Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.11 @ 19:36:47 Player: lsend Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5982) 5982 TOTAL SCORE: 13648 Bonus ------- Pacifist 5682 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced ECM Suite Advanced ECM Suite Advanced Phase Shifter Advanced Phase Shifter Improved Powered Armor Improved Force Field System Shield Experimental System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Antimatter Reactor Field Propulsion Array Impulse Thruster Array Impulse Thruster Array CR-A16's Pointy Stick [Rating: 144] Favorites ----------- Power Backup Power VII Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Flight Unit Flying Fortress v7 Utility Improved Utility Shielding Device Experimental Sensor Array Storage Advanced Energy Well Processor Enhanced Optical Array Hackware Experimental System Shield Protection Improved Utility Shielding Weapon Great Axe Energy Gun Backup Laser VII Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . 1 . . Utility 11 | . . . . . 2 1 . . . . 1 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 54 | 2 . . . 1 4 2 . . 3 1 4 . 6 10 21 Power 7 | . . . . . . . . . . 1 1 . . 1 4 Engine . | . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 1 . . . . Reactor 5 | . . . . . . . . . . . . . . 1 4 Propulsion 10 | 2 . . . . 1 . . . . . 1 . 1 2 3 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . 1 . . . . . 1 . 1 2 3 Utility 33 | . . . . 1 3 1 . . 2 . 2 . 5 6 13 Device 17 | . . . . 1 . . . . 1 . 2 . 1 3 9 Storage 2 | . . . . . . . . . . . . . 2 . . Processor 2 | . . . . . . 1 . . . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . 2 Protection 10 | . . . . . 3 . . . 1 . . . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . 1 . . 1 . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . 1 . . . 1 . 1 Parts Lost 35 | . . . . . . . . . . 4 . . . 6 25 Power 6 | . . . . . . . . . . 2 . . . 1 3 Propulsion 7 | . . . . . . . . . . . . . . 2 5 Utility 19 | . . . . . . . . . . 2 . . . 1 16 Weapon 3 | . . . . . . . . . . . . . . 2 1 Highest Loss Streak 8 | . . . . . . . . . . 4 . . . 3 8 Average Slot Usage (%) 64 | . 28 28 28 36 34 50 76 76 76 74 70 64 79 72 60 Core 7 | . . . . . . 4 15 15 15 14 12 11 10 7 . Reactor 1 | . . . . . . . . . . . . . . 1 5 Treads 3 | . 28 28 28 28 18 . . . . . . . . . . Flight 7 | . . . . . . 7 7 7 7 7 13 11 13 11 7 Device 11 | . . . . 8 9 7 7 7 7 7 18 17 15 15 15 Storage 3 | . . . . . . . . . . . . . 8 9 7 Processor 6 | . . . . . . . 7 7 7 7 6 5 9 9 7 Protection 12 | . . . . . 7 23 23 23 23 22 6 5 9 12 4 Energy Gun 1 | . . . . . . 2 7 7 3 . . . . . . Slashing Weapon 5 | . . . . . . 5 7 7 11 15 13 11 10 4 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 77 | . . . . 1 9 25 25 25 25 23 30 30 50 67 77 Greatest Support 95 | 3 3 3 3 3 72 72 72 72 72 72 77 77 87 95 95 Greatest Overweight (x) 4 | . . . . . 1 . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 Average Capacity 5 | 4 4 4 4 4 4 4 4 4 4 4 4 4 7 8 7 Most Carried 8 | . . . 4 4 4 . . 2 4 4 2 2 4 8 8 Average Carried 3 | . . . 1 4 3 . . 1 3 3 1 2 2 5 7 Final Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 4 Final Carried 8 | . . . 4 4 . . . 2 4 3 2 2 4 8 1 Class Distribution -------------------- 42% | Scout 35% | Mutant 10% | Ninja 8% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Matter Collected 538 | 220 . . . . . . 25 38 37 . . . . 125 93 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 29 | . . . . . . . . . . . . . . . 29 Parts 1 | . . . . . . . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . . . 1 Worker 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Damage Taken 6514 | . 47 . . 11 213 167 161 . . 368 59 48 58 998 4384 Core 1740 | . . . . . 96 10 . . . 49 21 15 . 91 1458 Absorbed by Shields 1109 | . . . . . . . . . . . 3 9 61 589 447 Core Remaining (%) 95 | 100 . . . 100 82 . . . . 91 97 98 100 93 . Volleys Fired 2 | . . . . . . . 2 . . . . . . . . Largest 1 | . . . . . . . 