6 . . . 1 . . . . . . Core 3 | . . . . . 3 . . 7 10 5 5 5 8 4 . . Treads 9 | . . . . 15 28 15 . . . 10 21 2 1 2 . . Leg 10 | . 28 28 28 11 1 9 . 11 28 12 5 12 13 4 . . Flight 1 | . . . . 4 . . . . . . . . . 2 22 15 Device 7 | . 10 14 11 3 9 13 . . 12 18 13 7 7 1 7 9 Storage 7 | . 14 14 11 13 7 6 . 1 6 10 10 10 9 4 4 3 Processor 15 | . . . . 18 20 13 6 6 10 15 22 31 28 27 25 26 Protection 3 | . . . . . 6 12 5 7 5 4 4 . 2 2 . . Energy Gun 6 | . 13 . 3 13 9 4 11 9 . . . 3 1 3 . 1 Energy Cannon 1 | . . 14 11 . 2 . . . 4 . . . . . . . Ballistic Gun 4 | . 14 14 7 3 . 4 . 3 5 10 10 5 9 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 11 12 12 23 32 39 53 55 97 108 67 62 55 51 56 55 55 Greatest Support 120 | 20 20 20 30 84 84 60 30 74 96 120 120 120 65 65 56 56 Greatest Overweight (x) 18 | . . . . 4 3 1 18 18 1 2 . 1 . 8 1 . Average Overweight (x) . | . . . . . . . 7 3 . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 6 6 6 8 10 10 4 5 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 5 8 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 7 | 4 3 4 6 7 9 9 4 4 9 9 10 8 8 7 9 8 Final Capacity 10 | 6 6 6 8 10 10 10 4 10 10 10 10 10 10 10 10 4 Final Carried 10 | 2 6 4 8 10 10 10 4 10 10 10 10 8 9 10 10 4 Class Distribution -------------------- 55% | Scavenger-Mutant 30% | Mutant 6% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Sprinter | -3/Testing Scavenger-Scout | -3/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Matter Collected 4196 | 191 79 . 119 674 427 . 95 155 970 221 241 132 76 572 132 112 Remotely 411 | . . . . . . . . . 411 . . . . . . . Salvage Created 7081 | . 184 . 389 1200 1491 . . 47 1813 165 256 390 94 1052 . . Parts 349 | . 17 . 19 76 71 . . 2 84 11 8 12 2 47 . . Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 17 | . 2 . . 4 6 . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 7 8 . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Combat Hostiles Destroyed 111 | . 5 . 3 21 21 . . 1 22 2 5 5 1 25 . . Melee 4 | . . . . . . . . . . . . . . 4 . . Guns 70 | . 5 . 1 19 11 . . 1 11 2 4 5 1 10 . . Cannons 11 | . . . 2 . 4 . . . 5 . . . . . . . AOE 21 | . . . . . 6 . . . 3 . 1 . . 11 . . Classes Destroyed 15 | . 4 . 3 3 2 . . . 2 . . 1 . . . . Worker 12 | . . . . 5 1 . . . 5 1 . . . . . . Builder 6 | . 1 . . 1 1 . . . 3 . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . Recycler 10 | . . . 2 2 4 . . . 2 . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . Watcher 7 | . 1 . 2 1 2 . . . 1 . . . . . . . Swarmer 28 | . 3 . . 9 3 . . . 4 . . . . 9 . . Grunt 49 | . 2 . 1 6 11 . . . 8 . 4 4 . 13 . . Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . Sentry 20 | . . . 2 2 4 . . 1 7 1 . . 1 2 . . Hunter 6 | . . . . 4 1 . . . . 1 . . . . . . Programmer 6 | . . . . . 2 . . . 2 . 1 . . 1 . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 4 . 3 6 5 . . 1 6 2 4 3 1 6 . . Combat Bots Only 6 | . 3 . 2 4 3 . . 1 4 1 4 3 1 6 . . Max Kills in Single Turn 4 | . 1 . 1 2 3 . . 1 3 1 1 1 1 4 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . 2 . 1 . . 4 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Damage Taken 15796 | . 261 . 189 2002 1835 . 201 376 2632 461 430 1918 360 4124 85 922 Core 2482 | . 38 . 11 284 181 . 30 1 168 64 26 364 . 972 39 304 Absorbed by Shields 352 | . . . . . . . . . . 169 . . . 127 . 56 Core Remaining (%) 80 | 100 . 84 97 48 74 . . 96 83 . . 60 . . . . Volleys Fired 465 | . 18 . 30 112 89 . 1 6 93 10 17 23 3 46 15 2 Largest 3 | . 2 . 2 2 2 . 2 2 2 2 2 2 3 3 1 1 Hottest 199 | . 70 . 116 128 160 . 162 114 162 66 82 176 160 199 94 94 Shots Fired 792 | . 