Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 22:43:27 Player: j_ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (195) 975 Value Destroyed (6234) 6234 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1329) 1329 TOTAL SCORE: 13518 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 67 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 82/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Large Storage Unit Humpback Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Weapon Cycler Improved Reaction Control System Hardened Heavy Armor Plating > --- WEAPON ----------- Variable Charge Gun Mass Driver Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Matter Compressor Improved Medium Armor Plating Tesla Rifle Variable Charge Gun Variable Charge Gun Proton Cannon Heavy Ion Cannon Phase Cannon Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 6 | . . . 1 . . 1 2 1 1 . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 206 | 7 6 6 3 32 12 15 30 37 39 14 5 Power 19 | 1 2 2 . 3 . 1 1 3 3 2 1 Engine 13 | 1 2 1 . 3 . 1 . 3 2 . . Core 6 | . . 1 . . . . 1 . 1 2 1 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 1 2 1 12 1 4 5 6 6 1 . Treads 33 | . . 2 . 11 1 4 4 6 5 . . Leg . | . . . . . . . . . . . . Wheel 5 | 2 1 . 1 . . . . . . 1 . Hover 2 | . . . . . . . 1 . 1 . . Flight 1 | . . . . 1 . . . . . . . Utility 51 | 2 2 . 2 4 3 3 10 12 7 5 1 Device 19 | 1 . . 1 1 . 2 3 5 5 . 1 Storage 4 | 1 1 . . . . . . . . 2 . Processor 4 | . 1 . . . . . . 2 . 1 . Hackware . | . . . . . . . . . . . . Protection 24 | . . . 1 3 3 1 7 5 2 2 . Artifact . | . . . . . . . . . . . . Weapon 95 | 2 1 2 . 13 8 7 14 16 23 6 3 Energy Gun 27 | . . 1 . 1 1 5 4 2 12 1 . Energy Cannon 13 | . . . . 4 . . . 6 3 . . Ballistic Gun 16 | 2 . 1 . 4 4 2 1 2 . . . Ballistic Cannon 5 | . 1 . . . . . 1 2 1 . . Launcher 15 | . . . . 2 3 . 1 . 6 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 11 | . . . . 2 . . 5 2 . 1 1 Slashing Weapon 5 | . . . . . . . 2 2 1 . . Piercing Weapon 3 | . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 6 . 2 2 1 2 . . Parts Lost 49 | . . 5 . 1 2 3 2 10 6 17 3 Power 8 | . . 1 . . . 1 . 1 1 4 . Propulsion 15 | . . 2 . . 1 1 1 5 1 4 . Utility 17 | . . . . 1 1 1 1 2 4 6 1 Weapon 9 | . . 2 . . . . . 2 . 3 2 Highest Loss Streak 9 | . . 2 . 1 1 2 1 5 4 9 3 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 100 99 94 99 99 99 95 87 86 73 22 Engine 7 | . 14 13 . 6 11 9 6 3 9 1 . Core 2 | . . . 11 4 . . . 2 . 9 . Treads 22 | . . 24 22 32 32 35 29 23 16 4 . Wheel 2 | . 28 2 6 . . . . . . 2 . Device 6 | . 8 . 11 5 . 8 14 6 5 7 . Storage 8 | . 14 14 11 11 11 9 7 6 5 9 . Processor 9 | . 5 14 11 11 11 9 6 7 11 11 16 Protection 9 | . . . . 5 10 9 13 17 15 4 . Energy Gun 3 | . . . 11 2 2 10 7 . 5 3 . Energy Cannon 3 | . . . . 11 8 . . 7 1 . . Ballistic Gun 5 | . 24 13 11 5 10 6 . 3 . . . Ballistic Cannon 2 | . 3 13 . . . . . . 2 4 . Impact Weapon 1 | . . . . 1 . . 2 1 3 . . Slashing Weapon 1 | . . . . . . . 1 2 1 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 238 | 13 30 30 30 43 38 41 64 81 93 238 11 Greatest Support 126 | 20 20 40 40 69 60 80 91 90 126 126 3 Greatest Overweight (x) 73 | 1 1 2 . . . . . 1 2 73 3 Average Overweight (x) . | . . . . . . . . . . 4 . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 15 15 35 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 17 5 Most Carried 19 | 8 15 15 14 15 15 15 15 15 15 19 5 Average Carried 13 | 3 11 14 13 14 14 14 13 14 14 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 15 15 13 15 15 14 15 14 13 5 5 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Matter Collected 4265 | 312 101 521 . 729 227 220 341 449 975 323 67 Remotely . | . . . . . . . . . . . . Salvage Created 6685 | 175 227 487 . 1583 357 512 627 934 1429 279 75 Parts 381 | 8 19 40 . 