Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 00:05:39 Player: Selene Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (181) 905 Value Destroyed (7905) 7905 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6182) 6182 TOTAL SCORE: 24912 Bonus ------- High Alert Combat Kills 784 Follower Combat Kills 848 Entered Garrisons 600 Used RIF Installer 1000 Win 3000 Friendly Fire -50 Cogmind --------- Core Integrity 744/1600 Matter 197/300 Energy 97/100 System Corruption 0% Temperature Cool (6) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (8) --- Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Graphene Brace Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Layered Medium Armor Plating Hypervelocity Railgun Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Compact Battery Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Transmission Jammer Experimental Reaction Control System Layered Light Armor Plating Graphene Brace Advanced Corruption Screen > --- WEAPON ----------- Hypervelocity Railgun Force Lance > --- INVENTORY -------- Light Quantum Reactor Q-thruster Improved Diametric Drive Improved Diametric Drive Micro-nuke Launcher [Rating: 192] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . . . . 2 2 . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . 2 1 . . . 1 . . Utility 11 | . . . . . 2 . . 2 . . 1 . . . . . 1 . 2 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 367 | 7 19 2 . . 26 45 19 8 21 8 14 5 12 13 5 29 9 15 19 32 3 6 50 Power 42 | 1 3 . . . 3 2 1 . 1 . . 1 1 . 2 4 1 3 4 6 . . 9 Engine 9 | 1 1 . . . . 2 . . . . . . . . . 3 . . 1 1 . . . Core 14 | . 2 . . . 3 . 1 . 1 . . 1 1 . 2 1 . 1 . . . . 1 Reactor 19 | . . . . . . . . . . . . . . . . . 1 2 3 5 . . 8 Propulsion 81 | 2 8 . . . 8 10 5 1 1 3 2 . 2 4 . 12 1 1 3 . 1 2 15 Treads 28 | 2 3 . . . 5 8 4 . 1 1 2 . 2 . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Wheel 12 | . 5 . . . 3 . 1 1 . 2 . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . 4 . 8 . 1 . . . . . Flight 26 | . . . . . . . . . . . . . . . . 4 1 . 3 . 1 2 15 Utility 140 | 2 4 . . . 6 13 7 5 9 3 10 . 5 7 2 9 6 7 9 18 2 1 15 Device 75 | 1 1 . . . 3 8 3 2 5 3 1 . 4 4 2 7 4 4 3 9 1 1 9 Storage 7 | 1 1 . . . . 1 1 . . . 1 . . 1 . . . . . . . . 1 Processor 20 | . . . . . 1 1 1 2 . . 3 . . 1 . . 1 1 3 3 1 . 2 Hackware 15 | . . . . . . . 2 . 2 . 2 . . 1 . 2 . . 2 3 . . 1 Protection 23 | . 2 . . . 2 3 . 1 2 . 3 . 1 . . . 1 2 1 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 4 2 . . 9 20 6 2 10 2 2 4 4 2 1 4 1 4 3 8 . 3 11 Energy Gun 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 50 | 2 3 1 . . 6 12 3 1 4 . 1 3 1 1 1 2 1 3 2 1 . . 2 Ballistic Cannon 11 | . . . . . . 2 . 1 1 2 . . 2 . . . . . . . . 1 2 Launcher 24 | . 1 1 . . 2 5 1 . 3 . . 1 1 . . 1 . . . 1 . 1 6 Special Weapon 7 | . . . . . . 1 2 . 2 . 1 . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . 1 . 1 . . 1 3 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . . . . . 1 . . 1 . 3 5 . 1 2 Parts Lost 92 | . 4 . . . 7 12 1 1 1 2 1 . 11 . . . 5 4 10 1 . 6 26 Power 17 | . 2 . . . 1 1 . . 1 . . . 2 . . . 1 1 3 . . . 5 Propulsion 29 | . . . . . 2 6 1 . . 1 . . 3 . . . . 1 2 . . 4 9 Utility 41 | . 2 . . . 2 5 . 1 . 1 1 . 5 . . . 3 2 5 1 . 2 11 Weapon 5 | . . . . . 2 . . . . . . . 1 . . . 1 . . . . . 1 Highest Loss Streak 18 | . 2 . . . 6 9 1 1 1 1 1 . 6 . . . 5 4 7 1 . 4 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 90 | . 98 100 100 100 99 98 100 92 92 96 85 81 84 76 92 91 75 82 78 77 79 76 83 Engine 3 | . 3 14 14 14 3 7 5 . . . . . . . . 9 5 . 1 2 . . . Core 4 | . 9 . . . 5 1 3 7 7 7 6 7 12 6 7 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 8 6 5 8 8 7 Treads 12 | . 17 14 14 14 17 29 28 15 15 19 12 13 13 . . . . . . . . . . Wheel 5 | . 10 14 14 14 17 4 7 7 7 7 6 6 4 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 25 26 19 . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . 6 19 20 17 13 16 13 26 Device 11 | . 12 . . . 13 10 2 6 11 14 11 . 4 11 18 16 22 17 17 14 15 16 18 Storage 6 | . 14 14 14 14 9 10 9 7 7 7 6 6 6 6 6 2 . . . . . . 3 Processor 9 | . . . . . 8 2 9 20 11 7 9 20 16 13 13 9 7 10 14 14 16 16 17 Hackware 4 | . . . . . . . 6 2 6 7 10 6 6 3 6 9 5 5 9 13 12 11 1 Protection 5 | . 1 14 14 14 4 11 9 6 7 7 6 6 5 . . . 4 7 . 4 4 3 2 Ballistic Gun 11 | . 27 21 28 28 17 16 16 14 9 7 2 10 9 3 6 4 . 