36 . 57 189 143 . 2 12 148 20 34 39 7 88 15 2 Gun 629 | . 36 . 27 189 91 . 2 12 89 20 32 39 7 80 3 2 Cannon 138 | . . . 30 . 43 . . . 59 . . . . . 6 . Launcher 19 | . . . . . 9 . . . . . 2 . . 8 . . Special 6 | . . . . . . . . . . . . . . . 6 . Kinetic 350 | . 18 . 17 90 8 . . 6 89 20 32 19 6 39 6 . Thermal 279 | . 18 . 40 57 89 . 2 6 . . . 20 1 41 3 2 Explosive 10 | . . . . . . . . . . . 2 . . 8 . . Electromagnetic 147 | . . . . 42 46 . . . 59 . . . . . . . Robot Hit Streak 18 | . 8 . 9 13 16 . 8 2 10 14 8 18 5 10 5 . Robot Miss Streak 6 | . 3 . 5 5 4 . . 2 4 4 1 3 2 6 1 . Penetration Max 1 | . . . . . . . . . 1 1 . 1 . 1 . . Secondary Targets 10 | . 1 . . 5 . . . . 2 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . 1 1 . . . . Shots Hit Robots 520 | . 23 . 31 124 103 . 2 5 97 15 15 32 3 67 3 . Core Hits 306 | . 13 . 12 52 62 . 1 2 57 11 15 18 3 60 . . Critical Hits 20 | . . . 1 1 3 . . . 6 3 2 1 1 2 . . Critical Kills 8 | . . . . . 1 . . . 3 1 1 . 1 1 . . Critical Parts Destroyed 11 | . . . 1 1 1 . . . 3 2 1 1 . 1 . . Melee Attacks 8 | . . . . . . . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . 8 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15966 | . 323 . 469 2136 2954 . 45 123 4004 414 858 877 70 3672 21 . Guns 8852 | . 323 . 136 2001 1336 . 45 123 1879 414 322 877 70 1305 21 . Cannons 2255 | . . . 333 . 769 . . . 1153 . . . . . . . Explosions 4687 | . . . . 135 849 . . . 972 . 536 . . 2195 . . Melee 153 | . . . . . . . . . . . . . . 153 . . Ramming 19 | . . . . . . . . . . . . . . 19 . . Kinetic 5120 | . 159 . 36 689 226 . . 73 1879 414 322 491 70 761 . . Thermal 4781 | . 164 . 433 777 1696 . 45 50 665 . . 386 . 544 21 . Explosive 3372 | . . . . . 334 . . . 307 . 536 . . 2195 . . Electromagnetic 2521 | . . . . 670 698 . . . 1153 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . . . . . . . 153 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 3 . 4 . . . 2 . . . . 4 4 4 Average Corruption 2 | . . . 2 . 3 . . . 1 . . . . 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 34 | . . . . . 11 . . . 5 . . . . 11 6 1 Message Errors 12 | . . . . . 6 . . . 1 . . . . 3 2 . Matter Fused 3 | . . . . . 1 . . . . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . 1 . . . 1 . . . . . . . Energy Discharges 6 | . . . . . . . . . 2 . . . . 3 1 . Data Loss (minor) 5 | . . . . . 1 . . . . . . . . 2 2 . Targeting Errors 3 | . . . . . . . . . 1 . . . . 1 1 . Weapon Failures 3 | . . . . . 2 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 258 | . . . . . 79 . . . 91 . . . . 88 . . Projectiles 26 | . . . . . 18 . . . 8 . . . . . . . Explosions 230 | . . . . . 61 . . . 83 . . . . 86 . . Melee 2 | . . . . . . . . . . . . . . 2 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 277 | . . . . . 8 . . . 209 . 31 . . 29 . . Shots 6 | . . . . . 1 . . . 3 . 1 . . 1 . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 234 . 333 360 270 . 51 295 291 . . 21 12 389 258 108 Average Temperature 108 | . 104 . 96 110 82 . 29 180 115 . . 16 8 119 71 51 Received Heat Transfer 3036 | . 111 . 75 216 549 . 9 9 432 6 150 483 117 699 . 180 Effects 8 | . 1 . . 1 2 . . 2 . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Energy Bleed 6 | . 1 . . . 2 . . 2 . . . . . 1 . . Interference 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . . 3 . . . . . . . Combat Hostiles 5 | . . . . 2 . . . . 3 . . . . . . . Parts Fried 20 | . . . . 1 5 . . . 14 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 19 | . 1 . 7 2 4 . . . . . . 2 . 3 . . Heat Transferred 8465 | . 481 . 925 1445 3115 . 74 74 500 . . 