Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 18:57:57 Player: monkeman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (4272) 4272 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 8598 Bonus ------- High Alert Combat Kills 680 Follower Combat Kills 151 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 66/300 Energy 275/275 System Corruption 1% Temperature Cool (9) Movement Treading (232) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine (fused) > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Treads Wheel Large Matter Pod (0) Machine Analyzer Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Recalibrator Field Laser Heavy Laser Heavy Laser EM Pulse Cannon EM Pulse Cannon Assault Rifle Flak Cannon Rocket Launcher Mini Grenade Launcher Concussive RPG (1) Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Large Matter Pod Machine Analyzer Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam High-powered Tractor Beam Recalibrator EM Pulse Cannon Assault Rifle Light Assault Rifle Rocket Launcher Plasma Cutter Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 118 | 7 7 2 27 4 9 39 23 Power 14 | 1 1 . 4 . 1 3 4 Engine 10 | 1 1 . 4 . 1 1 2 Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 40 | 2 . . 9 2 4 15 8 Treads 23 | 2 . . 8 1 4 . 8 Leg 14 | . . . . . . 14 . Wheel 3 | . . . 1 1 . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 4 . 7 . 2 5 5 Device 8 | 1 1 . . . 1 3 2 Storage 5 | 1 2 . 1 . . . 1 Processor 1 | . . . . . . 1 . Hackware 1 | . . . 1 . . . . Protection 10 | . 1 . 5 . 1 1 2 Artifact . | . . . . . . . . Weapon 39 | 2 2 2 7 2 2 16 6 Energy Gun 2 | . . . . . 1 . 1 Energy Cannon 10 | . 1 . . 1 1 6 1 Ballistic Gun 6 | 2 . . . . . 4 . Ballistic Cannon 11 | . 1 1 5 . . . 4 Launcher 7 | . . 1 2 1 . 3 . Special Weapon 3 | . . . . . . 3 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 33 | . 3 . 3 4 3 16 4 Power 5 | . 1 . 1 . 1 2 . Propulsion 12 | . . . 1 3 . 6 2 Utility 7 | . 1 . . . 1 3 2 Weapon 9 | . 1 . 1 1 1 5 . Highest Loss Streak 5 | . 2 . 1 4 2 5 2 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 93 100 98 97 92 85 97 Engine 7 | . 13 14 10 11 5 1 4 Core 2 | . . . . . . 5 4 Treads 24 | . 28 28 30 30 24 6 31 Leg 5 | . . . . . . 20 2 Device 7 | . 7 14 4 . 8 7 13 Storage 10 | . 14 14 11 11 9 9 9 Processor 1 | . . . . . . 4 . Hackware 5 | . . . 7 11 9 9 4 Protection 6 | . 1 . 10 11 9 4 8 Energy Cannon 5 | . 7 14 4 1 8 7 . Ballistic Gun 2 | . 16 . . . . 3 . Ballistic Cannon 11 | . 3 14 17 19 4 . 16 Naked Turns . | . . . . . . . . Heaviest Build 114 | 14 53 53 104 106 108 109 114 Greatest Support 84 | 40 40 40 60 60 80 80 84 Greatest Overweight (x) 10 | . 1 1 3 6 6 10 1 Average Overweight (x) 1 | . . 1 1 1 5 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 23 | 6 16 20 24 25 25 25 25 Most Carried 25 | 4 19 19 25 22 19 24 25 Average Carried 20 | 2 12 18 23 21 15 17 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 24 | 3 19 18 21 19 15 24 24 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 3960 | 271 331 75 1241 146 139 668 1089 Remotely . | . . . . . . . . Salvage Created 4097 | 25 527 196 1639 101 353 659 597 Parts 237 | 3 34 8 88 2 16 43 43 Haulers Intercepted 8 | . 1 . 5 . . . 2 Recyclers Shooed 5 | 1 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 120 | . 12 7 42 8 5 26 20 Guns 9 | . 8 . . . . 1 . Cannons 76 | . 4 4 34 2 5 7 20 AOE 34 | . . 3 8 6 . 17 . Classes Destroyed 18 | 1 7 1 4 2 1 1 1 Worker 7 | . 2 . . . . . 5 Builder 1 | . . . 1 . . . . Tunneler 1 | 1 . . . . . . . Hauler 8 | . 1 . 5 . . . 2 Recycler 4 | . . 1 2 . 1 . . Mechanic 3 | . 1 . 1 . . . 1 Operator 6 | . 1 . 4 . 1 . . Watcher 8 | . 2 . 3 . . 1 2 Swarmer 26 | . 5 5 6 . . 8 2 Cutter 3 | . . . . . . 3 . Grunt 55 | . 7 2 23 . 1 10 12 Brawler 5 | . . . 2 . . 1 2 Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . . . 1 Sentry 19 | . . . 10 . 3 3 3 Demolisher 2 | . . . . 2 . . . Hunter 2 | . . . . . 1 1 . Assembled 6 | . . . . 6 . . . Best Kill Streak 6 | 1 3 3 5 6 5 6 6 Combat Bots Only 6 | . 3 3 5 6 4 5 6 Max Kills in Single Turn 4 | 1 1 1 3 3 1 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 3 3 . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 610 | . 65 30 174 56 40 129 116 Missed 163 | . 19 12 46 16 9 24 37 Damage Taken 6755 | . 476 187 1729 799 451 1909 1204 Core 961 | . 41 33 177 156 34 422 98 Absorbed by Shields 192 | . . . . . . 144 48 Core Remaining (%) 62 | 100 . 70 . 16 . . . Volleys Fired 413 | 3 76 17 136 11 18 70 82 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 120 | 40 103 103 103 99 105 120 88 Shots Fired 759 | 6 151 31 262 15 36 95 163 Gun 153 | 6 114 . . . 13 20 . Cannon 562 | . 37 28 252 11 21 50 163 Launcher 44 | . . 3 10 4 2 25 . Special . | . . . . . . . . Kinetic 537 | 6 124 14 199 9 5 17 163 Thermal 162 | . 27 14 53 2 16 50 . Explosive 44 | . . 3 10 4 2 25 . Electromagnetic 16 | . . . . . 13 3 . Robot Hit Streak 16 | 3 9 3 16 3 11 10 13 Robot Miss Streak 10 | 3 6 5 4 4 5 2 10 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 490 | 3 77 12 169 5 29 49 146 Core Hits 317 | 1 28 9 71 11 8 51 138 Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 9 | . 3 . 6 . . . . Meltdown 1 | . 1 . . . . . . Destroy 2 | . 2 . . . . . . Blast 6 | . . . 6 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11459 | 27 1052 446 4378 490 689 2157 2220 Guns 1002 | 27 668 . . . 175 132 . Cannons 7270 | . 358 199 3352 87 381 673 2220 Explosions 3126 | . . 233 1024 403 133 1333 . Melee . | . . . . . . . . Ramming 61 | . 26 14 2 . . 19 . Kinetic 5942 | 27 738 138 2577 87 47 108 2220 Thermal 2283 | . 288 61 775 . 371 788 . Explosive 2974 | . . 233 1024 403 96 1218 . Electromagnetic 199 | . . . . . 175 24 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . 18 16 Message Errors 9 | . . . . . . 4 5 Matter Fused 9 | . . . . . . 7 2 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 4 | . . . . . . 3 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 3 5 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 278 | . 1 31 89 25 57 72 3 Projectiles 65 | . 1 . 46 . . 15 3 Explosions 213 | . . 31 43 25 57 57 . Melee . | . . . . . . . . Knockbacks 108 | . 1 4 22 . . . 81 Impact . | . . . . . . . . Kinetic 96 | . 1 3 22 . . . 70 Secondary 12 | . . 1 . . . . 11 Self-Inflicted Damage 407 | . . 15 16 74 45 257 . Shots 15 | . . 1 1 2 2 9 . Rammed 8 | . 3 4 1 . . . . Targets Rammed 10 | . 3 4 1 . . 2 . Kicked 2 | . . . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 671 | . 108 96 293 55 2 671 154 Average Temperature 67 | . 31 40 54 24 2 160 17 Received Heat Transfer 2395 | . 237 36 606 20 135 723 638 Effects 18 | . . . . . . 18 . Shutdowns 2 | . . . . . . 2 . Interference 4 | . . . . . . 4 . Short Circuit 3 | . . . . . . 3 . Damage (minor) 2 | . . . . . . 2 . Damage (major) 6 | . . . . . . 6 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 7 | . 3 . 2 . . 2 . Heat Transferred 3726 | . 518 111 1406 . 568 1123 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 944 | 5 207 234 834 371 330 944 829 Initial 460 | . 3 38 13 325 122 215 460 Average 414 | 3 86 84 348 329 223 639 634 Maximum Alert Level 3 | . 1 1 3 1 1 3 3 Low Security (%) 32 | 100 99 93 38 . 59 . . Level 1 14 | . . 6 20 100 40 11 . Level 2 31 | . . . 33 . . 46 51 Level 3 21 | . . . 7 . . 42 48 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 4 . 8 . 1 . 3 Investigation 5 | . 2 . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 5 . . . . Assault 3 | . . . 1 . . . 2 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 11 | . 1 . 6 . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 200 | . 27 8 60 17 8 33 47 Peak Tracking Total 11 | . 5 3 5 11 4 5 11 Tactical Retreats 15 | . 2 1 3 2 1 . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 10 | . 2 . 1 . . 6 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 9 | . 1 . 7 . . 1 . Max in Single Turn 1 | . 1 . 1 . . 1 . Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 19 | . 2 . 7 . 2 2 6 Terminals 15 | . 1 . 6 . 1 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 49 | . 8 . 19 . 4 4 14 Successful 22 | . 4 . 7 . 3 2 6 Failed 26 | . 4 . 11 . 1 2 8 Catastrophic 2 | . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 19 | . . . 13 . 1 . 5 Terminals 39 | . 4 . 16 . 3 4 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 5 | . . . 3 . . . 2 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 13 | . 2 . 4 . 1 2 4 Part Schematic 2 | . . . 1 . . . 1 Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 4 | . 1 . 1 . 1 . 1 Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 5 | . . . 3 . . . 2 Insert Component 2 | . . . 1 . . . 1 Analyze 3 | . . . 2 . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 15 | . 1 . 6 . 2 2 4 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 8 | . . . . . . 8 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 10 | . . . . 2 . 8 . Largest Group 6 | . . . . 2 . 6 1 Highest-Rated Group 84 | . . . . 45 . 84 10 Highest-Rated Ally 39 | . . . . 31 . 39 10 Total Orders . | . . . . . . . . Ally Attacks 54 | . . . . 12 . 38 4 Total Damage 943 | . . . . 208 . 681 54 Kills 11 | . . . . 3 . 7 1 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 8919 | 82 1030 609 3029 294 166 2077 1632 Spaces Moved 3058 | 41 368 228 1095 113 51 650 512 Core 4 | 4 . . . . . . . Treads 2414 | 37 368 228 957 99 6 207 512 Legs 443 | . . . . . . 443 . Wheels 197 | . . . 138 14 45 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 145 190 190 190 232 Average Speed 233 | 149 210 240 227 233 195 258 239 Slowest Speed 820 | 160 240 240 320 240 240 820 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 68 58 89 25 9 56 39 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 245 | . . 25 51 28 22 119 . Melee . | . . . . . . . . Projectile 12 | . . . 9 1 1 1 . AOE 233 | . . 25 42 27 21 118 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 4037 | 54 477 255 1382 128 79 903 759 Wait 204 | . 5 . 72 . 1 28 98 Move 3052 | 40 367 227 1094 112 51 649 512 Hop . | . . . . . . . . Pick Up 79 | 4 17 2 23 1 . 13 19 Fast Attach 34 | 6 2 . 3 . 1 13 9 Attach 26 | 1 1 . 5 3 5 8 3 Detach 3 | . . . 1 . . 1 1 Swap 58 | . 4 2 19 1 3 18 11 Drop 63 | . 2 3 28 . . 6 24 Fire 413 | 3 76 17 136 11 18 70 82 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . 2 . Crush 8 | . 3 4 1 . . . . Escape Stasis 15 | . . . . . . 15 . Rewire 62 | . . . . . . 62 . Trap . | . . . . . . . . Miscellaneous 18 | . . . . . . 18 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 12) 83 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 15) 1113 | -10/Materials | Entered Mines 1193 | -10/Mines | Discovered new exit (range 7) 1379 | -10/Mines | Discovered new exit (range 12) 1722 | -10/Mines | Entered Materials 1722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -9/Materials | Build established: Scavenger-Mutant 2309 | -9/Materials | Discovered new exit (range 14) 3047 | -9/Materials | Discovered new exit (range 14) 3619 | -9/Materials | Discovered new exit (range 14) 3845 | -9/Materials | Central database locked down 4522 | -9/Materials | First assault squad dispatched 4549 | -9/Materials | Discovered new exit (range 16) 4751 | -9/Materials | Entered Mines 4819 | -9/Mines | Discovered new exit (range 6) 4962 | -9/Mines | Assembled infested the area 4967 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4979 | -9/Mines | Core integrity fell below 50% 5045 | -9/Mines | Entered Materials 5045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5049 | -8/Materials | Lost 4 parts (3n1w) 5059 | -8/Materials | Lost 