89 37 26 33 40 77 8 4 Haulers Intercepted 10 | . . . . 6 . 2 . . 2 . . Recyclers Shooed 7 | 1 1 1 . . . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 2 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 129 | . 7 13 . 24 15 5 11 13 28 7 6 Melee 8 | . . . . . . . 2 1 5 . . Guns 29 | . 7 6 . 4 2 3 3 1 2 1 . Cannons 48 | . . 7 . 15 6 . 2 11 7 . . AOE 43 | . . . . 4 7 2 4 . 14 6 6 Classes Destroyed 14 | 2 3 1 . 3 1 . 2 1 1 . . Worker 21 | . . 4 . 6 . 2 1 . 8 . . Builder 10 | . . . . 1 . . . 3 6 . . Tunneler 8 | 4 . 2 . . . . 1 1 . . . Hauler 10 | . . . . 6 . 2 . . 2 . . Recycler 11 | 1 . 1 . 2 . 2 2 1 2 . . Mechanic 1 | . . . . . . . 1 . . . . Watcher 5 | . 2 . . 2 . . . 1 . . . Swarmer 36 | . 3 7 . 3 7 . . . 9 1 6 Grunt 59 | . 4 6 . 13 5 5 4 7 11 4 . Brawler 2 | . . . . . . . . 1 . 1 . Duelist 1 | . . . . . 1 . . . . . . Sentry 16 | . . . . 8 2 . 4 1 . 1 . Hunter 4 | . . . . . . . . . 4 . . Programmer 11 | . . . . . . . 3 4 4 . . Decomposer 2 | . . . . . . . . . . 2 . Best Kill Streak 11 | 3 2 4 . 11 6 5 6 3 9 7 5 Combat Bots Only 7 | . 2 4 . 6 6 3 4 3 6 7 5 Max Kills in Single Turn 5 | 1 1 1 . 4 5 4 3 2 4 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 2 5 2 2 . 2 1 3 Melee 1 | . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Damage Taken 11689 | . 212 596 . 988 511 298 1708 2371 2390 2218 397 Core 1771 | . 34 134 . 161 60 . 229 141 133 592 287 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 32 . . 44 100 67 83 . . . Volleys Fired 398 | 12 38 40 . 94 25 28 38 53 55 11 4 Largest 3 | 2 2 2 . 2 2 2 2 3 2 2 1 Hottest 282 | 40 55 60 . 136 101 105 105 190 282 132 43 Shots Fired 740 | 24 76 80 . 164 49 56 64 106 101 16 4 Gun 396 | 24 73 41 . 52 20 56 52 25 49 4 . Cannon 282 | . 3 39 . 87 24 . 7 81 37 4 . Launcher 62 | . . . . 25 5 . 5 . 15 8 4 Special . | . . . . . . . . . . . . Kinetic 334 | 24 76 79 . 34 19 25 7 40 26 4 . Thermal 294 | . . . . 96 25 28 19 62 60 4 . Explosive 62 | . . . . 25 5 . 5 . 15 8 4 Electromagnetic 50 | . . 1 . 9 . 3 33 4 . . . Robot Hit Streak 18 | 6 10 11 . 10 9 10 17 18 12 7 9 Robot Miss Streak 14 | 3 4 4 . 3 5 1 2 4 14 5 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 475 | 16 42 51 . 83 25 42 63 75 65 11 2 Core Hits 280 | 6 17 25 . 46 18 19 40 28 56 19 6 Critical Kills 2 | . . . . 1 . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . . . 1 4 . . Critical Strikes 20 | . . 4 . 1 . 1 4 4 6 . . Burn 1 | . . . . . . 1 . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 1 | . . . . . . . . 1 . . . Blast 8 | . . 4 . . . . 2 1 1 . . Smash 5 | . . . . . . . . . 5 . . Sever 4 | . . . . . . . 2 2 . . . Melee Attacks 147 | . . . . 21 . . 58 26 37 4 1 Impact 97 | . . . . 21 . . 44 1 30 . 1 Slashing 50 | . . . . . . . 14 25 7 4 . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 1 1 6 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17119 | 203 471 774 . 2039 1014 921 2120 2367 5142 1567 501 Guns 3981 | 203 471 301 . 413 132 735 577 364 728 57 . Cannons 4546 | . . 473 . 1165 320 . 177 1632 779 . . Explosions 6518 | . . . . 457 562 186 742 . 2805 1265 501 Melee 2049 | . . . . . . . 624 350 830 245 . Ramming 25 | . . . . 4 . . . 21 . . . Kinetic 3580 | 203 471 774 . 253 132 268 177 633 669 . . Thermal 4798 | . . . . 1265 320 584 297 1191 1084 57 . Explosive 6086 | . . . . 457 562 . 742 . 2559 1265 501 Electromagnetic 581 | . . . . 60 . 69 280 172 . . . Impact 703 | . . . . . . . . 90 613 . . Slashing 1346 | . . . . . . . 624 260 217 245 . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 3 3 3 Average Corruption 2 | . . . . . . . 3 1 2 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 94 | . . . . . . . 31 6 23 26 8 Message Errors 23 | . . . . . . . 9 . 6 5 3 Matter Fused 25 | . . . . . . . 7 2 4 9 3 Heat Flow Errors 8 | . . . . . . . 