670 . 1144 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 3 . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Peak Influence 785 | . 147 53 161 254 494 186 70 527 785 411 . . 74 581 475 436 Average Influence 221 | . 71 53 92 79 354 186 14 141 453 355 . . 48 355 323 387 Maximum Alert Level 3 | . . . . 1 2 . . 2 3 2 . . . 2 2 2 Low Security (%) 53 | 100 100 100 100 96 5 100 100 74 4 . . . 100 38 . . Level 1 24 | . . . . 3 64 . . 3 38 54 . . . 8 87 79 Level 2 18 | . . . . . 29 . . 21 36 45 . . . 53 12 20 Level 3 2 | . . . . . . . . . 20 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . 1 6 . . 7 8 1 . . 1 . 1 . Investigation 10 | . . . . 1 3 . . 4 1 1 . . . . . . Extermination 5 | . . . . . 1 . . 2 2 . . . . . . . Reinforcement 8 | . 2 . . . . . . 1 3 . . . 1 . 1 . Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . 2 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Distress Signals 6 | . . . 2 2 . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 233 | . 11 . 7 31 34 . 8 14 47 3 6 6 6 38 6 16 Peak Tracking Total 14 | . 6 . 4 5 5 . 6 3 9 2 5 4 4 9 3 14 Tactical Retreats 21 | . . . . 1 1 . 1 . 9 . . . . 7 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Traps Triggered 15 | . . . 2 2 3 1 . 1 1 . . . . 2 . 3 Indirectly 3 | . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 5 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Machines Disabled 34 | . . . . 2 18 . . 1 7 . . . . . 5 1 Max in Single Turn 6 | . . . . 1 6 . . . 3 . . . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Machines Accessed 33 | . . . 1 9 4 1 . 5 5 1 . . 3 . 4 . Terminals 24 | . . . 1 8 4 1 . 4 1 . . . 2 . 3 . Fabricators 3 | . . . . . . . . . 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . Total Hacks 71 | . . . 3 18 11 2 . 11 12 4 . . 4 . 6 . Successful 24 | . . . . 9 2 1 . 1 6 1 . . 1 . 3 . Failed 47 | . . . 3 9 9 1 . 10 6 3 . . 3 . 3 . Catastrophic 14 | . . . 2 1 4 . . 3 2 . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 51 | . . . 3 17 11 2 . 9 2 . . . 3 . 4 . Fabricators 9 | . . . . . . . . . 5 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . 2 2 . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 2 . Terminal Hacks 15 | . . . . 8 2 1 . 1 1 . . . . . 2 . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 1 . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . 1 . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 . . . . . . . Retrieve Components 2 | . . . . 1 . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 22 | . . . 1 3 4 1 . 4 4 1 . . 2 . 2 . Full Trace Events 9 | . . . . . 3 . . 4 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built 4 | . . . . . . . . . 2 2 . . . . . . Matter 512 | . . . . . . . . . 278 234 . . . . . . Time 186 | . . . . . . . . . 69 117 . . . . . . Total Part Build Rating 32 | . . . . . . . . . 18 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . 3 . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . 4 Programmers 3 | . . . . . 3 . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Total Allies 20 | . . . . . . . 19 . . . . . . . 1 . Largest Group 19 | . . . . . . . 19 17 6 . . . . . 1 . Highest-Rated Group 696 | . . . . . . . 696 620 220 . . . . . 150 . Highest-Rated Ally 150 | . . . . . . . 50 50 50 . . . . . 150 . Total Orders 5 | . . . . . . . . . 5 . . . . . . . GOTO 2 | . . . . . . . . . 2 . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . Ally Attacks 175 | . . . . . . . 95 66 . . . . . . 14 . Total Damage 7497 | . . . . . . . 3396 2982 . . . . . . 1119 . Kills 31 | . . . . . . . 7 16 . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . Drone Launches 4 | . . . . . . . . . 4 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 25 | . . . . . . . . . . . . . 5 13 5 2 Traps 11 | . . . . . . . . . . . . . . 10 . 1 Emergency Access 2 | . . . . . . . . . . . . . . 1 1 . Items 11 | . . . . . . . . . . . . . 5 1 4 1 Guards 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Turns Passed 9171 | 2 139 97 309 1490 1534 230 1201 601 1087 534 530 172 300 628 226 91 Spaces Moved 4845 | 1 67 79 174 787 695 139 260 224 617 270 310 81 208 367 413 153 Core 247 | . . . . 1 . . 212 26 . . . . . 1 . 7 Treads 1663 | . . . . 385 657 41 6 . . 95 310 3 61 105 . . Legs 2017 | 1 67 79 174 234 38 98 42 198 617 175 . 78 147 69 . . Wheels . | . . . . . . . . . . . . . . . . . Hover 78 | . . . . . . . . . . . . . . 78 . . Flight 840 | . . . . 167 . . . . . . . . . 114 413 146 Fastest Speed 28 | 120 120 120 120 111 150 150 50 150 120 120 145 120 120 28 28 31 Average Speed 145 | 120 120 120 120 139 156 152 458 243 126 129 145 121 134 108 29 31 Slowest Speed 950 | 120 120 120 120 370 210 160 950 950 150 185 145 165 170 450 108 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . 14 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 18 27 25 55 22 5 90 7 21 4 58 7 7 62 45 29 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 3 . . . . . Spaces Dug 14 | . . . . . . . . . . . 11 . . . 3 . Terrain Destroyed 381 | . . . . 9 45 . . 1 81 2 81 6 . 153 3 . Melee . | . . . . . . . . . . . . . . . . . Projectile 53 | . . . . . . . . 1 8 2 28 6 . 5 3 . AOE 328 | . . . . 9 45 . . . 73 . 53 . . 148 . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Gar Tes Gar Total 6216 | 4 89 81 224 989 996 159 273 266 830 436 355 113 218 497 502 184 Wait 358 | . . . 1 6 138 . 7 6 15 121 20 . . 9 35 . Move 4789 | . 66 78 173 786 694 139 259 223 616 269 309 80 208 365 389 135 Hop 16 | . . . . . . . . . . . . . . . 10 6 Pick Up 77 | . 3 . 5 10 11 6 . 6 14 6 . 2 1 6 7 . Fast Attach 142 | . 1 . 3 28 19 4 5 12 15 10 3 4 5 21 11 1 Attach 36 | . . 1 . 8 3 2 . . 1 1 . 4 . 9 5 2 Detach 31 | . . . . 6 5 . . 2 1 . . . . 5 10 2 Swap 81 | . 1 1 5 11 14 . . 4 21 6 3 . 1 10 4 . Drop 149 | 4 . 1 7 22 23 8 1 7 33 13 3 . . 7 16 4 Fire 465 | . 18 . 30 112 89 . 1 6 93 10 17 23 3 46 15 2 Melee 8 | . . . . . . . . . . . . . . 8 . . Ram 1 | . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . 10 . 32 Rewire 19 | . . . . . . . . . 19 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 2 exits: *Tes x2) -3/Testing -3/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 14) 142 | -10/Materials | Entered Mines 215 | -10/Mines | Learned location of Storage (-9) 225 | -10/Mines | Discovered new exit (range 11) 239 | -10/Mines | Entered Materials 239 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 521 | -9/Materials | Discovered new exit (range 16) 548 | -9/Materials | Entered another Materials area 548 | -8/Materials | Evolved 2 slots: Utility x2 652 | -8/Materials | Lost 3 parts (2n1w) 984 | -8/Materials | Lost 9 parts (1p5n1u2w) 1031 | -8/Materials | Build established: Scavenger-Mutant 1084 | -8/Materials | Lost 3 parts (3w) 2004 | -8/Materials | Core integrity fell below 50% 2009 | -8/Materials | Discovered new exit (range 8) 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x2 2189 | -7/Factory | Build established: Skirmisher 3051 | -7/Factory | Build established: Scavenger-Mutant 3066 | -7/Factory | Identified exit to Lower Caves 3177 | -7/Factory | Garrison activated, responded to threat 3468 | -7/Factory | Discovered new exit (range 20) 3474 | -7/Factory | Lost 4 parts (1n1u2w) 