4 4 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 6 3 5 3 3 4 4 2 3 Peak Build Rating 192 | 7 14 12 13 13 31 42 43 58 58 56 63 63 65 74 77 99 117 118 144 164 187 185 192 Average Rating 67 | 5 11 12 12 13 26 34 39 51 52 51 59 60 59 60 73 88 105 114 129 155 183 169 165 On Entrance 64 | . 7 12 12 13 13 26 38 42 52 52 56 59 63 33 72 77 93 117 105 127 164 184 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 34 35 34 34 37 56 48 49 55 58 122 121 128 87 51 53 41 49 52 47 39 42 70 Greatest Support 80 | 40 40 12 12 12 36 80 80 28 28 28 40 40 40 44 44 66 51 51 56 48 64 66 62 Greatest Overweight (x) 4 | . 2 2 2 2 1 3 3 3 1 4 4 4 4 3 1 3 . 2 1 . . . 1 Average Overweight (x) . | . 1 2 2 2 . . 2 1 1 2 3 3 3 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 15 15 5 5 5 5 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 23 25 25 18 15 10 5 5 5 5 5 5 5 Most Carried 25 | 6 15 15 15 15 15 15 15 15 15 15 25 25 25 20 15 15 5 5 5 5 5 5 5 Average Carried 13 | 3 12 14 14 15 14 14 14 14 14 14 22 24 23 15 14 10 4 4 4 4 4 3 4 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 15 15 5 5 5 5 5 5 5 5 Final Carried 25 | 6 13 15 15 15 12 15 15 15 15 15 25 25 20 15 15 5 5 5 5 5 5 3 4 Class Distribution -------------------- 46% | Mutant 15% | Scavenger-Mutant 7% | Bothacker-Mutant 7% | Hacker-Ninja 5% | Ninja 4% | Commander-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Ninja | -4/Factory Scavenger-Ninja | -4/Extension Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Garrison Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Matter Collected 8828 | 258 556 149 224 . 1182 1010 451 399 801 148 185 307 355 256 300 189 221 469 130 234 194 74 736 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7131 | 85 693 96 . . 867 934 338 392 684 270 192 215 348 . 7 . 248 515 48 68 226 421 484 Parts 379 | 11 46 8 . . 53 49 29 17 29 8 12 7 13 . 3 . 11 23 3 6 14 15 22 Haulers Intercepted 6 | . 1 . . . 1 . . 1 . . 1 . . . . . . 2 . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Retrieved Matter 54 | . . . . . . . . . . . . . . . . . 54 . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . 6 12 . 14 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Combat Hostiles Destroyed 141 | . 18 3 . . 21 21 6 5 23 6 2 9 9 . 1 . . 3 1 1 . 4 8 Melee 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 Guns 79 | . 13 . . . 13 10 6 5 8 3 1 9 5 . 1 . . 3 1 . . 1 . Cannons 14 | . . . . . . 3 . . 6 3 . . 2 . . . . . . . . . . AOE 44 | . 5 3 . . 8 8 . . 9 . . . 2 . . . . . . . . 2 7 Classes Destroyed 18 | 2 5 . . . 2 3 3 1 1 . . . . . 1 . . . . . . . . Worker 5 | . 1 . . . 1 . 1 . . . 2 . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Tunneler 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 . . 1 . . 1 . . . . . . 2 . . . . . Recycler 6 | 1 . 1 . . 1 . . . . . . . . . . . 1 . . . 1 . 1 Mechanic 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 13 | . 2 . . . . . . 1 . . . . . . . . 3 2 . . 3 . 2 Swarmer 40 | . 3 3 . . 7 . . . 7 . . 9 . . . . . . 1 . . 4 6 Grunt 63 | . 15 . . . 11 11 2 . 12 2 1 . 6 . . . . 3 . . . . . Brawler 4 | . . . . . . . . . 1 1 . . 2 . . . . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Sentry 16 | . . . . . 3 7 1 4 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 2 . . 2 . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . 2 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 6 4 . . 9 6 4 2 9 3 2 4 4 . 1 . 3 3 1 1 2 3 3 Combat Bots Only 9 | . 5 3 . . 8 6 4 1 9 3 1 4 4 . 1 . . 3 1 1 . 3 3 Max Kills in Single Turn 3 | 1 3 2 . . 3 2 2 1 3 1 1 2 2 . 1 . 1 1 1 1 1 2 3 Gunslinging 1 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . Exploded 3 | . 2 2 . . 2 2 . . 3 . . . 1 . . . . . . . . 2 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Hostile Shots Fired 1676 | . 72 5 . . 124 161 37 142 94 45 26 91 156 . 4 19 40 96 136 59 . 100 269 Missed 635 | . 17 2 . . 27 41 10 53 40 14 6 24 45 . 1 10 24 39 66 31 . 56 129 Damage Taken 17807 | . 685 21 . . 1511 1990 419 682 638 475 399 1073 2113 . 80 168 345 1154 1414 482 . 844 3314 Core 2265 | . 105 . . . 156 206 33 37 21 24 32 62 218 . 25 41 24 153 222 50 . 109 747 Absorbed by Shields 321 | . . . . . . . . . . . . . 82 . . . . . 45 73 . 77 44 Redirected to Shielding 163 | . . . . . . . . . . . . . . . . . . . 39 17 . . 107 Ignored by Resistances 48 | . . . . . . . . . . 48 . . . . . . . . . . . . . Regen/Repaired (Parts) 581 | . 73 . . . 183 . . . . 56 245 . . . . 24 . . . . . . . Core Remaining (%) 73 | 100 . . . 58 . . 28 . . 88 . . . . 60 95 . 84 82 96 . . 