1 . . . . . . . . Hottest 50 | . . . . . . . 50 . . . . . . . . Shots Fired 2 | . . . . . . . 2 . . . . . . . . Gun 2 | . . . . . . . 2 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . 2 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . . . 1 Core Hits 2 | . . . . . . . . . . . . . . . 2 Critical Hits 1 | . . . . . . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 36 | . . . . . . 1 1 4 . 6 2 . . 8 14 Impact . | . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . 1 1 4 . 6 2 . . 7 4 Piercing 11 | . . . . . . . . . . . . . . 1 10 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 121 | . . . . . . . . . . . . . . . 121 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 104 | . . . . . . . . . . . . . . . 104 Ramming 17 | . . . . . . . . . . . . . . . 17 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 104 | . . . . . . . . . . . . . . . 104 Highest Corruption 16 | . . . . . . . . . . . . . 1 7 16 Average Corruption 4 | . . . . . . . . . . . . . 1 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . 11 11 Message Errors 5 | . . . . . . . . . . . . . . 2 3 Matter Fused 3 | . . . . . . . . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . . . . . 3 2 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 157 | . . . . . . 3 57 . . 3 . . . 117 157 Average Temperature 44 | . . . . . . 3 28 . . 2 . . . 59 83 Received Heat Transfer 428 | . 6 . . 6 117 93 12 . . 63 25 21 . 24 61 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Peak Influence 183 | . 50 19 . . 51 111 . . . . 80 54 72 91 183 Initial 39 | . . 19 . . . 23 . . . . . 39 25 37 26 Average 60 | . 26 19 . . 20 60 . . . . 40 52 44 54 93 Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 2 . . . . 1 . 1 2 2 Investigation 4 | . . . . . . 2 . . . . 1 . . 1 . Extermination 2 | . . . . . . . . . . . . . . 1 1 Reinforcement 7 | . 2 . . . 3 . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Distress Signals 9 | . 1 . . . 2 . . . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 182 | . 9 . . 3 10 10 2 . . 13 7 5 3 27 93 Peak Tracking Total 28 | . 6 . . 3 6 6 1 . . 11 3 5 2 9 28 Tactical Retreats 39 | . . . . 1 1 3 1 . . 2 2 . 1 11 17 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Traps Triggered 6 | . . . . . . 1 . . . . 2 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Accessed 27 | . 1 . 3 . 3 5 . . 1 . 6 . 1 4 3 Terminals 18 | . 1 . . . 3 2 . . . . 5 . . 4 3 Fabricators 3 | . . . . . . 1 . . . . 1 . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 63 | . 3 . 8 . 7 15 . . 5 . 9 . 1 9 6 Successful 34 | . 1 . 8 . 3 9 . . 5 . 2 . 1 3 2 Failed 29 | . 2 . . . 4 6 . . . . 7 . . 6 4 Catastrophic 10 | . . . . . 1 1 . . . . 5 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . 1 . 1 4 . . . . . . . 1 . Terminals 43 | . 3 . . . 7 10 . . . . 8 . . 9 6 Fabricators 3 | . . . . . . 1 . . . . 1 . 1 . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 . 8 . 2 6 . . 5 . 2 . . 3 2 Record 7 | . . . 7 . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . 1 Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . Locate Traps 3 | . . . . . 1 . . . . . 1 . . 1 . Zone Layout 4 | . . . . . . 2 . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . 5 . . . . 5 . 1 4 3 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter 278 | . . . . . . . . . . . . . 278 . . Time 46 | . . . . . . . . . . . . . 46 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 1 . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . 1 . 1 2 6 Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Turns Passed 3329 | 14 34 8 145 104 113 226 155 146 344 215 276 34 192 560 763 Spaces Moved 6836 | 22 67 16 287 200 204 369 297 265 674 379 620 80 452 1282 1622 Core 833 | 22 67 16 287 200 197 . . . . . . . . . 44 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6003 | . . . . . 7 369 297 265 674 379 620 80 452 1282 1578 Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 50 42 42 37 37 37 Average Speed 44 | 50 50 50 50 50 50 50 50 50 50 50 42 42 38 39 42 Slowest Speed 250 | 50 50 50 50 50 100 50 50 50 50 50 42 42 42 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . 2 . . . 6 10 . 5 37 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 27 4 60 56 34 17 64 50 83 49 27 3 15 39 54 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . 3 . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . 1 1 . . . Scrap Searched 9 | . . . . 1 . . 1 2 4 1 . . . . . Spaces Dug 33 | . . . . . . 1 1 4 . 5 2 . . 7 13 Terrain Destroyed 33 | . . . . . . 1 1 4 . 5 2 . . 7 13 Melee 33 | . . . . . . 1 1 4 . 5 2 . . 7 13 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total 6933 | 23 66 15 287 202 213 405 299 270 679 389 620 79 461 1279 1646 Wait 74 | . . . . 2 4 36 . . . 11 3 . 6 11 1 Move 6663 | 21 66 15 286 199 203 365 296 264 673 370 599 79 441 1213 1573 Hop 71 | . . . . . . 1 . . . 2 10 . 5 31 22 Pick Up 13 | . . . 1 . . . . 2 1 . 1 . 2 6 . Fast Attach 38 | 2 . . . 1 3 2 . . 2 . 2 . 6 5 15 Attach 13 | . . . . . 1 . . . . 1 2 . . 5 4 Detach 2 | . . . . . . . . . 1 . . . . . 1 Swap 3 | . . . . . . . . . 1 . . . . . 2 Drop 15 | . . . . . 2 . . . 1 . . . 1 1 10 Fire 2 | . . . . . . . 2 . . . . . . . . Melee 34 | . . . . . . 1 1 4 . 5 2 . . 7 14 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 12) 49 | -10/Materials | Entered Mines 55 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 55 | -10/Mines | Discovered new exit (range 5) 57 | -10/Mines | Entered Exiles 66 | -10/Exiles | Discovered new exit (range 15) 71 | -10/Exiles | Met 8R-AWN 78 | -10/Exiles | Met EX-HEX 95 | -10/Exiles | Met EX-BIN 134 | -10/Exiles | Aligned with FarCom system 135 | -10/Exiles | Given EX-Vault access code 150 | -10/Exiles | Opened EX-Vault 153 | -10/Exiles | Found Flying Fortress v7 165 | -10/Exiles | Warned to stay clear of 0b10 Research branches 179 | -10/Exiles | Met EX-DEC 182 | -10/Exiles | Learned location of Zion (-7) 197 | -10/Exiles | Discovered new exit (range 10) 202 | -10/Exiles | Left Exiles lab with Flying Fortress v7 202 | -10/Exiles | Entered Mines 247 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 248 | -9/Mines | Found Prototype Device 248 | -9/Mines | Identified Exp. Sensor Array 275 | -9/Mines | Learned location of 1 exit from Proximity Caves 296 | -9/Mines | Discovered new exit (range 9) 306 | -9/Mines | Entered Materials 306 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 408 | -8/Materials | Discovered new exit (range 11) 419 | -8/Materials | Entered Factory 419 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 536 | -7/Factory | Identified exit to Lower Caves 645 | -7/Factory | Entered Lower Caves 682 | -7/Lower Caves | Spotted B-75 Beast 798 | -7/Lower Caves | Discovered new exit (range 5) 800 | -7/Lower Caves | Entered another Lower Caves area 939 | -7/Lower Caves | Discovered new exit (range 12) 946 | -7/Lower Caves | Entered Zion 947 | -7/Zion | Build established: Mutant 970 | -7/Zion | Found CR-A16's Pointy Stick 993 | -7/Zion | Discovered new exit (range 11) 1048 | -7/Zion | Given the Hacking Drone Bay 1052 | -7/Zion | Found Prototype Device 1052 | -7/Zion | Identified Hacking Drone Bay 1092 | -7/Zion | Given A8's code to call for help 1102 | -7/Zion | Learned location of Data Miner (-6) 1290 | -7/Zion | Entered Proximity Caves 1291 | -6/Proximity Caves | Identified exit to Factory 1505 | -6/Proximity Caves | Entered Factory 1505 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -6/Factory | Lost 4 parts (2p2u) 1774 | -6/Factory | Discovered new exit (range 15) 1781 | -6/Factory | Entered another Factory area 1781 | -5/Factory | Evolved 2 slots: Utility x2 1782 | -5/Factory | Identified exit to Upper Caves 1786 | -5/Factory | Build established: Scout 1808 | -5/Factory | Discovered new exit (range 12) 1815 | -5/Factory | Entered another Factory area 1815 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1997 | -4/Factory | Discovered new exit (range 7) 2007 | -4/Factory | Identified exit to Research 2007 | -4/Factory | Entered Research 2007 | -3/Research | Evolved 2 slots: Utility x2 2007 | -3/Research | Discovered new exit (range 11) 2011 | -3/Research | Identified exit to Testing 2289 | -3/Research | Lost 3 parts (1n2w) 2328 | -3/Research | Spotted B-86 Titan 2553 | -3/Research | Spotted B-86 Titan 2561 | -3/Research | Discovered new exit (range 13) 2566 | -3/Research | Identified exit to Research 2567 | -3/Research | Entered another Research area 2567 | -2/Research | Evolved 2 slots: Utility x2 2859 | -2/Research | Build established: Ninja 2911 | -2/Research | Found Prototype Hackware 2911 | -2/Research | Identified Exp. System Shield 2915 | -2/Research | Found Imp. Powered Armor 3098 | -2/Research | Spotted B-90 Cyclops 3168 | -2/Research | Lost 4 parts (1p3u) 3208 | -2/Research | Spotted B-90 Cyclops 3216 | -2/Research | Lost 3 parts (2u1w) 3293 | -2/Research | System corruption reached 10% 3296 | -2/Research | Lost 8 parts (2p4n2u) 3306 | -2/Research | Core integrity fell below 50% 3316 | -2/Research | Core integrity fell below 20% 3330 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03301_ Impulse Thruster Array destroyed. 03303_ P-80 Master resets S-43 Plague, system corruption cleaned. 03304_ Dropped Med. Storage Unit. 03305_ Dropped Adv. Energy Well. 03305_ Extracted 1 energy. 03306_ Slammed into P-80 Master. 03307_ Enh. Optical Array destroyed. 03307_ Slammed into P-80 Master. 03309_ Adv. Signal Interpreter destroyed. 03311_ Acquired 12 matter. 03311_ P-80 Master resets P-80 Master, system corruption cleaned. 03311_ P-80 Master resets S-43 Plague, system corruption cleaned. 03311_ Acquired 15 matter. 03312_ S-43 Plague destroyed. 03312_ Exp. System Shield destroyed. 03316_ P-80 Master resets P-80 Master, system corruption cleaned. 03316_ P-80 Master resets S-43 Plague, system corruption cleaned. 03317_ Adv. ECM Suite destroyed. 03321_ Slammed into K-01 Serf. 03325_ System corrupted: Heat flow error (+206). Map ----- +----------------------------------------------------+ | #? """" # "????????????????????? | | ###? """ # #######+###T"????????????????????? | | ???? ?# #??# #?"????????????????????? | | ??? ?# #??# #??????????????????????? | | ##########??# #??# #??????????????????????? | | #??????# #### ! #??????????????????????? | | ! #??????# + #??????????????????????? | | #??????# #### #??????????????????????? | | #??????# #??########??????????????????????? | | #??????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ##+########## #????????????????????????????????? | | s p#????????????????????????????????? | | s#######################??????????? | | p ppps #??????????? | | ##+######+##############s #??????????? | | ??????? ???????????# #??????????? | | ????? ?????????# #??????????? | | ????# """ #????????# ##############???????? | | ????# """" #????????# # #???????? | | ????# """" #????????# # #???????? | | ????# """ #????????# + ! * #???????? | | ????# #????????# # * #???????? | | ????# = #??# ##### # #???????? | | ????###########??# #?############???????? | | ?????????????????########@###????????????????????? | | ??????????????????????? ""?????????????????????? | | ?????????????????????k """ ???????????????????? | | ???????????????????""" ?????????????????? | | ????????????????? """ ????????????????? | | ????????????????# """ ?????????????????? | | ??????????????????? ????????????????? | | ?????????????????? ????????????????? | | ??????????????????? ?????????????????? | | ??????????????????############???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 400 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 76 Defensive Hacking 26 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileRecoilScreen Manual? 0 Play Time 01:02:15 Cumulative 537.4 hours Start 2020.09.11 @ 18:36:04 End 2020.09.11 @ 19:36:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type - Total 143 Types 84/8/36/6/3/2/4/0/0 Lore% 96 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d204b03-14d9-4b99-b74a-ce07d3f8865e