3540 | -7/Factory | Garrison activated, responded to threat 3572 | -7/Factory | Entered another Factory area 3572 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3802 | -6/Factory | Sucked down chute 3802 | -6/Factory | Entered Waste 3814 | -6/Waste | Spotted C-40 Crusher 3828 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3835 | -6/Waste | Spotted C-40 Crusher 3839 | -6/Waste | Spotted C-40 Crusher 3850 | -6/Waste | Spotted C-40 Crusher 3871 | -6/Waste | Spotted C-40 Crusher 3878 | -6/Waste | Spotted C-40 Crusher 3882 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3882 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3885 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3888 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3911 | -6/Waste | Warlord forces began an assault 3919 | -6/Waste | Lost 5 parts (3n1u1w) 3950 | -6/Waste | Allies destroyed C-40 Crusher 3963 | -6/Waste | Allies destroyed C-40 Crusher 3964 | -6/Waste | Allies destroyed C-40 Crusher 3965 | -6/Waste | Allies destroyed C-40 Crusher 3975 | -6/Waste | Allies destroyed C-40 Crusher 3984 | -6/Waste | Found Damper Plating 4176 | -6/Waste | Build established: Mutant 4304 | -6/Waste | Allies destroyed C-40 Crusher 4880 | -6/Waste | Discovered new exit (range 11) 5003 | -6/Waste | Entered Factory 5003 | -6/Factory | Accompanied by 17 allies 5531 | -6/Factory | Discovered new exit (range 12) 5563 | -6/Factory | Build established: Scavenger-Mutant 5604 | -6/Factory | Entered another Factory area 5604 | -5/Factory | Accompanied by 6 allies 5604 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5916 | -5/Factory | P-70 Sage assimilated allied KH-M9I(m) 6202 | -5/Factory | Garrison activated, responded to threat 6204 | -5/Factory | First assault squad dispatched 6541 | -5/Factory | Fabricated Stasis Projector? 6620 | -5/Factory | Discovered new exit (range 19) 6690 | -5/Factory | Identified exit to Factory 6691 | -5/Factory | Entered another Factory area 6691 | -4/Factory | Evolved 2 slots: Utility x2 6720 | -4/Factory | Lost 6 parts (1p2n3u) 6965 | -4/Factory | Discovered new exit (range 3) 7130 | -4/Factory | Fabricated Phase Gun (x2) 7224 | -4/Factory | Identified exit to Upper Caves 7225 | -4/Factory | Entered Upper Caves 7318 | -4/Upper Caves | Learned Research trap positions 7635 | -4/Upper Caves | Discovered new exit (range 6) 7753 | -4/Upper Caves | Identified exit to Upper Caves 7755 | -4/Upper Caves | Entered another Upper Caves area 7828 | -4/Upper Caves | Lost 9 parts (1p5n3w) 7855 | -4/Upper Caves | Discovered new exit (range 20) 7892 | -4/Upper Caves | Lost 3 parts (1u2w) 7898 | -4/Upper Caves | Identified exit to Research 7927 | -4/Upper Caves | Entered Research 7927 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7928 | -3/Research | Loaded intel: 72 trap records 8227 | -3/Research | Identified exit to Garrison 8227 | -3/Research | Entered Garrison 8262 | -3/Garrison | Triggered checkpoint 8355 | -3/Garrison | Lost 10 parts (2n4u4w) 8506 | -3/Garrison | Lost 3 parts (1n1u1w) 8543 | -3/Garrison | Spotted B-86 Titan 8610 | -3/Garrison | Triggered checkpoint 8655 | -3/Garrison | Discovered new exit (range 12) 8662 | -3/Garrison | Identified exit to Testing 8662 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8669 | -3/Garrison | Lost 12 parts (1p5n2u4w) 8672 | -3/Garrison | Core integrity fell below 50% 8680 | -3/Garrison | Triggered checkpoint 8713 | -3/Garrison | Lost 3 parts (1n1u1w) 8838 | -3/Garrison | Triggered checkpoint 8852 | -3/Garrison | Discovered exit to Testing (range 12) 8855 | -3/Garrison | Entered Testing 8877 | -3/Testing | Spotted PH-SIPP2GVKX4 8879 | -3/Testing | Rewired PH-SIPP2GVKX4 9000 | -3/Testing | Found Prototype Energy Cannon 9000 | -3/Testing | Identified Null Cannon 9037 | -3/Testing | Found Prototype Slashing Weapon 9042 | -3/Testing | Identified Molecular Scythe 9069 | -3/Testing | Found Prototype Ballistic Cannon 9069 | -3/Testing | Identified Perforator 9081 | -3/Testing | Identified exit to Garrison 9081 | -3/Testing | Entered Garrison 9126 | -3/Garrison | Spotted B-86 Titan 9132 | -3/Garrison | Triggered checkpoint 9140 | -3/Garrison | Garrison Relay disabled 9147 | -3/Garrison | Core integrity fell below 20% 9156 | -3/Garrison | Triggered checkpoint 9172 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09160_ Dropped Adv. Remote Datajack. 09160_ Acquired Adv. Remote Datajack. 09161_ Xenon Bombardment Thruster destroyed. 09162_ Dropped Xenon Bombardment Thruster. 09162_ Dropped Lrg. Storage Unit. 09163_ Lgt. Antimatter Reactor destroyed. 09163_ Penetrated by Slug. 09163_ Dropped Adv. Remote Datajack. 09164_ Triggered Stasis Trap. 09164_ A bubble of rippling energy engulfs the area. 09164_ Field strength at 94. 09164_ Field strength at 88. 09165_ Field strength at 77. 09166_ Field strength at 71. 09167_ Field strength at 54. 09168_ Penetrated by Slug. 09168_ Imp. Target Analyzer destroyed. 09168_ Field strength at 19. 09169_ Field strength at 13. 09170_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ??????????# #???### #????????????????? | | ??????????# #?????#"#????????????????? | | ??????????############ #######%#????????????????? | | ?????????????????????# " "#????????????????? | | ?????????????????????# ####+####????????????????? | | ?????????????????????# #??# #???????????????????? | | ?????????????????????# #??# #???????????????????? | | ?????????????????????#^ #??# #???????????????????? | | ?????????????????????#^ #### ######??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# #### #### #??????????????? | | ?????????????????????# #??# #??# #??????????#???? | | ?????????????????????# #??# #??# #????????? #???? | | ?????????????????????# #??# #?## ###""""## ##??? | | ?????????????????????# ######## #??? | | ?????????????????????# | | ?????????????????????# | | ?????????????????????########### ## ## ###? | | ?????????????????????????????### ## ## #??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# ! "??? | | ?????????????????????????????###![ # ## #??? | | ?????????????????????###########=g ## ##? #??? | | ?????????????????????# @ ^ g*g #??? | | ?????????????????????# #??? | | ?????????????????????# ######## #??? | | ?????????????????????# ???????## ##""""## #??? | | ?????????????????????# ?????????# #???????? ???? | | ?????????????????????#??????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 39 Energy Capacity 740 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 1425 Resistance: TH 30 Resistance: EM 90 Power Shielding 66 Reclamation Efficiency 10 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Item Schematics ----------------- KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Stasis Projector | x2 | -5/Factory | Preloaded Phase Gun | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringMyomerDoomcannon Manual? 0 Play Time 01:27:04 Cumulative 199.0 hours Start 2019.12.06 @ 16:56:39 End 2019.12.06 @ 22:53:36 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 316 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 59 Gallery% 75 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 3fa9beca-5c0f-4a88-b37f-746713da07db