46 Volleys Fired 560 | 14 64 3 . . 72 71 23 29 69 24 20 17 38 . 7 . . 43 9 5 . 15 37 Largest 2 | 2 2 1 . . 2 2 2 2 2 2 1 2 2 . 1 . . 2 1 1 . 1 1 Hottest 114 | 40 46 33 . . 56 114 60 85 58 114 30 63 114 . 33 . . 68 35 65 . 66 66 Shots Fired 890 | 28 124 3 . . 133 136 41 57 82 48 21 33 61 . 7 . . 50 9 5 . 15 37 Gun 695 | 28 120 1 . . 124 114 36 54 41 28 11 32 30 . 7 . . 41 9 5 . 8 6 Cannon 98 | . . . . . . 16 . 3 11 20 . . 26 . . . . . . . . 5 17 Launcher 54 | . 4 2 . . 9 6 1 . 10 . . 1 5 . . . . . . . . 2 14 Special 43 | . . . . . . . 4 . 20 . 10 . . . . . . 9 . . . . . Kinetic 779 | 28 120 1 . . 124 130 36 57 52 48 11 32 56 . 7 . . 41 9 . . 5 22 Thermal 14 | . . . . . . . . . . . . . . . . . . . . 5 . 8 1 Explosive 49 | . 4 2 . . 9 6 1 . 10 . . 1 5 . . . . . . . . . 11 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Robot Hit Streak 24 | 5 8 1 . . 16 13 9 10 24 6 6 5 6 . 4 . . 10 5 3 . 4 2 Robot Miss Streak 8 | 8 5 4 . . 6 2 4 2 2 2 3 5 3 . 2 . . 3 2 3 . 6 4 Penetration Max 1 | . . . . . 1 1 1 . 1 1 . 1 1 . . . . 1 . . . . . Secondary Targets 15 | . . . . . 4 3 1 . 2 2 . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . 1 1 . 1 1 . . . . . . . . . . Shots Hit Robots 577 | 15 76 1 . . 80 88 26 36 53 31 13 14 40 . 5 . 6 44 8 5 5 14 17 Core Hits 307 | 4 41 4 . . 44 39 14 12 38 12 9 12 17 . 2 . 4 17 2 2 4 11 19 Critical Kills 8 | . . 1 . . . 1 . 2 1 1 . 1 . . . . . . . . . . 1 Critical Parts Destroyed 17 | . 2 . . . 2 3 1 3 2 1 . . . . . . . 1 . . . . 2 Critical Strikes 39 | . 2 1 . . 2 6 1 6 3 5 . 1 1 . . . 1 2 . . . . 8 Destroy 28 | . 2 1 . . 2 4 1 5 3 3 . 1 . . . . . 1 . . . . 5 Blast 6 | . . . . . . 2 . 1 . 2 . . 1 . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . 3 Melee Attacks 124 | . . . . . . . . . . . . . . 1 . 14 19 17 11 6 13 8 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 124 | . . . . . . . . . . . . . . 1 . 14 19 17 11 6 13 8 35 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . 1 3 2 . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17531 | 196 1282 219 . . 2005 2448 479 813 1953 810 321 354 1642 . 106 . 303 1386 311 226 319 985 1373 Guns 8607 | 196 905 16 . . 1557 1426 479 776 433 461 168 311 499 . 106 . . 874 169 115 . 92 24 Cannons 2042 | . . . . . . 417 . 37 394 349 . . 671 . . . . . . . . 82 92 Explosions 4389 | . 377 203 . . 448 605 . . 1126 . . 14 472 . . . . . . . . 299 845 Melee 2311 | . . . . . . . . . . . . . . . . . 303 512 142 111 319 512 412 Ramming 182 | . . . . . . . . . . . 153 29 . . . . . . . . . . . Kinetic 10442 | 196 905 16 . . 1557 1843 479 813 827 810 168 311 1170 . 106 . . 874 169 . . 82 116 Thermal 359 | . . . . . . . . . . . . . . . . . . . . 115 . 244 . Explosive 3953 | . 377 203 . . 448 605 . . 1126 . . 14 472 . . . . . . . . . 708 Electromagnetic 284 | . . . . . . . . . . . . . . . . . . . . . . 147 137 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2311 | . . . . . . . . . . . . . . . . . 303 512 142 111 319 512 412 Highest Corruption 5 | . 2 2 2 2 . . . . . 3 5 5 5 5 . 1 2 4 . 2 . . . Average Corruption 3 | . 2 2 2 2 . . . . . 3 4 5 5 5 . 1 2 2 . 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked 17 | . . . . . . . . 2 . . . . . . . . . . . . . 1 14 Effects 80 | . 1 8 8 . . . . . . 8 14 14 12 2 . 2 3 7 . 1 . . . Message Errors 20 | . . 3 4 . . . . . . 3 1 3 2 1 . 2 . 1 . . . . . Matter Fused 18 | . 1 1 2 . . . . . . . 4 4 4 1 . . 1 . . . . . . Heat Flow Errors 10 | . . 1 . . . . . . . 2 4 . 1 . . . 1 1 . . . . . Energy Discharges 12 | . . 2 1 . . . . . . 2 . 2 1 . . . . 3 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 9 | . . 1 . . . . . . . . 3 2 2 . . . . 1 . . . . . Data Loss (major) 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Misfires 5 | . . . . . . . . . . 1 1 2 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 400 | . 11 . . . . . . . 9 . 8 . 35 . . . 78 43 62 24 . 18 112 Projectiles 35 | . . . . . . . . . . . . . 35 . . . . . . . . . . Explosions 49 | . 11 . . . . . . . 9 . . . . . . . . . . . . 18 11 Melee 316 | . . . . . . . . . . . 8 . . . . . 78 43 62 24 . . 101 Knockbacks 12 | . . . . . . . . . 1 1 . . 8 . . . . . . . . 1 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 1 1 . . 8 . . . . . . . . 1 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . 45 . . . 68 88 . . . . 55 . . . . . . . . . . . 33 Shots 8 | . 2 . . . 2 3 . . . . . . . . . . . . . . . . 1 Rammed 24 | . . . . . . . . . . . 