1 1 2 2 2 Energy Discharges 7 | . . . . . . . 2 . 3 2 . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . 7 2 4 4 . Data Loss (major) 8 | . . . . . . . 3 1 3 1 . Misfires 3 | . . . . . . . . . . 3 . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots 10 | . . . . . . . . . 10 . . Overflow Damage 1128 | . . 8 . 8 . 55 46 166 684 130 31 Projectiles 128 | . . 8 . . . . 3 106 11 . . Explosions 428 | . . . . 8 . 55 27 . 222 85 31 Melee 572 | . . . . . . . 16 60 451 45 . Knockbacks 20 | . . 6 . . . . 1 6 7 . . Impact 2 | . . . . . . . . . 2 . . Kinetic 17 | . . 5 . . . . 1 6 5 . . Secondary 1 | . . 1 . . . . . . . . . Self-Inflicted Damage 539 | . . . . 17 22 42 26 21 166 245 . Shots 16 | . . . . 1 1 1 1 . 4 8 . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 535 | . 6 30 . 424 174 77 216 535 374 164 250 Average Temperature 107 | . 3 11 . 84 63 31 66 170 137 75 117 Received Heat Transfer 3204 | . 102 198 . 309 159 180 345 834 252 825 . Effects 16 | . . . . . . . . 9 7 . . Shutdowns 2 | . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 8 | . . . . . . . . 2 6 . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 2 . . . Damage (major) 1 | . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 2 9 . . Impact Corruptions 11 | . . . . . . . . 1 10 . . Robots Melted 2 | . . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 15 | . . . . 7 . 1 2 3 2 . . Heat Transferred 7408 | . . . . 2331 555 1199 481 1443 1325 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Peak Influence 1178 | 25 165 345 76 670 1178 612 273 259 913 . . Initial 573 | . 16 . 70 31 435 573 233 79 34 . . Average 255 | 11 83 138 74 272 898 526 96 118 396 . . Maximum Alert Level 4 | . . 1 . 2 4 2 1 1 3 . . Low Security (%) 63 | 100 100 83 100 53 . . 80 90 36 . . Level 1 9 | . . 16 . 3 . . 19 9 13 . . Level 2 18 | . . . . 42 16 100 . . 29 . . Level 3 7 | . . . . . 58 . . . 20 . . Level 4 1 | . . . . . 25 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 1 3 . 1 6 8 7 . . Investigation 12 | . 2 . . 2 . 1 2 3 2 . . Extermination 7 | . . . . . . . 3 3 1 . . Reinforcement 7 | . 1 . 1 1 . . . 2 2 . . Assault 3 | . . . . . . . 1 . 2 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Distress Signals 8 | . 2 . . 3 . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 18 25 1 27 15 7 18 19 44 13 14 Peak Tracking Total 9 | . 4 9 1 4 6 3 6 3 8 7 5 Tactical Retreats 8 | . 1 4 . . . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Traps Triggered 5 | . 2 . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Machines Disabled 21 | . . . . 6 3 1 2 1 8 . . Max in Single Turn 2 | . . . . 1 1 1 2 1 2 . . Garrison Access 2 | . . . . . . . 1 . 1 . . Garrison Relay 3 | . . . . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Machines Accessed 34 | . 2 3 2 10 . 2 5 5 4 1 . Terminals 27 | . 2 3 1 7 . 2 4 5 3 . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . Total Hacks 78 | . 6 5 4 24 . 5 15 10 8 1 . Successful 44 | . 4 4 4 13 . 3 8 4 3 1 . Failed 34 | . 2 1 . 11 . 2 7 6 5 . . Catastrophic 3 | . . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 6 4 2 15 . 4 14 8 3 . . Terminals 66 | . 6 5 2 19 . 5 12 10 7 . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . Terminal Hacks 11 | . . 1 . 5 . 1 1 1 1 1 . Record 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 4 3 2 6 . 2 7 3 1 . . Terminals 27 | . 4 3 2 6 . 2 6 3 1 . . Track 20 | . 2 2 1 5 . 2 4 3 1 . . Botnet 7 | . 2 1 1 1 . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . Report 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 1 1 2 9 . 1 5 5 3 . . Full Trace Events 11 | . 1 . . 2 . 1 2 3 2 . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 12 . 2 . . . . Machine Destruction 14 | . . . . . 12 . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Total Allies 5 | . . 