3 allies 5150 | -8/Materials | Garrison activated, responded to threat 5211 | -8/Materials | Identified exit to Garrison 5211 | -8/Materials | Entered Garrison 5328 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5667 | -8/Garrison | Triggered checkpoint 5716 | -8/Garrison | Lost 3 parts (1p1n1w) 5815 | -8/Garrison | Discovered new exit (range 11) 5981 | -8/Garrison | Build established: Mutant 6073 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Lost 3 parts (1n1u1w) 6204 | -8/Garrison | Garrison Relay disabled 6258 | -8/Garrison | Discovered new exit (range 5) 6285 | -8/Garrison | Core integrity fell below 50% 6307 | -8/Garrison | Core integrity fell below 20% 6413 | -8/Garrison | Build established: Scavenger-Mutant 6557 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Learned Materials security intel 6847 | -8/Garrison | Triggered checkpoint 6892 | -8/Garrison | Lost 4 allies 6947 | -8/Garrison | Triggered checkpoint 6984 | -8/Garrison | Garrison Relay disabled 7288 | -8/Garrison | Entered Materials 7288 | -8/Materials | Accompanied by 1 ally 7688 | -8/Materials | First assault squad dispatched 8535 | -8/Materials | Discovered new exit (range 10) 8920 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Ready to analyze. >>Scanalyze Scanning: Hpw. Tractor Beam... Schematic downloaded. 08736_ Dropped Carbon-fiber Leg. 08790_ Connecting with Terminal... 08790_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 08806_ Acquired Concussive RPG. 08826_ System corrupted: Deuterium Engine fused. 08863_ Dropped Lgt. Treads. 08865_ Dropped Imp. Ion Engine. 08865_ Acquired Lgt. Treads. 08866_ Dropped Lgt. Treads. 08888_ ALERT: Significant disruption in Zone 9K, assault force dispatched. 08912_ G-47 Trooper knocked back. 08913_ System corrupted: Component data lost. 08918_ G-47 Trooper knocked back. 08918_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | #????? #?????# #???????????????? | | #??? #?????# ##??????????????? | | #?? #?????# "#??????????????? | | # #### #?????# T#??????????????? | | # ????#######?????# "#??????????????? | | # ?????????????????# ##??????????????? | | #??????????????????# #???????????????? | | ########??????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ############????? | | ??????????????????????????# ## = #????? | | ?????????????????????????## ##"S= #????? | | ?????????????????????????# #""" """ #????? | | ??????????????????######## # "" """ #????? | | ???????????????? + """ #????? | | ?????????????????######### # [ #????? | | ?????????????????????????# #! ! #????? | | ?????????????????????????### ### [ #????? | | ???????????????########????# #?###########????? | | ???????????????# ! #????# #????????????????? | | ???????????????# ###### #????????????????? | | ???????????????# ! # #????????????????? | | ???????????????# #!########??????????????? | | ???????????????# "T" #%# !#??????????????? | | ???????????????# """ /gg #??????????????? | | ???????????????######## #@ """#??????????????? | | ??????????????????????# # """#??????????????? | | ??????????????????????# # = """#??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# ########??????????????? | | ?????????????????###### #?????????????????????? | | ?????????????????# #?????????????????????? | | ??????????????####+######?????????????????????? | | ??????????????# / #???????????????????????? | | ??????????????# """ #???????????????????????? | | ??????????????#|* """ #???????????????????????? | | ??????????????#|= """ #???????????????????????? | | ??????????????#! #???????????????????????? | | ??????????????#########???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaHugeWand Manual? 0 Play Time 01:02:51 Cumulative 58.5 hours Start 2024.05.09 @ 14:57:43 End 2024.05.09 @ 18:57:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1e5c939-b651-4510-8703-32e8d0f90896