19 5 . . . . . . . . . . . Targets Rammed 26 | . . . . . . . . . . . 21 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 526 | . 52 259 . . 56 366 17 54 . 378 160 82 304 . 2 256 71 208 4 . . . 526 Average Temperature 108 | . 13 124 . . 16 180 9 13 . 119 70 17 99 . 1 110 53 114 3 . . . 191 Received Heat Transfer 4293 | . 345 . . . 774 738 117 144 270 117 63 147 1145 . 9 27 9 72 9 85 . 69 153 Effects 16 | . . . . . . . . . . 2 . . . . . . . . . . . . 14 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 6 | . . . . . . . . . . 2 . . . . . . . . . . . . 4 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 322 | . . . . . . . . . . . . . . . . . . . . 111 . 211 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Peak Influence 1227 | 15 305 227 . . 458 1023 708 311 916 652 325 . . . . 315 397 591 786 516 273 496 1227 Initial 498 | . 9 118 . . . 213 498 231 60 480 221 . . . . 236 120 193 234 359 184 218 297 Average 376 | 4 144 189 . . 220 633 592 186 559 528 196 . . . . 226 210 374 406 381 234 370 710 Maximum Alert Level 4 | . 1 1 . . 2 3 3 1 3 2 1 . . . . 1 1 2 3 2 1 2 4 Low Security (%) 25 | 100 69 34 . 100 31 . . 57 17 . 49 . . . . 38 41 7 . . 12 . . Level 1 36 | . 30 65 . . 67 16 . 42 7 . 50 . . . . 61 58 50 66 67 87 77 8 Level 2 26 | . . . . . 1 49 95 . 39 100 . . . . . . . 42 27 32 . 22 47 Level 3 10 | . . . . . . 33 4 . 36 . . . . . . . . . 6 . . . 32 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 5 . . . 6 . . 2 . 3 4 . . . . 3 . 2 5 2 . . 5 Investigation 11 | . 2 . . . 1 . . . . 1 2 . . . . 3 . 2 . . . . . Extermination 8 | . . . . . . . . 1 . 1 1 . . . . . . . 1 1 . . 3 Reinforcement 16 | . 3 . . . 3 . . 1 . 1 1 . . . . . . . 4 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Distress Signals 18 | . . . . . 5 . 1 . . . 3 . . . . . 1 3 1 1 . . 3 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . 9 12 8 . . 28 Distress Signals 48 | . . . . . . . . . . . . . . . . . . 9 12 3 . . 24 Times Spotted 426 | . 28 3 . . 38 20 11 8 32 8 18 15 12 . 8 7 15 26 36 17 4 23 97 Peak Tracking Total 22 | . 4 3 . . 9 7 4 2 7 4 4 4 4 . 6 4 5 10 18 9 2 15 22 Tactical Retreats 64 | . 1 . . . 1 2 . 1 2 . 3 6 . . 2 3 4 2 10 3 . 1 23 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Traps Triggered 15 | . 3 . . . . 1 1 1 . . . . . . . 3 1 . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Machines Disabled 16 | . . . . . 3 5 1 . 4 1 . . . . . . . 1 . . . . 1 Max in Single Turn 2 | . . . . . 1 2 1 . 1 1 . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Relay 4 | . . . . . . 2 . . 2 . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Machines Accessed 75 | . 6 . 1 . 8 1 1 7 1 3 6 1 1 . . 10 6 11 5 5 2 . . Terminals 39 | . 5 . . . 4 1 1 1 1 2 2 . 1 . . 3 5 9 3 1 . . . Fabricators 7 | . . . . . . . . 2 . . 1 . . . . 2 . . 1 1 . . . Repair Stations 10 | . 1 . . . 2 . . 1 . 1 1 . . . . 1 . 1 1 . 1 . . Recycling Units 9 | . . . . . 1 . . . . . 2 . . . . 3 . 1 . 2 . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 . . . . . . . . 1 . . 1 1 . . Total Hacks 160 | . 12 . 1 . 24 2 2 13 1 6 16 1 1 . . 19 11 27 11 11 2 . . Successful 66 | . 5 . 1 . 13 1 . 6 1 2 8 1 1 . . 6 3 7 3 7 1 . . Failed 94 | . 7 . . . 11 1 2 7 . 4 8 . . . . 13 8 20 8 4 1 . . Catastrophic 16 | . 1 . . . 2 . 1 . . . 1 . . . . 5 3 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . 10 . . 2 . 1 5 . . . . 6 3 3 1 1 . . . Terminals 89 | . 8 . . . 14 2 2 3 1 3 8 . 1 . . 6 10 22 7 2 . . . Fabricators 11 | . . . . . . . . 4 . . 1 . . . . 4 . . 1 1 . . . Repair Stations 24 | . 4 . . . 4 . . 2 . 3 3 . . . . 2 . 2 3 . 1 . . Recycling Units 21 | . . . . . 3 . . . . . 4 . . . . 4 . 3 . 7 . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . Garrison Access 9 | . . . . . 3 . . 3 . . . . . . . . 1 . . 1 1 . . Terminal Hacks 26 | . 1 . 1 . 6 1 . . 1 . 3 1 1 . . 1 2 5 2 1 . . . Record 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . 1 2 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 1 . . . . . 1 . . . . . . 1 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 6 | . . . . . 1 . . . . . 2 . . . . . 1 1 . 1 . . . Garrison Registry 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . Network Status 4 | . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . Repair Station Hacks 14 | . 2 . . . 4 . . . . 2 2 . . . . 2 . 1 1 . . . . Scan Component 7 | . 1 . . . 2 . . . . 1 1 . . . . 1 . 1 . . . . . Repair 6 | . 1 . . . 2 . . . . 1 1 . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . Retrieve Matter 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Scanalyzer 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 3 . . . . . . . . 1 . . 1 1 . . Unlock Access 4 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 . . 1 . . 1 . . . . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Mechanics 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . Reject 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 . . . 8 1 1 6 1 3 6 . . . . 7 5 10 5 4 2 . . Full Trace Events 8 | . 1 . . . 1 . . . . 1 2 . . . . 1 . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 14 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 . . . . 1 1 . . . . 1 . . . . . . . Time 209 | . 26 . . . 58 . . . . 44 25 . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . . . . . . . . 10 . 4 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . 3 . 8 . 6 . . . . . . . . . . . . Non-combat 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Combat 13 | . . . . . . . 3 . 8 . 2 . . . . . . . . . . . . Robot Hacks Applied 18 | . . . . . . . 3 . 8 . 7 . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . mark_security 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . disrupt_area 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . disable_weapons 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . formatsys_high 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 9 . . 9 . . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . 9 . . 9 . . . . . . . . . . . . . . Attached 7 | . . . . . . . 2 . 2 . 2 . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . 5 . . . . . 6 . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Total Allies 29 | . . . 5 . . . 2 . 8 . 2 . . 5 . . . 7 . . . . . Largest Group 6 | . . . 5 5 5 . 1 1 6 . 2 . . 5 5 . . 4 . . . . . Highest-Rated Group 172 | . . . 66 66 66 . 21 21 84 . 58 . . 135 135 . . 172 . . . . . Highest-Rated Ally 51 | . . . 21 21 21 . 21 21 32 . 29 . . 39 39 . . 51 . . . . . Total Orders 9 | . . . . . . 2 1 1 2 1 1 . . . 1 . . . . . . . . EXPLORE 9 | . . . . . . 2 1 1 2 1 1 . . . 1 . . . . . . . . Ally Attacks 154 | . . . . . 25 . 7 2 12 . 23 . . . 32 . . 53 . . . . . Total Damage 2748 | . . . . . 287 . 131 50 191 . 309 . . . 554 . . 1226 . . . . . Kills 23 | . . . . . 3 . . . 2 . 2 . . . 5 . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Drone Launches 9 | . . . . . . 2 1 1 2 1 1 . . . 1 . . . . . . . . Drone Recoveries 8 | . . . . . . 2 1 1 2 1 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Turns Passed 14014 | 167 1118 367 491 80 890 1538 527 941 731 484 911 538 501 393 333 745 313 554 430 490 250 101 1121 Spaces Moved 15190 | 74 677 295 357 52 515 809 308 719 475 293 518 289 225 357 306 1370 681 1050 930 1008 538 91 3253 Core 13 | 8 . . . . . . . . . . . . . . . . . . . . . . 5 Treads 885 | 66 112 . . . . 643 35 . . . 10 1 18 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4713 | . 565 295 357 52 515 166 273 719 475 293 508 288 207 . . . . . . . . . . Hover 1333 | . . . . . . . . . . . . . . 357 306 662 . 8 . . . . . Flight 8246 | . . . . . . . . . . . . . . . . 708 681 1042 930 1008 538 91 3248 Fastest Speed 14 | 50 95 120 120 120 90 105 135 115 115 115 115 145 160 52 48 37 33 33 34 39 36 34 14 Average Speed 70 | 148 122 120 120 120 104 149 137 116 115 131 148 160 173 96 100 40 34 34 35 39 36 37 19 Slowest Speed 330 | 160 160 120 120 120 105 240 160 135 115 150 330 330 330 276 112 285 37 180 112 39 36 42 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 154 | . . . . . . . . . . . . . . . . 6 7 19 24 22 12 3 61 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 92 62 81 8 40 83 31 30 58 14 27 46 44 15 86 28 22 74 26 29 11 31 75 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Known Exits Taken 10 | . . . . . 1 . . 1 . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . . 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . . . . 2 . 3 2 . . . . . . . . Spaces Dug 233 | . . . . . 6 15 21 2 21 . . . . . . 14 2 . 4 3 1 . 144 Terrain Destroyed 876 | . 37 27 . . 76 116 26 6 178 12 . 23 56 . . 14 2 1 5 4 1 16 276 Melee 44 | . . . . . . . . . . . . . . . . 14 2 . 4 3 1 . 20 Projectile 57 | . . . . . 3 4 5 6 4 12 . 7 10 . . . . 1 1 1 . 3 . AOE 775 | . 37 27 . . 73 112 21 . 174 . . 16 46 . . . . . . . . 13 256 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Gar Acc Total 17181 | 103 866 305 420 69 752 994 368 770 590 342 622 321 276 402 323 1533 713 1139 971 1059 555 120 3568 Wait 612 | 3 73 . 