5 . . . . . . . . . Largest Group 5 | . . 5 5 5 . . . . . . . Highest-Rated Group 86 | . . 86 86 86 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . Total Damage 150 | . . 150 . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Turns Passed 13687 | 135 825 1559 76 1894 766 668 2234 1864 1937 1433 296 Spaces Moved 7041 | 101 511 907 44 919 411 315 1013 837 858 691 434 Core 460 | 1 . . . . . . . . . 25 434 Treads 5415 | . . 812 44 919 411 315 1013 837 858 206 . Legs . | . . . . . . . . . . . . Wheels 1166 | 100 511 95 . . . . . . . 460 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 160 160 160 160 156 160 50 50 Average Speed 153 | 79 92 154 160 160 160 160 160 181 167 198 50 Slowest Speed 3700 | 95 95 240 160 160 160 160 160 240 320 3700 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 5 72 97 5 85 57 20 24 21 22 80 60 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 8 | . 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . . Scrap Searched 4 | . . 1 . . . . . . . 2 1 Spaces Dug 104 | . . . . 10 . . 35 15 23 . 21 Terrain Destroyed 532 | . . . . 53 32 2 72 32 220 56 65 Melee 79 | . . . . 6 . . 35 15 23 . . Projectile 33 | . . . . . . . . 17 9 7 . AOE 420 | . . . . 47 32 2 37 . 188 49 65 Terrain Rammed 1 | . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Fac Upp Upp Total 8918 | 127 784 990 49 1149 469 431 1460 1038 1181 735 505 Wait 873 | . 223 28 3 23 16 40 282 45 151 4 58 Move 7029 | 100 510 906 43 918 409 314 1012 836 857 690 434 Hop . | . . . . . . . . . . . . Pick Up 104 | 8 4 7 . 20 1 14 11 12 19 8 . Fast Attach 79 | 7 3 1 . 15 5 5 9 17 11 4 2 Attach 48 | . . 5 2 2 1 6 7 8 8 6 3 Detach 19 | . 2 . . 1 1 1 5 4 1 3 1 Swap 81 | . 3 . 1 15 7 4 14 13 20 4 . Drop 138 | . 1 3 . 39 4 19 24 23 22 1 2 Fire 398 | 12 38 40 . 94 25 28 38 53 55 11 4 Melee 147 | . . . . 21 . . 58 26 37 4 1 Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Identified exit to Materials 944 | -10/Materials | Discovered new exit (range 14) 953 | -10/Materials | Discovered exit to Materials (range 10) 955 | -10/Materials | Identified exit to Mines 961 | -10/Materials | Entered Mines 1111 | -10/Mines | Core integrity fell below 50% 1434 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1441 | -10/Mines | Found Prototype Device 1443 | -10/Mines | Discovered exit to Materials (range 10) 2072 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2498 | -10/Mines | Learned location of Zion (-7) 2520 | -10/Mines | Entered Materials 2520 | -9/Materials | Accompanied by 5 allies 2520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2521 | -9/Materials | Identified Exp. Sensor Array 2525 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2564 | -9/Materials | Discovered new exit (range 15) 2591 | -9/Materials | Identified exit to Storage 2596 | -9/Materials | Entered Storage 2596 | -9/Storage | Accompanied by 5 allies 3931 | -9/Storage | Build established: Scavenger-Mutant 4444 | -9/Storage | Discovered new exit (range 10) 4488 | -9/Storage | Identified exit to Garrison 4490 | -9/Storage | Entered Garrison 4522 | -9/Garrison | Triggered checkpoint 4546 | -9/Garrison | Garrison Relay disabled 4646 | -9/Garrison | Triggered checkpoint 4792 | -9/Garrison | Discovered new exit (range 14) 4814 | -9/Garrison | Identified exit to Materials 4842 | -9/Garrison | Triggered checkpoint 4864 | -9/Garrison | Garrison Relay disabled 4966 | -9/Garrison | Triggered checkpoint 5048 | -9/Garrison | Triggered checkpoint 5051 | -9/Garrison | Core integrity fell below 50% 5136 | -9/Garrison | Garrison Relay disabled 5171 | -9/Garrison | Discovered exit to Materials (range 14) 5206 | -9/Garrison | Installed Relay Interface Framework 5256 | -9/Garrison | Entered Materials 5256 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -8/Materials | Build established: Mutant 5904 | -8/Materials | Discovered new exit (range 14) 5923 | -8/Materials | Identified exit to Factory 5924 | -8/Materials | Entered Factory 5924 | -7/Factory | Evolved 2 slots: Utility x2 8108 | -7/Factory | Discovered new exit (range 16) 8158 | -7/Factory | Entered another Factory area 8158 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8274 | -6/Factory | Build established: Scavenger-Mutant 9395 | -6/Factory | Lost 5 parts (1p3n1u) 9463 | -6/Factory | Discovered new exit (range 11) 9488 | -6/Factory | Identified exit to Factory 10022 | -6/Factory | Entered another Factory area 10022 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10062 | -5/Factory | Build established: Mutant 11287 | -5/Factory | Identified exit to Upper Caves 11622 | -5/Factory | Lost 4 parts (1p1n2u) 11822 | -5/Factory | First assault squad dispatched 11959 | -5/Factory | Entered Upper Caves 12263 | -5/Upper Caves | Identified exit to Upper Caves 12271 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12332 | -5/Upper Caves | Destroyed 7 combat bots 12341 | -5/Upper Caves | Lost 9 parts (2p3n3u1w) 12954 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12955 | -5/Upper Caves | Learned location of Warlord (-4) 13106 | -5/Upper Caves | Encountered a Warlord checkpoint 13373 | -5/Upper Caves | Core integrity fell below 50% 13392 | -5/Upper Caves | Entered another Upper Caves area 13423 | -5/Upper Caves | Lost 8 parts (2p1n3u2w) 13659 | -5/Upper Caves | Core integrity fell below 20% 13688 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13551_ Found Adv. System Restoration Module. 13551_ Found 43 Matter. 13552_ Acquired 43 matter. 13552_ Acquired Adv. System Restoration Module. 13554_ Dropped Adv. System Restoration Module. 13582_ Acquired 1 matter. 13584_ Acquired 3 matter. 13586_ Acquired 2 matter. 13587_ Acquired 1 matter. 13588_ Acquired 3 matter. 13632_ System corrupted: Heat flow error (+219). 13649_ EX&V1V%UC1E6RC 13653_ Lance destroyed. 13663_ L4-5QD(S) destroyed. 13675_ Mak. Salvage Targeting Computer destroyed. 13683_ S-27 Virus destroyed. 13685_ Lrn. Missile Launcher destroyed. 13686_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????#### | | ?????????????????????????????????##????# | | ???????????????????????????????## ##???# | | ???????????????????????????##### #???# ## | | ??????????????????????????## ##### #? | | ?????????????????????????## #?# #? | | ???????????????????####### #??# ####? | | ?????????????????## ## #??# #???? | | ?????????????##### # #### #???? | | ????????????##" ## #???? | | ???????????## ## #???? | | ???????????#""" ###???? | | ???????????# "#" #?????? | | ??????????????## s%= #?????? | | ??????????????## s ## ##?????# | | ??????????????# @###### ##??????# | | ??????????????# ##????## #???????# | | ??????????????# s #??????## #???????? | | ??????????????# #???????# #???????? | | ??????????????# #??????# #??????? | | ??????????????# ##????? ?????? | | ??????????????###?????? ???? | | ?????????????????????? ### ???? | | ????????????????????? #??### ??? | | ????????????????????? ?????## | | ?????????????????????# ???????# | | ?????????????????????#????????# | | ??????????????????????????????# ?????? | | ??????????????????????????????# ??????? | | ??????????????????????????????## ??????? | | ????????????????????????????????# ???????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 31 Energy Capacity 360 Matter Stores 426 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 975 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed ArcArmoredMediator Manual? 0 Play Time 01:37:21 Cumulative 34.7 hours Start 2022.08.24 @ 20:50:39 End 2022.08.24 @ 22:43:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5503767b-d23b-46a4-9cf6-7d6d660a366c