7 18 101 22 10 1 6 11 8 . . 16 1 86 6 25 . 13 9 1 195 Move 14879 | 73 676 294 356 51 514 808 307 719 474 292 517 288 224 356 305 1358 667 1013 887 965 514 84 3137 Hop 133 | . . . . . . . . . . . . . . . . 5 6 17 18 20 11 3 53 Pick Up 174 | 6 20 4 1 . 20 18 3 6 10 4 25 2 2 7 2 12 3 4 6 4 4 . 11 Fast Attach 106 | 7 2 . . . 4 11 . 1 . 2 2 2 1 6 1 14 7 2 10 9 1 1 23 Attach 60 | . 2 . . . 8 2 1 3 1 2 6 1 6 5 1 4 2 . 5 1 1 1 8 Detach 24 | . . . . . . . . 2 . . 3 1 . 3 . 4 1 . 2 2 . . 6 Swap 201 | . 15 2 . . 14 32 18 4 20 4 6 2 5 2 3 11 . 13 4 22 1 4 19 Drop 177 | . 14 2 1 . 19 19 6 5 9 3 14 3 . 6 3 25 2 5 10 12 1 . 18 Fire 560 | 14 64 3 . . 72 71 23 29 69 24 20 17 38 . 7 . . 43 9 5 . 15 37 Melee 124 | . . . . . . . . . . . . . . 1 . 14 19 17 11 6 13 8 35 Ram 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . 10 5 . . . . . . . . . . . Escape Stasis 46 | . . . . . . 8 . . . . . . . . . . . . 9 . . 3 26 Rewire 56 | . . . 55 . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: [*Low] / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Ext / [*Arm]) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Repaired Lgt. Treads 886 | -10/Materials | Discovered new exit (range 5) 1266 | -10/Materials | Discovered new exit (range 11) 1286 | -10/Materials | Entered Mines 1376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1465 | -10/Mines | Discovered new exit (range 6) 1648 | -10/Mines | Discovered new exit (range 5) 1653 | -10/Mines | Entered Exiles 1653 | -10/Exiles | Found Exiles lab destroyed 1868 | -10/Exiles | Opened EX-Vault 1875 | -10/Exiles | Found Supersonic Drone Bay 2085 | -10/Exiles | Build established: Commander-Mutant 2123 | -10/Exiles | Discovered new exit (range 14) 2144 | -10/Exiles | Entered Mines 2144 | -9/Mines | Accompanied by 5 allies 2165 | -9/Mines | Discovered new exit (range 7) 2224 | -9/Mines | Entered Materials 2224 | -8/Materials | Accompanied by 5 allies 2224 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2393 | -8/Materials | Repaired Lgt. Treads 2531 | -8/Materials | Lost 5 allies 2562 | -8/Materials | Destroyed 8 combat bots 2868 | -8/Materials | Build established: Scavenger-Mutant 2893 | -8/Materials | Repaired Arm. Wheel 3046 | -8/Materials | Identified exit to Garrison 3114 | -8/Materials | Entered Garrison 3123 | -8/Garrison | Discovered new exit (range 45) 3126 | -8/Garrison | Discovered new exit (range 81) 3135 | -8/Garrison | Lost 6 parts (1p2n1u2w) 3158 | -8/Garrison | Triggered checkpoint 3183 | -8/Garrison | Garrison Relay disabled 3266 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Triggered checkpoint 3441 | -8/Garrison | Lost 9 parts (1p5n3u) 3654 | -8/Garrison | Discovered new exit (range 81) 3815 | -8/Garrison | Discovered new exit (range 60) 3815 | -8/Garrison | Discovered new exit (range 11) 3815 | -8/Garrison | Discovered new exit (range 81) 4044 | -8/Garrison | Triggered checkpoint 4053 | -8/Garrison | Core integrity fell below 50% 4139 | -8/Garrison | Phase Generator disabled 4141 | -8/Garrison | Spotted B-75 Beast 4246 | -8/Garrison | Installed Relay Interface Framework 4479 | -8/Garrison | Spotted B-75 Beast 4501 | -8/Garrison | Destroyed B-75 Beast 4587 | -8/Garrison | Garrison Relay disabled 4652 | -8/Garrison | Entered Materials 5077 | -8/Materials | Discovered new exit (range 15) 5179 | -8/Materials | Entered Factory 5179 | -7/Factory | Accompanied by 1 ally 5179 | -7/Factory | Evolved 2 slots: Utility x2 5199 | -7/Factory | Discovered new exit (range 68) 5262 | -7/Factory | Build established: Mutant 5540 | -7/Factory | Identified exit to Garrison 6120 | -7/Factory | Identified exit to Garrison 6120 | -7/Factory | Entered Garrison 6156 | -7/Garrison | Garrison Relay disabled 6166 | -7/Garrison | Triggered checkpoint 6284 | -7/Garrison | Triggered checkpoint 6301 | -7/Garrison | Triggered checkpoint 6337 | -7/Garrison | Destroyed 9 combat bots 6372 | -7/Garrison | Discovered new exit (range 12) 6386 | -7/Garrison | Discovered new exit (range 47) 6386 | -7/Garrison | Discovered new exit (range 57) 6386 | -7/Garrison | Discovered new exit (range 23) 6390 | -7/Garrison | Triggered checkpoint 6436 | -7/Garrison | Triggered checkpoint 6550 | -7/Garrison | Triggered checkpoint 6578 | -7/Garrison | Expanded RIF knowledge: Command Fork 6581 | -7/Garrison | Lost 6 allies 6710 | -7/Garrison | Garrison Relay disabled 6827 | -7/Garrison | Phase Generator disabled 6851 | -7/Garrison | Entered Factory 6896 | -7/Factory | Discovered new exit (range 86) 6986 | -7/Factory | Build established: Bothacker-Mutant 7081 | -7/Factory | Repaired Imp. Cooling System 7335 | -7/Factory | Entered another Factory area 7335 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7341 | -6/Factory | Discovered new exit (range 78) 8007 | -6/Factory | Found Unknown Protection 8007 | -6/Factory | Identified Hvy. Insulated Plating 8100 | -6/Factory | Build established: Mutant 8156 | -6/Factory | Repaired Lyr. Medium Armor Plating? 8196 | -6/Factory | Discovered new exit (range 8) 8246 | -6/Factory | Entered Lower Caves 8768 | -6/Lower Caves | Discovered new exit (range 8) 8784 | -6/Lower Caves | Entered another Lower Caves area 8941 | -6/Lower Caves | Discovered new exit (range 5) 9175 | -6/Lower Caves | Discovered new exit (range 8) 9250 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 9285 | -6/Lower Caves | Entered Zion 9299 | -6/Zion | Lost 3 parts (1p2u) 9385 | -6/Zion | System corruption cleaned by Quarantine Array 9426 | -6/Zion | Gained Derelict followers 9454 | -6/Zion | Found Prototype Device 9454 | -6/Zion | Identified Bomb Factory No. 2 9482 | -6/Zion | Found CR-A16's Pointy Stick 9651 | -6/Zion | Discovered new exit (range 11) 9661 | -6/Zion | Identified exit to Proximity Caves 9678 | -6/Zion | Entered Proximity Caves 9678 | -5/Proximity Caves | Accompanied by 5 allies 9680 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9861 | -5/Proximity Caves | Spotter reported a threat 9967 | -5/Proximity Caves | Lost 5 allies 10007 | -5/Proximity Caves | Discovered new exit (range 4) 10010 | -5/Proximity Caves | Identified exit to Factory 10011 | -5/Proximity Caves | Entered Factory 10011 | -5/Factory | Evolved 2 slots: Propulsion x2 10303 | -5/Factory | Repaired Antigrav System 10324 | -5/Factory | Spotted B-75 Beast 10646 | -5/Factory | Discovered new exit (range 7) 10648 | -5/Factory | Identified exit to Upper Caves 10741 | -5/Factory | Discovered new exit (range 11) 10744 | -5/Factory | Identified exit to Factory 10756 | -5/Factory | Entered another Factory area 10756 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10785 | -4/Factory | Spotted B-86 Titan 10809 | -4/Factory | Build established: Hacker-Scout 10841 | -4/Factory | Lost 5 parts (1p3u1w) 11047 | -4/Factory | Discovered new exit (range 12) 11061 | -4/Factory | Discovered new exit (range 6) 11062 | -4/Factory | Identified exit to Extension 11069 | -4/Factory | Entered Extension 11193 | -4/Extension | Rescued a captive Derelict 11194 | -4/Extension | Rescued a captive Derelict 11213 | -4/Extension | Rescued a captive Derelict 11216 | -4/Extension | Rescued a captive Derelict 11396 | -4/Extension | Lost 3 allies 11544 | -4/Extension | Disrupted transfer network 11560 | -4/Extension | Spotted B-86 Titan 11563 | -4/Extension | Spotted B-86 Titan 11601 | -4/Extension | Discovered new exit (range 19) 11601 | -4/Extension | Discovered new exit (range 19) 11621 | -4/Extension | Lost 4 parts (1p1n2u) 11621 | -4/Extension | Identified exit to Research 11623 | -4/Extension | Entered Research 11623 | -3/Research | Evolved 2 slots: Utility x2 11638 | -3/Research | Found Prototype Processor 11638 | -3/Research | Identified Spectral Analyzer 11845 | -3/Research | Identified exit to Testing 11999 | -3/Research | Lost 7 parts (3p1n3u) 12033 | -3/Research | Discovered new exit (range 18) 12052 | -3/Research | Identified exit to Research 12053 | -3/Research | Entered another Research area 12053 | -2/Research | Evolved 2 slots: Utility x2 12068 | -2/Research | Found Spectral Analyzer 12148 | -2/Research | Spotted B-90 Cyclops 12197 | -2/Research | Found Prototype Device 12197 | -2/Research | Identified Exp. Transmission Jammer 12284 | -2/Research | Found Prototype Hackware 12284 | -2/Research | Identified Exp. System Shield 12303 | -2/Research | Search patrols dispatched 12367 | -2/Research | Found Prototype Launcher 12367 | -2/Research | Identified Com. Tesla Bomb Launcher 12490 | -2/Research | Build established: Hacker-Ninja 12535 | -2/Research | Discovered new exit (range 19) 12542 | -2/Research | Identified exit to Access 12543 | -2/Research | Entered Access 12543 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12793 | -1/Access | Identified exit to Garrison 12793 | -1/Access | Entered Garrison 12871 | -1/Garrison | Spotted B-99 Colossus 12873 | -1/Garrison | Triggered checkpoint 12890 | -1/Garrison | Discovered new exit (range 10) 12894 | -1/Garrison | Identified exit to Access 12894 | -1/Garrison | Entered Access 12919 | -1/Access | Lost 4 parts (2n2u) 12986 | -1/Access | Lost 3 parts (3u) 13070 | -1/Access | Found Gamma Bomb Array 13144 | -1/Access | Search patrols dispatched 13153 | -1/Access | Spotted B-99 Colossus 13272 | -1/Access | Energy Cycler disabled 13375 | -1/Access | Spotted B-99 Colossus 13431 | -1/Access | Build established: Ninja 13436 | -1/Access | Search patrols dispatched 13627 | -1/Access | Found Fusion Bomb Launcher 13682 | -1/Access | Search patrols dispatched 13933 | -1/Access | Search patrols dispatched 13975 | -1/Access | Core integrity fell below 50% 14013 | -1/Access | Lost 18 parts (3p9n5u1w) 14014 | -1/Access | Discovered new exit (range 7) 14015 | -1/Access | Identified exit to Surface 14015 | *** | Escaped! Last Messages --------------- 13955_ S-43 Plague destroyed. 13960_ Slug penetrates Sealed Freight Elevator. 13962_ C-30 ARC bursts open, deploying its payload. 13962_ K-01 Serf collects debris. 13972_ C-30 ARC bursts open, deploying its payload. 13972_ P-80 Master unfolds itself. 13972_ Adv. Corruption Screen intercepted 1% system corruption. 13975_ U-05 Engineer destroyed. 13975_ Lgt. Quantum Reactor destroyed. 13975_ K-01 Serf collects debris. 13982_ Imp. Diametric Drive destroyed. 13997_ Acquired Fusion Compressor. 14004_ Acquired Seismic Detector. 14014_ The Access Shell folds into the floor. 14014_ EXIT=FOUND 14015_ EXIT=IDENTIFIED: SURFACE [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | #??????????? ? ????? ???????????????? | | """" #??????????? ???? ???????????????? | | """" #??????????? ?? ???????????????? | | """" #??????????? ###+##?#??###???????????????? | | """" #??????????? #???????????????????????????? | | """" #??????????? #???????????????????????????? | | #??????????? #???????????????????????????? | | #??????????? #???????????????????????????? | | #??????????? #???????????????????????????? | | #??????????? ????????????????????????????? | | ##+##+##???????????##????????????????????????????? | | #???? ?????????????????????????????????????? | | #???# ????????????????????????????????????? | | ##### #???????????????????????????????????? | | #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ###???????# ????????????????????????????????????? | | #???????# ????????????????????????????????????? | | #???????# ??????###???????????????????????????? | | ####????# ####### ##########??????????????????? | | #????# """T""" "??????????????????? | | = ## #????# """ """ "????BB????????????? | | ###??#????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ########### #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # #????????????????""""""?????????????? | | # " + #????????????????""S"""?????????????? | | # """ # #??????########?????"""???"?????????? | | # """ # ?????? #??????????"""????????? | | # " # pp ????? +???????????"""???????? | | # ######+###### #????????????"????????? | | # #?# ## #?????????????????????? | | ##+########?# ## #?????????????????????? | | ?# #????????# "" ## #?????????????????????? | | ?# #????????# """ ## ####################### | | ?# #????????# R" + ! | | ?# #????????# """ # | | ?# ########## "" # ############## | | ?# + + #?????# ! ? | | ?# #### ## #?????# ? | | ?# #??########### #####?# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 57 Energy Capacity 640 Matter Stores 468 Matter Capacity 500 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 22 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Corruption Block 20 Armor Coverage 825 Resistance: TH 20 Resistance: EM 30 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 10 Particle Charging 20 Kinecelleration 30 Force Boost 30 Offensive Hacking 26 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 34 Authchip Count 1 Item Schematics ----------------- Imp. Remote Datajack | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Linear Gravjet | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Last FU Total Silence Challenges ------------ None Game ------ Seed PersonalSingularityStorage Manual? 0 Play Time 04:07:36 Cumulative 123.1 hours Start 2024.09.13 @ 19:39:21 End 2024.09.14 @ 00:05:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 73 Adventurer 3 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbd830b8-976a-40fc-94df-8acc616d209b